--- Games-Go-SimpleBoard/README 2008/07/29 09:43:48 1.2 +++ Games-Go-SimpleBoard/README 2008/07/29 10:09:53 1.3 @@ -10,26 +10,30 @@ EXPORTED CONSTANTS Marker types for each board position (ORed together): - MARK_TRIANGLE # triangle mark - MARK_SQUARE # square mark - MARK_CIRCLE # circle mark - MARK_CROSS # cross mark - MARK_SMALL_B # small stone, used for scoring or marking - MARK_SMALL_W # small stone, used for scoring or marking - MARK_B # normal black stone - MARK_W # normal whit stone - MARK_GRAYED # in conjunction with MARK_[BW], grays the stone - MARK_LABEL # a text label - MARK_HOSHI # this is a hoshi point (not used much) - MARK_MOVE # this is a regular move - MARK_KO # this is a ko position - MARK_REDRAW # ignored, can be used for your own purposes + MARK_B # normal black stone + MARK_W # normal whit stone + MARK_GRAYED # in conjunction with MARK_[BW], grays the stone - COLOUR_WHITE # guarenteed to be 0 - COLOUR_BLACK # guarenteed to be 1 + MARK_SMALL_B # small stone, used for scoring or marking + MARK_SMALL_W # small stone, used for scoring or marking + MARK_SMALL_GRAYED # in conjunction with MARK_SMALL_[BW], grays the stone - MOVE_HANDICAP # used as "x-coordinate" for handicap moves - MOVE_PASS # can be used as "x-coordinate" for pass moves + MARK_TRIANGLE # triangle mark + MARK_SQUARE # square mark + MARK_CIRCLE # circle mark + MARK_CROSS # cross mark + + MARK_LABEL # a text label + MARK_HOSHI # this is a hoshi point (not used much) + MARK_MOVE # this is a regular move + MARK_KO # this is a ko position + MARK_REDRAW # ignored, can be used for your own purposes + + COLOUR_WHITE # guaranteed to be 0 + COLOUR_BLACK # guaranteed to be 1 + + MOVE_HANDICAP # used as "x-coordinate" for handicap moves + MOVE_PASS # can be used as "x-coordinate" for pass moves METHODS my $board = new $size