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Revision 1.88 by root, Sun Nov 26 02:54:55 2006 UTC vs.
Revision 1.181 by root, Fri May 9 22:04:37 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes, such as multiple HTTP-GET requests
41running concurrently.
42
43Coroutines are also useful because Perl has no support for threads (the so
44called "threads" that perl offers are nothing more than the (bad) process
45emulation coming from the Windows platform: On standard operating systems
46they serve no purpose whatsoever, except by making your programs slow and
47making them use a lot of memory. Best disable them when building perl, or
48aks your software vendor/distributor to do it for you).
49
26In this module, coroutines are defined as "callchain + lexical variables 50In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 51@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 52its own set of lexicals and its own set of perls most important global
29important global variables. 53variables (see L<Coro::State> for more configuration).
30 54
31=cut 55=cut
32 56
33package Coro; 57package Coro;
34 58
41 65
42our $idle; # idle handler 66our $idle; # idle handler
43our $main; # main coroutine 67our $main; # main coroutine
44our $current; # current coroutine 68our $current; # current coroutine
45 69
46our $VERSION = '3.0'; 70our $VERSION = 4.6;
47 71
48our @EXPORT = qw(async cede schedule terminate current); 72our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 73our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 74 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 75);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 76our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53
54{
55 my @async;
56 my $init;
57
58 # this way of handling attributes simply is NOT scalable ;()
59 sub import {
60 no strict 'refs';
61
62 Coro->export_to_level(1, @_);
63
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift);
67 my @attrs;
68 for (@_) {
69 if ($_ eq "Coro") {
70 push @async, $ref;
71 unless ($init++) {
72 eval q{
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76 };
77 }
78 } else {
79 push @attrs, $_;
80 }
81 }
82 return $old ? $old->($package, $ref, @attrs) : @attrs;
83 };
84 }
85
86}
87 77
88=over 4 78=over 4
89 79
90=item $main 80=item $Coro::main
91 81
92This coroutine represents the main program. 82This variable stores the coroutine object that represents the main
83program. While you cna C<ready> it and do most other things you can do to
84coroutines, it is mainly useful to compare again C<$Coro::current>, to see
85wether you are running in the main program or not.
93 86
94=cut 87=cut
95 88
96$main = new Coro; 89$main = new Coro;
97 90
98=item $current (or as function: current) 91=item $Coro::current
99 92
100The current coroutine (the last coroutine switched to). The initial value 93The coroutine object representing the current coroutine (the last
94coroutine that the Coro scheduler switched to). The initial value is
101is C<$main> (of course). 95C<$main> (of course).
102 96
103This variable is B<strictly> I<read-only>. It is provided for performance 97This variable is B<strictly> I<read-only>. You can take copies of the
104reasons. If performance is not essentiel you are encouraged to use the 98value stored in it and use it as any other coroutine object, but you must
105C<Coro::current> function instead. 99not otherwise modify the variable itself.
106 100
107=cut 101=cut
102
103$main->{desc} = "[main::]";
108 104
109# maybe some other module used Coro::Specific before... 105# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 106$main->{_specific} = $current->{_specific}
112} 107 if $current;
113 108
114$current = $main; 109_set_current $main;
115 110
116sub current() { $current } 111sub current() { $current } # [DEPRECATED]
117 112
118=item $idle 113=item $Coro::idle
119 114
120A callback that is called whenever the scheduler finds no ready coroutines 115This variable is mainly useful to integrate Coro into event loops. It is
121to run. The default implementation prints "FATAL: deadlock detected" and 116usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
122exits. 117pretty low-level functionality.
118
119This variable stores a callback that is called whenever the scheduler
120finds no ready coroutines to run. The default implementation prints
121"FATAL: deadlock detected" and exits, because the program has no other way
122to continue.
123 123
124This hook is overwritten by modules such as C<Coro::Timer> and 124This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 125C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine. 126coroutine so the scheduler can run it.
127
128Note that the callback I<must not>, under any circumstances, block
129the current coroutine. Normally, this is achieved by having an "idle
130coroutine" that calls the event loop and then blocks again, and then
131readying that coroutine in the idle handler.
132
133See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
134technique.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively itself.
127 138
128=cut 139=cut
129 140
130$idle = sub { 141$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
132 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
133}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{_status}})
155 for @{(delete $self->{_on_destroy}) || []};
156}
134 157
135# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
136# cannot destroy itself. 159# cannot destroy itself.
137my @destroy; 160my @destroy;
161my $manager;
162
138my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
139 while () { 164 while () {
140 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 166 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 167
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 168 &schedule;
157 } 169 }
158}; 170};
159 171$manager->desc ("[coro manager]");
160# static methods. not really. 172$manager->prio (PRIO_MAX);
161 173
162=back 174=back
163 175
164=head2 STATIC METHODS 176=head2 SIMPLE COROUTINE CREATION
165
166Static methods are actually functions that operate on the current process only.
167 177
168=over 4 178=over 4
169 179
170=item async { ... } [@args...] 180=item async { ... } [@args...]
171 181
172Create a new asynchronous process and return it's process object 182Create a new coroutine and return it's coroutine object (usually
173(usually unused). When the sub returns the new process is automatically 183unused). The coroutine will be put into the ready queue, so
184it will start running automatically on the next scheduler run.
185
186The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically
174terminated. 188terminated.
175 189
176When the coroutine dies, the program will exit, just as in the main 190The remaining arguments are passed as arguments to the closure.
177program.
178 191
192See the C<Coro::State::new> constructor for info about the coroutine
193environment in which coroutines are executed.
194
195Calling C<exit> in a coroutine will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program.
198
199If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>).
201
179 # create a new coroutine that just prints its arguments 202Example: Create a new coroutine that just prints its arguments.
203
180 async { 204 async {
181 print "@_\n"; 205 print "@_\n";
182 } 1,2,3,4; 206 } 1,2,3,4;
183 207
184=cut 208=cut
185 209
186sub async(&@) { 210sub async(&@) {
187 my $pid = new Coro @_; 211 my $coro = new Coro @_;
188 $pid->ready; 212 $coro->ready;
189 $pid 213 $coro
190} 214}
215
216=item async_pool { ... } [@args...]
217
218Similar to C<async>, but uses a coroutine pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good
221or bad :).
222
223On the plus side, this function is faster than creating (and destroying)
224a completely new coroutine, so if you need a lot of generic coroutines in
225quick successsion, use C<async_pool>, not C<async>.
226
227The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the
232exceptional case).
233
234The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will
237be re-used "as-is": most notably if you change other per-coroutine global
238stuff such as C<$/> you I<must needs> to revert that change, which is most
239simply done by using local as in: C< local $/ >.
240
241The pool size is limited to C<8> idle coroutines (this can be adjusted by
242changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
243required.
244
245If you are concerned about pooled coroutines growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 16kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250
251=cut
252
253our $POOL_SIZE = 8;
254our $POOL_RSS = 16 * 1024;
255our @async_pool;
256
257sub pool_handler {
258 my $cb;
259
260 while () {
261 eval {
262 while () {
263 _pool_1 $cb;
264 &$cb;
265 _pool_2 $cb;
266 &schedule;
267 }
268 };
269
270 last if $@ eq "\3async_pool terminate\2\n";
271 warn $@ if $@;
272 }
273}
274
275sub async_pool(&@) {
276 # this is also inlined into the unlock_scheduler
277 my $coro = (pop @async_pool) || new Coro \&pool_handler;
278
279 $coro->{_invoke} = [@_];
280 $coro->ready;
281
282 $coro
283}
284
285=back
286
287=head2 STATIC METHODS
288
289Static methods are actually functions that operate on the current coroutine.
290
291=over 4
191 292
192=item schedule 293=item schedule
193 294
194Calls the scheduler. Please note that the current process will not be put 295Calls the scheduler. The scheduler will find the next coroutine that is
296to be run from the ready queue and switches to it. The next coroutine
297to be run is simply the one with the highest priority that is longest
298in its ready queue. If there is no coroutine ready, it will clal the
299C<$Coro::idle> hook.
300
301Please note that the current coroutine will I<not> be put into the ready
195into the ready queue, so calling this function usually means you will 302queue, so calling this function usually means you will never be called
196never be called again. 303again unless something else (e.g. an event handler) calls C<< ->ready >>,
304thus waking you up.
197 305
198=cut 306This makes C<schedule> I<the> generic method to use to block the current
307coroutine and wait for events: first you remember the current coroutine in
308a variable, then arrange for some callback of yours to call C<< ->ready
309>> on that once some event happens, and last you call C<schedule> to put
310yourself to sleep. Note that a lot of things can wake your coroutine up,
311so you need to check wether the event indeed happened, e.g. by storing the
312status in a variable.
313
314The canonical way to wait on external events is this:
315
316 {
317 # remember current coroutine
318 my $current = $Coro::current;
319
320 # register a hypothetical event handler
321 on_event_invoke sub {
322 # wake up sleeping coroutine
323 $current->ready;
324 undef $current;
325 };
326
327 # call schedule until event occurred.
328 # in case we are woken up for other reasons
329 # (current still defined), loop.
330 Coro::schedule while $current;
331 }
199 332
200=item cede 333=item cede
201 334
202"Cede" to other processes. This function puts the current process into the 335"Cede" to other coroutines. This function puts the current coroutine into
203ready queue and calls C<schedule>, which has the effect of giving up the 336the ready queue and calls C<schedule>, which has the effect of giving
204current "timeslice" to other coroutines of the same or higher priority. 337up the current "timeslice" to other coroutines of the same or higher
338priority. Once your coroutine gets its turn again it will automatically be
339resumed.
205 340
206=cut 341This function is often called C<yield> in other languages.
342
343=item Coro::cede_notself
344
345Works like cede, but is not exported by default and will cede to I<any>
346coroutine, regardless of priority. This is useful sometimes to ensure
347progress is made.
207 348
208=item terminate [arg...] 349=item terminate [arg...]
209 350
210Terminates the current process with the given status values (see L<cancel>). 351Terminates the current coroutine with the given status values (see L<cancel>).
352
353=item killall
354
355Kills/terminates/cancels all coroutines except the currently running
356one. This is useful after a fork, either in the child or the parent, as
357usually only one of them should inherit the running coroutines.
358
359Note that while this will try to free some of the main programs resources,
360you cnanot free all of them, so if a coroutine that is not the main
361program calls this function, there will be some one-time resource leak.
211 362
212=cut 363=cut
213 364
214sub terminate { 365sub terminate {
215 $current->cancel (@_); 366 $current->cancel (@_);
216} 367}
217 368
369sub killall {
370 for (Coro::State::list) {
371 $_->cancel
372 if $_ != $current && UNIVERSAL::isa $_, "Coro";
373 }
374}
375
218=back 376=back
219 377
220# dynamic methods
221
222=head2 PROCESS METHODS 378=head2 COROUTINE METHODS
223 379
224These are the methods you can call on process objects. 380These are the methods you can call on coroutine objects (or to create
381them).
225 382
226=over 4 383=over 4
227 384
228=item new Coro \&sub [, @args...] 385=item new Coro \&sub [, @args...]
229 386
230Create a new process and return it. When the sub returns the process 387Create a new coroutine and return it. When the sub returns, the coroutine
231automatically terminates as if C<terminate> with the returned values were 388automatically terminates as if C<terminate> with the returned values were
232called. To make the process run you must first put it into the ready queue 389called. To make the coroutine run you must first put it into the ready
233by calling the ready method. 390queue by calling the ready method.
234 391
235=cut 392See C<async> and C<Coro::State::new> for additional info about the
393coroutine environment.
236 394
395=cut
396
237sub _new_coro { 397sub _run_coro {
238 terminate &{+shift}; 398 terminate &{+shift};
239} 399}
240 400
241sub new { 401sub new {
242 my $class = shift; 402 my $class = shift;
243 403
244 $class->SUPER::new (\&_new_coro, @_) 404 $class->SUPER::new (\&_run_coro, @_)
245} 405}
246 406
247=item $process->ready 407=item $success = $coroutine->ready
248 408
249Put the given process into the ready queue. 409Put the given coroutine into the end of its ready queue (there is one
410queue for each priority) and return true. If the coroutine is already in
411the ready queue, do nothing and return false.
250 412
251=cut 413This ensures that the scheduler will resume this coroutine automatically
414once all the coroutines of higher priority and all coroutines of the same
415priority that were put into the ready queue earlier have been resumed.
252 416
417=item $is_ready = $coroutine->is_ready
418
419Return wether the coroutine is currently the ready queue or not,
420
253=item $process->cancel (arg...) 421=item $coroutine->cancel (arg...)
254 422
255Terminates the given process and makes it return the given arguments as 423Terminates the given coroutine and makes it return the given arguments as
256status (default: the empty list). 424status (default: the empty list). Never returns if the coroutine is the
425current coroutine.
257 426
258=cut 427=cut
259 428
260sub cancel { 429sub cancel {
261 my $self = shift; 430 my $self = shift;
262 $self->{status} = [@_]; 431 $self->{_status} = [@_];
432
433 if ($current == $self) {
263 push @destroy, $self; 434 push @destroy, $self;
264 $manager->ready; 435 $manager->ready;
265 &schedule if $current == $self; 436 &schedule while 1;
437 } else {
438 $self->_cancel;
439 }
266} 440}
267 441
268=item $process->join 442=item $coroutine->join
269 443
270Wait until the coroutine terminates and return any values given to the 444Wait until the coroutine terminates and return any values given to the
271C<terminate> or C<cancel> functions. C<join> can be called multiple times 445C<terminate> or C<cancel> functions. C<join> can be called concurrently
272from multiple processes. 446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
273 448
274=cut 449=cut
275 450
276sub join { 451sub join {
277 my $self = shift; 452 my $self = shift;
453
278 unless ($self->{status}) { 454 unless ($self->{_status}) {
279 push @{$self->{join}}, $current; 455 my $current = $current;
280 &schedule; 456
457 push @{$self->{_on_destroy}}, sub {
458 $current->ready;
459 undef $current;
460 };
461
462 &schedule while $current;
281 } 463 }
464
282 wantarray ? @{$self->{status}} : $self->{status}[0]; 465 wantarray ? @{$self->{_status}} : $self->{_status}[0];
283} 466}
284 467
468=item $coroutine->on_destroy (\&cb)
469
470Registers a callback that is called when this coroutine gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances.
473
474=cut
475
476sub on_destroy {
477 my ($self, $cb) = @_;
478
479 push @{ $self->{_on_destroy} }, $cb;
480}
481
285=item $oldprio = $process->prio ($newprio) 482=item $oldprio = $coroutine->prio ($newprio)
286 483
287Sets (or gets, if the argument is missing) the priority of the 484Sets (or gets, if the argument is missing) the priority of the
288process. Higher priority processes get run before lower priority 485coroutine. Higher priority coroutines get run before lower priority
289processes. Priorities are small signed integers (currently -4 .. +3), 486coroutines. Priorities are small signed integers (currently -4 .. +3),
290that you can refer to using PRIO_xxx constants (use the import tag :prio 487that you can refer to using PRIO_xxx constants (use the import tag :prio
291to get then): 488to get then):
292 489
293 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
294 3 > 1 > 0 > -1 > -3 > -4 491 3 > 1 > 0 > -1 > -3 > -4
297 current->prio(PRIO_HIGH); 494 current->prio(PRIO_HIGH);
298 495
299The idle coroutine ($Coro::idle) always has a lower priority than any 496The idle coroutine ($Coro::idle) always has a lower priority than any
300existing coroutine. 497existing coroutine.
301 498
302Changing the priority of the current process will take effect immediately, 499Changing the priority of the current coroutine will take effect immediately,
303but changing the priority of processes in the ready queue (but not 500but changing the priority of coroutines in the ready queue (but not
304running) will only take effect after the next schedule (of that 501running) will only take effect after the next schedule (of that
305process). This is a bug that will be fixed in some future version. 502coroutine). This is a bug that will be fixed in some future version.
306 503
307=item $newprio = $process->nice ($change) 504=item $newprio = $coroutine->nice ($change)
308 505
309Similar to C<prio>, but subtract the given value from the priority (i.e. 506Similar to C<prio>, but subtract the given value from the priority (i.e.
310higher values mean lower priority, just as in unix). 507higher values mean lower priority, just as in unix).
311 508
312=item $olddesc = $process->desc ($newdesc) 509=item $olddesc = $coroutine->desc ($newdesc)
313 510
314Sets (or gets in case the argument is missing) the description for this 511Sets (or gets in case the argument is missing) the description for this
315process. This is just a free-form string you can associate with a process. 512coroutine. This is just a free-form string you can associate with a coroutine.
513
514This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
515can modify this member directly if you wish.
516
517=item $coroutine->throw ([$scalar])
518
519If C<$throw> is specified and defined, it will be thrown as an exception
520inside the coroutine at the next convinient point in time (usually after
521it gains control at the next schedule/transfer/cede). Otherwise clears the
522exception object.
523
524The exception object will be thrown "as is" with the specified scalar in
525C<$@>, i.e. if it is a string, no line number or newline will be appended
526(unlike with C<die>).
527
528This can be used as a softer means than C<cancel> to ask a coroutine to
529end itself, although there is no guarentee that the exception will lead to
530termination, and if the exception isn't caught it might well end the whole
531program.
316 532
317=cut 533=cut
318 534
319sub desc { 535sub desc {
320 my $old = $_[0]{desc}; 536 my $old = $_[0]{desc};
322 $old; 538 $old;
323} 539}
324 540
325=back 541=back
326 542
543=head2 GLOBAL FUNCTIONS
544
545=over 4
546
547=item Coro::nready
548
549Returns the number of coroutines that are currently in the ready state,
550i.e. that can be switched to by calling C<schedule> directory or
551indirectly. The value C<0> means that the only runnable coroutine is the
552currently running one, so C<cede> would have no effect, and C<schedule>
553would cause a deadlock unless there is an idle handler that wakes up some
554coroutines.
555
556=item my $guard = Coro::guard { ... }
557
558This creates and returns a guard object. Nothing happens until the object
559gets destroyed, in which case the codeblock given as argument will be
560executed. This is useful to free locks or other resources in case of a
561runtime error or when the coroutine gets canceled, as in both cases the
562guard block will be executed. The guard object supports only one method,
563C<< ->cancel >>, which will keep the codeblock from being executed.
564
565Example: set some flag and clear it again when the coroutine gets canceled
566or the function returns:
567
568 sub do_something {
569 my $guard = Coro::guard { $busy = 0 };
570 $busy = 1;
571
572 # do something that requires $busy to be true
573 }
574
575=cut
576
577sub guard(&) {
578 bless \(my $cb = $_[0]), "Coro::guard"
579}
580
581sub Coro::guard::cancel {
582 ${$_[0]} = sub { };
583}
584
585sub Coro::guard::DESTROY {
586 ${$_[0]}->();
587}
588
589
590=item unblock_sub { ... }
591
592This utility function takes a BLOCK or code reference and "unblocks" it,
593returning a new coderef. Unblocking means that calling the new coderef
594will return immediately without blocking, returning nothing, while the
595original code ref will be called (with parameters) from within another
596coroutine.
597
598The reason this function exists is that many event libraries (such as the
599venerable L<Event|Event> module) are not coroutine-safe (a weaker form
600of thread-safety). This means you must not block within event callbacks,
601otherwise you might suffer from crashes or worse. The only event library
602currently known that is safe to use without C<unblock_sub> is L<EV>.
603
604This function allows your callbacks to block by executing them in another
605coroutine where it is safe to block. One example where blocking is handy
606is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
607disk, for example.
608
609In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
610creating event callbacks that want to block.
611
612If your handler does not plan to block (e.g. simply sends a message to
613another coroutine, or puts some other coroutine into the ready queue),
614there is no reason to use C<unblock_sub>.
615
616=cut
617
618our @unblock_queue;
619
620# we create a special coro because we want to cede,
621# to reduce pressure on the coro pool (because most callbacks
622# return immediately and can be reused) and because we cannot cede
623# inside an event callback.
624our $unblock_scheduler = new Coro sub {
625 while () {
626 while (my $cb = pop @unblock_queue) {
627 # this is an inlined copy of async_pool
628 my $coro = (pop @async_pool) || new Coro \&pool_handler;
629
630 $coro->{_invoke} = $cb;
631 $coro->ready;
632 cede; # for short-lived callbacks, this reduces pressure on the coro pool
633 }
634 schedule; # sleep well
635 }
636};
637$unblock_scheduler->desc ("[unblock_sub scheduler]");
638
639sub unblock_sub(&) {
640 my $cb = shift;
641
642 sub {
643 unshift @unblock_queue, [$cb, @_];
644 $unblock_scheduler->ready;
645 }
646}
647
648=back
649
327=cut 650=cut
328 651
3291; 6521;
330 653
331=head1 BUGS/LIMITATIONS 654=head1 BUGS/LIMITATIONS
332 655
333 - you must make very sure that no coro is still active on global
334 destruction. very bad things might happen otherwise (usually segfaults).
335
336 - this module is not thread-safe. You should only ever use this module 656This module is not perl-pseudo-thread-safe. You should only ever use this
337 from the same thread (this requirement might be losened in the future 657module from the same thread (this requirement might be removed in the
338 to allow per-thread schedulers, but Coro::State does not yet allow 658future to allow per-thread schedulers, but Coro::State does not yet allow
339 this). 659this). I recommend disabling thread support and using processes, as this
660is much faster and uses less memory.
340 661
341=head1 SEE ALSO 662=head1 SEE ALSO
342 663
664Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
665
666Debugging: L<Coro::Debug>.
667
343Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 668Support/Utility: L<Coro::Specific>, L<Coro::Util>.
344 669
345Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 670Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
346 671
347Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 672IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
348 673
349Embedding: L<Coro:MakeMaker> 674Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
675
676XS API: L<Coro::MakeMaker>.
677
678Low level Configuration, Coroutine Environment: L<Coro::State>.
350 679
351=head1 AUTHOR 680=head1 AUTHOR
352 681
353 Marc Lehmann <schmorp@schmorp.de> 682 Marc Lehmann <schmorp@schmorp.de>
354 http://home.schmorp.de/ 683 http://home.schmorp.de/

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