… | |
… | |
31 | |
31 | |
32 | =cut |
32 | =cut |
33 | |
33 | |
34 | package Coro::Semaphore; |
34 | package Coro::Semaphore; |
35 | |
35 | |
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36 | BEGIN { eval { require warnings } && warnings->unimport ("uninitialized") } |
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37 | |
36 | use Coro (); |
38 | use Coro (); |
37 | |
39 | |
38 | $VERSION = 0.49; |
40 | $VERSION = 1.9; |
39 | |
41 | |
40 | =item new [inital count] |
42 | =item new [inital count] |
41 | |
43 | |
42 | Creates a new sempahore object with the given initial lock count. The |
44 | Creates a new sempahore object with the given initial lock count. The |
43 | default lock count is 1, which means it is unlocked by default. Zero (or |
45 | default lock count is 1, which means it is unlocked by default. Zero (or |
… | |
… | |
53 | =item $sem->down |
55 | =item $sem->down |
54 | |
56 | |
55 | Decrement the counter, therefore "locking" the semaphore. This method |
57 | Decrement the counter, therefore "locking" the semaphore. This method |
56 | waits until the semaphore is available if the counter is zero. |
58 | waits until the semaphore is available if the counter is zero. |
57 | |
59 | |
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60 | =item $status = $sem->timed_down($timeout) |
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61 | |
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62 | Like C<down>, but returns false if semaphore couldn't be acquired within |
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63 | $timeout seconds, otherwise true. |
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64 | |
58 | =cut |
65 | =cut |
59 | |
66 | |
60 | sub down { |
67 | sub down { |
61 | while ($_[0][0] <= 0) { |
68 | while ($_[0][0] <= 0) { |
62 | push @{$_[0][1]}, $Coro::current; |
69 | push @{$_[0][1]}, $Coro::current; |
63 | Coro::schedule; |
70 | Coro::schedule; |
64 | } |
71 | } |
65 | --$_[0][0]; |
72 | --$_[0][0]; |
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73 | } |
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74 | |
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75 | sub timed_down { |
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76 | require Coro::Timer; |
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77 | my $timeout = Coro::Timer::timeout($_[1]); |
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78 | |
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79 | while ($_[0][0] <= 0) { |
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80 | push @{$_[0][1]}, $Coro::current; |
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81 | Coro::schedule; |
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82 | if ($timeout) { |
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83 | # ugly as hell. slow, too, btw! |
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84 | for (0..$#{$_[0][1]}) { |
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85 | if ($_[0][1][$_] == $Coro::current) { |
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86 | splice @{$_[0][1]}, $_, 1; |
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87 | return; |
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88 | } |
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89 | } |
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90 | die; |
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91 | } |
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92 | } |
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93 | |
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94 | --$_[0][0]; |
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95 | return 1; |
66 | } |
96 | } |
67 | |
97 | |
68 | =item $sem->up |
98 | =item $sem->up |
69 | |
99 | |
70 | Unlock the semaphore again. |
100 | Unlock the semaphore again. |
… | |
… | |
107 | =item $guard = $sem->guard |
137 | =item $guard = $sem->guard |
108 | |
138 | |
109 | This method calls C<down> and then creates a guard object. When the guard |
139 | This method calls C<down> and then creates a guard object. When the guard |
110 | object is destroyed it automatically calls C<up>. |
140 | object is destroyed it automatically calls C<up>. |
111 | |
141 | |
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142 | =item $guard = $sem->timed_guard($timeout) |
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143 | |
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144 | Like C<guard>, but returns undef if semaphore couldn't be acquired within |
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145 | $timeout seconds, otherwise the guard object. |
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146 | |
112 | =cut |
147 | =cut |
113 | |
148 | |
114 | sub guard { |
149 | sub guard { |
115 | &down; |
150 | &down; |
116 | # double indirection because bless works on the referenced |
151 | # double indirection because bless works on the referenced |
117 | # object, not (only) on the reference itself. |
152 | # object, not (only) on the reference itself. |
118 | bless \\$_[0], Coro::Semaphore::Guard::; |
153 | bless \\$_[0], Coro::Semaphore::guard::; |
119 | } |
154 | } |
120 | |
155 | |
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156 | sub timed_guard { |
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157 | &timed_down |
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158 | ? bless \\$_[0], Coro::Semaphore::guard:: |
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159 | : (); |
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160 | } |
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161 | |
121 | sub Coro::Semaphore::Guard::DESTROY { |
162 | sub Coro::Semaphore::guard::DESTROY { |
122 | &up(${${$_[0]}}); |
163 | &up(${${$_[0]}}); |
123 | } |
164 | } |
124 | |
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125 | 1; |
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126 | |
165 | |
127 | =back |
166 | =back |
128 | |
167 | |
129 | =head1 AUTHOR |
168 | =head1 AUTHOR |
130 | |
169 | |
131 | Marc Lehmann <pcg@goof.com> |
170 | Marc Lehmann <schmorp@schmorp.de> |
132 | http://www.goof.com/pcg/marc/ |
171 | http://home.schmorp.de/ |
133 | |
172 | |
134 | =cut |
173 | =cut |
135 | |
174 | |
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175 | 1 |
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176 | |