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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
25 $locked = 1; 25 $locked = 1;
26 $lock->up; 26 $lock->up;
27 27
28=head1 DESCRIPTION 28=head1 DESCRIPTION
29 29
30This module collection manages coroutines. Coroutines are similar to 30For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 31manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 32
38Unlike a normal perl program, however, coroutines allow you to have 33This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 34the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes, such as multiple HTTP-GET requests 35in the documentation). They are similar to kernel threads but don't (in
41running concurrently. 36general) run in parallel at the same time even on SMP machines. The
37specific flavor of thread offered by this module also guarantees you that
38it will not switch between threads unless necessary, at easily-identified
39points in your program, so locking and parallel access are rarely an
40issue, making thread programming much safer and easier than using other
41thread models.
42 42
43Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
44called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation (see section of same name for
45emulation coming from the Windows platform: On standard operating systems 45more details) ported to UNIX, and as such act as processes), Coro
46they serve no purpose whatsoever, except by making your programs slow and 46provides a full shared address space, which makes communication between
47making them use a lot of memory. Best disable them when building perl, or 47threads very easy. And coro threads are fast, too: disabling the Windows
48aks your software vendor/distributor to do it for you). 48process emulation code in your perl and using Coro can easily result in
49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
49 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
50In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
52its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
53variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is it's creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on it's own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, which at any
194subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200Yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the coro
201thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210actually exiting, and might leave C libraries and XS modules in a weird
211state. Unlike other thread implementations, however, Coro is exceptionally
212safe with regards to cancellation, as perl will always be in a consistent
213state, and for those cases where you want to do truly marvellous things
214with your coro while it is being cancelled - that is, make sure all
215cleanup code is executed from the thread being cancelled - there is even a
216C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223Last not least, a coro thread object that isn't referenced is C<<
224->cancel >>'ed automatically - just like other objects in Perl. This
225is not such a common case, however - a running thread is referencedy by
226C<$Coro::current>, a thread ready to run is referenced by the ready queue,
227a thread waiting on a lock or semaphore is referenced by being in some
228wait list and so on. But a thread that isn't in any of those queues gets
229cancelled:
230
231 async {
232 schedule; # cede to other coros, don't go into the ready queue
233 };
234
235 cede;
236 # now the async above is destroyed, as it is not referenced by anything.
237
238A slightly embellished example might make it clearer:
239
240 async {
241 my $guard = Guard::guard { print "destroyed\n" };
242 schedule while 1;
243 };
244
245 cede;
246
247Superficially one might not expect any output - since the C<async>
248implements an endless loop, the C<$guard> will not be cleaned up. However,
249since the thread object returned by C<async> is not stored anywhere, the
250thread is initially referenced because it is in the ready queue, when it
251runs it is referenced by C<$Coro::current>, but when it calls C<schedule>,
252it gets C<cancel>ed causing the guard object to be destroyed (see the next
253section), and printing it's message.
254
255If this seems a bit drastic, remember that this only happens when nothing
256references the thread anymore, which means there is no way to further
257execute it, ever. The only options at this point are leaking the thread,
258or cleaning it up, which brings us to...
259
260=item 5. Cleanup
261
262Threads will allocate various resources. Most but not all will be returned
263when a thread terminates, during clean-up.
264
265Cleanup is quite similar to throwing an uncaught exception: perl will
266work it's way up through all subroutine calls and blocks. On it's way, it
267will release all C<my> variables, undo all C<local>'s and free any other
268resources truly local to the thread.
269
270So, a common way to free resources is to keep them referenced only by my
271variables:
272
273 async {
274 my $big_cache = new Cache ...;
275 };
276
277If there are no other references, then the C<$big_cache> object will be
278freed when the thread terminates, regardless of how it does so.
279
280What it does C<NOT> do is unlock any Coro::Semaphores or similar
281resources, but that's where the C<guard> methods come in handy:
282
283 my $sem = new Coro::Semaphore;
284
285 async {
286 my $lock_guard = $sem->guard;
287 # if we return, or die or get cancelled, here,
288 # then the semaphore will be "up"ed.
289 };
290
291The C<Guard::guard> function comes in handy for any custom cleanup you
292might want to do (but you cannot switch to other coroutines from those
293code blocks):
294
295 async {
296 my $window = new Gtk2::Window "toplevel";
297 # The window will not be cleaned up automatically, even when $window
298 # gets freed, so use a guard to ensure it's destruction
299 # in case of an error:
300 my $window_guard = Guard::guard { $window->destroy };
301
302 # we are safe here
303 };
304
305Last not least, C<local> can often be handy, too, e.g. when temporarily
306replacing the coro thread description:
307
308 sub myfunction {
309 local $Coro::current->{desc} = "inside myfunction(@_)";
310
311 # if we return or die here, the description will be restored
312 }
313
314=item 6. Viva La Zombie Muerte
315
316Even after a thread has terminated and cleaned up its resources, the Coro
317object still is there and stores the return values of the thread.
318
319When there are no other references, it will simply be cleaned up and
320freed.
321
322If there areany references, the Coro object will stay around, and you
323can call C<< ->join >> as many times as you wish to retrieve the result
324values:
325
326 async {
327 print "hi\n";
328 1
329 };
330
331 # run the async above, and free everything before returning
332 # from Coro::cede:
333 Coro::cede;
334
335 {
336 my $coro = async {
337 print "hi\n";
338 1
339 };
340
341 # run the async above, and clean up, but do not free the coro
342 # object:
343 Coro::cede;
344
345 # optionally retrieve the result values
346 my @results = $coro->join;
347
348 # now $coro goes out of scope, and presumably gets freed
349 };
350
351=back
54 352
55=cut 353=cut
56 354
57package Coro; 355package Coro;
58 356
59use strict; 357use common::sense;
60no warnings "uninitialized"; 358
359use Carp ();
360
361use Guard ();
61 362
62use Coro::State; 363use Coro::State;
63 364
64use base qw(Coro::State Exporter); 365use base qw(Coro::State Exporter);
65 366
66our $idle; # idle handler 367our $idle; # idle handler
67our $main; # main coroutine 368our $main; # main coro
68our $current; # current coroutine 369our $current; # current coro
69 370
70our $VERSION = 4.6; 371our $VERSION = 6.513;
71 372
72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 373our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
73our %EXPORT_TAGS = ( 374our %EXPORT_TAGS = (
74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 375 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
75); 376);
76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 377our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
77 378
379=head1 GLOBAL VARIABLES
380
78=over 4 381=over 4
79 382
80=item $Coro::main 383=item $Coro::main
81 384
82This variable stores the coroutine object that represents the main 385This variable stores the Coro object that represents the main
83program. While you cna C<ready> it and do most other things you can do to 386program. While you can C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see 387coro, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not. 388whether you are running in the main program or not.
86 389
87=cut 390=cut
88 391
89$main = new Coro; 392# $main is now being initialised by Coro::State
90 393
91=item $Coro::current 394=item $Coro::current
92 395
93The coroutine object representing the current coroutine (the last 396The Coro object representing the current coro (the last
94coroutine that the Coro scheduler switched to). The initial value is 397coro that the Coro scheduler switched to). The initial value is
95C<$main> (of course). 398C<$Coro::main> (of course).
96 399
97This variable is B<strictly> I<read-only>. You can take copies of the 400This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must 401value stored in it and use it as any other Coro object, but you must
99not otherwise modify the variable itself. 402not otherwise modify the variable itself.
100 403
101=cut 404=cut
102 405
103$main->{desc} = "[main::]";
104
105# maybe some other module used Coro::Specific before...
106$main->{_specific} = $current->{_specific}
107 if $current;
108
109_set_current $main;
110
111sub current() { $current } # [DEPRECATED] 406sub current() { $current } # [DEPRECATED]
112 407
113=item $Coro::idle 408=item $Coro::idle
114 409
115This variable is mainly useful to integrate Coro into event loops. It is 410This variable is mainly useful to integrate Coro into event loops. It is
116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 411usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
117pretty low-level functionality. 412pretty low-level functionality.
118 413
119This variable stores a callback that is called whenever the scheduler 414This variable stores a Coro object that is put into the ready queue when
120finds no ready coroutines to run. The default implementation prints 415there are no other ready threads (without invoking any ready hooks).
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 416
417The default implementation dies with "FATAL: deadlock detected.", followed
418by a thread listing, because the program has no other way to continue.
419
124This hook is overwritten by modules such as C<Coro::Timer> and 420This hook is overwritten by modules such as C<Coro::EV> and
125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 421C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
126coroutine so the scheduler can run it. 422coro so the scheduler can run it.
127 423
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 424See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
134technique.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138 425
139=cut 426=cut
140 427
141$idle = sub { 428# ||= because other modules could have provided their own by now
142 require Carp; 429$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 430 require Coro::Debug;
431 die "FATAL: deadlock detected.\n"
432 . Coro::Debug::ps_listing ();
144}; 433};
145 434
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
157
158# this coroutine is necessary because a coroutine 435# this coro is necessary because a coro
159# cannot destroy itself. 436# cannot destroy itself.
160my @destroy; 437our @destroy;
161my $manager; 438our $manager;
162 439
163$manager = new Coro sub { 440$manager = new Coro sub {
164 while () { 441 while () {
165 (shift @destroy)->_cancel 442 _destroy shift @destroy
166 while @destroy; 443 while @destroy;
167 444
168 &schedule; 445 &schedule;
169 } 446 }
170}; 447};
171$manager->desc ("[coro manager]"); 448$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 449$manager->prio (PRIO_MAX);
173 450
174=back 451=back
175 452
176=head2 SIMPLE COROUTINE CREATION 453=head1 SIMPLE CORO CREATION
177 454
178=over 4 455=over 4
179 456
180=item async { ... } [@args...] 457=item async { ... } [@args...]
181 458
182Create a new coroutine and return it's coroutine object (usually 459Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 460unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 461it will start running automatically on the next scheduler run.
185 462
186The first argument is a codeblock/closure that should be executed in the 463The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 464coro. When it returns argument returns the coro is automatically
188terminated. 465terminated.
189 466
190The remaining arguments are passed as arguments to the closure. 467The remaining arguments are passed as arguments to the closure.
191 468
192See the C<Coro::State::new> constructor for info about the coroutine 469See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 470environment in which coro are executed.
194 471
195Calling C<exit> in a coroutine will do the same as calling exit outside 472Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 473the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 474just as it would in the main program.
198 475
199If you do not want that, you can provide a default C<die> handler, or 476If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 477simply avoid dieing (by use of C<eval>).
201 478
202Example: Create a new coroutine that just prints its arguments. 479Example: Create a new coro that just prints its arguments.
203 480
204 async { 481 async {
205 print "@_\n"; 482 print "@_\n";
206 } 1,2,3,4; 483 } 1,2,3,4;
207 484
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 485=item async_pool { ... } [@args...]
217 486
218Similar to C<async>, but uses a coroutine pool, so you should not call 487Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 488terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 489coro that might have executed other code already (which can be good
221or bad :). 490or bad :).
222 491
223On the plus side, this function is faster than creating (and destroying) 492On the plus side, this function is about twice as fast as creating (and
224a completely new coroutine, so if you need a lot of generic coroutines in 493destroying) a completely new coro, so if you need a lot of generic
225quick successsion, use C<async_pool>, not C<async>. 494coros in quick successsion, use C<async_pool>, not C<async>.
226 495
227The code block is executed in an C<eval> context and a warning will be 496The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 497issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 498C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 499will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 500which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 501exceptional case).
233 502
234The priority will be reset to C<0> after each run, tracing will be 503The priority will be reset to C<0> after each run, all C<swap_sv> calls
235disabled, the description will be reset and the default output filehandle 504will be undone, tracing will be disabled, the description will be reset
236gets restored, so you can change all these. Otherwise the coroutine will 505and the default output filehandle gets restored, so you can change all
237be re-used "as-is": most notably if you change other per-coroutine global 506these. Otherwise the coro will be re-used "as-is": most notably if you
238stuff such as C<$/> you I<must needs> to revert that change, which is most 507change other per-coro global stuff such as C<$/> you I<must needs> revert
239simply done by using local as in: C< local $/ >. 508that change, which is most simply done by using local as in: C<< local $/
509>>.
240 510
241The pool size is limited to C<8> idle coroutines (this can be adjusted by 511The idle pool size is limited to C<8> idle coros (this can be
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 512adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243required. 513coros as required.
244 514
245If you are concerned about pooled coroutines growing a lot because a 515If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 516single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 517{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb 518addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 519(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 520
251=cut 521=cut
252 522
253our $POOL_SIZE = 8; 523our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024; 524our $POOL_RSS = 32 * 1024;
255our @async_pool; 525our @async_pool;
256 526
257sub pool_handler { 527sub pool_handler {
258 my $cb;
259
260 while () { 528 while () {
261 eval { 529 eval {
262 while () { 530 &{&_pool_handler} while 1;
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 }; 531 };
269 532
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@; 533 warn $@ if $@;
272 } 534 }
273} 535}
274 536
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back 537=back
286 538
287=head2 STATIC METHODS 539=head1 STATIC METHODS
288 540
289Static methods are actually functions that operate on the current coroutine. 541Static methods are actually functions that implicitly operate on the
542current coro.
290 543
291=over 4 544=over 4
292 545
293=item schedule 546=item schedule
294 547
295Calls the scheduler. The scheduler will find the next coroutine that is 548Calls the scheduler. The scheduler will find the next coro that is
296to be run from the ready queue and switches to it. The next coroutine 549to be run from the ready queue and switches to it. The next coro
297to be run is simply the one with the highest priority that is longest 550to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the 551in its ready queue. If there is no coro ready, it will call the
299C<$Coro::idle> hook. 552C<$Coro::idle> hook.
300 553
301Please note that the current coroutine will I<not> be put into the ready 554Please note that the current coro will I<not> be put into the ready
302queue, so calling this function usually means you will never be called 555queue, so calling this function usually means you will never be called
303again unless something else (e.g. an event handler) calls C<< ->ready >>, 556again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up. 557thus waking you up.
305 558
306This makes C<schedule> I<the> generic method to use to block the current 559This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in 560coro and wait for events: first you remember the current coro in
308a variable, then arrange for some callback of yours to call C<< ->ready 561a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put 562>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up, 563yourself to sleep. Note that a lot of things can wake your coro up,
311so you need to check wether the event indeed happened, e.g. by storing the 564so you need to check whether the event indeed happened, e.g. by storing the
312status in a variable. 565status in a variable.
313 566
314The canonical way to wait on external events is this: 567See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
315 568
316 { 569=item cede
317 # remember current coroutine
318 my $current = $Coro::current;
319 570
320 # register a hypothetical event handler 571"Cede" to other coros. This function puts the current coro into
321 on_event_invoke sub { 572the ready queue and calls C<schedule>, which has the effect of giving
322 # wake up sleeping coroutine 573up the current "timeslice" to other coros of the same or higher
323 $current->ready; 574priority. Once your coro gets its turn again it will automatically be
324 undef $current; 575resumed.
576
577This function is often called C<yield> in other languages.
578
579=item Coro::cede_notself
580
581Works like cede, but is not exported by default and will cede to I<any>
582coro, regardless of priority. This is useful sometimes to ensure
583progress is made.
584
585=item terminate [arg...]
586
587Terminates the current coro with the given status values (see
588L<cancel>). The values will not be copied, but referenced directly.
589
590=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
591
592These function install enter and leave winders in the current scope. The
593enter block will be executed when on_enter is called and whenever the
594current coro is re-entered by the scheduler, while the leave block is
595executed whenever the current coro is blocked by the scheduler, and
596also when the containing scope is exited (by whatever means, be it exit,
597die, last etc.).
598
599I<Neither invoking the scheduler, nor exceptions, are allowed within those
600BLOCKs>. That means: do not even think about calling C<die> without an
601eval, and do not even think of entering the scheduler in any way.
602
603Since both BLOCKs are tied to the current scope, they will automatically
604be removed when the current scope exits.
605
606These functions implement the same concept as C<dynamic-wind> in scheme
607does, and are useful when you want to localise some resource to a specific
608coro.
609
610They slow down thread switching considerably for coros that use them
611(about 40% for a BLOCK with a single assignment, so thread switching is
612still reasonably fast if the handlers are fast).
613
614These functions are best understood by an example: The following function
615will change the current timezone to "Antarctica/South_Pole", which
616requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
617which remember/change the current timezone and restore the previous
618value, respectively, the timezone is only changed for the coro that
619installed those handlers.
620
621 use POSIX qw(tzset);
622
623 async {
624 my $old_tz; # store outside TZ value here
625
626 Coro::on_enter {
627 $old_tz = $ENV{TZ}; # remember the old value
628
629 $ENV{TZ} = "Antarctica/South_Pole";
630 tzset; # enable new value
325 }; 631 };
326 632
327 # call schedule until event occurred. 633 Coro::on_leave {
328 # in case we are woken up for other reasons 634 $ENV{TZ} = $old_tz;
329 # (current still defined), loop. 635 tzset; # restore old value
330 Coro::schedule while $current; 636 };
637
638 # at this place, the timezone is Antarctica/South_Pole,
639 # without disturbing the TZ of any other coro.
640 };
641
642This can be used to localise about any resource (locale, uid, current
643working directory etc.) to a block, despite the existence of other
644coros.
645
646Another interesting example implements time-sliced multitasking using
647interval timers (this could obviously be optimised, but does the job):
648
649 # "timeslice" the given block
650 sub timeslice(&) {
651 use Time::HiRes ();
652
653 Coro::on_enter {
654 # on entering the thread, we set an VTALRM handler to cede
655 $SIG{VTALRM} = sub { cede };
656 # and then start the interval timer
657 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
658 };
659 Coro::on_leave {
660 # on leaving the thread, we stop the interval timer again
661 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
662 };
663
664 &{+shift};
331 } 665 }
332 666
333=item cede 667 # use like this:
668 timeslice {
669 # The following is an endless loop that would normally
670 # monopolise the process. Since it runs in a timesliced
671 # environment, it will regularly cede to other threads.
672 while () { }
673 };
334 674
335"Cede" to other coroutines. This function puts the current coroutine into
336the ready queue and calls C<schedule>, which has the effect of giving
337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
340
341This function is often called C<yield> in other languages.
342
343=item Coro::cede_notself
344
345Works like cede, but is not exported by default and will cede to I<any>
346coroutine, regardless of priority. This is useful sometimes to ensure
347progress is made.
348
349=item terminate [arg...]
350
351Terminates the current coroutine with the given status values (see L<cancel>).
352 675
353=item killall 676=item killall
354 677
355Kills/terminates/cancels all coroutines except the currently running 678Kills/terminates/cancels all coros except the currently running one.
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358 679
359Note that while this will try to free some of the main programs resources, 680Note that while this will try to free some of the main interpreter
681resources if the calling coro isn't the main coro, but one
360you cnanot free all of them, so if a coroutine that is not the main 682cannot free all of them, so if a coro that is not the main coro
361program calls this function, there will be some one-time resource leak. 683calls this function, there will be some one-time resource leak.
362 684
363=cut 685=cut
364
365sub terminate {
366 $current->cancel (@_);
367}
368 686
369sub killall { 687sub killall {
370 for (Coro::State::list) { 688 for (Coro::State::list) {
371 $_->cancel 689 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 690 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 } 691 }
374} 692}
375 693
376=back 694=back
377 695
378=head2 COROUTINE METHODS 696=head1 CORO OBJECT METHODS
379 697
380These are the methods you can call on coroutine objects (or to create 698These are the methods you can call on coro objects (or to create
381them). 699them).
382 700
383=over 4 701=over 4
384 702
385=item new Coro \&sub [, @args...] 703=item new Coro \&sub [, @args...]
386 704
387Create a new coroutine and return it. When the sub returns, the coroutine 705Create a new coro and return it. When the sub returns, the coro
388automatically terminates as if C<terminate> with the returned values were 706automatically terminates as if C<terminate> with the returned values were
389called. To make the coroutine run you must first put it into the ready 707called. To make the coro run you must first put it into the ready
390queue by calling the ready method. 708queue by calling the ready method.
391 709
392See C<async> and C<Coro::State::new> for additional info about the 710See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment. 711coro environment.
394 712
395=cut 713=cut
396 714
397sub _run_coro { 715sub _coro_run {
398 terminate &{+shift}; 716 terminate &{+shift};
399} 717}
400 718
401sub new {
402 my $class = shift;
403
404 $class->SUPER::new (\&_run_coro, @_)
405}
406
407=item $success = $coroutine->ready 719=item $success = $coro->ready
408 720
409Put the given coroutine into the end of its ready queue (there is one 721Put the given coro into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in 722queue for each priority) and return true. If the coro is already in
411the ready queue, do nothing and return false. 723the ready queue, do nothing and return false.
412 724
413This ensures that the scheduler will resume this coroutine automatically 725This ensures that the scheduler will resume this coro automatically
414once all the coroutines of higher priority and all coroutines of the same 726once all the coro of higher priority and all coro of the same
415priority that were put into the ready queue earlier have been resumed. 727priority that were put into the ready queue earlier have been resumed.
416 728
729=item $coro->suspend
730
731Suspends the specified coro. A suspended coro works just like any other
732coro, except that the scheduler will not select a suspended coro for
733execution.
734
735Suspending a coro can be useful when you want to keep the coro from
736running, but you don't want to destroy it, or when you want to temporarily
737freeze a coro (e.g. for debugging) to resume it later.
738
739A scenario for the former would be to suspend all (other) coros after a
740fork and keep them alive, so their destructors aren't called, but new
741coros can be created.
742
743=item $coro->resume
744
745If the specified coro was suspended, it will be resumed. Note that when
746the coro was in the ready queue when it was suspended, it might have been
747unreadied by the scheduler, so an activation might have been lost.
748
749To avoid this, it is best to put a suspended coro into the ready queue
750unconditionally, as every synchronisation mechanism must protect itself
751against spurious wakeups, and the one in the Coro family certainly do
752that.
753
754=item $state->is_new
755
756Returns true iff this Coro object is "new", i.e. has never been run
757yet. Those states basically consist of only the code reference to call and
758the arguments, but consumes very little other resources. New states will
759automatically get assigned a perl interpreter when they are transferred to.
760
761=item $state->is_zombie
762
763Returns true iff the Coro object has been cancelled, i.e.
764it's resources freed because they were C<cancel>'ed, C<terminate>'d,
765C<safe_cancel>'ed or simply went out of scope.
766
767The name "zombie" stems from UNIX culture, where a process that has
768exited and only stores and exit status and no other resources is called a
769"zombie".
770
417=item $is_ready = $coroutine->is_ready 771=item $is_ready = $coro->is_ready
418 772
419Return wether the coroutine is currently the ready queue or not, 773Returns true iff the Coro object is in the ready queue. Unless the Coro
774object gets destroyed, it will eventually be scheduled by the scheduler.
420 775
776=item $is_running = $coro->is_running
777
778Returns true iff the Coro object is currently running. Only one Coro object
779can ever be in the running state (but it currently is possible to have
780multiple running Coro::States).
781
782=item $is_suspended = $coro->is_suspended
783
784Returns true iff this Coro object has been suspended. Suspended Coros will
785not ever be scheduled.
786
421=item $coroutine->cancel (arg...) 787=item $coro->cancel (arg...)
422 788
423Terminates the given coroutine and makes it return the given arguments as 789Terminates the given Coro thread and makes it return the given arguments as
424status (default: the empty list). Never returns if the coroutine is the 790status (default: an empty list). Never returns if the Coro is the
425current coroutine. 791current Coro.
426 792
427=cut 793This is a rather brutal way to free a coro, with some limitations - if
794the thread is inside a C callback that doesn't expect to be canceled,
795bad things can happen, or if the cancelled thread insists on running
796complicated cleanup handlers that rely on its thread context, things will
797not work.
428 798
429sub cancel { 799Any cleanup code being run (e.g. from C<guard> blocks, destructors and so
430 my $self = shift; 800on) will be run without a thread context, and is not allowed to switch
431 $self->{_status} = [@_]; 801to other threads. A common mistake is to call C<< ->cancel >> from a
802destructor called by die'ing inside the thread to be cancelled for
803example.
432 804
433 if ($current == $self) { 805On the plus side, C<< ->cancel >> will always clean up the thread, no
434 push @destroy, $self; 806matter what. If your cleanup code is complex or you want to avoid
435 $manager->ready; 807cancelling a C-thread that doesn't know how to clean up itself, it can be
436 &schedule while 1; 808better to C<< ->throw >> an exception, or use C<< ->safe_cancel >>.
437 } else { 809
438 $self->_cancel; 810The arguments to C<< ->cancel >> are not copied, but instead will
811be referenced directly (e.g. if you pass C<$var> and after the call
812change that variable, then you might change the return values passed to
813e.g. C<join>, so don't do that).
814
815The resources of the Coro are usually freed (or destructed) before this
816call returns, but this can be delayed for an indefinite amount of time, as
817in some cases the manager thread has to run first to actually destruct the
818Coro object.
819
820=item $coro->safe_cancel ($arg...)
821
822Works mostly like C<< ->cancel >>, but is inherently "safer", and
823consequently, can fail with an exception in cases the thread is not in a
824cancellable state. Essentially, C<< ->safe_cancel >> is a C<< ->cancel >>
825with extra checks before canceling.
826
827It works a bit like throwing an exception that cannot be caught -
828specifically, it will clean up the thread from within itself, so all
829cleanup handlers (e.g. C<guard> blocks) are run with full thread
830context and can block if they wish. The downside is that there is no
831guarantee that the thread can be cancelled when you call this method, and
832therefore, it might fail. It is also considerably slower than C<cancel> or
833C<terminate>.
834
835A thread is in a safe-cancellable state if it either hasn't been run yet,
836or it has no C context attached and is inside an SLF function.
837
838The latter two basically mean that the thread isn't currently inside a
839perl callback called from some C function (usually via some XS modules)
840and isn't currently executing inside some C function itself (via Coro's XS
841API).
842
843This call returns true when it could cancel the thread, or croaks with an
844error otherwise (i.e. it either returns true or doesn't return at all).
845
846Why the weird interface? Well, there are two common models on how and
847when to cancel things. In the first, you have the expectation that your
848coro thread can be cancelled when you want to cancel it - if the thread
849isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
850croaks to notify of the bug.
851
852In the second model you sometimes want to ask nicely to cancel a thread,
853but if it's not a good time, well, then don't cancel. This can be done
854relatively easy like this:
855
856 if (! eval { $coro->safe_cancel }) {
857 warn "unable to cancel thread: $@";
439 } 858 }
440}
441 859
442=item $coroutine->join 860However, what you never should do is first try to cancel "safely" and
861if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
862no sense: either you rely on being able to execute cleanup code in your
863thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
864only way, and if you don't, then C<< ->cancel >> is always faster and more
865direct.
443 866
444Wait until the coroutine terminates and return any values given to the 867=item $coro->schedule_to
445C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
448 868
449=cut 869Puts the current coro to sleep (like C<Coro::schedule>), but instead
870of continuing with the next coro from the ready queue, always switch to
871the given coro object (regardless of priority etc.). The readyness
872state of that coro isn't changed.
450 873
451sub join { 874This is an advanced method for special cases - I'd love to hear about any
452 my $self = shift; 875uses for this one.
453 876
454 unless ($self->{_status}) { 877=item $coro->cede_to
455 my $current = $current;
456 878
457 push @{$self->{_on_destroy}}, sub { 879Like C<schedule_to>, but puts the current coro into the ready
458 $current->ready; 880queue. This has the effect of temporarily switching to the given
459 undef $current; 881coro, and continuing some time later.
460 };
461 882
462 &schedule while $current; 883This is an advanced method for special cases - I'd love to hear about any
463 } 884uses for this one.
464 885
465 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466}
467
468=item $coroutine->on_destroy (\&cb)
469
470Registers a callback that is called when this coroutine gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances.
473
474=cut
475
476sub on_destroy {
477 my ($self, $cb) = @_;
478
479 push @{ $self->{_on_destroy} }, $cb;
480}
481
482=item $oldprio = $coroutine->prio ($newprio)
483
484Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then):
489
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4
492
493 # set priority to HIGH
494 current->prio(PRIO_HIGH);
495
496The idle coroutine ($Coro::idle) always has a lower priority than any
497existing coroutine.
498
499Changing the priority of the current coroutine will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not
501running) will only take effect after the next schedule (of that
502coroutine). This is a bug that will be fixed in some future version.
503
504=item $newprio = $coroutine->nice ($change)
505
506Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix).
508
509=item $olddesc = $coroutine->desc ($newdesc)
510
511Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a coroutine.
513
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
515can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar]) 886=item $coro->throw ([$scalar])
518 887
519If C<$throw> is specified and defined, it will be thrown as an exception 888If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after 889inside the coro at the next convenient point in time. Otherwise
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object. 890clears the exception object.
891
892Coro will check for the exception each time a schedule-like-function
893returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
894>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
895that are part of Coro itself) detect this case and return early in case an
896exception is pending.
523 897
524The exception object will be thrown "as is" with the specified scalar in 898The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended 899C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>). 900(unlike with C<die>).
527 901
528This can be used as a softer means than C<cancel> to ask a coroutine to 902This can be used as a softer means than either C<cancel> or C<safe_cancel
529end itself, although there is no guarentee that the exception will lead to 903>to ask a coro to end itself, although there is no guarantee that the
530termination, and if the exception isn't caught it might well end the whole 904exception will lead to termination, and if the exception isn't caught it
531program. 905might well end the whole program.
906
907You might also think of C<throw> as being the moral equivalent of
908C<kill>ing a coro with a signal (in this case, a scalar).
909
910=item $coro->join
911
912Wait until the coro terminates and return any values given to the
913C<terminate> or C<cancel> functions. C<join> can be called concurrently
914from multiple threads, and all will be resumed and given the status
915return once the C<$coro> terminates.
916
917=item $coro->on_destroy (\&cb)
918
919Registers a callback that is called when this coro thread gets destroyed,
920that is, after it's resources have been freed but before it is joined. The
921callback gets passed the terminate/cancel arguments, if any, and I<must
922not> die, under any circumstances.
923
924There can be any number of C<on_destroy> callbacks per coro, and there is
925currently no way to remove a callback once added.
926
927=item $oldprio = $coro->prio ($newprio)
928
929Sets (or gets, if the argument is missing) the priority of the
930coro thread. Higher priority coro get run before lower priority
931coros. Priorities are small signed integers (currently -4 .. +3),
932that you can refer to using PRIO_xxx constants (use the import tag :prio
933to get then):
934
935 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
936 3 > 1 > 0 > -1 > -3 > -4
937
938 # set priority to HIGH
939 current->prio (PRIO_HIGH);
940
941The idle coro thread ($Coro::idle) always has a lower priority than any
942existing coro.
943
944Changing the priority of the current coro will take effect immediately,
945but changing the priority of a coro in the ready queue (but not running)
946will only take effect after the next schedule (of that coro). This is a
947bug that will be fixed in some future version.
948
949=item $newprio = $coro->nice ($change)
950
951Similar to C<prio>, but subtract the given value from the priority (i.e.
952higher values mean lower priority, just as in UNIX's nice command).
953
954=item $olddesc = $coro->desc ($newdesc)
955
956Sets (or gets in case the argument is missing) the description for this
957coro thread. This is just a free-form string you can associate with a
958coro.
959
960This method simply sets the C<< $coro->{desc} >> member to the given
961string. You can modify this member directly if you wish, and in fact, this
962is often preferred to indicate major processing states that can then be
963seen for example in a L<Coro::Debug> session:
964
965 sub my_long_function {
966 local $Coro::current->{desc} = "now in my_long_function";
967 ...
968 $Coro::current->{desc} = "my_long_function: phase 1";
969 ...
970 $Coro::current->{desc} = "my_long_function: phase 2";
971 ...
972 }
532 973
533=cut 974=cut
534 975
535sub desc { 976sub desc {
536 my $old = $_[0]{desc}; 977 my $old = $_[0]{desc};
537 $_[0]{desc} = $_[1] if @_ > 1; 978 $_[0]{desc} = $_[1] if @_ > 1;
538 $old; 979 $old;
539} 980}
540 981
982sub transfer {
983 require Carp;
984 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
985}
986
541=back 987=back
542 988
543=head2 GLOBAL FUNCTIONS 989=head1 GLOBAL FUNCTIONS
544 990
545=over 4 991=over 4
546 992
547=item Coro::nready 993=item Coro::nready
548 994
549Returns the number of coroutines that are currently in the ready state, 995Returns the number of coro that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or 996i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the 997indirectly. The value C<0> means that the only runnable coro is the
552currently running one, so C<cede> would have no effect, and C<schedule> 998currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some 999would cause a deadlock unless there is an idle handler that wakes up some
554coroutines. 1000coro.
555 1001
556=item my $guard = Coro::guard { ... } 1002=item my $guard = Coro::guard { ... }
557 1003
558This creates and returns a guard object. Nothing happens until the object 1004This function still exists, but is deprecated. Please use the
559gets destroyed, in which case the codeblock given as argument will be 1005C<Guard::guard> function instead.
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574 1006
575=cut 1007=cut
576 1008
577sub guard(&) { 1009BEGIN { *guard = \&Guard::guard }
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589 1010
590=item unblock_sub { ... } 1011=item unblock_sub { ... }
591 1012
592This utility function takes a BLOCK or code reference and "unblocks" it, 1013This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef 1014returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the 1015will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another 1016original code ref will be called (with parameters) from within another
596coroutine. 1017coro.
597 1018
598The reason this function exists is that many event libraries (such as the 1019The reason this function exists is that many event libraries (such as
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form 1020the venerable L<Event|Event> module) are not thread-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks, 1021of reentrancy). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library 1022otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>. 1023currently known that is safe to use without C<unblock_sub> is L<EV> (but
1024you might still run into deadlocks if all event loops are blocked).
1025
1026Coro will try to catch you when you block in the event loop
1027("FATAL: $Coro::idle blocked itself"), but this is just best effort and
1028only works when you do not run your own event loop.
603 1029
604This function allows your callbacks to block by executing them in another 1030This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy 1031coro where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1032is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example. 1033disk, for example.
608 1034
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1035In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block. 1036creating event callbacks that want to block.
611 1037
612If your handler does not plan to block (e.g. simply sends a message to 1038If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue), 1039another coro, or puts some other coro into the ready queue), there is
614there is no reason to use C<unblock_sub>. 1040no reason to use C<unblock_sub>.
1041
1042Note that you also need to use C<unblock_sub> for any other callbacks that
1043are indirectly executed by any C-based event loop. For example, when you
1044use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1045provides callbacks that are the result of some event callback, then you
1046must not block either, or use C<unblock_sub>.
615 1047
616=cut 1048=cut
617 1049
618our @unblock_queue; 1050our @unblock_queue;
619 1051
622# return immediately and can be reused) and because we cannot cede 1054# return immediately and can be reused) and because we cannot cede
623# inside an event callback. 1055# inside an event callback.
624our $unblock_scheduler = new Coro sub { 1056our $unblock_scheduler = new Coro sub {
625 while () { 1057 while () {
626 while (my $cb = pop @unblock_queue) { 1058 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool 1059 &async_pool (@$cb);
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629 1060
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1061 # for short-lived callbacks, this reduces pressure on the coro pool
1062 # as the chance is very high that the async_poll coro will be back
1063 # in the idle state when cede returns
1064 cede;
633 } 1065 }
634 schedule; # sleep well 1066 schedule; # sleep well
635 } 1067 }
636}; 1068};
637$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1069$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
638 1070
639sub unblock_sub(&) { 1071sub unblock_sub(&) {
640 my $cb = shift; 1072 my $cb = shift;
641 1073
642 sub { 1074 sub {
643 unshift @unblock_queue, [$cb, @_]; 1075 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready; 1076 $unblock_scheduler->ready;
645 } 1077 }
646} 1078}
647 1079
1080=item $cb = rouse_cb
1081
1082Create and return a "rouse callback". That's a code reference that,
1083when called, will remember a copy of its arguments and notify the owner
1084coro of the callback.
1085
1086See the next function.
1087
1088=item @args = rouse_wait [$cb]
1089
1090Wait for the specified rouse callback (or the last one that was created in
1091this coro).
1092
1093As soon as the callback is invoked (or when the callback was invoked
1094before C<rouse_wait>), it will return the arguments originally passed to
1095the rouse callback. In scalar context, that means you get the I<last>
1096argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1097statement at the end.
1098
1099See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1100
648=back 1101=back
649 1102
650=cut 1103=cut
651 1104
1105for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1106 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1107
1108 *{"Coro::$module\::new"} = sub {
1109 require "Coro/$module.pm";
1110
1111 # some modules have their new predefined in State.xs, some don't
1112 *{"Coro::$module\::new"} = $old
1113 if $old;
1114
1115 goto &{"Coro::$module\::new"};
1116 };
1117}
1118
6521; 11191;
653 1120
1121=head1 HOW TO WAIT FOR A CALLBACK
1122
1123It is very common for a coro to wait for some callback to be
1124called. This occurs naturally when you use coro in an otherwise
1125event-based program, or when you use event-based libraries.
1126
1127These typically register a callback for some event, and call that callback
1128when the event occurred. In a coro, however, you typically want to
1129just wait for the event, simplyifying things.
1130
1131For example C<< AnyEvent->child >> registers a callback to be called when
1132a specific child has exited:
1133
1134 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1135
1136But from within a coro, you often just want to write this:
1137
1138 my $status = wait_for_child $pid;
1139
1140Coro offers two functions specifically designed to make this easy,
1141C<rouse_cb> and C<rouse_wait>.
1142
1143The first function, C<rouse_cb>, generates and returns a callback that,
1144when invoked, will save its arguments and notify the coro that
1145created the callback.
1146
1147The second function, C<rouse_wait>, waits for the callback to be called
1148(by calling C<schedule> to go to sleep) and returns the arguments
1149originally passed to the callback.
1150
1151Using these functions, it becomes easy to write the C<wait_for_child>
1152function mentioned above:
1153
1154 sub wait_for_child($) {
1155 my ($pid) = @_;
1156
1157 my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);
1158
1159 my ($rpid, $rstatus) = rouse_wait;
1160 $rstatus
1161 }
1162
1163In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1164you can roll your own, using C<schedule> and C<ready>:
1165
1166 sub wait_for_child($) {
1167 my ($pid) = @_;
1168
1169 # store the current coro in $current,
1170 # and provide result variables for the closure passed to ->child
1171 my $current = $Coro::current;
1172 my ($done, $rstatus);
1173
1174 # pass a closure to ->child
1175 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1176 $rstatus = $_[1]; # remember rstatus
1177 $done = 1; # mark $rstatus as valid
1178 $current->ready; # wake up the waiting thread
1179 });
1180
1181 # wait until the closure has been called
1182 schedule while !$done;
1183
1184 $rstatus
1185 }
1186
1187
654=head1 BUGS/LIMITATIONS 1188=head1 BUGS/LIMITATIONS
655 1189
1190=over 4
1191
1192=item fork with pthread backend
1193
1194When Coro is compiled using the pthread backend (which isn't recommended
1195but required on many BSDs as their libcs are completely broken), then
1196coro will not survive a fork. There is no known workaround except to
1197fix your libc and use a saner backend.
1198
1199=item perl process emulation ("threads")
1200
656This module is not perl-pseudo-thread-safe. You should only ever use this 1201This module is not perl-pseudo-thread-safe. You should only ever use this
657module from the same thread (this requirement might be removed in the 1202module from the first thread (this requirement might be removed in the
658future to allow per-thread schedulers, but Coro::State does not yet allow 1203future to allow per-thread schedulers, but Coro::State does not yet allow
659this). I recommend disabling thread support and using processes, as this 1204this). I recommend disabling thread support and using processes, as having
660is much faster and uses less memory. 1205the windows process emulation enabled under unix roughly halves perl
1206performance, even when not used.
1207
1208Attempts to use threads created in another emulated process will crash
1209("cleanly", with a null pointer exception).
1210
1211=item coro switching is not signal safe
1212
1213You must not switch to another coro from within a signal handler (only
1214relevant with %SIG - most event libraries provide safe signals), I<unless>
1215you are sure you are not interrupting a Coro function.
1216
1217That means you I<MUST NOT> call any function that might "block" the
1218current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1219anything that calls those. Everything else, including calling C<ready>,
1220works.
1221
1222=back
1223
1224
1225=head1 WINDOWS PROCESS EMULATION
1226
1227A great many people seem to be confused about ithreads (for example, Chip
1228Salzenberg called me unintelligent, incapable, stupid and gullible,
1229while in the same mail making rather confused statements about perl
1230ithreads (for example, that memory or files would be shared), showing his
1231lack of understanding of this area - if it is hard to understand for Chip,
1232it is probably not obvious to everybody).
1233
1234What follows is an ultra-condensed version of my talk about threads in
1235scripting languages given on the perl workshop 2009:
1236
1237The so-called "ithreads" were originally implemented for two reasons:
1238first, to (badly) emulate unix processes on native win32 perls, and
1239secondly, to replace the older, real thread model ("5.005-threads").
1240
1241It does that by using threads instead of OS processes. The difference
1242between processes and threads is that threads share memory (and other
1243state, such as files) between threads within a single process, while
1244processes do not share anything (at least not semantically). That
1245means that modifications done by one thread are seen by others, while
1246modifications by one process are not seen by other processes.
1247
1248The "ithreads" work exactly like that: when creating a new ithreads
1249process, all state is copied (memory is copied physically, files and code
1250is copied logically). Afterwards, it isolates all modifications. On UNIX,
1251the same behaviour can be achieved by using operating system processes,
1252except that UNIX typically uses hardware built into the system to do this
1253efficiently, while the windows process emulation emulates this hardware in
1254software (rather efficiently, but of course it is still much slower than
1255dedicated hardware).
1256
1257As mentioned before, loading code, modifying code, modifying data
1258structures and so on is only visible in the ithreads process doing the
1259modification, not in other ithread processes within the same OS process.
1260
1261This is why "ithreads" do not implement threads for perl at all, only
1262processes. What makes it so bad is that on non-windows platforms, you can
1263actually take advantage of custom hardware for this purpose (as evidenced
1264by the forks module, which gives you the (i-) threads API, just much
1265faster).
1266
1267Sharing data is in the i-threads model is done by transferring data
1268structures between threads using copying semantics, which is very slow -
1269shared data simply does not exist. Benchmarks using i-threads which are
1270communication-intensive show extremely bad behaviour with i-threads (in
1271fact, so bad that Coro, which cannot take direct advantage of multiple
1272CPUs, is often orders of magnitude faster because it shares data using
1273real threads, refer to my talk for details).
1274
1275As summary, i-threads *use* threads to implement processes, while
1276the compatible forks module *uses* processes to emulate, uhm,
1277processes. I-threads slow down every perl program when enabled, and
1278outside of windows, serve no (or little) practical purpose, but
1279disadvantages every single-threaded Perl program.
1280
1281This is the reason that I try to avoid the name "ithreads", as it is
1282misleading as it implies that it implements some kind of thread model for
1283perl, and prefer the name "windows process emulation", which describes the
1284actual use and behaviour of it much better.
661 1285
662=head1 SEE ALSO 1286=head1 SEE ALSO
663 1287
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1288Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665 1289
666Debugging: L<Coro::Debug>. 1290Debugging: L<Coro::Debug>.
667 1291
668Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1292Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669 1293
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1294Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1295L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671 1296
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1297I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673 1298
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1299Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1300a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1301L<Coro::Select>.
675 1302
676XS API: L<Coro::MakeMaker>. 1303XS API: L<Coro::MakeMaker>.
677 1304
678Low level Configuration, Coroutine Environment: L<Coro::State>. 1305Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
679 1306
680=head1 AUTHOR 1307=head1 AUTHOR/SUPPORT/CONTACT
681 1308
682 Marc Lehmann <schmorp@schmorp.de> 1309 Marc A. Lehmann <schmorp@schmorp.de>
683 http://home.schmorp.de/ 1310 http://software.schmorp.de/pkg/Coro.html
684 1311
685=cut 1312=cut
686 1313

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