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Revision 1.287 by root, Sat Feb 19 06:51:22 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
31to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
37 33
38(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
39very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
40is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
41 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
42In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
44its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
46 314
47=cut 315=cut
48 316
49package Coro; 317package Coro;
50 318
51use strict; 319use common::sense;
52no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
53 324
54use Coro::State; 325use Coro::State;
55 326
56use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
57 328
58our $idle; # idle handler 329our $idle; # idle handler
59our $main; # main coroutine 330our $main; # main coro
60our $current; # current coroutine 331our $current; # current coro
61 332
62our $VERSION = '4.32'; 333our $VERSION = 5.37;
63 334
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
65our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 338);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 340
70{ 341=head1 GLOBAL VARIABLES
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103 342
104=over 4 343=over 4
105 344
106=item $main 345=item $Coro::main
107 346
108This coroutine represents the main program. 347This variable stores the Coro object that represents the main
348program. While you cna C<ready> it and do most other things you can do to
349coro, it is mainly useful to compare again C<$Coro::current>, to see
350whether you are running in the main program or not.
109 351
110=cut 352=cut
111 353
112$main = new Coro; 354# $main is now being initialised by Coro::State
113 355
114=item $current (or as function: current) 356=item $Coro::current
115 357
116The current coroutine (the last coroutine switched to). The initial value 358The Coro object representing the current coro (the last
359coro that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 360C<$Coro::main> (of course).
118 361
119This variable is B<strictly> I<read-only>. It is provided for performance 362This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 363value stored in it and use it as any other Coro object, but you must
121C<Coro::current> function instead. 364not otherwise modify the variable itself.
122 365
123=cut 366=cut
124 367
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current } 368sub current() { $current } # [DEPRECATED]
134 369
135=item $idle 370=item $Coro::idle
136 371
137A callback that is called whenever the scheduler finds no ready coroutines 372This variable is mainly useful to integrate Coro into event loops. It is
373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
374pretty low-level functionality.
375
376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
378
138to run. The default implementation prints "FATAL: deadlock detected" and 379The default implementation dies with "FATAL: deadlock detected.", followed
139exits, because the program has no other way to continue. 380by a thread listing, because the program has no other way to continue.
140 381
141This hook is overwritten by modules such as C<Coro::Timer> and 382This hook is overwritten by modules such as C<Coro::EV> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
143coroutine so the scheduler can run it. 384coro so the scheduler can run it.
144 385
145Please note that if your callback recursively invokes perl (e.g. for event 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146handlers), then it must be prepared to be called recursively itself.
147 387
148=cut 388=cut
149 389
150$idle = sub { 390# ||= because other modules could have provided their own by now
151 require Carp; 391$idle ||= new Coro sub {
152 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
153}; 395};
154 396
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
166
167# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
168# cannot destroy itself. 398# cannot destroy itself.
169my @destroy; 399our @destroy;
170my $manager; 400our $manager;
171 401
172$manager = new Coro sub { 402$manager = new Coro sub {
173 while () { 403 while () {
174 (shift @destroy)->_cancel 404 Coro::State::cancel shift @destroy
175 while @destroy; 405 while @destroy;
176 406
177 &schedule; 407 &schedule;
178 } 408 }
179}; 409};
180$manager->desc ("[coro manager]"); 410$manager->{desc} = "[coro manager]";
181$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
182 412
183# static methods. not really.
184
185=back 413=back
186 414
187=head2 STATIC METHODS 415=head1 SIMPLE CORO CREATION
188
189Static methods are actually functions that operate on the current coroutine only.
190 416
191=over 4 417=over 4
192 418
193=item async { ... } [@args...] 419=item async { ... } [@args...]
194 420
195Create a new asynchronous coroutine and return it's coroutine object 421Create a new coro and return its Coro object (usually
196(usually unused). When the sub returns the new coroutine is automatically 422unused). The coro will be put into the ready queue, so
423it will start running automatically on the next scheduler run.
424
425The first argument is a codeblock/closure that should be executed in the
426coro. When it returns argument returns the coro is automatically
197terminated. 427terminated.
198 428
429The remaining arguments are passed as arguments to the closure.
430
199See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
200environment in which coroutines run. 432environment in which coro are executed.
201 433
202Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
204just as it would in the main program. 436just as it would in the main program.
205 437
438If you do not want that, you can provide a default C<die> handler, or
439simply avoid dieing (by use of C<eval>).
440
206 # create a new coroutine that just prints its arguments 441Example: Create a new coro that just prints its arguments.
442
207 async { 443 async {
208 print "@_\n"; 444 print "@_\n";
209 } 1,2,3,4; 445 } 1,2,3,4;
210 446
211=cut
212
213sub async(&@) {
214 my $coro = new Coro @_;
215 $coro->ready;
216 $coro
217}
218
219=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
220 448
221Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine 450terminate or join on it (although you are allowed to), and you get a
223that might have executed other code already (which can be good or bad :). 451coro that might have executed other code already (which can be good
452or bad :).
224 453
454On the plus side, this function is about twice as fast as creating (and
455destroying) a completely new coro, so if you need a lot of generic
456coros in quick successsion, use C<async_pool>, not C<async>.
457
225Also, the block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling. 462which somehow defeats the purpose of pooling (but is fine in the
463exceptional case).
230 464
231The priority will be reset to C<0> after each job, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
232disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
234be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
235stuff such as C<$/> you need to revert that change, which is most simply 469stuff such as C<$/> you I<must needs> revert that change, which is most
236done by using local as in C< local $/ >. 470simply done by using local as in: C<< local $/ >>.
237 471
238The pool size is limited to 8 idle coroutines (this can be adjusted by 472The idle pool size is limited to C<8> idle coros (this can be
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
240required. 474coros as required.
241 475
242If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb 479addition to that, when the stacks used by a handler grows larger than 32kb
246(adjustable with $Coro::POOL_RSS) it will also exit. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
247 481
248=cut 482=cut
249 483
250our $POOL_SIZE = 8; 484our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024; 485our $POOL_RSS = 32 * 1024;
252our @async_pool; 486our @async_pool;
253 487
254sub pool_handler { 488sub pool_handler {
255 my $cb;
256
257 while () { 489 while () {
258 eval { 490 eval {
259 while () { 491 &{&_pool_handler} while 1;
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 }; 492 };
266 493
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@; 494 warn $@ if $@;
269 } 495 }
270} 496}
271 497
272sub async_pool(&@) { 498=back
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275 499
276 $coro->{_invoke} = [@_]; 500=head1 STATIC METHODS
277 $coro->ready;
278 501
279 $coro 502Static methods are actually functions that implicitly operate on the
280} 503current coro.
504
505=over 4
281 506
282=item schedule 507=item schedule
283 508
284Calls the scheduler. Please note that the current coroutine will not be put 509Calls the scheduler. The scheduler will find the next coro that is
510to be run from the ready queue and switches to it. The next coro
511to be run is simply the one with the highest priority that is longest
512in its ready queue. If there is no coro ready, it will call the
513C<$Coro::idle> hook.
514
515Please note that the current coro will I<not> be put into the ready
285into the ready queue, so calling this function usually means you will 516queue, so calling this function usually means you will never be called
286never be called again unless something else (e.g. an event handler) calls 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
287ready. 518thus waking you up.
288 519
289The canonical way to wait on external events is this: 520This makes C<schedule> I<the> generic method to use to block the current
521coro and wait for events: first you remember the current coro in
522a variable, then arrange for some callback of yours to call C<< ->ready
523>> on that once some event happens, and last you call C<schedule> to put
524yourself to sleep. Note that a lot of things can wake your coro up,
525so you need to check whether the event indeed happened, e.g. by storing the
526status in a variable.
290 527
291 { 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
292 # remember current coroutine
293 my $current = $Coro::current;
294 529
295 # register a hypothetical event handler 530=item cede
296 on_event_invoke sub { 531
297 # wake up sleeping coroutine 532"Cede" to other coros. This function puts the current coro into
298 $current->ready; 533the ready queue and calls C<schedule>, which has the effect of giving
299 undef $current; 534up the current "timeslice" to other coros of the same or higher
535priority. Once your coro gets its turn again it will automatically be
536resumed.
537
538This function is often called C<yield> in other languages.
539
540=item Coro::cede_notself
541
542Works like cede, but is not exported by default and will cede to I<any>
543coro, regardless of priority. This is useful sometimes to ensure
544progress is made.
545
546=item terminate [arg...]
547
548Terminates the current coro with the given status values (see L<cancel>).
549
550=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
551
552These function install enter and leave winders in the current scope. The
553enter block will be executed when on_enter is called and whenever the
554current coro is re-entered by the scheduler, while the leave block is
555executed whenever the current coro is blocked by the scheduler, and
556also when the containing scope is exited (by whatever means, be it exit,
557die, last etc.).
558
559I<Neither invoking the scheduler, nor exceptions, are allowed within those
560BLOCKs>. That means: do not even think about calling C<die> without an
561eval, and do not even think of entering the scheduler in any way.
562
563Since both BLOCKs are tied to the current scope, they will automatically
564be removed when the current scope exits.
565
566These functions implement the same concept as C<dynamic-wind> in scheme
567does, and are useful when you want to localise some resource to a specific
568coro.
569
570They slow down thread switching considerably for coros that use them
571(about 40% for a BLOCK with a single assignment, so thread switching is
572still reasonably fast if the handlers are fast).
573
574These functions are best understood by an example: The following function
575will change the current timezone to "Antarctica/South_Pole", which
576requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
577which remember/change the current timezone and restore the previous
578value, respectively, the timezone is only changed for the coro that
579installed those handlers.
580
581 use POSIX qw(tzset);
582
583 async {
584 my $old_tz; # store outside TZ value here
585
586 Coro::on_enter {
587 $old_tz = $ENV{TZ}; # remember the old value
588
589 $ENV{TZ} = "Antarctica/South_Pole";
590 tzset; # enable new value
300 }; 591 };
301 592
302 # call schedule until event occurred. 593 Coro::on_leave {
303 # in case we are woken up for other reasons 594 $ENV{TZ} = $old_tz;
304 # (current still defined), loop. 595 tzset; # restore old value
305 Coro::schedule while $current; 596 };
597
598 # at this place, the timezone is Antarctica/South_Pole,
599 # without disturbing the TZ of any other coro.
306 } 600 };
307 601
308=item cede 602This can be used to localise about any resource (locale, uid, current
603working directory etc.) to a block, despite the existance of other
604coros.
309 605
310"Cede" to other coroutines. This function puts the current coroutine into the 606Another interesting example implements time-sliced multitasking using
311ready queue and calls C<schedule>, which has the effect of giving up the 607interval timers (this could obviously be optimised, but does the job):
312current "timeslice" to other coroutines of the same or higher priority.
313 608
314=item Coro::cede_notself 609 # "timeslice" the given block
610 sub timeslice(&) {
611 use Time::HiRes ();
315 612
316Works like cede, but is not exported by default and will cede to any 613 Coro::on_enter {
317coroutine, regardless of priority, once. 614 # on entering the thread, we set an VTALRM handler to cede
615 $SIG{VTALRM} = sub { cede };
616 # and then start the interval timer
617 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
618 };
619 Coro::on_leave {
620 # on leaving the thread, we stop the interval timer again
621 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
622 };
318 623
319=item terminate [arg...] 624 &{+shift};
625 }
320 626
321Terminates the current coroutine with the given status values (see L<cancel>). 627 # use like this:
628 timeslice {
629 # The following is an endless loop that would normally
630 # monopolise the process. Since it runs in a timesliced
631 # environment, it will regularly cede to other threads.
632 while () { }
633 };
634
322 635
323=item killall 636=item killall
324 637
325Kills/terminates/cancels all coroutines except the currently running 638Kills/terminates/cancels all coros except the currently running one.
326one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines.
328 639
329=cut 640Note that while this will try to free some of the main interpreter
641resources if the calling coro isn't the main coro, but one
642cannot free all of them, so if a coro that is not the main coro
643calls this function, there will be some one-time resource leak.
330 644
331sub terminate { 645=cut
332 $current->cancel (@_);
333}
334 646
335sub killall { 647sub killall {
336 for (Coro::State::list) { 648 for (Coro::State::list) {
337 $_->cancel 649 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 650 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 } 651 }
340} 652}
341 653
342=back 654=back
343 655
344# dynamic methods
345
346=head2 COROUTINE METHODS 656=head1 CORO OBJECT METHODS
347 657
348These are the methods you can call on coroutine objects. 658These are the methods you can call on coro objects (or to create
659them).
349 660
350=over 4 661=over 4
351 662
352=item new Coro \&sub [, @args...] 663=item new Coro \&sub [, @args...]
353 664
354Create a new coroutine and return it. When the sub returns the coroutine 665Create a new coro and return it. When the sub returns, the coro
355automatically terminates as if C<terminate> with the returned values were 666automatically terminates as if C<terminate> with the returned values were
356called. To make the coroutine run you must first put it into the ready queue 667called. To make the coro run you must first put it into the ready
357by calling the ready method. 668queue by calling the ready method.
358 669
359See C<async> and C<Coro::State::new> for additional info about the 670See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment. 671coro environment.
361 672
362=cut 673=cut
363 674
364sub _run_coro { 675sub _coro_run {
365 terminate &{+shift}; 676 terminate &{+shift};
366} 677}
367 678
368sub new {
369 my $class = shift;
370
371 $class->SUPER::new (\&_run_coro, @_)
372}
373
374=item $success = $coroutine->ready 679=item $success = $coro->ready
375 680
376Put the given coroutine into the ready queue (according to it's priority) 681Put the given coro into the end of its ready queue (there is one
377and return true. If the coroutine is already in the ready queue, do nothing 682queue for each priority) and return true. If the coro is already in
378and return false. 683the ready queue, do nothing and return false.
379 684
685This ensures that the scheduler will resume this coro automatically
686once all the coro of higher priority and all coro of the same
687priority that were put into the ready queue earlier have been resumed.
688
689=item $coro->suspend
690
691Suspends the specified coro. A suspended coro works just like any other
692coro, except that the scheduler will not select a suspended coro for
693execution.
694
695Suspending a coro can be useful when you want to keep the coro from
696running, but you don't want to destroy it, or when you want to temporarily
697freeze a coro (e.g. for debugging) to resume it later.
698
699A scenario for the former would be to suspend all (other) coros after a
700fork and keep them alive, so their destructors aren't called, but new
701coros can be created.
702
703=item $coro->resume
704
705If the specified coro was suspended, it will be resumed. Note that when
706the coro was in the ready queue when it was suspended, it might have been
707unreadied by the scheduler, so an activation might have been lost.
708
709To avoid this, it is best to put a suspended coro into the ready queue
710unconditionally, as every synchronisation mechanism must protect itself
711against spurious wakeups, and the one in the Coro family certainly do
712that.
713
380=item $is_ready = $coroutine->is_ready 714=item $is_ready = $coro->is_ready
381 715
382Return wether the coroutine is currently the ready queue or not, 716Returns true iff the Coro object is in the ready queue. Unless the Coro
717object gets destroyed, it will eventually be scheduled by the scheduler.
383 718
719=item $is_running = $coro->is_running
720
721Returns true iff the Coro object is currently running. Only one Coro object
722can ever be in the running state (but it currently is possible to have
723multiple running Coro::States).
724
725=item $is_suspended = $coro->is_suspended
726
727Returns true iff this Coro object has been suspended. Suspended Coros will
728not ever be scheduled.
729
384=item $coroutine->cancel (arg...) 730=item $coro->cancel (arg...)
385 731
386Terminates the given coroutine and makes it return the given arguments as 732Terminates the given Coro and makes it return the given arguments as
387status (default: the empty list). Never returns if the coroutine is the 733status (default: the empty list). Never returns if the Coro is the
388current coroutine. 734current Coro.
389 735
390=cut 736=cut
391 737
392sub cancel { 738sub cancel {
393 my $self = shift; 739 my $self = shift;
394 $self->{_status} = [@_];
395 740
396 if ($current == $self) { 741 if ($current == $self) {
397 push @destroy, $self; 742 terminate @_;
398 $manager->ready;
399 &schedule while 1;
400 } else { 743 } else {
401 $self->_cancel; 744 $self->{_status} = [@_];
745 Coro::State::cancel $self;
402 } 746 }
403} 747}
404 748
749=item $coro->schedule_to
750
751Puts the current coro to sleep (like C<Coro::schedule>), but instead
752of continuing with the next coro from the ready queue, always switch to
753the given coro object (regardless of priority etc.). The readyness
754state of that coro isn't changed.
755
756This is an advanced method for special cases - I'd love to hear about any
757uses for this one.
758
759=item $coro->cede_to
760
761Like C<schedule_to>, but puts the current coro into the ready
762queue. This has the effect of temporarily switching to the given
763coro, and continuing some time later.
764
765This is an advanced method for special cases - I'd love to hear about any
766uses for this one.
767
768=item $coro->throw ([$scalar])
769
770If C<$throw> is specified and defined, it will be thrown as an exception
771inside the coro at the next convenient point in time. Otherwise
772clears the exception object.
773
774Coro will check for the exception each time a schedule-like-function
775returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
776>>, C<< Coro::Handle->readable >> and so on. Most of these functions
777detect this case and return early in case an exception is pending.
778
779The exception object will be thrown "as is" with the specified scalar in
780C<$@>, i.e. if it is a string, no line number or newline will be appended
781(unlike with C<die>).
782
783This can be used as a softer means than C<cancel> to ask a coro to
784end itself, although there is no guarantee that the exception will lead to
785termination, and if the exception isn't caught it might well end the whole
786program.
787
788You might also think of C<throw> as being the moral equivalent of
789C<kill>ing a coro with a signal (in this case, a scalar).
790
405=item $coroutine->join 791=item $coro->join
406 792
407Wait until the coroutine terminates and return any values given to the 793Wait until the coro terminates and return any values given to the
408C<terminate> or C<cancel> functions. C<join> can be called concurrently 794C<terminate> or C<cancel> functions. C<join> can be called concurrently
409from multiple coroutines. 795from multiple coro, and all will be resumed and given the status
796return once the C<$coro> terminates.
410 797
411=cut 798=cut
412 799
413sub join { 800sub join {
414 my $self = shift; 801 my $self = shift;
425 } 812 }
426 813
427 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 814 wantarray ? @{$self->{_status}} : $self->{_status}[0];
428} 815}
429 816
430=item $coroutine->on_destroy (\&cb) 817=item $coro->on_destroy (\&cb)
431 818
432Registers a callback that is called when this coroutine gets destroyed, 819Registers a callback that is called when this coro thread gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments, 820but before it is joined. The callback gets passed the terminate arguments,
434if any. 821if any, and I<must not> die, under any circumstances.
822
823There can be any number of C<on_destroy> callbacks per coro.
435 824
436=cut 825=cut
437 826
438sub on_destroy { 827sub on_destroy {
439 my ($self, $cb) = @_; 828 my ($self, $cb) = @_;
440 829
441 push @{ $self->{_on_destroy} }, $cb; 830 push @{ $self->{_on_destroy} }, $cb;
442} 831}
443 832
444=item $oldprio = $coroutine->prio ($newprio) 833=item $oldprio = $coro->prio ($newprio)
445 834
446Sets (or gets, if the argument is missing) the priority of the 835Sets (or gets, if the argument is missing) the priority of the
447coroutine. Higher priority coroutines get run before lower priority 836coro thread. Higher priority coro get run before lower priority
448coroutines. Priorities are small signed integers (currently -4 .. +3), 837coros. Priorities are small signed integers (currently -4 .. +3),
449that you can refer to using PRIO_xxx constants (use the import tag :prio 838that you can refer to using PRIO_xxx constants (use the import tag :prio
450to get then): 839to get then):
451 840
452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 841 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
453 3 > 1 > 0 > -1 > -3 > -4 842 3 > 1 > 0 > -1 > -3 > -4
454 843
455 # set priority to HIGH 844 # set priority to HIGH
456 current->prio(PRIO_HIGH); 845 current->prio (PRIO_HIGH);
457 846
458The idle coroutine ($Coro::idle) always has a lower priority than any 847The idle coro thread ($Coro::idle) always has a lower priority than any
459existing coroutine. 848existing coro.
460 849
461Changing the priority of the current coroutine will take effect immediately, 850Changing the priority of the current coro will take effect immediately,
462but changing the priority of coroutines in the ready queue (but not 851but changing the priority of a coro in the ready queue (but not running)
463running) will only take effect after the next schedule (of that 852will only take effect after the next schedule (of that coro). This is a
464coroutine). This is a bug that will be fixed in some future version. 853bug that will be fixed in some future version.
465 854
466=item $newprio = $coroutine->nice ($change) 855=item $newprio = $coro->nice ($change)
467 856
468Similar to C<prio>, but subtract the given value from the priority (i.e. 857Similar to C<prio>, but subtract the given value from the priority (i.e.
469higher values mean lower priority, just as in unix). 858higher values mean lower priority, just as in UNIX's nice command).
470 859
471=item $olddesc = $coroutine->desc ($newdesc) 860=item $olddesc = $coro->desc ($newdesc)
472 861
473Sets (or gets in case the argument is missing) the description for this 862Sets (or gets in case the argument is missing) the description for this
474coroutine. This is just a free-form string you can associate with a coroutine. 863coro thread. This is just a free-form string you can associate with a
864coro.
475 865
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 866This method simply sets the C<< $coro->{desc} >> member to the given
477can modify this member directly if you wish. 867string. You can modify this member directly if you wish, and in fact, this
868is often preferred to indicate major processing states that cna then be
869seen for example in a L<Coro::Debug> session:
478 870
479=item $coroutine->throw ([$scalar]) 871 sub my_long_function {
480 872 local $Coro::current->{desc} = "now in my_long_function";
481If C<$throw> is specified and defined, it will be thrown as an exception 873 ...
482inside the coroutine at the next convinient point in time (usually after 874 $Coro::current->{desc} = "my_long_function: phase 1";
483it gains control at the next schedule/transfer/cede). Otherwise clears the 875 ...
484exception object. 876 $Coro::current->{desc} = "my_long_function: phase 2";
485 877 ...
486The exception object will be thrown "as is" with the specified scalar in 878 }
487C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>).
489
490This can be used as a softer means than C<cancel> to ask a coroutine to
491end itself, although there is no guarentee that the exception will lead to
492termination, and if the exception isn't caught it might well end the whole
493program.
494 879
495=cut 880=cut
496 881
497sub desc { 882sub desc {
498 my $old = $_[0]{desc}; 883 my $old = $_[0]{desc};
499 $_[0]{desc} = $_[1] if @_ > 1; 884 $_[0]{desc} = $_[1] if @_ > 1;
500 $old; 885 $old;
501} 886}
502 887
888sub transfer {
889 require Carp;
890 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
891}
892
503=back 893=back
504 894
505=head2 GLOBAL FUNCTIONS 895=head1 GLOBAL FUNCTIONS
506 896
507=over 4 897=over 4
508 898
509=item Coro::nready 899=item Coro::nready
510 900
511Returns the number of coroutines that are currently in the ready state, 901Returns the number of coro that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable 902i.e. that can be switched to by calling C<schedule> directory or
903indirectly. The value C<0> means that the only runnable coro is the
513coroutine is the currently running one, so C<cede> would have no effect, 904currently running one, so C<cede> would have no effect, and C<schedule>
514and C<schedule> would cause a deadlock unless there is an idle handler 905would cause a deadlock unless there is an idle handler that wakes up some
515that wakes up some coroutines. 906coro.
516 907
517=item my $guard = Coro::guard { ... } 908=item my $guard = Coro::guard { ... }
518 909
519This creates and returns a guard object. Nothing happens until the object 910This function still exists, but is deprecated. Please use the
520gets destroyed, in which case the codeblock given as argument will be 911C<Guard::guard> function instead.
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525 912
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535
536=cut 913=cut
537 914
538sub guard(&) { 915BEGIN { *guard = \&Guard::guard }
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550 916
551=item unblock_sub { ... } 917=item unblock_sub { ... }
552 918
553This utility function takes a BLOCK or code reference and "unblocks" it, 919This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return 920returning a new coderef. Unblocking means that calling the new coderef
555immediately without blocking, returning nothing, while the original code 921will return immediately without blocking, returning nothing, while the
556ref will be called (with parameters) from within its own coroutine. 922original code ref will be called (with parameters) from within another
923coro.
557 924
558The reason this function exists is that many event libraries (such as the 925The reason this function exists is that many event libraries (such as
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form 926the venerable L<Event|Event> module) are not thread-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks, 927of reentrancy). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse. 928otherwise you might suffer from crashes or worse. The only event library
929currently known that is safe to use without C<unblock_sub> is L<EV> (but
930you might still run into deadlocks if all event loops are blocked).
931
932Coro will try to catch you when you block in the event loop
933("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
934only works when you do not run your own event loop.
562 935
563This function allows your callbacks to block by executing them in another 936This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 937coro where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 938is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk. 939disk, for example.
567 940
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 941In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 942creating event callbacks that want to block.
943
944If your handler does not plan to block (e.g. simply sends a message to
945another coro, or puts some other coro into the ready queue), there is
946no reason to use C<unblock_sub>.
947
948Note that you also need to use C<unblock_sub> for any other callbacks that
949are indirectly executed by any C-based event loop. For example, when you
950use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
951provides callbacks that are the result of some event callback, then you
952must not block either, or use C<unblock_sub>.
570 953
571=cut 954=cut
572 955
573our @unblock_queue; 956our @unblock_queue;
574 957
577# return immediately and can be reused) and because we cannot cede 960# return immediately and can be reused) and because we cannot cede
578# inside an event callback. 961# inside an event callback.
579our $unblock_scheduler = new Coro sub { 962our $unblock_scheduler = new Coro sub {
580 while () { 963 while () {
581 while (my $cb = pop @unblock_queue) { 964 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool 965 &async_pool (@$cb);
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584 966
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool 967 # for short-lived callbacks, this reduces pressure on the coro pool
968 # as the chance is very high that the async_poll coro will be back
969 # in the idle state when cede returns
970 cede;
588 } 971 }
589 schedule; # sleep well 972 schedule; # sleep well
590 } 973 }
591}; 974};
592$unblock_scheduler->desc ("[unblock_sub scheduler]"); 975$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
593 976
594sub unblock_sub(&) { 977sub unblock_sub(&) {
595 my $cb = shift; 978 my $cb = shift;
596 979
597 sub { 980 sub {
598 unshift @unblock_queue, [$cb, @_]; 981 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready; 982 $unblock_scheduler->ready;
600 } 983 }
601} 984}
602 985
986=item $cb = rouse_cb
987
988Create and return a "rouse callback". That's a code reference that,
989when called, will remember a copy of its arguments and notify the owner
990coro of the callback.
991
992See the next function.
993
994=item @args = rouse_wait [$cb]
995
996Wait for the specified rouse callback (or the last one that was created in
997this coro).
998
999As soon as the callback is invoked (or when the callback was invoked
1000before C<rouse_wait>), it will return the arguments originally passed to
1001the rouse callback. In scalar context, that means you get the I<last>
1002argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1003statement at the end.
1004
1005See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1006
603=back 1007=back
604 1008
605=cut 1009=cut
606 1010
1011for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1012 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1013
1014 *{"Coro::$module\::new"} = sub {
1015 require "Coro/$module.pm";
1016
1017 # some modules have their new predefined in State.xs, some don't
1018 *{"Coro::$module\::new"} = $old
1019 if $old;
1020
1021 goto &{"Coro::$module\::new"};
1022 };
1023}
1024
6071; 10251;
608 1026
1027=head1 HOW TO WAIT FOR A CALLBACK
1028
1029It is very common for a coro to wait for some callback to be
1030called. This occurs naturally when you use coro in an otherwise
1031event-based program, or when you use event-based libraries.
1032
1033These typically register a callback for some event, and call that callback
1034when the event occured. In a coro, however, you typically want to
1035just wait for the event, simplyifying things.
1036
1037For example C<< AnyEvent->child >> registers a callback to be called when
1038a specific child has exited:
1039
1040 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1041
1042But from within a coro, you often just want to write this:
1043
1044 my $status = wait_for_child $pid;
1045
1046Coro offers two functions specifically designed to make this easy,
1047C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1048
1049The first function, C<rouse_cb>, generates and returns a callback that,
1050when invoked, will save its arguments and notify the coro that
1051created the callback.
1052
1053The second function, C<rouse_wait>, waits for the callback to be called
1054(by calling C<schedule> to go to sleep) and returns the arguments
1055originally passed to the callback.
1056
1057Using these functions, it becomes easy to write the C<wait_for_child>
1058function mentioned above:
1059
1060 sub wait_for_child($) {
1061 my ($pid) = @_;
1062
1063 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1064
1065 my ($rpid, $rstatus) = Coro::rouse_wait;
1066 $rstatus
1067 }
1068
1069In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1070you can roll your own, using C<schedule>:
1071
1072 sub wait_for_child($) {
1073 my ($pid) = @_;
1074
1075 # store the current coro in $current,
1076 # and provide result variables for the closure passed to ->child
1077 my $current = $Coro::current;
1078 my ($done, $rstatus);
1079
1080 # pass a closure to ->child
1081 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1082 $rstatus = $_[1]; # remember rstatus
1083 $done = 1; # mark $rstatus as valud
1084 });
1085
1086 # wait until the closure has been called
1087 schedule while !$done;
1088
1089 $rstatus
1090 }
1091
1092
609=head1 BUGS/LIMITATIONS 1093=head1 BUGS/LIMITATIONS
610 1094
611 - you must make very sure that no coro is still active on global 1095=over 4
612 destruction. very bad things might happen otherwise (usually segfaults).
613 1096
1097=item fork with pthread backend
1098
1099When Coro is compiled using the pthread backend (which isn't recommended
1100but required on many BSDs as their libcs are completely broken), then
1101coro will not survive a fork. There is no known workaround except to
1102fix your libc and use a saner backend.
1103
1104=item perl process emulation ("threads")
1105
614 - this module is not thread-safe. You should only ever use this module 1106This module is not perl-pseudo-thread-safe. You should only ever use this
615 from the same thread (this requirement might be loosened in the future 1107module from the first thread (this requirement might be removed in the
616 to allow per-thread schedulers, but Coro::State does not yet allow 1108future to allow per-thread schedulers, but Coro::State does not yet allow
617 this). 1109this). I recommend disabling thread support and using processes, as having
1110the windows process emulation enabled under unix roughly halves perl
1111performance, even when not used.
1112
1113=item coro switching is not signal safe
1114
1115You must not switch to another coro from within a signal handler (only
1116relevant with %SIG - most event libraries provide safe signals), I<unless>
1117you are sure you are not interrupting a Coro function.
1118
1119That means you I<MUST NOT> call any function that might "block" the
1120current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1121anything that calls those. Everything else, including calling C<ready>,
1122works.
1123
1124=back
1125
1126
1127=head1 WINDOWS PROCESS EMULATION
1128
1129A great many people seem to be confused about ithreads (for example, Chip
1130Salzenberg called me unintelligent, incapable, stupid and gullible,
1131while in the same mail making rather confused statements about perl
1132ithreads (for example, that memory or files would be shared), showing his
1133lack of understanding of this area - if it is hard to understand for Chip,
1134it is probably not obvious to everybody).
1135
1136What follows is an ultra-condensed version of my talk about threads in
1137scripting languages given on the perl workshop 2009:
1138
1139The so-called "ithreads" were originally implemented for two reasons:
1140first, to (badly) emulate unix processes on native win32 perls, and
1141secondly, to replace the older, real thread model ("5.005-threads").
1142
1143It does that by using threads instead of OS processes. The difference
1144between processes and threads is that threads share memory (and other
1145state, such as files) between threads within a single process, while
1146processes do not share anything (at least not semantically). That
1147means that modifications done by one thread are seen by others, while
1148modifications by one process are not seen by other processes.
1149
1150The "ithreads" work exactly like that: when creating a new ithreads
1151process, all state is copied (memory is copied physically, files and code
1152is copied logically). Afterwards, it isolates all modifications. On UNIX,
1153the same behaviour can be achieved by using operating system processes,
1154except that UNIX typically uses hardware built into the system to do this
1155efficiently, while the windows process emulation emulates this hardware in
1156software (rather efficiently, but of course it is still much slower than
1157dedicated hardware).
1158
1159As mentioned before, loading code, modifying code, modifying data
1160structures and so on is only visible in the ithreads process doing the
1161modification, not in other ithread processes within the same OS process.
1162
1163This is why "ithreads" do not implement threads for perl at all, only
1164processes. What makes it so bad is that on non-windows platforms, you can
1165actually take advantage of custom hardware for this purpose (as evidenced
1166by the forks module, which gives you the (i-) threads API, just much
1167faster).
1168
1169Sharing data is in the i-threads model is done by transfering data
1170structures between threads using copying semantics, which is very slow -
1171shared data simply does not exist. Benchmarks using i-threads which are
1172communication-intensive show extremely bad behaviour with i-threads (in
1173fact, so bad that Coro, which cannot take direct advantage of multiple
1174CPUs, is often orders of magnitude faster because it shares data using
1175real threads, refer to my talk for details).
1176
1177As summary, i-threads *use* threads to implement processes, while
1178the compatible forks module *uses* processes to emulate, uhm,
1179processes. I-threads slow down every perl program when enabled, and
1180outside of windows, serve no (or little) practical purpose, but
1181disadvantages every single-threaded Perl program.
1182
1183This is the reason that I try to avoid the name "ithreads", as it is
1184misleading as it implies that it implements some kind of thread model for
1185perl, and prefer the name "windows process emulation", which describes the
1186actual use and behaviour of it much better.
618 1187
619=head1 SEE ALSO 1188=head1 SEE ALSO
620 1189
621Lower level Configuration, Coroutine Environment: L<Coro::State>. 1190Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
622 1191
623Debugging: L<Coro::Debug>. 1192Debugging: L<Coro::Debug>.
624 1193
625Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1194Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626 1195
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1196Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1197L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628 1198
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 1199I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
630 1200
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 1201Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1202a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1203L<Coro::Select>.
632 1204
633Embedding: L<Coro::MakeMaker>. 1205XS API: L<Coro::MakeMaker>.
1206
1207Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
634 1208
635=head1 AUTHOR 1209=head1 AUTHOR
636 1210
637 Marc Lehmann <schmorp@schmorp.de> 1211 Marc Lehmann <schmorp@schmorp.de>
638 http://home.schmorp.de/ 1212 http://home.schmorp.de/

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