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Revision 1.65 by root, Tue Feb 22 19:51:58 2005 UTC vs.
Revision 1.181 by root, Fri May 9 22:04:37 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes, such as multiple HTTP-GET requests
41running concurrently.
42
43Coroutines are also useful because Perl has no support for threads (the so
44called "threads" that perl offers are nothing more than the (bad) process
45emulation coming from the Windows platform: On standard operating systems
46they serve no purpose whatsoever, except by making your programs slow and
47making them use a lot of memory. Best disable them when building perl, or
48aks your software vendor/distributor to do it for you).
49
26In this module, coroutines are defined as "callchain + lexical variables 50In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 52its own set of lexicals and its own set of perls most important global
29important global variables. 53variables (see L<Coro::State> for more configuration).
30 54
31=cut 55=cut
32 56
33package Coro; 57package Coro;
34 58
35BEGIN { eval { require warnings } && warnings->unimport ("uninitialized") } 59use strict;
60no warnings "uninitialized";
36 61
37use Coro::State; 62use Coro::State;
38 63
39use vars qw($idle $main $current); 64use base qw(Coro::State Exporter);
40 65
41use base Exporter; 66our $idle; # idle handler
67our $main; # main coroutine
68our $current; # current coroutine
42 69
43$VERSION = 1.1; 70our $VERSION = 4.6;
44 71
45@EXPORT = qw(async cede schedule terminate current); 72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
46%EXPORT_TAGS = ( 73our %EXPORT_TAGS = (
47 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
48); 75);
49@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
50
51{
52 my @async;
53 my $init;
54
55 # this way of handling attributes simply is NOT scalable ;()
56 sub import {
57 Coro->export_to_level(1, @_);
58 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
59 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
60 my ($package, $ref) = (shift, shift);
61 my @attrs;
62 for (@_) {
63 if ($_ eq "Coro") {
64 push @async, $ref;
65 unless ($init++) {
66 eval q{
67 sub INIT {
68 &async(pop @async) while @async;
69 }
70 };
71 }
72 } else {
73 push @attrs, $_;
74 }
75 }
76 return $old ? $old->($package, $ref, @attrs) : @attrs;
77 };
78 }
79
80}
81 77
82=over 4 78=over 4
83 79
84=item $main 80=item $Coro::main
85 81
86This coroutine represents the main program. 82This variable stores the coroutine object that represents the main
83program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not.
87 86
88=cut 87=cut
89 88
90$main = new Coro; 89$main = new Coro;
91 90
92=item $current (or as function: current) 91=item $Coro::current
93 92
94The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 93The coroutine object representing the current coroutine (the last
94coroutine that the Coro scheduler switched to). The initial value is
95C<$main> (of course).
95 96
97This variable is B<strictly> I<read-only>. You can take copies of the
98value stored in it and use it as any other coroutine object, but you must
99not otherwise modify the variable itself.
100
96=cut 101=cut
102
103$main->{desc} = "[main::]";
97 104
98# maybe some other module used Coro::Specific before... 105# maybe some other module used Coro::Specific before...
99if ($current) {
100 $main->{specific} = $current->{specific}; 106$main->{_specific} = $current->{_specific}
101} 107 if $current;
102 108
103$current = $main; 109_set_current $main;
104 110
105sub current() { $current } 111sub current() { $current } # [DEPRECATED]
106 112
107=item $idle 113=item $Coro::idle
108 114
109The coroutine to switch to when no other coroutine is running. The default 115This variable is mainly useful to integrate Coro into event loops. It is
110implementation prints "FATAL: deadlock detected" and exits. 116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
117pretty low-level functionality.
111 118
112=cut 119This variable stores a callback that is called whenever the scheduler
120finds no ready coroutines to run. The default implementation prints
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
113 123
114# should be done using priorities :( 124This hook is overwritten by modules such as C<Coro::Timer> and
115$idle = new Coro sub { 125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
116 print STDERR "FATAL: deadlock detected\n"; 126coroutine so the scheduler can run it.
117 exit(51); 127
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
134technique.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
118}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
119 157
120# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
121# cannot destroy itself. 159# cannot destroy itself.
122my @destroy; 160my @destroy;
123my $manager; 161my $manager;
162
124$manager = new Coro sub { 163$manager = new Coro sub {
125 while () { 164 while () {
126 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
127 # while still being able to schedule this coroutine (in case it has
128 # been readied multiple times. this is harmless since the manager
129 # can be called as many times as neccessary and will always
130 # remove itself from the runqueue
131 while (@destroy) { 166 while @destroy;
132 my $coro = pop @destroy;
133 $coro->{status} ||= [];
134 $_->ready for @{delete $coro->{join} || []};
135 167
136 # the next line destroys the _coro_state, but keeps the
137 # process itself intact (we basically make it a zombie
138 # process that always runs the manager thread, so it's possible
139 # to transfer() to this process).
140 $coro->{_coro_state} = $manager->{_coro_state};
141 }
142 &schedule; 168 &schedule;
143 } 169 }
144}; 170};
145 171$manager->desc ("[coro manager]");
146# static methods. not really. 172$manager->prio (PRIO_MAX);
147 173
148=back 174=back
149 175
150=head2 STATIC METHODS 176=head2 SIMPLE COROUTINE CREATION
151
152Static methods are actually functions that operate on the current process only.
153 177
154=over 4 178=over 4
155 179
156=item async { ... } [@args...] 180=item async { ... } [@args...]
157 181
158Create a new asynchronous process and return it's process object 182Create a new coroutine and return it's coroutine object (usually
159(usually unused). When the sub returns the new process is automatically 183unused). The coroutine will be put into the ready queue, so
184it will start running automatically on the next scheduler run.
185
186The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically
160terminated. 188terminated.
161 189
190The remaining arguments are passed as arguments to the closure.
191
192See the C<Coro::State::new> constructor for info about the coroutine
193environment in which coroutines are executed.
194
195Calling C<exit> in a coroutine will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program.
198
199If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>).
201
162 # create a new coroutine that just prints its arguments 202Example: Create a new coroutine that just prints its arguments.
203
163 async { 204 async {
164 print "@_\n"; 205 print "@_\n";
165 } 1,2,3,4; 206 } 1,2,3,4;
166 207
167=cut 208=cut
168 209
169sub async(&@) { 210sub async(&@) {
170 my $pid = new Coro @_; 211 my $coro = new Coro @_;
171 $manager->ready; # this ensures that the stack is cloned from the manager
172 $pid->ready; 212 $coro->ready;
173 $pid; 213 $coro
174} 214}
215
216=item async_pool { ... } [@args...]
217
218Similar to C<async>, but uses a coroutine pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good
221or bad :).
222
223On the plus side, this function is faster than creating (and destroying)
224a completely new coroutine, so if you need a lot of generic coroutines in
225quick successsion, use C<async_pool>, not C<async>.
226
227The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the
232exceptional case).
233
234The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will
237be re-used "as-is": most notably if you change other per-coroutine global
238stuff such as C<$/> you I<must needs> to revert that change, which is most
239simply done by using local as in: C< local $/ >.
240
241The pool size is limited to C<8> idle coroutines (this can be adjusted by
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
243required.
244
245If you are concerned about pooled coroutines growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250
251=cut
252
253our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024;
255our @async_pool;
256
257sub pool_handler {
258 my $cb;
259
260 while () {
261 eval {
262 while () {
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 };
269
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@;
272 }
273}
274
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back
286
287=head2 STATIC METHODS
288
289Static methods are actually functions that operate on the current coroutine.
290
291=over 4
175 292
176=item schedule 293=item schedule
177 294
178Calls the scheduler. Please note that the current process will not be put 295Calls the scheduler. The scheduler will find the next coroutine that is
296to be run from the ready queue and switches to it. The next coroutine
297to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the
299C<$Coro::idle> hook.
300
301Please note that the current coroutine will I<not> be put into the ready
179into the ready queue, so calling this function usually means you will 302queue, so calling this function usually means you will never be called
180never be called again. 303again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up.
181 305
182=cut 306This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in
308a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up,
311so you need to check wether the event indeed happened, e.g. by storing the
312status in a variable.
313
314The canonical way to wait on external events is this:
315
316 {
317 # remember current coroutine
318 my $current = $Coro::current;
319
320 # register a hypothetical event handler
321 on_event_invoke sub {
322 # wake up sleeping coroutine
323 $current->ready;
324 undef $current;
325 };
326
327 # call schedule until event occurred.
328 # in case we are woken up for other reasons
329 # (current still defined), loop.
330 Coro::schedule while $current;
331 }
183 332
184=item cede 333=item cede
185 334
186"Cede" to other processes. This function puts the current process into the 335"Cede" to other coroutines. This function puts the current coroutine into
187ready queue and calls C<schedule>, which has the effect of giving up the 336the ready queue and calls C<schedule>, which has the effect of giving
188current "timeslice" to other coroutines of the same or higher priority. 337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
189 340
190=cut 341This function is often called C<yield> in other languages.
342
343=item Coro::cede_notself
344
345Works like cede, but is not exported by default and will cede to I<any>
346coroutine, regardless of priority. This is useful sometimes to ensure
347progress is made.
191 348
192=item terminate [arg...] 349=item terminate [arg...]
193 350
194Terminates the current process with the given status values (see L<cancel>). 351Terminates the current coroutine with the given status values (see L<cancel>).
352
353=item killall
354
355Kills/terminates/cancels all coroutines except the currently running
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358
359Note that while this will try to free some of the main programs resources,
360you cnanot free all of them, so if a coroutine that is not the main
361program calls this function, there will be some one-time resource leak.
195 362
196=cut 363=cut
197 364
198sub terminate { 365sub terminate {
199 $current->cancel (@_); 366 $current->cancel (@_);
200} 367}
201 368
369sub killall {
370 for (Coro::State::list) {
371 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 }
374}
375
202=back 376=back
203 377
204# dynamic methods
205
206=head2 PROCESS METHODS 378=head2 COROUTINE METHODS
207 379
208These are the methods you can call on process objects. 380These are the methods you can call on coroutine objects (or to create
381them).
209 382
210=over 4 383=over 4
211 384
212=item new Coro \&sub [, @args...] 385=item new Coro \&sub [, @args...]
213 386
214Create a new process and return it. When the sub returns the process 387Create a new coroutine and return it. When the sub returns, the coroutine
215automatically terminates as if C<terminate> with the returned values were 388automatically terminates as if C<terminate> with the returned values were
216called. To make the process run you must first put it into the ready queue 389called. To make the coroutine run you must first put it into the ready
217by calling the ready method. 390queue by calling the ready method.
218 391
219=cut 392See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment.
220 394
395=cut
396
221sub _newcoro { 397sub _run_coro {
222 terminate &{+shift}; 398 terminate &{+shift};
223} 399}
224 400
225sub new { 401sub new {
226 my $class = shift; 402 my $class = shift;
227 bless {
228 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
229 }, $class;
230}
231 403
232=item $process->ready 404 $class->SUPER::new (\&_run_coro, @_)
405}
233 406
234Put the given process into the ready queue. 407=item $success = $coroutine->ready
235 408
236=cut 409Put the given coroutine into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in
411the ready queue, do nothing and return false.
237 412
413This ensures that the scheduler will resume this coroutine automatically
414once all the coroutines of higher priority and all coroutines of the same
415priority that were put into the ready queue earlier have been resumed.
416
417=item $is_ready = $coroutine->is_ready
418
419Return wether the coroutine is currently the ready queue or not,
420
238=item $process->cancel (arg...) 421=item $coroutine->cancel (arg...)
239 422
240Temrinates the given process and makes it return the given arguments as 423Terminates the given coroutine and makes it return the given arguments as
241status (default: the empty list). 424status (default: the empty list). Never returns if the coroutine is the
425current coroutine.
242 426
243=cut 427=cut
244 428
245sub cancel { 429sub cancel {
246 my $self = shift; 430 my $self = shift;
247 $self->{status} = [@_]; 431 $self->{_status} = [@_];
432
433 if ($current == $self) {
248 push @destroy, $self; 434 push @destroy, $self;
249 $manager->ready; 435 $manager->ready;
250 &schedule if $current == $self; 436 &schedule while 1;
437 } else {
438 $self->_cancel;
439 }
251} 440}
252 441
253=item $process->join 442=item $coroutine->join
254 443
255Wait until the coroutine terminates and return any values given to the 444Wait until the coroutine terminates and return any values given to the
256C<terminate> or C<cancel> functions. C<join> can be called multiple times 445C<terminate> or C<cancel> functions. C<join> can be called concurrently
257from multiple processes. 446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
258 448
259=cut 449=cut
260 450
261sub join { 451sub join {
262 my $self = shift; 452 my $self = shift;
453
263 unless ($self->{status}) { 454 unless ($self->{_status}) {
264 push @{$self->{join}}, $current; 455 my $current = $current;
265 &schedule; 456
457 push @{$self->{_on_destroy}}, sub {
458 $current->ready;
459 undef $current;
460 };
461
462 &schedule while $current;
266 } 463 }
464
267 wantarray ? @{$self->{status}} : $self->{status}[0]; 465 wantarray ? @{$self->{_status}} : $self->{_status}[0];
268} 466}
269 467
468=item $coroutine->on_destroy (\&cb)
469
470Registers a callback that is called when this coroutine gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances.
473
474=cut
475
476sub on_destroy {
477 my ($self, $cb) = @_;
478
479 push @{ $self->{_on_destroy} }, $cb;
480}
481
270=item $oldprio = $process->prio($newprio) 482=item $oldprio = $coroutine->prio ($newprio)
271 483
272Sets (or gets, if the argument is missing) the priority of the 484Sets (or gets, if the argument is missing) the priority of the
273process. Higher priority processes get run before lower priority 485coroutine. Higher priority coroutines get run before lower priority
274processes. Priorities are small signed integers (currently -4 .. +3), 486coroutines. Priorities are small signed integers (currently -4 .. +3),
275that you can refer to using PRIO_xxx constants (use the import tag :prio 487that you can refer to using PRIO_xxx constants (use the import tag :prio
276to get then): 488to get then):
277 489
278 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
279 3 > 1 > 0 > -1 > -3 > -4 491 3 > 1 > 0 > -1 > -3 > -4
282 current->prio(PRIO_HIGH); 494 current->prio(PRIO_HIGH);
283 495
284The idle coroutine ($Coro::idle) always has a lower priority than any 496The idle coroutine ($Coro::idle) always has a lower priority than any
285existing coroutine. 497existing coroutine.
286 498
287Changing the priority of the current process will take effect immediately, 499Changing the priority of the current coroutine will take effect immediately,
288but changing the priority of processes in the ready queue (but not 500but changing the priority of coroutines in the ready queue (but not
289running) will only take effect after the next schedule (of that 501running) will only take effect after the next schedule (of that
290process). This is a bug that will be fixed in some future version. 502coroutine). This is a bug that will be fixed in some future version.
291 503
292=cut
293
294sub prio {
295 my $old = $_[0]{prio};
296 $_[0]{prio} = $_[1] if @_ > 1;
297 $old;
298}
299
300=item $newprio = $process->nice($change) 504=item $newprio = $coroutine->nice ($change)
301 505
302Similar to C<prio>, but subtract the given value from the priority (i.e. 506Similar to C<prio>, but subtract the given value from the priority (i.e.
303higher values mean lower priority, just as in unix). 507higher values mean lower priority, just as in unix).
304 508
305=cut
306
307sub nice {
308 $_[0]{prio} -= $_[1];
309}
310
311=item $olddesc = $process->desc($newdesc) 509=item $olddesc = $coroutine->desc ($newdesc)
312 510
313Sets (or gets in case the argument is missing) the description for this 511Sets (or gets in case the argument is missing) the description for this
314process. This is just a free-form string you can associate with a process. 512coroutine. This is just a free-form string you can associate with a coroutine.
513
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
515can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar])
518
519If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object.
523
524The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
315 532
316=cut 533=cut
317 534
318sub desc { 535sub desc {
319 my $old = $_[0]{desc}; 536 my $old = $_[0]{desc};
321 $old; 538 $old;
322} 539}
323 540
324=back 541=back
325 542
543=head2 GLOBAL FUNCTIONS
544
545=over 4
546
547=item Coro::nready
548
549Returns the number of coroutines that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the
552currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some
554coroutines.
555
556=item my $guard = Coro::guard { ... }
557
558This creates and returns a guard object. Nothing happens until the object
559gets destroyed, in which case the codeblock given as argument will be
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut
576
577sub guard(&) {
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589
590=item unblock_sub { ... }
591
592This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another
596coroutine.
597
598The reason this function exists is that many event libraries (such as the
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>.
603
604This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example.
608
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block.
611
612If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue),
614there is no reason to use C<unblock_sub>.
615
616=cut
617
618our @unblock_queue;
619
620# we create a special coro because we want to cede,
621# to reduce pressure on the coro pool (because most callbacks
622# return immediately and can be reused) and because we cannot cede
623# inside an event callback.
624our $unblock_scheduler = new Coro sub {
625 while () {
626 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool
633 }
634 schedule; # sleep well
635 }
636};
637$unblock_scheduler->desc ("[unblock_sub scheduler]");
638
639sub unblock_sub(&) {
640 my $cb = shift;
641
642 sub {
643 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready;
645 }
646}
647
648=back
649
326=cut 650=cut
327 651
3281; 6521;
329 653
330=head1 BUGS/LIMITATIONS 654=head1 BUGS/LIMITATIONS
331 655
332 - you must make very sure that no coro is still active on global
333 destruction. very bad things might happen otherwise (usually segfaults).
334
335 - this module is not thread-safe. You should only ever use this module 656This module is not perl-pseudo-thread-safe. You should only ever use this
336 from the same thread (this requirement might be losened in the future 657module from the same thread (this requirement might be removed in the
337 to allow per-thread schedulers, but Coro::State does not yet allow 658future to allow per-thread schedulers, but Coro::State does not yet allow
338 this). 659this). I recommend disabling thread support and using processes, as this
660is much faster and uses less memory.
339 661
340=head1 SEE ALSO 662=head1 SEE ALSO
341 663
342L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
343L<Coro::Signal>, L<Coro::State>, L<Coro::Timer>, L<Coro::Event>, 665
344L<Coro::Handle>, L<Coro::RWLock>, L<Coro::Socket>. 666Debugging: L<Coro::Debug>.
667
668Support/Utility: L<Coro::Specific>, L<Coro::Util>.
669
670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
671
672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
673
674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
675
676XS API: L<Coro::MakeMaker>.
677
678Low level Configuration, Coroutine Environment: L<Coro::State>.
345 679
346=head1 AUTHOR 680=head1 AUTHOR
347 681
348 Marc Lehmann <pcg@goof.com> 682 Marc Lehmann <schmorp@schmorp.de>
349 http://home.schmorp.de/ 683 http://home.schmorp.de/
350 684
351=cut 685=cut
352 686

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