ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Guard/Guard.pm
(Generate patch)

Comparing Guard/Guard.pm (file contents):
Revision 1.3 by root, Sat Dec 13 17:50:29 2008 UTC vs.
Revision 1.23 by root, Fri Mar 12 17:25:58 2010 UTC

2 2
3Guard - safe cleanup blocks 3Guard - safe cleanup blocks
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Guard; 7 use Guard;
8
9 # temporarily chdir to "/etc" directory, but make sure
10 # to go back to "/" no matter how myfun exits:
11 sub myfun {
12 scope_guard { chdir "/" };
13 chdir "/etc";
14
15 code_that_might_die_or_does_other_fun_stuff;
16 }
17
18 # create an object that, when the last reference to it is gone,
19 # invokes the given codeblock:
20 my $guard = guard { print "destroyed!\n" };
21 undef $guard; # probably destroyed here
8 22
9=head1 DESCRIPTION 23=head1 DESCRIPTION
10 24
11This module implements so-called "guards". A guard is something (usually 25This module implements so-called "guards". A guard is something (usually
12an object) that "guards" a resource, ensuring that it is cleaned up when 26an object) that "guards" a resource, ensuring that it is cleaned up when
25 39
26=cut 40=cut
27 41
28package Guard; 42package Guard;
29 43
44no warnings;
45
30BEGIN { 46BEGIN {
31 $VERSION = '0.1'; 47 $VERSION = '1.021';
32 @ISA = qw(Exporter); 48 @ISA = qw(Exporter);
33 @EXPORT = qw(guard scope_guard); 49 @EXPORT = qw(guard scope_guard);
34 50
35 require Exporter; 51 require Exporter;
36 52
40 56
41our $DIED = sub { warn "$@" }; 57our $DIED = sub { warn "$@" };
42 58
43=item scope_guard BLOCK 59=item scope_guard BLOCK
44 60
61=item scope_guard ($coderef)
62
45Registers a block that is executed when the current scope (block, 63Registers a block that is executed when the current scope (block,
46function, method, eval etc.) is exited. 64function, method, eval etc.) is exited.
65
66See the EXCEPTIONS section for an explanation of how exceptions
67(i.e. C<die>) are handled inside guard blocks.
47 68
48The description below sounds a bit complicated, but that's just because 69The description below sounds a bit complicated, but that's just because
49C<scope_guard> tries to get even corner cases "right": the goal is to 70C<scope_guard> tries to get even corner cases "right": the goal is to
50provide you with a rock solid clean up tool. 71provide you with a rock solid clean up tool.
51 72
52This is similar to this code fragment: 73The behaviour is similar to this code fragment:
53 74
54 eval ... code following scope_guard ... 75 eval ... code following scope_guard ...
55 { 76 {
56 local $@; 77 local $@;
57 eval BLOCK; 78 eval BLOCK;
60 die if $@; 81 die if $@;
61 82
62Except it is much faster, and the whole thing gets executed even when the 83Except it is much faster, and the whole thing gets executed even when the
63BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means. 84BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
64 85
65See B<EXCEPTIONS>, below, for an explanation of exception handling 86If multiple BLOCKs are registered to the same scope, they will be executed
66(C<die>) within guard blocks. 87in reverse order. Other scope-related things such as C<local> are managed
88via the same mechanism, so variables C<local>ised I<after> calling
89C<scope_guard> will be restored when the guard runs.
67 90
68Example: Temporarily change the directory to F</etc> and make sure it's 91Example: temporarily change the timezone for the current process,
69set back to F</> when the function returns: 92ensuring it will be reset when the C<if> scope is exited:
70 93
71 sub dosomething { 94 use Guard;
72 scope_guard { chdir "/" }; 95 use POSIX ();
73 chdir "/etc";
74 96
75 ... 97 if ($need_to_switch_tz) {
98 # make sure we call tzset after $ENV{TZ} has been restored
99 scope_guard { POSIX::tzset };
100
101 # localise after the scope_guard, so it gets undone in time
102 local $ENV{TZ} = "Europe/London";
103 POSIX::tzset;
104
105 # do something with the new timezone
76 } 106 }
77 107
78=item my $guard = guard BLOCK 108=item my $guard = guard BLOCK
109
110=item my $guard = guard ($coderef)
79 111
80Behaves the same as C<scope_guard>, except that instead of executing 112Behaves the same as C<scope_guard>, except that instead of executing
81the block on scope exit, it returns an object whose lifetime determines 113the block on scope exit, it returns an object whose lifetime determines
82when the BLOCK gets executed: when the last reference to the object gets 114when the BLOCK gets executed: when the last reference to the object gets
83destroyed, the BLOCK gets executed as with C<scope_guard>. 115destroyed, the BLOCK gets executed as with C<scope_guard>.
84 116
85The returned object can be copied as many times as you want. 117See the EXCEPTIONS section for an explanation of how exceptions
86 118(i.e. C<die>) are handled inside guard blocks.
87See B<EXCEPTIONS>, below, for an explanation of exception handling
88(C<die>) within guard blocks.
89 119
90Example: acquire a Coro::Semaphore for a second by registering a 120Example: acquire a Coro::Semaphore for a second by registering a
91timer. The timer callback references the guard used to unlock it again. 121timer. The timer callback references the guard used to unlock it
122again. (Please ignore the fact that C<Coro::Semaphore> has a C<guard>
123method that does this already):
92 124
125 use Guard;
93 use AnyEvent; 126 use Coro::AnyEvent;
94 use Coro::Semaphore; 127 use Coro::Semaphore;
95 128
96 my $sem = new Coro::Semaphore; 129 my $sem = new Coro::Semaphore;
97 130
98 sub lock_1s { 131 sub lock_for_a_second {
99 $sem->down; 132 $sem->down;
100 my $guard = guard { $sem->up }; 133 my $guard = guard { $sem->up };
101 134
102 my $timer; 135 Coro::AnyEvent::sleep 1;
103 $timer = AnyEvent->timer (after => 1, sub { 136
104 # do something 137 # $sem->up gets executed when returning
105 undef $sem;
106 undef $timer;
107 });
108 } 138 }
109 139
110The advantage of doing this with a guard instead of simply calling C<< 140The advantage of doing this with a guard instead of simply calling C<<
111$sem->down >> in the callback is that you can opt not to create the timer, 141$sem->down >> in the callback is that you can opt not to create the timer,
112or your code can throw an exception before it can create the timer, or you 142or your code can throw an exception before it can create the timer (or
113can create multiple timers or other event watchers and only when the last 143the thread gets canceled), or you can create multiple timers or other
114one gets executed will the lock be unlocked. 144event watchers and only when the last one gets executed will the lock be
145unlocked. Using the C<guard>, you do not have to worry about catching all
146the places where you have to unlock the semaphore.
115 147
116=item Guard::cancel $guard 148=item $guard->cancel
117 149
118Calling this function will "disable" the guard object returned by the 150Calling this function will "disable" the guard object returned by the
119C<guard> function, i.e. it will free the BLOCK originally passed to 151C<guard> function, i.e. it will free the BLOCK originally passed to
120C<guard >and will arrange for the BLOCK not to be executed. 152C<guard >and will arrange for the BLOCK not to be executed.
121 153
122This can be useful when you use C<guard> to create a fatal cleanup handler 154This can be useful when you use C<guard> to create a cleanup handler to be
123and later decide it is no longer needed. 155called under fatal conditions and later decide it is no longer needed.
124 156
125=cut 157=cut
126 158
1271; 1591;
128 160
129=back 161=back
130 162
131=head1 EXCEPTIONS 163=head1 EXCEPTIONS
132 164
133Guard blocks should not normally throw exceptions (e.g. C<die>), after 165Guard blocks should not normally throw exceptions (that is, C<die>). After
134all, they are usually used to clean up after such exceptions. However, if 166all, they are usually used to clean up after such exceptions. However,
135something truly exceptional is happening, a guard block should be allowed 167if something truly exceptional is happening, a guard block should of
136to die. Also, programming errors are a large source of exceptions, and the 168course be allowed to die. Also, programming errors are a large source of
137programmer certainly wants to know about those. 169exceptions, and the programmer certainly wants to know about those.
138 170
139Since in most cases, the block executing when the guard gets executes does 171Since in most cases, the block executing when the guard gets executed does
140not know or does not care about the guard blocks, it makes little sense to 172not know or does not care about the guard blocks, it makes little sense to
141let containing code handle the exception. 173let containing code handle the exception.
142 174
143Therefore, whenever a guard block throws an exception, it will be caught, 175Therefore, whenever a guard block throws an exception, it will be caught
144and this module will call the code reference stored in C<$Guard::DIED> 176by Guard, followed by calling the code reference stored in C<$Guard::DIED>
145(with C<$@> set to the actual exception), which is similar to how most 177(with C<$@> set to the actual exception), which is similar to how most
146event loops handle this case. 178event loops handle this case.
147 179
180The default for C<$Guard::DIED> is to call C<warn "$@">, i.e. the error is
181printed as a warning and the program continues.
182
183The C<$@> variable will be restored to its value before the guard call in
184all cases, so guards will not disturb C<$@> in any way.
185
148The code reference stored in C<$Guard::DIED> should not die (behaviour is 186The code reference stored in C<$Guard::DIED> should not die (behaviour is
149not guaranteed, but right now, the exception will simply be ignored). 187not guaranteed, but right now, the exception will simply be ignored).
150 188
151The default for C<$Guard::DIED> is to call C<warn "$@">.
152
153=head1 AUTHOR 189=head1 AUTHOR
154 190
155 Marc Lehmann <schmorp@schmorp.de> 191 Marc Lehmann <schmorp@schmorp.de>
156 http://home.schmorp.de/ 192 http://home.schmorp.de/
157 193
158=head1 THANKS 194=head1 THANKS
159 195
160To Marco Maisenhelder, who reminded me of the C<$Guard::DIED> solution to 196Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
161the problem of exceptions. 197solution to the problem of exceptions.
198
199=head1 SEE ALSO
200
201L<Scope::Guard> and L<Sub::ScopeFinalizer>, which actually implement
202dynamic guards only, not scoped guards, and have a lot higher CPU, memory
203and typing overhead.
204
205L<Hook::Scope>, which has apparently never been finished and can corrupt
206memory when used.
162 207
163=cut 208=cut
164 209

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines