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Revision 1.6 by root, Sat Jan 6 02:45:56 2007 UTC vs.
Revision 1.9 by root, Sat Sep 29 19:42:08 2007 UTC

17 cede; 17 cede;
18 18
19DESCRIPTION 19DESCRIPTION
20 This module collection manages coroutines. Coroutines are similar to 20 This module collection manages coroutines. Coroutines are similar to
21 threads but don't run in parallel at the same time even on SMP machines. 21 threads but don't run in parallel at the same time even on SMP machines.
22 The specific flavor of coroutine use din this module also guarentees you 22 The specific flavor of coroutine used in this module also guarantees you
23 that it will not switch between coroutines unless necessary, at 23 that it will not switch between coroutines unless necessary, at
24 easily-identified points in your program, so locking and parallel access 24 easily-identified points in your program, so locking and parallel access
25 are rarely an issue, making coroutine programming much safer than 25 are rarely an issue, making coroutine programming much safer than
26 threads programming. 26 threads programming.
27 27
41 $current (or as function: current) 41 $current (or as function: current)
42 The current coroutine (the last coroutine switched to). The initial 42 The current coroutine (the last coroutine switched to). The initial
43 value is $main (of course). 43 value is $main (of course).
44 44
45 This variable is strictly *read-only*. It is provided for 45 This variable is strictly *read-only*. It is provided for
46 performance reasons. If performance is not essentiel you are 46 performance reasons. If performance is not essential you are
47 encouraged to use the "Coro::current" function instead. 47 encouraged to use the "Coro::current" function instead.
48 48
49 $idle 49 $idle
50 A callback that is called whenever the scheduler finds no ready 50 A callback that is called whenever the scheduler finds no ready
51 coroutines to run. The default implementation prints "FATAL: 51 coroutines to run. The default implementation prints "FATAL:
66 async { ... } [@args...] 66 async { ... } [@args...]
67 Create a new asynchronous coroutine and return it's coroutine object 67 Create a new asynchronous coroutine and return it's coroutine object
68 (usually unused). When the sub returns the new coroutine is 68 (usually unused). When the sub returns the new coroutine is
69 automatically terminated. 69 automatically terminated.
70 70
71 Calling "exit" in a coroutine will not work correctly, so do not do 71 Calling "exit" in a coroutine will do the same as calling exit
72 that. 72 outside the coroutine. Likewise, when the coroutine dies, the
73 73 program will exit, just as it would in the main program.
74 When the coroutine dies, the program will exit, just as in the main
75 program.
76 74
77 # create a new coroutine that just prints its arguments 75 # create a new coroutine that just prints its arguments
78 async { 76 async {
79 print "@_\n"; 77 print "@_\n";
80 } 1,2,3,4; 78 } 1,2,3,4;
99 coros as required. 97 coros as required.
100 98
101 If you are concerned about pooled coroutines growing a lot because a 99 If you are concerned about pooled coroutines growing a lot because a
102 single "async_pool" used a lot of stackspace you can e.g. 100 single "async_pool" used a lot of stackspace you can e.g.
103 "async_pool { terminate }" once per second or so to slowly replenish 101 "async_pool { terminate }" once per second or so to slowly replenish
104 the pool. 102 the pool. In addition to that, when the stacks used by a handler
103 grows larger than 16kb (adjustable with $Coro::POOL_RSS) it will
104 also exit.
105 105
106 schedule 106 schedule
107 Calls the scheduler. Please note that the current coroutine will not 107 Calls the scheduler. Please note that the current coroutine will not
108 be put into the ready queue, so calling this function usually means 108 be put into the ready queue, so calling this function usually means
109 you will never be called again unless something else (e.g. an event 109 you will never be called again unless something else (e.g. an event
120 # wake up sleeping coroutine 120 # wake up sleeping coroutine
121 $current->ready; 121 $current->ready;
122 undef $current; 122 undef $current;
123 }; 123 };
124 124
125 # call schedule until event occured. 125 # call schedule until event occurred.
126 # in case we are woken up for other reasons 126 # in case we are woken up for other reasons
127 # (current still defined), loop. 127 # (current still defined), loop.
128 Coro::schedule while $current; 128 Coro::schedule while $current;
129 } 129 }
130 130
155 Create a new coroutine and return it. When the sub returns the 155 Create a new coroutine and return it. When the sub returns the
156 coroutine automatically terminates as if "terminate" with the 156 coroutine automatically terminates as if "terminate" with the
157 returned values were called. To make the coroutine run you must 157 returned values were called. To make the coroutine run you must
158 first put it into the ready queue by calling the ready method. 158 first put it into the ready queue by calling the ready method.
159 159
160 Calling "exit" in a coroutine will not work correctly, so do not do 160 See "async" for additional discussion.
161 that.
162 161
163 $success = $coroutine->ready 162 $success = $coroutine->ready
164 Put the given coroutine into the ready queue (according to it's 163 Put the given coroutine into the ready queue (according to it's
165 priority) and return true. If the coroutine is already in the ready 164 priority) and return true. If the coroutine is already in the ready
166 queue, do nothing and return false. 165 queue, do nothing and return false.
215 with a coroutine. 214 with a coroutine.
216 215
217 GLOBAL FUNCTIONS 216 GLOBAL FUNCTIONS
218 Coro::nready 217 Coro::nready
219 Returns the number of coroutines that are currently in the ready 218 Returns the number of coroutines that are currently in the ready
220 state, i.e. that can be swicthed to. The value 0 means that the only 219 state, i.e. that can be switched to. The value 0 means that the only
221 runnable coroutine is the currently running one, so "cede" would 220 runnable coroutine is the currently running one, so "cede" would
222 have no effect, and "schedule" would cause a deadlock unless there 221 have no effect, and "schedule" would cause a deadlock unless there
223 is an idle handler that wakes up some coroutines. 222 is an idle handler that wakes up some coroutines.
224 223
225 my $guard = Coro::guard { ... } 224 my $guard = Coro::guard { ... }
226 This creates and returns a guard object. Nothing happens until the 225 This creates and returns a guard object. Nothing happens until the
227 objetc gets destroyed, in which case the codeblock given as argument 226 object gets destroyed, in which case the codeblock given as argument
228 will be executed. This is useful to free locks or other resources in 227 will be executed. This is useful to free locks or other resources in
229 case of a runtime error or when the coroutine gets canceled, as in 228 case of a runtime error or when the coroutine gets canceled, as in
230 both cases the guard block will be executed. The guard object 229 both cases the guard block will be executed. The guard object
231 supports only one method, "->cancel", which will keep the codeblock 230 supports only one method, "->cancel", which will keep the codeblock
232 from being executed. 231 from being executed.
246 it, returning the new coderef. This means that the new coderef will 245 it, returning the new coderef. This means that the new coderef will
247 return immediately without blocking, returning nothing, while the 246 return immediately without blocking, returning nothing, while the
248 original code ref will be called (with parameters) from within its 247 original code ref will be called (with parameters) from within its
249 own coroutine. 248 own coroutine.
250 249
251 The reason this fucntion exists is that many event libraries (such 250 The reason this function exists is that many event libraries (such
252 as the venerable Event module) are not coroutine-safe (a weaker form 251 as the venerable Event module) are not coroutine-safe (a weaker form
253 of thread-safety). This means you must not block within event 252 of thread-safety). This means you must not block within event
254 callbacks, otherwise you might suffer from crashes or worse. 253 callbacks, otherwise you might suffer from crashes or worse.
255 254
256 This function allows your callbacks to block by executing them in 255 This function allows your callbacks to block by executing them in
264BUGS/LIMITATIONS 263BUGS/LIMITATIONS
265 - you must make very sure that no coro is still active on global 264 - you must make very sure that no coro is still active on global
266 destruction. very bad things might happen otherwise (usually segfaults). 265 destruction. very bad things might happen otherwise (usually segfaults).
267 266
268 - this module is not thread-safe. You should only ever use this module 267 - this module is not thread-safe. You should only ever use this module
269 from the same thread (this requirement might be losened in the future 268 from the same thread (this requirement might be loosened in the future
270 to allow per-thread schedulers, but Coro::State does not yet allow 269 to allow per-thread schedulers, but Coro::State does not yet allow
271 this). 270 this).
272 271
273SEE ALSO 272SEE ALSO
274 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util. 273 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util.

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