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Revision 1.80 by root, Mon Nov 6 19:56:26 2006 UTC vs.
Revision 1.147 by root, Fri Oct 5 10:55:46 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
35use strict; 44use strict;
36no warnings "uninitialized"; 45no warnings "uninitialized";
37 46
38use Coro::State; 47use Coro::State;
39 48
40use base Exporter::; 49use base qw(Coro::State Exporter);
41 50
42our $idle; # idle coroutine 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.5'; 55our $VERSION = '4.0';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
95 104
96$main = new Coro; 105$main = new Coro;
97 106
98=item $current (or as function: current) 107=item $current (or as function: current)
99 108
100The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
101 111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
115
102=cut 116=cut
117
118$main->{desc} = "[main::]";
103 119
104# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
105if ($current) {
106 $main->{specific} = $current->{specific}; 121$main->{_specific} = $current->{_specific}
107} 122 if $current;
108 123
109$current = $main; 124_set_current $main;
110 125
111sub current() { $current } 126sub current() { $current }
112 127
113=item $idle 128=item $idle
114 129
115The coroutine to switch to when no other coroutine is running. The default 130A callback that is called whenever the scheduler finds no ready coroutines
116implementation prints "FATAL: deadlock detected" and exits. 131to run. The default implementation prints "FATAL: deadlock detected" and
132exits, because the program has no other way to continue.
117 133
118=cut 134This hook is overwritten by modules such as C<Coro::Timer> and
135C<Coro::Event> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it.
119 137
120# should be done using priorities :( 138Please note that if your callback recursively invokes perl (e.g. for event
121$idle = new Coro sub { 139handlers), then it must be prepared to be called recursively.
122 print STDERR "FATAL: deadlock detected\n"; 140
123 exit(51); 141=cut
142
143$idle = sub {
144 require Carp;
145 Carp::croak ("FATAL: deadlock detected");
124}; 146};
147
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
125 159
126# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
127# cannot destroy itself. 161# cannot destroy itself.
128my @destroy; 162my @destroy;
129my $manager; 163my $manager;
164
130$manager = new Coro sub { 165$manager = new Coro sub {
131 while () { 166 while () {
132 # by overwriting the state object with the manager we destroy it 167 (shift @destroy)->_cancel
133 # while still being able to schedule this coroutine (in case it has
134 # been readied multiple times. this is harmless since the manager
135 # can be called as many times as neccessary and will always
136 # remove itself from the runqueue
137 while (@destroy) { 168 while @destroy;
138 my $coro = pop @destroy;
139 $coro->{status} ||= [];
140 $_->ready for @{delete $coro->{join} || []};
141 169
142 # the next line destroys the _coro_state, but keeps the
143 # process itself intact (we basically make it a zombie
144 # process that always runs the manager thread, so it's possible
145 # to transfer() to this process).
146 $coro->{_coro_state} = $manager->{_coro_state};
147 }
148 &schedule; 170 &schedule;
149 } 171 }
150}; 172};
173$manager->desc ("[coro manager]");
174$manager->prio (PRIO_MAX);
151 175
152# static methods. not really. 176# static methods. not really.
153 177
154=back 178=back
155 179
156=head2 STATIC METHODS 180=head2 STATIC METHODS
157 181
158Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
159 183
160=over 4 184=over 4
161 185
162=item async { ... } [@args...] 186=item async { ... } [@args...]
163 187
164Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
165(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
166terminated. 190terminated.
167 191
168When the coroutine dies, the program will exit, just as in the main 192See the C<Coro::State::new> constructor for info about the coroutine
169program. 193environment.
194
195Calling C<exit> in a coroutine will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program.
170 198
171 # create a new coroutine that just prints its arguments 199 # create a new coroutine that just prints its arguments
172 async { 200 async {
173 print "@_\n"; 201 print "@_\n";
174 } 1,2,3,4; 202 } 1,2,3,4;
175 203
176=cut 204=cut
177 205
178sub async(&@) { 206sub async(&@) {
179 my $pid = new Coro @_; 207 my $coro = new Coro @_;
180 $manager->ready; # this ensures that the stack is cloned from the manager
181 $pid->ready; 208 $coro->ready;
182 $pid; 209 $coro
210}
211
212=item async_pool { ... } [@args...]
213
214Similar to C<async>, but uses a coroutine pool, so you should not call
215terminate or join (although you are allowed to), and you get a coroutine
216that might have executed other code already (which can be good or bad :).
217
218Also, the block is executed in an C<eval> context and a warning will be
219issued in case of an exception instead of terminating the program, as
220C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
221will not work in the expected way, unless you call terminate or cancel,
222which somehow defeats the purpose of pooling.
223
224The priority will be reset to C<0> after each job, tracing will be
225disabled, the description will be reset and the default output filehandle
226gets restored, so you can change alkl these. Otherwise the coroutine will
227be re-used "as-is": most notably if you change other per-coroutine global
228stuff such as C<$/> you need to revert that change, which is most simply
229done by using local as in C< local $/ >.
230
231The pool size is limited to 8 idle coroutines (this can be adjusted by
232changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
233required.
234
235If you are concerned about pooled coroutines growing a lot because a
236single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
237{ terminate }> once per second or so to slowly replenish the pool. In
238addition to that, when the stacks used by a handler grows larger than 16kb
239(adjustable with $Coro::POOL_RSS) it will also exit.
240
241=cut
242
243our $POOL_SIZE = 8;
244our $POOL_RSS = 16 * 1024;
245our @async_pool;
246
247sub pool_handler {
248 my $cb;
249
250 while () {
251 eval {
252 while () {
253 _pool_1 $cb;
254 &$cb;
255 _pool_2 $cb;
256 &schedule;
257 }
258 };
259
260 last if $@ eq "\3terminate\2\n";
261 warn $@ if $@;
262 }
263}
264
265sub async_pool(&@) {
266 # this is also inlined into the unlock_scheduler
267 my $coro = (pop @async_pool) || new Coro \&pool_handler;
268
269 $coro->{_invoke} = [@_];
270 $coro->ready;
271
272 $coro
183} 273}
184 274
185=item schedule 275=item schedule
186 276
187Calls the scheduler. Please note that the current process will not be put 277Calls the scheduler. Please note that the current coroutine will not be put
188into the ready queue, so calling this function usually means you will 278into the ready queue, so calling this function usually means you will
189never be called again. 279never be called again unless something else (e.g. an event handler) calls
280ready.
190 281
191=cut 282The canonical way to wait on external events is this:
283
284 {
285 # remember current coroutine
286 my $current = $Coro::current;
287
288 # register a hypothetical event handler
289 on_event_invoke sub {
290 # wake up sleeping coroutine
291 $current->ready;
292 undef $current;
293 };
294
295 # call schedule until event occurred.
296 # in case we are woken up for other reasons
297 # (current still defined), loop.
298 Coro::schedule while $current;
299 }
192 300
193=item cede 301=item cede
194 302
195"Cede" to other processes. This function puts the current process into the 303"Cede" to other coroutines. This function puts the current coroutine into the
196ready queue and calls C<schedule>, which has the effect of giving up the 304ready queue and calls C<schedule>, which has the effect of giving up the
197current "timeslice" to other coroutines of the same or higher priority. 305current "timeslice" to other coroutines of the same or higher priority.
198 306
199=cut 307Returns true if at least one coroutine switch has happened.
308
309=item Coro::cede_notself
310
311Works like cede, but is not exported by default and will cede to any
312coroutine, regardless of priority, once.
313
314Returns true if at least one coroutine switch has happened.
200 315
201=item terminate [arg...] 316=item terminate [arg...]
202 317
203Terminates the current process with the given status values (see L<cancel>). 318Terminates the current coroutine with the given status values (see L<cancel>).
319
320=item killall
321
322Kills/terminates/cancels all coroutines except the currently running
323one. This is useful after a fork, either in the child or the parent, as
324usually only one of them should inherit the running coroutines.
204 325
205=cut 326=cut
206 327
207sub terminate { 328sub terminate {
208 $current->cancel (@_); 329 $current->cancel (@_);
209} 330}
210 331
332sub killall {
333 for (Coro::State::list) {
334 $_->cancel
335 if $_ != $current && UNIVERSAL::isa $_, "Coro";
336 }
337}
338
211=back 339=back
212 340
213# dynamic methods 341# dynamic methods
214 342
215=head2 PROCESS METHODS 343=head2 COROUTINE METHODS
216 344
217These are the methods you can call on process objects. 345These are the methods you can call on coroutine objects.
218 346
219=over 4 347=over 4
220 348
221=item new Coro \&sub [, @args...] 349=item new Coro \&sub [, @args...]
222 350
223Create a new process and return it. When the sub returns the process 351Create a new coroutine and return it. When the sub returns the coroutine
224automatically terminates as if C<terminate> with the returned values were 352automatically terminates as if C<terminate> with the returned values were
225called. To make the process run you must first put it into the ready queue 353called. To make the coroutine run you must first put it into the ready queue
226by calling the ready method. 354by calling the ready method.
227 355
228=cut 356See C<async> and C<Coro::State::new> for additional info about the
357coroutine environment.
229 358
359=cut
360
230sub _newcoro { 361sub _run_coro {
231 terminate &{+shift}; 362 terminate &{+shift};
232} 363}
233 364
234sub new { 365sub new {
235 my $class = shift; 366 my $class = shift;
236 bless {
237 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
238 }, $class;
239}
240 367
241=item $process->ready 368 $class->SUPER::new (\&_run_coro, @_)
369}
242 370
243Put the given process into the ready queue. 371=item $success = $coroutine->ready
244 372
245=cut 373Put the given coroutine into the ready queue (according to it's priority)
374and return true. If the coroutine is already in the ready queue, do nothing
375and return false.
246 376
377=item $is_ready = $coroutine->is_ready
378
379Return wether the coroutine is currently the ready queue or not,
380
247=item $process->cancel (arg...) 381=item $coroutine->cancel (arg...)
248 382
249Terminates the given process and makes it return the given arguments as 383Terminates the given coroutine and makes it return the given arguments as
250status (default: the empty list). 384status (default: the empty list). Never returns if the coroutine is the
385current coroutine.
251 386
252=cut 387=cut
253 388
254sub cancel { 389sub cancel {
255 my $self = shift; 390 my $self = shift;
256 $self->{status} = [@_]; 391 $self->{_status} = [@_];
392
393 if ($current == $self) {
257 push @destroy, $self; 394 push @destroy, $self;
258 $manager->ready; 395 $manager->ready;
259 &schedule if $current == $self; 396 &schedule while 1;
397 } else {
398 $self->_cancel;
399 }
260} 400}
261 401
262=item $process->join 402=item $coroutine->join
263 403
264Wait until the coroutine terminates and return any values given to the 404Wait until the coroutine terminates and return any values given to the
265C<terminate> or C<cancel> functions. C<join> can be called multiple times 405C<terminate> or C<cancel> functions. C<join> can be called concurrently
266from multiple processes. 406from multiple coroutines.
267 407
268=cut 408=cut
269 409
270sub join { 410sub join {
271 my $self = shift; 411 my $self = shift;
412
272 unless ($self->{status}) { 413 unless ($self->{_status}) {
273 push @{$self->{join}}, $current; 414 my $current = $current;
274 &schedule; 415
416 push @{$self->{_on_destroy}}, sub {
417 $current->ready;
418 undef $current;
419 };
420
421 &schedule while $current;
275 } 422 }
423
276 wantarray ? @{$self->{status}} : $self->{status}[0]; 424 wantarray ? @{$self->{_status}} : $self->{_status}[0];
277} 425}
278 426
427=item $coroutine->on_destroy (\&cb)
428
429Registers a callback that is called when this coroutine gets destroyed,
430but before it is joined. The callback gets passed the terminate arguments,
431if any.
432
433=cut
434
435sub on_destroy {
436 my ($self, $cb) = @_;
437
438 push @{ $self->{_on_destroy} }, $cb;
439}
440
279=item $oldprio = $process->prio($newprio) 441=item $oldprio = $coroutine->prio ($newprio)
280 442
281Sets (or gets, if the argument is missing) the priority of the 443Sets (or gets, if the argument is missing) the priority of the
282process. Higher priority processes get run before lower priority 444coroutine. Higher priority coroutines get run before lower priority
283processes. Priorities are small signed integers (currently -4 .. +3), 445coroutines. Priorities are small signed integers (currently -4 .. +3),
284that you can refer to using PRIO_xxx constants (use the import tag :prio 446that you can refer to using PRIO_xxx constants (use the import tag :prio
285to get then): 447to get then):
286 448
287 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 449 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
288 3 > 1 > 0 > -1 > -3 > -4 450 3 > 1 > 0 > -1 > -3 > -4
291 current->prio(PRIO_HIGH); 453 current->prio(PRIO_HIGH);
292 454
293The idle coroutine ($Coro::idle) always has a lower priority than any 455The idle coroutine ($Coro::idle) always has a lower priority than any
294existing coroutine. 456existing coroutine.
295 457
296Changing the priority of the current process will take effect immediately, 458Changing the priority of the current coroutine will take effect immediately,
297but changing the priority of processes in the ready queue (but not 459but changing the priority of coroutines in the ready queue (but not
298running) will only take effect after the next schedule (of that 460running) will only take effect after the next schedule (of that
299process). This is a bug that will be fixed in some future version. 461coroutine). This is a bug that will be fixed in some future version.
300 462
301=cut
302
303sub prio {
304 my $old = $_[0]{prio};
305 $_[0]{prio} = $_[1] if @_ > 1;
306 $old;
307}
308
309=item $newprio = $process->nice($change) 463=item $newprio = $coroutine->nice ($change)
310 464
311Similar to C<prio>, but subtract the given value from the priority (i.e. 465Similar to C<prio>, but subtract the given value from the priority (i.e.
312higher values mean lower priority, just as in unix). 466higher values mean lower priority, just as in unix).
313 467
314=cut
315
316sub nice {
317 $_[0]{prio} -= $_[1];
318}
319
320=item $olddesc = $process->desc($newdesc) 468=item $olddesc = $coroutine->desc ($newdesc)
321 469
322Sets (or gets in case the argument is missing) the description for this 470Sets (or gets in case the argument is missing) the description for this
323process. This is just a free-form string you can associate with a process. 471coroutine. This is just a free-form string you can associate with a coroutine.
472
473This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
474can modify this member directly if you wish.
324 475
325=cut 476=cut
326 477
327sub desc { 478sub desc {
328 my $old = $_[0]{desc}; 479 my $old = $_[0]{desc};
330 $old; 481 $old;
331} 482}
332 483
333=back 484=back
334 485
486=head2 GLOBAL FUNCTIONS
487
488=over 4
489
490=item Coro::nready
491
492Returns the number of coroutines that are currently in the ready state,
493i.e. that can be switched to. The value C<0> means that the only runnable
494coroutine is the currently running one, so C<cede> would have no effect,
495and C<schedule> would cause a deadlock unless there is an idle handler
496that wakes up some coroutines.
497
498=item my $guard = Coro::guard { ... }
499
500This creates and returns a guard object. Nothing happens until the object
501gets destroyed, in which case the codeblock given as argument will be
502executed. This is useful to free locks or other resources in case of a
503runtime error or when the coroutine gets canceled, as in both cases the
504guard block will be executed. The guard object supports only one method,
505C<< ->cancel >>, which will keep the codeblock from being executed.
506
507Example: set some flag and clear it again when the coroutine gets canceled
508or the function returns:
509
510 sub do_something {
511 my $guard = Coro::guard { $busy = 0 };
512 $busy = 1;
513
514 # do something that requires $busy to be true
515 }
516
517=cut
518
519sub guard(&) {
520 bless \(my $cb = $_[0]), "Coro::guard"
521}
522
523sub Coro::guard::cancel {
524 ${$_[0]} = sub { };
525}
526
527sub Coro::guard::DESTROY {
528 ${$_[0]}->();
529}
530
531
532=item unblock_sub { ... }
533
534This utility function takes a BLOCK or code reference and "unblocks" it,
535returning the new coderef. This means that the new coderef will return
536immediately without blocking, returning nothing, while the original code
537ref will be called (with parameters) from within its own coroutine.
538
539The reason this function exists is that many event libraries (such as the
540venerable L<Event|Event> module) are not coroutine-safe (a weaker form
541of thread-safety). This means you must not block within event callbacks,
542otherwise you might suffer from crashes or worse.
543
544This function allows your callbacks to block by executing them in another
545coroutine where it is safe to block. One example where blocking is handy
546is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
547disk.
548
549In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
550creating event callbacks that want to block.
551
552=cut
553
554our @unblock_queue;
555
556# we create a special coro because we want to cede,
557# to reduce pressure on the coro pool (because most callbacks
558# return immediately and can be reused) and because we cannot cede
559# inside an event callback.
560our $unblock_scheduler = new Coro sub {
561 while () {
562 while (my $cb = pop @unblock_queue) {
563 # this is an inlined copy of async_pool
564 my $coro = (pop @async_pool) || new Coro \&pool_handler;
565
566 $coro->{_invoke} = $cb;
567 $coro->ready;
568 cede; # for short-lived callbacks, this reduces pressure on the coro pool
569 }
570 schedule; # sleep well
571 }
572};
573$unblock_scheduler->desc ("[unblock_sub scheduler]");
574
575sub unblock_sub(&) {
576 my $cb = shift;
577
578 sub {
579 unshift @unblock_queue, [$cb, @_];
580 $unblock_scheduler->ready;
581 }
582}
583
584=back
585
335=cut 586=cut
336 587
3371; 5881;
338 589
339=head1 BUGS/LIMITATIONS 590=head1 BUGS/LIMITATIONS
340 591
341 - you must make very sure that no coro is still active on global 592 - you must make very sure that no coro is still active on global
342 destruction. very bad things might happen otherwise (usually segfaults). 593 destruction. very bad things might happen otherwise (usually segfaults).
343 594
344 - this module is not thread-safe. You should only ever use this module 595 - this module is not thread-safe. You should only ever use this module
345 from the same thread (this requirement might be losened in the future 596 from the same thread (this requirement might be loosened in the future
346 to allow per-thread schedulers, but Coro::State does not yet allow 597 to allow per-thread schedulers, but Coro::State does not yet allow
347 this). 598 this).
348 599
349=head1 SEE ALSO 600=head1 SEE ALSO
350 601
351Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 602Support/Utility: L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
352 603
353Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 604Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
354 605
355Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 606Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
356 607

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