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Revision 1.141 by root, Tue Oct 2 10:38:17 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '3.0'; 55our $VERSION = '3.8';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
99 108
100The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
101is C<$main> (of course). 110is C<$main> (of course).
102 111
103This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
104reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
118$main->{desc} = "[main::]";
119
109# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 121$main->{specific} = $current->{specific}
112} 122 if $current;
113 123
114$current = $main; 124_set_current $main;
115 125
116sub current() { $current } 126sub current() { $current }
117 127
118=item $idle 128=item $idle
119 129
120A callback that is called whenever the scheduler finds no ready coroutines 130A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 131to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 132exits, because the program has no other way to continue.
123 133
124This hook is overwritten by modules such as C<Coro::Timer> and 134This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 135C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 136coroutine so the scheduler can run it.
137
138Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively.
127 140
128=cut 141=cut
129 142
130$idle = sub { 143$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 144 require Carp;
132 exit (51); 145 Carp::croak ("FATAL: deadlock detected");
133}; 146};
147
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158}
134 159
135# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
136# cannot destroy itself. 161# cannot destroy itself.
137my @destroy; 162my @destroy;
163my $manager;
164
138my $manager; $manager = new Coro sub { 165$manager = new Coro sub {
139 while () { 166 while () {
140 # by overwriting the state object with the manager we destroy it 167 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 168 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 169
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 170 &schedule;
157 } 171 }
158}; 172};
173$manager->desc ("[coro manager]");
174$manager->prio (PRIO_MAX);
159 175
160# static methods. not really. 176# static methods. not really.
161 177
162=back 178=back
163 179
164=head2 STATIC METHODS 180=head2 STATIC METHODS
165 181
166Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
167 183
168=over 4 184=over 4
169 185
170=item async { ... } [@args...] 186=item async { ... } [@args...]
171 187
172Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
173(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
174terminated. 190terminated.
175 191
176When the coroutine dies, the program will exit, just as in the main 192Calling C<exit> in a coroutine will do the same as calling exit outside
177program. 193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
178 195
179 # create a new coroutine that just prints its arguments 196 # create a new coroutine that just prints its arguments
180 async { 197 async {
181 print "@_\n"; 198 print "@_\n";
182 } 1,2,3,4; 199 } 1,2,3,4;
183 200
184=cut 201=cut
185 202
186sub async(&@) { 203sub async(&@) {
187 my $pid = new Coro @_; 204 my $coro = new Coro @_;
188 $pid->ready; 205 $coro->ready;
189 $pid 206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb
232(adjustable with $Coro::POOL_RSS) it will also exit.
233
234=cut
235
236our $POOL_SIZE = 8;
237our $POOL_RSS = 16 * 1024;
238our @async_pool;
239
240sub pool_handler {
241 my $cb;
242
243 while () {
244 eval {
245 while () {
246 _pool_1 $cb;
247 &$cb;
248 _pool_2 $cb;
249 &schedule;
250 }
251 };
252
253 last if $@ eq "\3terminate\2\n";
254 warn $@ if $@;
255 }
256}
257
258sub async_pool(&@) {
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @async_pool) || new Coro \&pool_handler;
261
262 $coro->{_invoke} = [@_];
263 $coro->ready;
264
265 $coro
190} 266}
191 267
192=item schedule 268=item schedule
193 269
194Calls the scheduler. Please note that the current process will not be put 270Calls the scheduler. Please note that the current coroutine will not be put
195into the ready queue, so calling this function usually means you will 271into the ready queue, so calling this function usually means you will
196never be called again. 272never be called again unless something else (e.g. an event handler) calls
273ready.
197 274
198=cut 275The canonical way to wait on external events is this:
276
277 {
278 # remember current coroutine
279 my $current = $Coro::current;
280
281 # register a hypothetical event handler
282 on_event_invoke sub {
283 # wake up sleeping coroutine
284 $current->ready;
285 undef $current;
286 };
287
288 # call schedule until event occurred.
289 # in case we are woken up for other reasons
290 # (current still defined), loop.
291 Coro::schedule while $current;
292 }
199 293
200=item cede 294=item cede
201 295
202"Cede" to other processes. This function puts the current process into the 296"Cede" to other coroutines. This function puts the current coroutine into the
203ready queue and calls C<schedule>, which has the effect of giving up the 297ready queue and calls C<schedule>, which has the effect of giving up the
204current "timeslice" to other coroutines of the same or higher priority. 298current "timeslice" to other coroutines of the same or higher priority.
205 299
206=cut 300Returns true if at least one coroutine switch has happened.
301
302=item Coro::cede_notself
303
304Works like cede, but is not exported by default and will cede to any
305coroutine, regardless of priority, once.
306
307Returns true if at least one coroutine switch has happened.
207 308
208=item terminate [arg...] 309=item terminate [arg...]
209 310
210Terminates the current process with the given status values (see L<cancel>). 311Terminates the current coroutine with the given status values (see L<cancel>).
312
313=item killall
314
315Kills/terminates/cancels all coroutines except the currently running
316one. This is useful after a fork, either in the child or the parent, as
317usually only one of them should inherit the running coroutines.
211 318
212=cut 319=cut
213 320
214sub terminate { 321sub terminate {
215 $current->cancel (@_); 322 $current->cancel (@_);
216} 323}
217 324
325sub killall {
326 for (Coro::State::list) {
327 $_->cancel
328 if $_ != $current && UNIVERSAL::isa $_, "Coro";
329 }
330}
331
218=back 332=back
219 333
220# dynamic methods 334# dynamic methods
221 335
222=head2 PROCESS METHODS 336=head2 COROUTINE METHODS
223 337
224These are the methods you can call on process objects. 338These are the methods you can call on coroutine objects.
225 339
226=over 4 340=over 4
227 341
228=item new Coro \&sub [, @args...] 342=item new Coro \&sub [, @args...]
229 343
230Create a new process and return it. When the sub returns the process 344Create a new coroutine and return it. When the sub returns the coroutine
231automatically terminates as if C<terminate> with the returned values were 345automatically terminates as if C<terminate> with the returned values were
232called. To make the process run you must first put it into the ready queue 346called. To make the coroutine run you must first put it into the ready queue
233by calling the ready method. 347by calling the ready method.
234 348
235=cut 349See C<async> for additional discussion.
236 350
351=cut
352
237sub _new_coro { 353sub _run_coro {
238 terminate &{+shift}; 354 terminate &{+shift};
239} 355}
240 356
241sub new { 357sub new {
242 my $class = shift; 358 my $class = shift;
243 359
244 $class->SUPER::new (\&_new_coro, @_) 360 $class->SUPER::new (\&_run_coro, @_)
245} 361}
246 362
247=item $process->ready 363=item $success = $coroutine->ready
248 364
249Put the given process into the ready queue. 365Put the given coroutine into the ready queue (according to it's priority)
366and return true. If the coroutine is already in the ready queue, do nothing
367and return false.
250 368
251=cut 369=item $is_ready = $coroutine->is_ready
252 370
371Return wether the coroutine is currently the ready queue or not,
372
253=item $process->cancel (arg...) 373=item $coroutine->cancel (arg...)
254 374
255Terminates the given process and makes it return the given arguments as 375Terminates the given coroutine and makes it return the given arguments as
256status (default: the empty list). 376status (default: the empty list). Never returns if the coroutine is the
377current coroutine.
257 378
258=cut 379=cut
259 380
260sub cancel { 381sub cancel {
261 my $self = shift; 382 my $self = shift;
262 $self->{status} = [@_]; 383 $self->{status} = [@_];
384
385 if ($current == $self) {
263 push @destroy, $self; 386 push @destroy, $self;
264 $manager->ready; 387 $manager->ready;
265 &schedule if $current == $self; 388 &schedule while 1;
389 } else {
390 $self->_cancel;
391 }
266} 392}
267 393
268=item $process->join 394=item $coroutine->join
269 395
270Wait until the coroutine terminates and return any values given to the 396Wait until the coroutine terminates and return any values given to the
271C<terminate> or C<cancel> functions. C<join> can be called multiple times 397C<terminate> or C<cancel> functions. C<join> can be called multiple times
272from multiple processes. 398from multiple coroutine.
273 399
274=cut 400=cut
275 401
276sub join { 402sub join {
277 my $self = shift; 403 my $self = shift;
404
278 unless ($self->{status}) { 405 unless ($self->{status}) {
279 push @{$self->{join}}, $current; 406 my $current = $current;
280 &schedule; 407
408 push @{$self->{destroy_cb}}, sub {
409 $current->ready;
410 undef $current;
411 };
412
413 &schedule while $current;
281 } 414 }
415
282 wantarray ? @{$self->{status}} : $self->{status}[0]; 416 wantarray ? @{$self->{status}} : $self->{status}[0];
283} 417}
284 418
419=item $coroutine->on_destroy (\&cb)
420
421Registers a callback that is called when this coroutine gets destroyed,
422but before it is joined. The callback gets passed the terminate arguments,
423if any.
424
425=cut
426
427sub on_destroy {
428 my ($self, $cb) = @_;
429
430 push @{ $self->{destroy_cb} }, $cb;
431}
432
285=item $oldprio = $process->prio ($newprio) 433=item $oldprio = $coroutine->prio ($newprio)
286 434
287Sets (or gets, if the argument is missing) the priority of the 435Sets (or gets, if the argument is missing) the priority of the
288process. Higher priority processes get run before lower priority 436coroutine. Higher priority coroutines get run before lower priority
289processes. Priorities are small signed integers (currently -4 .. +3), 437coroutines. Priorities are small signed integers (currently -4 .. +3),
290that you can refer to using PRIO_xxx constants (use the import tag :prio 438that you can refer to using PRIO_xxx constants (use the import tag :prio
291to get then): 439to get then):
292 440
293 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 441 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
294 3 > 1 > 0 > -1 > -3 > -4 442 3 > 1 > 0 > -1 > -3 > -4
297 current->prio(PRIO_HIGH); 445 current->prio(PRIO_HIGH);
298 446
299The idle coroutine ($Coro::idle) always has a lower priority than any 447The idle coroutine ($Coro::idle) always has a lower priority than any
300existing coroutine. 448existing coroutine.
301 449
302Changing the priority of the current process will take effect immediately, 450Changing the priority of the current coroutine will take effect immediately,
303but changing the priority of processes in the ready queue (but not 451but changing the priority of coroutines in the ready queue (but not
304running) will only take effect after the next schedule (of that 452running) will only take effect after the next schedule (of that
305process). This is a bug that will be fixed in some future version. 453coroutine). This is a bug that will be fixed in some future version.
306 454
307=item $newprio = $process->nice ($change) 455=item $newprio = $coroutine->nice ($change)
308 456
309Similar to C<prio>, but subtract the given value from the priority (i.e. 457Similar to C<prio>, but subtract the given value from the priority (i.e.
310higher values mean lower priority, just as in unix). 458higher values mean lower priority, just as in unix).
311 459
312=item $olddesc = $process->desc ($newdesc) 460=item $olddesc = $coroutine->desc ($newdesc)
313 461
314Sets (or gets in case the argument is missing) the description for this 462Sets (or gets in case the argument is missing) the description for this
315process. This is just a free-form string you can associate with a process. 463coroutine. This is just a free-form string you can associate with a coroutine.
316 464
317=cut 465=cut
318 466
319sub desc { 467sub desc {
320 my $old = $_[0]{desc}; 468 my $old = $_[0]{desc};
322 $old; 470 $old;
323} 471}
324 472
325=back 473=back
326 474
475=head2 GLOBAL FUNCTIONS
476
477=over 4
478
479=item Coro::nready
480
481Returns the number of coroutines that are currently in the ready state,
482i.e. that can be switched to. The value C<0> means that the only runnable
483coroutine is the currently running one, so C<cede> would have no effect,
484and C<schedule> would cause a deadlock unless there is an idle handler
485that wakes up some coroutines.
486
487=item my $guard = Coro::guard { ... }
488
489This creates and returns a guard object. Nothing happens until the object
490gets destroyed, in which case the codeblock given as argument will be
491executed. This is useful to free locks or other resources in case of a
492runtime error or when the coroutine gets canceled, as in both cases the
493guard block will be executed. The guard object supports only one method,
494C<< ->cancel >>, which will keep the codeblock from being executed.
495
496Example: set some flag and clear it again when the coroutine gets canceled
497or the function returns:
498
499 sub do_something {
500 my $guard = Coro::guard { $busy = 0 };
501 $busy = 1;
502
503 # do something that requires $busy to be true
504 }
505
506=cut
507
508sub guard(&) {
509 bless \(my $cb = $_[0]), "Coro::guard"
510}
511
512sub Coro::guard::cancel {
513 ${$_[0]} = sub { };
514}
515
516sub Coro::guard::DESTROY {
517 ${$_[0]}->();
518}
519
520
521=item unblock_sub { ... }
522
523This utility function takes a BLOCK or code reference and "unblocks" it,
524returning the new coderef. This means that the new coderef will return
525immediately without blocking, returning nothing, while the original code
526ref will be called (with parameters) from within its own coroutine.
527
528The reason this function exists is that many event libraries (such as the
529venerable L<Event|Event> module) are not coroutine-safe (a weaker form
530of thread-safety). This means you must not block within event callbacks,
531otherwise you might suffer from crashes or worse.
532
533This function allows your callbacks to block by executing them in another
534coroutine where it is safe to block. One example where blocking is handy
535is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
536disk.
537
538In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
539creating event callbacks that want to block.
540
541=cut
542
543our @unblock_queue;
544
545# we create a special coro because we want to cede,
546# to reduce pressure on the coro pool (because most callbacks
547# return immediately and can be reused) and because we cannot cede
548# inside an event callback.
549our $unblock_scheduler = new Coro sub {
550 while () {
551 while (my $cb = pop @unblock_queue) {
552 # this is an inlined copy of async_pool
553 my $coro = (pop @async_pool) || new Coro \&pool_handler;
554
555 $coro->{_invoke} = $cb;
556 $coro->ready;
557 cede; # for short-lived callbacks, this reduces pressure on the coro pool
558 }
559 schedule; # sleep well
560 }
561};
562$unblock_scheduler->desc ("[unblock_sub scheduler]");
563
564sub unblock_sub(&) {
565 my $cb = shift;
566
567 sub {
568 unshift @unblock_queue, [$cb, @_];
569 $unblock_scheduler->ready;
570 }
571}
572
573=back
574
327=cut 575=cut
328 576
3291; 5771;
330 578
331=head1 BUGS/LIMITATIONS 579=head1 BUGS/LIMITATIONS
332 580
333 - you must make very sure that no coro is still active on global 581 - you must make very sure that no coro is still active on global
334 destruction. very bad things might happen otherwise (usually segfaults). 582 destruction. very bad things might happen otherwise (usually segfaults).
335 583
336 - this module is not thread-safe. You should only ever use this module 584 - this module is not thread-safe. You should only ever use this module
337 from the same thread (this requirement might be losened in the future 585 from the same thread (this requirement might be loosened in the future
338 to allow per-thread schedulers, but Coro::State does not yet allow 586 to allow per-thread schedulers, but Coro::State does not yet allow
339 this). 587 this).
340 588
341=head1 SEE ALSO 589=head1 SEE ALSO
342 590

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