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# Content
1 =head1 NAME
2
3 Coro - the only real threads in perl
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coro
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
27
28 =head1 DESCRIPTION
29
30 For a tutorial-style introduction, please read the L<Coro::Intro>
31 manpage. This manpage mainly contains reference information.
32
33 This module collection manages continuations in general, most often in
34 the form of cooperative threads (also called coros, or simply "coro"
35 in the documentation). They are similar to kernel threads but don't (in
36 general) run in parallel at the same time even on SMP machines. The
37 specific flavor of thread offered by this module also guarantees you that
38 it will not switch between threads unless necessary, at easily-identified
39 points in your program, so locking and parallel access are rarely an
40 issue, making thread programming much safer and easier than using other
41 thread models.
42
43 Unlike the so-called "Perl threads" (which are not actually real threads
44 but only the windows process emulation (see section of same name for
45 more details) ported to UNIX, and as such act as processes), Coro
46 provides a full shared address space, which makes communication between
47 threads very easy. And coro threads are fast, too: disabling the Windows
48 process emulation code in your perl and using Coro can easily result in
49 a two to four times speed increase for your programs. A parallel matrix
50 multiplication benchmark (very communication-intensive) runs over 300
51 times faster on a single core than perls pseudo-threads on a quad core
52 using all four cores.
53
54 Coro achieves that by supporting multiple running interpreters that share
55 data, which is especially useful to code pseudo-parallel processes and
56 for event-based programming, such as multiple HTTP-GET requests running
57 concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58 into an event-based environment.
59
60 In this module, a thread is defined as "callchain + lexical variables +
61 some package variables + C stack), that is, a thread has its own callchain,
62 its own set of lexicals and its own set of perls most important global
63 variables (see L<Coro::State> for more configuration and background info).
64
65 See also the C<SEE ALSO> section at the end of this document - the Coro
66 module family is quite large.
67
68 =head1 CORO THREAD LIFE CYCLE
69
70 During the long and exciting (or not) life of a coro thread, it goes
71 through a number of states:
72
73 =over 4
74
75 =item 1. Creation
76
77 The first thing in the life of a coro thread is its creation -
78 obviously. The typical way to create a thread is to call the C<async
79 BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85 You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91 This creates a new coro thread and puts it into the ready queue, meaning
92 it will run as soon as the CPU is free for it.
93
94 C<async> will return a Coro object - you can store this for future
95 reference or ignore it - a thread that is running, ready to run or waiting
96 for some event is alive on its own.
97
98 Another way to create a thread is to call the C<new> constructor with a
99 code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105 This is quite similar to calling C<async>, but the important difference is
106 that the new thread is not put into the ready queue, so the thread will
107 not run until somebody puts it there. C<async> is, therefore, identical to
108 this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116 =item 2. Startup
117
118 When a new coro thread is created, only a copy of the code reference
119 and the arguments are stored, no extra memory for stacks and so on is
120 allocated, keeping the coro thread in a low-memory state.
121
122 Only when it actually starts executing will all the resources be finally
123 allocated.
124
125 The optional arguments specified at coro creation are available in C<@_>,
126 similar to function calls.
127
128 =item 3. Running / Blocking
129
130 A lot can happen after the coro thread has started running. Quite usually,
131 it will not run to the end in one go (because you could use a function
132 instead), but it will give up the CPU regularly because it waits for
133 external events.
134
135 As long as a coro thread runs, its Coro object is available in the global
136 variable C<$Coro::current>.
137
138 The low-level way to give up the CPU is to call the scheduler, which
139 selects a new coro thread to run:
140
141 Coro::schedule;
142
143 Since running threads are not in the ready queue, calling the scheduler
144 without doing anything else will block the coro thread forever - you need
145 to arrange either for the coro to put woken up (readied) by some other
146 event or some other thread, or you can put it into the ready queue before
147 scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153 All the higher-level synchronisation methods (Coro::Semaphore,
154 Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155 Coro::schedule >>.
156
157 While the coro thread is running it also might get assigned a C-level
158 thread, or the C-level thread might be unassigned from it, as the Coro
159 runtime wishes. A C-level thread needs to be assigned when your perl
160 thread calls into some C-level function and that function in turn calls
161 perl and perl then wants to switch coroutines. This happens most often
162 when you run an event loop and block in the callback, or when perl
163 itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164 mechanism.
165
166 =item 4. Termination
167
168 Many threads actually terminate after some time. There are a number of
169 ways to terminate a coro thread, the simplest is returning from the
170 top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182 Any values returned from the coroutine can be recovered using C<< ->join
183 >>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193 Another way to terminate is to call C<< Coro::terminate >>, which at any
194 subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200 Yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the coro
201 thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209 Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210 actually exiting, and might leave C libraries and XS modules in a weird
211 state. Unlike other thread implementations, however, Coro is exceptionally
212 safe with regards to cancellation, as perl will always be in a consistent
213 state, and for those cases where you want to do truly marvellous things
214 with your coro while it is being cancelled - that is, make sure all
215 cleanup code is executed from the thread being cancelled - there is even a
216 C<< ->safe_cancel >> method.
217
218 So, cancelling a thread that runs in an XS event loop might not be the
219 best idea, but any other combination that deals with perl only (cancelling
220 when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221 safe.
222
223 Last not least, a coro thread object that isn't referenced is C<<
224 ->cancel >>'ed automatically - just like other objects in Perl. This
225 is not such a common case, however - a running thread is referencedy by
226 C<$Coro::current>, a thread ready to run is referenced by the ready queue,
227 a thread waiting on a lock or semaphore is referenced by being in some
228 wait list and so on. But a thread that isn't in any of those queues gets
229 cancelled:
230
231 async {
232 schedule; # cede to other coros, don't go into the ready queue
233 };
234
235 cede;
236 # now the async above is destroyed, as it is not referenced by anything.
237
238 A slightly embellished example might make it clearer:
239
240 async {
241 my $guard = Guard::guard { print "destroyed\n" };
242 schedule while 1;
243 };
244
245 cede;
246
247 Superficially one might not expect any output - since the C<async>
248 implements an endless loop, the C<$guard> will not be cleaned up. However,
249 since the thread object returned by C<async> is not stored anywhere, the
250 thread is initially referenced because it is in the ready queue, when it
251 runs it is referenced by C<$Coro::current>, but when it calls C<schedule>,
252 it gets C<cancel>ed causing the guard object to be destroyed (see the next
253 section), and printing its message.
254
255 If this seems a bit drastic, remember that this only happens when nothing
256 references the thread anymore, which means there is no way to further
257 execute it, ever. The only options at this point are leaking the thread,
258 or cleaning it up, which brings us to...
259
260 =item 5. Cleanup
261
262 Threads will allocate various resources. Most but not all will be returned
263 when a thread terminates, during clean-up.
264
265 Cleanup is quite similar to throwing an uncaught exception: perl will
266 work its way up through all subroutine calls and blocks. On its way, it
267 will release all C<my> variables, undo all C<local>'s and free any other
268 resources truly local to the thread.
269
270 So, a common way to free resources is to keep them referenced only by my
271 variables:
272
273 async {
274 my $big_cache = new Cache ...;
275 };
276
277 If there are no other references, then the C<$big_cache> object will be
278 freed when the thread terminates, regardless of how it does so.
279
280 What it does C<NOT> do is unlock any Coro::Semaphores or similar
281 resources, but that's where the C<guard> methods come in handy:
282
283 my $sem = new Coro::Semaphore;
284
285 async {
286 my $lock_guard = $sem->guard;
287 # if we return, or die or get cancelled, here,
288 # then the semaphore will be "up"ed.
289 };
290
291 The C<Guard::guard> function comes in handy for any custom cleanup you
292 might want to do (but you cannot switch to other coroutines from those
293 code blocks):
294
295 async {
296 my $window = new Gtk2::Window "toplevel";
297 # The window will not be cleaned up automatically, even when $window
298 # gets freed, so use a guard to ensure its destruction
299 # in case of an error:
300 my $window_guard = Guard::guard { $window->destroy };
301
302 # we are safe here
303 };
304
305 Last not least, C<local> can often be handy, too, e.g. when temporarily
306 replacing the coro thread description:
307
308 sub myfunction {
309 local $Coro::current->{desc} = "inside myfunction(@_)";
310
311 # if we return or die here, the description will be restored
312 }
313
314 =item 6. Viva La Zombie Muerte
315
316 Even after a thread has terminated and cleaned up its resources, the Coro
317 object still is there and stores the return values of the thread.
318
319 When there are no other references, it will simply be cleaned up and
320 freed.
321
322 If there areany references, the Coro object will stay around, and you
323 can call C<< ->join >> as many times as you wish to retrieve the result
324 values:
325
326 async {
327 print "hi\n";
328 1
329 };
330
331 # run the async above, and free everything before returning
332 # from Coro::cede:
333 Coro::cede;
334
335 {
336 my $coro = async {
337 print "hi\n";
338 1
339 };
340
341 # run the async above, and clean up, but do not free the coro
342 # object:
343 Coro::cede;
344
345 # optionally retrieve the result values
346 my @results = $coro->join;
347
348 # now $coro goes out of scope, and presumably gets freed
349 };
350
351 =back
352
353 =cut
354
355 package Coro;
356
357 use common::sense;
358
359 use Carp ();
360
361 use Guard ();
362
363 use Coro::State;
364
365 use base qw(Coro::State Exporter);
366
367 our $idle; # idle handler
368 our $main; # main coro
369 our $current; # current coro
370
371 our $VERSION = 6.55;
372
373 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
374 our %EXPORT_TAGS = (
375 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
376 );
377 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
378
379 =head1 GLOBAL VARIABLES
380
381 =over 4
382
383 =item $Coro::main
384
385 This variable stores the Coro object that represents the main
386 program. While you can C<ready> it and do most other things you can do to
387 coro, it is mainly useful to compare again C<$Coro::current>, to see
388 whether you are running in the main program or not.
389
390 =cut
391
392 # $main is now being initialised by Coro::State
393
394 =item $Coro::current
395
396 The Coro object representing the current coro (the last
397 coro that the Coro scheduler switched to). The initial value is
398 C<$Coro::main> (of course).
399
400 This variable is B<strictly> I<read-only>. You can take copies of the
401 value stored in it and use it as any other Coro object, but you must
402 not otherwise modify the variable itself.
403
404 =cut
405
406 sub current() { $current } # [DEPRECATED]
407
408 =item $Coro::idle
409
410 This variable is mainly useful to integrate Coro into event loops. It is
411 usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
412 pretty low-level functionality.
413
414 This variable stores a Coro object that is put into the ready queue when
415 there are no other ready threads (without invoking any ready hooks).
416
417 The default implementation dies with "FATAL: deadlock detected.", followed
418 by a thread listing, because the program has no other way to continue.
419
420 This hook is overwritten by modules such as C<Coro::EV> and
421 C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
422 coro so the scheduler can run it.
423
424 See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
425
426 =cut
427
428 # ||= because other modules could have provided their own by now
429 $idle ||= new Coro sub {
430 require Coro::Debug;
431 die "FATAL: deadlock detected.\n"
432 . Coro::Debug::ps_listing ();
433 };
434
435 # this coro is necessary because a coro
436 # cannot destroy itself.
437 our @destroy;
438 our $manager;
439
440 $manager = new Coro sub {
441 while () {
442 _destroy shift @destroy
443 while @destroy;
444
445 &schedule;
446 }
447 };
448 $manager->{desc} = "[coro manager]";
449 $manager->prio (PRIO_MAX);
450
451 =back
452
453 =head1 SIMPLE CORO CREATION
454
455 =over 4
456
457 =item async { ... } [@args...]
458
459 Create a new coro and return its Coro object (usually
460 unused). The coro will be put into the ready queue, so
461 it will start running automatically on the next scheduler run.
462
463 The first argument is a codeblock/closure that should be executed in the
464 coro. When it returns argument returns the coro is automatically
465 terminated.
466
467 The remaining arguments are passed as arguments to the closure.
468
469 See the C<Coro::State::new> constructor for info about the coro
470 environment in which coro are executed.
471
472 Calling C<exit> in a coro will do the same as calling exit outside
473 the coro. Likewise, when the coro dies, the program will exit,
474 just as it would in the main program.
475
476 If you do not want that, you can provide a default C<die> handler, or
477 simply avoid dieing (by use of C<eval>).
478
479 Example: Create a new coro that just prints its arguments.
480
481 async {
482 print "@_\n";
483 } 1,2,3,4;
484
485 =item async_pool { ... } [@args...]
486
487 Similar to C<async>, but uses a coro pool, so you should not call
488 terminate or join on it (although you are allowed to), and you get a
489 coro that might have executed other code already (which can be good
490 or bad :).
491
492 On the plus side, this function is about twice as fast as creating (and
493 destroying) a completely new coro, so if you need a lot of generic
494 coros in quick successsion, use C<async_pool>, not C<async>.
495
496 The code block is executed in an C<eval> context and a warning will be
497 issued in case of an exception instead of terminating the program, as
498 C<async> does. As the coro is being reused, stuff like C<on_destroy>
499 will not work in the expected way, unless you call terminate or cancel,
500 which somehow defeats the purpose of pooling (but is fine in the
501 exceptional case).
502
503 The priority will be reset to C<0> after each run, all C<swap_sv> calls
504 will be undone, tracing will be disabled, the description will be reset
505 and the default output filehandle gets restored, so you can change all
506 these. Otherwise the coro will be re-used "as-is": most notably if you
507 change other per-coro global stuff such as C<$/> you I<must needs> revert
508 that change, which is most simply done by using local as in: C<< local $/
509 >>.
510
511 The idle pool size is limited to C<8> idle coros (this can be
512 adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
513 coros as required.
514
515 If you are concerned about pooled coros growing a lot because a
516 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
517 { terminate }> once per second or so to slowly replenish the pool. In
518 addition to that, when the stacks used by a handler grows larger than 32kb
519 (adjustable via $Coro::POOL_RSS) it will also be destroyed.
520
521 =cut
522
523 our $POOL_SIZE = 8;
524 our $POOL_RSS = 32 * 1024;
525 our @async_pool;
526
527 sub pool_handler {
528 while () {
529 eval {
530 &{&_pool_handler} while 1;
531 };
532
533 warn $@ if $@;
534 }
535 }
536
537 =back
538
539 =head1 STATIC METHODS
540
541 Static methods are actually functions that implicitly operate on the
542 current coro.
543
544 =over 4
545
546 =item schedule
547
548 Calls the scheduler. The scheduler will find the next coro that is
549 to be run from the ready queue and switches to it. The next coro
550 to be run is simply the one with the highest priority that is longest
551 in its ready queue. If there is no coro ready, it will call the
552 C<$Coro::idle> hook.
553
554 Please note that the current coro will I<not> be put into the ready
555 queue, so calling this function usually means you will never be called
556 again unless something else (e.g. an event handler) calls C<< ->ready >>,
557 thus waking you up.
558
559 This makes C<schedule> I<the> generic method to use to block the current
560 coro and wait for events: first you remember the current coro in
561 a variable, then arrange for some callback of yours to call C<< ->ready
562 >> on that once some event happens, and last you call C<schedule> to put
563 yourself to sleep. Note that a lot of things can wake your coro up,
564 so you need to check whether the event indeed happened, e.g. by storing the
565 status in a variable.
566
567 See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
568
569 =item cede
570
571 "Cede" to other coros. This function puts the current coro into
572 the ready queue and calls C<schedule>, which has the effect of giving
573 up the current "timeslice" to other coros of the same or higher
574 priority. Once your coro gets its turn again it will automatically be
575 resumed.
576
577 This function is often called C<yield> in other languages.
578
579 =item Coro::cede_notself
580
581 Works like cede, but is not exported by default and will cede to I<any>
582 coro, regardless of priority. This is useful sometimes to ensure
583 progress is made.
584
585 =item terminate [arg...]
586
587 Terminates the current coro with the given status values (see
588 L<cancel>). The values will not be copied, but referenced directly.
589
590 =item Coro::on_enter BLOCK, Coro::on_leave BLOCK
591
592 These function install enter and leave winders in the current scope. The
593 enter block will be executed when on_enter is called and whenever the
594 current coro is re-entered by the scheduler, while the leave block is
595 executed whenever the current coro is blocked by the scheduler, and
596 also when the containing scope is exited (by whatever means, be it exit,
597 die, last etc.).
598
599 I<Neither invoking the scheduler, nor exceptions, are allowed within those
600 BLOCKs>. That means: do not even think about calling C<die> without an
601 eval, and do not even think of entering the scheduler in any way.
602
603 Since both BLOCKs are tied to the current scope, they will automatically
604 be removed when the current scope exits.
605
606 These functions implement the same concept as C<dynamic-wind> in scheme
607 does, and are useful when you want to localise some resource to a specific
608 coro.
609
610 They slow down thread switching considerably for coros that use them
611 (about 40% for a BLOCK with a single assignment, so thread switching is
612 still reasonably fast if the handlers are fast).
613
614 These functions are best understood by an example: The following function
615 will change the current timezone to "Antarctica/South_Pole", which
616 requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
617 which remember/change the current timezone and restore the previous
618 value, respectively, the timezone is only changed for the coro that
619 installed those handlers.
620
621 use POSIX qw(tzset);
622
623 async {
624 my $old_tz; # store outside TZ value here
625
626 Coro::on_enter {
627 $old_tz = $ENV{TZ}; # remember the old value
628
629 $ENV{TZ} = "Antarctica/South_Pole";
630 tzset; # enable new value
631 };
632
633 Coro::on_leave {
634 $ENV{TZ} = $old_tz;
635 tzset; # restore old value
636 };
637
638 # at this place, the timezone is Antarctica/South_Pole,
639 # without disturbing the TZ of any other coro.
640 };
641
642 This can be used to localise about any resource (locale, uid, current
643 working directory etc.) to a block, despite the existence of other
644 coros.
645
646 Another interesting example implements time-sliced multitasking using
647 interval timers (this could obviously be optimised, but does the job):
648
649 # "timeslice" the given block
650 sub timeslice(&) {
651 use Time::HiRes ();
652
653 Coro::on_enter {
654 # on entering the thread, we set an VTALRM handler to cede
655 $SIG{VTALRM} = sub { cede };
656 # and then start the interval timer
657 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
658 };
659 Coro::on_leave {
660 # on leaving the thread, we stop the interval timer again
661 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
662 };
663
664 &{+shift};
665 }
666
667 # use like this:
668 timeslice {
669 # The following is an endless loop that would normally
670 # monopolise the process. Since it runs in a timesliced
671 # environment, it will regularly cede to other threads.
672 while () { }
673 };
674
675
676 =item killall
677
678 Kills/terminates/cancels all coros except the currently running one.
679
680 Note that while this will try to free some of the main interpreter
681 resources if the calling coro isn't the main coro, but one
682 cannot free all of them, so if a coro that is not the main coro
683 calls this function, there will be some one-time resource leak.
684
685 =cut
686
687 sub killall {
688 for (Coro::State::list) {
689 $_->cancel
690 if $_ != $current && UNIVERSAL::isa $_, "Coro";
691 }
692 }
693
694 =back
695
696 =head1 CORO OBJECT METHODS
697
698 These are the methods you can call on coro objects (or to create
699 them).
700
701 =over 4
702
703 =item new Coro \&sub [, @args...]
704
705 Create a new coro and return it. When the sub returns, the coro
706 automatically terminates as if C<terminate> with the returned values were
707 called. To make the coro run you must first put it into the ready
708 queue by calling the ready method.
709
710 See C<async> and C<Coro::State::new> for additional info about the
711 coro environment.
712
713 =cut
714
715 sub _coro_run {
716 terminate &{+shift};
717 }
718
719 =item $success = $coro->ready
720
721 Put the given coro into the end of its ready queue (there is one
722 queue for each priority) and return true. If the coro is already in
723 the ready queue, do nothing and return false.
724
725 This ensures that the scheduler will resume this coro automatically
726 once all the coro of higher priority and all coro of the same
727 priority that were put into the ready queue earlier have been resumed.
728
729 =item $coro->suspend
730
731 Suspends the specified coro. A suspended coro works just like any other
732 coro, except that the scheduler will not select a suspended coro for
733 execution.
734
735 Suspending a coro can be useful when you want to keep the coro from
736 running, but you don't want to destroy it, or when you want to temporarily
737 freeze a coro (e.g. for debugging) to resume it later.
738
739 A scenario for the former would be to suspend all (other) coros after a
740 fork and keep them alive, so their destructors aren't called, but new
741 coros can be created.
742
743 =item $coro->resume
744
745 If the specified coro was suspended, it will be resumed. Note that when
746 the coro was in the ready queue when it was suspended, it might have been
747 unreadied by the scheduler, so an activation might have been lost.
748
749 To avoid this, it is best to put a suspended coro into the ready queue
750 unconditionally, as every synchronisation mechanism must protect itself
751 against spurious wakeups, and the one in the Coro family certainly do
752 that.
753
754 =item $state->is_new
755
756 Returns true iff this Coro object is "new", i.e. has never been run
757 yet. Those states basically consist of only the code reference to call and
758 the arguments, but consumes very little other resources. New states will
759 automatically get assigned a perl interpreter when they are transferred to.
760
761 =item $state->is_zombie
762
763 Returns true iff the Coro object has been cancelled, i.e.
764 its resources freed because they were C<cancel>'ed, C<terminate>'d,
765 C<safe_cancel>'ed or simply went out of scope.
766
767 The name "zombie" stems from UNIX culture, where a process that has
768 exited and only stores and exit status and no other resources is called a
769 "zombie".
770
771 =item $is_ready = $coro->is_ready
772
773 Returns true iff the Coro object is in the ready queue. Unless the Coro
774 object gets destroyed, it will eventually be scheduled by the scheduler.
775
776 =item $is_running = $coro->is_running
777
778 Returns true iff the Coro object is currently running. Only one Coro object
779 can ever be in the running state (but it currently is possible to have
780 multiple running Coro::States).
781
782 =item $is_suspended = $coro->is_suspended
783
784 Returns true iff this Coro object has been suspended. Suspended Coros will
785 not ever be scheduled.
786
787 =item $coro->cancel ($arg...)
788
789 Terminate the given Coro thread and make it return the given arguments as
790 status (default: an empty list). Never returns if the Coro is the
791 current Coro.
792
793 This is a rather brutal way to free a coro, with some limitations - if
794 the thread is inside a C callback that doesn't expect to be canceled,
795 bad things can happen, or if the cancelled thread insists on running
796 complicated cleanup handlers that rely on its thread context, things will
797 not work.
798
799 Any cleanup code being run (e.g. from C<guard> blocks, destructors and so
800 on) will be run without a thread context, and is not allowed to switch
801 to other threads. A common mistake is to call C<< ->cancel >> from a
802 destructor called by die'ing inside the thread to be cancelled for
803 example.
804
805 On the plus side, C<< ->cancel >> will always clean up the thread, no
806 matter what. If your cleanup code is complex or you want to avoid
807 cancelling a C-thread that doesn't know how to clean up itself, it can be
808 better to C<< ->throw >> an exception, or use C<< ->safe_cancel >>.
809
810 The arguments to C<< ->cancel >> are not copied, but instead will
811 be referenced directly (e.g. if you pass C<$var> and after the call
812 change that variable, then you might change the return values passed to
813 e.g. C<join>, so don't do that).
814
815 The resources of the Coro are usually freed (or destructed) before this
816 call returns, but this can be delayed for an indefinite amount of time, as
817 in some cases the manager thread has to run first to actually destruct the
818 Coro object.
819
820 =item $coro->safe_cancel ($arg...)
821
822 Works mostly like C<< ->cancel >>, but is inherently "safer", and
823 consequently, can fail with an exception in cases the thread is not in a
824 cancellable state. Essentially, C<< ->safe_cancel >> is a C<< ->cancel >>
825 with extra checks before canceling.
826
827 It works a bit like throwing an exception that cannot be caught -
828 specifically, it will clean up the thread from within itself, so all
829 cleanup handlers (e.g. C<guard> blocks) are run with full thread
830 context and can block if they wish. The downside is that there is no
831 guarantee that the thread can be cancelled when you call this method, and
832 therefore, it might fail. It is also considerably slower than C<cancel> or
833 C<terminate>.
834
835 A thread is in a safe-cancellable state if it either has never been run
836 yet, has already been canceled/terminated or otherwise destroyed, or has
837 no C context attached and is inside an SLF function.
838
839 The first two states are trivial - a thread that hasnot started or has
840 already finished is safe to cancel.
841
842 The last state basically means that the thread isn't currently inside a
843 perl callback called from some C function (usually via some XS modules)
844 and isn't currently executing inside some C function itself (via Coro's XS
845 API).
846
847 This call returns true when it could cancel the thread, or croaks with an
848 error otherwise (i.e. it either returns true or doesn't return at all).
849
850 Why the weird interface? Well, there are two common models on how and
851 when to cancel things. In the first, you have the expectation that your
852 coro thread can be cancelled when you want to cancel it - if the thread
853 isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
854 croaks to notify of the bug.
855
856 In the second model you sometimes want to ask nicely to cancel a thread,
857 but if it's not a good time, well, then don't cancel. This can be done
858 relatively easy like this:
859
860 if (! eval { $coro->safe_cancel }) {
861 warn "unable to cancel thread: $@";
862 }
863
864 However, what you never should do is first try to cancel "safely" and
865 if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
866 no sense: either you rely on being able to execute cleanup code in your
867 thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
868 only way, and if you don't, then C<< ->cancel >> is always faster and more
869 direct.
870
871 =item $coro->schedule_to
872
873 Puts the current coro to sleep (like C<Coro::schedule>), but instead
874 of continuing with the next coro from the ready queue, always switch to
875 the given coro object (regardless of priority etc.). The readyness
876 state of that coro isn't changed.
877
878 This is an advanced method for special cases - I'd love to hear about any
879 uses for this one.
880
881 =item $coro->cede_to
882
883 Like C<schedule_to>, but puts the current coro into the ready
884 queue. This has the effect of temporarily switching to the given
885 coro, and continuing some time later.
886
887 This is an advanced method for special cases - I'd love to hear about any
888 uses for this one.
889
890 =item $coro->throw ([$scalar])
891
892 If C<$throw> is specified and defined, it will be thrown as an exception
893 inside the coro at the next convenient point in time. Otherwise
894 clears the exception object.
895
896 Coro will check for the exception each time a schedule-like-function
897 returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
898 >>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
899 that are part of Coro itself) detect this case and return early in case an
900 exception is pending.
901
902 The exception object will be thrown "as is" with the specified scalar in
903 C<$@>, i.e. if it is a string, no line number or newline will be appended
904 (unlike with C<die>).
905
906 This can be used as a softer means than either C<cancel> or C<safe_cancel
907 >to ask a coro to end itself, although there is no guarantee that the
908 exception will lead to termination, and if the exception isn't caught it
909 might well end the whole program.
910
911 You might also think of C<throw> as being the moral equivalent of
912 C<kill>ing a coro with a signal (in this case, a scalar).
913
914 =item $coro->join
915
916 Wait until the coro terminates and return any values given to the
917 C<terminate> or C<cancel> functions. C<join> can be called concurrently
918 from multiple threads, and all will be resumed and given the status
919 return once the C<$coro> terminates.
920
921 =item $coro->on_destroy (\&cb)
922
923 Registers a callback that is called when this coro thread gets destroyed,
924 that is, after its resources have been freed but before it is joined. The
925 callback gets passed the terminate/cancel arguments, if any, and I<must
926 not> die, under any circumstances.
927
928 There can be any number of C<on_destroy> callbacks per coro, and there is
929 currently no way to remove a callback once added.
930
931 =item $oldprio = $coro->prio ($newprio)
932
933 Sets (or gets, if the argument is missing) the priority of the
934 coro thread. Higher priority coro get run before lower priority
935 coros. Priorities are small signed integers (currently -4 .. +3),
936 that you can refer to using PRIO_xxx constants (use the import tag :prio
937 to get then):
938
939 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
940 3 > 1 > 0 > -1 > -3 > -4
941
942 # set priority to HIGH
943 current->prio (PRIO_HIGH);
944
945 The idle coro thread ($Coro::idle) always has a lower priority than any
946 existing coro.
947
948 Changing the priority of the current coro will take effect immediately,
949 but changing the priority of a coro in the ready queue (but not running)
950 will only take effect after the next schedule (of that coro). This is a
951 bug that will be fixed in some future version.
952
953 =item $newprio = $coro->nice ($change)
954
955 Similar to C<prio>, but subtract the given value from the priority (i.e.
956 higher values mean lower priority, just as in UNIX's nice command).
957
958 =item $olddesc = $coro->desc ($newdesc)
959
960 Sets (or gets in case the argument is missing) the description for this
961 coro thread. This is just a free-form string you can associate with a
962 coro.
963
964 This method simply sets the C<< $coro->{desc} >> member to the given
965 string. You can modify this member directly if you wish, and in fact, this
966 is often preferred to indicate major processing states that can then be
967 seen for example in a L<Coro::Debug> session:
968
969 sub my_long_function {
970 local $Coro::current->{desc} = "now in my_long_function";
971 ...
972 $Coro::current->{desc} = "my_long_function: phase 1";
973 ...
974 $Coro::current->{desc} = "my_long_function: phase 2";
975 ...
976 }
977
978 =cut
979
980 sub desc {
981 my $old = $_[0]{desc};
982 $_[0]{desc} = $_[1] if @_ > 1;
983 $old;
984 }
985
986 sub transfer {
987 require Carp;
988 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
989 }
990
991 =back
992
993 =head1 GLOBAL FUNCTIONS
994
995 =over 4
996
997 =item Coro::nready
998
999 Returns the number of coro that are currently in the ready state,
1000 i.e. that can be switched to by calling C<schedule> directory or
1001 indirectly. The value C<0> means that the only runnable coro is the
1002 currently running one, so C<cede> would have no effect, and C<schedule>
1003 would cause a deadlock unless there is an idle handler that wakes up some
1004 coro.
1005
1006 =item my $guard = Coro::guard { ... }
1007
1008 This function still exists, but is deprecated. Please use the
1009 C<Guard::guard> function instead.
1010
1011 =cut
1012
1013 BEGIN { *guard = \&Guard::guard }
1014
1015 =item unblock_sub { ... }
1016
1017 This utility function takes a BLOCK or code reference and "unblocks" it,
1018 returning a new coderef. Unblocking means that calling the new coderef
1019 will return immediately without blocking, returning nothing, while the
1020 original code ref will be called (with parameters) from within another
1021 coro.
1022
1023 The reason this function exists is that many event libraries (such as
1024 the venerable L<Event|Event> module) are not thread-safe (a weaker form
1025 of reentrancy). This means you must not block within event callbacks,
1026 otherwise you might suffer from crashes or worse. The only event library
1027 currently known that is safe to use without C<unblock_sub> is L<EV> (but
1028 you might still run into deadlocks if all event loops are blocked).
1029
1030 Coro will try to catch you when you block in the event loop
1031 ("FATAL: $Coro::idle blocked itself"), but this is just best effort and
1032 only works when you do not run your own event loop.
1033
1034 This function allows your callbacks to block by executing them in another
1035 coro where it is safe to block. One example where blocking is handy
1036 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
1037 disk, for example.
1038
1039 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
1040 creating event callbacks that want to block.
1041
1042 If your handler does not plan to block (e.g. simply sends a message to
1043 another coro, or puts some other coro into the ready queue), there is
1044 no reason to use C<unblock_sub>.
1045
1046 Note that you also need to use C<unblock_sub> for any other callbacks that
1047 are indirectly executed by any C-based event loop. For example, when you
1048 use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1049 provides callbacks that are the result of some event callback, then you
1050 must not block either, or use C<unblock_sub>.
1051
1052 =cut
1053
1054 our @unblock_queue;
1055
1056 # we create a special coro because we want to cede,
1057 # to reduce pressure on the coro pool (because most callbacks
1058 # return immediately and can be reused) and because we cannot cede
1059 # inside an event callback.
1060 our $unblock_scheduler = new Coro sub {
1061 while () {
1062 while (my $cb = pop @unblock_queue) {
1063 &async_pool (@$cb);
1064
1065 # for short-lived callbacks, this reduces pressure on the coro pool
1066 # as the chance is very high that the async_poll coro will be back
1067 # in the idle state when cede returns
1068 cede;
1069 }
1070 schedule; # sleep well
1071 }
1072 };
1073 $unblock_scheduler->{desc} = "[unblock_sub scheduler]";
1074
1075 sub unblock_sub(&) {
1076 my $cb = shift;
1077
1078 sub {
1079 unshift @unblock_queue, [$cb, @_];
1080 $unblock_scheduler->ready;
1081 }
1082 }
1083
1084 =item $cb = rouse_cb
1085
1086 Create and return a "rouse callback". That's a code reference that,
1087 when called, will remember a copy of its arguments and notify the owner
1088 coro of the callback.
1089
1090 See the next function.
1091
1092 =item @args = rouse_wait [$cb]
1093
1094 Wait for the specified rouse callback (or the last one that was created in
1095 this coro).
1096
1097 As soon as the callback is invoked (or when the callback was invoked
1098 before C<rouse_wait>), it will return the arguments originally passed to
1099 the rouse callback. In scalar context, that means you get the I<last>
1100 argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1101 statement at the end.
1102
1103 See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1104
1105 =back
1106
1107 =cut
1108
1109 for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1110 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1111
1112 *{"Coro::$module\::new"} = sub {
1113 require "Coro/$module.pm";
1114
1115 # some modules have their new predefined in State.xs, some don't
1116 *{"Coro::$module\::new"} = $old
1117 if $old;
1118
1119 goto &{"Coro::$module\::new"}
1120 };
1121 }
1122
1123 1;
1124
1125 =head1 HOW TO WAIT FOR A CALLBACK
1126
1127 It is very common for a coro to wait for some callback to be
1128 called. This occurs naturally when you use coro in an otherwise
1129 event-based program, or when you use event-based libraries.
1130
1131 These typically register a callback for some event, and call that callback
1132 when the event occurred. In a coro, however, you typically want to
1133 just wait for the event, simplyifying things.
1134
1135 For example C<< AnyEvent->child >> registers a callback to be called when
1136 a specific child has exited:
1137
1138 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1139
1140 But from within a coro, you often just want to write this:
1141
1142 my $status = wait_for_child $pid;
1143
1144 Coro offers two functions specifically designed to make this easy,
1145 C<rouse_cb> and C<rouse_wait>.
1146
1147 The first function, C<rouse_cb>, generates and returns a callback that,
1148 when invoked, will save its arguments and notify the coro that
1149 created the callback.
1150
1151 The second function, C<rouse_wait>, waits for the callback to be called
1152 (by calling C<schedule> to go to sleep) and returns the arguments
1153 originally passed to the callback.
1154
1155 Using these functions, it becomes easy to write the C<wait_for_child>
1156 function mentioned above:
1157
1158 sub wait_for_child($) {
1159 my ($pid) = @_;
1160
1161 my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);
1162
1163 my ($rpid, $rstatus) = rouse_wait;
1164 $rstatus
1165 }
1166
1167 In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1168 you can roll your own, using C<schedule> and C<ready>:
1169
1170 sub wait_for_child($) {
1171 my ($pid) = @_;
1172
1173 # store the current coro in $current,
1174 # and provide result variables for the closure passed to ->child
1175 my $current = $Coro::current;
1176 my ($done, $rstatus);
1177
1178 # pass a closure to ->child
1179 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1180 $rstatus = $_[1]; # remember rstatus
1181 $done = 1; # mark $rstatus as valid
1182 $current->ready; # wake up the waiting thread
1183 });
1184
1185 # wait until the closure has been called
1186 schedule while !$done;
1187
1188 $rstatus
1189 }
1190
1191
1192 =head1 BUGS/LIMITATIONS
1193
1194 =over 4
1195
1196 =item fork with pthread backend
1197
1198 When Coro is compiled using the pthread backend (which isn't recommended
1199 but required on many BSDs as their libcs are completely broken), then
1200 coro will not survive a fork. There is no known workaround except to
1201 fix your libc and use a saner backend.
1202
1203 =item perl process emulation ("threads")
1204
1205 This module is not perl-pseudo-thread-safe. You should only ever use this
1206 module from the first thread (this requirement might be removed in the
1207 future to allow per-thread schedulers, but Coro::State does not yet allow
1208 this). I recommend disabling thread support and using processes, as having
1209 the windows process emulation enabled under unix roughly halves perl
1210 performance, even when not used.
1211
1212 Attempts to use threads created in another emulated process will crash
1213 ("cleanly", with a null pointer exception).
1214
1215 =item coro switching is not signal safe
1216
1217 You must not switch to another coro from within a signal handler (only
1218 relevant with %SIG - most event libraries provide safe signals), I<unless>
1219 you are sure you are not interrupting a Coro function.
1220
1221 That means you I<MUST NOT> call any function that might "block" the
1222 current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1223 anything that calls those. Everything else, including calling C<ready>,
1224 works.
1225
1226 =back
1227
1228
1229 =head1 WINDOWS PROCESS EMULATION
1230
1231 A great many people seem to be confused about ithreads (for example, Chip
1232 Salzenberg called me unintelligent, incapable, stupid and gullible,
1233 while in the same mail making rather confused statements about perl
1234 ithreads (for example, that memory or files would be shared), showing his
1235 lack of understanding of this area - if it is hard to understand for Chip,
1236 it is probably not obvious to everybody).
1237
1238 What follows is an ultra-condensed version of my talk about threads in
1239 scripting languages given on the perl workshop 2009:
1240
1241 The so-called "ithreads" were originally implemented for two reasons:
1242 first, to (badly) emulate unix processes on native win32 perls, and
1243 secondly, to replace the older, real thread model ("5.005-threads").
1244
1245 It does that by using threads instead of OS processes. The difference
1246 between processes and threads is that threads share memory (and other
1247 state, such as files) between threads within a single process, while
1248 processes do not share anything (at least not semantically). That
1249 means that modifications done by one thread are seen by others, while
1250 modifications by one process are not seen by other processes.
1251
1252 The "ithreads" work exactly like that: when creating a new ithreads
1253 process, all state is copied (memory is copied physically, files and code
1254 is copied logically). Afterwards, it isolates all modifications. On UNIX,
1255 the same behaviour can be achieved by using operating system processes,
1256 except that UNIX typically uses hardware built into the system to do this
1257 efficiently, while the windows process emulation emulates this hardware in
1258 software (rather efficiently, but of course it is still much slower than
1259 dedicated hardware).
1260
1261 As mentioned before, loading code, modifying code, modifying data
1262 structures and so on is only visible in the ithreads process doing the
1263 modification, not in other ithread processes within the same OS process.
1264
1265 This is why "ithreads" do not implement threads for perl at all, only
1266 processes. What makes it so bad is that on non-windows platforms, you can
1267 actually take advantage of custom hardware for this purpose (as evidenced
1268 by the forks module, which gives you the (i-) threads API, just much
1269 faster).
1270
1271 Sharing data is in the i-threads model is done by transferring data
1272 structures between threads using copying semantics, which is very slow -
1273 shared data simply does not exist. Benchmarks using i-threads which are
1274 communication-intensive show extremely bad behaviour with i-threads (in
1275 fact, so bad that Coro, which cannot take direct advantage of multiple
1276 CPUs, is often orders of magnitude faster because it shares data using
1277 real threads, refer to my talk for details).
1278
1279 As summary, i-threads *use* threads to implement processes, while
1280 the compatible forks module *uses* processes to emulate, uhm,
1281 processes. I-threads slow down every perl program when enabled, and
1282 outside of windows, serve no (or little) practical purpose, but
1283 disadvantages every single-threaded Perl program.
1284
1285 This is the reason that I try to avoid the name "ithreads", as it is
1286 misleading as it implies that it implements some kind of thread model for
1287 perl, and prefer the name "windows process emulation", which describes the
1288 actual use and behaviour of it much better.
1289
1290 =head1 SEE ALSO
1291
1292 Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1293
1294 Debugging: L<Coro::Debug>.
1295
1296 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
1297
1298 Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1299 L<Coro::SemaphoreSet>, L<Coro::RWLock>.
1300
1301 I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
1302
1303 Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1304 a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1305 L<Coro::Select>.
1306
1307 XS API: L<Coro::MakeMaker>.
1308
1309 Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
1310
1311 =head1 AUTHOR/SUPPORT/CONTACT
1312
1313 Marc A. Lehmann <schmorp@schmorp.de>
1314 http://software.schmorp.de/pkg/Coro.html
1315
1316 =cut
1317