1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Coro::Semaphore - non-binary semaphores |
3 | Coro::Semaphore - counting semaphores |
4 | |
4 | |
5 | =head1 SYNOPSIS |
5 | =head1 SYNOPSIS |
6 | |
6 | |
7 | use Coro::Semaphore; |
7 | use Coro::Semaphore; |
8 | |
8 | |
… | |
… | |
17 | =head1 DESCRIPTION |
17 | =head1 DESCRIPTION |
18 | |
18 | |
19 | This module implements counting semaphores. You can initialize a mutex |
19 | This module implements counting semaphores. You can initialize a mutex |
20 | with any level of parallel users, that is, you can intialize a sempahore |
20 | with any level of parallel users, that is, you can intialize a sempahore |
21 | that can be C<down>ed more than once until it blocks. There is no owner |
21 | that can be C<down>ed more than once until it blocks. There is no owner |
22 | associated with semaphores, so one coroutine can C<down> it while another |
22 | associated with semaphores, so one thread can C<down> it while another |
23 | can C<up> it. |
23 | can C<up> it. |
24 | |
24 | |
25 | Counting semaphores are typically used to coordinate access to |
25 | Counting semaphores are typically used to coordinate access to |
26 | resources, with the semaphore count initialized to the number of free |
26 | resources, with the semaphore count initialized to the number of free |
27 | resources. Coroutines then increment the count when resources are added |
27 | resources. Threads then increment the count when resources are added |
28 | and decrement the count when resources are removed. |
28 | and decrement the count when resources are removed. |
29 | |
29 | |
30 | =over 4 |
30 | =over 4 |
31 | |
31 | |
32 | =cut |
32 | =cut |
… | |
… | |
35 | |
35 | |
36 | no warnings; |
36 | no warnings; |
37 | |
37 | |
38 | use Coro (); |
38 | use Coro (); |
39 | |
39 | |
40 | $VERSION = 4.745; |
40 | $VERSION = 5.161; |
41 | |
41 | |
42 | =item new [inital count] |
42 | =item new [inital count] |
43 | |
43 | |
44 | Creates a new sempahore object with the given initial lock count. The |
44 | Creates a new sempahore object with the given initial lock count. The |
45 | default lock count is 1, which means it is unlocked by default. Zero (or |
45 | default lock count is 1, which means it is unlocked by default. Zero (or |
46 | negative values) are also allowed, in which case the semaphore is locked |
46 | negative values) are also allowed, in which case the semaphore is locked |
47 | by default. |
47 | by default. |
48 | |
48 | |
49 | =cut |
|
|
50 | |
|
|
51 | sub new { |
|
|
52 | bless [defined $_[1] ? $_[1] : 1], $_[0]; |
|
|
53 | } |
|
|
54 | |
|
|
55 | =item $sem->count |
49 | =item $sem->count |
56 | |
50 | |
57 | Returns the current semaphore count. |
51 | Returns the current semaphore count. |
58 | |
|
|
59 | =cut |
|
|
60 | |
|
|
61 | sub count { |
|
|
62 | $_[0][0] |
|
|
63 | } |
|
|
64 | |
52 | |
65 | =item $sem->adjust ($diff) |
53 | =item $sem->adjust ($diff) |
66 | |
54 | |
67 | Atomically adds the amount given to the current semaphore count. If the |
55 | Atomically adds the amount given to the current semaphore count. If the |
68 | count becomes positive, wakes up any waiters. Does not block if the count |
56 | count becomes positive, wakes up any waiters. Does not block if the count |
69 | becomes negative, however. |
57 | becomes negative, however. |
70 | |
58 | |
71 | =cut |
|
|
72 | |
|
|
73 | sub adjust { |
|
|
74 | # basically a weird copy of up |
|
|
75 | if (($_[0][0] += $_[1]) > 0) { |
|
|
76 | (shift @{$_[0][1]})->ready if @{$_[0][1]}; |
|
|
77 | } |
|
|
78 | } |
|
|
79 | |
|
|
80 | =item $sem->down |
59 | =item $sem->down |
81 | |
60 | |
82 | Decrement the counter, therefore "locking" the semaphore. This method |
61 | Decrement the counter, therefore "locking" the semaphore. This method |
83 | waits until the semaphore is available if the counter is zero. |
62 | waits until the semaphore is available if the counter is zero. |
84 | |
63 | |
85 | =item $status = $sem->timed_down ($timeout) |
64 | =item $sem->wait |
86 | |
65 | |
87 | Like C<down>, but returns false if semaphore couldn't be acquired within |
66 | Similar to C<down>, but does not actually decrement the counter. Instead, |
88 | $timeout seconds, otherwise true. |
67 | when this function returns, a following call to C<down> or C<try> is |
|
|
68 | guaranteed to succeed without blocking, until the next thread switch |
|
|
69 | (C<cede> etc.). |
|
|
70 | |
|
|
71 | Note that using C<wait> is much less efficient than using C<down>, so try |
|
|
72 | to prefer C<down> whenever possible. |
|
|
73 | |
|
|
74 | =item $sem->wait ($callback) |
|
|
75 | |
|
|
76 | If you pass a callback argument to C<wait>, it will not wait, but |
|
|
77 | immediately return. The callback will be called as soon as the semaphore |
|
|
78 | becomes available (which might be instantly), and gets passed the |
|
|
79 | semaphore as first argument. |
|
|
80 | |
|
|
81 | The callback might C<down> the semaphore exactly once, might wake up other |
|
|
82 | threads, but is I<NOT> allowed to block (switch to other threads). |
89 | |
83 | |
90 | =cut |
84 | =cut |
91 | |
85 | |
92 | sub down { |
86 | #=item $status = $sem->timed_down ($timeout) |
93 | while ($_[0][0] <= 0) { |
87 | # |
94 | push @{$_[0][1]}, $Coro::current; |
88 | #Like C<down>, but returns false if semaphore couldn't be acquired within |
95 | &Coro::schedule; |
89 | #$timeout seconds, otherwise true. |
96 | } |
|
|
97 | --$_[0][0]; |
|
|
98 | } |
|
|
99 | |
90 | |
100 | sub timed_down { |
91 | #sub timed_down { |
101 | require Coro::Timer; |
92 | # require Coro::Timer; |
102 | my $timeout = Coro::Timer::timeout ($_[1]); |
93 | # my $timeout = Coro::Timer::timeout ($_[1]); |
103 | |
94 | # |
104 | while ($_[0][0] <= 0) { |
95 | # while ($_[0][0] <= 0) { |
105 | push @{$_[0][1]}, $Coro::current; |
96 | # push @{$_[0][1]}, $Coro::current; |
106 | &Coro::schedule; |
97 | # &Coro::schedule; |
107 | if ($timeout) { |
98 | # if ($timeout) { |
108 | # ugly as hell. slow, too, btw! |
99 | # # ugly as hell. slow, too, btw! |
109 | for (0..$#{$_[0][1]}) { |
100 | # for (0..$#{$_[0][1]}) { |
110 | if ($_[0][1][$_] == $Coro::current) { |
101 | # if ($_[0][1][$_] == $Coro::current) { |
111 | splice @{$_[0][1]}, $_, 1; |
102 | # splice @{$_[0][1]}, $_, 1; |
112 | return; |
103 | # return; |
113 | } |
104 | # } |
114 | } |
105 | # } |
115 | die; |
106 | # die; |
116 | } |
107 | # } |
117 | } |
108 | # } |
118 | |
109 | # |
119 | --$_[0][0]; |
110 | # --$_[0][0]; |
120 | return 1; |
111 | # return 1; |
121 | } |
112 | #} |
122 | |
113 | |
123 | =item $sem->up |
114 | =item $sem->up |
124 | |
115 | |
125 | Unlock the semaphore again. |
116 | Unlock the semaphore again. |
126 | |
|
|
127 | =cut |
|
|
128 | |
|
|
129 | sub up { |
|
|
130 | if (++$_[0][0] > 0) { |
|
|
131 | (shift @{$_[0][1]})->ready if @{$_[0][1]}; |
|
|
132 | } |
|
|
133 | } |
|
|
134 | |
117 | |
135 | =item $sem->try |
118 | =item $sem->try |
136 | |
119 | |
137 | Try to C<down> the semaphore. Returns true when this was possible, |
120 | Try to C<down> the semaphore. Returns true when this was possible, |
138 | otherwise return false and leave the semaphore unchanged. |
121 | otherwise return false and leave the semaphore unchanged. |
139 | |
122 | |
140 | =cut |
|
|
141 | |
|
|
142 | sub try { |
|
|
143 | if ($_[0][0] > 0) { |
|
|
144 | --$_[0][0]; |
|
|
145 | return 1; |
|
|
146 | } else { |
|
|
147 | return 0; |
|
|
148 | } |
|
|
149 | } |
|
|
150 | |
|
|
151 | =item $sem->waiters |
123 | =item $sem->waiters |
152 | |
124 | |
153 | In scalar context, returns the number of coroutines waiting for this |
125 | In scalar context, returns the number of threads waiting for this |
154 | semaphore. |
126 | semaphore. |
155 | |
|
|
156 | =cut |
|
|
157 | |
|
|
158 | sub waiters { |
|
|
159 | @{$_[0][1]}; |
|
|
160 | } |
|
|
161 | |
127 | |
162 | =item $guard = $sem->guard |
128 | =item $guard = $sem->guard |
163 | |
129 | |
164 | This method calls C<down> and then creates a guard object. When the guard |
130 | This method calls C<down> and then creates a guard object. When the guard |
165 | object is destroyed it automatically calls C<up>. |
131 | object is destroyed it automatically calls C<up>. |
166 | |
132 | |
167 | =item $guard = $sem->timed_guard ($timeout) |
|
|
168 | |
|
|
169 | Like C<guard>, but returns undef if semaphore couldn't be acquired within |
|
|
170 | $timeout seconds, otherwise the guard object. |
|
|
171 | |
|
|
172 | =cut |
133 | =cut |
173 | |
134 | |
174 | sub guard { |
135 | sub guard { |
175 | &down; |
136 | &down; |
176 | # double indirection because bless works on the referenced |
|
|
177 | # object, not (only) on the reference itself. |
|
|
178 | bless \\$_[0], Coro::Semaphore::guard::; |
137 | bless [$_[0]], Coro::Semaphore::guard:: |
179 | } |
138 | } |
180 | |
139 | |
|
|
140 | #=item $guard = $sem->timed_guard ($timeout) |
|
|
141 | # |
|
|
142 | #Like C<guard>, but returns undef if semaphore couldn't be acquired within |
|
|
143 | #$timeout seconds, otherwise the guard object. |
|
|
144 | |
181 | sub timed_guard { |
145 | #sub timed_guard { |
182 | &timed_down |
146 | # &timed_down |
183 | ? bless \\$_[0], Coro::Semaphore::guard:: |
147 | # ? bless \\$_[0], Coro::Semaphore::guard:: |
184 | : (); |
148 | # : (); |
185 | } |
149 | #} |
186 | |
150 | |
187 | sub Coro::Semaphore::guard::DESTROY { |
151 | sub Coro::Semaphore::guard::DESTROY { |
188 | &up(${${$_[0]}}); |
152 | &up($_[0][0]); |
189 | } |
153 | } |
190 | |
154 | |
191 | =back |
155 | =back |
192 | |
156 | |
193 | =head1 AUTHOR |
157 | =head1 AUTHOR |