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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes and for event-based programming, such as 36in the documentation). They are similar to kernel threads but don't (in
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37general) run in parallel at the same time even on SMP machines. The
42learn more. 38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
43 43
44Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
45called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
46emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
47they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
48making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
49aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
50 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
51In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
53its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
54variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
55 67
56=cut 68=cut
57 69
58package Coro; 70package Coro;
59 71
60use strict; 72use common::sense;
61no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
62 77
63use Coro::State; 78use Coro::State;
64 79
65use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
66 81
67our $idle; # idle handler 82our $idle; # idle handler
68our $main; # main coroutine 83our $main; # main coro
69our $current; # current coroutine 84our $current; # current coro
70 85
71our $VERSION = 4.743; 86our $VERSION = 5.25;
72 87
73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
74our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76); 91);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
78 93
94=head1 GLOBAL VARIABLES
95
79=over 4 96=over 4
80 97
81=item $Coro::main 98=item $Coro::main
82 99
83This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
84program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not. 103whether you are running in the main program or not.
87 104
88=cut 105=cut
89 106
90$main = new Coro; 107# $main is now being initialised by Coro::State
91 108
92=item $Coro::current 109=item $Coro::current
93 110
94The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
95coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
96C<$main> (of course). 113C<$Coro::main> (of course).
97 114
98This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
100not otherwise modify the variable itself. 117not otherwise modify the variable itself.
101 118
102=cut 119=cut
103 120
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111
112sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
113 122
114=item $Coro::idle 123=item $Coro::idle
115 124
116This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 127pretty low-level functionality.
119 128
120This variable stores a callback that is called whenever the scheduler 129This variable stores a Coro object that is put into the ready queue when
121finds no ready coroutines to run. The default implementation prints 130there are no other ready threads (without invoking any ready hooks).
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
124 131
132The default implementation dies with "FATAL: deadlock detected.", followed
133by a thread listing, because the program has no other way to continue.
134
125This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
127coroutine so the scheduler can run it. 137coro so the scheduler can run it.
128 138
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
135technique.
136 140
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut 141=cut
141 142
142$idle = sub { 143# ||= because other modules could have provided their own by now
143 require Carp; 144$idle ||= new Coro sub {
144 Carp::croak ("FATAL: deadlock detected"); 145 require Coro::Debug;
146 die "FATAL: deadlock detected.\n"
147 . Coro::Debug::ps_listing ();
145}; 148};
146 149
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine 150# this coro is necessary because a coro
160# cannot destroy itself. 151# cannot destroy itself.
161my @destroy; 152our @destroy;
162my $manager; 153our $manager;
163 154
164$manager = new Coro sub { 155$manager = new Coro sub {
165 while () { 156 while () {
166 (shift @destroy)->_cancel 157 Coro::State::cancel shift @destroy
167 while @destroy; 158 while @destroy;
168 159
169 &schedule; 160 &schedule;
170 } 161 }
171}; 162};
172$manager->desc ("[coro manager]"); 163$manager->{desc} = "[coro manager]";
173$manager->prio (PRIO_MAX); 164$manager->prio (PRIO_MAX);
174 165
175=back 166=back
176 167
177=head2 SIMPLE COROUTINE CREATION 168=head1 SIMPLE CORO CREATION
178 169
179=over 4 170=over 4
180 171
181=item async { ... } [@args...] 172=item async { ... } [@args...]
182 173
183Create a new coroutine and return it's coroutine object (usually 174Create a new coro and return its Coro object (usually
184unused). The coroutine will be put into the ready queue, so 175unused). The coro will be put into the ready queue, so
185it will start running automatically on the next scheduler run. 176it will start running automatically on the next scheduler run.
186 177
187The first argument is a codeblock/closure that should be executed in the 178The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically 179coro. When it returns argument returns the coro is automatically
189terminated. 180terminated.
190 181
191The remaining arguments are passed as arguments to the closure. 182The remaining arguments are passed as arguments to the closure.
192 183
193See the C<Coro::State::new> constructor for info about the coroutine 184See the C<Coro::State::new> constructor for info about the coro
194environment in which coroutines are executed. 185environment in which coro are executed.
195 186
196Calling C<exit> in a coroutine will do the same as calling exit outside 187Calling C<exit> in a coro will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit, 188the coro. Likewise, when the coro dies, the program will exit,
198just as it would in the main program. 189just as it would in the main program.
199 190
200If you do not want that, you can provide a default C<die> handler, or 191If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>). 192simply avoid dieing (by use of C<eval>).
202 193
203Example: Create a new coroutine that just prints its arguments. 194Example: Create a new coro that just prints its arguments.
204 195
205 async { 196 async {
206 print "@_\n"; 197 print "@_\n";
207 } 1,2,3,4; 198 } 1,2,3,4;
208 199
209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...] 200=item async_pool { ... } [@args...]
218 201
219Similar to C<async>, but uses a coroutine pool, so you should not call 202Similar to C<async>, but uses a coro pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 203terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good 204coro that might have executed other code already (which can be good
222or bad :). 205or bad :).
223 206
224On the plus side, this function is faster than creating (and destroying) 207On the plus side, this function is about twice as fast as creating (and
225a completely new coroutine, so if you need a lot of generic coroutines in 208destroying) a completely new coro, so if you need a lot of generic
226quick successsion, use C<async_pool>, not C<async>. 209coros in quick successsion, use C<async_pool>, not C<async>.
227 210
228The code block is executed in an C<eval> context and a warning will be 211The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as 212issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 213C<async> does. As the coro is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel, 214will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the 215which somehow defeats the purpose of pooling (but is fine in the
233exceptional case). 216exceptional case).
234 217
235The priority will be reset to C<0> after each run, tracing will be 218The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle 219disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will 220gets restored, so you can change all these. Otherwise the coro will
238be re-used "as-is": most notably if you change other per-coroutine global 221be re-used "as-is": most notably if you change other per-coro global
239stuff such as C<$/> you I<must needs> to revert that change, which is most 222stuff such as C<$/> you I<must needs> revert that change, which is most
240simply done by using local as in: C< local $/ >. 223simply done by using local as in: C<< local $/ >>.
241 224
242The pool size is limited to C<8> idle coroutines (this can be adjusted by 225The idle pool size is limited to C<8> idle coros (this can be
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 226adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
244required. 227coros as required.
245 228
246If you are concerned about pooled coroutines growing a lot because a 229If you are concerned about pooled coros growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In 231{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb 232addition to that, when the stacks used by a handler grows larger than 32kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed. 233(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251 234
252=cut 235=cut
253 236
254our $POOL_SIZE = 8; 237our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024; 238our $POOL_RSS = 32 * 1024;
256our @async_pool; 239our @async_pool;
257 240
258sub pool_handler { 241sub pool_handler {
259 my $cb;
260
261 while () { 242 while () {
262 eval { 243 eval {
263 while () { 244 &{&_pool_handler} while 1;
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 }; 245 };
270 246
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@; 247 warn $@ if $@;
274 }
275 } 248 }
276} 249}
277 250
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286}
287
288=back 251=back
289 252
290=head2 STATIC METHODS 253=head1 STATIC METHODS
291 254
292Static methods are actually functions that operate on the current coroutine. 255Static methods are actually functions that implicitly operate on the
256current coro.
293 257
294=over 4 258=over 4
295 259
296=item schedule 260=item schedule
297 261
298Calls the scheduler. The scheduler will find the next coroutine that is 262Calls the scheduler. The scheduler will find the next coro that is
299to be run from the ready queue and switches to it. The next coroutine 263to be run from the ready queue and switches to it. The next coro
300to be run is simply the one with the highest priority that is longest 264to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the 265in its ready queue. If there is no coro ready, it will call the
302C<$Coro::idle> hook. 266C<$Coro::idle> hook.
303 267
304Please note that the current coroutine will I<not> be put into the ready 268Please note that the current coro will I<not> be put into the ready
305queue, so calling this function usually means you will never be called 269queue, so calling this function usually means you will never be called
306again unless something else (e.g. an event handler) calls C<< ->ready >>, 270again unless something else (e.g. an event handler) calls C<< ->ready >>,
307thus waking you up. 271thus waking you up.
308 272
309This makes C<schedule> I<the> generic method to use to block the current 273This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in 274coro and wait for events: first you remember the current coro in
311a variable, then arrange for some callback of yours to call C<< ->ready 275a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put 276>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up, 277yourself to sleep. Note that a lot of things can wake your coro up,
314so you need to check wether the event indeed happened, e.g. by storing the 278so you need to check whether the event indeed happened, e.g. by storing the
315status in a variable. 279status in a variable.
316 280
317The canonical way to wait on external events is this: 281See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
318 282
319 { 283=item cede
320 # remember current coroutine
321 my $current = $Coro::current;
322 284
323 # register a hypothetical event handler 285"Cede" to other coros. This function puts the current coro into
324 on_event_invoke sub { 286the ready queue and calls C<schedule>, which has the effect of giving
325 # wake up sleeping coroutine 287up the current "timeslice" to other coros of the same or higher
326 $current->ready; 288priority. Once your coro gets its turn again it will automatically be
327 undef $current; 289resumed.
290
291This function is often called C<yield> in other languages.
292
293=item Coro::cede_notself
294
295Works like cede, but is not exported by default and will cede to I<any>
296coro, regardless of priority. This is useful sometimes to ensure
297progress is made.
298
299=item terminate [arg...]
300
301Terminates the current coro with the given status values (see L<cancel>).
302
303=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
304
305These function install enter and leave winders in the current scope. The
306enter block will be executed when on_enter is called and whenever the
307current coro is re-entered by the scheduler, while the leave block is
308executed whenever the current coro is blocked by the scheduler, and
309also when the containing scope is exited (by whatever means, be it exit,
310die, last etc.).
311
312I<Neither invoking the scheduler, nor exceptions, are allowed within those
313BLOCKs>. That means: do not even think about calling C<die> without an
314eval, and do not even think of entering the scheduler in any way.
315
316Since both BLOCKs are tied to the current scope, they will automatically
317be removed when the current scope exits.
318
319These functions implement the same concept as C<dynamic-wind> in scheme
320does, and are useful when you want to localise some resource to a specific
321coro.
322
323They slow down thread switching considerably for coros that use them
324(about 40% for a BLOCK with a single assignment, so thread switching is
325still reasonably fast if the handlers are fast).
326
327These functions are best understood by an example: The following function
328will change the current timezone to "Antarctica/South_Pole", which
329requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
330which remember/change the current timezone and restore the previous
331value, respectively, the timezone is only changed for the coro that
332installed those handlers.
333
334 use POSIX qw(tzset);
335
336 async {
337 my $old_tz; # store outside TZ value here
338
339 Coro::on_enter {
340 $old_tz = $ENV{TZ}; # remember the old value
341
342 $ENV{TZ} = "Antarctica/South_Pole";
343 tzset; # enable new value
328 }; 344 };
329 345
330 # call schedule until event occurred. 346 Coro::on_leave {
331 # in case we are woken up for other reasons 347 $ENV{TZ} = $old_tz;
332 # (current still defined), loop. 348 tzset; # restore old value
333 Coro::schedule while $current; 349 };
350
351 # at this place, the timezone is Antarctica/South_Pole,
352 # without disturbing the TZ of any other coro.
334 } 353 };
335 354
336=item cede 355This can be used to localise about any resource (locale, uid, current
356working directory etc.) to a block, despite the existance of other
357coros.
337 358
338"Cede" to other coroutines. This function puts the current coroutine into 359Another interesting example implements time-sliced multitasking using
339the ready queue and calls C<schedule>, which has the effect of giving 360interval timers (this could obviously be optimised, but does the job):
340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
343 361
344This function is often called C<yield> in other languages. 362 # "timeslice" the given block
363 sub timeslice(&) {
364 use Time::HiRes ();
345 365
346=item Coro::cede_notself 366 Coro::on_enter {
367 # on entering the thread, we set an VTALRM handler to cede
368 $SIG{VTALRM} = sub { cede };
369 # and then start the interval timer
370 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
371 };
372 Coro::on_leave {
373 # on leaving the thread, we stop the interval timer again
374 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
375 };
347 376
348Works like cede, but is not exported by default and will cede to I<any> 377 &{+shift};
349coroutine, regardless of priority. This is useful sometimes to ensure 378 }
350progress is made.
351 379
352=item terminate [arg...] 380 # use like this:
381 timeslice {
382 # The following is an endless loop that would normally
383 # monopolise the process. Since it runs in a timesliced
384 # environment, it will regularly cede to other threads.
385 while () { }
386 };
353 387
354Terminates the current coroutine with the given status values (see L<cancel>).
355 388
356=item killall 389=item killall
357 390
358Kills/terminates/cancels all coroutines except the currently running 391Kills/terminates/cancels all coros except the currently running one.
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361 392
362Note that while this will try to free some of the main programs resources, 393Note that while this will try to free some of the main interpreter
394resources if the calling coro isn't the main coro, but one
363you cnanot free all of them, so if a coroutine that is not the main 395cannot free all of them, so if a coro that is not the main coro
364program calls this function, there will be some one-time resource leak. 396calls this function, there will be some one-time resource leak.
365 397
366=cut 398=cut
367
368sub terminate {
369 $current->cancel (@_);
370}
371 399
372sub killall { 400sub killall {
373 for (Coro::State::list) { 401 for (Coro::State::list) {
374 $_->cancel 402 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 403 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 } 404 }
377} 405}
378 406
379=back 407=back
380 408
381=head2 COROUTINE METHODS 409=head1 CORO OBJECT METHODS
382 410
383These are the methods you can call on coroutine objects (or to create 411These are the methods you can call on coro objects (or to create
384them). 412them).
385 413
386=over 4 414=over 4
387 415
388=item new Coro \&sub [, @args...] 416=item new Coro \&sub [, @args...]
389 417
390Create a new coroutine and return it. When the sub returns, the coroutine 418Create a new coro and return it. When the sub returns, the coro
391automatically terminates as if C<terminate> with the returned values were 419automatically terminates as if C<terminate> with the returned values were
392called. To make the coroutine run you must first put it into the ready 420called. To make the coro run you must first put it into the ready
393queue by calling the ready method. 421queue by calling the ready method.
394 422
395See C<async> and C<Coro::State::new> for additional info about the 423See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment. 424coro environment.
397 425
398=cut 426=cut
399 427
400sub _run_coro { 428sub _coro_run {
401 terminate &{+shift}; 429 terminate &{+shift};
402} 430}
403 431
404sub new {
405 my $class = shift;
406
407 $class->SUPER::new (\&_run_coro, @_)
408}
409
410=item $success = $coroutine->ready 432=item $success = $coro->ready
411 433
412Put the given coroutine into the end of its ready queue (there is one 434Put the given coro into the end of its ready queue (there is one
413queue for each priority) and return true. If the coroutine is already in 435queue for each priority) and return true. If the coro is already in
414the ready queue, do nothing and return false. 436the ready queue, do nothing and return false.
415 437
416This ensures that the scheduler will resume this coroutine automatically 438This ensures that the scheduler will resume this coro automatically
417once all the coroutines of higher priority and all coroutines of the same 439once all the coro of higher priority and all coro of the same
418priority that were put into the ready queue earlier have been resumed. 440priority that were put into the ready queue earlier have been resumed.
419 441
442=item $coro->suspend
443
444Suspends the specified coro. A suspended coro works just like any other
445coro, except that the scheduler will not select a suspended coro for
446execution.
447
448Suspending a coro can be useful when you want to keep the coro from
449running, but you don't want to destroy it, or when you want to temporarily
450freeze a coro (e.g. for debugging) to resume it later.
451
452A scenario for the former would be to suspend all (other) coros after a
453fork and keep them alive, so their destructors aren't called, but new
454coros can be created.
455
456=item $coro->resume
457
458If the specified coro was suspended, it will be resumed. Note that when
459the coro was in the ready queue when it was suspended, it might have been
460unreadied by the scheduler, so an activation might have been lost.
461
462To avoid this, it is best to put a suspended coro into the ready queue
463unconditionally, as every synchronisation mechanism must protect itself
464against spurious wakeups, and the one in the Coro family certainly do
465that.
466
420=item $is_ready = $coroutine->is_ready 467=item $is_ready = $coro->is_ready
421 468
422Return wether the coroutine is currently the ready queue or not, 469Returns true iff the Coro object is in the ready queue. Unless the Coro
470object gets destroyed, it will eventually be scheduled by the scheduler.
423 471
472=item $is_running = $coro->is_running
473
474Returns true iff the Coro object is currently running. Only one Coro object
475can ever be in the running state (but it currently is possible to have
476multiple running Coro::States).
477
478=item $is_suspended = $coro->is_suspended
479
480Returns true iff this Coro object has been suspended. Suspended Coros will
481not ever be scheduled.
482
424=item $coroutine->cancel (arg...) 483=item $coro->cancel (arg...)
425 484
426Terminates the given coroutine and makes it return the given arguments as 485Terminates the given Coro and makes it return the given arguments as
427status (default: the empty list). Never returns if the coroutine is the 486status (default: the empty list). Never returns if the Coro is the
428current coroutine. 487current Coro.
429 488
430=cut 489=cut
431 490
432sub cancel { 491sub cancel {
433 my $self = shift; 492 my $self = shift;
434 $self->{_status} = [@_];
435 493
436 if ($current == $self) { 494 if ($current == $self) {
437 push @destroy, $self; 495 terminate @_;
438 $manager->ready;
439 &schedule while 1;
440 } else { 496 } else {
441 $self->_cancel; 497 $self->{_status} = [@_];
498 Coro::State::cancel $self;
442 } 499 }
443} 500}
444 501
502=item $coro->schedule_to
503
504Puts the current coro to sleep (like C<Coro::schedule>), but instead
505of continuing with the next coro from the ready queue, always switch to
506the given coro object (regardless of priority etc.). The readyness
507state of that coro isn't changed.
508
509This is an advanced method for special cases - I'd love to hear about any
510uses for this one.
511
512=item $coro->cede_to
513
514Like C<schedule_to>, but puts the current coro into the ready
515queue. This has the effect of temporarily switching to the given
516coro, and continuing some time later.
517
518This is an advanced method for special cases - I'd love to hear about any
519uses for this one.
520
521=item $coro->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coro at the next convenient point in time. Otherwise
525clears the exception object.
526
527Coro will check for the exception each time a schedule-like-function
528returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
529>>, C<< Coro::Handle->readable >> and so on. Most of these functions
530detect this case and return early in case an exception is pending.
531
532The exception object will be thrown "as is" with the specified scalar in
533C<$@>, i.e. if it is a string, no line number or newline will be appended
534(unlike with C<die>).
535
536This can be used as a softer means than C<cancel> to ask a coro to
537end itself, although there is no guarantee that the exception will lead to
538termination, and if the exception isn't caught it might well end the whole
539program.
540
541You might also think of C<throw> as being the moral equivalent of
542C<kill>ing a coro with a signal (in this case, a scalar).
543
445=item $coroutine->join 544=item $coro->join
446 545
447Wait until the coroutine terminates and return any values given to the 546Wait until the coro terminates and return any values given to the
448C<terminate> or C<cancel> functions. C<join> can be called concurrently 547C<terminate> or C<cancel> functions. C<join> can be called concurrently
449from multiple coroutines, and all will be resumed and given the status 548from multiple coro, and all will be resumed and given the status
450return once the C<$coroutine> terminates. 549return once the C<$coro> terminates.
451 550
452=cut 551=cut
453 552
454sub join { 553sub join {
455 my $self = shift; 554 my $self = shift;
466 } 565 }
467 566
468 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 567 wantarray ? @{$self->{_status}} : $self->{_status}[0];
469} 568}
470 569
471=item $coroutine->on_destroy (\&cb) 570=item $coro->on_destroy (\&cb)
472 571
473Registers a callback that is called when this coroutine gets destroyed, 572Registers a callback that is called when this coro gets destroyed,
474but before it is joined. The callback gets passed the terminate arguments, 573but before it is joined. The callback gets passed the terminate arguments,
475if any, and I<must not> die, under any circumstances. 574if any, and I<must not> die, under any circumstances.
476 575
477=cut 576=cut
478 577
480 my ($self, $cb) = @_; 579 my ($self, $cb) = @_;
481 580
482 push @{ $self->{_on_destroy} }, $cb; 581 push @{ $self->{_on_destroy} }, $cb;
483} 582}
484 583
485=item $oldprio = $coroutine->prio ($newprio) 584=item $oldprio = $coro->prio ($newprio)
486 585
487Sets (or gets, if the argument is missing) the priority of the 586Sets (or gets, if the argument is missing) the priority of the
488coroutine. Higher priority coroutines get run before lower priority 587coro. Higher priority coro get run before lower priority
489coroutines. Priorities are small signed integers (currently -4 .. +3), 588coro. Priorities are small signed integers (currently -4 .. +3),
490that you can refer to using PRIO_xxx constants (use the import tag :prio 589that you can refer to using PRIO_xxx constants (use the import tag :prio
491to get then): 590to get then):
492 591
493 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 592 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
494 3 > 1 > 0 > -1 > -3 > -4 593 3 > 1 > 0 > -1 > -3 > -4
495 594
496 # set priority to HIGH 595 # set priority to HIGH
497 current->prio(PRIO_HIGH); 596 current->prio (PRIO_HIGH);
498 597
499The idle coroutine ($Coro::idle) always has a lower priority than any 598The idle coro ($Coro::idle) always has a lower priority than any
500existing coroutine. 599existing coro.
501 600
502Changing the priority of the current coroutine will take effect immediately, 601Changing the priority of the current coro will take effect immediately,
503but changing the priority of coroutines in the ready queue (but not 602but changing the priority of coro in the ready queue (but not
504running) will only take effect after the next schedule (of that 603running) will only take effect after the next schedule (of that
505coroutine). This is a bug that will be fixed in some future version. 604coro). This is a bug that will be fixed in some future version.
506 605
507=item $newprio = $coroutine->nice ($change) 606=item $newprio = $coro->nice ($change)
508 607
509Similar to C<prio>, but subtract the given value from the priority (i.e. 608Similar to C<prio>, but subtract the given value from the priority (i.e.
510higher values mean lower priority, just as in unix). 609higher values mean lower priority, just as in unix).
511 610
512=item $olddesc = $coroutine->desc ($newdesc) 611=item $olddesc = $coro->desc ($newdesc)
513 612
514Sets (or gets in case the argument is missing) the description for this 613Sets (or gets in case the argument is missing) the description for this
515coroutine. This is just a free-form string you can associate with a coroutine. 614coro. This is just a free-form string you can associate with a
615coro.
516 616
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 617This method simply sets the C<< $coro->{desc} >> member to the given
518can modify this member directly if you wish. 618string. You can modify this member directly if you wish, and in fact, this
619is often preferred to indicate major processing states that cna then be
620seen for example in a L<Coro::Debug> session:
519 621
520=item $coroutine->throw ([$scalar]) 622 sub my_long_function {
521 623 local $Coro::current->{desc} = "now in my_long_function";
522If C<$throw> is specified and defined, it will be thrown as an exception 624 ...
523inside the coroutine at the next convinient point in time (usually after 625 $Coro::current->{desc} = "my_long_function: phase 1";
524it gains control at the next schedule/transfer/cede). Otherwise clears the 626 ...
525exception object. 627 $Coro::current->{desc} = "my_long_function: phase 2";
526 628 ...
527The exception object will be thrown "as is" with the specified scalar in 629 }
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535 630
536=cut 631=cut
537 632
538sub desc { 633sub desc {
539 my $old = $_[0]{desc}; 634 my $old = $_[0]{desc};
540 $_[0]{desc} = $_[1] if @_ > 1; 635 $_[0]{desc} = $_[1] if @_ > 1;
541 $old; 636 $old;
542} 637}
543 638
639sub transfer {
640 require Carp;
641 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
642}
643
544=back 644=back
545 645
546=head2 GLOBAL FUNCTIONS 646=head1 GLOBAL FUNCTIONS
547 647
548=over 4 648=over 4
549 649
550=item Coro::nready 650=item Coro::nready
551 651
552Returns the number of coroutines that are currently in the ready state, 652Returns the number of coro that are currently in the ready state,
553i.e. that can be switched to by calling C<schedule> directory or 653i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the 654indirectly. The value C<0> means that the only runnable coro is the
555currently running one, so C<cede> would have no effect, and C<schedule> 655currently running one, so C<cede> would have no effect, and C<schedule>
556would cause a deadlock unless there is an idle handler that wakes up some 656would cause a deadlock unless there is an idle handler that wakes up some
557coroutines. 657coro.
558 658
559=item my $guard = Coro::guard { ... } 659=item my $guard = Coro::guard { ... }
560 660
561This creates and returns a guard object. Nothing happens until the object 661This function still exists, but is deprecated. Please use the
562gets destroyed, in which case the codeblock given as argument will be 662C<Guard::guard> function instead.
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567 663
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut 664=cut
579 665
580sub guard(&) { 666BEGIN { *guard = \&Guard::guard }
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
592 667
593=item unblock_sub { ... } 668=item unblock_sub { ... }
594 669
595This utility function takes a BLOCK or code reference and "unblocks" it, 670This utility function takes a BLOCK or code reference and "unblocks" it,
596returning a new coderef. Unblocking means that calling the new coderef 671returning a new coderef. Unblocking means that calling the new coderef
597will return immediately without blocking, returning nothing, while the 672will return immediately without blocking, returning nothing, while the
598original code ref will be called (with parameters) from within another 673original code ref will be called (with parameters) from within another
599coroutine. 674coro.
600 675
601The reason this function exists is that many event libraries (such as the 676The reason this function exists is that many event libraries (such as
602venerable L<Event|Event> module) are not coroutine-safe (a weaker form 677the venerable L<Event|Event> module) are not thread-safe (a weaker form
603of thread-safety). This means you must not block within event callbacks, 678of reentrancy). This means you must not block within event callbacks,
604otherwise you might suffer from crashes or worse. The only event library 679otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>. 680currently known that is safe to use without C<unblock_sub> is L<EV> (but
681you might still run into deadlocks if all event loops are blocked).
682
683Coro will try to catch you when you block in the event loop
684("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
685only works when you do not run your own event loop.
606 686
607This function allows your callbacks to block by executing them in another 687This function allows your callbacks to block by executing them in another
608coroutine where it is safe to block. One example where blocking is handy 688coro where it is safe to block. One example where blocking is handy
609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 689is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
610disk, for example. 690disk, for example.
611 691
612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 692In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
613creating event callbacks that want to block. 693creating event callbacks that want to block.
614 694
615If your handler does not plan to block (e.g. simply sends a message to 695If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue), 696another coro, or puts some other coro into the ready queue), there is
617there is no reason to use C<unblock_sub>. 697no reason to use C<unblock_sub>.
618 698
619Note that you also need to use C<unblock_sub> for any other callbacks that 699Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you 700are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 701use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you 702provides callbacks that are the result of some event callback, then you
631# return immediately and can be reused) and because we cannot cede 711# return immediately and can be reused) and because we cannot cede
632# inside an event callback. 712# inside an event callback.
633our $unblock_scheduler = new Coro sub { 713our $unblock_scheduler = new Coro sub {
634 while () { 714 while () {
635 while (my $cb = pop @unblock_queue) { 715 while (my $cb = pop @unblock_queue) {
636 # this is an inlined copy of async_pool 716 &async_pool (@$cb);
637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638 717
639 $coro->{_invoke} = $cb;
640 $coro->ready;
641 cede; # for short-lived callbacks, this reduces pressure on the coro pool 718 # for short-lived callbacks, this reduces pressure on the coro pool
719 # as the chance is very high that the async_poll coro will be back
720 # in the idle state when cede returns
721 cede;
642 } 722 }
643 schedule; # sleep well 723 schedule; # sleep well
644 } 724 }
645}; 725};
646$unblock_scheduler->desc ("[unblock_sub scheduler]"); 726$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
647 727
648sub unblock_sub(&) { 728sub unblock_sub(&) {
649 my $cb = shift; 729 my $cb = shift;
650 730
651 sub { 731 sub {
652 unshift @unblock_queue, [$cb, @_]; 732 unshift @unblock_queue, [$cb, @_];
653 $unblock_scheduler->ready; 733 $unblock_scheduler->ready;
654 } 734 }
655} 735}
656 736
737=item $cb = rouse_cb
738
739Create and return a "rouse callback". That's a code reference that,
740when called, will remember a copy of its arguments and notify the owner
741coro of the callback.
742
743See the next function.
744
745=item @args = rouse_wait [$cb]
746
747Wait for the specified rouse callback (or the last one that was created in
748this coro).
749
750As soon as the callback is invoked (or when the callback was invoked
751before C<rouse_wait>), it will return the arguments originally passed to
752the rouse callback. In scalar context, that means you get the I<last>
753argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
754statement at the end.
755
756See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
757
657=back 758=back
658 759
659=cut 760=cut
660 761
6611; 7621;
662 763
764=head1 HOW TO WAIT FOR A CALLBACK
765
766It is very common for a coro to wait for some callback to be
767called. This occurs naturally when you use coro in an otherwise
768event-based program, or when you use event-based libraries.
769
770These typically register a callback for some event, and call that callback
771when the event occured. In a coro, however, you typically want to
772just wait for the event, simplyifying things.
773
774For example C<< AnyEvent->child >> registers a callback to be called when
775a specific child has exited:
776
777 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
778
779But from within a coro, you often just want to write this:
780
781 my $status = wait_for_child $pid;
782
783Coro offers two functions specifically designed to make this easy,
784C<Coro::rouse_cb> and C<Coro::rouse_wait>.
785
786The first function, C<rouse_cb>, generates and returns a callback that,
787when invoked, will save its arguments and notify the coro that
788created the callback.
789
790The second function, C<rouse_wait>, waits for the callback to be called
791(by calling C<schedule> to go to sleep) and returns the arguments
792originally passed to the callback.
793
794Using these functions, it becomes easy to write the C<wait_for_child>
795function mentioned above:
796
797 sub wait_for_child($) {
798 my ($pid) = @_;
799
800 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
801
802 my ($rpid, $rstatus) = Coro::rouse_wait;
803 $rstatus
804 }
805
806In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
807you can roll your own, using C<schedule>:
808
809 sub wait_for_child($) {
810 my ($pid) = @_;
811
812 # store the current coro in $current,
813 # and provide result variables for the closure passed to ->child
814 my $current = $Coro::current;
815 my ($done, $rstatus);
816
817 # pass a closure to ->child
818 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
819 $rstatus = $_[1]; # remember rstatus
820 $done = 1; # mark $rstatus as valud
821 });
822
823 # wait until the closure has been called
824 schedule while !$done;
825
826 $rstatus
827 }
828
829
663=head1 BUGS/LIMITATIONS 830=head1 BUGS/LIMITATIONS
664 831
832=over 4
833
834=item fork with pthread backend
835
836When Coro is compiled using the pthread backend (which isn't recommended
837but required on many BSDs as their libcs are completely broken), then
838coro will not survive a fork. There is no known workaround except to
839fix your libc and use a saner backend.
840
841=item perl process emulation ("threads")
842
665This module is not perl-pseudo-thread-safe. You should only ever use this 843This module is not perl-pseudo-thread-safe. You should only ever use this
666module from the same thread (this requirement might be removed in the 844module from the first thread (this requirement might be removed in the
667future to allow per-thread schedulers, but Coro::State does not yet allow 845future to allow per-thread schedulers, but Coro::State does not yet allow
668this). I recommend disabling thread support and using processes, as this 846this). I recommend disabling thread support and using processes, as having
669is much faster and uses less memory. 847the windows process emulation enabled under unix roughly halves perl
848performance, even when not used.
849
850=item coro switching is not signal safe
851
852You must not switch to another coro from within a signal handler (only
853relevant with %SIG - most event libraries provide safe signals), I<unless>
854you are sure you are not interrupting a Coro function.
855
856That means you I<MUST NOT> call any function that might "block" the
857current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
858anything that calls those. Everything else, including calling C<ready>,
859works.
860
861=back
862
863
864=head1 WINDOWS PROCESS EMULATION
865
866A great many people seem to be confused about ithreads (for example, Chip
867Salzenberg called me unintelligent, incapable, stupid and gullible,
868while in the same mail making rather confused statements about perl
869ithreads (for example, that memory or files would be shared), showing his
870lack of understanding of this area - if it is hard to understand for Chip,
871it is probably not obvious to everybody).
872
873What follows is an ultra-condensed version of my talk about threads in
874scripting languages given on the perl workshop 2009:
875
876The so-called "ithreads" were originally implemented for two reasons:
877first, to (badly) emulate unix processes on native win32 perls, and
878secondly, to replace the older, real thread model ("5.005-threads").
879
880It does that by using threads instead of OS processes. The difference
881between processes and threads is that threads share memory (and other
882state, such as files) between threads within a single process, while
883processes do not share anything (at least not semantically). That
884means that modifications done by one thread are seen by others, while
885modifications by one process are not seen by other processes.
886
887The "ithreads" work exactly like that: when creating a new ithreads
888process, all state is copied (memory is copied physically, files and code
889is copied logically). Afterwards, it isolates all modifications. On UNIX,
890the same behaviour can be achieved by using operating system processes,
891except that UNIX typically uses hardware built into the system to do this
892efficiently, while the windows process emulation emulates this hardware in
893software (rather efficiently, but of course it is still much slower than
894dedicated hardware).
895
896As mentioned before, loading code, modifying code, modifying data
897structures and so on is only visible in the ithreads process doing the
898modification, not in other ithread processes within the same OS process.
899
900This is why "ithreads" do not implement threads for perl at all, only
901processes. What makes it so bad is that on non-windows platforms, you can
902actually take advantage of custom hardware for this purpose (as evidenced
903by the forks module, which gives you the (i-) threads API, just much
904faster).
905
906Sharing data is in the i-threads model is done by transfering data
907structures between threads using copying semantics, which is very slow -
908shared data simply does not exist. Benchmarks using i-threads which are
909communication-intensive show extremely bad behaviour with i-threads (in
910fact, so bad that Coro, which cannot take direct advantage of multiple
911CPUs, is often orders of magnitude faster because it shares data using
912real threads, refer to my talk for details).
913
914As summary, i-threads *use* threads to implement processes, while
915the compatible forks module *uses* processes to emulate, uhm,
916processes. I-threads slow down every perl program when enabled, and
917outside of windows, serve no (or little) practical purpose, but
918disadvantages every single-threaded Perl program.
919
920This is the reason that I try to avoid the name "ithreads", as it is
921misleading as it implies that it implements some kind of thread model for
922perl, and prefer the name "windows process emulation", which describes the
923actual use and behaviour of it much better.
670 924
671=head1 SEE ALSO 925=head1 SEE ALSO
672 926
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 927Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674 928
675Debugging: L<Coro::Debug>. 929Debugging: L<Coro::Debug>.
676 930
677Support/Utility: L<Coro::Specific>, L<Coro::Util>. 931Support/Utility: L<Coro::Specific>, L<Coro::Util>.
678 932
679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 933Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
934L<Coro::SemaphoreSet>, L<Coro::RWLock>.
680 935
681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 936I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
682 937
683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 938Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
939a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
940L<Coro::Select>.
684 941
685XS API: L<Coro::MakeMaker>. 942XS API: L<Coro::MakeMaker>.
686 943
687Low level Configuration, Coroutine Environment: L<Coro::State>. 944Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
688 945
689=head1 AUTHOR 946=head1 AUTHOR
690 947
691 Marc Lehmann <schmorp@schmorp.de> 948 Marc Lehmann <schmorp@schmorp.de>
692 http://home.schmorp.de/ 949 http://home.schmorp.de/

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