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40points in your program, so locking and parallel access are rarely an 40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other 41issue, making thread programming much safer and easier than using other
42thread models. 42thread models.
43 43
44Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for more
46details) ported to unix, and as such act as processes), Coro provides
46full shared address space, which makes communication between threads 47a full shared address space, which makes communication between threads
47very easy. And threads are fast, too: disabling the Windows process 48very easy. And Coro's threads are fast, too: disabling the Windows
48emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
49four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
50 53
51Coro achieves that by supporting multiple running interpreters that share 54Coro achieves that by supporting multiple running interpreters that share
52data, which is especially useful to code pseudo-parallel processes and 55data, which is especially useful to code pseudo-parallel processes and
53for event-based programming, such as multiple HTTP-GET requests running 56for event-based programming, such as multiple HTTP-GET requests running
54concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
55into an event-based environment. 58into an event-based environment.
56 59
57In this module, a thread is defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
58@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
59its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
60variables (see L<Coro::State> for more configuration and background info). 63variables (see L<Coro::State> for more configuration and background info).
61 64
62See also the C<SEE ALSO> section at the end of this document - the Coro 65See also the C<SEE ALSO> section at the end of this document - the Coro
63module family is quite large. 66module family is quite large.
64 67
65=cut 68=cut
66 69
67package Coro; 70package Coro;
68 71
69use strict qw(vars subs); 72use common::sense;
70no warnings "uninitialized"; 73
74use Carp ();
71 75
72use Guard (); 76use Guard ();
73 77
74use Coro::State; 78use Coro::State;
75 79
77 81
78our $idle; # idle handler 82our $idle; # idle handler
79our $main; # main coro 83our $main; # main coro
80our $current; # current coro 84our $current; # current coro
81 85
82our $VERSION = 5.13; 86our $VERSION = 5.17;
83 87
84our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
85our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
86 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
87); 91);
150handlers), then it must be prepared to be called recursively itself. 154handlers), then it must be prepared to be called recursively itself.
151 155
152=cut 156=cut
153 157
154$idle = sub { 158$idle = sub {
155 require Carp; 159 warn "oi\n";#d#
156 Carp::croak ("FATAL: deadlock detected"); 160 Carp::confess ("FATAL: deadlock detected");
157}; 161};
158 162
159# this coro is necessary because a coro 163# this coro is necessary because a coro
160# cannot destroy itself. 164# cannot destroy itself.
161our @destroy; 165our @destroy;
203Example: Create a new coro that just prints its arguments. 207Example: Create a new coro that just prints its arguments.
204 208
205 async { 209 async {
206 print "@_\n"; 210 print "@_\n";
207 } 1,2,3,4; 211 } 1,2,3,4;
208
209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216 212
217=item async_pool { ... } [@args...] 213=item async_pool { ... } [@args...]
218 214
219Similar to C<async>, but uses a coro pool, so you should not call 215Similar to C<async>, but uses a coro pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 216terminate or join on it (although you are allowed to), and you get a
335 331
336These functions implement the same concept as C<dynamic-wind> in scheme 332These functions implement the same concept as C<dynamic-wind> in scheme
337does, and are useful when you want to localise some resource to a specific 333does, and are useful when you want to localise some resource to a specific
338coro. 334coro.
339 335
340They slow down coro switching considerably for coros that use 336They slow down thread switching considerably for coros that use them
341them (But coro switching is still reasonably fast if the handlers are 337(about 40% for a BLOCK with a single assignment, so thread switching is
342fast). 338still reasonably fast if the handlers are fast).
343 339
344These functions are best understood by an example: The following function 340These functions are best understood by an example: The following function
345will change the current timezone to "Antarctica/South_Pole", which 341will change the current timezone to "Antarctica/South_Pole", which
346requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>, 342requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
347which remember/change the current timezone and restore the previous 343which remember/change the current timezone and restore the previous
348value, respectively, the timezone is only changes for the coro that 344value, respectively, the timezone is only changed for the coro that
349installed those handlers. 345installed those handlers.
350 346
351 use POSIX qw(tzset); 347 use POSIX qw(tzset);
352 348
353 async { 349 async {
370 }; 366 };
371 367
372This can be used to localise about any resource (locale, uid, current 368This can be used to localise about any resource (locale, uid, current
373working directory etc.) to a block, despite the existance of other 369working directory etc.) to a block, despite the existance of other
374coros. 370coros.
371
372Another interesting example implements time-sliced multitasking using
373interval timers (this could obviously be optimised, but does the job):
374
375 # "timeslice" the given block
376 sub timeslice(&) {
377 use Time::HiRes ();
378
379 Coro::on_enter {
380 # on entering the thread, we set an VTALRM handler to cede
381 $SIG{VTALRM} = sub { cede };
382 # and then start the interval timer
383 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
384 };
385 Coro::on_leave {
386 # on leaving the thread, we stop the interval timer again
387 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
388 };
389
390 &{+shift};
391 }
392
393 # use like this:
394 timeslice {
395 # The following is an endless loop that would normally
396 # monopolise the process. Since it runs in a timesliced
397 # environment, it will regularly cede to other threads.
398 while () { }
399 };
400
375 401
376=item killall 402=item killall
377 403
378Kills/terminates/cancels all coros except the currently running one. 404Kills/terminates/cancels all coros except the currently running one.
379 405
423the ready queue, do nothing and return false. 449the ready queue, do nothing and return false.
424 450
425This ensures that the scheduler will resume this coro automatically 451This ensures that the scheduler will resume this coro automatically
426once all the coro of higher priority and all coro of the same 452once all the coro of higher priority and all coro of the same
427priority that were put into the ready queue earlier have been resumed. 453priority that were put into the ready queue earlier have been resumed.
454
455=item $coro->suspend
456
457Suspends the specified coro. A suspended coro works just like any other
458coro, except that the scheduler will not select a suspended coro for
459execution.
460
461Suspending a coro can be useful when you want to keep the coro from
462running, but you don't want to destroy it, or when you want to temporarily
463freeze a coro (e.g. for debugging) to resume it later.
464
465A scenario for the former would be to suspend all (other) coros after a
466fork and keep them alive, so their destructors aren't called, but new
467coros can be created.
468
469=item $coro->resume
470
471If the specified coro was suspended, it will be resumed. Note that when
472the coro was in the ready queue when it was suspended, it might have been
473unreadied by the scheduler, so an activation might have been lost.
474
475To avoid this, it is best to put a suspended coro into the ready queue
476unconditionally, as every synchronisation mechanism must protect itself
477against spurious wakeups, and the one in the Coro family certainly do
478that.
428 479
429=item $is_ready = $coro->is_ready 480=item $is_ready = $coro->is_ready
430 481
431Returns true iff the Coro object is in the ready queue. Unless the Coro 482Returns true iff the Coro object is in the ready queue. Unless the Coro
432object gets destroyed, it will eventually be scheduled by the scheduler. 483object gets destroyed, it will eventually be scheduled by the scheduler.
693Wait for the specified rouse callback (or the last one that was created in 744Wait for the specified rouse callback (or the last one that was created in
694this coro). 745this coro).
695 746
696As soon as the callback is invoked (or when the callback was invoked 747As soon as the callback is invoked (or when the callback was invoked
697before C<rouse_wait>), it will return the arguments originally passed to 748before C<rouse_wait>), it will return the arguments originally passed to
698the rouse callback. 749the rouse callback. In scalar context, that means you get the I<last>
750argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
751statement at the end.
699 752
700See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 753See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
701 754
702=back 755=back
703 756
802works. 855works.
803 856
804=back 857=back
805 858
806 859
860=head1 WINDOWS PROCESS EMULATION
861
862A great many people seem to be confused about ithreads (for example, Chip
863Salzenberg called me unintelligent, incapable, stupid and gullible,
864while in the same mail making rather confused statements about perl
865ithreads (for example, that memory or files would be shared), showing his
866lack of understanding of this area - if it is hard to understand for Chip,
867it is probably not obvious to everybody).
868
869What follows is an ultra-condensed version of my talk about threads in
870scripting languages given onthe perl workshop 2009:
871
872The so-called "ithreads" were originally implemented for two reasons:
873first, to (badly) emulate unix processes on native win32 perls, and
874secondly, to replace the older, real thread model ("5.005-threads").
875
876It does that by using threads instead of OS processes. The difference
877between processes and threads is that threads share memory (and other
878state, such as files) between threads within a single process, while
879processes do not share anything (at least not semantically). That
880means that modifications done by one thread are seen by others, while
881modifications by one process are not seen by other processes.
882
883The "ithreads" work exactly like that: when creating a new ithreads
884process, all state is copied (memory is copied physically, files and code
885is copied logically). Afterwards, it isolates all modifications. On UNIX,
886the same behaviour can be achieved by using operating system processes,
887except that UNIX typically uses hardware built into the system to do this
888efficiently, while the windows process emulation emulates this hardware in
889software (rather efficiently, but of course it is still much slower than
890dedicated hardware).
891
892As mentioned before, loading code, modifying code, modifying data
893structures and so on is only visible in the ithreads process doing the
894modification, not in other ithread processes within the same OS process.
895
896This is why "ithreads" do not implement threads for perl at all, only
897processes. What makes it so bad is that on non-windows platforms, you can
898actually take advantage of custom hardware for this purpose (as evidenced
899by the forks module, which gives you the (i-) threads API, just much
900faster).
901
902Sharing data is in the i-threads model is done by transfering data
903structures between threads using copying semantics, which is very slow -
904shared data simply does not exist. Benchmarks using i-threads which are
905communication-intensive show extremely bad behaviour with i-threads (in
906fact, so bad that Coro, which cannot take direct advantage of multiple
907CPUs, is often orders of magnitude faster because it shares data using
908real threads, refer to my talk for details).
909
910As summary, i-threads *use* threads to implement processes, while
911the compatible forks module *uses* processes to emulate, uhm,
912processes. I-threads slow down every perl program when enabled, and
913outside of windows, serve no (or little) practical purpose, but
914disadvantages every single-threaded Perl program.
915
916This is the reason that I try to avoid the name "ithreads", as it is
917misleading as it implies that it implements some kind of thread model for
918perl, and prefer the name "windows process emulation", which describes the
919actual use and behaviour of it much better.
920
807=head1 SEE ALSO 921=head1 SEE ALSO
808 922
809Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 923Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
810 924
811Debugging: L<Coro::Debug>. 925Debugging: L<Coro::Debug>.

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