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Revision 1.78 by root, Wed Nov 1 01:21:21 2006 UTC vs.
Revision 1.100 by root, Tue Dec 12 13:56:45 2006 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
35use strict; 44use strict;
36no warnings "uninitialized"; 45no warnings "uninitialized";
37 46
38use Coro::State; 47use Coro::State;
39 48
40use base Exporter::; 49use base qw(Coro::State Exporter);
41 50
42our $idle; # idle coroutine 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.1'; 55our $VERSION = '3.2';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
95 104
96$main = new Coro; 105$main = new Coro;
97 106
98=item $current (or as function: current) 107=item $current (or as function: current)
99 108
100The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
101 115
102=cut 116=cut
103 117
104# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
105if ($current) {
106 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
107} 120 if $current;
108 121
109$current = $main; 122_set_current $main;
110 123
111sub current() { $current } 124sub current() { $current }
112 125
113=item $idle 126=item $idle
114 127
115The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
116implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
117 131
118=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
119 135
120# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
121$idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
122 print STDERR "FATAL: deadlock detected\n"; 138
123 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
124}; 144};
125 145
126# this coroutine is necessary because a coroutine 146# this coroutine is necessary because a coroutine
127# cannot destroy itself. 147# cannot destroy itself.
128my @destroy; 148my @destroy;
129my $manager;
130$manager = new Coro sub { 149my $manager; $manager = new Coro sub {
131 while () { 150 while () {
132 # by overwriting the state object with the manager we destroy it 151 # by overwriting the state object with the manager we destroy it
133 # while still being able to schedule this coroutine (in case it has 152 # while still being able to schedule this coroutine (in case it has
134 # been readied multiple times. this is harmless since the manager 153 # been readied multiple times. this is harmless since the manager
135 # can be called as many times as neccessary and will always 154 # can be called as many times as neccessary and will always
137 while (@destroy) { 156 while (@destroy) {
138 my $coro = pop @destroy; 157 my $coro = pop @destroy;
139 $coro->{status} ||= []; 158 $coro->{status} ||= [];
140 $_->ready for @{delete $coro->{join} || []}; 159 $_->ready for @{delete $coro->{join} || []};
141 160
142 # the next line destroys the _coro_state, but keeps the 161 # the next line destroys the coro state, but keeps the
143 # process itself intact (we basically make it a zombie 162 # coroutine itself intact (we basically make it a zombie
144 # process that always runs the manager thread, so it's possible 163 # coroutine that always runs the manager thread, so it's possible
145 # to transfer() to this process). 164 # to transfer() to this coroutine).
146 $coro->{_coro_state} = $manager->{_coro_state}; 165 $coro->_clone_state_from ($manager);
147 } 166 }
148 &schedule; 167 &schedule;
149 } 168 }
150}; 169};
151 170
153 172
154=back 173=back
155 174
156=head2 STATIC METHODS 175=head2 STATIC METHODS
157 176
158Static methods are actually functions that operate on the current process only. 177Static methods are actually functions that operate on the current coroutine only.
159 178
160=over 4 179=over 4
161 180
162=item async { ... } [@args...] 181=item async { ... } [@args...]
163 182
164Create a new asynchronous process and return it's process object 183Create a new asynchronous coroutine and return it's coroutine object
165(usually unused). When the sub returns the new process is automatically 184(usually unused). When the sub returns the new coroutine is automatically
166terminated. 185terminated.
186
187Calling C<exit> in a coroutine will not work correctly, so do not do that.
188
189When the coroutine dies, the program will exit, just as in the main
190program.
167 191
168 # create a new coroutine that just prints its arguments 192 # create a new coroutine that just prints its arguments
169 async { 193 async {
170 print "@_\n"; 194 print "@_\n";
171 } 1,2,3,4; 195 } 1,2,3,4;
172 196
173=cut 197=cut
174 198
175sub async(&@) { 199sub async(&@) {
176 my $pid = new Coro @_; 200 my $pid = new Coro @_;
177 $manager->ready; # this ensures that the stack is cloned from the manager
178 $pid->ready; 201 $pid->ready;
179 $pid; 202 $pid
180} 203}
181 204
182=item schedule 205=item schedule
183 206
184Calls the scheduler. Please note that the current process will not be put 207Calls the scheduler. Please note that the current coroutine will not be put
185into the ready queue, so calling this function usually means you will 208into the ready queue, so calling this function usually means you will
186never be called again. 209never be called again unless something else (e.g. an event handler) calls
210ready.
187 211
188=cut 212The canonical way to wait on external events is this:
213
214 {
215 # remember current coroutine
216 my $current = $Coro::current;
217
218 # register a hypothetical event handler
219 on_event_invoke sub {
220 # wake up sleeping coroutine
221 $current->ready;
222 undef $current;
223 };
224
225 # call schedule until event occured.
226 # in case we are woken up for other reasons
227 # (current still defined), loop.
228 Coro::schedule while $current;
229 }
189 230
190=item cede 231=item cede
191 232
192"Cede" to other processes. This function puts the current process into the 233"Cede" to other coroutines. This function puts the current coroutine into the
193ready queue and calls C<schedule>, which has the effect of giving up the 234ready queue and calls C<schedule>, which has the effect of giving up the
194current "timeslice" to other coroutines of the same or higher priority. 235current "timeslice" to other coroutines of the same or higher priority.
195 236
196=cut
197
198=item terminate [arg...] 237=item terminate [arg...]
199 238
200Terminates the current process with the given status values (see L<cancel>). 239Terminates the current coroutine with the given status values (see L<cancel>).
201 240
202=cut 241=cut
203 242
204sub terminate { 243sub terminate {
205 $current->cancel (@_); 244 $current->cancel (@_);
207 246
208=back 247=back
209 248
210# dynamic methods 249# dynamic methods
211 250
212=head2 PROCESS METHODS 251=head2 COROUTINE METHODS
213 252
214These are the methods you can call on process objects. 253These are the methods you can call on coroutine objects.
215 254
216=over 4 255=over 4
217 256
218=item new Coro \&sub [, @args...] 257=item new Coro \&sub [, @args...]
219 258
220Create a new process and return it. When the sub returns the process 259Create a new coroutine and return it. When the sub returns the coroutine
221automatically terminates as if C<terminate> with the returned values were 260automatically terminates as if C<terminate> with the returned values were
222called. To make the process run you must first put it into the ready queue 261called. To make the coroutine run you must first put it into the ready queue
223by calling the ready method. 262by calling the ready method.
224 263
225=cut 264Calling C<exit> in a coroutine will not work correctly, so do not do that.
226 265
266=cut
267
227sub _newcoro { 268sub _run_coro {
228 terminate &{+shift}; 269 terminate &{+shift};
229} 270}
230 271
231sub new { 272sub new {
232 my $class = shift; 273 my $class = shift;
233 bless {
234 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
235 }, $class;
236}
237 274
238=item $process->ready 275 $class->SUPER::new (\&_run_coro, @_)
276}
239 277
240Put the given process into the ready queue. 278=item $success = $coroutine->ready
241 279
242=cut 280Put the given coroutine into the ready queue (according to it's priority)
281and return true. If the coroutine is already in the ready queue, do nothing
282and return false.
243 283
284=item $is_ready = $coroutine->is_ready
285
286Return wether the coroutine is currently the ready queue or not,
287
244=item $process->cancel (arg...) 288=item $coroutine->cancel (arg...)
245 289
246Temrinates the given process and makes it return the given arguments as 290Terminates the given coroutine and makes it return the given arguments as
247status (default: the empty list). 291status (default: the empty list).
248 292
249=cut 293=cut
250 294
251sub cancel { 295sub cancel {
254 push @destroy, $self; 298 push @destroy, $self;
255 $manager->ready; 299 $manager->ready;
256 &schedule if $current == $self; 300 &schedule if $current == $self;
257} 301}
258 302
259=item $process->join 303=item $coroutine->join
260 304
261Wait until the coroutine terminates and return any values given to the 305Wait until the coroutine terminates and return any values given to the
262C<terminate> or C<cancel> functions. C<join> can be called multiple times 306C<terminate> or C<cancel> functions. C<join> can be called multiple times
263from multiple processes. 307from multiple coroutine.
264 308
265=cut 309=cut
266 310
267sub join { 311sub join {
268 my $self = shift; 312 my $self = shift;
271 &schedule; 315 &schedule;
272 } 316 }
273 wantarray ? @{$self->{status}} : $self->{status}[0]; 317 wantarray ? @{$self->{status}} : $self->{status}[0];
274} 318}
275 319
276=item $oldprio = $process->prio($newprio) 320=item $oldprio = $coroutine->prio ($newprio)
277 321
278Sets (or gets, if the argument is missing) the priority of the 322Sets (or gets, if the argument is missing) the priority of the
279process. Higher priority processes get run before lower priority 323coroutine. Higher priority coroutines get run before lower priority
280processes. Priorities are small signed integers (currently -4 .. +3), 324coroutines. Priorities are small signed integers (currently -4 .. +3),
281that you can refer to using PRIO_xxx constants (use the import tag :prio 325that you can refer to using PRIO_xxx constants (use the import tag :prio
282to get then): 326to get then):
283 327
284 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 328 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
285 3 > 1 > 0 > -1 > -3 > -4 329 3 > 1 > 0 > -1 > -3 > -4
288 current->prio(PRIO_HIGH); 332 current->prio(PRIO_HIGH);
289 333
290The idle coroutine ($Coro::idle) always has a lower priority than any 334The idle coroutine ($Coro::idle) always has a lower priority than any
291existing coroutine. 335existing coroutine.
292 336
293Changing the priority of the current process will take effect immediately, 337Changing the priority of the current coroutine will take effect immediately,
294but changing the priority of processes in the ready queue (but not 338but changing the priority of coroutines in the ready queue (but not
295running) will only take effect after the next schedule (of that 339running) will only take effect after the next schedule (of that
296process). This is a bug that will be fixed in some future version. 340coroutine). This is a bug that will be fixed in some future version.
297 341
298=cut
299
300sub prio {
301 my $old = $_[0]{prio};
302 $_[0]{prio} = $_[1] if @_ > 1;
303 $old;
304}
305
306=item $newprio = $process->nice($change) 342=item $newprio = $coroutine->nice ($change)
307 343
308Similar to C<prio>, but subtract the given value from the priority (i.e. 344Similar to C<prio>, but subtract the given value from the priority (i.e.
309higher values mean lower priority, just as in unix). 345higher values mean lower priority, just as in unix).
310 346
311=cut
312
313sub nice {
314 $_[0]{prio} -= $_[1];
315}
316
317=item $olddesc = $process->desc($newdesc) 347=item $olddesc = $coroutine->desc ($newdesc)
318 348
319Sets (or gets in case the argument is missing) the description for this 349Sets (or gets in case the argument is missing) the description for this
320process. This is just a free-form string you can associate with a process. 350coroutine. This is just a free-form string you can associate with a coroutine.
321 351
322=cut 352=cut
323 353
324sub desc { 354sub desc {
325 my $old = $_[0]{desc}; 355 my $old = $_[0]{desc};
327 $old; 357 $old;
328} 358}
329 359
330=back 360=back
331 361
362=head2 GLOBAL FUNCTIONS
363
364=over 4
365
366=item Coro::nready
367
368Returns the number of coroutines that are currently in the ready state,
369i.e. that can be swicthed to. The value C<0> means that the only runnable
370coroutine is the currently running one, so C<cede> would have no effect,
371and C<schedule> would cause a deadlock unless there is an idle handler
372that wakes up some coroutines.
373
374=item unblock_sub { ... }
375
376This utility function takes a BLOCK or code reference and "unblocks" it,
377returning the new coderef. This means that the new coderef will return
378immediately without blocking, returning nothing, while the original code
379ref will be called (with parameters) from within its own coroutine.
380
381The reason this fucntion exists is that many event libraries (such as the
382venerable L<Event|Event> module) are not coroutine-safe (a weaker form
383of thread-safety). This means you must not block within event callbacks,
384otherwise you might suffer from crashes or worse.
385
386This function allows your callbacks to block by executing them in another
387coroutine where it is safe to block. One example where blocking is handy
388is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
389disk.
390
391In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
392creating event callbacks that want to block.
393
394=cut
395
396our @unblock_pool;
397our @unblock_queue;
398our $UNBLOCK_POOL_SIZE = 2;
399
400sub unblock_handler_ {
401 while () {
402 my ($cb, @arg) = @{ delete $Coro::current->{arg} };
403 $cb->(@arg);
404
405 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
406 push @unblock_pool, $Coro::current;
407 schedule;
408 }
409}
410
411our $unblock_scheduler = async {
412 while () {
413 while (my $cb = pop @unblock_queue) {
414 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_);
415 $handler->{arg} = $cb;
416 $handler->ready;
417 cede;
418 }
419
420 schedule;
421 }
422};
423
424sub unblock_sub(&) {
425 my $cb = shift;
426
427 sub {
428 push @unblock_queue, [$cb, @_];
429 $unblock_scheduler->ready;
430 }
431}
432
433=back
434
332=cut 435=cut
333 436
3341; 4371;
335 438
336=head1 BUGS/LIMITATIONS 439=head1 BUGS/LIMITATIONS

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