ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/README
Revision: 1.9
Committed: Sat Sep 29 19:42:08 2007 UTC (16 years, 7 months ago) by root
Branch: MAIN
Changes since 1.8: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 NAME
2 Coro - coroutine process abstraction
3
4 SYNOPSIS
5 use Coro;
6
7 async {
8 # some asynchronous thread of execution
9 };
10
11 # alternatively create an async coroutine like this:
12
13 sub some_func : Coro {
14 # some more async code
15 }
16
17 cede;
18
19 DESCRIPTION
20 This module collection manages coroutines. Coroutines are similar to
21 threads but don't run in parallel at the same time even on SMP machines.
22 The specific flavor of coroutine used in this module also guarantees you
23 that it will not switch between coroutines unless necessary, at
24 easily-identified points in your program, so locking and parallel access
25 are rarely an issue, making coroutine programming much safer than
26 threads programming.
27
28 (Perl, however, does not natively support real threads but instead does
29 a very slow and memory-intensive emulation of processes using threads.
30 This is a performance win on Windows machines, and a loss everywhere
31 else).
32
33 In this module, coroutines are defined as "callchain + lexical variables
34 + @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
35 callchain, its own set of lexicals and its own set of perls most
36 important global variables.
37
38 $main
39 This coroutine represents the main program.
40
41 $current (or as function: current)
42 The current coroutine (the last coroutine switched to). The initial
43 value is $main (of course).
44
45 This variable is strictly *read-only*. It is provided for
46 performance reasons. If performance is not essential you are
47 encouraged to use the "Coro::current" function instead.
48
49 $idle
50 A callback that is called whenever the scheduler finds no ready
51 coroutines to run. The default implementation prints "FATAL:
52 deadlock detected" and exits, because the program has no other way
53 to continue.
54
55 This hook is overwritten by modules such as "Coro::Timer" and
56 "Coro::Event" to wait on an external event that hopefully wake up a
57 coroutine so the scheduler can run it.
58
59 Please note that if your callback recursively invokes perl (e.g. for
60 event handlers), then it must be prepared to be called recursively.
61
62 STATIC METHODS
63 Static methods are actually functions that operate on the current
64 coroutine only.
65
66 async { ... } [@args...]
67 Create a new asynchronous coroutine and return it's coroutine object
68 (usually unused). When the sub returns the new coroutine is
69 automatically terminated.
70
71 Calling "exit" in a coroutine will do the same as calling exit
72 outside the coroutine. Likewise, when the coroutine dies, the
73 program will exit, just as it would in the main program.
74
75 # create a new coroutine that just prints its arguments
76 async {
77 print "@_\n";
78 } 1,2,3,4;
79
80 async_pool { ... } [@args...]
81 Similar to "async", but uses a coroutine pool, so you should not
82 call terminate or join (although you are allowed to), and you get a
83 coroutine that might have executed other code already (which can be
84 good or bad :).
85
86 Also, the block is executed in an "eval" context and a warning will
87 be issued in case of an exception instead of terminating the
88 program, as "async" does. As the coroutine is being reused, stuff
89 like "on_destroy" will not work in the expected way, unless you call
90 terminate or cancel, which somehow defeats the purpose of pooling.
91
92 The priority will be reset to 0 after each job, otherwise the
93 coroutine will be re-used "as-is".
94
95 The pool size is limited to 8 idle coroutines (this can be adjusted
96 by changing $Coro::POOL_SIZE), and there can be as many non-idle
97 coros as required.
98
99 If you are concerned about pooled coroutines growing a lot because a
100 single "async_pool" used a lot of stackspace you can e.g.
101 "async_pool { terminate }" once per second or so to slowly replenish
102 the pool. In addition to that, when the stacks used by a handler
103 grows larger than 16kb (adjustable with $Coro::POOL_RSS) it will
104 also exit.
105
106 schedule
107 Calls the scheduler. Please note that the current coroutine will not
108 be put into the ready queue, so calling this function usually means
109 you will never be called again unless something else (e.g. an event
110 handler) calls ready.
111
112 The canonical way to wait on external events is this:
113
114 {
115 # remember current coroutine
116 my $current = $Coro::current;
117
118 # register a hypothetical event handler
119 on_event_invoke sub {
120 # wake up sleeping coroutine
121 $current->ready;
122 undef $current;
123 };
124
125 # call schedule until event occurred.
126 # in case we are woken up for other reasons
127 # (current still defined), loop.
128 Coro::schedule while $current;
129 }
130
131 cede
132 "Cede" to other coroutines. This function puts the current coroutine
133 into the ready queue and calls "schedule", which has the effect of
134 giving up the current "timeslice" to other coroutines of the same or
135 higher priority.
136
137 Returns true if at least one coroutine switch has happened.
138
139 Coro::cede_notself
140 Works like cede, but is not exported by default and will cede to any
141 coroutine, regardless of priority, once.
142
143 Returns true if at least one coroutine switch has happened.
144
145 terminate [arg...]
146 Terminates the current coroutine with the given status values (see
147 cancel).
148
149 # dynamic methods
150
151 COROUTINE METHODS
152 These are the methods you can call on coroutine objects.
153
154 new Coro \&sub [, @args...]
155 Create a new coroutine and return it. When the sub returns the
156 coroutine automatically terminates as if "terminate" with the
157 returned values were called. To make the coroutine run you must
158 first put it into the ready queue by calling the ready method.
159
160 See "async" for additional discussion.
161
162 $success = $coroutine->ready
163 Put the given coroutine into the ready queue (according to it's
164 priority) and return true. If the coroutine is already in the ready
165 queue, do nothing and return false.
166
167 $is_ready = $coroutine->is_ready
168 Return wether the coroutine is currently the ready queue or not,
169
170 $coroutine->cancel (arg...)
171 Terminates the given coroutine and makes it return the given
172 arguments as status (default: the empty list). Never returns if the
173 coroutine is the current coroutine.
174
175 $coroutine->join
176 Wait until the coroutine terminates and return any values given to
177 the "terminate" or "cancel" functions. "join" can be called multiple
178 times from multiple coroutine.
179
180 $coroutine->on_destroy (\&cb)
181 Registers a callback that is called when this coroutine gets
182 destroyed, but before it is joined. The callback gets passed the
183 terminate arguments, if any.
184
185 $oldprio = $coroutine->prio ($newprio)
186 Sets (or gets, if the argument is missing) the priority of the
187 coroutine. Higher priority coroutines get run before lower priority
188 coroutines. Priorities are small signed integers (currently -4 ..
189 +3), that you can refer to using PRIO_xxx constants (use the import
190 tag :prio to get then):
191
192 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
193 3 > 1 > 0 > -1 > -3 > -4
194
195 # set priority to HIGH
196 current->prio(PRIO_HIGH);
197
198 The idle coroutine ($Coro::idle) always has a lower priority than
199 any existing coroutine.
200
201 Changing the priority of the current coroutine will take effect
202 immediately, but changing the priority of coroutines in the ready
203 queue (but not running) will only take effect after the next
204 schedule (of that coroutine). This is a bug that will be fixed in
205 some future version.
206
207 $newprio = $coroutine->nice ($change)
208 Similar to "prio", but subtract the given value from the priority
209 (i.e. higher values mean lower priority, just as in unix).
210
211 $olddesc = $coroutine->desc ($newdesc)
212 Sets (or gets in case the argument is missing) the description for
213 this coroutine. This is just a free-form string you can associate
214 with a coroutine.
215
216 GLOBAL FUNCTIONS
217 Coro::nready
218 Returns the number of coroutines that are currently in the ready
219 state, i.e. that can be switched to. The value 0 means that the only
220 runnable coroutine is the currently running one, so "cede" would
221 have no effect, and "schedule" would cause a deadlock unless there
222 is an idle handler that wakes up some coroutines.
223
224 my $guard = Coro::guard { ... }
225 This creates and returns a guard object. Nothing happens until the
226 object gets destroyed, in which case the codeblock given as argument
227 will be executed. This is useful to free locks or other resources in
228 case of a runtime error or when the coroutine gets canceled, as in
229 both cases the guard block will be executed. The guard object
230 supports only one method, "->cancel", which will keep the codeblock
231 from being executed.
232
233 Example: set some flag and clear it again when the coroutine gets
234 canceled or the function returns:
235
236 sub do_something {
237 my $guard = Coro::guard { $busy = 0 };
238 $busy = 1;
239
240 # do something that requires $busy to be true
241 }
242
243 unblock_sub { ... }
244 This utility function takes a BLOCK or code reference and "unblocks"
245 it, returning the new coderef. This means that the new coderef will
246 return immediately without blocking, returning nothing, while the
247 original code ref will be called (with parameters) from within its
248 own coroutine.
249
250 The reason this function exists is that many event libraries (such
251 as the venerable Event module) are not coroutine-safe (a weaker form
252 of thread-safety). This means you must not block within event
253 callbacks, otherwise you might suffer from crashes or worse.
254
255 This function allows your callbacks to block by executing them in
256 another coroutine where it is safe to block. One example where
257 blocking is handy is when you use the Coro::AIO functions to save
258 results to disk.
259
260 In short: simply use "unblock_sub { ... }" instead of "sub { ... }"
261 when creating event callbacks that want to block.
262
263 BUGS/LIMITATIONS
264 - you must make very sure that no coro is still active on global
265 destruction. very bad things might happen otherwise (usually segfaults).
266
267 - this module is not thread-safe. You should only ever use this module
268 from the same thread (this requirement might be loosened in the future
269 to allow per-thread schedulers, but Coro::State does not yet allow
270 this).
271
272 SEE ALSO
273 Support/Utility: Coro::Cont, Coro::Specific, Coro::State, Coro::Util.
274
275 Locking/IPC: Coro::Signal, Coro::Channel, Coro::Semaphore,
276 Coro::SemaphoreSet, Coro::RWLock.
277
278 Event/IO: Coro::Timer, Coro::Event, Coro::Handle, Coro::Socket,
279 Coro::Select.
280
281 Embedding: <Coro:MakeMaker>
282
283 AUTHOR
284 Marc Lehmann <schmorp@schmorp.de>
285 http://home.schmorp.de/
286