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Revision: 1.138
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine used in this module also
26 guarantees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.8';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essential you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 $main->{desc} = "[main::]";
119
120 # maybe some other module used Coro::Specific before...
121 $main->{specific} = $current->{specific}
122 if $current;
123
124 _set_current $main;
125
126 sub current() { $current }
127
128 =item $idle
129
130 A callback that is called whenever the scheduler finds no ready coroutines
131 to run. The default implementation prints "FATAL: deadlock detected" and
132 exits, because the program has no other way to continue.
133
134 This hook is overwritten by modules such as C<Coro::Timer> and
135 C<Coro::Event> to wait on an external event that hopefully wake up a
136 coroutine so the scheduler can run it.
137
138 Please note that if your callback recursively invokes perl (e.g. for event
139 handlers), then it must be prepared to be called recursively.
140
141 =cut
142
143 $idle = sub {
144 require Carp;
145 Carp::croak ("FATAL: deadlock detected");
146 };
147
148 sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158 }
159
160 sub _do_trace {
161 $current->{_trace_cb}->();
162 }
163
164 # this coroutine is necessary because a coroutine
165 # cannot destroy itself.
166 my @destroy;
167 my $manager;
168
169 $manager = new Coro sub {
170 while () {
171 (shift @destroy)->_cancel
172 while @destroy;
173
174 &schedule;
175 }
176 };
177 $manager->desc ("[coro manager]");
178 $manager->prio (PRIO_MAX);
179
180 # static methods. not really.
181
182 =back
183
184 =head2 STATIC METHODS
185
186 Static methods are actually functions that operate on the current coroutine only.
187
188 =over 4
189
190 =item async { ... } [@args...]
191
192 Create a new asynchronous coroutine and return it's coroutine object
193 (usually unused). When the sub returns the new coroutine is automatically
194 terminated.
195
196 Calling C<exit> in a coroutine will do the same as calling exit outside
197 the coroutine. Likewise, when the coroutine dies, the program will exit,
198 just as it would in the main program.
199
200 # create a new coroutine that just prints its arguments
201 async {
202 print "@_\n";
203 } 1,2,3,4;
204
205 =cut
206
207 sub async(&@) {
208 my $coro = new Coro @_;
209 $coro->ready;
210 $coro
211 }
212
213 =item async_pool { ... } [@args...]
214
215 Similar to C<async>, but uses a coroutine pool, so you should not call
216 terminate or join (although you are allowed to), and you get a coroutine
217 that might have executed other code already (which can be good or bad :).
218
219 Also, the block is executed in an C<eval> context and a warning will be
220 issued in case of an exception instead of terminating the program, as
221 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
222 will not work in the expected way, unless you call terminate or cancel,
223 which somehow defeats the purpose of pooling.
224
225 The priority will be reset to C<0> after each job, otherwise the coroutine
226 will be re-used "as-is".
227
228 The pool size is limited to 8 idle coroutines (this can be adjusted by
229 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
230 required.
231
232 If you are concerned about pooled coroutines growing a lot because a
233 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
234 { terminate }> once per second or so to slowly replenish the pool. In
235 addition to that, when the stacks used by a handler grows larger than 16kb
236 (adjustable with $Coro::POOL_RSS) it will also exit.
237
238 =cut
239
240 our $POOL_SIZE = 8;
241 our $POOL_RSS = 16 * 1024;
242 our @async_pool;
243
244 sub pool_handler {
245 my $cb;
246
247 while () {
248 eval {
249 while () {
250 _pool_1 $cb;
251 &$cb;
252 _pool_2 $cb;
253 &schedule;
254 }
255 };
256
257 last if $@ eq "\3terminate\2\n";
258 warn $@ if $@;
259 }
260 }
261
262 sub async_pool(&@) {
263 # this is also inlined into the unlock_scheduler
264 my $coro = (pop @async_pool) || new Coro \&pool_handler;
265
266 $coro->{_invoke} = [@_];
267 $coro->ready;
268
269 $coro
270 }
271
272 =item schedule
273
274 Calls the scheduler. Please note that the current coroutine will not be put
275 into the ready queue, so calling this function usually means you will
276 never be called again unless something else (e.g. an event handler) calls
277 ready.
278
279 The canonical way to wait on external events is this:
280
281 {
282 # remember current coroutine
283 my $current = $Coro::current;
284
285 # register a hypothetical event handler
286 on_event_invoke sub {
287 # wake up sleeping coroutine
288 $current->ready;
289 undef $current;
290 };
291
292 # call schedule until event occurred.
293 # in case we are woken up for other reasons
294 # (current still defined), loop.
295 Coro::schedule while $current;
296 }
297
298 =item cede
299
300 "Cede" to other coroutines. This function puts the current coroutine into the
301 ready queue and calls C<schedule>, which has the effect of giving up the
302 current "timeslice" to other coroutines of the same or higher priority.
303
304 Returns true if at least one coroutine switch has happened.
305
306 =item Coro::cede_notself
307
308 Works like cede, but is not exported by default and will cede to any
309 coroutine, regardless of priority, once.
310
311 Returns true if at least one coroutine switch has happened.
312
313 =item terminate [arg...]
314
315 Terminates the current coroutine with the given status values (see L<cancel>).
316
317 =cut
318
319 sub terminate {
320 $current->cancel (@_);
321 }
322
323 =back
324
325 # dynamic methods
326
327 =head2 COROUTINE METHODS
328
329 These are the methods you can call on coroutine objects.
330
331 =over 4
332
333 =item new Coro \&sub [, @args...]
334
335 Create a new coroutine and return it. When the sub returns the coroutine
336 automatically terminates as if C<terminate> with the returned values were
337 called. To make the coroutine run you must first put it into the ready queue
338 by calling the ready method.
339
340 See C<async> for additional discussion.
341
342 =cut
343
344 sub _run_coro {
345 terminate &{+shift};
346 }
347
348 sub new {
349 my $class = shift;
350
351 $class->SUPER::new (\&_run_coro, @_)
352 }
353
354 =item $success = $coroutine->ready
355
356 Put the given coroutine into the ready queue (according to it's priority)
357 and return true. If the coroutine is already in the ready queue, do nothing
358 and return false.
359
360 =item $is_ready = $coroutine->is_ready
361
362 Return wether the coroutine is currently the ready queue or not,
363
364 =item $coroutine->cancel (arg...)
365
366 Terminates the given coroutine and makes it return the given arguments as
367 status (default: the empty list). Never returns if the coroutine is the
368 current coroutine.
369
370 =cut
371
372 sub cancel {
373 my $self = shift;
374 $self->{status} = [@_];
375
376 if ($current == $self) {
377 push @destroy, $self;
378 $manager->ready;
379 &schedule while 1;
380 } else {
381 $self->_cancel;
382 }
383 }
384
385 =item $coroutine->join
386
387 Wait until the coroutine terminates and return any values given to the
388 C<terminate> or C<cancel> functions. C<join> can be called multiple times
389 from multiple coroutine.
390
391 =cut
392
393 sub join {
394 my $self = shift;
395
396 unless ($self->{status}) {
397 my $current = $current;
398
399 push @{$self->{destroy_cb}}, sub {
400 $current->ready;
401 undef $current;
402 };
403
404 &schedule while $current;
405 }
406
407 wantarray ? @{$self->{status}} : $self->{status}[0];
408 }
409
410 =item $coroutine->on_destroy (\&cb)
411
412 Registers a callback that is called when this coroutine gets destroyed,
413 but before it is joined. The callback gets passed the terminate arguments,
414 if any.
415
416 =cut
417
418 sub on_destroy {
419 my ($self, $cb) = @_;
420
421 push @{ $self->{destroy_cb} }, $cb;
422 }
423
424 =item $oldprio = $coroutine->prio ($newprio)
425
426 Sets (or gets, if the argument is missing) the priority of the
427 coroutine. Higher priority coroutines get run before lower priority
428 coroutines. Priorities are small signed integers (currently -4 .. +3),
429 that you can refer to using PRIO_xxx constants (use the import tag :prio
430 to get then):
431
432 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
433 3 > 1 > 0 > -1 > -3 > -4
434
435 # set priority to HIGH
436 current->prio(PRIO_HIGH);
437
438 The idle coroutine ($Coro::idle) always has a lower priority than any
439 existing coroutine.
440
441 Changing the priority of the current coroutine will take effect immediately,
442 but changing the priority of coroutines in the ready queue (but not
443 running) will only take effect after the next schedule (of that
444 coroutine). This is a bug that will be fixed in some future version.
445
446 =item $newprio = $coroutine->nice ($change)
447
448 Similar to C<prio>, but subtract the given value from the priority (i.e.
449 higher values mean lower priority, just as in unix).
450
451 =item $olddesc = $coroutine->desc ($newdesc)
452
453 Sets (or gets in case the argument is missing) the description for this
454 coroutine. This is just a free-form string you can associate with a coroutine.
455
456 =cut
457
458 sub desc {
459 my $old = $_[0]{desc};
460 $_[0]{desc} = $_[1] if @_ > 1;
461 $old;
462 }
463
464 =back
465
466 =head2 GLOBAL FUNCTIONS
467
468 =over 4
469
470 =item Coro::nready
471
472 Returns the number of coroutines that are currently in the ready state,
473 i.e. that can be switched to. The value C<0> means that the only runnable
474 coroutine is the currently running one, so C<cede> would have no effect,
475 and C<schedule> would cause a deadlock unless there is an idle handler
476 that wakes up some coroutines.
477
478 =item my $guard = Coro::guard { ... }
479
480 This creates and returns a guard object. Nothing happens until the object
481 gets destroyed, in which case the codeblock given as argument will be
482 executed. This is useful to free locks or other resources in case of a
483 runtime error or when the coroutine gets canceled, as in both cases the
484 guard block will be executed. The guard object supports only one method,
485 C<< ->cancel >>, which will keep the codeblock from being executed.
486
487 Example: set some flag and clear it again when the coroutine gets canceled
488 or the function returns:
489
490 sub do_something {
491 my $guard = Coro::guard { $busy = 0 };
492 $busy = 1;
493
494 # do something that requires $busy to be true
495 }
496
497 =cut
498
499 sub guard(&) {
500 bless \(my $cb = $_[0]), "Coro::guard"
501 }
502
503 sub Coro::guard::cancel {
504 ${$_[0]} = sub { };
505 }
506
507 sub Coro::guard::DESTROY {
508 ${$_[0]}->();
509 }
510
511
512 =item unblock_sub { ... }
513
514 This utility function takes a BLOCK or code reference and "unblocks" it,
515 returning the new coderef. This means that the new coderef will return
516 immediately without blocking, returning nothing, while the original code
517 ref will be called (with parameters) from within its own coroutine.
518
519 The reason this function exists is that many event libraries (such as the
520 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
521 of thread-safety). This means you must not block within event callbacks,
522 otherwise you might suffer from crashes or worse.
523
524 This function allows your callbacks to block by executing them in another
525 coroutine where it is safe to block. One example where blocking is handy
526 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
527 disk.
528
529 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
530 creating event callbacks that want to block.
531
532 =cut
533
534 our @unblock_queue;
535
536 # we create a special coro because we want to cede,
537 # to reduce pressure on the coro pool (because most callbacks
538 # return immediately and can be reused) and because we cannot cede
539 # inside an event callback.
540 our $unblock_scheduler = new Coro sub {
541 while () {
542 while (my $cb = pop @unblock_queue) {
543 # this is an inlined copy of async_pool
544 my $coro = (pop @async_pool) || new Coro \&pool_handler;
545
546 $coro->{_invoke} = $cb;
547 $coro->ready;
548 cede; # for short-lived callbacks, this reduces pressure on the coro pool
549 }
550 schedule; # sleep well
551 }
552 };
553 $unblock_scheduler->desc ("[unblock_sub scheduler]");
554
555 sub unblock_sub(&) {
556 my $cb = shift;
557
558 sub {
559 unshift @unblock_queue, [$cb, @_];
560 $unblock_scheduler->ready;
561 }
562 }
563
564 =back
565
566 =cut
567
568 1;
569
570 =head1 BUGS/LIMITATIONS
571
572 - you must make very sure that no coro is still active on global
573 destruction. very bad things might happen otherwise (usually segfaults).
574
575 - this module is not thread-safe. You should only ever use this module
576 from the same thread (this requirement might be loosened in the future
577 to allow per-thread schedulers, but Coro::State does not yet allow
578 this).
579
580 =head1 SEE ALSO
581
582 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
583
584 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
585
586 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
587
588 Embedding: L<Coro:MakeMaker>
589
590 =head1 AUTHOR
591
592 Marc Lehmann <schmorp@schmorp.de>
593 http://home.schmorp.de/
594
595 =cut
596