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Comparing Guard/Guard.pm (file contents):
Revision 1.5 by root, Sat Dec 13 18:42:45 2008 UTC vs.
Revision 1.26 by root, Tue Mar 21 11:39:27 2017 UTC

2 2
3Guard - safe cleanup blocks 3Guard - safe cleanup blocks
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Guard; 7 use Guard;
8 8
9 # temporarily chdir to "/etc" directory, but make sure 9 # temporarily chdir to "/etc" directory, but make sure
10 # to go back to "/" no matter how myfun exits: 10 # to go back to "/" no matter how myfun exits:
11 sub dosomething { 11 sub myfun {
12 scope_guard { chdir "/" }; 12 scope_guard { chdir "/" };
13 chdir "/etc"; 13 chdir "/etc";
14 14
15 call_function_that_might_die_or_other_fun_stuff; 15 code_that_might_die_or_does_other_fun_stuff;
16 } 16 }
17
18 # create an object that, when the last reference to it is gone,
19 # invokes the given codeblock:
20 my $guard = guard { print "destroyed!\n" };
21 undef $guard; # probably destroyed here
17 22
18=head1 DESCRIPTION 23=head1 DESCRIPTION
19 24
20This module implements so-called "guards". A guard is something (usually 25This module implements so-called "guards". A guard is something (usually
21an object) that "guards" a resource, ensuring that it is cleaned up when 26an object) that "guards" a resource, ensuring that it is cleaned up when
34 39
35=cut 40=cut
36 41
37package Guard; 42package Guard;
38 43
44no warnings;
45
39BEGIN { 46BEGIN {
40 $VERSION = '0.1'; 47 $VERSION = 1.023;
41 @ISA = qw(Exporter); 48 @ISA = qw(Exporter);
42 @EXPORT = qw(guard scope_guard); 49 @EXPORT = qw(guard scope_guard);
43 50
44 require Exporter; 51 require Exporter;
45 52
49 56
50our $DIED = sub { warn "$@" }; 57our $DIED = sub { warn "$@" };
51 58
52=item scope_guard BLOCK 59=item scope_guard BLOCK
53 60
61=item scope_guard ($coderef)
62
54Registers a block that is executed when the current scope (block, 63Registers a block that is executed when the current scope (block,
55function, method, eval etc.) is exited. 64function, method, eval etc.) is exited.
65
66See the EXCEPTIONS section for an explanation of how exceptions
67(i.e. C<die>) are handled inside guard blocks.
56 68
57The description below sounds a bit complicated, but that's just because 69The description below sounds a bit complicated, but that's just because
58C<scope_guard> tries to get even corner cases "right": the goal is to 70C<scope_guard> tries to get even corner cases "right": the goal is to
59provide you with a rock solid clean up tool. 71provide you with a rock solid clean up tool.
60 72
61This is similar to this code fragment: 73The behaviour is similar to this code fragment:
62 74
63 eval ... code following scope_guard ... 75 eval ... code following scope_guard ...
64 { 76 {
65 local $@; 77 local $@;
66 eval BLOCK; 78 eval BLOCK;
70 82
71Except it is much faster, and the whole thing gets executed even when the 83Except it is much faster, and the whole thing gets executed even when the
72BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means. 84BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
73 85
74If multiple BLOCKs are registered to the same scope, they will be executed 86If multiple BLOCKs are registered to the same scope, they will be executed
75in reverse order. Stuff like C<local> is managed via the same mechanism, 87in reverse order. Other scope-related things such as C<local> are managed
76so variables C<local>ised after calling C<scope_guard> will be restored 88via the same mechanism, so variables C<local>ised I<after> calling
77when the guard runs. 89C<scope_guard> will be restored I<before> the guard runs.
78
79See B<EXCEPTIONS>, below, for an explanation of exception handling
80(C<die>) within guard blocks.
81 90
82Example: temporarily change the timezone for the current process, 91Example: temporarily change the timezone for the current process,
83ensuring it will be reset when the C<if> scope is exited: 92ensuring it will be reset when the C<if> scope is exited:
84 93
85 use Guard; 94 use Guard;
95 104
96 # do something with the new timezone 105 # do something with the new timezone
97 } 106 }
98 107
99=item my $guard = guard BLOCK 108=item my $guard = guard BLOCK
109
110=item my $guard = guard ($coderef)
100 111
101Behaves the same as C<scope_guard>, except that instead of executing 112Behaves the same as C<scope_guard>, except that instead of executing
102the block on scope exit, it returns an object whose lifetime determines 113the block on scope exit, it returns an object whose lifetime determines
103when the BLOCK gets executed: when the last reference to the object gets 114when the BLOCK gets executed: when the last reference to the object gets
104destroyed, the BLOCK gets executed as with C<scope_guard>. 115destroyed, the BLOCK gets executed as with C<scope_guard>.
105 116
106The returned object can be copied as many times as you want. 117See the EXCEPTIONS section for an explanation of how exceptions
107 118(i.e. C<die>) are handled inside guard blocks.
108See B<EXCEPTIONS>, below, for an explanation of exception handling
109(C<die>) within guard blocks.
110 119
111Example: acquire a Coro::Semaphore for a second by registering a 120Example: acquire a Coro::Semaphore for a second by registering a
112timer. The timer callback references the guard used to unlock it again. 121timer. The timer callback references the guard used to unlock it
122again. (Please ignore the fact that C<Coro::Semaphore> has a C<guard>
123method that does this already):
113 124
125 use Guard;
114 use AnyEvent; 126 use Coro::AnyEvent;
115 use Coro::Semaphore; 127 use Coro::Semaphore;
116 128
117 my $sem = new Coro::Semaphore; 129 my $sem = new Coro::Semaphore;
118 130
119 sub lock_1s { 131 sub lock_for_a_second {
120 $sem->down; 132 $sem->down;
121 my $guard = guard { $sem->up }; 133 my $guard = guard { $sem->up };
122 134
123 my $timer; 135 Coro::AnyEvent::sleep 1;
124 $timer = AnyEvent->timer (after => 1, sub { 136
125 # do something 137 # $sem->up gets executed when returning
126 undef $sem;
127 undef $timer;
128 });
129 } 138 }
130 139
131The advantage of doing this with a guard instead of simply calling C<< 140The advantage of doing this with a guard instead of simply calling C<<
132$sem->down >> in the callback is that you can opt not to create the timer, 141$sem->down >> in the callback is that you can opt not to create the timer,
133or your code can throw an exception before it can create the timer, or you 142or your code can throw an exception before it can create the timer (or
134can create multiple timers or other event watchers and only when the last 143the thread gets canceled), or you can create multiple timers or other
135one gets executed will the lock be unlocked. 144event watchers and only when the last one gets executed will the lock be
145unlocked. Using the C<guard>, you do not have to worry about catching all
146the places where you have to unlock the semaphore.
136 147
137=item Guard::cancel $guard 148=item $guard->cancel
138 149
139Calling this function will "disable" the guard object returned by the 150Calling this function will "disable" the guard object returned by the
140C<guard> function, i.e. it will free the BLOCK originally passed to 151C<guard> function, i.e. it will free the BLOCK originally passed to
141C<guard >and will arrange for the BLOCK not to be executed. 152C<guard >and will arrange for the BLOCK not to be executed.
142 153
143This can be useful when you use C<guard> to create a fatal cleanup handler 154This can be useful when you use C<guard> to create a cleanup handler to be
144and later decide it is no longer needed. 155called under fatal conditions and later decide it is no longer needed.
145 156
146=cut 157=cut
147 158
1481; 1591;
149 160
150=back 161=back
151 162
152=head1 EXCEPTIONS 163=head1 EXCEPTIONS
153 164
154Guard blocks should not normally throw exceptions (that is, C<die>). After 165Guard blocks should not normally throw exceptions (that is, C<die>). After
155all, they are usually used to clean up after such exceptions. However, if 166all, they are usually used to clean up after such exceptions. However,
156something truly exceptional is happening, a guard block should be allowed 167if something truly exceptional is happening, a guard block should of
157to die. Also, programming errors are a large source of exceptions, and the 168course be allowed to die. Also, programming errors are a large source of
158programmer certainly wants to know about those. 169exceptions, and the programmer certainly wants to know about those.
159 170
160Since in most cases, the block executing when the guard gets executes does 171Since in most cases, the block executing when the guard gets executed does
161not know or does not care about the guard blocks, it makes little sense to 172not know or does not care about the guard blocks, it makes little sense to
162let containing code handle the exception. 173let containing code handle the exception.
163 174
164Therefore, whenever a guard block throws an exception, it will be caught, 175Therefore, whenever a guard block throws an exception, it will be caught
165and this module will call the code reference stored in C<$Guard::DIED> 176by Guard, followed by calling the code reference stored in C<$Guard::DIED>
166(with C<$@> set to the actual exception), which is similar to how most 177(with C<$@> set to the actual exception), which is similar to how most
167event loops handle this case. 178event loops handle this case.
168 179
180The default for C<$Guard::DIED> is to call C<warn "$@">, i.e. the error is
181printed as a warning and the program continues.
182
183The C<$@> variable will be restored to its value before the guard call in
184all cases, so guards will not disturb C<$@> in any way.
185
169The code reference stored in C<$Guard::DIED> should not die (behaviour is 186The code reference stored in C<$Guard::DIED> should not die (behaviour is
170not guaranteed, but right now, the exception will simply be ignored). 187not guaranteed, but right now, the exception will simply be ignored).
171 188
172The default for C<$Guard::DIED> is to call C<warn "$@">.
173
174=head1 AUTHOR 189=head1 AUTHOR
175 190
176 Marc Lehmann <schmorp@schmorp.de> 191 Marc Lehmann <schmorp@schmorp.de>
177 http://home.schmorp.de/ 192 http://home.schmorp.de/
178 193
179=head1 THANKS 194=head1 THANKS
180 195
181To Marco Maisenhelder, who reminded me of the C<$Guard::DIED> solution to 196Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
182the problem of exceptions. 197solution to the problem of exceptions.
198
199=head1 SEE ALSO
200
201L<Scope::Guard> and L<Sub::ScopeFinalizer>, which actually implement
202dynamically scoped guards only, not the lexically scoped guards that their
203documentation promises, and have a lot higher CPU, memory and typing
204overhead.
205
206L<Hook::Scope>, which has apparently never been finished and can corrupt
207memory when used.
208
209L<Scope::Guard> seems to have a big SEE ALSO section for even more
210modules like it.
183 211
184=cut 212=cut
185 213

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