ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.242 by root, Thu Dec 4 17:30:00 2008 UTC vs.
Revision 1.287 by root, Sat Feb 19 06:51:22 2011 UTC

11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
45full shared address space, which makes communication between threads 47provides a full shared address space, which makes communication between
46very easy. And threads are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
50Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 59into an event-based environment.
55 60
56In this module, a thread is defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 64variables (see L<Coro::State> for more configuration and background info).
60 65
61See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 67module family is quite large.
63 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
314
64=cut 315=cut
65 316
66package Coro; 317package Coro;
67 318
68use strict qw(vars subs); 319use common::sense;
69no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
70 324
71use Coro::State; 325use Coro::State;
72 326
73use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
74 328
75our $idle; # idle handler 329our $idle; # idle handler
76our $main; # main coroutine 330our $main; # main coro
77our $current; # current coroutine 331our $current; # current coro
78 332
79our $VERSION = 5.12; 333our $VERSION = 5.37;
80 334
81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
82our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
84); 338);
85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
86 340
88 342
89=over 4 343=over 4
90 344
91=item $Coro::main 345=item $Coro::main
92 346
93This variable stores the coroutine object that represents the main 347This variable stores the Coro object that represents the main
94program. While you cna C<ready> it and do most other things you can do to 348program. While you cna C<ready> it and do most other things you can do to
95coroutines, it is mainly useful to compare again C<$Coro::current>, to see 349coro, it is mainly useful to compare again C<$Coro::current>, to see
96whether you are running in the main program or not. 350whether you are running in the main program or not.
97 351
98=cut 352=cut
99 353
100# $main is now being initialised by Coro::State 354# $main is now being initialised by Coro::State
101 355
102=item $Coro::current 356=item $Coro::current
103 357
104The coroutine object representing the current coroutine (the last 358The Coro object representing the current coro (the last
105coroutine that the Coro scheduler switched to). The initial value is 359coro that the Coro scheduler switched to). The initial value is
106C<$Coro::main> (of course). 360C<$Coro::main> (of course).
107 361
108This variable is B<strictly> I<read-only>. You can take copies of the 362This variable is B<strictly> I<read-only>. You can take copies of the
109value stored in it and use it as any other coroutine object, but you must 363value stored in it and use it as any other Coro object, but you must
110not otherwise modify the variable itself. 364not otherwise modify the variable itself.
111 365
112=cut 366=cut
113 367
114sub current() { $current } # [DEPRECATED] 368sub current() { $current } # [DEPRECATED]
117 371
118This variable is mainly useful to integrate Coro into event loops. It is 372This variable is mainly useful to integrate Coro into event loops. It is
119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120pretty low-level functionality. 374pretty low-level functionality.
121 375
122This variable stores either a coroutine or a callback. 376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
123 378
124If it is a callback, the it is called whenever the scheduler finds no 379The default implementation dies with "FATAL: deadlock detected.", followed
125ready coroutines to run. The default implementation prints "FATAL: 380by a thread listing, because the program has no other way to continue.
126deadlock detected" and exits, because the program has no other way to
127continue.
128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132 381
133This hook is overwritten by modules such as C<Coro::EV> and 382This hook is overwritten by modules such as C<Coro::EV> and
134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
135coroutine so the scheduler can run it. 384coro so the scheduler can run it.
136 385
137Note that the callback I<must not>, under any circumstances, block
138the current coroutine. Normally, this is achieved by having an "idle
139coroutine" that calls the event loop and then blocks again, and then
140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
142
143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
144technique.
145 387
146Please note that if your callback recursively invokes perl (e.g. for event
147handlers), then it must be prepared to be called recursively itself.
148
149=cut 388=cut
150 389
151$idle = sub { 390# ||= because other modules could have provided their own by now
152 require Carp; 391$idle ||= new Coro sub {
153 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
154}; 395};
155 396
156# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
157# cannot destroy itself. 398# cannot destroy itself.
158our @destroy; 399our @destroy;
159our $manager; 400our $manager;
160 401
161$manager = new Coro sub { 402$manager = new Coro sub {
162 while () { 403 while () {
163 Coro::_cancel shift @destroy 404 Coro::State::cancel shift @destroy
164 while @destroy; 405 while @destroy;
165 406
166 &schedule; 407 &schedule;
167 } 408 }
168}; 409};
169$manager->{desc} = "[coro manager]"; 410$manager->{desc} = "[coro manager]";
170$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
171 412
172=back 413=back
173 414
174=head1 SIMPLE COROUTINE CREATION 415=head1 SIMPLE CORO CREATION
175 416
176=over 4 417=over 4
177 418
178=item async { ... } [@args...] 419=item async { ... } [@args...]
179 420
180Create a new coroutine and return its coroutine object (usually 421Create a new coro and return its Coro object (usually
181unused). The coroutine will be put into the ready queue, so 422unused). The coro will be put into the ready queue, so
182it will start running automatically on the next scheduler run. 423it will start running automatically on the next scheduler run.
183 424
184The first argument is a codeblock/closure that should be executed in the 425The first argument is a codeblock/closure that should be executed in the
185coroutine. When it returns argument returns the coroutine is automatically 426coro. When it returns argument returns the coro is automatically
186terminated. 427terminated.
187 428
188The remaining arguments are passed as arguments to the closure. 429The remaining arguments are passed as arguments to the closure.
189 430
190See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
191environment in which coroutines are executed. 432environment in which coro are executed.
192 433
193Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
194the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
195just as it would in the main program. 436just as it would in the main program.
196 437
197If you do not want that, you can provide a default C<die> handler, or 438If you do not want that, you can provide a default C<die> handler, or
198simply avoid dieing (by use of C<eval>). 439simply avoid dieing (by use of C<eval>).
199 440
200Example: Create a new coroutine that just prints its arguments. 441Example: Create a new coro that just prints its arguments.
201 442
202 async { 443 async {
203 print "@_\n"; 444 print "@_\n";
204 } 1,2,3,4; 445 } 1,2,3,4;
205 446
206=cut
207
208sub async(&@) {
209 my $coro = new Coro @_;
210 $coro->ready;
211 $coro
212}
213
214=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
215 448
216Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
217terminate or join on it (although you are allowed to), and you get a 450terminate or join on it (although you are allowed to), and you get a
218coroutine that might have executed other code already (which can be good 451coro that might have executed other code already (which can be good
219or bad :). 452or bad :).
220 453
221On the plus side, this function is about twice as fast as creating (and 454On the plus side, this function is about twice as fast as creating (and
222destroying) a completely new coroutine, so if you need a lot of generic 455destroying) a completely new coro, so if you need a lot of generic
223coroutines in quick successsion, use C<async_pool>, not C<async>. 456coros in quick successsion, use C<async_pool>, not C<async>.
224 457
225The code block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling (but is fine in the 462which somehow defeats the purpose of pooling (but is fine in the
230exceptional case). 463exceptional case).
231 464
232The priority will be reset to C<0> after each run, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
233disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
234gets restored, so you can change all these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
235be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
236stuff such as C<$/> you I<must needs> revert that change, which is most 469stuff such as C<$/> you I<must needs> revert that change, which is most
237simply done by using local as in: C<< local $/ >>. 470simply done by using local as in: C<< local $/ >>.
238 471
239The idle pool size is limited to C<8> idle coroutines (this can be 472The idle pool size is limited to C<8> idle coros (this can be
240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
241coros as required. 474coros as required.
242 475
243If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
245{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
246addition to that, when the stacks used by a handler grows larger than 32kb 479addition to that, when the stacks used by a handler grows larger than 32kb
247(adjustable via $Coro::POOL_RSS) it will also be destroyed. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
248 481
265=back 498=back
266 499
267=head1 STATIC METHODS 500=head1 STATIC METHODS
268 501
269Static methods are actually functions that implicitly operate on the 502Static methods are actually functions that implicitly operate on the
270current coroutine. 503current coro.
271 504
272=over 4 505=over 4
273 506
274=item schedule 507=item schedule
275 508
276Calls the scheduler. The scheduler will find the next coroutine that is 509Calls the scheduler. The scheduler will find the next coro that is
277to be run from the ready queue and switches to it. The next coroutine 510to be run from the ready queue and switches to it. The next coro
278to be run is simply the one with the highest priority that is longest 511to be run is simply the one with the highest priority that is longest
279in its ready queue. If there is no coroutine ready, it will clal the 512in its ready queue. If there is no coro ready, it will call the
280C<$Coro::idle> hook. 513C<$Coro::idle> hook.
281 514
282Please note that the current coroutine will I<not> be put into the ready 515Please note that the current coro will I<not> be put into the ready
283queue, so calling this function usually means you will never be called 516queue, so calling this function usually means you will never be called
284again unless something else (e.g. an event handler) calls C<< ->ready >>, 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
285thus waking you up. 518thus waking you up.
286 519
287This makes C<schedule> I<the> generic method to use to block the current 520This makes C<schedule> I<the> generic method to use to block the current
288coroutine and wait for events: first you remember the current coroutine in 521coro and wait for events: first you remember the current coro in
289a variable, then arrange for some callback of yours to call C<< ->ready 522a variable, then arrange for some callback of yours to call C<< ->ready
290>> on that once some event happens, and last you call C<schedule> to put 523>> on that once some event happens, and last you call C<schedule> to put
291yourself to sleep. Note that a lot of things can wake your coroutine up, 524yourself to sleep. Note that a lot of things can wake your coro up,
292so you need to check whether the event indeed happened, e.g. by storing the 525so you need to check whether the event indeed happened, e.g. by storing the
293status in a variable. 526status in a variable.
294 527
295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
296 529
297=item cede 530=item cede
298 531
299"Cede" to other coroutines. This function puts the current coroutine into 532"Cede" to other coros. This function puts the current coro into
300the ready queue and calls C<schedule>, which has the effect of giving 533the ready queue and calls C<schedule>, which has the effect of giving
301up the current "timeslice" to other coroutines of the same or higher 534up the current "timeslice" to other coros of the same or higher
302priority. Once your coroutine gets its turn again it will automatically be 535priority. Once your coro gets its turn again it will automatically be
303resumed. 536resumed.
304 537
305This function is often called C<yield> in other languages. 538This function is often called C<yield> in other languages.
306 539
307=item Coro::cede_notself 540=item Coro::cede_notself
308 541
309Works like cede, but is not exported by default and will cede to I<any> 542Works like cede, but is not exported by default and will cede to I<any>
310coroutine, regardless of priority. This is useful sometimes to ensure 543coro, regardless of priority. This is useful sometimes to ensure
311progress is made. 544progress is made.
312 545
313=item terminate [arg...] 546=item terminate [arg...]
314 547
315Terminates the current coroutine with the given status values (see L<cancel>). 548Terminates the current coro with the given status values (see L<cancel>).
549
550=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
551
552These function install enter and leave winders in the current scope. The
553enter block will be executed when on_enter is called and whenever the
554current coro is re-entered by the scheduler, while the leave block is
555executed whenever the current coro is blocked by the scheduler, and
556also when the containing scope is exited (by whatever means, be it exit,
557die, last etc.).
558
559I<Neither invoking the scheduler, nor exceptions, are allowed within those
560BLOCKs>. That means: do not even think about calling C<die> without an
561eval, and do not even think of entering the scheduler in any way.
562
563Since both BLOCKs are tied to the current scope, they will automatically
564be removed when the current scope exits.
565
566These functions implement the same concept as C<dynamic-wind> in scheme
567does, and are useful when you want to localise some resource to a specific
568coro.
569
570They slow down thread switching considerably for coros that use them
571(about 40% for a BLOCK with a single assignment, so thread switching is
572still reasonably fast if the handlers are fast).
573
574These functions are best understood by an example: The following function
575will change the current timezone to "Antarctica/South_Pole", which
576requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
577which remember/change the current timezone and restore the previous
578value, respectively, the timezone is only changed for the coro that
579installed those handlers.
580
581 use POSIX qw(tzset);
582
583 async {
584 my $old_tz; # store outside TZ value here
585
586 Coro::on_enter {
587 $old_tz = $ENV{TZ}; # remember the old value
588
589 $ENV{TZ} = "Antarctica/South_Pole";
590 tzset; # enable new value
591 };
592
593 Coro::on_leave {
594 $ENV{TZ} = $old_tz;
595 tzset; # restore old value
596 };
597
598 # at this place, the timezone is Antarctica/South_Pole,
599 # without disturbing the TZ of any other coro.
600 };
601
602This can be used to localise about any resource (locale, uid, current
603working directory etc.) to a block, despite the existance of other
604coros.
605
606Another interesting example implements time-sliced multitasking using
607interval timers (this could obviously be optimised, but does the job):
608
609 # "timeslice" the given block
610 sub timeslice(&) {
611 use Time::HiRes ();
612
613 Coro::on_enter {
614 # on entering the thread, we set an VTALRM handler to cede
615 $SIG{VTALRM} = sub { cede };
616 # and then start the interval timer
617 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
618 };
619 Coro::on_leave {
620 # on leaving the thread, we stop the interval timer again
621 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
622 };
623
624 &{+shift};
625 }
626
627 # use like this:
628 timeslice {
629 # The following is an endless loop that would normally
630 # monopolise the process. Since it runs in a timesliced
631 # environment, it will regularly cede to other threads.
632 while () { }
633 };
634
316 635
317=item killall 636=item killall
318 637
319Kills/terminates/cancels all coroutines except the currently running 638Kills/terminates/cancels all coros except the currently running one.
320one. This is useful after a fork, either in the child or the parent, as
321usually only one of them should inherit the running coroutines.
322 639
323Note that while this will try to free some of the main programs resources, 640Note that while this will try to free some of the main interpreter
641resources if the calling coro isn't the main coro, but one
324you cannot free all of them, so if a coroutine that is not the main 642cannot free all of them, so if a coro that is not the main coro
325program calls this function, there will be some one-time resource leak. 643calls this function, there will be some one-time resource leak.
326 644
327=cut 645=cut
328 646
329sub killall { 647sub killall {
330 for (Coro::State::list) { 648 for (Coro::State::list) {
333 } 651 }
334} 652}
335 653
336=back 654=back
337 655
338=head1 COROUTINE OBJECT METHODS 656=head1 CORO OBJECT METHODS
339 657
340These are the methods you can call on coroutine objects (or to create 658These are the methods you can call on coro objects (or to create
341them). 659them).
342 660
343=over 4 661=over 4
344 662
345=item new Coro \&sub [, @args...] 663=item new Coro \&sub [, @args...]
346 664
347Create a new coroutine and return it. When the sub returns, the coroutine 665Create a new coro and return it. When the sub returns, the coro
348automatically terminates as if C<terminate> with the returned values were 666automatically terminates as if C<terminate> with the returned values were
349called. To make the coroutine run you must first put it into the ready 667called. To make the coro run you must first put it into the ready
350queue by calling the ready method. 668queue by calling the ready method.
351 669
352See C<async> and C<Coro::State::new> for additional info about the 670See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment. 671coro environment.
354 672
355=cut 673=cut
356 674
357sub _coro_run { 675sub _coro_run {
358 terminate &{+shift}; 676 terminate &{+shift};
359} 677}
360 678
361=item $success = $coroutine->ready 679=item $success = $coro->ready
362 680
363Put the given coroutine into the end of its ready queue (there is one 681Put the given coro into the end of its ready queue (there is one
364queue for each priority) and return true. If the coroutine is already in 682queue for each priority) and return true. If the coro is already in
365the ready queue, do nothing and return false. 683the ready queue, do nothing and return false.
366 684
367This ensures that the scheduler will resume this coroutine automatically 685This ensures that the scheduler will resume this coro automatically
368once all the coroutines of higher priority and all coroutines of the same 686once all the coro of higher priority and all coro of the same
369priority that were put into the ready queue earlier have been resumed. 687priority that were put into the ready queue earlier have been resumed.
370 688
689=item $coro->suspend
690
691Suspends the specified coro. A suspended coro works just like any other
692coro, except that the scheduler will not select a suspended coro for
693execution.
694
695Suspending a coro can be useful when you want to keep the coro from
696running, but you don't want to destroy it, or when you want to temporarily
697freeze a coro (e.g. for debugging) to resume it later.
698
699A scenario for the former would be to suspend all (other) coros after a
700fork and keep them alive, so their destructors aren't called, but new
701coros can be created.
702
703=item $coro->resume
704
705If the specified coro was suspended, it will be resumed. Note that when
706the coro was in the ready queue when it was suspended, it might have been
707unreadied by the scheduler, so an activation might have been lost.
708
709To avoid this, it is best to put a suspended coro into the ready queue
710unconditionally, as every synchronisation mechanism must protect itself
711against spurious wakeups, and the one in the Coro family certainly do
712that.
713
371=item $is_ready = $coroutine->is_ready 714=item $is_ready = $coro->is_ready
372 715
373Return whether the coroutine is currently the ready queue or not, 716Returns true iff the Coro object is in the ready queue. Unless the Coro
717object gets destroyed, it will eventually be scheduled by the scheduler.
374 718
719=item $is_running = $coro->is_running
720
721Returns true iff the Coro object is currently running. Only one Coro object
722can ever be in the running state (but it currently is possible to have
723multiple running Coro::States).
724
725=item $is_suspended = $coro->is_suspended
726
727Returns true iff this Coro object has been suspended. Suspended Coros will
728not ever be scheduled.
729
375=item $coroutine->cancel (arg...) 730=item $coro->cancel (arg...)
376 731
377Terminates the given coroutine and makes it return the given arguments as 732Terminates the given Coro and makes it return the given arguments as
378status (default: the empty list). Never returns if the coroutine is the 733status (default: the empty list). Never returns if the Coro is the
379current coroutine. 734current Coro.
380 735
381=cut 736=cut
382 737
383sub cancel { 738sub cancel {
384 my $self = shift; 739 my $self = shift;
385 740
386 if ($current == $self) { 741 if ($current == $self) {
387 terminate @_; 742 terminate @_;
388 } else { 743 } else {
389 $self->{_status} = [@_]; 744 $self->{_status} = [@_];
390 $self->_cancel; 745 Coro::State::cancel $self;
391 } 746 }
392} 747}
393 748
394=item $coroutine->schedule_to 749=item $coro->schedule_to
395 750
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 751Puts the current coro to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to 752of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness 753the given coro object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed. 754state of that coro isn't changed.
400 755
401This is an advanced method for special cases - I'd love to hear about any 756This is an advanced method for special cases - I'd love to hear about any
402uses for this one. 757uses for this one.
403 758
404=item $coroutine->cede_to 759=item $coro->cede_to
405 760
406Like C<schedule_to>, but puts the current coroutine into the ready 761Like C<schedule_to>, but puts the current coro into the ready
407queue. This has the effect of temporarily switching to the given 762queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later. 763coro, and continuing some time later.
409 764
410This is an advanced method for special cases - I'd love to hear about any 765This is an advanced method for special cases - I'd love to hear about any
411uses for this one. 766uses for this one.
412 767
413=item $coroutine->throw ([$scalar]) 768=item $coro->throw ([$scalar])
414 769
415If C<$throw> is specified and defined, it will be thrown as an exception 770If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise 771inside the coro at the next convenient point in time. Otherwise
417clears the exception object. 772clears the exception object.
418 773
419Coro will check for the exception each time a schedule-like-function 774Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 775returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions 776>>, C<< Coro::Handle->readable >> and so on. Most of these functions
423 778
424The exception object will be thrown "as is" with the specified scalar in 779The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended 780C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>). 781(unlike with C<die>).
427 782
428This can be used as a softer means than C<cancel> to ask a coroutine to 783This can be used as a softer means than C<cancel> to ask a coro to
429end itself, although there is no guarantee that the exception will lead to 784end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole 785termination, and if the exception isn't caught it might well end the whole
431program. 786program.
432 787
433You might also think of C<throw> as being the moral equivalent of 788You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar). 789C<kill>ing a coro with a signal (in this case, a scalar).
435 790
436=item $coroutine->join 791=item $coro->join
437 792
438Wait until the coroutine terminates and return any values given to the 793Wait until the coro terminates and return any values given to the
439C<terminate> or C<cancel> functions. C<join> can be called concurrently 794C<terminate> or C<cancel> functions. C<join> can be called concurrently
440from multiple coroutines, and all will be resumed and given the status 795from multiple coro, and all will be resumed and given the status
441return once the C<$coroutine> terminates. 796return once the C<$coro> terminates.
442 797
443=cut 798=cut
444 799
445sub join { 800sub join {
446 my $self = shift; 801 my $self = shift;
457 } 812 }
458 813
459 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 814 wantarray ? @{$self->{_status}} : $self->{_status}[0];
460} 815}
461 816
462=item $coroutine->on_destroy (\&cb) 817=item $coro->on_destroy (\&cb)
463 818
464Registers a callback that is called when this coroutine gets destroyed, 819Registers a callback that is called when this coro thread gets destroyed,
465but before it is joined. The callback gets passed the terminate arguments, 820but before it is joined. The callback gets passed the terminate arguments,
466if any, and I<must not> die, under any circumstances. 821if any, and I<must not> die, under any circumstances.
467 822
823There can be any number of C<on_destroy> callbacks per coro.
824
468=cut 825=cut
469 826
470sub on_destroy { 827sub on_destroy {
471 my ($self, $cb) = @_; 828 my ($self, $cb) = @_;
472 829
473 push @{ $self->{_on_destroy} }, $cb; 830 push @{ $self->{_on_destroy} }, $cb;
474} 831}
475 832
476=item $oldprio = $coroutine->prio ($newprio) 833=item $oldprio = $coro->prio ($newprio)
477 834
478Sets (or gets, if the argument is missing) the priority of the 835Sets (or gets, if the argument is missing) the priority of the
479coroutine. Higher priority coroutines get run before lower priority 836coro thread. Higher priority coro get run before lower priority
480coroutines. Priorities are small signed integers (currently -4 .. +3), 837coros. Priorities are small signed integers (currently -4 .. +3),
481that you can refer to using PRIO_xxx constants (use the import tag :prio 838that you can refer to using PRIO_xxx constants (use the import tag :prio
482to get then): 839to get then):
483 840
484 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 841 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
485 3 > 1 > 0 > -1 > -3 > -4 842 3 > 1 > 0 > -1 > -3 > -4
486 843
487 # set priority to HIGH 844 # set priority to HIGH
488 current->prio(PRIO_HIGH); 845 current->prio (PRIO_HIGH);
489 846
490The idle coroutine ($Coro::idle) always has a lower priority than any 847The idle coro thread ($Coro::idle) always has a lower priority than any
491existing coroutine. 848existing coro.
492 849
493Changing the priority of the current coroutine will take effect immediately, 850Changing the priority of the current coro will take effect immediately,
494but changing the priority of coroutines in the ready queue (but not 851but changing the priority of a coro in the ready queue (but not running)
495running) will only take effect after the next schedule (of that 852will only take effect after the next schedule (of that coro). This is a
496coroutine). This is a bug that will be fixed in some future version. 853bug that will be fixed in some future version.
497 854
498=item $newprio = $coroutine->nice ($change) 855=item $newprio = $coro->nice ($change)
499 856
500Similar to C<prio>, but subtract the given value from the priority (i.e. 857Similar to C<prio>, but subtract the given value from the priority (i.e.
501higher values mean lower priority, just as in unix). 858higher values mean lower priority, just as in UNIX's nice command).
502 859
503=item $olddesc = $coroutine->desc ($newdesc) 860=item $olddesc = $coro->desc ($newdesc)
504 861
505Sets (or gets in case the argument is missing) the description for this 862Sets (or gets in case the argument is missing) the description for this
506coroutine. This is just a free-form string you can associate with a 863coro thread. This is just a free-form string you can associate with a
507coroutine. 864coro.
508 865
509This method simply sets the C<< $coroutine->{desc} >> member to the given 866This method simply sets the C<< $coro->{desc} >> member to the given
510string. You can modify this member directly if you wish. 867string. You can modify this member directly if you wish, and in fact, this
868is often preferred to indicate major processing states that cna then be
869seen for example in a L<Coro::Debug> session:
870
871 sub my_long_function {
872 local $Coro::current->{desc} = "now in my_long_function";
873 ...
874 $Coro::current->{desc} = "my_long_function: phase 1";
875 ...
876 $Coro::current->{desc} = "my_long_function: phase 2";
877 ...
878 }
511 879
512=cut 880=cut
513 881
514sub desc { 882sub desc {
515 my $old = $_[0]{desc}; 883 my $old = $_[0]{desc};
528 896
529=over 4 897=over 4
530 898
531=item Coro::nready 899=item Coro::nready
532 900
533Returns the number of coroutines that are currently in the ready state, 901Returns the number of coro that are currently in the ready state,
534i.e. that can be switched to by calling C<schedule> directory or 902i.e. that can be switched to by calling C<schedule> directory or
535indirectly. The value C<0> means that the only runnable coroutine is the 903indirectly. The value C<0> means that the only runnable coro is the
536currently running one, so C<cede> would have no effect, and C<schedule> 904currently running one, so C<cede> would have no effect, and C<schedule>
537would cause a deadlock unless there is an idle handler that wakes up some 905would cause a deadlock unless there is an idle handler that wakes up some
538coroutines. 906coro.
539 907
540=item my $guard = Coro::guard { ... } 908=item my $guard = Coro::guard { ... }
541 909
542This creates and returns a guard object. Nothing happens until the object 910This function still exists, but is deprecated. Please use the
543gets destroyed, in which case the codeblock given as argument will be 911C<Guard::guard> function instead.
544executed. This is useful to free locks or other resources in case of a
545runtime error or when the coroutine gets canceled, as in both cases the
546guard block will be executed. The guard object supports only one method,
547C<< ->cancel >>, which will keep the codeblock from being executed.
548 912
549Example: set some flag and clear it again when the coroutine gets canceled
550or the function returns:
551
552 sub do_something {
553 my $guard = Coro::guard { $busy = 0 };
554 $busy = 1;
555
556 # do something that requires $busy to be true
557 }
558
559=cut 913=cut
560 914
561sub guard(&) { 915BEGIN { *guard = \&Guard::guard }
562 bless \(my $cb = $_[0]), "Coro::guard"
563}
564
565sub Coro::guard::cancel {
566 ${$_[0]} = sub { };
567}
568
569sub Coro::guard::DESTROY {
570 ${$_[0]}->();
571}
572
573 916
574=item unblock_sub { ... } 917=item unblock_sub { ... }
575 918
576This utility function takes a BLOCK or code reference and "unblocks" it, 919This utility function takes a BLOCK or code reference and "unblocks" it,
577returning a new coderef. Unblocking means that calling the new coderef 920returning a new coderef. Unblocking means that calling the new coderef
578will return immediately without blocking, returning nothing, while the 921will return immediately without blocking, returning nothing, while the
579original code ref will be called (with parameters) from within another 922original code ref will be called (with parameters) from within another
580coroutine. 923coro.
581 924
582The reason this function exists is that many event libraries (such as the 925The reason this function exists is that many event libraries (such as
583venerable L<Event|Event> module) are not coroutine-safe (a weaker form 926the venerable L<Event|Event> module) are not thread-safe (a weaker form
584of reentrancy). This means you must not block within event callbacks, 927of reentrancy). This means you must not block within event callbacks,
585otherwise you might suffer from crashes or worse. The only event library 928otherwise you might suffer from crashes or worse. The only event library
586currently known that is safe to use without C<unblock_sub> is L<EV>. 929currently known that is safe to use without C<unblock_sub> is L<EV> (but
930you might still run into deadlocks if all event loops are blocked).
931
932Coro will try to catch you when you block in the event loop
933("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
934only works when you do not run your own event loop.
587 935
588This function allows your callbacks to block by executing them in another 936This function allows your callbacks to block by executing them in another
589coroutine where it is safe to block. One example where blocking is handy 937coro where it is safe to block. One example where blocking is handy
590is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 938is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
591disk, for example. 939disk, for example.
592 940
593In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 941In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
594creating event callbacks that want to block. 942creating event callbacks that want to block.
595 943
596If your handler does not plan to block (e.g. simply sends a message to 944If your handler does not plan to block (e.g. simply sends a message to
597another coroutine, or puts some other coroutine into the ready queue), 945another coro, or puts some other coro into the ready queue), there is
598there is no reason to use C<unblock_sub>. 946no reason to use C<unblock_sub>.
599 947
600Note that you also need to use C<unblock_sub> for any other callbacks that 948Note that you also need to use C<unblock_sub> for any other callbacks that
601are indirectly executed by any C-based event loop. For example, when you 949are indirectly executed by any C-based event loop. For example, when you
602use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 950use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
603provides callbacks that are the result of some event callback, then you 951provides callbacks that are the result of some event callback, then you
633 unshift @unblock_queue, [$cb, @_]; 981 unshift @unblock_queue, [$cb, @_];
634 $unblock_scheduler->ready; 982 $unblock_scheduler->ready;
635 } 983 }
636} 984}
637 985
638=item $cb = Coro::rouse_cb 986=item $cb = rouse_cb
639 987
640Create and return a "rouse callback". That's a code reference that, 988Create and return a "rouse callback". That's a code reference that,
641when called, will remember a copy of its arguments and notify the owner 989when called, will remember a copy of its arguments and notify the owner
642coroutine of the callback. 990coro of the callback.
643 991
644See the next function. 992See the next function.
645 993
646=item @args = Coro::rouse_wait [$cb] 994=item @args = rouse_wait [$cb]
647 995
648Wait for the specified rouse callback (or the last one that was created in 996Wait for the specified rouse callback (or the last one that was created in
649this coroutine). 997this coro).
650 998
651As soon as the callback is invoked (or when the callback was invoked 999As soon as the callback is invoked (or when the callback was invoked
652before C<rouse_wait>), it will return the arguments originally passed to 1000before C<rouse_wait>), it will return the arguments originally passed to
653the rouse callback. 1001the rouse callback. In scalar context, that means you get the I<last>
1002argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1003statement at the end.
654 1004
655See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1005See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
656 1006
657=back 1007=back
658 1008
659=cut 1009=cut
660 1010
1011for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1012 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1013
1014 *{"Coro::$module\::new"} = sub {
1015 require "Coro/$module.pm";
1016
1017 # some modules have their new predefined in State.xs, some don't
1018 *{"Coro::$module\::new"} = $old
1019 if $old;
1020
1021 goto &{"Coro::$module\::new"};
1022 };
1023}
1024
6611; 10251;
662 1026
663=head1 HOW TO WAIT FOR A CALLBACK 1027=head1 HOW TO WAIT FOR A CALLBACK
664 1028
665It is very common for a coroutine to wait for some callback to be 1029It is very common for a coro to wait for some callback to be
666called. This occurs naturally when you use coroutines in an otherwise 1030called. This occurs naturally when you use coro in an otherwise
667event-based program, or when you use event-based libraries. 1031event-based program, or when you use event-based libraries.
668 1032
669These typically register a callback for some event, and call that callback 1033These typically register a callback for some event, and call that callback
670when the event occured. In a coroutine, however, you typically want to 1034when the event occured. In a coro, however, you typically want to
671just wait for the event, simplyifying things. 1035just wait for the event, simplyifying things.
672 1036
673For example C<< AnyEvent->child >> registers a callback to be called when 1037For example C<< AnyEvent->child >> registers a callback to be called when
674a specific child has exited: 1038a specific child has exited:
675 1039
676 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1040 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
677 1041
678But from withina coroutine, you often just want to write this: 1042But from within a coro, you often just want to write this:
679 1043
680 my $status = wait_for_child $pid; 1044 my $status = wait_for_child $pid;
681 1045
682Coro offers two functions specifically designed to make this easy, 1046Coro offers two functions specifically designed to make this easy,
683C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1047C<Coro::rouse_cb> and C<Coro::rouse_wait>.
684 1048
685The first function, C<rouse_cb>, generates and returns a callback that, 1049The first function, C<rouse_cb>, generates and returns a callback that,
686when invoked, will save its arguments and notify the coroutine that 1050when invoked, will save its arguments and notify the coro that
687created the callback. 1051created the callback.
688 1052
689The second function, C<rouse_wait>, waits for the callback to be called 1053The second function, C<rouse_wait>, waits for the callback to be called
690(by calling C<schedule> to go to sleep) and returns the arguments 1054(by calling C<schedule> to go to sleep) and returns the arguments
691originally passed to the callback. 1055originally passed to the callback.
706you can roll your own, using C<schedule>: 1070you can roll your own, using C<schedule>:
707 1071
708 sub wait_for_child($) { 1072 sub wait_for_child($) {
709 my ($pid) = @_; 1073 my ($pid) = @_;
710 1074
711 # store the current coroutine in $current, 1075 # store the current coro in $current,
712 # and provide result variables for the closure passed to ->child 1076 # and provide result variables for the closure passed to ->child
713 my $current = $Coro::current; 1077 my $current = $Coro::current;
714 my ($done, $rstatus); 1078 my ($done, $rstatus);
715 1079
716 # pass a closure to ->child 1080 # pass a closure to ->child
732 1096
733=item fork with pthread backend 1097=item fork with pthread backend
734 1098
735When Coro is compiled using the pthread backend (which isn't recommended 1099When Coro is compiled using the pthread backend (which isn't recommended
736but required on many BSDs as their libcs are completely broken), then 1100but required on many BSDs as their libcs are completely broken), then
737coroutines will not survive a fork. There is no known workaround except to 1101coro will not survive a fork. There is no known workaround except to
738fix your libc and use a saner backend. 1102fix your libc and use a saner backend.
739 1103
740=item perl process emulation ("threads") 1104=item perl process emulation ("threads")
741 1105
742This module is not perl-pseudo-thread-safe. You should only ever use this 1106This module is not perl-pseudo-thread-safe. You should only ever use this
744future to allow per-thread schedulers, but Coro::State does not yet allow 1108future to allow per-thread schedulers, but Coro::State does not yet allow
745this). I recommend disabling thread support and using processes, as having 1109this). I recommend disabling thread support and using processes, as having
746the windows process emulation enabled under unix roughly halves perl 1110the windows process emulation enabled under unix roughly halves perl
747performance, even when not used. 1111performance, even when not used.
748 1112
749=item coroutine switching not signal safe 1113=item coro switching is not signal safe
750 1114
751You must not switch to another coroutine from within a signal handler 1115You must not switch to another coro from within a signal handler (only
752(only relevant with %SIG - most event libraries provide safe signals). 1116relevant with %SIG - most event libraries provide safe signals), I<unless>
1117you are sure you are not interrupting a Coro function.
753 1118
754That means you I<MUST NOT> call any function that might "block" the 1119That means you I<MUST NOT> call any function that might "block" the
755current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1120current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
756anything that calls those. Everything else, including calling C<ready>, 1121anything that calls those. Everything else, including calling C<ready>,
757works. 1122works.
758 1123
759=back 1124=back
760 1125
1126
1127=head1 WINDOWS PROCESS EMULATION
1128
1129A great many people seem to be confused about ithreads (for example, Chip
1130Salzenberg called me unintelligent, incapable, stupid and gullible,
1131while in the same mail making rather confused statements about perl
1132ithreads (for example, that memory or files would be shared), showing his
1133lack of understanding of this area - if it is hard to understand for Chip,
1134it is probably not obvious to everybody).
1135
1136What follows is an ultra-condensed version of my talk about threads in
1137scripting languages given on the perl workshop 2009:
1138
1139The so-called "ithreads" were originally implemented for two reasons:
1140first, to (badly) emulate unix processes on native win32 perls, and
1141secondly, to replace the older, real thread model ("5.005-threads").
1142
1143It does that by using threads instead of OS processes. The difference
1144between processes and threads is that threads share memory (and other
1145state, such as files) between threads within a single process, while
1146processes do not share anything (at least not semantically). That
1147means that modifications done by one thread are seen by others, while
1148modifications by one process are not seen by other processes.
1149
1150The "ithreads" work exactly like that: when creating a new ithreads
1151process, all state is copied (memory is copied physically, files and code
1152is copied logically). Afterwards, it isolates all modifications. On UNIX,
1153the same behaviour can be achieved by using operating system processes,
1154except that UNIX typically uses hardware built into the system to do this
1155efficiently, while the windows process emulation emulates this hardware in
1156software (rather efficiently, but of course it is still much slower than
1157dedicated hardware).
1158
1159As mentioned before, loading code, modifying code, modifying data
1160structures and so on is only visible in the ithreads process doing the
1161modification, not in other ithread processes within the same OS process.
1162
1163This is why "ithreads" do not implement threads for perl at all, only
1164processes. What makes it so bad is that on non-windows platforms, you can
1165actually take advantage of custom hardware for this purpose (as evidenced
1166by the forks module, which gives you the (i-) threads API, just much
1167faster).
1168
1169Sharing data is in the i-threads model is done by transfering data
1170structures between threads using copying semantics, which is very slow -
1171shared data simply does not exist. Benchmarks using i-threads which are
1172communication-intensive show extremely bad behaviour with i-threads (in
1173fact, so bad that Coro, which cannot take direct advantage of multiple
1174CPUs, is often orders of magnitude faster because it shares data using
1175real threads, refer to my talk for details).
1176
1177As summary, i-threads *use* threads to implement processes, while
1178the compatible forks module *uses* processes to emulate, uhm,
1179processes. I-threads slow down every perl program when enabled, and
1180outside of windows, serve no (or little) practical purpose, but
1181disadvantages every single-threaded Perl program.
1182
1183This is the reason that I try to avoid the name "ithreads", as it is
1184misleading as it implies that it implements some kind of thread model for
1185perl, and prefer the name "windows process emulation", which describes the
1186actual use and behaviour of it much better.
761 1187
762=head1 SEE ALSO 1188=head1 SEE ALSO
763 1189
764Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1190Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
765 1191

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines