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Revision: 1.15
Committed: Sat Dec 13 22:09:25 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.14: +1 -1 lines
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# Content
1 =head1 NAME
2
3 Guard - safe cleanup blocks
4
5 =head1 SYNOPSIS
6
7 use Guard;
8
9 # temporarily chdir to "/etc" directory, but make sure
10 # to go back to "/" no matter how myfun exits:
11 sub myfun {
12 scope_guard { chdir "/" };
13 chdir "/etc";
14
15 code_that_might_die_or_does_other_fun_stuff;
16 }
17
18 =head1 DESCRIPTION
19
20 This module implements so-called "guards". A guard is something (usually
21 an object) that "guards" a resource, ensuring that it is cleaned up when
22 expected.
23
24 Specifically, this module supports two different types of guards: guard
25 objects, which execute a given code block when destroyed, and scoped
26 guards, which are tied to the scope exit.
27
28 =head1 FUNCTIONS
29
30 This module currently exports the C<scope_guard> and C<guard> functions by
31 default.
32
33 =over 4
34
35 =cut
36
37 package Guard;
38
39 no warnings;
40
41 BEGIN {
42 $VERSION = '0.5';
43 @ISA = qw(Exporter);
44 @EXPORT = qw(guard scope_guard);
45
46 require Exporter;
47
48 require XSLoader;
49 XSLoader::load Guard, $VERSION;
50 }
51
52 our $DIED = sub { warn "$@" };
53
54 =item scope_guard BLOCK
55
56 Registers a block that is executed when the current scope (block,
57 function, method, eval etc.) is exited.
58
59 See the EXCEPTIONS section for an explanation of how exceptions
60 (i.e. C<die>) are handled inside guard blocks.
61
62 The description below sounds a bit complicated, but that's just because
63 C<scope_guard> tries to get even corner cases "right": the goal is to
64 provide you with a rock solid clean up tool.
65
66 The behaviour is similar to this code fragment:
67
68 eval ... code following scope_guard ...
69 {
70 local $@;
71 eval BLOCK;
72 eval { $Guard::DIED->() } if $@;
73 }
74 die if $@;
75
76 Except it is much faster, and the whole thing gets executed even when the
77 BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
78
79 If multiple BLOCKs are registered to the same scope, they will be executed
80 in reverse order. Other scope-related things such as C<local> are managed
81 via the same mechanism, so variables C<local>ised I<after> calling
82 C<scope_guard> will be restored when the guard runs.
83
84 Example: temporarily change the timezone for the current process,
85 ensuring it will be reset when the C<if> scope is exited:
86
87 use Guard;
88 use POSIX ();
89
90 if ($need_to_switch_tz) {
91 # make sure we call tzset after $ENV{TZ} has been restored
92 scope_guard { POSIX::tzset };
93
94 # localise after the scope_guard, so it gets undone in time
95 local $ENV{TZ} = "Europe/London";
96 POSIX::tzset;
97
98 # do something with the new timezone
99 }
100
101 =item my $guard = guard BLOCK
102
103 Behaves the same as C<scope_guard>, except that instead of executing
104 the block on scope exit, it returns an object whose lifetime determines
105 when the BLOCK gets executed: when the last reference to the object gets
106 destroyed, the BLOCK gets executed as with C<scope_guard>.
107
108 The returned object can be copied as many times as you want.
109
110 See the EXCEPTIONS section for an explanation of how exceptions
111 (i.e. C<die>) are handled inside guard blocks.
112
113 Example: acquire a Coro::Semaphore for a second by registering a
114 timer. The timer callback references the guard used to unlock it
115 again. (Please ignore the fact that C<Coro::Semaphore> has a C<guard>
116 method that does this already):
117
118 use Guard;
119 use AnyEvent;
120 use Coro::Semaphore;
121
122 my $sem = new Coro::Semaphore;
123
124 sub lock_for_a_second {
125 $sem->down;
126 my $guard = guard { $sem->up };
127
128 my $timer;
129 $timer = AnyEvent->timer (after => 1, sub {
130 # do something
131 undef $sem;
132 undef $timer;
133 });
134 }
135
136 The advantage of doing this with a guard instead of simply calling C<<
137 $sem->down >> in the callback is that you can opt not to create the timer,
138 or your code can throw an exception before it can create the timer, or you
139 can create multiple timers or other event watchers and only when the last
140 one gets executed will the lock be unlocked. Using the C<guard>, you do
141 not have to worry about catching all the places where you have to unlock
142 the semaphore.
143
144 =item $guard->cancel
145
146 Calling this function will "disable" the guard object returned by the
147 C<guard> function, i.e. it will free the BLOCK originally passed to
148 C<guard >and will arrange for the BLOCK not to be executed.
149
150 This can be useful when you use C<guard> to create a fatal cleanup handler
151 and later decide it is no longer needed.
152
153 =cut
154
155 1;
156
157 =back
158
159 =head1 EXCEPTIONS
160
161 Guard blocks should not normally throw exceptions (that is, C<die>). After
162 all, they are usually used to clean up after such exceptions. However, if
163 something truly exceptional is happening, a guard block should be allowed
164 to die. Also, programming errors are a large source of exceptions, and the
165 programmer certainly wants to know about those.
166
167 Since in most cases, the block executing when the guard gets executed does
168 not know or does not care about the guard blocks, it makes little sense to
169 let containing code handle the exception.
170
171 Therefore, whenever a guard block throws an exception, it will be caught,
172 followed by calling the code reference stored in C<$Guard::DIED> (with
173 C<$@> set to the actual exception), which is similar to how most event
174 loops handle this case.
175
176 The default for C<$Guard::DIED> is to call C<warn "$@">.
177
178 The C<$@> variable will be restored to its value before the guard call in
179 all cases, so guards will not disturb C<$@> in any way.
180
181 The code reference stored in C<$Guard::DIED> should not die (behaviour is
182 not guaranteed, but right now, the exception will simply be ignored).
183
184 =head1 AUTHOR
185
186 Marc Lehmann <schmorp@schmorp.de>
187 http://home.schmorp.de/
188
189 =head1 THANKS
190
191 Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
192 solution to the problem of exceptions.
193
194 =cut
195