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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
24threads but don't run in parallel. 32manpage. This manpage mainly contains reference information.
25 33
34This module collection manages continuations in general, most often
35in the form of cooperative threads (also called coroutines in the
36documentation). They are similar to kernel threads but don't (in general)
37run in parallel at the same time even on SMP machines. The specific flavor
38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a
45full shared address space, which makes communication between threads
46very easy. And threads are fast, too: disabling the Windows process
47emulation code in your perl and using Coro can easily result in a two to
48four times speed increase for your programs.
49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
26In this module, coroutines are defined as "callchain + lexical variables 56In this module, a thread is defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 58its own set of lexicals and its own set of perls most important global
29important global variables. 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
30 63
31=cut 64=cut
32 65
33package Coro; 66package Coro;
34 67
35BEGIN { eval { require warnings } && warnings->unimport ("uninitialized") } 68use strict qw(vars subs);
69no warnings "uninitialized";
36 70
37use Coro::State; 71use Coro::State;
38 72
39use vars qw($idle $main $current); 73use base qw(Coro::State Exporter);
40 74
41use base Exporter; 75our $idle; # idle handler
76our $main; # main coroutine
77our $current; # current coroutine
42 78
43$VERSION = 1.11; 79our $VERSION = 5.1;
44 80
45@EXPORT = qw(async cede schedule terminate current); 81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
46%EXPORT_TAGS = ( 82our %EXPORT_TAGS = (
47 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
48); 84);
49@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
50 86
51{ 87=head1 GLOBAL VARIABLES
52 my @async;
53 my $init;
54
55 # this way of handling attributes simply is NOT scalable ;()
56 sub import {
57 Coro->export_to_level(1, @_);
58 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
59 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
60 my ($package, $ref) = (shift, shift);
61 my @attrs;
62 for (@_) {
63 if ($_ eq "Coro") {
64 push @async, $ref;
65 unless ($init++) {
66 eval q{
67 sub INIT {
68 &async(pop @async) while @async;
69 }
70 };
71 }
72 } else {
73 push @attrs, $_;
74 }
75 }
76 return $old ? $old->($package, $ref, @attrs) : @attrs;
77 };
78 }
79
80}
81 88
82=over 4 89=over 4
83 90
84=item $main 91=item $Coro::main
85 92
86This coroutine represents the main program. 93This variable stores the coroutine object that represents the main
94program. While you cna C<ready> it and do most other things you can do to
95coroutines, it is mainly useful to compare again C<$Coro::current>, to see
96whether you are running in the main program or not.
87 97
88=cut 98=cut
89 99
90$main = new Coro; 100# $main is now being initialised by Coro::State
91 101
92=item $current (or as function: current) 102=item $Coro::current
93 103
94The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 104The coroutine object representing the current coroutine (the last
105coroutine that the Coro scheduler switched to). The initial value is
106C<$Coro::main> (of course).
95 107
96=cut 108This variable is B<strictly> I<read-only>. You can take copies of the
109value stored in it and use it as any other coroutine object, but you must
110not otherwise modify the variable itself.
97 111
98# maybe some other module used Coro::Specific before... 112=cut
99if ($current) {
100 $main->{specific} = $current->{specific};
101}
102 113
103$current = $main;
104
105sub current() { $current } 114sub current() { $current } # [DEPRECATED]
106 115
107=item $idle 116=item $Coro::idle
108 117
109The coroutine to switch to when no other coroutine is running. The default 118This variable is mainly useful to integrate Coro into event loops. It is
110implementation prints "FATAL: deadlock detected" and exits. 119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120pretty low-level functionality.
111 121
112=cut 122This variable stores either a coroutine or a callback.
113 123
114# should be done using priorities :( 124If it is a callback, the it is called whenever the scheduler finds no
115$idle = new Coro sub { 125ready coroutines to run. The default implementation prints "FATAL:
116 print STDERR "FATAL: deadlock detected\n"; 126deadlock detected" and exits, because the program has no other way to
117 exit(51); 127continue.
128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132
133This hook is overwritten by modules such as C<Coro::EV> and
134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
135coroutine so the scheduler can run it.
136
137Note that the callback I<must not>, under any circumstances, block
138the current coroutine. Normally, this is achieved by having an "idle
139coroutine" that calls the event loop and then blocks again, and then
140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
142
143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
144technique.
145
146Please note that if your callback recursively invokes perl (e.g. for event
147handlers), then it must be prepared to be called recursively itself.
148
149=cut
150
151$idle = sub {
152 require Carp;
153 Carp::croak ("FATAL: deadlock detected");
118}; 154};
119 155
120# this coroutine is necessary because a coroutine 156# this coroutine is necessary because a coroutine
121# cannot destroy itself. 157# cannot destroy itself.
122my @destroy; 158our @destroy;
123my $manager; 159our $manager;
160
124$manager = new Coro sub { 161$manager = new Coro sub {
125 while () { 162 while () {
126 # by overwriting the state object with the manager we destroy it 163 Coro::_cancel shift @destroy
127 # while still being able to schedule this coroutine (in case it has
128 # been readied multiple times. this is harmless since the manager
129 # can be called as many times as neccessary and will always
130 # remove itself from the runqueue
131 while (@destroy) { 164 while @destroy;
132 my $coro = pop @destroy;
133 $coro->{status} ||= [];
134 $_->ready for @{delete $coro->{join} || []};
135 165
136 # the next line destroys the _coro_state, but keeps the
137 # process itself intact (we basically make it a zombie
138 # process that always runs the manager thread, so it's possible
139 # to transfer() to this process).
140 $coro->{_coro_state} = $manager->{_coro_state};
141 }
142 &schedule; 166 &schedule;
143 } 167 }
144}; 168};
145 169$manager->{desc} = "[coro manager]";
146# static methods. not really. 170$manager->prio (PRIO_MAX);
147 171
148=back 172=back
149 173
150=head2 STATIC METHODS 174=head1 SIMPLE COROUTINE CREATION
151
152Static methods are actually functions that operate on the current process only.
153 175
154=over 4 176=over 4
155 177
156=item async { ... } [@args...] 178=item async { ... } [@args...]
157 179
158Create a new asynchronous process and return it's process object 180Create a new coroutine and return it's coroutine object (usually
159(usually unused). When the sub returns the new process is automatically 181unused). The coroutine will be put into the ready queue, so
182it will start running automatically on the next scheduler run.
183
184The first argument is a codeblock/closure that should be executed in the
185coroutine. When it returns argument returns the coroutine is automatically
160terminated. 186terminated.
161 187
188The remaining arguments are passed as arguments to the closure.
189
190See the C<Coro::State::new> constructor for info about the coroutine
191environment in which coroutines are executed.
192
193Calling C<exit> in a coroutine will do the same as calling exit outside
194the coroutine. Likewise, when the coroutine dies, the program will exit,
195just as it would in the main program.
196
197If you do not want that, you can provide a default C<die> handler, or
198simply avoid dieing (by use of C<eval>).
199
162 # create a new coroutine that just prints its arguments 200Example: Create a new coroutine that just prints its arguments.
201
163 async { 202 async {
164 print "@_\n"; 203 print "@_\n";
165 } 1,2,3,4; 204 } 1,2,3,4;
166 205
167=cut 206=cut
168 207
169sub async(&@) { 208sub async(&@) {
170 my $pid = new Coro @_; 209 my $coro = new Coro @_;
171 $manager->ready; # this ensures that the stack is cloned from the manager
172 $pid->ready; 210 $coro->ready;
173 $pid; 211 $coro
174} 212}
213
214=item async_pool { ... } [@args...]
215
216Similar to C<async>, but uses a coroutine pool, so you should not call
217terminate or join on it (although you are allowed to), and you get a
218coroutine that might have executed other code already (which can be good
219or bad :).
220
221On the plus side, this function is about twice as fast as creating (and
222destroying) a completely new coroutine, so if you need a lot of generic
223coroutines in quick successsion, use C<async_pool>, not C<async>.
224
225The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling (but is fine in the
230exceptional case).
231
232The priority will be reset to C<0> after each run, tracing will be
233disabled, the description will be reset and the default output filehandle
234gets restored, so you can change all these. Otherwise the coroutine will
235be re-used "as-is": most notably if you change other per-coroutine global
236stuff such as C<$/> you I<must needs> revert that change, which is most
237simply done by using local as in: C<< local $/ >>.
238
239The idle pool size is limited to C<8> idle coroutines (this can be
240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
241coros as required.
242
243If you are concerned about pooled coroutines growing a lot because a
244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
245{ terminate }> once per second or so to slowly replenish the pool. In
246addition to that, when the stacks used by a handler grows larger than 32kb
247(adjustable via $Coro::POOL_RSS) it will also be destroyed.
248
249=cut
250
251our $POOL_SIZE = 8;
252our $POOL_RSS = 32 * 1024;
253our @async_pool;
254
255sub pool_handler {
256 while () {
257 eval {
258 &{&_pool_handler} while 1;
259 };
260
261 warn $@ if $@;
262 }
263}
264
265=back
266
267=head1 STATIC METHODS
268
269Static methods are actually functions that implicitly operate on the
270current coroutine.
271
272=over 4
175 273
176=item schedule 274=item schedule
177 275
178Calls the scheduler. Please note that the current process will not be put 276Calls the scheduler. The scheduler will find the next coroutine that is
277to be run from the ready queue and switches to it. The next coroutine
278to be run is simply the one with the highest priority that is longest
279in its ready queue. If there is no coroutine ready, it will clal the
280C<$Coro::idle> hook.
281
282Please note that the current coroutine will I<not> be put into the ready
179into the ready queue, so calling this function usually means you will 283queue, so calling this function usually means you will never be called
180never be called again. 284again unless something else (e.g. an event handler) calls C<< ->ready >>,
285thus waking you up.
181 286
182=cut 287This makes C<schedule> I<the> generic method to use to block the current
288coroutine and wait for events: first you remember the current coroutine in
289a variable, then arrange for some callback of yours to call C<< ->ready
290>> on that once some event happens, and last you call C<schedule> to put
291yourself to sleep. Note that a lot of things can wake your coroutine up,
292so you need to check whether the event indeed happened, e.g. by storing the
293status in a variable.
294
295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
183 296
184=item cede 297=item cede
185 298
186"Cede" to other processes. This function puts the current process into the 299"Cede" to other coroutines. This function puts the current coroutine into
187ready queue and calls C<schedule>, which has the effect of giving up the 300the ready queue and calls C<schedule>, which has the effect of giving
188current "timeslice" to other coroutines of the same or higher priority. 301up the current "timeslice" to other coroutines of the same or higher
302priority. Once your coroutine gets its turn again it will automatically be
303resumed.
189 304
190=cut 305This function is often called C<yield> in other languages.
306
307=item Coro::cede_notself
308
309Works like cede, but is not exported by default and will cede to I<any>
310coroutine, regardless of priority. This is useful sometimes to ensure
311progress is made.
191 312
192=item terminate [arg...] 313=item terminate [arg...]
193 314
194Terminates the current process with the given status values (see L<cancel>). 315Terminates the current coroutine with the given status values (see L<cancel>).
195 316
196=cut 317=item killall
197 318
198sub terminate { 319Kills/terminates/cancels all coroutines except the currently running
199 $current->cancel (@_); 320one. This is useful after a fork, either in the child or the parent, as
321usually only one of them should inherit the running coroutines.
322
323Note that while this will try to free some of the main programs resources,
324you cannot free all of them, so if a coroutine that is not the main
325program calls this function, there will be some one-time resource leak.
326
327=cut
328
329sub killall {
330 for (Coro::State::list) {
331 $_->cancel
332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
333 }
200} 334}
201 335
202=back 336=back
203 337
204# dynamic methods 338=head1 COROUTINE OBJECT METHODS
205 339
206=head2 PROCESS METHODS
207
208These are the methods you can call on process objects. 340These are the methods you can call on coroutine objects (or to create
341them).
209 342
210=over 4 343=over 4
211 344
212=item new Coro \&sub [, @args...] 345=item new Coro \&sub [, @args...]
213 346
214Create a new process and return it. When the sub returns the process 347Create a new coroutine and return it. When the sub returns, the coroutine
215automatically terminates as if C<terminate> with the returned values were 348automatically terminates as if C<terminate> with the returned values were
216called. To make the process run you must first put it into the ready queue 349called. To make the coroutine run you must first put it into the ready
217by calling the ready method. 350queue by calling the ready method.
218 351
219=cut 352See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment.
220 354
221sub _newcoro { 355=cut
356
357sub _terminate {
222 terminate &{+shift}; 358 terminate &{+shift};
223} 359}
224 360
225sub new { 361=item $success = $coroutine->ready
226 my $class = shift;
227 bless {
228 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
229 }, $class;
230}
231 362
232=item $process->ready 363Put the given coroutine into the end of its ready queue (there is one
364queue for each priority) and return true. If the coroutine is already in
365the ready queue, do nothing and return false.
233 366
234Put the given process into the ready queue. 367This ensures that the scheduler will resume this coroutine automatically
368once all the coroutines of higher priority and all coroutines of the same
369priority that were put into the ready queue earlier have been resumed.
235 370
236=cut 371=item $is_ready = $coroutine->is_ready
237 372
373Return whether the coroutine is currently the ready queue or not,
374
238=item $process->cancel (arg...) 375=item $coroutine->cancel (arg...)
239 376
240Temrinates the given process and makes it return the given arguments as 377Terminates the given coroutine and makes it return the given arguments as
241status (default: the empty list). 378status (default: the empty list). Never returns if the coroutine is the
379current coroutine.
242 380
243=cut 381=cut
244 382
245sub cancel { 383sub cancel {
246 my $self = shift; 384 my $self = shift;
385
386 if ($current == $self) {
387 terminate @_;
388 } else {
247 $self->{status} = [@_]; 389 $self->{_status} = [@_];
248 push @destroy, $self; 390 $self->_cancel;
249 $manager->ready; 391 }
250 &schedule if $current == $self;
251} 392}
252 393
394=item $coroutine->schedule_to
395
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->cede_to
405
406Like C<schedule_to>, but puts the current coroutine into the ready
407queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later.
409
410This is an advanced method for special cases - I'd love to hear about any
411uses for this one.
412
413=item $coroutine->throw ([$scalar])
414
415If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise
417clears the exception object.
418
419Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions
422detect this case and return early in case an exception is pending.
423
424The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>).
427
428This can be used as a softer means than C<cancel> to ask a coroutine to
429end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole
431program.
432
433You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar).
435
253=item $process->join 436=item $coroutine->join
254 437
255Wait until the coroutine terminates and return any values given to the 438Wait until the coroutine terminates and return any values given to the
256C<terminate> or C<cancel> functions. C<join> can be called multiple times 439C<terminate> or C<cancel> functions. C<join> can be called concurrently
257from multiple processes. 440from multiple coroutines, and all will be resumed and given the status
441return once the C<$coroutine> terminates.
258 442
259=cut 443=cut
260 444
261sub join { 445sub join {
262 my $self = shift; 446 my $self = shift;
447
263 unless ($self->{status}) { 448 unless ($self->{_status}) {
264 push @{$self->{join}}, $current; 449 my $current = $current;
265 &schedule; 450
451 push @{$self->{_on_destroy}}, sub {
452 $current->ready;
453 undef $current;
454 };
455
456 &schedule while $current;
266 } 457 }
458
267 wantarray ? @{$self->{status}} : $self->{status}[0]; 459 wantarray ? @{$self->{_status}} : $self->{_status}[0];
268} 460}
269 461
462=item $coroutine->on_destroy (\&cb)
463
464Registers a callback that is called when this coroutine gets destroyed,
465but before it is joined. The callback gets passed the terminate arguments,
466if any, and I<must not> die, under any circumstances.
467
468=cut
469
470sub on_destroy {
471 my ($self, $cb) = @_;
472
473 push @{ $self->{_on_destroy} }, $cb;
474}
475
270=item $oldprio = $process->prio($newprio) 476=item $oldprio = $coroutine->prio ($newprio)
271 477
272Sets (or gets, if the argument is missing) the priority of the 478Sets (or gets, if the argument is missing) the priority of the
273process. Higher priority processes get run before lower priority 479coroutine. Higher priority coroutines get run before lower priority
274processes. Priorities are small signed integers (currently -4 .. +3), 480coroutines. Priorities are small signed integers (currently -4 .. +3),
275that you can refer to using PRIO_xxx constants (use the import tag :prio 481that you can refer to using PRIO_xxx constants (use the import tag :prio
276to get then): 482to get then):
277 483
278 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 484 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
279 3 > 1 > 0 > -1 > -3 > -4 485 3 > 1 > 0 > -1 > -3 > -4
282 current->prio(PRIO_HIGH); 488 current->prio(PRIO_HIGH);
283 489
284The idle coroutine ($Coro::idle) always has a lower priority than any 490The idle coroutine ($Coro::idle) always has a lower priority than any
285existing coroutine. 491existing coroutine.
286 492
287Changing the priority of the current process will take effect immediately, 493Changing the priority of the current coroutine will take effect immediately,
288but changing the priority of processes in the ready queue (but not 494but changing the priority of coroutines in the ready queue (but not
289running) will only take effect after the next schedule (of that 495running) will only take effect after the next schedule (of that
290process). This is a bug that will be fixed in some future version. 496coroutine). This is a bug that will be fixed in some future version.
291 497
292=cut
293
294sub prio {
295 my $old = $_[0]{prio};
296 $_[0]{prio} = $_[1] if @_ > 1;
297 $old;
298}
299
300=item $newprio = $process->nice($change) 498=item $newprio = $coroutine->nice ($change)
301 499
302Similar to C<prio>, but subtract the given value from the priority (i.e. 500Similar to C<prio>, but subtract the given value from the priority (i.e.
303higher values mean lower priority, just as in unix). 501higher values mean lower priority, just as in unix).
304 502
305=cut
306
307sub nice {
308 $_[0]{prio} -= $_[1];
309}
310
311=item $olddesc = $process->desc($newdesc) 503=item $olddesc = $coroutine->desc ($newdesc)
312 504
313Sets (or gets in case the argument is missing) the description for this 505Sets (or gets in case the argument is missing) the description for this
314process. This is just a free-form string you can associate with a process. 506coroutine. This is just a free-form string you can associate with a
507coroutine.
508
509This method simply sets the C<< $coroutine->{desc} >> member to the given
510string. You can modify this member directly if you wish.
315 511
316=cut 512=cut
317 513
318sub desc { 514sub desc {
319 my $old = $_[0]{desc}; 515 my $old = $_[0]{desc};
320 $_[0]{desc} = $_[1] if @_ > 1; 516 $_[0]{desc} = $_[1] if @_ > 1;
321 $old; 517 $old;
322} 518}
323 519
520sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523}
524
324=back 525=back
325 526
527=head1 GLOBAL FUNCTIONS
528
529=over 4
530
531=item Coro::nready
532
533Returns the number of coroutines that are currently in the ready state,
534i.e. that can be switched to by calling C<schedule> directory or
535indirectly. The value C<0> means that the only runnable coroutine is the
536currently running one, so C<cede> would have no effect, and C<schedule>
537would cause a deadlock unless there is an idle handler that wakes up some
538coroutines.
539
540=item my $guard = Coro::guard { ... }
541
542This creates and returns a guard object. Nothing happens until the object
543gets destroyed, in which case the codeblock given as argument will be
544executed. This is useful to free locks or other resources in case of a
545runtime error or when the coroutine gets canceled, as in both cases the
546guard block will be executed. The guard object supports only one method,
547C<< ->cancel >>, which will keep the codeblock from being executed.
548
549Example: set some flag and clear it again when the coroutine gets canceled
550or the function returns:
551
552 sub do_something {
553 my $guard = Coro::guard { $busy = 0 };
554 $busy = 1;
555
556 # do something that requires $busy to be true
557 }
558
559=cut
560
561sub guard(&) {
562 bless \(my $cb = $_[0]), "Coro::guard"
563}
564
565sub Coro::guard::cancel {
566 ${$_[0]} = sub { };
567}
568
569sub Coro::guard::DESTROY {
570 ${$_[0]}->();
571}
572
573
574=item unblock_sub { ... }
575
576This utility function takes a BLOCK or code reference and "unblocks" it,
577returning a new coderef. Unblocking means that calling the new coderef
578will return immediately without blocking, returning nothing, while the
579original code ref will be called (with parameters) from within another
580coroutine.
581
582The reason this function exists is that many event libraries (such as the
583venerable L<Event|Event> module) are not coroutine-safe (a weaker form
584of reentrancy). This means you must not block within event callbacks,
585otherwise you might suffer from crashes or worse. The only event library
586currently known that is safe to use without C<unblock_sub> is L<EV>.
587
588This function allows your callbacks to block by executing them in another
589coroutine where it is safe to block. One example where blocking is handy
590is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
591disk, for example.
592
593In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
594creating event callbacks that want to block.
595
596If your handler does not plan to block (e.g. simply sends a message to
597another coroutine, or puts some other coroutine into the ready queue),
598there is no reason to use C<unblock_sub>.
599
600Note that you also need to use C<unblock_sub> for any other callbacks that
601are indirectly executed by any C-based event loop. For example, when you
602use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
603provides callbacks that are the result of some event callback, then you
604must not block either, or use C<unblock_sub>.
605
606=cut
607
608our @unblock_queue;
609
610# we create a special coro because we want to cede,
611# to reduce pressure on the coro pool (because most callbacks
612# return immediately and can be reused) and because we cannot cede
613# inside an event callback.
614our $unblock_scheduler = new Coro sub {
615 while () {
616 while (my $cb = pop @unblock_queue) {
617 &async_pool (@$cb);
618
619 # for short-lived callbacks, this reduces pressure on the coro pool
620 # as the chance is very high that the async_poll coro will be back
621 # in the idle state when cede returns
622 cede;
623 }
624 schedule; # sleep well
625 }
626};
627$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
628
629sub unblock_sub(&) {
630 my $cb = shift;
631
632 sub {
633 unshift @unblock_queue, [$cb, @_];
634 $unblock_scheduler->ready;
635 }
636}
637
638=item $cb = Coro::rouse_cb
639
640Create and return a "rouse callback". That's a code reference that,
641when called, will remember a copy of its arguments and notify the owner
642coroutine of the callback.
643
644See the next function.
645
646=item @args = Coro::rouse_wait [$cb]
647
648Wait for the specified rouse callback (or the last one that was created in
649this coroutine).
650
651As soon as the callback is invoked (or when the callback was invoked
652before C<rouse_wait>), it will return the arguments originally passed to
653the rouse callback.
654
655See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
656
657=back
658
326=cut 659=cut
327 660
3281; 6611;
329 662
663=head1 HOW TO WAIT FOR A CALLBACK
664
665It is very common for a coroutine to wait for some callback to be
666called. This occurs naturally when you use coroutines in an otherwise
667event-based program, or when you use event-based libraries.
668
669These typically register a callback for some event, and call that callback
670when the event occured. In a coroutine, however, you typically want to
671just wait for the event, simplyifying things.
672
673For example C<< AnyEvent->child >> registers a callback to be called when
674a specific child has exited:
675
676 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
677
678But from withina coroutine, you often just want to write this:
679
680 my $status = wait_for_child $pid;
681
682Coro offers two functions specifically designed to make this easy,
683C<Coro::rouse_cb> and C<Coro::rouse_wait>.
684
685The first function, C<rouse_cb>, generates and returns a callback that,
686when invoked, will save it's arguments and notify the coroutine that
687created the callback.
688
689The second function, C<rouse_wait>, waits for the callback to be called
690(by calling C<schedule> to go to sleep) and returns the arguments
691originally passed to the callback.
692
693Using these functions, it becomes easy to write the C<wait_for_child>
694function mentioned above:
695
696 sub wait_for_child($) {
697 my ($pid) = @_;
698
699 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
700
701 my ($rpid, $rstatus) = Coro::rouse_wait;
702 $rstatus
703 }
704
705In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
706you can roll your own, using C<schedule>:
707
708 sub wait_for_child($) {
709 my ($pid) = @_;
710
711 # store the current coroutine in $current,
712 # and provide result variables for the closure passed to ->child
713 my $current = $Coro::current;
714 my ($done, $rstatus);
715
716 # pass a closure to ->child
717 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
718 $rstatus = $_[1]; # remember rstatus
719 $done = 1; # mark $rstatus as valud
720 });
721
722 # wait until the closure has been called
723 schedule while !$done;
724
725 $rstatus
726 }
727
728
330=head1 BUGS/LIMITATIONS 729=head1 BUGS/LIMITATIONS
331 730
332 - you must make very sure that no coro is still active on global 731=over 4
333 destruction. very bad things might happen otherwise (usually segfaults).
334 732
733=item fork with pthread backend
734
735When Coro is compiled using the pthread backend (which isn't recommended
736but required on many BSDs as their libcs are completely broken), then
737coroutines will not survive a fork. There is no known workaround except to
738fix your libc and use a saner backend.
739
740=item perl process emulation ("threads")
741
335 - this module is not thread-safe. You should only ever use this module 742This module is not perl-pseudo-thread-safe. You should only ever use this
336 from the same thread (this requirement might be losened in the future 743module from the first thread (this requirement might be removed in the
337 to allow per-thread schedulers, but Coro::State does not yet allow 744future to allow per-thread schedulers, but Coro::State does not yet allow
338 this). 745this). I recommend disabling thread support and using processes, as having
746the windows process emulation enabled under unix roughly halves perl
747performance, even when not used.
748
749=item coroutine switching not signal safe
750
751You must not switch to another coroutine from within a signal handler
752(only relevant with %SIG - most event libraries provide safe signals).
753
754That means you I<MUST NOT> call any function that might "block" the
755current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
756anything that calls those. Everything else, including calling C<ready>,
757works.
758
759=back
760
339 761
340=head1 SEE ALSO 762=head1 SEE ALSO
341 763
342L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 764Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
343L<Coro::Signal>, L<Coro::State>, L<Coro::Timer>, L<Coro::Event>, 765
344L<Coro::Handle>, L<Coro::RWLock>, L<Coro::Socket>. 766Debugging: L<Coro::Debug>.
767
768Support/Utility: L<Coro::Specific>, L<Coro::Util>.
769
770Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
771L<Coro::SemaphoreSet>, L<Coro::RWLock>.
772
773I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
774
775Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
776a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
777L<Coro::Select>.
778
779XS API: L<Coro::MakeMaker>.
780
781Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
345 782
346=head1 AUTHOR 783=head1 AUTHOR
347 784
348 Marc Lehmann <schmorp@schmorp.de> 785 Marc Lehmann <schmorp@schmorp.de>
349 http://home.schmorp.de/ 786 http://home.schmorp.de/

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