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Revision: 1.13
Committed: Mon Dec 17 06:47:33 2007 UTC (16 years, 5 months ago) by root
Branch: MAIN
CVS Tags: rel-4_50, rel-4_51, rel-4_4, rel-4_45, rel-4_49, rel-4_48, rel-4_47, rel-4_46, rel-4_32, rel-4_33, rel-4_34, rel-4_35, rel-4_36, rel-4_37
Changes since 1.12: +1 -1 lines
Log Message:
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File Contents

# Content
1 NAME
2 Coro - coroutine process abstraction
3
4 SYNOPSIS
5 use Coro;
6
7 async {
8 # some asynchronous thread of execution
9 print "2\n";
10 cede; # yield back to main
11 print "4\n";
12 };
13 print "1\n";
14 cede; # yield to coroutine
15 print "3\n";
16 cede; # and again
17
18 # use locking
19 my $lock = new Coro::Semaphore;
20 my $locked;
21
22 $lock->down;
23 $locked = 1;
24 $lock->up;
25
26 DESCRIPTION
27 This module collection manages coroutines. Coroutines are similar to
28 threads but don't run in parallel at the same time even on SMP machines.
29 The specific flavor of coroutine used in this module also guarantees you
30 that it will not switch between coroutines unless necessary, at
31 easily-identified points in your program, so locking and parallel access
32 are rarely an issue, making coroutine programming much safer than
33 threads programming.
34
35 (Perl, however, does not natively support real threads but instead does
36 a very slow and memory-intensive emulation of processes using threads.
37 This is a performance win on Windows machines, and a loss everywhere
38 else).
39
40 In this module, coroutines are defined as "callchain + lexical variables
41 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
42 callchain, its own set of lexicals and its own set of perls most
43 important global variables (see Coro::State for more configuration).
44
45 $main
46 This coroutine represents the main program.
47
48 $current (or as function: current)
49 The current coroutine (the last coroutine switched to). The initial
50 value is $main (of course).
51
52 This variable is strictly *read-only*. It is provided for
53 performance reasons. If performance is not essential you are
54 encouraged to use the "Coro::current" function instead.
55
56 $idle
57 A callback that is called whenever the scheduler finds no ready
58 coroutines to run. The default implementation prints "FATAL:
59 deadlock detected" and exits, because the program has no other way
60 to continue.
61
62 This hook is overwritten by modules such as "Coro::Timer" and
63 "Coro::Event" to wait on an external event that hopefully wake up a
64 coroutine so the scheduler can run it.
65
66 Please note that if your callback recursively invokes perl (e.g. for
67 event handlers), then it must be prepared to be called recursively
68 itself.
69
70 STATIC METHODS
71 Static methods are actually functions that operate on the current
72 coroutine only.
73
74 async { ... } [@args...]
75 Create a new asynchronous coroutine and return it's coroutine object
76 (usually unused). When the sub returns the new coroutine is
77 automatically terminated.
78
79 See the "Coro::State::new" constructor for info about the coroutine
80 environment in which coroutines run.
81
82 Calling "exit" in a coroutine will do the same as calling exit
83 outside the coroutine. Likewise, when the coroutine dies, the
84 program will exit, just as it would in the main program.
85
86 # create a new coroutine that just prints its arguments
87 async {
88 print "@_\n";
89 } 1,2,3,4;
90
91 async_pool { ... } [@args...]
92 Similar to "async", but uses a coroutine pool, so you should not
93 call terminate or join (although you are allowed to), and you get a
94 coroutine that might have executed other code already (which can be
95 good or bad :).
96
97 Also, the block is executed in an "eval" context and a warning will
98 be issued in case of an exception instead of terminating the
99 program, as "async" does. As the coroutine is being reused, stuff
100 like "on_destroy" will not work in the expected way, unless you call
101 terminate or cancel, which somehow defeats the purpose of pooling.
102
103 The priority will be reset to 0 after each job, tracing will be
104 disabled, the description will be reset and the default output
105 filehandle gets restored, so you can change alkl these. Otherwise
106 the coroutine will be re-used "as-is": most notably if you change
107 other per-coroutine global stuff such as $/ you need to revert that
108 change, which is most simply done by using local as in " local $/ ".
109
110 The pool size is limited to 8 idle coroutines (this can be adjusted
111 by changing $Coro::POOL_SIZE), and there can be as many non-idle
112 coros as required.
113
114 If you are concerned about pooled coroutines growing a lot because a
115 single "async_pool" used a lot of stackspace you can e.g.
116 "async_pool { terminate }" once per second or so to slowly replenish
117 the pool. In addition to that, when the stacks used by a handler
118 grows larger than 16kb (adjustable with $Coro::POOL_RSS) it will
119 also exit.
120
121 schedule
122 Calls the scheduler. Please note that the current coroutine will not
123 be put into the ready queue, so calling this function usually means
124 you will never be called again unless something else (e.g. an event
125 handler) calls ready.
126
127 The canonical way to wait on external events is this:
128
129 {
130 # remember current coroutine
131 my $current = $Coro::current;
132
133 # register a hypothetical event handler
134 on_event_invoke sub {
135 # wake up sleeping coroutine
136 $current->ready;
137 undef $current;
138 };
139
140 # call schedule until event occurred.
141 # in case we are woken up for other reasons
142 # (current still defined), loop.
143 Coro::schedule while $current;
144 }
145
146 cede
147 "Cede" to other coroutines. This function puts the current coroutine
148 into the ready queue and calls "schedule", which has the effect of
149 giving up the current "timeslice" to other coroutines of the same or
150 higher priority.
151
152 Coro::cede_notself
153 Works like cede, but is not exported by default and will cede to any
154 coroutine, regardless of priority, once.
155
156 terminate [arg...]
157 Terminates the current coroutine with the given status values (see
158 cancel).
159
160 killall
161 Kills/terminates/cancels all coroutines except the currently running
162 one. This is useful after a fork, either in the child or the parent,
163 as usually only one of them should inherit the running coroutines.
164
165 # dynamic methods
166
167 COROUTINE METHODS
168 These are the methods you can call on coroutine objects.
169
170 new Coro \&sub [, @args...]
171 Create a new coroutine and return it. When the sub returns the
172 coroutine automatically terminates as if "terminate" with the
173 returned values were called. To make the coroutine run you must
174 first put it into the ready queue by calling the ready method.
175
176 See "async" and "Coro::State::new" for additional info about the
177 coroutine environment.
178
179 $success = $coroutine->ready
180 Put the given coroutine into the ready queue (according to it's
181 priority) and return true. If the coroutine is already in the ready
182 queue, do nothing and return false.
183
184 $is_ready = $coroutine->is_ready
185 Return wether the coroutine is currently the ready queue or not,
186
187 $coroutine->cancel (arg...)
188 Terminates the given coroutine and makes it return the given
189 arguments as status (default: the empty list). Never returns if the
190 coroutine is the current coroutine.
191
192 $coroutine->join
193 Wait until the coroutine terminates and return any values given to
194 the "terminate" or "cancel" functions. "join" can be called
195 concurrently from multiple coroutines.
196
197 $coroutine->on_destroy (\&cb)
198 Registers a callback that is called when this coroutine gets
199 destroyed, but before it is joined. The callback gets passed the
200 terminate arguments, if any.
201
202 $oldprio = $coroutine->prio ($newprio)
203 Sets (or gets, if the argument is missing) the priority of the
204 coroutine. Higher priority coroutines get run before lower priority
205 coroutines. Priorities are small signed integers (currently -4 ..
206 +3), that you can refer to using PRIO_xxx constants (use the import
207 tag :prio to get then):
208
209 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
210 3 > 1 > 0 > -1 > -3 > -4
211
212 # set priority to HIGH
213 current->prio(PRIO_HIGH);
214
215 The idle coroutine ($Coro::idle) always has a lower priority than
216 any existing coroutine.
217
218 Changing the priority of the current coroutine will take effect
219 immediately, but changing the priority of coroutines in the ready
220 queue (but not running) will only take effect after the next
221 schedule (of that coroutine). This is a bug that will be fixed in
222 some future version.
223
224 $newprio = $coroutine->nice ($change)
225 Similar to "prio", but subtract the given value from the priority
226 (i.e. higher values mean lower priority, just as in unix).
227
228 $olddesc = $coroutine->desc ($newdesc)
229 Sets (or gets in case the argument is missing) the description for
230 this coroutine. This is just a free-form string you can associate
231 with a coroutine.
232
233 This method simply sets the "$coroutine->{desc}" member to the given
234 string. You can modify this member directly if you wish.
235
236 $coroutine->throw ([$scalar])
237 If $throw is specified and defined, it will be thrown as an
238 exception inside the coroutine at the next convinient point in time
239 (usually after it gains control at the next schedule/transfer/cede).
240 Otherwise clears the exception object.
241
242 The exception object will be thrown "as is" with the specified
243 scalar in $@, i.e. if it is a string, no line number or newline will
244 be appended (unlike with "die").
245
246 This can be used as a softer means than "cancel" to ask a coroutine
247 to end itself, although there is no guarentee that the exception
248 will lead to termination, and if the exception isn't caught it might
249 well end the whole program.
250
251 GLOBAL FUNCTIONS
252 Coro::nready
253 Returns the number of coroutines that are currently in the ready
254 state, i.e. that can be switched to. The value 0 means that the only
255 runnable coroutine is the currently running one, so "cede" would
256 have no effect, and "schedule" would cause a deadlock unless there
257 is an idle handler that wakes up some coroutines.
258
259 my $guard = Coro::guard { ... }
260 This creates and returns a guard object. Nothing happens until the
261 object gets destroyed, in which case the codeblock given as argument
262 will be executed. This is useful to free locks or other resources in
263 case of a runtime error or when the coroutine gets canceled, as in
264 both cases the guard block will be executed. The guard object
265 supports only one method, "->cancel", which will keep the codeblock
266 from being executed.
267
268 Example: set some flag and clear it again when the coroutine gets
269 canceled or the function returns:
270
271 sub do_something {
272 my $guard = Coro::guard { $busy = 0 };
273 $busy = 1;
274
275 # do something that requires $busy to be true
276 }
277
278 unblock_sub { ... }
279 This utility function takes a BLOCK or code reference and "unblocks"
280 it, returning the new coderef. This means that the new coderef will
281 return immediately without blocking, returning nothing, while the
282 original code ref will be called (with parameters) from within its
283 own coroutine.
284
285 The reason this function exists is that many event libraries (such
286 as the venerable Event module) are not coroutine-safe (a weaker form
287 of thread-safety). This means you must not block within event
288 callbacks, otherwise you might suffer from crashes or worse.
289
290 This function allows your callbacks to block by executing them in
291 another coroutine where it is safe to block. One example where
292 blocking is handy is when you use the Coro::AIO functions to save
293 results to disk.
294
295 In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
296 when creating event callbacks that want to block.
297
298 BUGS/LIMITATIONS
299 - you must make very sure that no coro is still active on global
300 destruction. very bad things might happen otherwise (usually segfaults).
301
302 - this module is not thread-safe. You should only ever use this module
303 from the same thread (this requirement might be loosened in the future
304 to allow per-thread schedulers, but Coro::State does not yet allow
305 this).
306
307 SEE ALSO
308 Lower level Configuration, Coroutine Environment: Coro::State.
309
310 Debugging: Coro::Debug.
311
312 Support/Utility: Coro::Specific, Coro::Util.
313
314 Locking/IPC: Coro::Signal, Coro::Channel, Coro::Semaphore,
315 Coro::SemaphoreSet, Coro::RWLock.
316
317 Event/IO: Coro::Timer, Coro::Event, Coro::Handle, Coro::Socket.
318
319 Compatibility: Coro::LWP, Coro::Storable, Coro::Select.
320
321 Embedding: Coro::MakeMaker.
322
323 AUTHOR
324 Marc Lehmann <schmorp@schmorp.de>
325 http://home.schmorp.de/
326