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# Content
1 =head1 NAME
2
3 Coro - the only real threads in perl
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
28
29 =head1 DESCRIPTION
30
31 For a tutorial-style introduction, please read the L<Coro::Intro>
32 manpage. This manpage mainly contains reference information.
33
34 This module collection manages continuations in general, most often
35 in the form of cooperative threads (also called coroutines in the
36 documentation). They are similar to kernel threads but don't (in general)
37 run in parallel at the same time even on SMP machines. The specific flavor
38 of thread offered by this module also guarantees you that it will not
39 switch between threads unless necessary, at easily-identified points in
40 your program, so locking and parallel access are rarely an issue, making
41 thread programming much safer and easier than using other thread models.
42
43 Unlike the so-called "Perl threads" (which are not actually real threads
44 but only the windows process emulation ported to unix), Coro provides a
45 full shared address space, which makes communication between threads
46 very easy. And threads are fast, too: disabling the Windows process
47 emulation code in your perl and using Coro can easily result in a two to
48 four times speed increase for your programs.
49
50 Coro achieves that by supporting multiple running interpreters that share
51 data, which is especially useful to code pseudo-parallel processes and
52 for event-based programming, such as multiple HTTP-GET requests running
53 concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54 into an event-based environment.
55
56 In this module, a thread is defined as "callchain + lexical variables +
57 @_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
58 its own set of lexicals and its own set of perls most important global
59 variables (see L<Coro::State> for more configuration and background info).
60
61 See also the C<SEE ALSO> section at the end of this document - the Coro
62 module family is quite large.
63
64 =cut
65
66 package Coro;
67
68 use strict qw(vars subs);
69 no warnings "uninitialized";
70
71 use Coro::State;
72
73 use base qw(Coro::State Exporter);
74
75 our $idle; # idle handler
76 our $main; # main coroutine
77 our $current; # current coroutine
78
79 our $VERSION = 5.13;
80
81 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
82 our %EXPORT_TAGS = (
83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
84 );
85 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
86
87 =head1 GLOBAL VARIABLES
88
89 =over 4
90
91 =item $Coro::main
92
93 This variable stores the coroutine object that represents the main
94 program. While you cna C<ready> it and do most other things you can do to
95 coroutines, it is mainly useful to compare again C<$Coro::current>, to see
96 whether you are running in the main program or not.
97
98 =cut
99
100 # $main is now being initialised by Coro::State
101
102 =item $Coro::current
103
104 The coroutine object representing the current coroutine (the last
105 coroutine that the Coro scheduler switched to). The initial value is
106 C<$Coro::main> (of course).
107
108 This variable is B<strictly> I<read-only>. You can take copies of the
109 value stored in it and use it as any other coroutine object, but you must
110 not otherwise modify the variable itself.
111
112 =cut
113
114 sub current() { $current } # [DEPRECATED]
115
116 =item $Coro::idle
117
118 This variable is mainly useful to integrate Coro into event loops. It is
119 usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120 pretty low-level functionality.
121
122 This variable stores either a coroutine or a callback.
123
124 If it is a callback, the it is called whenever the scheduler finds no
125 ready coroutines to run. The default implementation prints "FATAL:
126 deadlock detected" and exits, because the program has no other way to
127 continue.
128
129 If it is a coroutine object, then this object will be readied (without
130 invoking any ready hooks, however) when the scheduler finds no other ready
131 coroutines to run.
132
133 This hook is overwritten by modules such as C<Coro::EV> and
134 C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
135 coroutine so the scheduler can run it.
136
137 Note that the callback I<must not>, under any circumstances, block
138 the current coroutine. Normally, this is achieved by having an "idle
139 coroutine" that calls the event loop and then blocks again, and then
140 readying that coroutine in the idle handler, or by simply placing the idle
141 coroutine in this variable.
142
143 See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
144 technique.
145
146 Please note that if your callback recursively invokes perl (e.g. for event
147 handlers), then it must be prepared to be called recursively itself.
148
149 =cut
150
151 $idle = sub {
152 require Carp;
153 Carp::croak ("FATAL: deadlock detected");
154 };
155
156 # this coroutine is necessary because a coroutine
157 # cannot destroy itself.
158 our @destroy;
159 our $manager;
160
161 $manager = new Coro sub {
162 while () {
163 Coro::_cancel shift @destroy
164 while @destroy;
165
166 &schedule;
167 }
168 };
169 $manager->{desc} = "[coro manager]";
170 $manager->prio (PRIO_MAX);
171
172 =back
173
174 =head1 SIMPLE COROUTINE CREATION
175
176 =over 4
177
178 =item async { ... } [@args...]
179
180 Create a new coroutine and return its coroutine object (usually
181 unused). The coroutine will be put into the ready queue, so
182 it will start running automatically on the next scheduler run.
183
184 The first argument is a codeblock/closure that should be executed in the
185 coroutine. When it returns argument returns the coroutine is automatically
186 terminated.
187
188 The remaining arguments are passed as arguments to the closure.
189
190 See the C<Coro::State::new> constructor for info about the coroutine
191 environment in which coroutines are executed.
192
193 Calling C<exit> in a coroutine will do the same as calling exit outside
194 the coroutine. Likewise, when the coroutine dies, the program will exit,
195 just as it would in the main program.
196
197 If you do not want that, you can provide a default C<die> handler, or
198 simply avoid dieing (by use of C<eval>).
199
200 Example: Create a new coroutine that just prints its arguments.
201
202 async {
203 print "@_\n";
204 } 1,2,3,4;
205
206 =cut
207
208 sub async(&@) {
209 my $coro = new Coro @_;
210 $coro->ready;
211 $coro
212 }
213
214 =item async_pool { ... } [@args...]
215
216 Similar to C<async>, but uses a coroutine pool, so you should not call
217 terminate or join on it (although you are allowed to), and you get a
218 coroutine that might have executed other code already (which can be good
219 or bad :).
220
221 On the plus side, this function is about twice as fast as creating (and
222 destroying) a completely new coroutine, so if you need a lot of generic
223 coroutines in quick successsion, use C<async_pool>, not C<async>.
224
225 The code block is executed in an C<eval> context and a warning will be
226 issued in case of an exception instead of terminating the program, as
227 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228 will not work in the expected way, unless you call terminate or cancel,
229 which somehow defeats the purpose of pooling (but is fine in the
230 exceptional case).
231
232 The priority will be reset to C<0> after each run, tracing will be
233 disabled, the description will be reset and the default output filehandle
234 gets restored, so you can change all these. Otherwise the coroutine will
235 be re-used "as-is": most notably if you change other per-coroutine global
236 stuff such as C<$/> you I<must needs> revert that change, which is most
237 simply done by using local as in: C<< local $/ >>.
238
239 The idle pool size is limited to C<8> idle coroutines (this can be
240 adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
241 coros as required.
242
243 If you are concerned about pooled coroutines growing a lot because a
244 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
245 { terminate }> once per second or so to slowly replenish the pool. In
246 addition to that, when the stacks used by a handler grows larger than 32kb
247 (adjustable via $Coro::POOL_RSS) it will also be destroyed.
248
249 =cut
250
251 our $POOL_SIZE = 8;
252 our $POOL_RSS = 32 * 1024;
253 our @async_pool;
254
255 sub pool_handler {
256 while () {
257 eval {
258 &{&_pool_handler} while 1;
259 };
260
261 warn $@ if $@;
262 }
263 }
264
265 =back
266
267 =head1 STATIC METHODS
268
269 Static methods are actually functions that implicitly operate on the
270 current coroutine.
271
272 =over 4
273
274 =item schedule
275
276 Calls the scheduler. The scheduler will find the next coroutine that is
277 to be run from the ready queue and switches to it. The next coroutine
278 to be run is simply the one with the highest priority that is longest
279 in its ready queue. If there is no coroutine ready, it will clal the
280 C<$Coro::idle> hook.
281
282 Please note that the current coroutine will I<not> be put into the ready
283 queue, so calling this function usually means you will never be called
284 again unless something else (e.g. an event handler) calls C<< ->ready >>,
285 thus waking you up.
286
287 This makes C<schedule> I<the> generic method to use to block the current
288 coroutine and wait for events: first you remember the current coroutine in
289 a variable, then arrange for some callback of yours to call C<< ->ready
290 >> on that once some event happens, and last you call C<schedule> to put
291 yourself to sleep. Note that a lot of things can wake your coroutine up,
292 so you need to check whether the event indeed happened, e.g. by storing the
293 status in a variable.
294
295 See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
296
297 =item cede
298
299 "Cede" to other coroutines. This function puts the current coroutine into
300 the ready queue and calls C<schedule>, which has the effect of giving
301 up the current "timeslice" to other coroutines of the same or higher
302 priority. Once your coroutine gets its turn again it will automatically be
303 resumed.
304
305 This function is often called C<yield> in other languages.
306
307 =item Coro::cede_notself
308
309 Works like cede, but is not exported by default and will cede to I<any>
310 coroutine, regardless of priority. This is useful sometimes to ensure
311 progress is made.
312
313 =item terminate [arg...]
314
315 Terminates the current coroutine with the given status values (see L<cancel>).
316
317 =item killall
318
319 Kills/terminates/cancels all coroutines except the currently running
320 one. This can be useful after a fork, either in the child or the parent,
321 as usually only one of them should inherit the running coroutines.
322
323 Note that in the implementation, destructors run as normal, making this
324 function not so useful after a fork. Future versions of this function
325 might try to free resources without running any code.
326
327 Note that while this will try to free some of the main programs resources,
328 you cannot free all of them, so if a coroutine that is not the main
329 program calls this function, there will be some one-time resource leak.
330
331 =cut
332
333 sub killall {
334 for (Coro::State::list) {
335 $_->cancel
336 if $_ != $current && UNIVERSAL::isa $_, "Coro";
337 }
338 }
339
340 =back
341
342 =head1 COROUTINE OBJECT METHODS
343
344 These are the methods you can call on coroutine objects (or to create
345 them).
346
347 =over 4
348
349 =item new Coro \&sub [, @args...]
350
351 Create a new coroutine and return it. When the sub returns, the coroutine
352 automatically terminates as if C<terminate> with the returned values were
353 called. To make the coroutine run you must first put it into the ready
354 queue by calling the ready method.
355
356 See C<async> and C<Coro::State::new> for additional info about the
357 coroutine environment.
358
359 =cut
360
361 sub _coro_run {
362 terminate &{+shift};
363 }
364
365 =item $success = $coroutine->ready
366
367 Put the given coroutine into the end of its ready queue (there is one
368 queue for each priority) and return true. If the coroutine is already in
369 the ready queue, do nothing and return false.
370
371 This ensures that the scheduler will resume this coroutine automatically
372 once all the coroutines of higher priority and all coroutines of the same
373 priority that were put into the ready queue earlier have been resumed.
374
375 =item $is_ready = $coroutine->is_ready
376
377 Return whether the coroutine is currently the ready queue or not,
378
379 =item $coroutine->cancel (arg...)
380
381 Terminates the given coroutine and makes it return the given arguments as
382 status (default: the empty list). Never returns if the coroutine is the
383 current coroutine.
384
385 =cut
386
387 sub cancel {
388 my $self = shift;
389
390 if ($current == $self) {
391 terminate @_;
392 } else {
393 $self->{_status} = [@_];
394 $self->_cancel;
395 }
396 }
397
398 =item $coroutine->schedule_to
399
400 Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
401 of continuing with the next coro from the ready queue, always switch to
402 the given coroutine object (regardless of priority etc.). The readyness
403 state of that coroutine isn't changed.
404
405 This is an advanced method for special cases - I'd love to hear about any
406 uses for this one.
407
408 =item $coroutine->cede_to
409
410 Like C<schedule_to>, but puts the current coroutine into the ready
411 queue. This has the effect of temporarily switching to the given
412 coroutine, and continuing some time later.
413
414 This is an advanced method for special cases - I'd love to hear about any
415 uses for this one.
416
417 =item $coroutine->throw ([$scalar])
418
419 If C<$throw> is specified and defined, it will be thrown as an exception
420 inside the coroutine at the next convenient point in time. Otherwise
421 clears the exception object.
422
423 Coro will check for the exception each time a schedule-like-function
424 returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
425 >>, C<< Coro::Handle->readable >> and so on. Most of these functions
426 detect this case and return early in case an exception is pending.
427
428 The exception object will be thrown "as is" with the specified scalar in
429 C<$@>, i.e. if it is a string, no line number or newline will be appended
430 (unlike with C<die>).
431
432 This can be used as a softer means than C<cancel> to ask a coroutine to
433 end itself, although there is no guarantee that the exception will lead to
434 termination, and if the exception isn't caught it might well end the whole
435 program.
436
437 You might also think of C<throw> as being the moral equivalent of
438 C<kill>ing a coroutine with a signal (in this case, a scalar).
439
440 =item $coroutine->join
441
442 Wait until the coroutine terminates and return any values given to the
443 C<terminate> or C<cancel> functions. C<join> can be called concurrently
444 from multiple coroutines, and all will be resumed and given the status
445 return once the C<$coroutine> terminates.
446
447 =cut
448
449 sub join {
450 my $self = shift;
451
452 unless ($self->{_status}) {
453 my $current = $current;
454
455 push @{$self->{_on_destroy}}, sub {
456 $current->ready;
457 undef $current;
458 };
459
460 &schedule while $current;
461 }
462
463 wantarray ? @{$self->{_status}} : $self->{_status}[0];
464 }
465
466 =item $coroutine->on_destroy (\&cb)
467
468 Registers a callback that is called when this coroutine gets destroyed,
469 but before it is joined. The callback gets passed the terminate arguments,
470 if any, and I<must not> die, under any circumstances.
471
472 =cut
473
474 sub on_destroy {
475 my ($self, $cb) = @_;
476
477 push @{ $self->{_on_destroy} }, $cb;
478 }
479
480 =item $oldprio = $coroutine->prio ($newprio)
481
482 Sets (or gets, if the argument is missing) the priority of the
483 coroutine. Higher priority coroutines get run before lower priority
484 coroutines. Priorities are small signed integers (currently -4 .. +3),
485 that you can refer to using PRIO_xxx constants (use the import tag :prio
486 to get then):
487
488 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
489 3 > 1 > 0 > -1 > -3 > -4
490
491 # set priority to HIGH
492 current->prio(PRIO_HIGH);
493
494 The idle coroutine ($Coro::idle) always has a lower priority than any
495 existing coroutine.
496
497 Changing the priority of the current coroutine will take effect immediately,
498 but changing the priority of coroutines in the ready queue (but not
499 running) will only take effect after the next schedule (of that
500 coroutine). This is a bug that will be fixed in some future version.
501
502 =item $newprio = $coroutine->nice ($change)
503
504 Similar to C<prio>, but subtract the given value from the priority (i.e.
505 higher values mean lower priority, just as in unix).
506
507 =item $olddesc = $coroutine->desc ($newdesc)
508
509 Sets (or gets in case the argument is missing) the description for this
510 coroutine. This is just a free-form string you can associate with a
511 coroutine.
512
513 This method simply sets the C<< $coroutine->{desc} >> member to the given
514 string. You can modify this member directly if you wish.
515
516 =cut
517
518 sub desc {
519 my $old = $_[0]{desc};
520 $_[0]{desc} = $_[1] if @_ > 1;
521 $old;
522 }
523
524 sub transfer {
525 require Carp;
526 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
527 }
528
529 =back
530
531 =head1 GLOBAL FUNCTIONS
532
533 =over 4
534
535 =item Coro::nready
536
537 Returns the number of coroutines that are currently in the ready state,
538 i.e. that can be switched to by calling C<schedule> directory or
539 indirectly. The value C<0> means that the only runnable coroutine is the
540 currently running one, so C<cede> would have no effect, and C<schedule>
541 would cause a deadlock unless there is an idle handler that wakes up some
542 coroutines.
543
544 =item my $guard = Coro::guard { ... }
545
546 This function still exists, but is deprecated. Please use the
547 C<Guard::guard> function instead.
548
549 =cut
550
551 BEGIN { *guard = \&Guard::guard }
552
553 =item unblock_sub { ... }
554
555 This utility function takes a BLOCK or code reference and "unblocks" it,
556 returning a new coderef. Unblocking means that calling the new coderef
557 will return immediately without blocking, returning nothing, while the
558 original code ref will be called (with parameters) from within another
559 coroutine.
560
561 The reason this function exists is that many event libraries (such as the
562 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
563 of reentrancy). This means you must not block within event callbacks,
564 otherwise you might suffer from crashes or worse. The only event library
565 currently known that is safe to use without C<unblock_sub> is L<EV>.
566
567 This function allows your callbacks to block by executing them in another
568 coroutine where it is safe to block. One example where blocking is handy
569 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
570 disk, for example.
571
572 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
573 creating event callbacks that want to block.
574
575 If your handler does not plan to block (e.g. simply sends a message to
576 another coroutine, or puts some other coroutine into the ready queue),
577 there is no reason to use C<unblock_sub>.
578
579 Note that you also need to use C<unblock_sub> for any other callbacks that
580 are indirectly executed by any C-based event loop. For example, when you
581 use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
582 provides callbacks that are the result of some event callback, then you
583 must not block either, or use C<unblock_sub>.
584
585 =cut
586
587 our @unblock_queue;
588
589 # we create a special coro because we want to cede,
590 # to reduce pressure on the coro pool (because most callbacks
591 # return immediately and can be reused) and because we cannot cede
592 # inside an event callback.
593 our $unblock_scheduler = new Coro sub {
594 while () {
595 while (my $cb = pop @unblock_queue) {
596 &async_pool (@$cb);
597
598 # for short-lived callbacks, this reduces pressure on the coro pool
599 # as the chance is very high that the async_poll coro will be back
600 # in the idle state when cede returns
601 cede;
602 }
603 schedule; # sleep well
604 }
605 };
606 $unblock_scheduler->{desc} = "[unblock_sub scheduler]";
607
608 sub unblock_sub(&) {
609 my $cb = shift;
610
611 sub {
612 unshift @unblock_queue, [$cb, @_];
613 $unblock_scheduler->ready;
614 }
615 }
616
617 =item $cb = Coro::rouse_cb
618
619 Create and return a "rouse callback". That's a code reference that,
620 when called, will remember a copy of its arguments and notify the owner
621 coroutine of the callback.
622
623 See the next function.
624
625 =item @args = Coro::rouse_wait [$cb]
626
627 Wait for the specified rouse callback (or the last one that was created in
628 this coroutine).
629
630 As soon as the callback is invoked (or when the callback was invoked
631 before C<rouse_wait>), it will return the arguments originally passed to
632 the rouse callback.
633
634 See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
635
636 =back
637
638 =cut
639
640 1;
641
642 =head1 HOW TO WAIT FOR A CALLBACK
643
644 It is very common for a coroutine to wait for some callback to be
645 called. This occurs naturally when you use coroutines in an otherwise
646 event-based program, or when you use event-based libraries.
647
648 These typically register a callback for some event, and call that callback
649 when the event occured. In a coroutine, however, you typically want to
650 just wait for the event, simplyifying things.
651
652 For example C<< AnyEvent->child >> registers a callback to be called when
653 a specific child has exited:
654
655 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
656
657 But from withina coroutine, you often just want to write this:
658
659 my $status = wait_for_child $pid;
660
661 Coro offers two functions specifically designed to make this easy,
662 C<Coro::rouse_cb> and C<Coro::rouse_wait>.
663
664 The first function, C<rouse_cb>, generates and returns a callback that,
665 when invoked, will save its arguments and notify the coroutine that
666 created the callback.
667
668 The second function, C<rouse_wait>, waits for the callback to be called
669 (by calling C<schedule> to go to sleep) and returns the arguments
670 originally passed to the callback.
671
672 Using these functions, it becomes easy to write the C<wait_for_child>
673 function mentioned above:
674
675 sub wait_for_child($) {
676 my ($pid) = @_;
677
678 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
679
680 my ($rpid, $rstatus) = Coro::rouse_wait;
681 $rstatus
682 }
683
684 In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
685 you can roll your own, using C<schedule>:
686
687 sub wait_for_child($) {
688 my ($pid) = @_;
689
690 # store the current coroutine in $current,
691 # and provide result variables for the closure passed to ->child
692 my $current = $Coro::current;
693 my ($done, $rstatus);
694
695 # pass a closure to ->child
696 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
697 $rstatus = $_[1]; # remember rstatus
698 $done = 1; # mark $rstatus as valud
699 });
700
701 # wait until the closure has been called
702 schedule while !$done;
703
704 $rstatus
705 }
706
707
708 =head1 BUGS/LIMITATIONS
709
710 =over 4
711
712 =item fork with pthread backend
713
714 When Coro is compiled using the pthread backend (which isn't recommended
715 but required on many BSDs as their libcs are completely broken), then
716 coroutines will not survive a fork. There is no known workaround except to
717 fix your libc and use a saner backend.
718
719 =item perl process emulation ("threads")
720
721 This module is not perl-pseudo-thread-safe. You should only ever use this
722 module from the first thread (this requirement might be removed in the
723 future to allow per-thread schedulers, but Coro::State does not yet allow
724 this). I recommend disabling thread support and using processes, as having
725 the windows process emulation enabled under unix roughly halves perl
726 performance, even when not used.
727
728 =item coroutine switching not signal safe
729
730 You must not switch to another coroutine from within a signal handler
731 (only relevant with %SIG - most event libraries provide safe signals).
732
733 That means you I<MUST NOT> call any function that might "block" the
734 current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
735 anything that calls those. Everything else, including calling C<ready>,
736 works.
737
738 =back
739
740
741 =head1 SEE ALSO
742
743 Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
744
745 Debugging: L<Coro::Debug>.
746
747 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
748
749 Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
750 L<Coro::SemaphoreSet>, L<Coro::RWLock>.
751
752 I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
753
754 Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
755 a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
756 L<Coro::Select>.
757
758 XS API: L<Coro::MakeMaker>.
759
760 Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
761
762 =head1 AUTHOR
763
764 Marc Lehmann <schmorp@schmorp.de>
765 http://home.schmorp.de/
766
767 =cut
768