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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
32threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38 33
39Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
40multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
41to code pseudo-parallel processes and for event-based programming, such as 36in the documentation). They are similar to kernel threads but don't (in
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37general) run in parallel at the same time even on SMP machines. The
43learn more. 38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
44 43
45Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
46called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
47emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
48they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
49making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
50aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
51 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
52In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
54its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
56 67
57=cut 68=cut
58 69
59package Coro; 70package Coro;
60 71
61use strict qw(vars subs); 72use common::sense;
62no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
63 77
64use Coro::State; 78use Coro::State;
65 79
66use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
67 81
68our $idle; # idle handler 82our $idle; # idle handler
69our $main; # main coroutine 83our $main; # main coro
70our $current; # current coroutine 84our $current; # current coro
71 85
72our $VERSION = 5.0; 86our $VERSION = 5.25;
73 87
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
75our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 91);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 93
94=head1 GLOBAL VARIABLES
95
80=over 4 96=over 4
81 97
82=item $Coro::main 98=item $Coro::main
83 99
84This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
85program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 103whether you are running in the main program or not.
88 104
89=cut 105=cut
90 106
91# $main is now being initialised by Coro::State 107# $main is now being initialised by Coro::State
92 108
93=item $Coro::current 109=item $Coro::current
94 110
95The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
96coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
97C<$Coro::main> (of course). 113C<$Coro::main> (of course).
98 114
99This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
101not otherwise modify the variable itself. 117not otherwise modify the variable itself.
102 118
103=cut 119=cut
104 120
105sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
106 122
107=item $Coro::idle 123=item $Coro::idle
108 124
109This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
111pretty low-level functionality. 127pretty low-level functionality.
112 128
113This variable stores a callback that is called whenever the scheduler 129This variable stores a Coro object that is put into the ready queue when
114finds no ready coroutines to run. The default implementation prints 130there are no other ready threads (without invoking any ready hooks).
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
117 131
132The default implementation dies with "FATAL: deadlock detected.", followed
133by a thread listing, because the program has no other way to continue.
134
118This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
120coroutine so the scheduler can run it. 137coro so the scheduler can run it.
121 138
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
128technique.
129 140
130Please note that if your callback recursively invokes perl (e.g. for event
131handlers), then it must be prepared to be called recursively itself.
132
133=cut 141=cut
134 142
135$idle = sub { 143# ||= because other modules could have provided their own by now
136 require Carp; 144$idle ||= new Coro sub {
137 Carp::croak ("FATAL: deadlock detected"); 145 require Coro::Debug;
146 die "FATAL: deadlock detected.\n"
147 . Coro::Debug::ps_listing ();
138}; 148};
139 149
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
151
152# this coroutine is necessary because a coroutine 150# this coro is necessary because a coro
153# cannot destroy itself. 151# cannot destroy itself.
154our @destroy; 152our @destroy;
155our $manager; 153our $manager;
156 154
157$manager = new Coro sub { 155$manager = new Coro sub {
158 while () { 156 while () {
159 (shift @destroy)->_cancel 157 Coro::State::cancel shift @destroy
160 while @destroy; 158 while @destroy;
161 159
162 &schedule; 160 &schedule;
163 } 161 }
164}; 162};
165$manager->{desc} = "[coro manager]"; 163$manager->{desc} = "[coro manager]";
166$manager->prio (PRIO_MAX); 164$manager->prio (PRIO_MAX);
167 165
168=back 166=back
169 167
170=head2 SIMPLE COROUTINE CREATION 168=head1 SIMPLE CORO CREATION
171 169
172=over 4 170=over 4
173 171
174=item async { ... } [@args...] 172=item async { ... } [@args...]
175 173
176Create a new coroutine and return it's coroutine object (usually 174Create a new coro and return its Coro object (usually
177unused). The coroutine will be put into the ready queue, so 175unused). The coro will be put into the ready queue, so
178it will start running automatically on the next scheduler run. 176it will start running automatically on the next scheduler run.
179 177
180The first argument is a codeblock/closure that should be executed in the 178The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically 179coro. When it returns argument returns the coro is automatically
182terminated. 180terminated.
183 181
184The remaining arguments are passed as arguments to the closure. 182The remaining arguments are passed as arguments to the closure.
185 183
186See the C<Coro::State::new> constructor for info about the coroutine 184See the C<Coro::State::new> constructor for info about the coro
187environment in which coroutines are executed. 185environment in which coro are executed.
188 186
189Calling C<exit> in a coroutine will do the same as calling exit outside 187Calling C<exit> in a coro will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit, 188the coro. Likewise, when the coro dies, the program will exit,
191just as it would in the main program. 189just as it would in the main program.
192 190
193If you do not want that, you can provide a default C<die> handler, or 191If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>). 192simply avoid dieing (by use of C<eval>).
195 193
196Example: Create a new coroutine that just prints its arguments. 194Example: Create a new coro that just prints its arguments.
197 195
198 async { 196 async {
199 print "@_\n"; 197 print "@_\n";
200 } 1,2,3,4; 198 } 1,2,3,4;
201 199
202=cut
203
204sub async(&@) {
205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208}
209
210=item async_pool { ... } [@args...] 200=item async_pool { ... } [@args...]
211 201
212Similar to C<async>, but uses a coroutine pool, so you should not call 202Similar to C<async>, but uses a coro pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a 203terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good 204coro that might have executed other code already (which can be good
215or bad :). 205or bad :).
216 206
217On the plus side, this function is about twice as fast as creating (and 207On the plus side, this function is about twice as fast as creating (and
218destroying) a completely new coroutine, so if you need a lot of generic 208destroying) a completely new coro, so if you need a lot of generic
219coroutines in quick successsion, use C<async_pool>, not C<async>. 209coros in quick successsion, use C<async_pool>, not C<async>.
220 210
221The code block is executed in an C<eval> context and a warning will be 211The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as 212issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 213C<async> does. As the coro is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel, 214will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the 215which somehow defeats the purpose of pooling (but is fine in the
226exceptional case). 216exceptional case).
227 217
228The priority will be reset to C<0> after each run, tracing will be 218The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle 219disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will 220gets restored, so you can change all these. Otherwise the coro will
231be re-used "as-is": most notably if you change other per-coroutine global 221be re-used "as-is": most notably if you change other per-coro global
232stuff such as C<$/> you I<must needs> revert that change, which is most 222stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>. 223simply done by using local as in: C<< local $/ >>.
234 224
235The idle pool size is limited to C<8> idle coroutines (this can be 225The idle pool size is limited to C<8> idle coros (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 226adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required. 227coros as required.
238 228
239If you are concerned about pooled coroutines growing a lot because a 229If you are concerned about pooled coros growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In 231{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb 232addition to that, when the stacks used by a handler grows larger than 32kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed. 233(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244 234
245=cut 235=cut
246 236
247our $POOL_SIZE = 8; 237our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024; 238our $POOL_RSS = 32 * 1024;
249our @async_pool; 239our @async_pool;
250 240
251sub pool_handler { 241sub pool_handler {
252 while () { 242 while () {
253 eval { 243 eval {
258 } 248 }
259} 249}
260 250
261=back 251=back
262 252
263=head2 STATIC METHODS 253=head1 STATIC METHODS
264 254
265Static methods are actually functions that operate on the current coroutine. 255Static methods are actually functions that implicitly operate on the
256current coro.
266 257
267=over 4 258=over 4
268 259
269=item schedule 260=item schedule
270 261
271Calls the scheduler. The scheduler will find the next coroutine that is 262Calls the scheduler. The scheduler will find the next coro that is
272to be run from the ready queue and switches to it. The next coroutine 263to be run from the ready queue and switches to it. The next coro
273to be run is simply the one with the highest priority that is longest 264to be run is simply the one with the highest priority that is longest
274in its ready queue. If there is no coroutine ready, it will clal the 265in its ready queue. If there is no coro ready, it will call the
275C<$Coro::idle> hook. 266C<$Coro::idle> hook.
276 267
277Please note that the current coroutine will I<not> be put into the ready 268Please note that the current coro will I<not> be put into the ready
278queue, so calling this function usually means you will never be called 269queue, so calling this function usually means you will never be called
279again unless something else (e.g. an event handler) calls C<< ->ready >>, 270again unless something else (e.g. an event handler) calls C<< ->ready >>,
280thus waking you up. 271thus waking you up.
281 272
282This makes C<schedule> I<the> generic method to use to block the current 273This makes C<schedule> I<the> generic method to use to block the current
283coroutine and wait for events: first you remember the current coroutine in 274coro and wait for events: first you remember the current coro in
284a variable, then arrange for some callback of yours to call C<< ->ready 275a variable, then arrange for some callback of yours to call C<< ->ready
285>> on that once some event happens, and last you call C<schedule> to put 276>> on that once some event happens, and last you call C<schedule> to put
286yourself to sleep. Note that a lot of things can wake your coroutine up, 277yourself to sleep. Note that a lot of things can wake your coro up,
287so you need to check whether the event indeed happened, e.g. by storing the 278so you need to check whether the event indeed happened, e.g. by storing the
288status in a variable. 279status in a variable.
289 280
290See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 281See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
291 282
292=item cede 283=item cede
293 284
294"Cede" to other coroutines. This function puts the current coroutine into 285"Cede" to other coros. This function puts the current coro into
295the ready queue and calls C<schedule>, which has the effect of giving 286the ready queue and calls C<schedule>, which has the effect of giving
296up the current "timeslice" to other coroutines of the same or higher 287up the current "timeslice" to other coros of the same or higher
297priority. Once your coroutine gets its turn again it will automatically be 288priority. Once your coro gets its turn again it will automatically be
298resumed. 289resumed.
299 290
300This function is often called C<yield> in other languages. 291This function is often called C<yield> in other languages.
301 292
302=item Coro::cede_notself 293=item Coro::cede_notself
303 294
304Works like cede, but is not exported by default and will cede to I<any> 295Works like cede, but is not exported by default and will cede to I<any>
305coroutine, regardless of priority. This is useful sometimes to ensure 296coro, regardless of priority. This is useful sometimes to ensure
306progress is made. 297progress is made.
307 298
308=item terminate [arg...] 299=item terminate [arg...]
309 300
310Terminates the current coroutine with the given status values (see L<cancel>). 301Terminates the current coro with the given status values (see L<cancel>).
302
303=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
304
305These function install enter and leave winders in the current scope. The
306enter block will be executed when on_enter is called and whenever the
307current coro is re-entered by the scheduler, while the leave block is
308executed whenever the current coro is blocked by the scheduler, and
309also when the containing scope is exited (by whatever means, be it exit,
310die, last etc.).
311
312I<Neither invoking the scheduler, nor exceptions, are allowed within those
313BLOCKs>. That means: do not even think about calling C<die> without an
314eval, and do not even think of entering the scheduler in any way.
315
316Since both BLOCKs are tied to the current scope, they will automatically
317be removed when the current scope exits.
318
319These functions implement the same concept as C<dynamic-wind> in scheme
320does, and are useful when you want to localise some resource to a specific
321coro.
322
323They slow down thread switching considerably for coros that use them
324(about 40% for a BLOCK with a single assignment, so thread switching is
325still reasonably fast if the handlers are fast).
326
327These functions are best understood by an example: The following function
328will change the current timezone to "Antarctica/South_Pole", which
329requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
330which remember/change the current timezone and restore the previous
331value, respectively, the timezone is only changed for the coro that
332installed those handlers.
333
334 use POSIX qw(tzset);
335
336 async {
337 my $old_tz; # store outside TZ value here
338
339 Coro::on_enter {
340 $old_tz = $ENV{TZ}; # remember the old value
341
342 $ENV{TZ} = "Antarctica/South_Pole";
343 tzset; # enable new value
344 };
345
346 Coro::on_leave {
347 $ENV{TZ} = $old_tz;
348 tzset; # restore old value
349 };
350
351 # at this place, the timezone is Antarctica/South_Pole,
352 # without disturbing the TZ of any other coro.
353 };
354
355This can be used to localise about any resource (locale, uid, current
356working directory etc.) to a block, despite the existance of other
357coros.
358
359Another interesting example implements time-sliced multitasking using
360interval timers (this could obviously be optimised, but does the job):
361
362 # "timeslice" the given block
363 sub timeslice(&) {
364 use Time::HiRes ();
365
366 Coro::on_enter {
367 # on entering the thread, we set an VTALRM handler to cede
368 $SIG{VTALRM} = sub { cede };
369 # and then start the interval timer
370 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
371 };
372 Coro::on_leave {
373 # on leaving the thread, we stop the interval timer again
374 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
375 };
376
377 &{+shift};
378 }
379
380 # use like this:
381 timeslice {
382 # The following is an endless loop that would normally
383 # monopolise the process. Since it runs in a timesliced
384 # environment, it will regularly cede to other threads.
385 while () { }
386 };
387
311 388
312=item killall 389=item killall
313 390
314Kills/terminates/cancels all coroutines except the currently running 391Kills/terminates/cancels all coros except the currently running one.
315one. This is useful after a fork, either in the child or the parent, as
316usually only one of them should inherit the running coroutines.
317 392
318Note that while this will try to free some of the main programs resources, 393Note that while this will try to free some of the main interpreter
394resources if the calling coro isn't the main coro, but one
319you cannot free all of them, so if a coroutine that is not the main 395cannot free all of them, so if a coro that is not the main coro
320program calls this function, there will be some one-time resource leak. 396calls this function, there will be some one-time resource leak.
321 397
322=cut 398=cut
323
324sub terminate {
325 $current->{_status} = [@_];
326 push @destroy, $current;
327 $manager->ready;
328 do { &schedule } while 1;
329}
330 399
331sub killall { 400sub killall {
332 for (Coro::State::list) { 401 for (Coro::State::list) {
333 $_->cancel 402 $_->cancel
334 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 403 if $_ != $current && UNIVERSAL::isa $_, "Coro";
335 } 404 }
336} 405}
337 406
338=back 407=back
339 408
340=head2 COROUTINE METHODS 409=head1 CORO OBJECT METHODS
341 410
342These are the methods you can call on coroutine objects (or to create 411These are the methods you can call on coro objects (or to create
343them). 412them).
344 413
345=over 4 414=over 4
346 415
347=item new Coro \&sub [, @args...] 416=item new Coro \&sub [, @args...]
348 417
349Create a new coroutine and return it. When the sub returns, the coroutine 418Create a new coro and return it. When the sub returns, the coro
350automatically terminates as if C<terminate> with the returned values were 419automatically terminates as if C<terminate> with the returned values were
351called. To make the coroutine run you must first put it into the ready 420called. To make the coro run you must first put it into the ready
352queue by calling the ready method. 421queue by calling the ready method.
353 422
354See C<async> and C<Coro::State::new> for additional info about the 423See C<async> and C<Coro::State::new> for additional info about the
355coroutine environment. 424coro environment.
356 425
357=cut 426=cut
358 427
359sub _terminate { 428sub _coro_run {
360 terminate &{+shift}; 429 terminate &{+shift};
361} 430}
362 431
363=item $success = $coroutine->ready 432=item $success = $coro->ready
364 433
365Put the given coroutine into the end of its ready queue (there is one 434Put the given coro into the end of its ready queue (there is one
366queue for each priority) and return true. If the coroutine is already in 435queue for each priority) and return true. If the coro is already in
367the ready queue, do nothing and return false. 436the ready queue, do nothing and return false.
368 437
369This ensures that the scheduler will resume this coroutine automatically 438This ensures that the scheduler will resume this coro automatically
370once all the coroutines of higher priority and all coroutines of the same 439once all the coro of higher priority and all coro of the same
371priority that were put into the ready queue earlier have been resumed. 440priority that were put into the ready queue earlier have been resumed.
372 441
442=item $coro->suspend
443
444Suspends the specified coro. A suspended coro works just like any other
445coro, except that the scheduler will not select a suspended coro for
446execution.
447
448Suspending a coro can be useful when you want to keep the coro from
449running, but you don't want to destroy it, or when you want to temporarily
450freeze a coro (e.g. for debugging) to resume it later.
451
452A scenario for the former would be to suspend all (other) coros after a
453fork and keep them alive, so their destructors aren't called, but new
454coros can be created.
455
456=item $coro->resume
457
458If the specified coro was suspended, it will be resumed. Note that when
459the coro was in the ready queue when it was suspended, it might have been
460unreadied by the scheduler, so an activation might have been lost.
461
462To avoid this, it is best to put a suspended coro into the ready queue
463unconditionally, as every synchronisation mechanism must protect itself
464against spurious wakeups, and the one in the Coro family certainly do
465that.
466
373=item $is_ready = $coroutine->is_ready 467=item $is_ready = $coro->is_ready
374 468
375Return whether the coroutine is currently the ready queue or not, 469Returns true iff the Coro object is in the ready queue. Unless the Coro
470object gets destroyed, it will eventually be scheduled by the scheduler.
376 471
472=item $is_running = $coro->is_running
473
474Returns true iff the Coro object is currently running. Only one Coro object
475can ever be in the running state (but it currently is possible to have
476multiple running Coro::States).
477
478=item $is_suspended = $coro->is_suspended
479
480Returns true iff this Coro object has been suspended. Suspended Coros will
481not ever be scheduled.
482
377=item $coroutine->cancel (arg...) 483=item $coro->cancel (arg...)
378 484
379Terminates the given coroutine and makes it return the given arguments as 485Terminates the given Coro and makes it return the given arguments as
380status (default: the empty list). Never returns if the coroutine is the 486status (default: the empty list). Never returns if the Coro is the
381current coroutine. 487current Coro.
382 488
383=cut 489=cut
384 490
385sub cancel { 491sub cancel {
386 my $self = shift; 492 my $self = shift;
387 493
388 if ($current == $self) { 494 if ($current == $self) {
389 terminate @_; 495 terminate @_;
390 } else { 496 } else {
391 $self->{_status} = [@_]; 497 $self->{_status} = [@_];
392 $self->_cancel; 498 Coro::State::cancel $self;
393 } 499 }
394} 500}
395 501
502=item $coro->schedule_to
503
504Puts the current coro to sleep (like C<Coro::schedule>), but instead
505of continuing with the next coro from the ready queue, always switch to
506the given coro object (regardless of priority etc.). The readyness
507state of that coro isn't changed.
508
509This is an advanced method for special cases - I'd love to hear about any
510uses for this one.
511
512=item $coro->cede_to
513
514Like C<schedule_to>, but puts the current coro into the ready
515queue. This has the effect of temporarily switching to the given
516coro, and continuing some time later.
517
518This is an advanced method for special cases - I'd love to hear about any
519uses for this one.
520
396=item $coroutine->throw ([$scalar]) 521=item $coro->throw ([$scalar])
397 522
398If C<$throw> is specified and defined, it will be thrown as an exception 523If C<$throw> is specified and defined, it will be thrown as an exception
399inside the coroutine at the next convenient point in time. Otherwise 524inside the coro at the next convenient point in time. Otherwise
400clears the exception object. 525clears the exception object.
401 526
402Coro will check for the exception each time a schedule-like-function 527Coro will check for the exception each time a schedule-like-function
403returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 528returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
404>>, C<< Coro::Handle->readable >> and so on. Most of these functions 529>>, C<< Coro::Handle->readable >> and so on. Most of these functions
406 531
407The exception object will be thrown "as is" with the specified scalar in 532The exception object will be thrown "as is" with the specified scalar in
408C<$@>, i.e. if it is a string, no line number or newline will be appended 533C<$@>, i.e. if it is a string, no line number or newline will be appended
409(unlike with C<die>). 534(unlike with C<die>).
410 535
411This can be used as a softer means than C<cancel> to ask a coroutine to 536This can be used as a softer means than C<cancel> to ask a coro to
412end itself, although there is no guarantee that the exception will lead to 537end itself, although there is no guarantee that the exception will lead to
413termination, and if the exception isn't caught it might well end the whole 538termination, and if the exception isn't caught it might well end the whole
414program. 539program.
415 540
416You might also think of C<throw> as being the moral equivalent of 541You might also think of C<throw> as being the moral equivalent of
417C<kill>ing a coroutine with a signal (in this case, a scalar). 542C<kill>ing a coro with a signal (in this case, a scalar).
418 543
419=item $coroutine->join 544=item $coro->join
420 545
421Wait until the coroutine terminates and return any values given to the 546Wait until the coro terminates and return any values given to the
422C<terminate> or C<cancel> functions. C<join> can be called concurrently 547C<terminate> or C<cancel> functions. C<join> can be called concurrently
423from multiple coroutines, and all will be resumed and given the status 548from multiple coro, and all will be resumed and given the status
424return once the C<$coroutine> terminates. 549return once the C<$coro> terminates.
425 550
426=cut 551=cut
427 552
428sub join { 553sub join {
429 my $self = shift; 554 my $self = shift;
440 } 565 }
441 566
442 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 567 wantarray ? @{$self->{_status}} : $self->{_status}[0];
443} 568}
444 569
445=item $coroutine->on_destroy (\&cb) 570=item $coro->on_destroy (\&cb)
446 571
447Registers a callback that is called when this coroutine gets destroyed, 572Registers a callback that is called when this coro gets destroyed,
448but before it is joined. The callback gets passed the terminate arguments, 573but before it is joined. The callback gets passed the terminate arguments,
449if any, and I<must not> die, under any circumstances. 574if any, and I<must not> die, under any circumstances.
450 575
451=cut 576=cut
452 577
454 my ($self, $cb) = @_; 579 my ($self, $cb) = @_;
455 580
456 push @{ $self->{_on_destroy} }, $cb; 581 push @{ $self->{_on_destroy} }, $cb;
457} 582}
458 583
459=item $oldprio = $coroutine->prio ($newprio) 584=item $oldprio = $coro->prio ($newprio)
460 585
461Sets (or gets, if the argument is missing) the priority of the 586Sets (or gets, if the argument is missing) the priority of the
462coroutine. Higher priority coroutines get run before lower priority 587coro. Higher priority coro get run before lower priority
463coroutines. Priorities are small signed integers (currently -4 .. +3), 588coro. Priorities are small signed integers (currently -4 .. +3),
464that you can refer to using PRIO_xxx constants (use the import tag :prio 589that you can refer to using PRIO_xxx constants (use the import tag :prio
465to get then): 590to get then):
466 591
467 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 592 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
468 3 > 1 > 0 > -1 > -3 > -4 593 3 > 1 > 0 > -1 > -3 > -4
469 594
470 # set priority to HIGH 595 # set priority to HIGH
471 current->prio(PRIO_HIGH); 596 current->prio (PRIO_HIGH);
472 597
473The idle coroutine ($Coro::idle) always has a lower priority than any 598The idle coro ($Coro::idle) always has a lower priority than any
474existing coroutine. 599existing coro.
475 600
476Changing the priority of the current coroutine will take effect immediately, 601Changing the priority of the current coro will take effect immediately,
477but changing the priority of coroutines in the ready queue (but not 602but changing the priority of coro in the ready queue (but not
478running) will only take effect after the next schedule (of that 603running) will only take effect after the next schedule (of that
479coroutine). This is a bug that will be fixed in some future version. 604coro). This is a bug that will be fixed in some future version.
480 605
481=item $newprio = $coroutine->nice ($change) 606=item $newprio = $coro->nice ($change)
482 607
483Similar to C<prio>, but subtract the given value from the priority (i.e. 608Similar to C<prio>, but subtract the given value from the priority (i.e.
484higher values mean lower priority, just as in unix). 609higher values mean lower priority, just as in unix).
485 610
486=item $olddesc = $coroutine->desc ($newdesc) 611=item $olddesc = $coro->desc ($newdesc)
487 612
488Sets (or gets in case the argument is missing) the description for this 613Sets (or gets in case the argument is missing) the description for this
489coroutine. This is just a free-form string you can associate with a 614coro. This is just a free-form string you can associate with a
490coroutine. 615coro.
491 616
492This method simply sets the C<< $coroutine->{desc} >> member to the given 617This method simply sets the C<< $coro->{desc} >> member to the given
493string. You can modify this member directly if you wish. 618string. You can modify this member directly if you wish, and in fact, this
619is often preferred to indicate major processing states that cna then be
620seen for example in a L<Coro::Debug> session:
621
622 sub my_long_function {
623 local $Coro::current->{desc} = "now in my_long_function";
624 ...
625 $Coro::current->{desc} = "my_long_function: phase 1";
626 ...
627 $Coro::current->{desc} = "my_long_function: phase 2";
628 ...
629 }
494 630
495=cut 631=cut
496 632
497sub desc { 633sub desc {
498 my $old = $_[0]{desc}; 634 my $old = $_[0]{desc};
499 $_[0]{desc} = $_[1] if @_ > 1; 635 $_[0]{desc} = $_[1] if @_ > 1;
500 $old; 636 $old;
501} 637}
502 638
639sub transfer {
640 require Carp;
641 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
642}
643
503=back 644=back
504 645
505=head2 GLOBAL FUNCTIONS 646=head1 GLOBAL FUNCTIONS
506 647
507=over 4 648=over 4
508 649
509=item Coro::nready 650=item Coro::nready
510 651
511Returns the number of coroutines that are currently in the ready state, 652Returns the number of coro that are currently in the ready state,
512i.e. that can be switched to by calling C<schedule> directory or 653i.e. that can be switched to by calling C<schedule> directory or
513indirectly. The value C<0> means that the only runnable coroutine is the 654indirectly. The value C<0> means that the only runnable coro is the
514currently running one, so C<cede> would have no effect, and C<schedule> 655currently running one, so C<cede> would have no effect, and C<schedule>
515would cause a deadlock unless there is an idle handler that wakes up some 656would cause a deadlock unless there is an idle handler that wakes up some
516coroutines. 657coro.
517 658
518=item my $guard = Coro::guard { ... } 659=item my $guard = Coro::guard { ... }
519 660
520This creates and returns a guard object. Nothing happens until the object 661This function still exists, but is deprecated. Please use the
521gets destroyed, in which case the codeblock given as argument will be 662C<Guard::guard> function instead.
522executed. This is useful to free locks or other resources in case of a
523runtime error or when the coroutine gets canceled, as in both cases the
524guard block will be executed. The guard object supports only one method,
525C<< ->cancel >>, which will keep the codeblock from being executed.
526 663
527Example: set some flag and clear it again when the coroutine gets canceled
528or the function returns:
529
530 sub do_something {
531 my $guard = Coro::guard { $busy = 0 };
532 $busy = 1;
533
534 # do something that requires $busy to be true
535 }
536
537=cut 664=cut
538 665
539sub guard(&) { 666BEGIN { *guard = \&Guard::guard }
540 bless \(my $cb = $_[0]), "Coro::guard"
541}
542
543sub Coro::guard::cancel {
544 ${$_[0]} = sub { };
545}
546
547sub Coro::guard::DESTROY {
548 ${$_[0]}->();
549}
550
551 667
552=item unblock_sub { ... } 668=item unblock_sub { ... }
553 669
554This utility function takes a BLOCK or code reference and "unblocks" it, 670This utility function takes a BLOCK or code reference and "unblocks" it,
555returning a new coderef. Unblocking means that calling the new coderef 671returning a new coderef. Unblocking means that calling the new coderef
556will return immediately without blocking, returning nothing, while the 672will return immediately without blocking, returning nothing, while the
557original code ref will be called (with parameters) from within another 673original code ref will be called (with parameters) from within another
558coroutine. 674coro.
559 675
560The reason this function exists is that many event libraries (such as the 676The reason this function exists is that many event libraries (such as
561venerable L<Event|Event> module) are not coroutine-safe (a weaker form 677the venerable L<Event|Event> module) are not thread-safe (a weaker form
562of thread-safety). This means you must not block within event callbacks, 678of reentrancy). This means you must not block within event callbacks,
563otherwise you might suffer from crashes or worse. The only event library 679otherwise you might suffer from crashes or worse. The only event library
564currently known that is safe to use without C<unblock_sub> is L<EV>. 680currently known that is safe to use without C<unblock_sub> is L<EV> (but
681you might still run into deadlocks if all event loops are blocked).
682
683Coro will try to catch you when you block in the event loop
684("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
685only works when you do not run your own event loop.
565 686
566This function allows your callbacks to block by executing them in another 687This function allows your callbacks to block by executing them in another
567coroutine where it is safe to block. One example where blocking is handy 688coro where it is safe to block. One example where blocking is handy
568is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 689is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
569disk, for example. 690disk, for example.
570 691
571In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 692In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
572creating event callbacks that want to block. 693creating event callbacks that want to block.
573 694
574If your handler does not plan to block (e.g. simply sends a message to 695If your handler does not plan to block (e.g. simply sends a message to
575another coroutine, or puts some other coroutine into the ready queue), 696another coro, or puts some other coro into the ready queue), there is
576there is no reason to use C<unblock_sub>. 697no reason to use C<unblock_sub>.
577 698
578Note that you also need to use C<unblock_sub> for any other callbacks that 699Note that you also need to use C<unblock_sub> for any other callbacks that
579are indirectly executed by any C-based event loop. For example, when you 700are indirectly executed by any C-based event loop. For example, when you
580use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 701use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
581provides callbacks that are the result of some event callback, then you 702provides callbacks that are the result of some event callback, then you
611 unshift @unblock_queue, [$cb, @_]; 732 unshift @unblock_queue, [$cb, @_];
612 $unblock_scheduler->ready; 733 $unblock_scheduler->ready;
613 } 734 }
614} 735}
615 736
616=item $cb = Coro::rouse_cb 737=item $cb = rouse_cb
617 738
618Create and return a "rouse callback". That's a code reference that, when 739Create and return a "rouse callback". That's a code reference that,
619called, will save its arguments and notify the owner coroutine of the 740when called, will remember a copy of its arguments and notify the owner
620callback. 741coro of the callback.
621 742
622See the next function. 743See the next function.
623 744
624=item @args = Coro::rouse_wait [$cb] 745=item @args = rouse_wait [$cb]
625 746
626Wait for the specified rouse callback (or the last one tht was created in 747Wait for the specified rouse callback (or the last one that was created in
627this coroutine). 748this coro).
628 749
629As soon as the callback is invoked (or when the calback was invoked before 750As soon as the callback is invoked (or when the callback was invoked
630C<rouse_wait>), it will return a copy of the arguments originally passed 751before C<rouse_wait>), it will return the arguments originally passed to
631to the rouse callback. 752the rouse callback. In scalar context, that means you get the I<last>
753argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
754statement at the end.
632 755
633See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 756See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
634 757
635=back 758=back
636 759
638 761
6391; 7621;
640 763
641=head1 HOW TO WAIT FOR A CALLBACK 764=head1 HOW TO WAIT FOR A CALLBACK
642 765
643It is very common for a coroutine to wait for some callback to be 766It is very common for a coro to wait for some callback to be
644called. This occurs naturally when you use coroutines in an otherwise 767called. This occurs naturally when you use coro in an otherwise
645event-based program, or when you use event-based libraries. 768event-based program, or when you use event-based libraries.
646 769
647These typically register a callback for some event, and call that callback 770These typically register a callback for some event, and call that callback
648when the event occured. In a coroutine, however, you typically want to 771when the event occured. In a coro, however, you typically want to
649just wait for the event, simplyifying things. 772just wait for the event, simplyifying things.
650 773
651For example C<< AnyEvent->child >> registers a callback to be called when 774For example C<< AnyEvent->child >> registers a callback to be called when
652a specific child has exited: 775a specific child has exited:
653 776
654 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 777 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
655 778
656But from withina coroutine, you often just want to write this: 779But from within a coro, you often just want to write this:
657 780
658 my $status = wait_for_child $pid; 781 my $status = wait_for_child $pid;
659 782
660Coro offers two functions specifically designed to make this easy, 783Coro offers two functions specifically designed to make this easy,
661C<Coro::rouse_cb> and C<Coro::rouse_wait>. 784C<Coro::rouse_cb> and C<Coro::rouse_wait>.
662 785
663The first function, C<rouse_cb>, generates and returns a callback that, 786The first function, C<rouse_cb>, generates and returns a callback that,
664when invoked, will save it's arguments and notify the coroutine that 787when invoked, will save its arguments and notify the coro that
665created the callback. 788created the callback.
666 789
667The second function, C<rouse_wait>, waits for the callback to be called 790The second function, C<rouse_wait>, waits for the callback to be called
668(by calling C<schedule> to go to sleep) and returns the arguments 791(by calling C<schedule> to go to sleep) and returns the arguments
669originally passed to the callback. 792originally passed to the callback.
684you can roll your own, using C<schedule>: 807you can roll your own, using C<schedule>:
685 808
686 sub wait_for_child($) { 809 sub wait_for_child($) {
687 my ($pid) = @_; 810 my ($pid) = @_;
688 811
689 # store the current coroutine in $current, 812 # store the current coro in $current,
690 # and provide result variables for the closure passed to ->child 813 # and provide result variables for the closure passed to ->child
691 my $current = $Coro::current; 814 my $current = $Coro::current;
692 my ($done, $rstatus); 815 my ($done, $rstatus);
693 816
694 # pass a closure to ->child 817 # pass a closure to ->child
710 833
711=item fork with pthread backend 834=item fork with pthread backend
712 835
713When Coro is compiled using the pthread backend (which isn't recommended 836When Coro is compiled using the pthread backend (which isn't recommended
714but required on many BSDs as their libcs are completely broken), then 837but required on many BSDs as their libcs are completely broken), then
715coroutines will not survive a fork. There is no known workaround except to 838coro will not survive a fork. There is no known workaround except to
716fix your libc and use a saner backend. 839fix your libc and use a saner backend.
717 840
718=item perl process emulation ("threads") 841=item perl process emulation ("threads")
719 842
720This module is not perl-pseudo-thread-safe. You should only ever use this 843This module is not perl-pseudo-thread-safe. You should only ever use this
721module from the same thread (this requirement might be removed in the 844module from the first thread (this requirement might be removed in the
722future to allow per-thread schedulers, but Coro::State does not yet allow 845future to allow per-thread schedulers, but Coro::State does not yet allow
723this). I recommend disabling thread support and using processes, as having 846this). I recommend disabling thread support and using processes, as having
724the windows process emulation enabled under unix roughly halves perl 847the windows process emulation enabled under unix roughly halves perl
725performance, even when not used. 848performance, even when not used.
726 849
727=item coroutine switching not signal safe 850=item coro switching is not signal safe
728 851
729You must not switch to another coroutine from within a signal handler 852You must not switch to another coro from within a signal handler (only
730(only relevant with %SIG - most event libraries provide safe signals). 853relevant with %SIG - most event libraries provide safe signals), I<unless>
854you are sure you are not interrupting a Coro function.
731 855
732That means you I<MUST NOT> call any function that might "block" the 856That means you I<MUST NOT> call any function that might "block" the
733current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 857current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
734anything that calls those. Everything else, including calling C<ready>, 858anything that calls those. Everything else, including calling C<ready>,
735works. 859works.
736 860
737=back 861=back
738 862
739 863
864=head1 WINDOWS PROCESS EMULATION
865
866A great many people seem to be confused about ithreads (for example, Chip
867Salzenberg called me unintelligent, incapable, stupid and gullible,
868while in the same mail making rather confused statements about perl
869ithreads (for example, that memory or files would be shared), showing his
870lack of understanding of this area - if it is hard to understand for Chip,
871it is probably not obvious to everybody).
872
873What follows is an ultra-condensed version of my talk about threads in
874scripting languages given on the perl workshop 2009:
875
876The so-called "ithreads" were originally implemented for two reasons:
877first, to (badly) emulate unix processes on native win32 perls, and
878secondly, to replace the older, real thread model ("5.005-threads").
879
880It does that by using threads instead of OS processes. The difference
881between processes and threads is that threads share memory (and other
882state, such as files) between threads within a single process, while
883processes do not share anything (at least not semantically). That
884means that modifications done by one thread are seen by others, while
885modifications by one process are not seen by other processes.
886
887The "ithreads" work exactly like that: when creating a new ithreads
888process, all state is copied (memory is copied physically, files and code
889is copied logically). Afterwards, it isolates all modifications. On UNIX,
890the same behaviour can be achieved by using operating system processes,
891except that UNIX typically uses hardware built into the system to do this
892efficiently, while the windows process emulation emulates this hardware in
893software (rather efficiently, but of course it is still much slower than
894dedicated hardware).
895
896As mentioned before, loading code, modifying code, modifying data
897structures and so on is only visible in the ithreads process doing the
898modification, not in other ithread processes within the same OS process.
899
900This is why "ithreads" do not implement threads for perl at all, only
901processes. What makes it so bad is that on non-windows platforms, you can
902actually take advantage of custom hardware for this purpose (as evidenced
903by the forks module, which gives you the (i-) threads API, just much
904faster).
905
906Sharing data is in the i-threads model is done by transfering data
907structures between threads using copying semantics, which is very slow -
908shared data simply does not exist. Benchmarks using i-threads which are
909communication-intensive show extremely bad behaviour with i-threads (in
910fact, so bad that Coro, which cannot take direct advantage of multiple
911CPUs, is often orders of magnitude faster because it shares data using
912real threads, refer to my talk for details).
913
914As summary, i-threads *use* threads to implement processes, while
915the compatible forks module *uses* processes to emulate, uhm,
916processes. I-threads slow down every perl program when enabled, and
917outside of windows, serve no (or little) practical purpose, but
918disadvantages every single-threaded Perl program.
919
920This is the reason that I try to avoid the name "ithreads", as it is
921misleading as it implies that it implements some kind of thread model for
922perl, and prefer the name "windows process emulation", which describes the
923actual use and behaviour of it much better.
924
740=head1 SEE ALSO 925=head1 SEE ALSO
741 926
742Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 927Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
743 928
744Debugging: L<Coro::Debug>. 929Debugging: L<Coro::Debug>.
745 930
746Support/Utility: L<Coro::Specific>, L<Coro::Util>. 931Support/Utility: L<Coro::Specific>, L<Coro::Util>.
747 932
748Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 933Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
934L<Coro::SemaphoreSet>, L<Coro::RWLock>.
749 935
750IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 936I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
751 937
752Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 938Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
939a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
940L<Coro::Select>.
753 941
754XS API: L<Coro::MakeMaker>. 942XS API: L<Coro::MakeMaker>.
755 943
756Low level Configuration, Coroutine Environment: L<Coro::State>. 944Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
757 945
758=head1 AUTHOR 946=head1 AUTHOR
759 947
760 Marc Lehmann <schmorp@schmorp.de> 948 Marc Lehmann <schmorp@schmorp.de>
761 http://home.schmorp.de/ 949 http://home.schmorp.de/

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