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Revision: 1.119
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine use din this module also
26 guarentees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.55';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essentiel you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170 };
171
172 $manager->prio (PRIO_MAX);
173
174 # static methods. not really.
175
176 =back
177
178 =head2 STATIC METHODS
179
180 Static methods are actually functions that operate on the current coroutine only.
181
182 =over 4
183
184 =item async { ... } [@args...]
185
186 Create a new asynchronous coroutine and return it's coroutine object
187 (usually unused). When the sub returns the new coroutine is automatically
188 terminated.
189
190 Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192 When the coroutine dies, the program will exit, just as in the main
193 program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200 =cut
201
202 sub async(&@) {
203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206 }
207
208 =item async_pool { ... } [@args...]
209
210 Similar to C<async>, but uses a coroutine pool, so you should not call
211 terminate or join (although you are allowed to), and you get a coroutine
212 that might have executed other code already (which can be good or bad :).
213
214 Also, the block is executed in an C<eval> context and a warning will be
215 issued in case of an exception instead of terminating the program, as
216 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217 will not work in the expected way, unless you call terminate or cancel,
218 which somehow defeats the purpose of pooling.
219
220 The priority will be reset to C<0> after each job, otherwise the coroutine
221 will be re-used "as-is".
222
223 The pool size is limited to 8 idle coroutines (this can be adjusted by
224 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225 required.
226
227 If you are concerned about pooled coroutines growing a lot because a
228 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229 terminate }> once per second or so to slowly replenish the pool.
230
231 =cut
232
233 our $POOL_SIZE = 8;
234 our @pool;
235
236 sub pool_handler {
237 while () {
238 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
240 $cb->(@arg);
241 };
242 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->save (Coro::State::SAVE_DEF);
248 $current->prio (0);
249 schedule;
250 }
251 }
252
253 sub async_pool(&@) {
254 # this is also inlined into the unlock_scheduler
255 my $coro = (pop @pool or new Coro \&pool_handler);
256
257 $coro->{_invoke} = [@_];
258 $coro->ready;
259
260 $coro
261 }
262
263 =item schedule
264
265 Calls the scheduler. Please note that the current coroutine will not be put
266 into the ready queue, so calling this function usually means you will
267 never be called again unless something else (e.g. an event handler) calls
268 ready.
269
270 The canonical way to wait on external events is this:
271
272 {
273 # remember current coroutine
274 my $current = $Coro::current;
275
276 # register a hypothetical event handler
277 on_event_invoke sub {
278 # wake up sleeping coroutine
279 $current->ready;
280 undef $current;
281 };
282
283 # call schedule until event occured.
284 # in case we are woken up for other reasons
285 # (current still defined), loop.
286 Coro::schedule while $current;
287 }
288
289 =item cede
290
291 "Cede" to other coroutines. This function puts the current coroutine into the
292 ready queue and calls C<schedule>, which has the effect of giving up the
293 current "timeslice" to other coroutines of the same or higher priority.
294
295 Returns true if at least one coroutine switch has happened.
296
297 =item Coro::cede_notself
298
299 Works like cede, but is not exported by default and will cede to any
300 coroutine, regardless of priority, once.
301
302 Returns true if at least one coroutine switch has happened.
303
304 =item terminate [arg...]
305
306 Terminates the current coroutine with the given status values (see L<cancel>).
307
308 =cut
309
310 sub terminate {
311 $current->cancel (@_);
312 }
313
314 =back
315
316 # dynamic methods
317
318 =head2 COROUTINE METHODS
319
320 These are the methods you can call on coroutine objects.
321
322 =over 4
323
324 =item new Coro \&sub [, @args...]
325
326 Create a new coroutine and return it. When the sub returns the coroutine
327 automatically terminates as if C<terminate> with the returned values were
328 called. To make the coroutine run you must first put it into the ready queue
329 by calling the ready method.
330
331 Calling C<exit> in a coroutine will not work correctly, so do not do that.
332
333 =cut
334
335 sub _run_coro {
336 terminate &{+shift};
337 }
338
339 sub new {
340 my $class = shift;
341
342 $class->SUPER::new (\&_run_coro, @_)
343 }
344
345 =item $success = $coroutine->ready
346
347 Put the given coroutine into the ready queue (according to it's priority)
348 and return true. If the coroutine is already in the ready queue, do nothing
349 and return false.
350
351 =item $is_ready = $coroutine->is_ready
352
353 Return wether the coroutine is currently the ready queue or not,
354
355 =item $coroutine->cancel (arg...)
356
357 Terminates the given coroutine and makes it return the given arguments as
358 status (default: the empty list). Never returns if the coroutine is the
359 current coroutine.
360
361 =cut
362
363 sub cancel {
364 my $self = shift;
365 $self->{status} = [@_];
366
367 if ($current == $self) {
368 push @destroy, $self;
369 $manager->ready;
370 &schedule while 1;
371 } else {
372 $self->_cancel;
373 }
374 }
375
376 =item $coroutine->join
377
378 Wait until the coroutine terminates and return any values given to the
379 C<terminate> or C<cancel> functions. C<join> can be called multiple times
380 from multiple coroutine.
381
382 =cut
383
384 sub join {
385 my $self = shift;
386
387 unless ($self->{status}) {
388 my $current = $current;
389
390 push @{$self->{destroy_cb}}, sub {
391 $current->ready;
392 undef $current;
393 };
394
395 &schedule while $current;
396 }
397
398 wantarray ? @{$self->{status}} : $self->{status}[0];
399 }
400
401 =item $coroutine->on_destroy (\&cb)
402
403 Registers a callback that is called when this coroutine gets destroyed,
404 but before it is joined. The callback gets passed the terminate arguments,
405 if any.
406
407 =cut
408
409 sub on_destroy {
410 my ($self, $cb) = @_;
411
412 push @{ $self->{destroy_cb} }, $cb;
413 }
414
415 =item $oldprio = $coroutine->prio ($newprio)
416
417 Sets (or gets, if the argument is missing) the priority of the
418 coroutine. Higher priority coroutines get run before lower priority
419 coroutines. Priorities are small signed integers (currently -4 .. +3),
420 that you can refer to using PRIO_xxx constants (use the import tag :prio
421 to get then):
422
423 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
424 3 > 1 > 0 > -1 > -3 > -4
425
426 # set priority to HIGH
427 current->prio(PRIO_HIGH);
428
429 The idle coroutine ($Coro::idle) always has a lower priority than any
430 existing coroutine.
431
432 Changing the priority of the current coroutine will take effect immediately,
433 but changing the priority of coroutines in the ready queue (but not
434 running) will only take effect after the next schedule (of that
435 coroutine). This is a bug that will be fixed in some future version.
436
437 =item $newprio = $coroutine->nice ($change)
438
439 Similar to C<prio>, but subtract the given value from the priority (i.e.
440 higher values mean lower priority, just as in unix).
441
442 =item $olddesc = $coroutine->desc ($newdesc)
443
444 Sets (or gets in case the argument is missing) the description for this
445 coroutine. This is just a free-form string you can associate with a coroutine.
446
447 =cut
448
449 sub desc {
450 my $old = $_[0]{desc};
451 $_[0]{desc} = $_[1] if @_ > 1;
452 $old;
453 }
454
455 =back
456
457 =head2 GLOBAL FUNCTIONS
458
459 =over 4
460
461 =item Coro::nready
462
463 Returns the number of coroutines that are currently in the ready state,
464 i.e. that can be swicthed to. The value C<0> means that the only runnable
465 coroutine is the currently running one, so C<cede> would have no effect,
466 and C<schedule> would cause a deadlock unless there is an idle handler
467 that wakes up some coroutines.
468
469 =item my $guard = Coro::guard { ... }
470
471 This creates and returns a guard object. Nothing happens until the object
472 gets destroyed, in which case the codeblock given as argument will be
473 executed. This is useful to free locks or other resources in case of a
474 runtime error or when the coroutine gets canceled, as in both cases the
475 guard block will be executed. The guard object supports only one method,
476 C<< ->cancel >>, which will keep the codeblock from being executed.
477
478 Example: set some flag and clear it again when the coroutine gets canceled
479 or the function returns:
480
481 sub do_something {
482 my $guard = Coro::guard { $busy = 0 };
483 $busy = 1;
484
485 # do something that requires $busy to be true
486 }
487
488 =cut
489
490 sub guard(&) {
491 bless \(my $cb = $_[0]), "Coro::guard"
492 }
493
494 sub Coro::guard::cancel {
495 ${$_[0]} = sub { };
496 }
497
498 sub Coro::guard::DESTROY {
499 ${$_[0]}->();
500 }
501
502
503 =item unblock_sub { ... }
504
505 This utility function takes a BLOCK or code reference and "unblocks" it,
506 returning the new coderef. This means that the new coderef will return
507 immediately without blocking, returning nothing, while the original code
508 ref will be called (with parameters) from within its own coroutine.
509
510 The reason this fucntion exists is that many event libraries (such as the
511 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
512 of thread-safety). This means you must not block within event callbacks,
513 otherwise you might suffer from crashes or worse.
514
515 This function allows your callbacks to block by executing them in another
516 coroutine where it is safe to block. One example where blocking is handy
517 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
518 disk.
519
520 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
521 creating event callbacks that want to block.
522
523 =cut
524
525 our @unblock_queue;
526
527 # we create a special coro because we want to cede,
528 # to reduce pressure on the coro pool (because most callbacks
529 # return immediately and can be reused) and because we cannot cede
530 # inside an event callback.
531 our $unblock_scheduler = async {
532 while () {
533 while (my $cb = pop @unblock_queue) {
534 # this is an inlined copy of async_pool
535 my $coro = (pop @pool or new Coro \&pool_handler);
536
537 $coro->{_invoke} = $cb;
538 $coro->ready;
539 cede; # for short-lived callbacks, this reduces pressure on the coro pool
540 }
541 schedule; # sleep well
542 }
543 };
544
545 sub unblock_sub(&) {
546 my $cb = shift;
547
548 sub {
549 unshift @unblock_queue, [$cb, @_];
550 $unblock_scheduler->ready;
551 }
552 }
553
554 =back
555
556 =cut
557
558 1;
559
560 =head1 BUGS/LIMITATIONS
561
562 - you must make very sure that no coro is still active on global
563 destruction. very bad things might happen otherwise (usually segfaults).
564
565 - this module is not thread-safe. You should only ever use this module
566 from the same thread (this requirement might be losened in the future
567 to allow per-thread schedulers, but Coro::State does not yet allow
568 this).
569
570 =head1 SEE ALSO
571
572 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
573
574 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
575
576 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
577
578 Embedding: L<Coro:MakeMaker>
579
580 =head1 AUTHOR
581
582 Marc Lehmann <schmorp@schmorp.de>
583 http://home.schmorp.de/
584
585 =cut
586