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Comparing Guard/Guard.pm (file contents):
Revision 1.1 by root, Sat Dec 13 17:37:22 2008 UTC vs.
Revision 1.25 by root, Thu Nov 20 18:13:58 2014 UTC

2 2
3Guard - safe cleanup blocks 3Guard - safe cleanup blocks
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Guard; 7 use Guard;
8
9 # temporarily chdir to "/etc" directory, but make sure
10 # to go back to "/" no matter how myfun exits:
11 sub myfun {
12 scope_guard { chdir "/" };
13 chdir "/etc";
14
15 code_that_might_die_or_does_other_fun_stuff;
16 }
17
18 # create an object that, when the last reference to it is gone,
19 # invokes the given codeblock:
20 my $guard = guard { print "destroyed!\n" };
21 undef $guard; # probably destroyed here
8 22
9=head1 DESCRIPTION 23=head1 DESCRIPTION
10 24
11This module implements so-called "guards". A guard is something (usually 25This module implements so-called "guards". A guard is something (usually
12an object) that "guards" a resource, ensuring that it is cleaned up when 26an object) that "guards" a resource, ensuring that it is cleaned up when
14 28
15Specifically, this module supports two different types of guards: guard 29Specifically, this module supports two different types of guards: guard
16objects, which execute a given code block when destroyed, and scoped 30objects, which execute a given code block when destroyed, and scoped
17guards, which are tied to the scope exit. 31guards, which are tied to the scope exit.
18 32
33=head1 FUNCTIONS
34
35This module currently exports the C<scope_guard> and C<guard> functions by
36default.
37
19=over 4 38=over 4
20 39
21=cut 40=cut
22 41
23package Guard; 42package Guard;
24 43
44no warnings;
45
25BEGIN { 46BEGIN {
26 $VERSION = '0.01'; 47 $VERSION = 1.023;
27 @ISA = qw(Exporter); 48 @ISA = qw(Exporter);
28 @EXPORT = qw(guard scope_guard cancel); 49 @EXPORT = qw(guard scope_guard);
29 50
30 require Exporter; 51 require Exporter;
31 52
32 require XSLoader; 53 require XSLoader;
33 XSLoader::load Guard, $VERSION; 54 XSLoader::load Guard, $VERSION;
35 56
36our $DIED = sub { warn "$@" }; 57our $DIED = sub { warn "$@" };
37 58
38=item scope_guard BLOCK 59=item scope_guard BLOCK
39 60
61=item scope_guard ($coderef)
62
40Registers a block that is executed when the current scope (block, 63Registers a block that is executed when the current scope (block,
41function, method, eval etc.) is exited. 64function, method, eval etc.) is exited.
42 65
66See the EXCEPTIONS section for an explanation of how exceptions
67(i.e. C<die>) are handled inside guard blocks.
68
69The description below sounds a bit complicated, but that's just because
70C<scope_guard> tries to get even corner cases "right": the goal is to
71provide you with a rock solid clean up tool.
72
43This is similar to this code fragment: 73The behaviour is similar to this code fragment:
44 74
45 eval ... code following scope_guard ... 75 eval ... code following scope_guard ...
46 { 76 {
47 local $@; 77 local $@;
48 eval BLOCK; 78 eval BLOCK;
49 eval { $Guard::DIED->() } if $@; 79 eval { $Guard::DIED->() } if $@;
50 } 80 }
81 die if $@;
51 82
52Except it is much faster, and the whole thing gets executed even when the 83Except it is much faster, and the whole thing gets executed even when the
53BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means. 84BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
54 85
55See B<EXCEPTIONS>, below, for an explanation of exception handling 86If multiple BLOCKs are registered to the same scope, they will be executed
56(C<die>) within guard blocks. 87in reverse order. Other scope-related things such as C<local> are managed
88via the same mechanism, so variables C<local>ised I<after> calling
89C<scope_guard> will be restored when the guard runs.
57 90
58Example: Temporarily change the directory to F</etc> and make sure it's 91Example: temporarily change the timezone for the current process,
59set back to F</> when the function returns: 92ensuring it will be reset when the C<if> scope is exited:
60 93
61 sub dosomething { 94 use Guard;
62 scope_guard { chdir "/" }; 95 use POSIX ();
63 chdir "/etc";
64 96
65 ... 97 if ($need_to_switch_tz) {
98 # make sure we call tzset after $ENV{TZ} has been restored
99 scope_guard { POSIX::tzset };
100
101 # localise after the scope_guard, so it gets undone in time
102 local $ENV{TZ} = "Europe/London";
103 POSIX::tzset;
104
105 # do something with the new timezone
66 } 106 }
67 107
68=item my $guard = guard BLOCK 108=item my $guard = guard BLOCK
109
110=item my $guard = guard ($coderef)
69 111
70Behaves the same as C<scope_guard>, except that instead of executing 112Behaves the same as C<scope_guard>, except that instead of executing
71the block on scope exit, it returns an object whose lifetime determines 113the block on scope exit, it returns an object whose lifetime determines
72when the BLOCK gets executed: when the last reference to the object gets 114when the BLOCK gets executed: when the last reference to the object gets
73destroyed, the BLOCK gets executed as with C<scope_guard>. 115destroyed, the BLOCK gets executed as with C<scope_guard>.
74 116
75The returned object can be copied as many times as you want. 117See the EXCEPTIONS section for an explanation of how exceptions
76 118(i.e. C<die>) are handled inside guard blocks.
77See B<EXCEPTIONS>, below, for an explanation of exception handling
78(C<die>) within guard blocks.
79 119
80Example: acquire a Coro::Semaphore for a second by registering a 120Example: acquire a Coro::Semaphore for a second by registering a
81timer. The timer callback references the guard used to unlock it again. 121timer. The timer callback references the guard used to unlock it
122again. (Please ignore the fact that C<Coro::Semaphore> has a C<guard>
123method that does this already):
82 124
125 use Guard;
83 use AnyEvent; 126 use Coro::AnyEvent;
84 use Coro::Semaphore; 127 use Coro::Semaphore;
85 128
86 my $sem = new Coro::Semaphore; 129 my $sem = new Coro::Semaphore;
87 130
88 sub lock_1s { 131 sub lock_for_a_second {
89 $sem->down; 132 $sem->down;
90 my $guard = guard { $sem->up }; 133 my $guard = guard { $sem->up };
91 134
92 my $timer; 135 Coro::AnyEvent::sleep 1;
93 $timer = AnyEvent->timer (after => 1, sub { 136
94 # do something 137 # $sem->up gets executed when returning
95 undef $sem;
96 undef $timer;
97 });
98 } 138 }
99 139
100The advantage of doing this with a guard instead of simply calling C<< 140The advantage of doing this with a guard instead of simply calling C<<
101$sem->down >> in the callback is that you can opt not to create the timer, 141$sem->down >> in the callback is that you can opt not to create the timer,
102or your code can throw an exception before it can create the timer, or you 142or your code can throw an exception before it can create the timer (or
103can create multiple timers or other event watchers and only when the last 143the thread gets canceled), or you can create multiple timers or other
104one gets executed will the lock be unlocked. 144event watchers and only when the last one gets executed will the lock be
145unlocked. Using the C<guard>, you do not have to worry about catching all
146the places where you have to unlock the semaphore.
105 147
106=item Guard::cancel $guard 148=item $guard->cancel
107 149
108Calling this function will "disable" the guard object returned by the 150Calling this function will "disable" the guard object returned by the
109C<guard> function, i.e. it will free the BLOCK originally passed to 151C<guard> function, i.e. it will free the BLOCK originally passed to
110C<guard >and will arrange for the BLOCK not to be executed. 152C<guard >and will arrange for the BLOCK not to be executed.
111 153
112This can be useful when you use C<guard> to create a fatal cleanup handler 154This can be useful when you use C<guard> to create a cleanup handler to be
113and later decide it is no longer needed. 155called under fatal conditions and later decide it is no longer needed.
114 156
115=cut 157=cut
116 158
1171; 1591;
118 160
119=back 161=back
120 162
121=head1 EXCEPTIONS 163=head1 EXCEPTIONS
122 164
123Guard blocks should not normally throw exceptions (e.g. C<die>), after 165Guard blocks should not normally throw exceptions (that is, C<die>). After
124all, they are usually used to clean up after such exceptions. However, if 166all, they are usually used to clean up after such exceptions. However,
125something truly exceptional is happening, a guard block should be allowed 167if something truly exceptional is happening, a guard block should of
126to die. Also, programming errors are a large source of exceptions, and the 168course be allowed to die. Also, programming errors are a large source of
127programmer certainly wants to know about those. 169exceptions, and the programmer certainly wants to know about those.
128 170
129Since in most cases, the block executing when the guard gets executes does 171Since in most cases, the block executing when the guard gets executed does
130not know or does not care about the guard blocks, it makes little sense to 172not know or does not care about the guard blocks, it makes little sense to
131let containing code handle the exception. 173let containing code handle the exception.
132 174
133Therefore, whenever a guard block throws an exception, it will be caught, 175Therefore, whenever a guard block throws an exception, it will be caught
134and this module will call the code reference stored in C<$Guard::DIED> 176by Guard, followed by calling the code reference stored in C<$Guard::DIED>
135(with C<$@> set to the actual exception), which is similar to how most 177(with C<$@> set to the actual exception), which is similar to how most
136event loops handle this case. 178event loops handle this case.
137 179
180The default for C<$Guard::DIED> is to call C<warn "$@">, i.e. the error is
181printed as a warning and the program continues.
182
183The C<$@> variable will be restored to its value before the guard call in
184all cases, so guards will not disturb C<$@> in any way.
185
138The code reference stored in C<$Guard::DIED> should not die (behaviour is 186The code reference stored in C<$Guard::DIED> should not die (behaviour is
139not guaranteed, but right now, the exception will simply be ignored). 187not guaranteed, but right now, the exception will simply be ignored).
140 188
141The default for C<$Guard::DIED> is to call C<warn "$@">.
142
143=head1 AUTHOR 189=head1 AUTHOR
144 190
145 Marc Lehmann <schmorp@schmorp.de> 191 Marc Lehmann <schmorp@schmorp.de>
146 http://home.schmorp.de/ 192 http://home.schmorp.de/
147 193
148=head1 THANKS 194=head1 THANKS
149 195
150To Marco Maisenhelder, who reminded me of the C<$Guard::DIED> solution to 196Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
151the problem of exceptions. 197solution to the problem of exceptions.
198
199=head1 SEE ALSO
200
201L<Scope::Guard> and L<Sub::ScopeFinalizer>, which actually implement
202dynamically scoped guards only, not the lexically scoped guards that their
203documentation promises, and have a lot higher CPU, memory and typing
204overhead.
205
206L<Hook::Scope>, which has apparently never been finished and can corrupt
207memory when used.
208
209L<Scope::Guard> seems to have a big SEE ALSO section for even more
210modules like it.
152 211
153=cut 212=cut
154 213

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