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Revision 1.80 by root, Mon Nov 6 19:56:26 2006 UTC vs.
Revision 1.188 by root, Thu May 29 03:31:52 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
26In this module, coroutines are defined as "callchain + lexical variables 51In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 53its own set of lexicals and its own set of perls most important global
29important global variables. 54variables (see L<Coro::State> for more configuration).
30 55
31=cut 56=cut
32 57
33package Coro; 58package Coro;
34 59
35use strict; 60use strict;
36no warnings "uninitialized"; 61no warnings "uninitialized";
37 62
38use Coro::State; 63use Coro::State;
39 64
40use base Exporter::; 65use base qw(Coro::State Exporter);
41 66
42our $idle; # idle coroutine 67our $idle; # idle handler
43our $main; # main coroutine 68our $main; # main coroutine
44our $current; # current coroutine 69our $current; # current coroutine
45 70
46our $VERSION = '2.5'; 71our $VERSION = 4.73;
47 72
48our @EXPORT = qw(async cede schedule terminate current); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 76);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53
54{
55 my @async;
56 my $init;
57
58 # this way of handling attributes simply is NOT scalable ;()
59 sub import {
60 no strict 'refs';
61
62 Coro->export_to_level(1, @_);
63
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift);
67 my @attrs;
68 for (@_) {
69 if ($_ eq "Coro") {
70 push @async, $ref;
71 unless ($init++) {
72 eval q{
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76 };
77 }
78 } else {
79 push @attrs, $_;
80 }
81 }
82 return $old ? $old->($package, $ref, @attrs) : @attrs;
83 };
84 }
85
86}
87 78
88=over 4 79=over 4
89 80
90=item $main 81=item $Coro::main
91 82
92This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
93 87
94=cut 88=cut
95 89
96$main = new Coro; 90$main = new Coro;
97 91
98=item $current (or as function: current) 92=item $Coro::current
99 93
100The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course).
101 97
98This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself.
101
102=cut 102=cut
103
104$main->{desc} = "[main::]";
103 105
104# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
105if ($current) {
106 $main->{specific} = $current->{specific}; 107$main->{_specific} = $current->{_specific}
107} 108 if $current;
108 109
109$current = $main; 110_set_current $main;
110 111
111sub current() { $current } 112sub current() { $current } # [DEPRECATED]
112 113
113=item $idle 114=item $Coro::idle
114 115
115The coroutine to switch to when no other coroutine is running. The default 116This variable is mainly useful to integrate Coro into event loops. It is
116implementation prints "FATAL: deadlock detected" and exits. 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
118pretty low-level functionality.
117 119
118=cut 120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
119 124
120# should be done using priorities :( 125This hook is overwritten by modules such as C<Coro::Timer> and
121$idle = new Coro sub { 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
122 print STDERR "FATAL: deadlock detected\n"; 127coroutine so the scheduler can run it.
123 exit(51); 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut
141
142$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected");
124}; 145};
146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
125 158
126# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
127# cannot destroy itself. 160# cannot destroy itself.
128my @destroy; 161my @destroy;
129my $manager; 162my $manager;
163
130$manager = new Coro sub { 164$manager = new Coro sub {
131 while () { 165 while () {
132 # by overwriting the state object with the manager we destroy it 166 (shift @destroy)->_cancel
133 # while still being able to schedule this coroutine (in case it has
134 # been readied multiple times. this is harmless since the manager
135 # can be called as many times as neccessary and will always
136 # remove itself from the runqueue
137 while (@destroy) { 167 while @destroy;
138 my $coro = pop @destroy;
139 $coro->{status} ||= [];
140 $_->ready for @{delete $coro->{join} || []};
141 168
142 # the next line destroys the _coro_state, but keeps the
143 # process itself intact (we basically make it a zombie
144 # process that always runs the manager thread, so it's possible
145 # to transfer() to this process).
146 $coro->{_coro_state} = $manager->{_coro_state};
147 }
148 &schedule; 169 &schedule;
149 } 170 }
150}; 171};
151 172$manager->desc ("[coro manager]");
152# static methods. not really. 173$manager->prio (PRIO_MAX);
153 174
154=back 175=back
155 176
156=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
157
158Static methods are actually functions that operate on the current process only.
159 178
160=over 4 179=over 4
161 180
162=item async { ... } [@args...] 181=item async { ... } [@args...]
163 182
164Create a new asynchronous process and return it's process object 183Create a new coroutine and return it's coroutine object (usually
165(usually unused). When the sub returns the new process is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
166terminated. 189terminated.
167 190
168When the coroutine dies, the program will exit, just as in the main 191The remaining arguments are passed as arguments to the closure.
169program.
170 192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
171 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
172 async { 205 async {
173 print "@_\n"; 206 print "@_\n";
174 } 1,2,3,4; 207 } 1,2,3,4;
175 208
176=cut 209=cut
177 210
178sub async(&@) { 211sub async(&@) {
179 my $pid = new Coro @_; 212 my $coro = new Coro @_;
180 $manager->ready; # this ensures that the stack is cloned from the manager
181 $pid->ready; 213 $coro->ready;
182 $pid; 214 $coro
183} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@;
273 }
274}
275
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back
287
288=head2 STATIC METHODS
289
290Static methods are actually functions that operate on the current coroutine.
291
292=over 4
184 293
185=item schedule 294=item schedule
186 295
187Calls the scheduler. Please note that the current process will not be put 296Calls the scheduler. The scheduler will find the next coroutine that is
297to be run from the ready queue and switches to it. The next coroutine
298to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the
300C<$Coro::idle> hook.
301
302Please note that the current coroutine will I<not> be put into the ready
188into the ready queue, so calling this function usually means you will 303queue, so calling this function usually means you will never be called
189never be called again. 304again unless something else (e.g. an event handler) calls C<< ->ready >>,
305thus waking you up.
190 306
191=cut 307This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in
309a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up,
312so you need to check wether the event indeed happened, e.g. by storing the
313status in a variable.
314
315The canonical way to wait on external events is this:
316
317 {
318 # remember current coroutine
319 my $current = $Coro::current;
320
321 # register a hypothetical event handler
322 on_event_invoke sub {
323 # wake up sleeping coroutine
324 $current->ready;
325 undef $current;
326 };
327
328 # call schedule until event occurred.
329 # in case we are woken up for other reasons
330 # (current still defined), loop.
331 Coro::schedule while $current;
332 }
192 333
193=item cede 334=item cede
194 335
195"Cede" to other processes. This function puts the current process into the 336"Cede" to other coroutines. This function puts the current coroutine into
196ready queue and calls C<schedule>, which has the effect of giving up the 337the ready queue and calls C<schedule>, which has the effect of giving
197current "timeslice" to other coroutines of the same or higher priority. 338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
198 341
199=cut 342This function is often called C<yield> in other languages.
343
344=item Coro::cede_notself
345
346Works like cede, but is not exported by default and will cede to I<any>
347coroutine, regardless of priority. This is useful sometimes to ensure
348progress is made.
200 349
201=item terminate [arg...] 350=item terminate [arg...]
202 351
203Terminates the current process with the given status values (see L<cancel>). 352Terminates the current coroutine with the given status values (see L<cancel>).
353
354=item killall
355
356Kills/terminates/cancels all coroutines except the currently running
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359
360Note that while this will try to free some of the main programs resources,
361you cnanot free all of them, so if a coroutine that is not the main
362program calls this function, there will be some one-time resource leak.
204 363
205=cut 364=cut
206 365
207sub terminate { 366sub terminate {
208 $current->cancel (@_); 367 $current->cancel (@_);
209} 368}
210 369
370sub killall {
371 for (Coro::State::list) {
372 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 }
375}
376
211=back 377=back
212 378
213# dynamic methods
214
215=head2 PROCESS METHODS 379=head2 COROUTINE METHODS
216 380
217These are the methods you can call on process objects. 381These are the methods you can call on coroutine objects (or to create
382them).
218 383
219=over 4 384=over 4
220 385
221=item new Coro \&sub [, @args...] 386=item new Coro \&sub [, @args...]
222 387
223Create a new process and return it. When the sub returns the process 388Create a new coroutine and return it. When the sub returns, the coroutine
224automatically terminates as if C<terminate> with the returned values were 389automatically terminates as if C<terminate> with the returned values were
225called. To make the process run you must first put it into the ready queue 390called. To make the coroutine run you must first put it into the ready
226by calling the ready method. 391queue by calling the ready method.
227 392
228=cut 393See C<async> and C<Coro::State::new> for additional info about the
394coroutine environment.
229 395
396=cut
397
230sub _newcoro { 398sub _run_coro {
231 terminate &{+shift}; 399 terminate &{+shift};
232} 400}
233 401
234sub new { 402sub new {
235 my $class = shift; 403 my $class = shift;
236 bless {
237 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
238 }, $class;
239}
240 404
241=item $process->ready 405 $class->SUPER::new (\&_run_coro, @_)
406}
242 407
243Put the given process into the ready queue. 408=item $success = $coroutine->ready
244 409
245=cut 410Put the given coroutine into the end of its ready queue (there is one
411queue for each priority) and return true. If the coroutine is already in
412the ready queue, do nothing and return false.
246 413
414This ensures that the scheduler will resume this coroutine automatically
415once all the coroutines of higher priority and all coroutines of the same
416priority that were put into the ready queue earlier have been resumed.
417
418=item $is_ready = $coroutine->is_ready
419
420Return wether the coroutine is currently the ready queue or not,
421
247=item $process->cancel (arg...) 422=item $coroutine->cancel (arg...)
248 423
249Terminates the given process and makes it return the given arguments as 424Terminates the given coroutine and makes it return the given arguments as
250status (default: the empty list). 425status (default: the empty list). Never returns if the coroutine is the
426current coroutine.
251 427
252=cut 428=cut
253 429
254sub cancel { 430sub cancel {
255 my $self = shift; 431 my $self = shift;
256 $self->{status} = [@_]; 432 $self->{_status} = [@_];
433
434 if ($current == $self) {
257 push @destroy, $self; 435 push @destroy, $self;
258 $manager->ready; 436 $manager->ready;
259 &schedule if $current == $self; 437 &schedule while 1;
438 } else {
439 $self->_cancel;
440 }
260} 441}
261 442
262=item $process->join 443=item $coroutine->join
263 444
264Wait until the coroutine terminates and return any values given to the 445Wait until the coroutine terminates and return any values given to the
265C<terminate> or C<cancel> functions. C<join> can be called multiple times 446C<terminate> or C<cancel> functions. C<join> can be called concurrently
266from multiple processes. 447from multiple coroutines, and all will be resumed and given the status
448return once the C<$coroutine> terminates.
267 449
268=cut 450=cut
269 451
270sub join { 452sub join {
271 my $self = shift; 453 my $self = shift;
454
272 unless ($self->{status}) { 455 unless ($self->{_status}) {
273 push @{$self->{join}}, $current; 456 my $current = $current;
274 &schedule; 457
458 push @{$self->{_on_destroy}}, sub {
459 $current->ready;
460 undef $current;
461 };
462
463 &schedule while $current;
275 } 464 }
465
276 wantarray ? @{$self->{status}} : $self->{status}[0]; 466 wantarray ? @{$self->{_status}} : $self->{_status}[0];
277} 467}
278 468
469=item $coroutine->on_destroy (\&cb)
470
471Registers a callback that is called when this coroutine gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances.
474
475=cut
476
477sub on_destroy {
478 my ($self, $cb) = @_;
479
480 push @{ $self->{_on_destroy} }, $cb;
481}
482
279=item $oldprio = $process->prio($newprio) 483=item $oldprio = $coroutine->prio ($newprio)
280 484
281Sets (or gets, if the argument is missing) the priority of the 485Sets (or gets, if the argument is missing) the priority of the
282process. Higher priority processes get run before lower priority 486coroutine. Higher priority coroutines get run before lower priority
283processes. Priorities are small signed integers (currently -4 .. +3), 487coroutines. Priorities are small signed integers (currently -4 .. +3),
284that you can refer to using PRIO_xxx constants (use the import tag :prio 488that you can refer to using PRIO_xxx constants (use the import tag :prio
285to get then): 489to get then):
286 490
287 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 491 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
288 3 > 1 > 0 > -1 > -3 > -4 492 3 > 1 > 0 > -1 > -3 > -4
291 current->prio(PRIO_HIGH); 495 current->prio(PRIO_HIGH);
292 496
293The idle coroutine ($Coro::idle) always has a lower priority than any 497The idle coroutine ($Coro::idle) always has a lower priority than any
294existing coroutine. 498existing coroutine.
295 499
296Changing the priority of the current process will take effect immediately, 500Changing the priority of the current coroutine will take effect immediately,
297but changing the priority of processes in the ready queue (but not 501but changing the priority of coroutines in the ready queue (but not
298running) will only take effect after the next schedule (of that 502running) will only take effect after the next schedule (of that
299process). This is a bug that will be fixed in some future version. 503coroutine). This is a bug that will be fixed in some future version.
300 504
301=cut
302
303sub prio {
304 my $old = $_[0]{prio};
305 $_[0]{prio} = $_[1] if @_ > 1;
306 $old;
307}
308
309=item $newprio = $process->nice($change) 505=item $newprio = $coroutine->nice ($change)
310 506
311Similar to C<prio>, but subtract the given value from the priority (i.e. 507Similar to C<prio>, but subtract the given value from the priority (i.e.
312higher values mean lower priority, just as in unix). 508higher values mean lower priority, just as in unix).
313 509
314=cut
315
316sub nice {
317 $_[0]{prio} -= $_[1];
318}
319
320=item $olddesc = $process->desc($newdesc) 510=item $olddesc = $coroutine->desc ($newdesc)
321 511
322Sets (or gets in case the argument is missing) the description for this 512Sets (or gets in case the argument is missing) the description for this
323process. This is just a free-form string you can associate with a process. 513coroutine. This is just a free-form string you can associate with a coroutine.
514
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
516can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
324 533
325=cut 534=cut
326 535
327sub desc { 536sub desc {
328 my $old = $_[0]{desc}; 537 my $old = $_[0]{desc};
330 $old; 539 $old;
331} 540}
332 541
333=back 542=back
334 543
544=head2 GLOBAL FUNCTIONS
545
546=over 4
547
548=item Coro::nready
549
550Returns the number of coroutines that are currently in the ready state,
551i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the
553currently running one, so C<cede> would have no effect, and C<schedule>
554would cause a deadlock unless there is an idle handler that wakes up some
555coroutines.
556
557=item my $guard = Coro::guard { ... }
558
559This creates and returns a guard object. Nothing happens until the object
560gets destroyed, in which case the codeblock given as argument will be
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut
577
578sub guard(&) {
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
590
591=item unblock_sub { ... }
592
593This utility function takes a BLOCK or code reference and "unblocks" it,
594returning a new coderef. Unblocking means that calling the new coderef
595will return immediately without blocking, returning nothing, while the
596original code ref will be called (with parameters) from within another
597coroutine.
598
599The reason this function exists is that many event libraries (such as the
600venerable L<Event|Event> module) are not coroutine-safe (a weaker form
601of thread-safety). This means you must not block within event callbacks,
602otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>.
604
605This function allows your callbacks to block by executing them in another
606coroutine where it is safe to block. One example where blocking is handy
607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
608disk, for example.
609
610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
611creating event callbacks that want to block.
612
613If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue),
615there is no reason to use C<unblock_sub>.
616
617Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you
621must not block either, or use C<unblock_sub>.
622
623=cut
624
625our @unblock_queue;
626
627# we create a special coro because we want to cede,
628# to reduce pressure on the coro pool (because most callbacks
629# return immediately and can be reused) and because we cannot cede
630# inside an event callback.
631our $unblock_scheduler = new Coro sub {
632 while () {
633 while (my $cb = pop @unblock_queue) {
634 # this is an inlined copy of async_pool
635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636
637 $coro->{_invoke} = $cb;
638 $coro->ready;
639 cede; # for short-lived callbacks, this reduces pressure on the coro pool
640 }
641 schedule; # sleep well
642 }
643};
644$unblock_scheduler->desc ("[unblock_sub scheduler]");
645
646sub unblock_sub(&) {
647 my $cb = shift;
648
649 sub {
650 unshift @unblock_queue, [$cb, @_];
651 $unblock_scheduler->ready;
652 }
653}
654
655=back
656
335=cut 657=cut
336 658
3371; 6591;
338 660
339=head1 BUGS/LIMITATIONS 661=head1 BUGS/LIMITATIONS
340 662
341 - you must make very sure that no coro is still active on global
342 destruction. very bad things might happen otherwise (usually segfaults).
343
344 - this module is not thread-safe. You should only ever use this module 663This module is not perl-pseudo-thread-safe. You should only ever use this
345 from the same thread (this requirement might be losened in the future 664module from the same thread (this requirement might be removed in the
346 to allow per-thread schedulers, but Coro::State does not yet allow 665future to allow per-thread schedulers, but Coro::State does not yet allow
347 this). 666this). I recommend disabling thread support and using processes, as this
667is much faster and uses less memory.
348 668
349=head1 SEE ALSO 669=head1 SEE ALSO
350 670
671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
672
673Debugging: L<Coro::Debug>.
674
351Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 675Support/Utility: L<Coro::Specific>, L<Coro::Util>.
352 676
353Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
354 678
355Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
356 680
357Embedding: L<Coro:MakeMaker> 681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
682
683XS API: L<Coro::MakeMaker>.
684
685Low level Configuration, Coroutine Environment: L<Coro::State>.
358 686
359=head1 AUTHOR 687=head1 AUTHOR
360 688
361 Marc Lehmann <schmorp@schmorp.de> 689 Marc Lehmann <schmorp@schmorp.de>
362 http://home.schmorp.de/ 690 http://home.schmorp.de/

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