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/cvs/Coro/Coro/State.xs
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Comparing Coro/Coro/State.xs (file contents):
Revision 1.392 by root, Fri Apr 29 15:43:27 2011 UTC vs.
Revision 1.396 by root, Fri May 6 18:01:13 2011 UTC

196 int valgrind_id; 196 int valgrind_id;
197#endif 197#endif
198 unsigned char flags; 198 unsigned char flags;
199} coro_cctx; 199} coro_cctx;
200 200
201coro_cctx *cctx_current; /* the currently running cctx */ 201static coro_cctx *cctx_current; /* the currently running cctx */
202 202
203/*****************************************************************************/ 203/*****************************************************************************/
204 204
205enum { 205enum {
206 CF_RUNNING = 0x0001, /* coroutine is running */ 206 CF_RUNNING = 0x0001, /* coroutine is running */
207 CF_READY = 0x0002, /* coroutine is ready */ 207 CF_READY = 0x0002, /* coroutine is ready */
208 CF_NEW = 0x0004, /* has never been switched to */ 208 CF_NEW = 0x0004, /* has never been switched to */
209 CF_DESTROYED = 0x0008, /* coroutine data has been freed */ 209 CF_DESTROYED = 0x0008, /* coroutine data has been freed */
210 CF_SUSPENDED = 0x0010, /* coroutine can't be scheduled */ 210 CF_SUSPENDED = 0x0010, /* coroutine can't be scheduled */
211 CF_NOCANCEL = 0x0020, /* cannot cancel, set slf_frame.data to 1 (hackish) */
211}; 212};
212 213
213/* the structure where most of the perl state is stored, overlaid on the cxstack */ 214/* the structure where most of the perl state is stored, overlaid on the cxstack */
214typedef struct 215typedef struct
215{ 216{
275typedef struct coro *Coro__State; 276typedef struct coro *Coro__State;
276typedef struct coro *Coro__State_or_hashref; 277typedef struct coro *Coro__State_or_hashref;
277 278
278/* the following variables are effectively part of the perl context */ 279/* the following variables are effectively part of the perl context */
279/* and get copied between struct coro and these variables */ 280/* and get copied between struct coro and these variables */
280/* the mainr easonw e don't support windows process emulation */ 281/* the main reason we don't support windows process emulation */
281static struct CoroSLF slf_frame; /* the current slf frame */ 282static struct CoroSLF slf_frame; /* the current slf frame */
282 283
283/** Coro ********************************************************************/ 284/** Coro ********************************************************************/
284 285
285#define CORO_PRIO_MAX 3 286#define CORO_PRIO_MAX 3
1158 struct coro *current = SvSTATE_current; 1159 struct coro *current = SvSTATE_current;
1159 1160
1160 assert (("FATAL: tried to destroy currently running coroutine", coro->mainstack != PL_mainstack)); 1161 assert (("FATAL: tried to destroy currently running coroutine", coro->mainstack != PL_mainstack));
1161 1162
1162 save_perl (aTHX_ current); 1163 save_perl (aTHX_ current);
1164 SvRV_set (coro_current, (SV *)coro->hv); /* this will cause acroak in transfer_check */
1163 load_perl (aTHX_ coro); 1165 load_perl (aTHX_ coro);
1164 1166
1165 coro_unwind_stacks (aTHX); 1167 coro_unwind_stacks (aTHX);
1166 coro_destruct_stacks (aTHX); 1168 coro_destruct_stacks (aTHX);
1167 1169
1178 svf [6] = (SV *)GvHV (PL_hintgv); 1180 svf [6] = (SV *)GvHV (PL_hintgv);
1179 svf [7] = PL_diehook; 1181 svf [7] = PL_diehook;
1180 svf [8] = PL_warnhook; 1182 svf [8] = PL_warnhook;
1181 assert (9 == sizeof (svf) / sizeof (*svf)); 1183 assert (9 == sizeof (svf) / sizeof (*svf));
1182 1184
1185 SvRV_set (coro_current, (SV *)current->hv);
1183 load_perl (aTHX_ current); 1186 load_perl (aTHX_ current);
1184 } 1187 }
1185 1188
1186 { 1189 {
1187 unsigned int i; 1190 unsigned int i;
1496cctx_destroy (coro_cctx *cctx) 1499cctx_destroy (coro_cctx *cctx)
1497{ 1500{
1498 if (!cctx) 1501 if (!cctx)
1499 return; 1502 return;
1500 1503
1501 assert (("FATAL: tried to destroy current cctx", cctx != cctx_current));//D temporary? 1504 assert (("FATAL: tried to destroy current cctx", cctx != cctx_current));
1502 1505
1503 --cctx_count; 1506 --cctx_count;
1504 coro_destroy (&cctx->cctx); 1507 coro_destroy (&cctx->cctx);
1505 1508
1506 /* coro_transfer creates new, empty cctx's */ 1509 /* coro_transfer creates new, empty cctx's */
1665#define TRANSFER(ta, force_cctx) transfer (aTHX_ (ta).prev, (ta).next, (force_cctx)) 1668#define TRANSFER(ta, force_cctx) transfer (aTHX_ (ta).prev, (ta).next, (force_cctx))
1666#define TRANSFER_CHECK(ta) transfer_check (aTHX_ (ta).prev, (ta).next) 1669#define TRANSFER_CHECK(ta) transfer_check (aTHX_ (ta).prev, (ta).next)
1667 1670
1668/** high level stuff ********************************************************/ 1671/** high level stuff ********************************************************/
1669 1672
1670static int 1673static void
1671coro_state_destroy (pTHX_ struct coro *coro) 1674coro_state_destroy (pTHX_ struct coro *coro)
1672{ 1675{
1673 if (coro->flags & CF_DESTROYED) 1676 if (coro->flags & CF_DESTROYED)
1674 return 0; 1677 return;
1675 1678
1679 /* this callback is reserved for slf functions needing to do cleanup */
1676 if (coro->on_destroy && !PL_dirty) 1680 if (coro->on_destroy && !PL_dirty)
1677 coro->on_destroy (aTHX_ coro); 1681 coro->on_destroy (aTHX_ coro);
1682
1683 /*
1684 * The on_destroy above most likely is from an SLF call.
1685 * Since by definition the SLF call will not finish when we destroy
1686 * the coro, we will have to force-finish it here, otherwise
1687 * cleanup functions cannot call SLF functions.
1688 */
1689 coro->slf_frame.prepare = 0;
1678 1690
1679 coro->flags |= CF_DESTROYED; 1691 coro->flags |= CF_DESTROYED;
1680 1692
1681 if (coro->flags & CF_READY) 1693 if (coro->flags & CF_READY)
1682 { 1694 {
1700 cctx_destroy (coro->cctx); 1712 cctx_destroy (coro->cctx);
1701 SvREFCNT_dec (coro->startcv); 1713 SvREFCNT_dec (coro->startcv);
1702 SvREFCNT_dec (coro->args); 1714 SvREFCNT_dec (coro->args);
1703 SvREFCNT_dec (coro->swap_sv); 1715 SvREFCNT_dec (coro->swap_sv);
1704 SvREFCNT_dec (CORO_THROW); 1716 SvREFCNT_dec (CORO_THROW);
1705
1706 return 1;
1707} 1717}
1708 1718
1709static int 1719static int
1710coro_state_free (pTHX_ SV *sv, MAGIC *mg) 1720coro_state_free (pTHX_ SV *sv, MAGIC *mg)
1711{ 1721{
2093 coro = SvSTATE (arg [0]); 2103 coro = SvSTATE (arg [0]);
2094 coro_hv = coro->hv; 2104 coro_hv = coro->hv;
2095 2105
2096 coro_set_status (coro_hv, arg + 1, items - 1); 2106 coro_set_status (coro_hv, arg + 1, items - 1);
2097 2107
2108 if (expect_false (coro->flags & CF_NOCANCEL))
2109 {
2110 /* coro currently busy cancelling something, so just notify it */
2111 coro->slf_frame.data = (void *)coro;
2112
2113 frame->prepare = prepare_nop;
2114 frame->check = slf_check_nop;
2115 }
2116 else if (coro_hv == (HV *)SvRV (coro_current))
2117 {
2098 /* cancelling the current coro is allowed, and equals terminate */ 2118 /* cancelling the current coro is allowed, and equals terminate */
2099 if (coro_hv == (HV *)SvRV (coro_current))
2100 slf_init_terminate_cancel_common (frame, coro_hv); 2119 slf_init_terminate_cancel_common (frame, coro_hv);
2120 }
2101 else 2121 else
2102 { 2122 {
2103 /* otherwise we cancel ourselves */ 2123 struct coro *self = SvSTATE_current;
2124
2125 /* otherwise we cancel directly, purely for speed reasons
2126 * unfortunately, this requires some magic trickery, as
2127 * somebody else could cancel us, so we have to fight the cancellation.
2128 * this is ugly, and hopefully fully worth the extra speed.
2129 * besides, I can't get the slow-but-safe version working...
2130 */
2131 slf_frame.data = 0;
2132 self->flags |= CF_NOCANCEL;
2133
2104 coro_state_destroy (aTHX_ coro); 2134 coro_state_destroy (aTHX_ coro);
2105 coro_call_on_destroy (aTHX_ coro); 2135 coro_call_on_destroy (aTHX_ coro);
2106 2136
2137 self->flags &= ~CF_NOCANCEL;
2138
2139 if (slf_frame.data)
2140 {
2141 /* while we were busy we have been cancelled, so terminate */
2142 slf_init_terminate_cancel_common (frame, self->hv);
2143 }
2144 else
2145 {
2107 frame->prepare = prepare_nop; 2146 frame->prepare = prepare_nop;
2108 frame->check = slf_check_nop; 2147 frame->check = slf_check_nop;
2148 }
2109 } 2149 }
2110} 2150}
2111 2151
2112/*****************************************************************************/ 2152/*****************************************************************************/
2113/* async pool handler */ 2153/* async pool handler */
3307 CODE: 3347 CODE:
3308{ 3348{
3309 if (coro->mainstack && ((coro->flags & CF_RUNNING) || coro->slot)) 3349 if (coro->mainstack && ((coro->flags & CF_RUNNING) || coro->slot))
3310 { 3350 {
3311 struct coro *current = SvSTATE_current; 3351 struct coro *current = SvSTATE_current;
3352 struct CoroSLF slf_save;
3312 3353
3313 if (current != coro) 3354 if (current != coro)
3314 { 3355 {
3315 PUTBACK; 3356 PUTBACK;
3316 save_perl (aTHX_ current); 3357 save_perl (aTHX_ current);
3317 load_perl (aTHX_ coro); 3358 load_perl (aTHX_ coro);
3359 /* the coro is most likely in an active SLF call.
3360 * while not strictly required (the code we execute is
3361 * not allowed to call any SLF functions), it's cleaner
3362 * to reinitialise the slf_frame and restore it later.
3363 * This might one day allow us to actually do SLF calls
3364 * from code executed here.
3365 */
3366 slf_save = slf_frame;
3367 slf_frame.prepare = 0;
3318 SPAGAIN; 3368 SPAGAIN;
3319 } 3369 }
3320 3370
3321 PUSHSTACK; 3371 PUSHSTACK;
3322 3372
3332 SPAGAIN; 3382 SPAGAIN;
3333 3383
3334 if (current != coro) 3384 if (current != coro)
3335 { 3385 {
3336 PUTBACK; 3386 PUTBACK;
3387 slf_frame = slf_save;
3337 save_perl (aTHX_ coro); 3388 save_perl (aTHX_ coro);
3338 load_perl (aTHX_ current); 3389 load_perl (aTHX_ current);
3339 SPAGAIN; 3390 SPAGAIN;
3340 } 3391 }
3341 } 3392 }

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