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11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
45full shared address space, which makes communication between threads 47provides a full shared address space, which makes communication between
46very easy. And threads are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
50Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 59into an event-based environment.
55 60
56In this module, a thread is defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 64variables (see L<Coro::State> for more configuration and background info).
60 65
61See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 67module family is quite large.
63 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # also accepts values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state, and for those cases where you want to do truly marvellous things
215with your coro while it is being cancelled - that is, make sure all
216cleanup code is executed from the thread being cancelled - there is even a
217C<< ->safe_cancel >> method.
218
219So, cancelling a thread that runs in an XS event loop might not be the
220best idea, but any other combination that deals with perl only (cancelling
221when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
222safe.
223
224=item 5. Cleanup
225
226Threads will allocate various resources. Most but not all will be returned
227when a thread terminates, during clean-up.
228
229Cleanup is quite similar to throwing an uncaught exception: perl will
230work it's way up through all subroutine calls and blocks. On it's way, it
231will release all C<my> variables, undo all C<local>'s and free any other
232resources truly local to the thread.
233
234So, a common way to free resources is to keep them referenced only by my
235variables:
236
237 async {
238 my $big_cache = new Cache ...;
239 };
240
241If there are no other references, then the C<$big_cache> object will be
242freed when the thread terminates, regardless of how it does so.
243
244What it does C<NOT> do is unlock any Coro::Semaphores or similar
245resources, but that's where the C<guard> methods come in handy:
246
247 my $sem = new Coro::Semaphore;
248
249 async {
250 my $lock_guard = $sem->guard;
251 # if we reutrn, or die or get cancelled, here,
252 # then the semaphore will be "up"ed.
253 };
254
255The C<Guard::guard> function comes in handy for any custom cleanup you
256might want to do:
257
258 async {
259 my $window = new Gtk2::Window "toplevel";
260 # The window will not be cleaned up automatically, even when $window
261 # gets freed, so use a guard to ensure it's destruction
262 # in case of an error:
263 my $window_guard = Guard::guard { $window->destroy };
264
265 # we are safe here
266 };
267
268Last not least, C<local> can often be handy, too, e.g. when temporarily
269replacing the coro thread description:
270
271 sub myfunction {
272 local $Coro::current->{desc} = "inside myfunction(@_)";
273
274 # if we return or die here, the description will be restored
275 }
276
277=item 6. Viva La Zombie Muerte
278
279Even after a thread has terminated and cleaned up it's resources, the coro
280object still is there and stores the return values of the thread. Only in
281this state will the coro object be "reference counted" in the normal perl
282sense: the thread code keeps a reference to it when it is active, but not
283after it has terminated.
284
285The means the coro object gets freed automatically when the thread has
286terminated and cleaned up and there arenot other references.
287
288If there are, the coro object will stay around, and you can call C<<
289->join >> as many times as you wish to retrieve the result values:
290
291 async {
292 print "hi\n";
293 1
294 };
295
296 # run the async above, and free everything before returning
297 # from Coro::cede:
298 Coro::cede;
299
300 {
301 my $coro = async {
302 print "hi\n";
303 1
304 };
305
306 # run the async above, and clean up, but do not free the coro
307 # object:
308 Coro::cede;
309
310 # optionally retrieve the result values
311 my @results = $coro->join;
312
313 # now $coro goes out of scope, and presumably gets freed
314 };
315
316=back
317
64=cut 318=cut
65 319
66package Coro; 320package Coro;
67 321
68use strict qw(vars subs); 322use common::sense;
69no warnings "uninitialized"; 323
324use Carp ();
70 325
71use Guard (); 326use Guard ();
72 327
73use Coro::State; 328use Coro::State;
74 329
75use base qw(Coro::State Exporter); 330use base qw(Coro::State Exporter);
76 331
77our $idle; # idle handler 332our $idle; # idle handler
78our $main; # main coroutine 333our $main; # main coro
79our $current; # current coroutine 334our $current; # current coro
80 335
81our $VERSION = 5.13; 336our $VERSION = 5.372;
82 337
83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 338our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
84our %EXPORT_TAGS = ( 339our %EXPORT_TAGS = (
85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 340 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
86); 341);
87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 342our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
88 343
90 345
91=over 4 346=over 4
92 347
93=item $Coro::main 348=item $Coro::main
94 349
95This variable stores the coroutine object that represents the main 350This variable stores the Coro object that represents the main
96program. While you cna C<ready> it and do most other things you can do to 351program. While you cna C<ready> it and do most other things you can do to
97coroutines, it is mainly useful to compare again C<$Coro::current>, to see 352coro, it is mainly useful to compare again C<$Coro::current>, to see
98whether you are running in the main program or not. 353whether you are running in the main program or not.
99 354
100=cut 355=cut
101 356
102# $main is now being initialised by Coro::State 357# $main is now being initialised by Coro::State
103 358
104=item $Coro::current 359=item $Coro::current
105 360
106The coroutine object representing the current coroutine (the last 361The Coro object representing the current coro (the last
107coroutine that the Coro scheduler switched to). The initial value is 362coro that the Coro scheduler switched to). The initial value is
108C<$Coro::main> (of course). 363C<$Coro::main> (of course).
109 364
110This variable is B<strictly> I<read-only>. You can take copies of the 365This variable is B<strictly> I<read-only>. You can take copies of the
111value stored in it and use it as any other coroutine object, but you must 366value stored in it and use it as any other Coro object, but you must
112not otherwise modify the variable itself. 367not otherwise modify the variable itself.
113 368
114=cut 369=cut
115 370
116sub current() { $current } # [DEPRECATED] 371sub current() { $current } # [DEPRECATED]
119 374
120This variable is mainly useful to integrate Coro into event loops. It is 375This variable is mainly useful to integrate Coro into event loops. It is
121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 376usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
122pretty low-level functionality. 377pretty low-level functionality.
123 378
124This variable stores either a coroutine or a callback. 379This variable stores a Coro object that is put into the ready queue when
380there are no other ready threads (without invoking any ready hooks).
125 381
126If it is a callback, the it is called whenever the scheduler finds no 382The default implementation dies with "FATAL: deadlock detected.", followed
127ready coroutines to run. The default implementation prints "FATAL: 383by a thread listing, because the program has no other way to continue.
128deadlock detected" and exits, because the program has no other way to
129continue.
130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134 384
135This hook is overwritten by modules such as C<Coro::EV> and 385This hook is overwritten by modules such as C<Coro::EV> and
136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 386C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
137coroutine so the scheduler can run it. 387coro so the scheduler can run it.
138 388
139Note that the callback I<must not>, under any circumstances, block
140the current coroutine. Normally, this is achieved by having an "idle
141coroutine" that calls the event loop and then blocks again, and then
142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
144
145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 389See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146technique.
147 390
148Please note that if your callback recursively invokes perl (e.g. for event
149handlers), then it must be prepared to be called recursively itself.
150
151=cut 391=cut
152 392
153$idle = sub { 393# ||= because other modules could have provided their own by now
154 require Carp; 394$idle ||= new Coro sub {
155 Carp::croak ("FATAL: deadlock detected"); 395 require Coro::Debug;
396 die "FATAL: deadlock detected.\n"
397 . Coro::Debug::ps_listing ();
156}; 398};
157 399
158# this coroutine is necessary because a coroutine 400# this coro is necessary because a coro
159# cannot destroy itself. 401# cannot destroy itself.
160our @destroy; 402our @destroy;
161our $manager; 403our $manager;
162 404
163$manager = new Coro sub { 405$manager = new Coro sub {
164 while () { 406 while () {
165 Coro::_cancel shift @destroy 407 _destroy shift @destroy
166 while @destroy; 408 while @destroy;
167 409
168 &schedule; 410 &schedule;
169 } 411 }
170}; 412};
171$manager->{desc} = "[coro manager]"; 413$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 414$manager->prio (PRIO_MAX);
173 415
174=back 416=back
175 417
176=head1 SIMPLE COROUTINE CREATION 418=head1 SIMPLE CORO CREATION
177 419
178=over 4 420=over 4
179 421
180=item async { ... } [@args...] 422=item async { ... } [@args...]
181 423
182Create a new coroutine and return its coroutine object (usually 424Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 425unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 426it will start running automatically on the next scheduler run.
185 427
186The first argument is a codeblock/closure that should be executed in the 428The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 429coro. When it returns argument returns the coro is automatically
188terminated. 430terminated.
189 431
190The remaining arguments are passed as arguments to the closure. 432The remaining arguments are passed as arguments to the closure.
191 433
192See the C<Coro::State::new> constructor for info about the coroutine 434See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 435environment in which coro are executed.
194 436
195Calling C<exit> in a coroutine will do the same as calling exit outside 437Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 438the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 439just as it would in the main program.
198 440
199If you do not want that, you can provide a default C<die> handler, or 441If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 442simply avoid dieing (by use of C<eval>).
201 443
202Example: Create a new coroutine that just prints its arguments. 444Example: Create a new coro that just prints its arguments.
203 445
204 async { 446 async {
205 print "@_\n"; 447 print "@_\n";
206 } 1,2,3,4; 448 } 1,2,3,4;
207 449
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 450=item async_pool { ... } [@args...]
217 451
218Similar to C<async>, but uses a coroutine pool, so you should not call 452Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 453terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 454coro that might have executed other code already (which can be good
221or bad :). 455or bad :).
222 456
223On the plus side, this function is about twice as fast as creating (and 457On the plus side, this function is about twice as fast as creating (and
224destroying) a completely new coroutine, so if you need a lot of generic 458destroying) a completely new coro, so if you need a lot of generic
225coroutines in quick successsion, use C<async_pool>, not C<async>. 459coros in quick successsion, use C<async_pool>, not C<async>.
226 460
227The code block is executed in an C<eval> context and a warning will be 461The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 462issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 463C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 464will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 465which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 466exceptional case).
233 467
234The priority will be reset to C<0> after each run, tracing will be 468The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 469disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 470gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 471be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> revert that change, which is most 472stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C<< local $/ >>. 473simply done by using local as in: C<< local $/ >>.
240 474
241The idle pool size is limited to C<8> idle coroutines (this can be 475The idle pool size is limited to C<8> idle coros (this can be
242adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 476adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243coros as required. 477coros as required.
244 478
245If you are concerned about pooled coroutines growing a lot because a 479If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 480single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 481{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 32kb 482addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 483(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 484
267=back 501=back
268 502
269=head1 STATIC METHODS 503=head1 STATIC METHODS
270 504
271Static methods are actually functions that implicitly operate on the 505Static methods are actually functions that implicitly operate on the
272current coroutine. 506current coro.
273 507
274=over 4 508=over 4
275 509
276=item schedule 510=item schedule
277 511
278Calls the scheduler. The scheduler will find the next coroutine that is 512Calls the scheduler. The scheduler will find the next coro that is
279to be run from the ready queue and switches to it. The next coroutine 513to be run from the ready queue and switches to it. The next coro
280to be run is simply the one with the highest priority that is longest 514to be run is simply the one with the highest priority that is longest
281in its ready queue. If there is no coroutine ready, it will clal the 515in its ready queue. If there is no coro ready, it will call the
282C<$Coro::idle> hook. 516C<$Coro::idle> hook.
283 517
284Please note that the current coroutine will I<not> be put into the ready 518Please note that the current coro will I<not> be put into the ready
285queue, so calling this function usually means you will never be called 519queue, so calling this function usually means you will never be called
286again unless something else (e.g. an event handler) calls C<< ->ready >>, 520again unless something else (e.g. an event handler) calls C<< ->ready >>,
287thus waking you up. 521thus waking you up.
288 522
289This makes C<schedule> I<the> generic method to use to block the current 523This makes C<schedule> I<the> generic method to use to block the current
290coroutine and wait for events: first you remember the current coroutine in 524coro and wait for events: first you remember the current coro in
291a variable, then arrange for some callback of yours to call C<< ->ready 525a variable, then arrange for some callback of yours to call C<< ->ready
292>> on that once some event happens, and last you call C<schedule> to put 526>> on that once some event happens, and last you call C<schedule> to put
293yourself to sleep. Note that a lot of things can wake your coroutine up, 527yourself to sleep. Note that a lot of things can wake your coro up,
294so you need to check whether the event indeed happened, e.g. by storing the 528so you need to check whether the event indeed happened, e.g. by storing the
295status in a variable. 529status in a variable.
296 530
297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 531See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
298 532
299=item cede 533=item cede
300 534
301"Cede" to other coroutines. This function puts the current coroutine into 535"Cede" to other coros. This function puts the current coro into
302the ready queue and calls C<schedule>, which has the effect of giving 536the ready queue and calls C<schedule>, which has the effect of giving
303up the current "timeslice" to other coroutines of the same or higher 537up the current "timeslice" to other coros of the same or higher
304priority. Once your coroutine gets its turn again it will automatically be 538priority. Once your coro gets its turn again it will automatically be
305resumed. 539resumed.
306 540
307This function is often called C<yield> in other languages. 541This function is often called C<yield> in other languages.
308 542
309=item Coro::cede_notself 543=item Coro::cede_notself
310 544
311Works like cede, but is not exported by default and will cede to I<any> 545Works like cede, but is not exported by default and will cede to I<any>
312coroutine, regardless of priority. This is useful sometimes to ensure 546coro, regardless of priority. This is useful sometimes to ensure
313progress is made. 547progress is made.
314 548
315=item terminate [arg...] 549=item terminate [arg...]
316 550
317Terminates the current coroutine with the given status values (see L<cancel>). 551Terminates the current coro with the given status values (see
552L<cancel>). The values will not be copied, but referenced directly.
553
554=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
555
556These function install enter and leave winders in the current scope. The
557enter block will be executed when on_enter is called and whenever the
558current coro is re-entered by the scheduler, while the leave block is
559executed whenever the current coro is blocked by the scheduler, and
560also when the containing scope is exited (by whatever means, be it exit,
561die, last etc.).
562
563I<Neither invoking the scheduler, nor exceptions, are allowed within those
564BLOCKs>. That means: do not even think about calling C<die> without an
565eval, and do not even think of entering the scheduler in any way.
566
567Since both BLOCKs are tied to the current scope, they will automatically
568be removed when the current scope exits.
569
570These functions implement the same concept as C<dynamic-wind> in scheme
571does, and are useful when you want to localise some resource to a specific
572coro.
573
574They slow down thread switching considerably for coros that use them
575(about 40% for a BLOCK with a single assignment, so thread switching is
576still reasonably fast if the handlers are fast).
577
578These functions are best understood by an example: The following function
579will change the current timezone to "Antarctica/South_Pole", which
580requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
581which remember/change the current timezone and restore the previous
582value, respectively, the timezone is only changed for the coro that
583installed those handlers.
584
585 use POSIX qw(tzset);
586
587 async {
588 my $old_tz; # store outside TZ value here
589
590 Coro::on_enter {
591 $old_tz = $ENV{TZ}; # remember the old value
592
593 $ENV{TZ} = "Antarctica/South_Pole";
594 tzset; # enable new value
595 };
596
597 Coro::on_leave {
598 $ENV{TZ} = $old_tz;
599 tzset; # restore old value
600 };
601
602 # at this place, the timezone is Antarctica/South_Pole,
603 # without disturbing the TZ of any other coro.
604 };
605
606This can be used to localise about any resource (locale, uid, current
607working directory etc.) to a block, despite the existance of other
608coros.
609
610Another interesting example implements time-sliced multitasking using
611interval timers (this could obviously be optimised, but does the job):
612
613 # "timeslice" the given block
614 sub timeslice(&) {
615 use Time::HiRes ();
616
617 Coro::on_enter {
618 # on entering the thread, we set an VTALRM handler to cede
619 $SIG{VTALRM} = sub { cede };
620 # and then start the interval timer
621 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
622 };
623 Coro::on_leave {
624 # on leaving the thread, we stop the interval timer again
625 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
626 };
627
628 &{+shift};
629 }
630
631 # use like this:
632 timeslice {
633 # The following is an endless loop that would normally
634 # monopolise the process. Since it runs in a timesliced
635 # environment, it will regularly cede to other threads.
636 while () { }
637 };
638
318 639
319=item killall 640=item killall
320 641
321Kills/terminates/cancels all coroutines except the currently running 642Kills/terminates/cancels all coros except the currently running one.
322one. This can be useful after a fork, either in the child or the parent,
323as usually only one of them should inherit the running coroutines.
324 643
325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
328
329Note that while this will try to free some of the main programs resources, 644Note that while this will try to free some of the main interpreter
645resources if the calling coro isn't the main coro, but one
330you cannot free all of them, so if a coroutine that is not the main 646cannot free all of them, so if a coro that is not the main coro
331program calls this function, there will be some one-time resource leak. 647calls this function, there will be some one-time resource leak.
332 648
333=cut 649=cut
334 650
335sub killall { 651sub killall {
336 for (Coro::State::list) { 652 for (Coro::State::list) {
339 } 655 }
340} 656}
341 657
342=back 658=back
343 659
344=head1 COROUTINE OBJECT METHODS 660=head1 CORO OBJECT METHODS
345 661
346These are the methods you can call on coroutine objects (or to create 662These are the methods you can call on coro objects (or to create
347them). 663them).
348 664
349=over 4 665=over 4
350 666
351=item new Coro \&sub [, @args...] 667=item new Coro \&sub [, @args...]
352 668
353Create a new coroutine and return it. When the sub returns, the coroutine 669Create a new coro and return it. When the sub returns, the coro
354automatically terminates as if C<terminate> with the returned values were 670automatically terminates as if C<terminate> with the returned values were
355called. To make the coroutine run you must first put it into the ready 671called. To make the coro run you must first put it into the ready
356queue by calling the ready method. 672queue by calling the ready method.
357 673
358See C<async> and C<Coro::State::new> for additional info about the 674See C<async> and C<Coro::State::new> for additional info about the
359coroutine environment. 675coro environment.
360 676
361=cut 677=cut
362 678
363sub _coro_run { 679sub _coro_run {
364 terminate &{+shift}; 680 terminate &{+shift};
365} 681}
366 682
367=item $success = $coroutine->ready 683=item $success = $coro->ready
368 684
369Put the given coroutine into the end of its ready queue (there is one 685Put the given coro into the end of its ready queue (there is one
370queue for each priority) and return true. If the coroutine is already in 686queue for each priority) and return true. If the coro is already in
371the ready queue, do nothing and return false. 687the ready queue, do nothing and return false.
372 688
373This ensures that the scheduler will resume this coroutine automatically 689This ensures that the scheduler will resume this coro automatically
374once all the coroutines of higher priority and all coroutines of the same 690once all the coro of higher priority and all coro of the same
375priority that were put into the ready queue earlier have been resumed. 691priority that were put into the ready queue earlier have been resumed.
376 692
693=item $coro->suspend
694
695Suspends the specified coro. A suspended coro works just like any other
696coro, except that the scheduler will not select a suspended coro for
697execution.
698
699Suspending a coro can be useful when you want to keep the coro from
700running, but you don't want to destroy it, or when you want to temporarily
701freeze a coro (e.g. for debugging) to resume it later.
702
703A scenario for the former would be to suspend all (other) coros after a
704fork and keep them alive, so their destructors aren't called, but new
705coros can be created.
706
707=item $coro->resume
708
709If the specified coro was suspended, it will be resumed. Note that when
710the coro was in the ready queue when it was suspended, it might have been
711unreadied by the scheduler, so an activation might have been lost.
712
713To avoid this, it is best to put a suspended coro into the ready queue
714unconditionally, as every synchronisation mechanism must protect itself
715against spurious wakeups, and the one in the Coro family certainly do
716that.
717
377=item $is_ready = $coroutine->is_ready 718=item $is_ready = $coro->is_ready
378 719
379Return whether the coroutine is currently the ready queue or not, 720Returns true iff the Coro object is in the ready queue. Unless the Coro
721object gets destroyed, it will eventually be scheduled by the scheduler.
380 722
723=item $is_running = $coro->is_running
724
725Returns true iff the Coro object is currently running. Only one Coro object
726can ever be in the running state (but it currently is possible to have
727multiple running Coro::States).
728
729=item $is_suspended = $coro->is_suspended
730
731Returns true iff this Coro object has been suspended. Suspended Coros will
732not ever be scheduled.
733
381=item $coroutine->cancel (arg...) 734=item $coro->cancel (arg...)
382 735
383Terminates the given coroutine and makes it return the given arguments as 736Terminates the given Coro thread and makes it return the given arguments as
384status (default: the empty list). Never returns if the coroutine is the 737status (default: an empty list). Never returns if the Coro is the
385current coroutine. 738current Coro.
386 739
387=cut 740This is a rather brutal way to free a coro, with some limitations - if
741the thread is inside a C callback that doesn't expect to be canceled,
742bad things can happen, or if the cancelled thread insists on running
743complicated cleanup handlers that rely on it'S thread context, things will
744not work.
388 745
389sub cancel { 746Any cleanup code being run (e.g. from C<guard> blocks) will be run without
390 my $self = shift; 747a thread context, and is not allowed to switch to other threads. On the
748plus side, C<< ->cancel >> will always clean up the thread, no matter
749what. If your cleanup code is complex or you want to avoid cancelling a
750C-thread that doesn't know how to clean up itself, it can be better to C<<
751->throw >> an exception, or use C<< ->safe_cancel >>.
391 752
392 if ($current == $self) { 753The arguments to C<< ->cancel >> are not copied, but instead will
393 terminate @_; 754be referenced directly (e.g. if you pass C<$var> and after the call
394 } else { 755change that variable, then you might change the return values passed to
395 $self->{_status} = [@_]; 756e.g. C<join>, so don't do that).
396 $self->_cancel; 757
758The resources of the Coro are usually freed (or destructed) before this
759call returns, but this can be delayed for an indefinite amount of time, as
760in some cases the manager thread has to run first to actually destruct the
761Coro object.
762
763=item $coro->safe_cancel ($arg...)
764
765Works mostly like C<< ->cancel >>, but is inherently "safer", and
766consequently, can fail with an exception in cases the thread is not in a
767cancellable state.
768
769This method works a bit like throwing an exception that cannot be caught
770- specifically, it will clean up the thread from within itself, so
771all cleanup handlers (e.g. C<guard> blocks) are run with full thread
772context and can block if they wish. The downside is that there is no
773guarantee that the thread can be cancelled when you call this method, and
774therefore, it might fail. It is also considerably slower than C<cancel> or
775C<terminate>.
776
777A thread is in a safe-cancellable state if it either hasn't been run yet,
778or it has no C context attached and is inside an SLF function.
779
780The latter two basically mean that the thread isn't currently inside a
781perl callback called from some C function (usually via some XS modules)
782and isn't currently executing inside some C function itself (via Coro's XS
783API).
784
785This call returns true when it could cancel the thread, or croaks with an
786error otherwise (i.e. it either returns true or doesn't return at all).
787
788Why the weird interface? Well, there are two common models on how and
789when to cancel things. In the first, you have the expectation that your
790coro thread can be cancelled when you want to cancel it - if the thread
791isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
792croaks to notify of the bug.
793
794In the second model you sometimes want to ask nicely to cancel a thread,
795but if it's not a good time, well, then don't cancel. This can be done
796relatively easy like this:
797
798 if (! eval { $coro->safe_cancel }) {
799 warn "unable to cancel thread: $@";
397 } 800 }
398}
399 801
802However, what you never should do is first try to cancel "safely" and
803if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
804no sense: either you rely on being able to execute cleanup code in your
805thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
806only way, and if you don't, then C<< ->cancel >> is always faster and more
807direct.
808
400=item $coroutine->schedule_to 809=item $coro->schedule_to
401 810
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 811Puts the current coro to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to 812of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness 813the given coro object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed. 814state of that coro isn't changed.
406 815
407This is an advanced method for special cases - I'd love to hear about any 816This is an advanced method for special cases - I'd love to hear about any
408uses for this one. 817uses for this one.
409 818
410=item $coroutine->cede_to 819=item $coro->cede_to
411 820
412Like C<schedule_to>, but puts the current coroutine into the ready 821Like C<schedule_to>, but puts the current coro into the ready
413queue. This has the effect of temporarily switching to the given 822queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later. 823coro, and continuing some time later.
415 824
416This is an advanced method for special cases - I'd love to hear about any 825This is an advanced method for special cases - I'd love to hear about any
417uses for this one. 826uses for this one.
418 827
419=item $coroutine->throw ([$scalar]) 828=item $coro->throw ([$scalar])
420 829
421If C<$throw> is specified and defined, it will be thrown as an exception 830If C<$throw> is specified and defined, it will be thrown as an exception
422inside the coroutine at the next convenient point in time. Otherwise 831inside the coro at the next convenient point in time. Otherwise
423clears the exception object. 832clears the exception object.
424 833
425Coro will check for the exception each time a schedule-like-function 834Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 835returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions 836>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
428detect this case and return early in case an exception is pending. 837that are part of Coro itself) detect this case and return early in case an
838exception is pending.
429 839
430The exception object will be thrown "as is" with the specified scalar in 840The exception object will be thrown "as is" with the specified scalar in
431C<$@>, i.e. if it is a string, no line number or newline will be appended 841C<$@>, i.e. if it is a string, no line number or newline will be appended
432(unlike with C<die>). 842(unlike with C<die>).
433 843
434This can be used as a softer means than C<cancel> to ask a coroutine to 844This can be used as a softer means than either C<cancel> or C<safe_cancel
435end itself, although there is no guarantee that the exception will lead to 845>to ask a coro to end itself, although there is no guarantee that the
436termination, and if the exception isn't caught it might well end the whole 846exception will lead to termination, and if the exception isn't caught it
437program. 847might well end the whole program.
438 848
439You might also think of C<throw> as being the moral equivalent of 849You might also think of C<throw> as being the moral equivalent of
440C<kill>ing a coroutine with a signal (in this case, a scalar). 850C<kill>ing a coro with a signal (in this case, a scalar).
441 851
442=item $coroutine->join 852=item $coro->join
443 853
444Wait until the coroutine terminates and return any values given to the 854Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 855C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 856from multiple threads, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 857return once the C<$coro> terminates.
448 858
449=cut 859=cut
450 860
451sub join { 861sub xjoin {
452 my $self = shift; 862 my $self = shift;
453 863
454 unless ($self->{_status}) { 864 unless ($self->{_status}) {
455 my $current = $current; 865 my $current = $current;
456 866
460 }; 870 };
461 871
462 &schedule while $current; 872 &schedule while $current;
463 } 873 }
464 874
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 875 wantarray ? @{$self->{_status}} : $self->{_status}[0]
466} 876}
467 877
468=item $coroutine->on_destroy (\&cb) 878=item $coro->on_destroy (\&cb)
469 879
470Registers a callback that is called when this coroutine gets destroyed, 880Registers a callback that is called when this coro thread gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 881that is, after it's resources have been freed but before it is joined. The
882callback gets passed the terminate/cancel arguments, if any, and I<must
472if any, and I<must not> die, under any circumstances. 883not> die, under any circumstances.
473 884
474=cut 885There can be any number of C<on_destroy> callbacks per coro, and there is
886no way currently to remove a callback once added.
475 887
888=cut
889
476sub on_destroy { 890sub xon_destroy {
477 my ($self, $cb) = @_; 891 my ($self, $cb) = @_;
478 892
479 push @{ $self->{_on_destroy} }, $cb; 893 push @{ $self->{_on_destroy} }, $cb;
480} 894}
481 895
482=item $oldprio = $coroutine->prio ($newprio) 896=item $oldprio = $coro->prio ($newprio)
483 897
484Sets (or gets, if the argument is missing) the priority of the 898Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 899coro thread. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 900coros. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 901that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 902to get then):
489 903
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 904 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 905 3 > 1 > 0 > -1 > -3 > -4
492 906
493 # set priority to HIGH 907 # set priority to HIGH
494 current->prio(PRIO_HIGH); 908 current->prio (PRIO_HIGH);
495 909
496The idle coroutine ($Coro::idle) always has a lower priority than any 910The idle coro thread ($Coro::idle) always has a lower priority than any
497existing coroutine. 911existing coro.
498 912
499Changing the priority of the current coroutine will take effect immediately, 913Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 914but changing the priority of a coro in the ready queue (but not running)
501running) will only take effect after the next schedule (of that 915will only take effect after the next schedule (of that coro). This is a
502coroutine). This is a bug that will be fixed in some future version. 916bug that will be fixed in some future version.
503 917
504=item $newprio = $coroutine->nice ($change) 918=item $newprio = $coro->nice ($change)
505 919
506Similar to C<prio>, but subtract the given value from the priority (i.e. 920Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 921higher values mean lower priority, just as in UNIX's nice command).
508 922
509=item $olddesc = $coroutine->desc ($newdesc) 923=item $olddesc = $coro->desc ($newdesc)
510 924
511Sets (or gets in case the argument is missing) the description for this 925Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a 926coro thread. This is just a free-form string you can associate with a
513coroutine. 927coro.
514 928
515This method simply sets the C<< $coroutine->{desc} >> member to the given 929This method simply sets the C<< $coro->{desc} >> member to the given
516string. You can modify this member directly if you wish. 930string. You can modify this member directly if you wish, and in fact, this
931is often preferred to indicate major processing states that cna then be
932seen for example in a L<Coro::Debug> session:
933
934 sub my_long_function {
935 local $Coro::current->{desc} = "now in my_long_function";
936 ...
937 $Coro::current->{desc} = "my_long_function: phase 1";
938 ...
939 $Coro::current->{desc} = "my_long_function: phase 2";
940 ...
941 }
517 942
518=cut 943=cut
519 944
520sub desc { 945sub desc {
521 my $old = $_[0]{desc}; 946 my $old = $_[0]{desc};
534 959
535=over 4 960=over 4
536 961
537=item Coro::nready 962=item Coro::nready
538 963
539Returns the number of coroutines that are currently in the ready state, 964Returns the number of coro that are currently in the ready state,
540i.e. that can be switched to by calling C<schedule> directory or 965i.e. that can be switched to by calling C<schedule> directory or
541indirectly. The value C<0> means that the only runnable coroutine is the 966indirectly. The value C<0> means that the only runnable coro is the
542currently running one, so C<cede> would have no effect, and C<schedule> 967currently running one, so C<cede> would have no effect, and C<schedule>
543would cause a deadlock unless there is an idle handler that wakes up some 968would cause a deadlock unless there is an idle handler that wakes up some
544coroutines. 969coro.
545 970
546=item my $guard = Coro::guard { ... } 971=item my $guard = Coro::guard { ... }
547 972
548This function still exists, but is deprecated. Please use the 973This function still exists, but is deprecated. Please use the
549C<Guard::guard> function instead. 974C<Guard::guard> function instead.
556 981
557This utility function takes a BLOCK or code reference and "unblocks" it, 982This utility function takes a BLOCK or code reference and "unblocks" it,
558returning a new coderef. Unblocking means that calling the new coderef 983returning a new coderef. Unblocking means that calling the new coderef
559will return immediately without blocking, returning nothing, while the 984will return immediately without blocking, returning nothing, while the
560original code ref will be called (with parameters) from within another 985original code ref will be called (with parameters) from within another
561coroutine. 986coro.
562 987
563The reason this function exists is that many event libraries (such as the 988The reason this function exists is that many event libraries (such as
564venerable L<Event|Event> module) are not coroutine-safe (a weaker form 989the venerable L<Event|Event> module) are not thread-safe (a weaker form
565of reentrancy). This means you must not block within event callbacks, 990of reentrancy). This means you must not block within event callbacks,
566otherwise you might suffer from crashes or worse. The only event library 991otherwise you might suffer from crashes or worse. The only event library
567currently known that is safe to use without C<unblock_sub> is L<EV>. 992currently known that is safe to use without C<unblock_sub> is L<EV> (but
993you might still run into deadlocks if all event loops are blocked).
994
995Coro will try to catch you when you block in the event loop
996("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
997only works when you do not run your own event loop.
568 998
569This function allows your callbacks to block by executing them in another 999This function allows your callbacks to block by executing them in another
570coroutine where it is safe to block. One example where blocking is handy 1000coro where it is safe to block. One example where blocking is handy
571is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1001is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
572disk, for example. 1002disk, for example.
573 1003
574In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1004In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
575creating event callbacks that want to block. 1005creating event callbacks that want to block.
576 1006
577If your handler does not plan to block (e.g. simply sends a message to 1007If your handler does not plan to block (e.g. simply sends a message to
578another coroutine, or puts some other coroutine into the ready queue), 1008another coro, or puts some other coro into the ready queue), there is
579there is no reason to use C<unblock_sub>. 1009no reason to use C<unblock_sub>.
580 1010
581Note that you also need to use C<unblock_sub> for any other callbacks that 1011Note that you also need to use C<unblock_sub> for any other callbacks that
582are indirectly executed by any C-based event loop. For example, when you 1012are indirectly executed by any C-based event loop. For example, when you
583use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 1013use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
584provides callbacks that are the result of some event callback, then you 1014provides callbacks that are the result of some event callback, then you
614 unshift @unblock_queue, [$cb, @_]; 1044 unshift @unblock_queue, [$cb, @_];
615 $unblock_scheduler->ready; 1045 $unblock_scheduler->ready;
616 } 1046 }
617} 1047}
618 1048
619=item $cb = Coro::rouse_cb 1049=item $cb = rouse_cb
620 1050
621Create and return a "rouse callback". That's a code reference that, 1051Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner 1052when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback. 1053coro of the callback.
624 1054
625See the next function. 1055See the next function.
626 1056
627=item @args = Coro::rouse_wait [$cb] 1057=item @args = rouse_wait [$cb]
628 1058
629Wait for the specified rouse callback (or the last one that was created in 1059Wait for the specified rouse callback (or the last one that was created in
630this coroutine). 1060this coro).
631 1061
632As soon as the callback is invoked (or when the callback was invoked 1062As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to 1063before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback. 1064the rouse callback. In scalar context, that means you get the I<last>
1065argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1066statement at the end.
635 1067
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1068See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637 1069
638=back 1070=back
639 1071
640=cut 1072=cut
641 1073
1074for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1075 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1076
1077 *{"Coro::$module\::new"} = sub {
1078 require "Coro/$module.pm";
1079
1080 # some modules have their new predefined in State.xs, some don't
1081 *{"Coro::$module\::new"} = $old
1082 if $old;
1083
1084 goto &{"Coro::$module\::new"};
1085 };
1086}
1087
6421; 10881;
643 1089
644=head1 HOW TO WAIT FOR A CALLBACK 1090=head1 HOW TO WAIT FOR A CALLBACK
645 1091
646It is very common for a coroutine to wait for some callback to be 1092It is very common for a coro to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise 1093called. This occurs naturally when you use coro in an otherwise
648event-based program, or when you use event-based libraries. 1094event-based program, or when you use event-based libraries.
649 1095
650These typically register a callback for some event, and call that callback 1096These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to 1097when the event occured. In a coro, however, you typically want to
652just wait for the event, simplyifying things. 1098just wait for the event, simplyifying things.
653 1099
654For example C<< AnyEvent->child >> registers a callback to be called when 1100For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited: 1101a specific child has exited:
656 1102
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1103 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658 1104
659But from withina coroutine, you often just want to write this: 1105But from within a coro, you often just want to write this:
660 1106
661 my $status = wait_for_child $pid; 1107 my $status = wait_for_child $pid;
662 1108
663Coro offers two functions specifically designed to make this easy, 1109Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1110C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665 1111
666The first function, C<rouse_cb>, generates and returns a callback that, 1112The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that 1113when invoked, will save its arguments and notify the coro that
668created the callback. 1114created the callback.
669 1115
670The second function, C<rouse_wait>, waits for the callback to be called 1116The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments 1117(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback. 1118originally passed to the callback.
687you can roll your own, using C<schedule>: 1133you can roll your own, using C<schedule>:
688 1134
689 sub wait_for_child($) { 1135 sub wait_for_child($) {
690 my ($pid) = @_; 1136 my ($pid) = @_;
691 1137
692 # store the current coroutine in $current, 1138 # store the current coro in $current,
693 # and provide result variables for the closure passed to ->child 1139 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current; 1140 my $current = $Coro::current;
695 my ($done, $rstatus); 1141 my ($done, $rstatus);
696 1142
697 # pass a closure to ->child 1143 # pass a closure to ->child
713 1159
714=item fork with pthread backend 1160=item fork with pthread backend
715 1161
716When Coro is compiled using the pthread backend (which isn't recommended 1162When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then 1163but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to 1164coro will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend. 1165fix your libc and use a saner backend.
720 1166
721=item perl process emulation ("threads") 1167=item perl process emulation ("threads")
722 1168
723This module is not perl-pseudo-thread-safe. You should only ever use this 1169This module is not perl-pseudo-thread-safe. You should only ever use this
725future to allow per-thread schedulers, but Coro::State does not yet allow 1171future to allow per-thread schedulers, but Coro::State does not yet allow
726this). I recommend disabling thread support and using processes, as having 1172this). I recommend disabling thread support and using processes, as having
727the windows process emulation enabled under unix roughly halves perl 1173the windows process emulation enabled under unix roughly halves perl
728performance, even when not used. 1174performance, even when not used.
729 1175
1176Attempts to use threads created in another emulated process will crash
1177("cleanly", with a null pointer exception).
1178
730=item coroutine switching not signal safe 1179=item coro switching is not signal safe
731 1180
732You must not switch to another coroutine from within a signal handler 1181You must not switch to another coro from within a signal handler (only
733(only relevant with %SIG - most event libraries provide safe signals). 1182relevant with %SIG - most event libraries provide safe signals), I<unless>
1183you are sure you are not interrupting a Coro function.
734 1184
735That means you I<MUST NOT> call any function that might "block" the 1185That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1186current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>, 1187anything that calls those. Everything else, including calling C<ready>,
738works. 1188works.
739 1189
740=back 1190=back
741 1191
1192
1193=head1 WINDOWS PROCESS EMULATION
1194
1195A great many people seem to be confused about ithreads (for example, Chip
1196Salzenberg called me unintelligent, incapable, stupid and gullible,
1197while in the same mail making rather confused statements about perl
1198ithreads (for example, that memory or files would be shared), showing his
1199lack of understanding of this area - if it is hard to understand for Chip,
1200it is probably not obvious to everybody).
1201
1202What follows is an ultra-condensed version of my talk about threads in
1203scripting languages given on the perl workshop 2009:
1204
1205The so-called "ithreads" were originally implemented for two reasons:
1206first, to (badly) emulate unix processes on native win32 perls, and
1207secondly, to replace the older, real thread model ("5.005-threads").
1208
1209It does that by using threads instead of OS processes. The difference
1210between processes and threads is that threads share memory (and other
1211state, such as files) between threads within a single process, while
1212processes do not share anything (at least not semantically). That
1213means that modifications done by one thread are seen by others, while
1214modifications by one process are not seen by other processes.
1215
1216The "ithreads" work exactly like that: when creating a new ithreads
1217process, all state is copied (memory is copied physically, files and code
1218is copied logically). Afterwards, it isolates all modifications. On UNIX,
1219the same behaviour can be achieved by using operating system processes,
1220except that UNIX typically uses hardware built into the system to do this
1221efficiently, while the windows process emulation emulates this hardware in
1222software (rather efficiently, but of course it is still much slower than
1223dedicated hardware).
1224
1225As mentioned before, loading code, modifying code, modifying data
1226structures and so on is only visible in the ithreads process doing the
1227modification, not in other ithread processes within the same OS process.
1228
1229This is why "ithreads" do not implement threads for perl at all, only
1230processes. What makes it so bad is that on non-windows platforms, you can
1231actually take advantage of custom hardware for this purpose (as evidenced
1232by the forks module, which gives you the (i-) threads API, just much
1233faster).
1234
1235Sharing data is in the i-threads model is done by transfering data
1236structures between threads using copying semantics, which is very slow -
1237shared data simply does not exist. Benchmarks using i-threads which are
1238communication-intensive show extremely bad behaviour with i-threads (in
1239fact, so bad that Coro, which cannot take direct advantage of multiple
1240CPUs, is often orders of magnitude faster because it shares data using
1241real threads, refer to my talk for details).
1242
1243As summary, i-threads *use* threads to implement processes, while
1244the compatible forks module *uses* processes to emulate, uhm,
1245processes. I-threads slow down every perl program when enabled, and
1246outside of windows, serve no (or little) practical purpose, but
1247disadvantages every single-threaded Perl program.
1248
1249This is the reason that I try to avoid the name "ithreads", as it is
1250misleading as it implies that it implements some kind of thread model for
1251perl, and prefer the name "windows process emulation", which describes the
1252actual use and behaviour of it much better.
742 1253
743=head1 SEE ALSO 1254=head1 SEE ALSO
744 1255
745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1256Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
746 1257

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