ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.101 by root, Fri Dec 29 08:36:34 2006 UTC vs.
Revision 1.301 by root, Sun Jul 3 10:51:40 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coro
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 31manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 32
31(Perl, however, does not natively support real threads but instead does a 33This module collection manages continuations in general, most often in
32very slow and memory-intensive emulation of processes using threads. This 34the form of cooperative threads (also called coros, or simply "coro"
33is a performance win on Windows machines, and a loss everywhere else). 35in the documentation). They are similar to kernel threads but don't (in
36general) run in parallel at the same time even on SMP machines. The
37specific flavor of thread offered by this module also guarantees you that
38it will not switch between threads unless necessary, at easily-identified
39points in your program, so locking and parallel access are rarely an
40issue, making thread programming much safer and easier than using other
41thread models.
34 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation (see section of same name for
45more details) ported to UNIX, and as such act as processes), Coro
46provides a full shared address space, which makes communication between
47threads very easy. And coro threads are fast, too: disabling the Windows
48process emulation code in your perl and using Coro can easily result in
49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
35In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is it's creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on it's own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, which at any
194subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
201coro thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210actually exiting, and might leave C libraries and XS modules in a weird
211state. Unlike other thread implementations, however, Coro is exceptionally
212safe with regards to cancellation, as perl will always be in a consistent
213state, and for those cases where you want to do truly marvellous things
214with your coro while it is being cancelled - that is, make sure all
215cleanup code is executed from the thread being cancelled - there is even a
216C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223Lastly, a coro thread object that isn't referenced is C<< ->cancel >>'ed
224automatically - just like other objects in Perl. This is not such a common
225case, however - a running thread is referencedy b C<$Coro::current>, a
226thread ready to run is referenced by the ready queue, a thread waiting
227on a lock or semaphore is referenced by being in some wait list and so
228on. But a thread that isn't in any of those queues gets cancelled:
229
230 async {
231 schedule; # cede to other coros, don't go into the ready queue
232 };
233
234 cede;
235 # now the async above is destroyed, as it is not referenced by anything.
236
237=item 5. Cleanup
238
239Threads will allocate various resources. Most but not all will be returned
240when a thread terminates, during clean-up.
241
242Cleanup is quite similar to throwing an uncaught exception: perl will
243work it's way up through all subroutine calls and blocks. On it's way, it
244will release all C<my> variables, undo all C<local>'s and free any other
245resources truly local to the thread.
246
247So, a common way to free resources is to keep them referenced only by my
38variables. 248variables:
249
250 async {
251 my $big_cache = new Cache ...;
252 };
253
254If there are no other references, then the C<$big_cache> object will be
255freed when the thread terminates, regardless of how it does so.
256
257What it does C<NOT> do is unlock any Coro::Semaphores or similar
258resources, but that's where the C<guard> methods come in handy:
259
260 my $sem = new Coro::Semaphore;
261
262 async {
263 my $lock_guard = $sem->guard;
264 # if we reutrn, or die or get cancelled, here,
265 # then the semaphore will be "up"ed.
266 };
267
268The C<Guard::guard> function comes in handy for any custom cleanup you
269might want to do (but you cannot switch to other coroutines form those
270code blocks):
271
272 async {
273 my $window = new Gtk2::Window "toplevel";
274 # The window will not be cleaned up automatically, even when $window
275 # gets freed, so use a guard to ensure it's destruction
276 # in case of an error:
277 my $window_guard = Guard::guard { $window->destroy };
278
279 # we are safe here
280 };
281
282Last not least, C<local> can often be handy, too, e.g. when temporarily
283replacing the coro thread description:
284
285 sub myfunction {
286 local $Coro::current->{desc} = "inside myfunction(@_)";
287
288 # if we return or die here, the description will be restored
289 }
290
291=item 6. Viva La Zombie Muerte
292
293Even after a thread has terminated and cleaned up its resources, the Coro
294object still is there and stores the return values of the thread.
295
296The means the Coro object gets freed automatically when the thread has
297terminated and cleaned up and there arenot other references.
298
299If there are, the Coro object will stay around, and you can call C<<
300->join >> as many times as you wish to retrieve the result values:
301
302 async {
303 print "hi\n";
304 1
305 };
306
307 # run the async above, and free everything before returning
308 # from Coro::cede:
309 Coro::cede;
310
311 {
312 my $coro = async {
313 print "hi\n";
314 1
315 };
316
317 # run the async above, and clean up, but do not free the coro
318 # object:
319 Coro::cede;
320
321 # optionally retrieve the result values
322 my @results = $coro->join;
323
324 # now $coro goes out of scope, and presumably gets freed
325 };
326
327=back
39 328
40=cut 329=cut
41 330
42package Coro; 331package Coro;
43 332
44use strict; 333use common::sense;
45no warnings "uninitialized"; 334
335use Carp ();
336
337use Guard ();
46 338
47use Coro::State; 339use Coro::State;
48 340
49use base qw(Coro::State Exporter); 341use base qw(Coro::State Exporter);
50 342
51our $idle; # idle handler 343our $idle; # idle handler
52our $main; # main coroutine 344our $main; # main coro
53our $current; # current coroutine 345our $current; # current coro
54 346
55our $VERSION = '3.3'; 347our $VERSION = 6.01;
56 348
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 349our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
58our %EXPORT_TAGS = ( 350our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 351 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 352);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 353our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 354
63{ 355=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 356
97=over 4 357=over 4
98 358
99=item $main 359=item $Coro::main
100 360
101This coroutine represents the main program. 361This variable stores the Coro object that represents the main
362program. While you cna C<ready> it and do most other things you can do to
363coro, it is mainly useful to compare again C<$Coro::current>, to see
364whether you are running in the main program or not.
102 365
103=cut 366=cut
104 367
105$main = new Coro; 368# $main is now being initialised by Coro::State
106 369
107=item $current (or as function: current) 370=item $Coro::current
108 371
109The current coroutine (the last coroutine switched to). The initial value 372The Coro object representing the current coro (the last
373coro that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 374C<$Coro::main> (of course).
111 375
112This variable is B<strictly> I<read-only>. It is provided for performance 376This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 377value stored in it and use it as any other Coro object, but you must
114C<Coro::current> function instead. 378not otherwise modify the variable itself.
115 379
116=cut 380=cut
117 381
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 382sub current() { $current } # [DEPRECATED]
125 383
126=item $idle 384=item $Coro::idle
127 385
128A callback that is called whenever the scheduler finds no ready coroutines 386This variable is mainly useful to integrate Coro into event loops. It is
387usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
388pretty low-level functionality.
389
390This variable stores a Coro object that is put into the ready queue when
391there are no other ready threads (without invoking any ready hooks).
392
129to run. The default implementation prints "FATAL: deadlock detected" and 393The default implementation dies with "FATAL: deadlock detected.", followed
130exits, because the program has no other way to continue. 394by a thread listing, because the program has no other way to continue.
131 395
132This hook is overwritten by modules such as C<Coro::Timer> and 396This hook is overwritten by modules such as C<Coro::EV> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 397C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
134coroutine so the scheduler can run it. 398coro so the scheduler can run it.
135 399
136Please note that if your callback recursively invokes perl (e.g. for event 400See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
137handlers), then it must be prepared to be called recursively.
138 401
139=cut 402=cut
140 403
141$idle = sub { 404# ||= because other modules could have provided their own by now
142 require Carp; 405$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 406 require Coro::Debug;
407 die "FATAL: deadlock detected.\n"
408 . Coro::Debug::ps_listing ();
144}; 409};
145 410
146# this coroutine is necessary because a coroutine 411# this coro is necessary because a coro
147# cannot destroy itself. 412# cannot destroy itself.
148my @destroy; 413our @destroy;
414our $manager;
415
149my $manager; $manager = new Coro sub { 416$manager = new Coro sub {
150 while () { 417 while () {
151 # by overwriting the state object with the manager we destroy it 418 _destroy shift @destroy
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 419 while @destroy;
157 my $coro = pop @destroy;
158 420
159 $coro->{status} ||= [];
160
161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
163
164 # the next line destroys the coro state, but keeps the
165 # coroutine itself intact (we basically make it a zombie
166 # coroutine that always runs the manager thread, so it's possible
167 # to transfer() to this coroutine).
168 $coro->_clone_state_from ($manager);
169 }
170 &schedule; 421 &schedule;
171 } 422 }
172}; 423};
173 424$manager->{desc} = "[coro manager]";
174# static methods. not really. 425$manager->prio (PRIO_MAX);
175 426
176=back 427=back
177 428
178=head2 STATIC METHODS 429=head1 SIMPLE CORO CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 430
182=over 4 431=over 4
183 432
184=item async { ... } [@args...] 433=item async { ... } [@args...]
185 434
186Create a new asynchronous coroutine and return it's coroutine object 435Create a new coro and return its Coro object (usually
187(usually unused). When the sub returns the new coroutine is automatically 436unused). The coro will be put into the ready queue, so
437it will start running automatically on the next scheduler run.
438
439The first argument is a codeblock/closure that should be executed in the
440coro. When it returns argument returns the coro is automatically
188terminated. 441terminated.
189 442
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 443The remaining arguments are passed as arguments to the closure.
191 444
192When the coroutine dies, the program will exit, just as in the main 445See the C<Coro::State::new> constructor for info about the coro
193program. 446environment in which coro are executed.
194 447
448Calling C<exit> in a coro will do the same as calling exit outside
449the coro. Likewise, when the coro dies, the program will exit,
450just as it would in the main program.
451
452If you do not want that, you can provide a default C<die> handler, or
453simply avoid dieing (by use of C<eval>).
454
195 # create a new coroutine that just prints its arguments 455Example: Create a new coro that just prints its arguments.
456
196 async { 457 async {
197 print "@_\n"; 458 print "@_\n";
198 } 1,2,3,4; 459 } 1,2,3,4;
199 460
461=item async_pool { ... } [@args...]
462
463Similar to C<async>, but uses a coro pool, so you should not call
464terminate or join on it (although you are allowed to), and you get a
465coro that might have executed other code already (which can be good
466or bad :).
467
468On the plus side, this function is about twice as fast as creating (and
469destroying) a completely new coro, so if you need a lot of generic
470coros in quick successsion, use C<async_pool>, not C<async>.
471
472The code block is executed in an C<eval> context and a warning will be
473issued in case of an exception instead of terminating the program, as
474C<async> does. As the coro is being reused, stuff like C<on_destroy>
475will not work in the expected way, unless you call terminate or cancel,
476which somehow defeats the purpose of pooling (but is fine in the
477exceptional case).
478
479The priority will be reset to C<0> after each run, tracing will be
480disabled, the description will be reset and the default output filehandle
481gets restored, so you can change all these. Otherwise the coro will
482be re-used "as-is": most notably if you change other per-coro global
483stuff such as C<$/> you I<must needs> revert that change, which is most
484simply done by using local as in: C<< local $/ >>.
485
486The idle pool size is limited to C<8> idle coros (this can be
487adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
488coros as required.
489
490If you are concerned about pooled coros growing a lot because a
491single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
492{ terminate }> once per second or so to slowly replenish the pool. In
493addition to that, when the stacks used by a handler grows larger than 32kb
494(adjustable via $Coro::POOL_RSS) it will also be destroyed.
495
200=cut 496=cut
201 497
202sub async(&@) { 498our $POOL_SIZE = 8;
203 my $pid = new Coro @_; 499our $POOL_RSS = 32 * 1024;
204 $pid->ready; 500our @async_pool;
205 $pid 501
502sub pool_handler {
503 while () {
504 eval {
505 &{&_pool_handler} while 1;
506 };
507
508 warn $@ if $@;
509 }
206} 510}
207 511
512=back
513
514=head1 STATIC METHODS
515
516Static methods are actually functions that implicitly operate on the
517current coro.
518
519=over 4
520
208=item schedule 521=item schedule
209 522
210Calls the scheduler. Please note that the current coroutine will not be put 523Calls the scheduler. The scheduler will find the next coro that is
524to be run from the ready queue and switches to it. The next coro
525to be run is simply the one with the highest priority that is longest
526in its ready queue. If there is no coro ready, it will call the
527C<$Coro::idle> hook.
528
529Please note that the current coro will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 530queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 531again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 532thus waking you up.
214 533
215The canonical way to wait on external events is this: 534This makes C<schedule> I<the> generic method to use to block the current
535coro and wait for events: first you remember the current coro in
536a variable, then arrange for some callback of yours to call C<< ->ready
537>> on that once some event happens, and last you call C<schedule> to put
538yourself to sleep. Note that a lot of things can wake your coro up,
539so you need to check whether the event indeed happened, e.g. by storing the
540status in a variable.
216 541
217 { 542See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
218 # remember current coroutine
219 my $current = $Coro::current;
220 543
221 # register a hypothetical event handler 544=item cede
222 on_event_invoke sub { 545
223 # wake up sleeping coroutine 546"Cede" to other coros. This function puts the current coro into
224 $current->ready; 547the ready queue and calls C<schedule>, which has the effect of giving
225 undef $current; 548up the current "timeslice" to other coros of the same or higher
549priority. Once your coro gets its turn again it will automatically be
550resumed.
551
552This function is often called C<yield> in other languages.
553
554=item Coro::cede_notself
555
556Works like cede, but is not exported by default and will cede to I<any>
557coro, regardless of priority. This is useful sometimes to ensure
558progress is made.
559
560=item terminate [arg...]
561
562Terminates the current coro with the given status values (see
563L<cancel>). The values will not be copied, but referenced directly.
564
565=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
566
567These function install enter and leave winders in the current scope. The
568enter block will be executed when on_enter is called and whenever the
569current coro is re-entered by the scheduler, while the leave block is
570executed whenever the current coro is blocked by the scheduler, and
571also when the containing scope is exited (by whatever means, be it exit,
572die, last etc.).
573
574I<Neither invoking the scheduler, nor exceptions, are allowed within those
575BLOCKs>. That means: do not even think about calling C<die> without an
576eval, and do not even think of entering the scheduler in any way.
577
578Since both BLOCKs are tied to the current scope, they will automatically
579be removed when the current scope exits.
580
581These functions implement the same concept as C<dynamic-wind> in scheme
582does, and are useful when you want to localise some resource to a specific
583coro.
584
585They slow down thread switching considerably for coros that use them
586(about 40% for a BLOCK with a single assignment, so thread switching is
587still reasonably fast if the handlers are fast).
588
589These functions are best understood by an example: The following function
590will change the current timezone to "Antarctica/South_Pole", which
591requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
592which remember/change the current timezone and restore the previous
593value, respectively, the timezone is only changed for the coro that
594installed those handlers.
595
596 use POSIX qw(tzset);
597
598 async {
599 my $old_tz; # store outside TZ value here
600
601 Coro::on_enter {
602 $old_tz = $ENV{TZ}; # remember the old value
603
604 $ENV{TZ} = "Antarctica/South_Pole";
605 tzset; # enable new value
226 }; 606 };
227 607
228 # call schedule until event occured. 608 Coro::on_leave {
229 # in case we are woken up for other reasons 609 $ENV{TZ} = $old_tz;
230 # (current still defined), loop. 610 tzset; # restore old value
231 Coro::schedule while $current; 611 };
612
613 # at this place, the timezone is Antarctica/South_Pole,
614 # without disturbing the TZ of any other coro.
615 };
616
617This can be used to localise about any resource (locale, uid, current
618working directory etc.) to a block, despite the existance of other
619coros.
620
621Another interesting example implements time-sliced multitasking using
622interval timers (this could obviously be optimised, but does the job):
623
624 # "timeslice" the given block
625 sub timeslice(&) {
626 use Time::HiRes ();
627
628 Coro::on_enter {
629 # on entering the thread, we set an VTALRM handler to cede
630 $SIG{VTALRM} = sub { cede };
631 # and then start the interval timer
632 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
633 };
634 Coro::on_leave {
635 # on leaving the thread, we stop the interval timer again
636 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
637 };
638
639 &{+shift};
640 }
641
642 # use like this:
643 timeslice {
644 # The following is an endless loop that would normally
645 # monopolise the process. Since it runs in a timesliced
646 # environment, it will regularly cede to other threads.
647 while () { }
648 };
649
650
651=item killall
652
653Kills/terminates/cancels all coros except the currently running one.
654
655Note that while this will try to free some of the main interpreter
656resources if the calling coro isn't the main coro, but one
657cannot free all of them, so if a coro that is not the main coro
658calls this function, there will be some one-time resource leak.
659
660=cut
661
662sub killall {
663 for (Coro::State::list) {
664 $_->cancel
665 if $_ != $current && UNIVERSAL::isa $_, "Coro";
232 } 666 }
667}
233 668
234=item cede 669=back
235 670
236"Cede" to other coroutines. This function puts the current coroutine into the 671=head1 CORO OBJECT METHODS
237ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority.
239 672
240=item terminate [arg...] 673These are the methods you can call on coro objects (or to create
674them).
241 675
242Terminates the current coroutine with the given status values (see L<cancel>). 676=over 4
677
678=item new Coro \&sub [, @args...]
679
680Create a new coro and return it. When the sub returns, the coro
681automatically terminates as if C<terminate> with the returned values were
682called. To make the coro run you must first put it into the ready
683queue by calling the ready method.
684
685See C<async> and C<Coro::State::new> for additional info about the
686coro environment.
243 687
244=cut 688=cut
245 689
246sub terminate { 690sub _coro_run {
247 $current->cancel (@_);
248}
249
250=back
251
252# dynamic methods
253
254=head2 COROUTINE METHODS
255
256These are the methods you can call on coroutine objects.
257
258=over 4
259
260=item new Coro \&sub [, @args...]
261
262Create a new coroutine and return it. When the sub returns the coroutine
263automatically terminates as if C<terminate> with the returned values were
264called. To make the coroutine run you must first put it into the ready queue
265by calling the ready method.
266
267Calling C<exit> in a coroutine will not work correctly, so do not do that.
268
269=cut
270
271sub _run_coro {
272 terminate &{+shift}; 691 terminate &{+shift};
273} 692}
274 693
275sub new {
276 my $class = shift;
277
278 $class->SUPER::new (\&_run_coro, @_)
279}
280
281=item $success = $coroutine->ready 694=item $success = $coro->ready
282 695
283Put the given coroutine into the ready queue (according to it's priority) 696Put the given coro into the end of its ready queue (there is one
284and return true. If the coroutine is already in the ready queue, do nothing 697queue for each priority) and return true. If the coro is already in
285and return false. 698the ready queue, do nothing and return false.
286 699
700This ensures that the scheduler will resume this coro automatically
701once all the coro of higher priority and all coro of the same
702priority that were put into the ready queue earlier have been resumed.
703
704=item $coro->suspend
705
706Suspends the specified coro. A suspended coro works just like any other
707coro, except that the scheduler will not select a suspended coro for
708execution.
709
710Suspending a coro can be useful when you want to keep the coro from
711running, but you don't want to destroy it, or when you want to temporarily
712freeze a coro (e.g. for debugging) to resume it later.
713
714A scenario for the former would be to suspend all (other) coros after a
715fork and keep them alive, so their destructors aren't called, but new
716coros can be created.
717
718=item $coro->resume
719
720If the specified coro was suspended, it will be resumed. Note that when
721the coro was in the ready queue when it was suspended, it might have been
722unreadied by the scheduler, so an activation might have been lost.
723
724To avoid this, it is best to put a suspended coro into the ready queue
725unconditionally, as every synchronisation mechanism must protect itself
726against spurious wakeups, and the one in the Coro family certainly do
727that.
728
729=item $state->is_new
730
731Returns true iff this Coro object is "new", i.e. has never been run
732yet. Those states basically consist of only the code reference to call and
733the arguments, but consumes very little other resources. New states will
734automatically get assigned a perl interpreter when they are transfered to.
735
736=item $state->is_zombie
737
738Returns true iff the Coro object has been cancelled, i.e.
739it's resources freed because they were C<cancel>'ed, C<terminate>'d,
740C<safe_cancel>'ed or simply went out of scope.
741
742The name "zombie" stems from UNIX culture, where a process that has
743exited and only stores and exit status and no other resources is called a
744"zombie".
745
287=item $is_ready = $coroutine->is_ready 746=item $is_ready = $coro->is_ready
288 747
289Return wether the coroutine is currently the ready queue or not, 748Returns true iff the Coro object is in the ready queue. Unless the Coro
749object gets destroyed, it will eventually be scheduled by the scheduler.
290 750
751=item $is_running = $coro->is_running
752
753Returns true iff the Coro object is currently running. Only one Coro object
754can ever be in the running state (but it currently is possible to have
755multiple running Coro::States).
756
757=item $is_suspended = $coro->is_suspended
758
759Returns true iff this Coro object has been suspended. Suspended Coros will
760not ever be scheduled.
761
291=item $coroutine->cancel (arg...) 762=item $coro->cancel (arg...)
292 763
293Terminates the given coroutine and makes it return the given arguments as 764Terminates the given Coro thread and makes it return the given arguments as
294status (default: the empty list). 765status (default: an empty list). Never returns if the Coro is the
766current Coro.
295 767
296=cut 768This is a rather brutal way to free a coro, with some limitations - if
769the thread is inside a C callback that doesn't expect to be canceled,
770bad things can happen, or if the cancelled thread insists on running
771complicated cleanup handlers that rely on its thread context, things will
772not work.
297 773
298sub cancel { 774Any cleanup code being run (e.g. from C<guard> blocks) will be run without
299 my $self = shift; 775a thread context, and is not allowed to switch to other threads. On the
300 $self->{status} = [@_]; 776plus side, C<< ->cancel >> will always clean up the thread, no matter
301 push @destroy, $self; 777what. If your cleanup code is complex or you want to avoid cancelling a
302 $manager->ready; 778C-thread that doesn't know how to clean up itself, it can be better to C<<
303 &schedule if $current == $self; 779->throw >> an exception, or use C<< ->safe_cancel >>.
304}
305 780
306=item $coroutine->join 781The arguments to C<< ->cancel >> are not copied, but instead will
782be referenced directly (e.g. if you pass C<$var> and after the call
783change that variable, then you might change the return values passed to
784e.g. C<join>, so don't do that).
307 785
308Wait until the coroutine terminates and return any values given to the 786The resources of the Coro are usually freed (or destructed) before this
309C<terminate> or C<cancel> functions. C<join> can be called multiple times 787call returns, but this can be delayed for an indefinite amount of time, as
310from multiple coroutine. 788in some cases the manager thread has to run first to actually destruct the
789Coro object.
311 790
312=cut 791=item $coro->safe_cancel ($arg...)
313 792
314sub join { 793Works mostly like C<< ->cancel >>, but is inherently "safer", and
315 my $self = shift; 794consequently, can fail with an exception in cases the thread is not in a
316 unless ($self->{status}) { 795cancellable state.
317 push @{$self->{join}}, $current; 796
318 &schedule; 797This method works a bit like throwing an exception that cannot be caught
798- specifically, it will clean up the thread from within itself, so
799all cleanup handlers (e.g. C<guard> blocks) are run with full thread
800context and can block if they wish. The downside is that there is no
801guarantee that the thread can be cancelled when you call this method, and
802therefore, it might fail. It is also considerably slower than C<cancel> or
803C<terminate>.
804
805A thread is in a safe-cancellable state if it either hasn't been run yet,
806or it has no C context attached and is inside an SLF function.
807
808The latter two basically mean that the thread isn't currently inside a
809perl callback called from some C function (usually via some XS modules)
810and isn't currently executing inside some C function itself (via Coro's XS
811API).
812
813This call returns true when it could cancel the thread, or croaks with an
814error otherwise (i.e. it either returns true or doesn't return at all).
815
816Why the weird interface? Well, there are two common models on how and
817when to cancel things. In the first, you have the expectation that your
818coro thread can be cancelled when you want to cancel it - if the thread
819isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
820croaks to notify of the bug.
821
822In the second model you sometimes want to ask nicely to cancel a thread,
823but if it's not a good time, well, then don't cancel. This can be done
824relatively easy like this:
825
826 if (! eval { $coro->safe_cancel }) {
827 warn "unable to cancel thread: $@";
319 } 828 }
320 wantarray ? @{$self->{status}} : $self->{status}[0];
321}
322 829
830However, what you never should do is first try to cancel "safely" and
831if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
832no sense: either you rely on being able to execute cleanup code in your
833thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
834only way, and if you don't, then C<< ->cancel >> is always faster and more
835direct.
836
837=item $coro->schedule_to
838
839Puts the current coro to sleep (like C<Coro::schedule>), but instead
840of continuing with the next coro from the ready queue, always switch to
841the given coro object (regardless of priority etc.). The readyness
842state of that coro isn't changed.
843
844This is an advanced method for special cases - I'd love to hear about any
845uses for this one.
846
847=item $coro->cede_to
848
849Like C<schedule_to>, but puts the current coro into the ready
850queue. This has the effect of temporarily switching to the given
851coro, and continuing some time later.
852
853This is an advanced method for special cases - I'd love to hear about any
854uses for this one.
855
856=item $coro->throw ([$scalar])
857
858If C<$throw> is specified and defined, it will be thrown as an exception
859inside the coro at the next convenient point in time. Otherwise
860clears the exception object.
861
862Coro will check for the exception each time a schedule-like-function
863returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
864>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
865that are part of Coro itself) detect this case and return early in case an
866exception is pending.
867
868The exception object will be thrown "as is" with the specified scalar in
869C<$@>, i.e. if it is a string, no line number or newline will be appended
870(unlike with C<die>).
871
872This can be used as a softer means than either C<cancel> or C<safe_cancel
873>to ask a coro to end itself, although there is no guarantee that the
874exception will lead to termination, and if the exception isn't caught it
875might well end the whole program.
876
877You might also think of C<throw> as being the moral equivalent of
878C<kill>ing a coro with a signal (in this case, a scalar).
879
880=item $coro->join
881
882Wait until the coro terminates and return any values given to the
883C<terminate> or C<cancel> functions. C<join> can be called concurrently
884from multiple threads, and all will be resumed and given the status
885return once the C<$coro> terminates.
886
323=item $coroutine->on_destroy (\&cb) 887=item $coro->on_destroy (\&cb)
324 888
325Registers a callback that is called when this coroutine gets destroyed, 889Registers a callback that is called when this coro thread gets destroyed,
326but before it is joined. The callback gets passed the terminate arguments, 890that is, after it's resources have been freed but before it is joined. The
327if any. 891callback gets passed the terminate/cancel arguments, if any, and I<must
892not> die, under any circumstances.
328 893
329=cut 894There can be any number of C<on_destroy> callbacks per coro, and there is
895no way currently to remove a callback once added.
330 896
331sub on_destroy {
332 my ($self, $cb) = @_;
333
334 push @{ $self->{destroy_cb} }, $cb;
335}
336
337=item $oldprio = $coroutine->prio ($newprio) 897=item $oldprio = $coro->prio ($newprio)
338 898
339Sets (or gets, if the argument is missing) the priority of the 899Sets (or gets, if the argument is missing) the priority of the
340coroutine. Higher priority coroutines get run before lower priority 900coro thread. Higher priority coro get run before lower priority
341coroutines. Priorities are small signed integers (currently -4 .. +3), 901coros. Priorities are small signed integers (currently -4 .. +3),
342that you can refer to using PRIO_xxx constants (use the import tag :prio 902that you can refer to using PRIO_xxx constants (use the import tag :prio
343to get then): 903to get then):
344 904
345 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 905 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
346 3 > 1 > 0 > -1 > -3 > -4 906 3 > 1 > 0 > -1 > -3 > -4
347 907
348 # set priority to HIGH 908 # set priority to HIGH
349 current->prio(PRIO_HIGH); 909 current->prio (PRIO_HIGH);
350 910
351The idle coroutine ($Coro::idle) always has a lower priority than any 911The idle coro thread ($Coro::idle) always has a lower priority than any
352existing coroutine. 912existing coro.
353 913
354Changing the priority of the current coroutine will take effect immediately, 914Changing the priority of the current coro will take effect immediately,
355but changing the priority of coroutines in the ready queue (but not 915but changing the priority of a coro in the ready queue (but not running)
356running) will only take effect after the next schedule (of that 916will only take effect after the next schedule (of that coro). This is a
357coroutine). This is a bug that will be fixed in some future version. 917bug that will be fixed in some future version.
358 918
359=item $newprio = $coroutine->nice ($change) 919=item $newprio = $coro->nice ($change)
360 920
361Similar to C<prio>, but subtract the given value from the priority (i.e. 921Similar to C<prio>, but subtract the given value from the priority (i.e.
362higher values mean lower priority, just as in unix). 922higher values mean lower priority, just as in UNIX's nice command).
363 923
364=item $olddesc = $coroutine->desc ($newdesc) 924=item $olddesc = $coro->desc ($newdesc)
365 925
366Sets (or gets in case the argument is missing) the description for this 926Sets (or gets in case the argument is missing) the description for this
367coroutine. This is just a free-form string you can associate with a coroutine. 927coro thread. This is just a free-form string you can associate with a
928coro.
929
930This method simply sets the C<< $coro->{desc} >> member to the given
931string. You can modify this member directly if you wish, and in fact, this
932is often preferred to indicate major processing states that cna then be
933seen for example in a L<Coro::Debug> session:
934
935 sub my_long_function {
936 local $Coro::current->{desc} = "now in my_long_function";
937 ...
938 $Coro::current->{desc} = "my_long_function: phase 1";
939 ...
940 $Coro::current->{desc} = "my_long_function: phase 2";
941 ...
942 }
368 943
369=cut 944=cut
370 945
371sub desc { 946sub desc {
372 my $old = $_[0]{desc}; 947 my $old = $_[0]{desc};
373 $_[0]{desc} = $_[1] if @_ > 1; 948 $_[0]{desc} = $_[1] if @_ > 1;
374 $old; 949 $old;
375} 950}
376 951
952sub transfer {
953 require Carp;
954 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
955}
956
377=back 957=back
378 958
379=head2 GLOBAL FUNCTIONS 959=head1 GLOBAL FUNCTIONS
380 960
381=over 4 961=over 4
382 962
383=item Coro::nready 963=item Coro::nready
384 964
385Returns the number of coroutines that are currently in the ready state, 965Returns the number of coro that are currently in the ready state,
386i.e. that can be swicthed to. The value C<0> means that the only runnable 966i.e. that can be switched to by calling C<schedule> directory or
967indirectly. The value C<0> means that the only runnable coro is the
387coroutine is the currently running one, so C<cede> would have no effect, 968currently running one, so C<cede> would have no effect, and C<schedule>
388and C<schedule> would cause a deadlock unless there is an idle handler 969would cause a deadlock unless there is an idle handler that wakes up some
389that wakes up some coroutines. 970coro.
971
972=item my $guard = Coro::guard { ... }
973
974This function still exists, but is deprecated. Please use the
975C<Guard::guard> function instead.
976
977=cut
978
979BEGIN { *guard = \&Guard::guard }
390 980
391=item unblock_sub { ... } 981=item unblock_sub { ... }
392 982
393This utility function takes a BLOCK or code reference and "unblocks" it, 983This utility function takes a BLOCK or code reference and "unblocks" it,
394returning the new coderef. This means that the new coderef will return 984returning a new coderef. Unblocking means that calling the new coderef
395immediately without blocking, returning nothing, while the original code 985will return immediately without blocking, returning nothing, while the
396ref will be called (with parameters) from within its own coroutine. 986original code ref will be called (with parameters) from within another
987coro.
397 988
398The reason this fucntion exists is that many event libraries (such as the 989The reason this function exists is that many event libraries (such as
399venerable L<Event|Event> module) are not coroutine-safe (a weaker form 990the venerable L<Event|Event> module) are not thread-safe (a weaker form
400of thread-safety). This means you must not block within event callbacks, 991of reentrancy). This means you must not block within event callbacks,
401otherwise you might suffer from crashes or worse. 992otherwise you might suffer from crashes or worse. The only event library
993currently known that is safe to use without C<unblock_sub> is L<EV> (but
994you might still run into deadlocks if all event loops are blocked).
995
996Coro will try to catch you when you block in the event loop
997("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
998only works when you do not run your own event loop.
402 999
403This function allows your callbacks to block by executing them in another 1000This function allows your callbacks to block by executing them in another
404coroutine where it is safe to block. One example where blocking is handy 1001coro where it is safe to block. One example where blocking is handy
405is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1002is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
406disk. 1003disk, for example.
407 1004
408In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1005In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
409creating event callbacks that want to block. 1006creating event callbacks that want to block.
410 1007
1008If your handler does not plan to block (e.g. simply sends a message to
1009another coro, or puts some other coro into the ready queue), there is
1010no reason to use C<unblock_sub>.
1011
1012Note that you also need to use C<unblock_sub> for any other callbacks that
1013are indirectly executed by any C-based event loop. For example, when you
1014use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1015provides callbacks that are the result of some event callback, then you
1016must not block either, or use C<unblock_sub>.
1017
411=cut 1018=cut
412 1019
413our @unblock_pool;
414our @unblock_queue; 1020our @unblock_queue;
415our $UNBLOCK_POOL_SIZE = 2;
416 1021
417sub unblock_handler_ { 1022# we create a special coro because we want to cede,
418 while () { 1023# to reduce pressure on the coro pool (because most callbacks
419 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 1024# return immediately and can be reused) and because we cannot cede
420 $cb->(@arg); 1025# inside an event callback.
421
422 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
423 push @unblock_pool, $Coro::current;
424 schedule;
425 }
426}
427
428our $unblock_scheduler = async { 1026our $unblock_scheduler = new Coro sub {
429 while () { 1027 while () {
430 while (my $cb = pop @unblock_queue) { 1028 while (my $cb = pop @unblock_queue) {
431 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 1029 &async_pool (@$cb);
432 $handler->{arg} = $cb; 1030
433 $handler->ready; 1031 # for short-lived callbacks, this reduces pressure on the coro pool
1032 # as the chance is very high that the async_poll coro will be back
1033 # in the idle state when cede returns
434 cede; 1034 cede;
435 } 1035 }
436 1036 schedule; # sleep well
437 schedule;
438 } 1037 }
439}; 1038};
1039$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
440 1040
441sub unblock_sub(&) { 1041sub unblock_sub(&) {
442 my $cb = shift; 1042 my $cb = shift;
443 1043
444 sub { 1044 sub {
445 push @unblock_queue, [$cb, @_]; 1045 unshift @unblock_queue, [$cb, @_];
446 $unblock_scheduler->ready; 1046 $unblock_scheduler->ready;
447 } 1047 }
448} 1048}
449 1049
1050=item $cb = rouse_cb
1051
1052Create and return a "rouse callback". That's a code reference that,
1053when called, will remember a copy of its arguments and notify the owner
1054coro of the callback.
1055
1056See the next function.
1057
1058=item @args = rouse_wait [$cb]
1059
1060Wait for the specified rouse callback (or the last one that was created in
1061this coro).
1062
1063As soon as the callback is invoked (or when the callback was invoked
1064before C<rouse_wait>), it will return the arguments originally passed to
1065the rouse callback. In scalar context, that means you get the I<last>
1066argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1067statement at the end.
1068
1069See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1070
450=back 1071=back
451 1072
452=cut 1073=cut
453 1074
1075for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1076 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1077
1078 *{"Coro::$module\::new"} = sub {
1079 require "Coro/$module.pm";
1080
1081 # some modules have their new predefined in State.xs, some don't
1082 *{"Coro::$module\::new"} = $old
1083 if $old;
1084
1085 goto &{"Coro::$module\::new"};
1086 };
1087}
1088
4541; 10891;
455 1090
1091=head1 HOW TO WAIT FOR A CALLBACK
1092
1093It is very common for a coro to wait for some callback to be
1094called. This occurs naturally when you use coro in an otherwise
1095event-based program, or when you use event-based libraries.
1096
1097These typically register a callback for some event, and call that callback
1098when the event occured. In a coro, however, you typically want to
1099just wait for the event, simplyifying things.
1100
1101For example C<< AnyEvent->child >> registers a callback to be called when
1102a specific child has exited:
1103
1104 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1105
1106But from within a coro, you often just want to write this:
1107
1108 my $status = wait_for_child $pid;
1109
1110Coro offers two functions specifically designed to make this easy,
1111C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1112
1113The first function, C<rouse_cb>, generates and returns a callback that,
1114when invoked, will save its arguments and notify the coro that
1115created the callback.
1116
1117The second function, C<rouse_wait>, waits for the callback to be called
1118(by calling C<schedule> to go to sleep) and returns the arguments
1119originally passed to the callback.
1120
1121Using these functions, it becomes easy to write the C<wait_for_child>
1122function mentioned above:
1123
1124 sub wait_for_child($) {
1125 my ($pid) = @_;
1126
1127 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1128
1129 my ($rpid, $rstatus) = Coro::rouse_wait;
1130 $rstatus
1131 }
1132
1133In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1134you can roll your own, using C<schedule>:
1135
1136 sub wait_for_child($) {
1137 my ($pid) = @_;
1138
1139 # store the current coro in $current,
1140 # and provide result variables for the closure passed to ->child
1141 my $current = $Coro::current;
1142 my ($done, $rstatus);
1143
1144 # pass a closure to ->child
1145 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1146 $rstatus = $_[1]; # remember rstatus
1147 $done = 1; # mark $rstatus as valud
1148 });
1149
1150 # wait until the closure has been called
1151 schedule while !$done;
1152
1153 $rstatus
1154 }
1155
1156
456=head1 BUGS/LIMITATIONS 1157=head1 BUGS/LIMITATIONS
457 1158
458 - you must make very sure that no coro is still active on global 1159=over 4
459 destruction. very bad things might happen otherwise (usually segfaults).
460 1160
1161=item fork with pthread backend
1162
1163When Coro is compiled using the pthread backend (which isn't recommended
1164but required on many BSDs as their libcs are completely broken), then
1165coro will not survive a fork. There is no known workaround except to
1166fix your libc and use a saner backend.
1167
1168=item perl process emulation ("threads")
1169
461 - this module is not thread-safe. You should only ever use this module 1170This module is not perl-pseudo-thread-safe. You should only ever use this
462 from the same thread (this requirement might be losened in the future 1171module from the first thread (this requirement might be removed in the
463 to allow per-thread schedulers, but Coro::State does not yet allow 1172future to allow per-thread schedulers, but Coro::State does not yet allow
464 this). 1173this). I recommend disabling thread support and using processes, as having
1174the windows process emulation enabled under unix roughly halves perl
1175performance, even when not used.
1176
1177Attempts to use threads created in another emulated process will crash
1178("cleanly", with a null pointer exception).
1179
1180=item coro switching is not signal safe
1181
1182You must not switch to another coro from within a signal handler (only
1183relevant with %SIG - most event libraries provide safe signals), I<unless>
1184you are sure you are not interrupting a Coro function.
1185
1186That means you I<MUST NOT> call any function that might "block" the
1187current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1188anything that calls those. Everything else, including calling C<ready>,
1189works.
1190
1191=back
1192
1193
1194=head1 WINDOWS PROCESS EMULATION
1195
1196A great many people seem to be confused about ithreads (for example, Chip
1197Salzenberg called me unintelligent, incapable, stupid and gullible,
1198while in the same mail making rather confused statements about perl
1199ithreads (for example, that memory or files would be shared), showing his
1200lack of understanding of this area - if it is hard to understand for Chip,
1201it is probably not obvious to everybody).
1202
1203What follows is an ultra-condensed version of my talk about threads in
1204scripting languages given on the perl workshop 2009:
1205
1206The so-called "ithreads" were originally implemented for two reasons:
1207first, to (badly) emulate unix processes on native win32 perls, and
1208secondly, to replace the older, real thread model ("5.005-threads").
1209
1210It does that by using threads instead of OS processes. The difference
1211between processes and threads is that threads share memory (and other
1212state, such as files) between threads within a single process, while
1213processes do not share anything (at least not semantically). That
1214means that modifications done by one thread are seen by others, while
1215modifications by one process are not seen by other processes.
1216
1217The "ithreads" work exactly like that: when creating a new ithreads
1218process, all state is copied (memory is copied physically, files and code
1219is copied logically). Afterwards, it isolates all modifications. On UNIX,
1220the same behaviour can be achieved by using operating system processes,
1221except that UNIX typically uses hardware built into the system to do this
1222efficiently, while the windows process emulation emulates this hardware in
1223software (rather efficiently, but of course it is still much slower than
1224dedicated hardware).
1225
1226As mentioned before, loading code, modifying code, modifying data
1227structures and so on is only visible in the ithreads process doing the
1228modification, not in other ithread processes within the same OS process.
1229
1230This is why "ithreads" do not implement threads for perl at all, only
1231processes. What makes it so bad is that on non-windows platforms, you can
1232actually take advantage of custom hardware for this purpose (as evidenced
1233by the forks module, which gives you the (i-) threads API, just much
1234faster).
1235
1236Sharing data is in the i-threads model is done by transfering data
1237structures between threads using copying semantics, which is very slow -
1238shared data simply does not exist. Benchmarks using i-threads which are
1239communication-intensive show extremely bad behaviour with i-threads (in
1240fact, so bad that Coro, which cannot take direct advantage of multiple
1241CPUs, is often orders of magnitude faster because it shares data using
1242real threads, refer to my talk for details).
1243
1244As summary, i-threads *use* threads to implement processes, while
1245the compatible forks module *uses* processes to emulate, uhm,
1246processes. I-threads slow down every perl program when enabled, and
1247outside of windows, serve no (or little) practical purpose, but
1248disadvantages every single-threaded Perl program.
1249
1250This is the reason that I try to avoid the name "ithreads", as it is
1251misleading as it implies that it implements some kind of thread model for
1252perl, and prefer the name "windows process emulation", which describes the
1253actual use and behaviour of it much better.
465 1254
466=head1 SEE ALSO 1255=head1 SEE ALSO
467 1256
1257Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1258
1259Debugging: L<Coro::Debug>.
1260
468Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 1261Support/Utility: L<Coro::Specific>, L<Coro::Util>.
469 1262
470Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1263Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1264L<Coro::SemaphoreSet>, L<Coro::RWLock>.
471 1265
472Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 1266I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
473 1267
474Embedding: L<Coro:MakeMaker> 1268Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1269a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1270L<Coro::Select>.
1271
1272XS API: L<Coro::MakeMaker>.
1273
1274Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
475 1275
476=head1 AUTHOR 1276=head1 AUTHOR
477 1277
478 Marc Lehmann <schmorp@schmorp.de> 1278 Marc Lehmann <schmorp@schmorp.de>
479 http://home.schmorp.de/ 1279 http://home.schmorp.de/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines