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Revision: 1.7
Committed: Mon Apr 16 13:26:43 2007 UTC (17 years, 1 month ago) by root
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# Content
1 NAME
2 Coro - coroutine process abstraction
3
4 SYNOPSIS
5 use Coro;
6
7 async {
8 # some asynchronous thread of execution
9 };
10
11 # alternatively create an async coroutine like this:
12
13 sub some_func : Coro {
14 # some more async code
15 }
16
17 cede;
18
19 DESCRIPTION
20 This module collection manages coroutines. Coroutines are similar to
21 threads but don't run in parallel at the same time even on SMP machines.
22 The specific flavor of coroutine use din this module also guarentees you
23 that it will not switch between coroutines unless necessary, at
24 easily-identified points in your program, so locking and parallel access
25 are rarely an issue, making coroutine programming much safer than
26 threads programming.
27
28 (Perl, however, does not natively support real threads but instead does
29 a very slow and memory-intensive emulation of processes using threads.
30 This is a performance win on Windows machines, and a loss everywhere
31 else).
32
33 In this module, coroutines are defined as "callchain + lexical variables
34 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
35 callchain, its own set of lexicals and its own set of perls most
36 important global variables.
37
38 $main
39 This coroutine represents the main program.
40
41 $current (or as function: current)
42 The current coroutine (the last coroutine switched to). The initial
43 value is $main (of course).
44
45 This variable is strictly *read-only*. It is provided for
46 performance reasons. If performance is not essentiel you are
47 encouraged to use the "Coro::current" function instead.
48
49 $idle
50 A callback that is called whenever the scheduler finds no ready
51 coroutines to run. The default implementation prints "FATAL:
52 deadlock detected" and exits, because the program has no other way
53 to continue.
54
55 This hook is overwritten by modules such as "Coro::Timer" and
56 "Coro::Event" to wait on an external event that hopefully wake up a
57 coroutine so the scheduler can run it.
58
59 Please note that if your callback recursively invokes perl (e.g. for
60 event handlers), then it must be prepared to be called recursively.
61
62 STATIC METHODS
63 Static methods are actually functions that operate on the current
64 coroutine only.
65
66 async { ... } [@args...]
67 Create a new asynchronous coroutine and return it's coroutine object
68 (usually unused). When the sub returns the new coroutine is
69 automatically terminated.
70
71 Calling "exit" in a coroutine will do the same as calling exit
72 outside the coroutine. Likewise, when the coroutine dies, the
73 program will exit, just as it would in the main program.
74
75 # create a new coroutine that just prints its arguments
76 async {
77 print "@_\n";
78 } 1,2,3,4;
79
80 async_pool { ... } [@args...]
81 Similar to "async", but uses a coroutine pool, so you should not
82 call terminate or join (although you are allowed to), and you get a
83 coroutine that might have executed other code already (which can be
84 good or bad :).
85
86 Also, the block is executed in an "eval" context and a warning will
87 be issued in case of an exception instead of terminating the
88 program, as "async" does. As the coroutine is being reused, stuff
89 like "on_destroy" will not work in the expected way, unless you call
90 terminate or cancel, which somehow defeats the purpose of pooling.
91
92 The priority will be reset to 0 after each job, otherwise the
93 coroutine will be re-used "as-is".
94
95 The pool size is limited to 8 idle coroutines (this can be adjusted
96 by changing $Coro::POOL_SIZE), and there can be as many non-idle
97 coros as required.
98
99 If you are concerned about pooled coroutines growing a lot because a
100 single "async_pool" used a lot of stackspace you can e.g.
101 "async_pool { terminate }" once per second or so to slowly replenish
102 the pool.
103
104 schedule
105 Calls the scheduler. Please note that the current coroutine will not
106 be put into the ready queue, so calling this function usually means
107 you will never be called again unless something else (e.g. an event
108 handler) calls ready.
109
110 The canonical way to wait on external events is this:
111
112 {
113 # remember current coroutine
114 my $current = $Coro::current;
115
116 # register a hypothetical event handler
117 on_event_invoke sub {
118 # wake up sleeping coroutine
119 $current->ready;
120 undef $current;
121 };
122
123 # call schedule until event occured.
124 # in case we are woken up for other reasons
125 # (current still defined), loop.
126 Coro::schedule while $current;
127 }
128
129 cede
130 "Cede" to other coroutines. This function puts the current coroutine
131 into the ready queue and calls "schedule", which has the effect of
132 giving up the current "timeslice" to other coroutines of the same or
133 higher priority.
134
135 Returns true if at least one coroutine switch has happened.
136
137 Coro::cede_notself
138 Works like cede, but is not exported by default and will cede to any
139 coroutine, regardless of priority, once.
140
141 Returns true if at least one coroutine switch has happened.
142
143 terminate [arg...]
144 Terminates the current coroutine with the given status values (see
145 cancel).
146
147 # dynamic methods
148
149 COROUTINE METHODS
150 These are the methods you can call on coroutine objects.
151
152 new Coro \&sub [, @args...]
153 Create a new coroutine and return it. When the sub returns the
154 coroutine automatically terminates as if "terminate" with the
155 returned values were called. To make the coroutine run you must
156 first put it into the ready queue by calling the ready method.
157
158 See "async" for additional discussion.
159
160 $success = $coroutine->ready
161 Put the given coroutine into the ready queue (according to it's
162 priority) and return true. If the coroutine is already in the ready
163 queue, do nothing and return false.
164
165 $is_ready = $coroutine->is_ready
166 Return wether the coroutine is currently the ready queue or not,
167
168 $coroutine->cancel (arg...)
169 Terminates the given coroutine and makes it return the given
170 arguments as status (default: the empty list). Never returns if the
171 coroutine is the current coroutine.
172
173 $coroutine->join
174 Wait until the coroutine terminates and return any values given to
175 the "terminate" or "cancel" functions. "join" can be called multiple
176 times from multiple coroutine.
177
178 $coroutine->on_destroy (\&cb)
179 Registers a callback that is called when this coroutine gets
180 destroyed, but before it is joined. The callback gets passed the
181 terminate arguments, if any.
182
183 $oldprio = $coroutine->prio ($newprio)
184 Sets (or gets, if the argument is missing) the priority of the
185 coroutine. Higher priority coroutines get run before lower priority
186 coroutines. Priorities are small signed integers (currently -4 ..
187 +3), that you can refer to using PRIO_xxx constants (use the import
188 tag :prio to get then):
189
190 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
191 3 > 1 > 0 > -1 > -3 > -4
192
193 # set priority to HIGH
194 current->prio(PRIO_HIGH);
195
196 The idle coroutine ($Coro::idle) always has a lower priority than
197 any existing coroutine.
198
199 Changing the priority of the current coroutine will take effect
200 immediately, but changing the priority of coroutines in the ready
201 queue (but not running) will only take effect after the next
202 schedule (of that coroutine). This is a bug that will be fixed in
203 some future version.
204
205 $newprio = $coroutine->nice ($change)
206 Similar to "prio", but subtract the given value from the priority
207 (i.e. higher values mean lower priority, just as in unix).
208
209 $olddesc = $coroutine->desc ($newdesc)
210 Sets (or gets in case the argument is missing) the description for
211 this coroutine. This is just a free-form string you can associate
212 with a coroutine.
213
214 GLOBAL FUNCTIONS
215 Coro::nready
216 Returns the number of coroutines that are currently in the ready
217 state, i.e. that can be swicthed to. The value 0 means that the only
218 runnable coroutine is the currently running one, so "cede" would
219 have no effect, and "schedule" would cause a deadlock unless there
220 is an idle handler that wakes up some coroutines.
221
222 my $guard = Coro::guard { ... }
223 This creates and returns a guard object. Nothing happens until the
224 object gets destroyed, in which case the codeblock given as argument
225 will be executed. This is useful to free locks or other resources in
226 case of a runtime error or when the coroutine gets canceled, as in
227 both cases the guard block will be executed. The guard object
228 supports only one method, "->cancel", which will keep the codeblock
229 from being executed.
230
231 Example: set some flag and clear it again when the coroutine gets
232 canceled or the function returns:
233
234 sub do_something {
235 my $guard = Coro::guard { $busy = 0 };
236 $busy = 1;
237
238 # do something that requires $busy to be true
239 }
240
241 unblock_sub { ... }
242 This utility function takes a BLOCK or code reference and "unblocks"
243 it, returning the new coderef. This means that the new coderef will
244 return immediately without blocking, returning nothing, while the
245 original code ref will be called (with parameters) from within its
246 own coroutine.
247
248 The reason this fucntion exists is that many event libraries (such
249 as the venerable Event module) are not coroutine-safe (a weaker form
250 of thread-safety). This means you must not block within event
251 callbacks, otherwise you might suffer from crashes or worse.
252
253 This function allows your callbacks to block by executing them in
254 another coroutine where it is safe to block. One example where
255 blocking is handy is when you use the Coro::AIO functions to save
256 results to disk.
257
258 In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
259 when creating event callbacks that want to block.
260
261 BUGS/LIMITATIONS
262 - you must make very sure that no coro is still active on global
263 destruction. very bad things might happen otherwise (usually segfaults).
264
265 - this module is not thread-safe. You should only ever use this module
266 from the same thread (this requirement might be losened in the future
267 to allow per-thread schedulers, but Coro::State does not yet allow
268 this).
269
270 SEE ALSO
271 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util.
272
273 Locking/IPC: Coro::Signal, Coro::Channel, Coro::Semaphore,
274 Coro::SemaphoreSet, Coro::RWLock.
275
276 Event/IO: Coro::Timer, Coro::Event, Coro::Handle, Coro::Socket,
277 Coro::Select.
278
279 Embedding: <Coro:MakeMaker>
280
281 AUTHOR
282 Marc Lehmann <schmorp@schmorp.de>
283 http://home.schmorp.de/
284