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Revision: 1.178
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
27
28 =head1 DESCRIPTION
29
30 This module collection manages coroutines. Coroutines are similar
31 to threads but don't run in parallel at the same time even on SMP
32 machines. The specific flavor of coroutine used in this module also
33 guarantees you that it will not switch between coroutines unless
34 necessary, at easily-identified points in your program, so locking and
35 parallel access are rarely an issue, making coroutine programming much
36 safer than threads programming.
37
38 (Perl, however, does not natively support real threads but instead does a
39 very slow and memory-intensive emulation of processes using threads. This
40 is a performance win on Windows machines, and a loss everywhere else).
41
42 In this module, coroutines are defined as "callchain + lexical variables +
43 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44 its own set of lexicals and its own set of perls most important global
45 variables (see L<Coro::State> for more configuration).
46
47 =cut
48
49 package Coro;
50
51 use strict;
52 no warnings "uninitialized";
53
54 use Coro::State;
55
56 use base qw(Coro::State Exporter);
57
58 our $idle; # idle handler
59 our $main; # main coroutine
60 our $current; # current coroutine
61
62 our $VERSION = '4.51';
63
64 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65 our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67 );
68 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69
70 {
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102 }
103
104 =over 4
105
106 =item $main
107
108 This coroutine represents the main program.
109
110 =cut
111
112 $main = new Coro;
113
114 =item $current (or as function: current)
115
116 The current coroutine (the last coroutine switched to). The initial value
117 is C<$main> (of course).
118
119 This variable is B<strictly> I<read-only>. It is provided for performance
120 reasons. If performance is not essential you are encouraged to use the
121 C<Coro::current> function instead.
122
123 =cut
124
125 $main->{desc} = "[main::]";
126
127 # maybe some other module used Coro::Specific before...
128 $main->{_specific} = $current->{_specific}
129 if $current;
130
131 _set_current $main;
132
133 sub current() { $current }
134
135 =item $idle
136
137 A callback that is called whenever the scheduler finds no ready coroutines
138 to run. The default implementation prints "FATAL: deadlock detected" and
139 exits, because the program has no other way to continue.
140
141 This hook is overwritten by modules such as C<Coro::Timer> and
142 C<Coro::Event> to wait on an external event that hopefully wake up a
143 coroutine so the scheduler can run it.
144
145 Please note that if your callback recursively invokes perl (e.g. for event
146 handlers), then it must be prepared to be called recursively itself.
147
148 =cut
149
150 $idle = sub {
151 require Carp;
152 Carp::croak ("FATAL: deadlock detected");
153 };
154
155 sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165 }
166
167 # this coroutine is necessary because a coroutine
168 # cannot destroy itself.
169 my @destroy;
170 my $manager;
171
172 $manager = new Coro sub {
173 while () {
174 (shift @destroy)->_cancel
175 while @destroy;
176
177 &schedule;
178 }
179 };
180 $manager->desc ("[coro manager]");
181 $manager->prio (PRIO_MAX);
182
183 =back
184
185 =head2 STATIC METHODS
186
187 Static methods are actually functions that operate on the current coroutine only.
188
189 =over 4
190
191 =item async { ... } [@args...]
192
193 Create a new asynchronous coroutine and return it's coroutine object
194 (usually unused). When the sub returns the new coroutine is automatically
195 terminated.
196
197 See the C<Coro::State::new> constructor for info about the coroutine
198 environment in which coroutines run.
199
200 Calling C<exit> in a coroutine will do the same as calling exit outside
201 the coroutine. Likewise, when the coroutine dies, the program will exit,
202 just as it would in the main program.
203
204 # create a new coroutine that just prints its arguments
205 async {
206 print "@_\n";
207 } 1,2,3,4;
208
209 =cut
210
211 sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215 }
216
217 =item async_pool { ... } [@args...]
218
219 Similar to C<async>, but uses a coroutine pool, so you should not call
220 terminate or join (although you are allowed to), and you get a coroutine
221 that might have executed other code already (which can be good or bad :).
222
223 Also, the block is executed in an C<eval> context and a warning will be
224 issued in case of an exception instead of terminating the program, as
225 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226 will not work in the expected way, unless you call terminate or cancel,
227 which somehow defeats the purpose of pooling.
228
229 The priority will be reset to C<0> after each job, tracing will be
230 disabled, the description will be reset and the default output filehandle
231 gets restored, so you can change alkl these. Otherwise the coroutine will
232 be re-used "as-is": most notably if you change other per-coroutine global
233 stuff such as C<$/> you need to revert that change, which is most simply
234 done by using local as in C< local $/ >.
235
236 The pool size is limited to 8 idle coroutines (this can be adjusted by
237 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
238 required.
239
240 If you are concerned about pooled coroutines growing a lot because a
241 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
242 { terminate }> once per second or so to slowly replenish the pool. In
243 addition to that, when the stacks used by a handler grows larger than 16kb
244 (adjustable with $Coro::POOL_RSS) it will also exit.
245
246 =cut
247
248 our $POOL_SIZE = 8;
249 our $POOL_RSS = 16 * 1024;
250 our @async_pool;
251
252 sub pool_handler {
253 my $cb;
254
255 while () {
256 eval {
257 while () {
258 _pool_1 $cb;
259 &$cb;
260 _pool_2 $cb;
261 &schedule;
262 }
263 };
264
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@ if $@;
267 }
268 }
269
270 sub async_pool(&@) {
271 # this is also inlined into the unlock_scheduler
272 my $coro = (pop @async_pool) || new Coro \&pool_handler;
273
274 $coro->{_invoke} = [@_];
275 $coro->ready;
276
277 $coro
278 }
279
280 =item schedule
281
282 Calls the scheduler. Please note that the current coroutine will not be put
283 into the ready queue, so calling this function usually means you will
284 never be called again unless something else (e.g. an event handler) calls
285 ready.
286
287 The canonical way to wait on external events is this:
288
289 {
290 # remember current coroutine
291 my $current = $Coro::current;
292
293 # register a hypothetical event handler
294 on_event_invoke sub {
295 # wake up sleeping coroutine
296 $current->ready;
297 undef $current;
298 };
299
300 # call schedule until event occurred.
301 # in case we are woken up for other reasons
302 # (current still defined), loop.
303 Coro::schedule while $current;
304 }
305
306 =item cede
307
308 "Cede" to other coroutines. This function puts the current coroutine into the
309 ready queue and calls C<schedule>, which has the effect of giving up the
310 current "timeslice" to other coroutines of the same or higher priority.
311
312 =item Coro::cede_notself
313
314 Works like cede, but is not exported by default and will cede to any
315 coroutine, regardless of priority, once.
316
317 =item terminate [arg...]
318
319 Terminates the current coroutine with the given status values (see L<cancel>).
320
321 =item killall
322
323 Kills/terminates/cancels all coroutines except the currently running
324 one. This is useful after a fork, either in the child or the parent, as
325 usually only one of them should inherit the running coroutines.
326
327 =cut
328
329 sub terminate {
330 $current->cancel (@_);
331 }
332
333 sub killall {
334 for (Coro::State::list) {
335 $_->cancel
336 if $_ != $current && UNIVERSAL::isa $_, "Coro";
337 }
338 }
339
340 =back
341
342 =head2 COROUTINE METHODS
343
344 These are the methods you can call on coroutine objects.
345
346 =over 4
347
348 =item new Coro \&sub [, @args...]
349
350 Create a new coroutine and return it. When the sub returns the coroutine
351 automatically terminates as if C<terminate> with the returned values were
352 called. To make the coroutine run you must first put it into the ready queue
353 by calling the ready method.
354
355 See C<async> and C<Coro::State::new> for additional info about the
356 coroutine environment.
357
358 =cut
359
360 sub _run_coro {
361 terminate &{+shift};
362 }
363
364 sub new {
365 my $class = shift;
366
367 $class->SUPER::new (\&_run_coro, @_)
368 }
369
370 =item $success = $coroutine->ready
371
372 Put the given coroutine into the ready queue (according to it's priority)
373 and return true. If the coroutine is already in the ready queue, do nothing
374 and return false.
375
376 =item $is_ready = $coroutine->is_ready
377
378 Return wether the coroutine is currently the ready queue or not,
379
380 =item $coroutine->cancel (arg...)
381
382 Terminates the given coroutine and makes it return the given arguments as
383 status (default: the empty list). Never returns if the coroutine is the
384 current coroutine.
385
386 =cut
387
388 sub cancel {
389 my $self = shift;
390 $self->{_status} = [@_];
391
392 if ($current == $self) {
393 push @destroy, $self;
394 $manager->ready;
395 &schedule while 1;
396 } else {
397 $self->_cancel;
398 }
399 }
400
401 =item $coroutine->join
402
403 Wait until the coroutine terminates and return any values given to the
404 C<terminate> or C<cancel> functions. C<join> can be called concurrently
405 from multiple coroutines.
406
407 =cut
408
409 sub join {
410 my $self = shift;
411
412 unless ($self->{_status}) {
413 my $current = $current;
414
415 push @{$self->{_on_destroy}}, sub {
416 $current->ready;
417 undef $current;
418 };
419
420 &schedule while $current;
421 }
422
423 wantarray ? @{$self->{_status}} : $self->{_status}[0];
424 }
425
426 =item $coroutine->on_destroy (\&cb)
427
428 Registers a callback that is called when this coroutine gets destroyed,
429 but before it is joined. The callback gets passed the terminate arguments,
430 if any.
431
432 =cut
433
434 sub on_destroy {
435 my ($self, $cb) = @_;
436
437 push @{ $self->{_on_destroy} }, $cb;
438 }
439
440 =item $oldprio = $coroutine->prio ($newprio)
441
442 Sets (or gets, if the argument is missing) the priority of the
443 coroutine. Higher priority coroutines get run before lower priority
444 coroutines. Priorities are small signed integers (currently -4 .. +3),
445 that you can refer to using PRIO_xxx constants (use the import tag :prio
446 to get then):
447
448 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
449 3 > 1 > 0 > -1 > -3 > -4
450
451 # set priority to HIGH
452 current->prio(PRIO_HIGH);
453
454 The idle coroutine ($Coro::idle) always has a lower priority than any
455 existing coroutine.
456
457 Changing the priority of the current coroutine will take effect immediately,
458 but changing the priority of coroutines in the ready queue (but not
459 running) will only take effect after the next schedule (of that
460 coroutine). This is a bug that will be fixed in some future version.
461
462 =item $newprio = $coroutine->nice ($change)
463
464 Similar to C<prio>, but subtract the given value from the priority (i.e.
465 higher values mean lower priority, just as in unix).
466
467 =item $olddesc = $coroutine->desc ($newdesc)
468
469 Sets (or gets in case the argument is missing) the description for this
470 coroutine. This is just a free-form string you can associate with a coroutine.
471
472 This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
473 can modify this member directly if you wish.
474
475 =item $coroutine->throw ([$scalar])
476
477 If C<$throw> is specified and defined, it will be thrown as an exception
478 inside the coroutine at the next convinient point in time (usually after
479 it gains control at the next schedule/transfer/cede). Otherwise clears the
480 exception object.
481
482 The exception object will be thrown "as is" with the specified scalar in
483 C<$@>, i.e. if it is a string, no line number or newline will be appended
484 (unlike with C<die>).
485
486 This can be used as a softer means than C<cancel> to ask a coroutine to
487 end itself, although there is no guarentee that the exception will lead to
488 termination, and if the exception isn't caught it might well end the whole
489 program.
490
491 =cut
492
493 sub desc {
494 my $old = $_[0]{desc};
495 $_[0]{desc} = $_[1] if @_ > 1;
496 $old;
497 }
498
499 =back
500
501 =head2 GLOBAL FUNCTIONS
502
503 =over 4
504
505 =item Coro::nready
506
507 Returns the number of coroutines that are currently in the ready state,
508 i.e. that can be switched to. The value C<0> means that the only runnable
509 coroutine is the currently running one, so C<cede> would have no effect,
510 and C<schedule> would cause a deadlock unless there is an idle handler
511 that wakes up some coroutines.
512
513 =item my $guard = Coro::guard { ... }
514
515 This creates and returns a guard object. Nothing happens until the object
516 gets destroyed, in which case the codeblock given as argument will be
517 executed. This is useful to free locks or other resources in case of a
518 runtime error or when the coroutine gets canceled, as in both cases the
519 guard block will be executed. The guard object supports only one method,
520 C<< ->cancel >>, which will keep the codeblock from being executed.
521
522 Example: set some flag and clear it again when the coroutine gets canceled
523 or the function returns:
524
525 sub do_something {
526 my $guard = Coro::guard { $busy = 0 };
527 $busy = 1;
528
529 # do something that requires $busy to be true
530 }
531
532 =cut
533
534 sub guard(&) {
535 bless \(my $cb = $_[0]), "Coro::guard"
536 }
537
538 sub Coro::guard::cancel {
539 ${$_[0]} = sub { };
540 }
541
542 sub Coro::guard::DESTROY {
543 ${$_[0]}->();
544 }
545
546
547 =item unblock_sub { ... }
548
549 This utility function takes a BLOCK or code reference and "unblocks" it,
550 returning the new coderef. This means that the new coderef will return
551 immediately without blocking, returning nothing, while the original code
552 ref will be called (with parameters) from within its own coroutine.
553
554 The reason this function exists is that many event libraries (such as the
555 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
556 of thread-safety). This means you must not block within event callbacks,
557 otherwise you might suffer from crashes or worse.
558
559 This function allows your callbacks to block by executing them in another
560 coroutine where it is safe to block. One example where blocking is handy
561 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
562 disk.
563
564 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
565 creating event callbacks that want to block.
566
567 =cut
568
569 our @unblock_queue;
570
571 # we create a special coro because we want to cede,
572 # to reduce pressure on the coro pool (because most callbacks
573 # return immediately and can be reused) and because we cannot cede
574 # inside an event callback.
575 our $unblock_scheduler = new Coro sub {
576 while () {
577 while (my $cb = pop @unblock_queue) {
578 # this is an inlined copy of async_pool
579 my $coro = (pop @async_pool) || new Coro \&pool_handler;
580
581 $coro->{_invoke} = $cb;
582 $coro->ready;
583 cede; # for short-lived callbacks, this reduces pressure on the coro pool
584 }
585 schedule; # sleep well
586 }
587 };
588 $unblock_scheduler->desc ("[unblock_sub scheduler]");
589
590 sub unblock_sub(&) {
591 my $cb = shift;
592
593 sub {
594 unshift @unblock_queue, [$cb, @_];
595 $unblock_scheduler->ready;
596 }
597 }
598
599 =back
600
601 =cut
602
603 1;
604
605 =head1 BUGS/LIMITATIONS
606
607 - you must make very sure that no coro is still active on global
608 destruction. very bad things might happen otherwise (usually segfaults).
609
610 - this module is not thread-safe. You should only ever use this module
611 from the same thread (this requirement might be loosened in the future
612 to allow per-thread schedulers, but Coro::State does not yet allow
613 this).
614
615 =head1 SEE ALSO
616
617 Lower level Configuration, Coroutine Environment: L<Coro::State>.
618
619 Debugging: L<Coro::Debug>.
620
621 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
622
623 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
624
625 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
626
627 Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
628
629 Embedding: L<Coro::MakeMaker>.
630
631 =head1 AUTHOR
632
633 Marc Lehmann <schmorp@schmorp.de>
634 http://home.schmorp.de/
635
636 =cut
637