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Revision 1.3 by root, Mon Nov 6 19:56:26 2006 UTC vs.
Revision 1.8 by root, Thu Apr 19 10:37:26 2007 UTC

6 6
7 async { 7 async {
8 # some asynchronous thread of execution 8 # some asynchronous thread of execution
9 }; 9 };
10 10
11 # alternatively create an async process like this: 11 # alternatively create an async coroutine like this:
12 12
13 sub some_func : Coro { 13 sub some_func : Coro {
14 # some more async code 14 # some more async code
15 } 15 }
16 16
17 cede; 17 cede;
18 18
19DESCRIPTION 19DESCRIPTION
20 This module collection manages coroutines. Coroutines are similar to 20 This module collection manages coroutines. Coroutines are similar to
21 threads but don't run in parallel. 21 threads but don't run in parallel at the same time even on SMP machines.
22 The specific flavor of coroutine used in this module also guarantees you
23 that it will not switch between coroutines unless necessary, at
24 easily-identified points in your program, so locking and parallel access
25 are rarely an issue, making coroutine programming much safer than
26 threads programming.
27
28 (Perl, however, does not natively support real threads but instead does
29 a very slow and memory-intensive emulation of processes using threads.
30 This is a performance win on Windows machines, and a loss everywhere
31 else).
22 32
23 In this module, coroutines are defined as "callchain + lexical variables 33 In this module, coroutines are defined as "callchain + lexical variables
24 + @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 34 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
25 callchain, it's own set of lexicals and it's own set of perl's most 35 callchain, its own set of lexicals and its own set of perls most
26 important global variables. 36 important global variables.
27 37
28 $main 38 $main
29 This coroutine represents the main program. 39 This coroutine represents the main program.
30 40
31 $current (or as function: current) 41 $current (or as function: current)
32 The current coroutine (the last coroutine switched to). The initial 42 The current coroutine (the last coroutine switched to). The initial
33 value is $main (of course). 43 value is $main (of course).
34 44
45 This variable is strictly *read-only*. It is provided for
46 performance reasons. If performance is not essential you are
47 encouraged to use the "Coro::current" function instead.
48
35 $idle 49 $idle
36 The coroutine to switch to when no other coroutine is running. The 50 A callback that is called whenever the scheduler finds no ready
37 default implementation prints "FATAL: deadlock detected" and exits. 51 coroutines to run. The default implementation prints "FATAL:
52 deadlock detected" and exits, because the program has no other way
53 to continue.
54
55 This hook is overwritten by modules such as "Coro::Timer" and
56 "Coro::Event" to wait on an external event that hopefully wake up a
57 coroutine so the scheduler can run it.
58
59 Please note that if your callback recursively invokes perl (e.g. for
60 event handlers), then it must be prepared to be called recursively.
38 61
39 STATIC METHODS 62 STATIC METHODS
40 Static methods are actually functions that operate on the current 63 Static methods are actually functions that operate on the current
41 process only. 64 coroutine only.
42 65
43 async { ... } [@args...] 66 async { ... } [@args...]
44 Create a new asynchronous process and return it's process object 67 Create a new asynchronous coroutine and return it's coroutine object
45 (usually unused). When the sub returns the new process is 68 (usually unused). When the sub returns the new coroutine is
46 automatically terminated. 69 automatically terminated.
47 70
48 When the coroutine dies, the program will exit, just as in the main 71 Calling "exit" in a coroutine will do the same as calling exit
49 program. 72 outside the coroutine. Likewise, when the coroutine dies, the
73 program will exit, just as it would in the main program.
50 74
51 # create a new coroutine that just prints its arguments 75 # create a new coroutine that just prints its arguments
52 async { 76 async {
53 print "@_\n"; 77 print "@_\n";
54 } 1,2,3,4; 78 } 1,2,3,4;
55 79
80 async_pool { ... } [@args...]
81 Similar to "async", but uses a coroutine pool, so you should not
82 call terminate or join (although you are allowed to), and you get a
83 coroutine that might have executed other code already (which can be
84 good or bad :).
85
86 Also, the block is executed in an "eval" context and a warning will
87 be issued in case of an exception instead of terminating the
88 program, as "async" does. As the coroutine is being reused, stuff
89 like "on_destroy" will not work in the expected way, unless you call
90 terminate or cancel, which somehow defeats the purpose of pooling.
91
92 The priority will be reset to 0 after each job, otherwise the
93 coroutine will be re-used "as-is".
94
95 The pool size is limited to 8 idle coroutines (this can be adjusted
96 by changing $Coro::POOL_SIZE), and there can be as many non-idle
97 coros as required.
98
99 If you are concerned about pooled coroutines growing a lot because a
100 single "async_pool" used a lot of stackspace you can e.g.
101 "async_pool { terminate }" once per second or so to slowly replenish
102 the pool.
103
56 schedule 104 schedule
57 Calls the scheduler. Please note that the current process will not 105 Calls the scheduler. Please note that the current coroutine will not
58 be put into the ready queue, so calling this function usually means 106 be put into the ready queue, so calling this function usually means
59 you will never be called again. 107 you will never be called again unless something else (e.g. an event
108 handler) calls ready.
109
110 The canonical way to wait on external events is this:
111
112 {
113 # remember current coroutine
114 my $current = $Coro::current;
115
116 # register a hypothetical event handler
117 on_event_invoke sub {
118 # wake up sleeping coroutine
119 $current->ready;
120 undef $current;
121 };
122
123 # call schedule until event occurred.
124 # in case we are woken up for other reasons
125 # (current still defined), loop.
126 Coro::schedule while $current;
127 }
60 128
61 cede 129 cede
62 "Cede" to other processes. This function puts the current process 130 "Cede" to other coroutines. This function puts the current coroutine
63 into the ready queue and calls "schedule", which has the effect of 131 into the ready queue and calls "schedule", which has the effect of
64 giving up the current "timeslice" to other coroutines of the same or 132 giving up the current "timeslice" to other coroutines of the same or
65 higher priority. 133 higher priority.
66 134
135 Returns true if at least one coroutine switch has happened.
136
137 Coro::cede_notself
138 Works like cede, but is not exported by default and will cede to any
139 coroutine, regardless of priority, once.
140
141 Returns true if at least one coroutine switch has happened.
142
67 terminate [arg...] 143 terminate [arg...]
68 Terminates the current process with the given status values (see 144 Terminates the current coroutine with the given status values (see
69 cancel). 145 cancel).
70 146
71 # dynamic methods 147 # dynamic methods
72 148
73 PROCESS METHODS 149 COROUTINE METHODS
74 These are the methods you can call on process objects. 150 These are the methods you can call on coroutine objects.
75 151
76 new Coro \&sub [, @args...] 152 new Coro \&sub [, @args...]
77 Create a new process and return it. When the sub returns the process 153 Create a new coroutine and return it. When the sub returns the
78 automatically terminates as if "terminate" with the returned values 154 coroutine automatically terminates as if "terminate" with the
79 were called. To make the process run you must first put it into the 155 returned values were called. To make the coroutine run you must
80 ready queue by calling the ready method. 156 first put it into the ready queue by calling the ready method.
81 157
82 $process->ready 158 See "async" for additional discussion.
159
160 $success = $coroutine->ready
83 Put the given process into the ready queue. 161 Put the given coroutine into the ready queue (according to it's
162 priority) and return true. If the coroutine is already in the ready
163 queue, do nothing and return false.
84 164
165 $is_ready = $coroutine->is_ready
166 Return wether the coroutine is currently the ready queue or not,
167
85 $process->cancel (arg...) 168 $coroutine->cancel (arg...)
86 Terminates the given process and makes it return the given arguments 169 Terminates the given coroutine and makes it return the given
87 as status (default: the empty list). 170 arguments as status (default: the empty list). Never returns if the
171 coroutine is the current coroutine.
88 172
89 $process->join 173 $coroutine->join
90 Wait until the coroutine terminates and return any values given to 174 Wait until the coroutine terminates and return any values given to
91 the "terminate" or "cancel" functions. "join" can be called multiple 175 the "terminate" or "cancel" functions. "join" can be called multiple
92 times from multiple processes. 176 times from multiple coroutine.
93 177
178 $coroutine->on_destroy (\&cb)
179 Registers a callback that is called when this coroutine gets
180 destroyed, but before it is joined. The callback gets passed the
181 terminate arguments, if any.
182
94 $oldprio = $process->prio($newprio) 183 $oldprio = $coroutine->prio ($newprio)
95 Sets (or gets, if the argument is missing) the priority of the 184 Sets (or gets, if the argument is missing) the priority of the
96 process. Higher priority processes get run before lower priority 185 coroutine. Higher priority coroutines get run before lower priority
97 processes. Priorities are small signed integers (currently -4 .. 186 coroutines. Priorities are small signed integers (currently -4 ..
98 +3), that you can refer to using PRIO_xxx constants (use the import 187 +3), that you can refer to using PRIO_xxx constants (use the import
99 tag :prio to get then): 188 tag :prio to get then):
100 189
101 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 190 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
102 3 > 1 > 0 > -1 > -3 > -4 191 3 > 1 > 0 > -1 > -3 > -4
105 current->prio(PRIO_HIGH); 194 current->prio(PRIO_HIGH);
106 195
107 The idle coroutine ($Coro::idle) always has a lower priority than 196 The idle coroutine ($Coro::idle) always has a lower priority than
108 any existing coroutine. 197 any existing coroutine.
109 198
110 Changing the priority of the current process will take effect 199 Changing the priority of the current coroutine will take effect
111 immediately, but changing the priority of processes in the ready 200 immediately, but changing the priority of coroutines in the ready
112 queue (but not running) will only take effect after the next 201 queue (but not running) will only take effect after the next
113 schedule (of that process). This is a bug that will be fixed in some 202 schedule (of that coroutine). This is a bug that will be fixed in
114 future version. 203 some future version.
115 204
116 $newprio = $process->nice($change) 205 $newprio = $coroutine->nice ($change)
117 Similar to "prio", but subtract the given value from the priority 206 Similar to "prio", but subtract the given value from the priority
118 (i.e. higher values mean lower priority, just as in unix). 207 (i.e. higher values mean lower priority, just as in unix).
119 208
120 $olddesc = $process->desc($newdesc) 209 $olddesc = $coroutine->desc ($newdesc)
121 Sets (or gets in case the argument is missing) the description for 210 Sets (or gets in case the argument is missing) the description for
122 this process. This is just a free-form string you can associate with 211 this coroutine. This is just a free-form string you can associate
123 a process. 212 with a coroutine.
213
214 GLOBAL FUNCTIONS
215 Coro::nready
216 Returns the number of coroutines that are currently in the ready
217 state, i.e. that can be switched to. The value 0 means that the only
218 runnable coroutine is the currently running one, so "cede" would
219 have no effect, and "schedule" would cause a deadlock unless there
220 is an idle handler that wakes up some coroutines.
221
222 my $guard = Coro::guard { ... }
223 This creates and returns a guard object. Nothing happens until the
224 object gets destroyed, in which case the codeblock given as argument
225 will be executed. This is useful to free locks or other resources in
226 case of a runtime error or when the coroutine gets canceled, as in
227 both cases the guard block will be executed. The guard object
228 supports only one method, "->cancel", which will keep the codeblock
229 from being executed.
230
231 Example: set some flag and clear it again when the coroutine gets
232 canceled or the function returns:
233
234 sub do_something {
235 my $guard = Coro::guard { $busy = 0 };
236 $busy = 1;
237
238 # do something that requires $busy to be true
239 }
240
241 unblock_sub { ... }
242 This utility function takes a BLOCK or code reference and "unblocks"
243 it, returning the new coderef. This means that the new coderef will
244 return immediately without blocking, returning nothing, while the
245 original code ref will be called (with parameters) from within its
246 own coroutine.
247
248 The reason this function exists is that many event libraries (such
249 as the venerable Event module) are not coroutine-safe (a weaker form
250 of thread-safety). This means you must not block within event
251 callbacks, otherwise you might suffer from crashes or worse.
252
253 This function allows your callbacks to block by executing them in
254 another coroutine where it is safe to block. One example where
255 blocking is handy is when you use the Coro::AIO functions to save
256 results to disk.
257
258 In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
259 when creating event callbacks that want to block.
124 260
125BUGS/LIMITATIONS 261BUGS/LIMITATIONS
126 - you must make very sure that no coro is still active on global 262 - you must make very sure that no coro is still active on global
127 destruction. very bad things might happen otherwise (usually segfaults). 263 destruction. very bad things might happen otherwise (usually segfaults).
128 264
129 - this module is not thread-safe. You should only ever use this module 265 - this module is not thread-safe. You should only ever use this module
130 from the same thread (this requirement might be losened in the future 266 from the same thread (this requirement might be loosened in the future
131 to allow per-thread schedulers, but Coro::State does not yet allow 267 to allow per-thread schedulers, but Coro::State does not yet allow
132 this). 268 this).
133 269
134SEE ALSO 270SEE ALSO
135 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util. 271 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util.

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