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Revision 1.122 by root, Sat Apr 14 15:06:05 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
35use strict; 44use strict;
36no warnings "uninitialized"; 45no warnings "uninitialized";
37 46
38use Coro::State; 47use Coro::State;
39 48
40use base Exporter::; 49use base qw(Coro::State Exporter);
41 50
42our $idle; # idle coroutine 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.1'; 55our $VERSION = '3.56';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
95 104
96$main = new Coro; 105$main = new Coro;
97 106
98=item $current (or as function: current) 107=item $current (or as function: current)
99 108
100The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
101 115
102=cut 116=cut
103 117
104# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
105if ($current) {
106 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
107} 120 if $current;
108 121
109$current = $main; 122_set_current $main;
110 123
111sub current() { $current } 124sub current() { $current }
112 125
113=item $idle 126=item $idle
114 127
115The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
116implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
117 131
118=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
119 135
120# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
121$idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
122 print STDERR "FATAL: deadlock detected\n"; 138
123 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
124}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
125 157
126# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
127# cannot destroy itself. 159# cannot destroy itself.
128my @destroy; 160my @destroy;
129my $manager; 161my $manager;
162
130$manager = new Coro sub { 163$manager = new Coro sub {
131 while () { 164 while () {
132 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
133 # while still being able to schedule this coroutine (in case it has
134 # been readied multiple times. this is harmless since the manager
135 # can be called as many times as neccessary and will always
136 # remove itself from the runqueue
137 while (@destroy) { 166 while @destroy;
138 my $coro = pop @destroy;
139 $coro->{status} ||= [];
140 $_->ready for @{delete $coro->{join} || []};
141 167
142 # the next line destroys the _coro_state, but keeps the
143 # process itself intact (we basically make it a zombie
144 # process that always runs the manager thread, so it's possible
145 # to transfer() to this process).
146 $coro->{_coro_state} = $manager->{_coro_state};
147 }
148 &schedule; 168 &schedule;
149 } 169 }
150}; 170};
151 171
172$manager->prio (PRIO_MAX);
173
152# static methods. not really. 174# static methods. not really.
153 175
154=back 176=back
155 177
156=head2 STATIC METHODS 178=head2 STATIC METHODS
157 179
158Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
159 181
160=over 4 182=over 4
161 183
162=item async { ... } [@args...] 184=item async { ... } [@args...]
163 185
164Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
165(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
166terminated. 188terminated.
189
190Calling C<exit> in a coroutine will do the same as calling exit outside
191the coroutine. Likewise, when the coroutine dies, the program will exit,
192just as it would in the main program.
167 193
168 # create a new coroutine that just prints its arguments 194 # create a new coroutine that just prints its arguments
169 async { 195 async {
170 print "@_\n"; 196 print "@_\n";
171 } 1,2,3,4; 197 } 1,2,3,4;
172 198
173=cut 199=cut
174 200
175sub async(&@) { 201sub async(&@) {
176 my $pid = new Coro @_; 202 my $coro = new Coro @_;
177 $manager->ready; # this ensures that the stack is cloned from the manager
178 $pid->ready; 203 $coro->ready;
179 $pid; 204 $coro
205}
206
207=item async_pool { ... } [@args...]
208
209Similar to C<async>, but uses a coroutine pool, so you should not call
210terminate or join (although you are allowed to), and you get a coroutine
211that might have executed other code already (which can be good or bad :).
212
213Also, the block is executed in an C<eval> context and a warning will be
214issued in case of an exception instead of terminating the program, as
215C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
216will not work in the expected way, unless you call terminate or cancel,
217which somehow defeats the purpose of pooling.
218
219The priority will be reset to C<0> after each job, otherwise the coroutine
220will be re-used "as-is".
221
222The pool size is limited to 8 idle coroutines (this can be adjusted by
223changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
224required.
225
226If you are concerned about pooled coroutines growing a lot because a
227single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
228terminate }> once per second or so to slowly replenish the pool.
229
230=cut
231
232our $POOL_SIZE = 8;
233our @pool;
234
235sub pool_handler {
236 while () {
237 eval {
238 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
239 $cb->(@arg);
240 };
241 warn $@ if $@;
242
243 last if @pool >= $POOL_SIZE;
244 push @pool, $current;
245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
180} 260}
181 261
182=item schedule 262=item schedule
183 263
184Calls the scheduler. Please note that the current process will not be put 264Calls the scheduler. Please note that the current coroutine will not be put
185into the ready queue, so calling this function usually means you will 265into the ready queue, so calling this function usually means you will
186never be called again. 266never be called again unless something else (e.g. an event handler) calls
267ready.
187 268
188=cut 269The canonical way to wait on external events is this:
270
271 {
272 # remember current coroutine
273 my $current = $Coro::current;
274
275 # register a hypothetical event handler
276 on_event_invoke sub {
277 # wake up sleeping coroutine
278 $current->ready;
279 undef $current;
280 };
281
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
189 287
190=item cede 288=item cede
191 289
192"Cede" to other processes. This function puts the current process into the 290"Cede" to other coroutines. This function puts the current coroutine into the
193ready queue and calls C<schedule>, which has the effect of giving up the 291ready queue and calls C<schedule>, which has the effect of giving up the
194current "timeslice" to other coroutines of the same or higher priority. 292current "timeslice" to other coroutines of the same or higher priority.
195 293
196=cut 294Returns true if at least one coroutine switch has happened.
295
296=item Coro::cede_notself
297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
197 302
198=item terminate [arg...] 303=item terminate [arg...]
199 304
200Terminates the current process with the given status values (see L<cancel>). 305Terminates the current coroutine with the given status values (see L<cancel>).
201 306
202=cut 307=cut
203 308
204sub terminate { 309sub terminate {
205 $current->cancel (@_); 310 $current->cancel (@_);
207 312
208=back 313=back
209 314
210# dynamic methods 315# dynamic methods
211 316
212=head2 PROCESS METHODS 317=head2 COROUTINE METHODS
213 318
214These are the methods you can call on process objects. 319These are the methods you can call on coroutine objects.
215 320
216=over 4 321=over 4
217 322
218=item new Coro \&sub [, @args...] 323=item new Coro \&sub [, @args...]
219 324
220Create a new process and return it. When the sub returns the process 325Create a new coroutine and return it. When the sub returns the coroutine
221automatically terminates as if C<terminate> with the returned values were 326automatically terminates as if C<terminate> with the returned values were
222called. To make the process run you must first put it into the ready queue 327called. To make the coroutine run you must first put it into the ready queue
223by calling the ready method. 328by calling the ready method.
224 329
225=cut 330See C<async> for additional discussion.
226 331
332=cut
333
227sub _newcoro { 334sub _run_coro {
228 terminate &{+shift}; 335 terminate &{+shift};
229} 336}
230 337
231sub new { 338sub new {
232 my $class = shift; 339 my $class = shift;
233 bless {
234 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
235 }, $class;
236}
237 340
238=item $process->ready 341 $class->SUPER::new (\&_run_coro, @_)
342}
239 343
240Put the given process into the ready queue. 344=item $success = $coroutine->ready
241 345
242=cut 346Put the given coroutine into the ready queue (according to it's priority)
347and return true. If the coroutine is already in the ready queue, do nothing
348and return false.
243 349
350=item $is_ready = $coroutine->is_ready
351
352Return wether the coroutine is currently the ready queue or not,
353
244=item $process->cancel (arg...) 354=item $coroutine->cancel (arg...)
245 355
246Temrinates the given process and makes it return the given arguments as 356Terminates the given coroutine and makes it return the given arguments as
247status (default: the empty list). 357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
248 359
249=cut 360=cut
250 361
251sub cancel { 362sub cancel {
252 my $self = shift; 363 my $self = shift;
253 $self->{status} = [@_]; 364 $self->{status} = [@_];
365
366 if ($current == $self) {
254 push @destroy, $self; 367 push @destroy, $self;
255 $manager->ready; 368 $manager->ready;
256 &schedule if $current == $self; 369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
257} 373}
258 374
259=item $process->join 375=item $coroutine->join
260 376
261Wait until the coroutine terminates and return any values given to the 377Wait until the coroutine terminates and return any values given to the
262C<terminate> or C<cancel> functions. C<join> can be called multiple times 378C<terminate> or C<cancel> functions. C<join> can be called multiple times
263from multiple processes. 379from multiple coroutine.
264 380
265=cut 381=cut
266 382
267sub join { 383sub join {
268 my $self = shift; 384 my $self = shift;
385
269 unless ($self->{status}) { 386 unless ($self->{status}) {
270 push @{$self->{join}}, $current; 387 my $current = $current;
271 &schedule; 388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
272 } 395 }
396
273 wantarray ? @{$self->{status}} : $self->{status}[0]; 397 wantarray ? @{$self->{status}} : $self->{status}[0];
274} 398}
275 399
400=item $coroutine->on_destroy (\&cb)
401
402Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments,
404if any.
405
406=cut
407
408sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
412}
413
276=item $oldprio = $process->prio($newprio) 414=item $oldprio = $coroutine->prio ($newprio)
277 415
278Sets (or gets, if the argument is missing) the priority of the 416Sets (or gets, if the argument is missing) the priority of the
279process. Higher priority processes get run before lower priority 417coroutine. Higher priority coroutines get run before lower priority
280processes. Priorities are small signed integers (currently -4 .. +3), 418coroutines. Priorities are small signed integers (currently -4 .. +3),
281that you can refer to using PRIO_xxx constants (use the import tag :prio 419that you can refer to using PRIO_xxx constants (use the import tag :prio
282to get then): 420to get then):
283 421
284 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 422 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
285 3 > 1 > 0 > -1 > -3 > -4 423 3 > 1 > 0 > -1 > -3 > -4
288 current->prio(PRIO_HIGH); 426 current->prio(PRIO_HIGH);
289 427
290The idle coroutine ($Coro::idle) always has a lower priority than any 428The idle coroutine ($Coro::idle) always has a lower priority than any
291existing coroutine. 429existing coroutine.
292 430
293Changing the priority of the current process will take effect immediately, 431Changing the priority of the current coroutine will take effect immediately,
294but changing the priority of processes in the ready queue (but not 432but changing the priority of coroutines in the ready queue (but not
295running) will only take effect after the next schedule (of that 433running) will only take effect after the next schedule (of that
296process). This is a bug that will be fixed in some future version. 434coroutine). This is a bug that will be fixed in some future version.
297 435
298=cut
299
300sub prio {
301 my $old = $_[0]{prio};
302 $_[0]{prio} = $_[1] if @_ > 1;
303 $old;
304}
305
306=item $newprio = $process->nice($change) 436=item $newprio = $coroutine->nice ($change)
307 437
308Similar to C<prio>, but subtract the given value from the priority (i.e. 438Similar to C<prio>, but subtract the given value from the priority (i.e.
309higher values mean lower priority, just as in unix). 439higher values mean lower priority, just as in unix).
310 440
311=cut
312
313sub nice {
314 $_[0]{prio} -= $_[1];
315}
316
317=item $olddesc = $process->desc($newdesc) 441=item $olddesc = $coroutine->desc ($newdesc)
318 442
319Sets (or gets in case the argument is missing) the description for this 443Sets (or gets in case the argument is missing) the description for this
320process. This is just a free-form string you can associate with a process. 444coroutine. This is just a free-form string you can associate with a coroutine.
321 445
322=cut 446=cut
323 447
324sub desc { 448sub desc {
325 my $old = $_[0]{desc}; 449 my $old = $_[0]{desc};
327 $old; 451 $old;
328} 452}
329 453
330=back 454=back
331 455
456=head2 GLOBAL FUNCTIONS
457
458=over 4
459
460=item Coro::nready
461
462Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines.
467
468=item my $guard = Coro::guard { ... }
469
470This creates and returns a guard object. Nothing happens until the object
471gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed.
476
477Example: set some flag and clear it again when the coroutine gets canceled
478or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487=cut
488
489sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491}
492
493sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495}
496
497sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499}
500
501
502=item unblock_sub { ... }
503
504This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return
506immediately without blocking, returning nothing, while the original code
507ref will be called (with parameters) from within its own coroutine.
508
509The reason this fucntion exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse.
513
514This function allows your callbacks to block by executing them in another
515coroutine where it is safe to block. One example where blocking is handy
516is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517disk.
518
519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520creating event callbacks that want to block.
521
522=cut
523
524our @unblock_queue;
525
526# we create a special coro because we want to cede,
527# to reduce pressure on the coro pool (because most callbacks
528# return immediately and can be reused) and because we cannot cede
529# inside an event callback.
530our $unblock_scheduler = async {
531 while () {
532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
534 my $coro = (pop @pool or new Coro \&pool_handler);
535
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
539 }
540 schedule; # sleep well
541 }
542};
543
544sub unblock_sub(&) {
545 my $cb = shift;
546
547 sub {
548 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready;
550 }
551}
552
553=back
554
332=cut 555=cut
333 556
3341; 5571;
335 558
336=head1 BUGS/LIMITATIONS 559=head1 BUGS/LIMITATIONS

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