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/cvs/Guard/Guard.pm
Revision: 1.6
Committed: Sat Dec 13 18:43:01 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.5: +2 -2 lines
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# Content
1 =head1 NAME
2
3 Guard - safe cleanup blocks
4
5 =head1 SYNOPSIS
6
7 use Guard;
8
9 # temporarily chdir to "/etc" directory, but make sure
10 # to go back to "/" no matter how myfun exits:
11 sub dosomething {
12 scope_guard { chdir "/" };
13 chdir "/etc";
14
15 call_function_that_might_die_or_other_fun_stuff;
16 }
17
18 =head1 DESCRIPTION
19
20 This module implements so-called "guards". A guard is something (usually
21 an object) that "guards" a resource, ensuring that it is cleaned up when
22 expected.
23
24 Specifically, this module supports two different types of guards: guard
25 objects, which execute a given code block when destroyed, and scoped
26 guards, which are tied to the scope exit.
27
28 =head1 FUNCTIONS
29
30 This module currently exports the C<scope_guard> and C<guard> functions by
31 default.
32
33 =over 4
34
35 =cut
36
37 package Guard;
38
39 BEGIN {
40 $VERSION = '0.1';
41 @ISA = qw(Exporter);
42 @EXPORT = qw(guard scope_guard);
43
44 require Exporter;
45
46 require XSLoader;
47 XSLoader::load Guard, $VERSION;
48 }
49
50 our $DIED = sub { warn "$@" };
51
52 =item scope_guard BLOCK
53
54 Registers a block that is executed when the current scope (block,
55 function, method, eval etc.) is exited.
56
57 The description below sounds a bit complicated, but that's just because
58 C<scope_guard> tries to get even corner cases "right": the goal is to
59 provide you with a rock solid clean up tool.
60
61 This is similar to this code fragment:
62
63 eval ... code following scope_guard ...
64 {
65 local $@;
66 eval BLOCK;
67 eval { $Guard::DIED->() } if $@;
68 }
69 die if $@;
70
71 Except it is much faster, and the whole thing gets executed even when the
72 BLOCK calls C<exit>, C<goto>, C<last> or escapes via other means.
73
74 If multiple BLOCKs are registered to the same scope, they will be executed
75 in reverse order. Stuff like C<local> is managed via the same mechanism,
76 so variables C<local>ised after calling C<scope_guard> will be restored
77 when the guard runs.
78
79 See B<EXCEPTIONS>, below, for an explanation of exception handling
80 (C<die>) within guard blocks.
81
82 Example: temporarily change the timezone for the current process,
83 ensuring it will be reset when the C<if> scope is exited:
84
85 use Guard;
86 use POSIX ();
87
88 if ($need_to_switch_tz) {
89 # make sure we call tzset after $ENV{TZ} has been restored
90 scope_guard { POSIX::tzset };
91
92 # localise after the scope_guard, so it gets undone in time
93 local $ENV{TZ} = "Europe/London";
94 POSIX::tzset;
95
96 # do something with the new timezone
97 }
98
99 =item my $guard = guard BLOCK
100
101 Behaves the same as C<scope_guard>, except that instead of executing
102 the block on scope exit, it returns an object whose lifetime determines
103 when the BLOCK gets executed: when the last reference to the object gets
104 destroyed, the BLOCK gets executed as with C<scope_guard>.
105
106 The returned object can be copied as many times as you want.
107
108 See B<EXCEPTIONS>, below, for an explanation of exception handling
109 (C<die>) within guard blocks.
110
111 Example: acquire a Coro::Semaphore for a second by registering a
112 timer. The timer callback references the guard used to unlock it again.
113
114 use AnyEvent;
115 use Coro::Semaphore;
116
117 my $sem = new Coro::Semaphore;
118
119 sub lock_1s {
120 $sem->down;
121 my $guard = guard { $sem->up };
122
123 my $timer;
124 $timer = AnyEvent->timer (after => 1, sub {
125 # do something
126 undef $sem;
127 undef $timer;
128 });
129 }
130
131 The advantage of doing this with a guard instead of simply calling C<<
132 $sem->down >> in the callback is that you can opt not to create the timer,
133 or your code can throw an exception before it can create the timer, or you
134 can create multiple timers or other event watchers and only when the last
135 one gets executed will the lock be unlocked.
136
137 =item Guard::cancel $guard
138
139 Calling this function will "disable" the guard object returned by the
140 C<guard> function, i.e. it will free the BLOCK originally passed to
141 C<guard >and will arrange for the BLOCK not to be executed.
142
143 This can be useful when you use C<guard> to create a fatal cleanup handler
144 and later decide it is no longer needed.
145
146 =cut
147
148 1;
149
150 =back
151
152 =head1 EXCEPTIONS
153
154 Guard blocks should not normally throw exceptions (that is, C<die>). After
155 all, they are usually used to clean up after such exceptions. However, if
156 something truly exceptional is happening, a guard block should be allowed
157 to die. Also, programming errors are a large source of exceptions, and the
158 programmer certainly wants to know about those.
159
160 Since in most cases, the block executing when the guard gets executes does
161 not know or does not care about the guard blocks, it makes little sense to
162 let containing code handle the exception.
163
164 Therefore, whenever a guard block throws an exception, it will be caught,
165 and this module will call the code reference stored in C<$Guard::DIED>
166 (with C<$@> set to the actual exception), which is similar to how most
167 event loops handle this case.
168
169 The code reference stored in C<$Guard::DIED> should not die (behaviour is
170 not guaranteed, but right now, the exception will simply be ignored).
171
172 The default for C<$Guard::DIED> is to call C<warn "$@">.
173
174 =head1 AUTHOR
175
176 Marc Lehmann <schmorp@schmorp.de>
177 http://home.schmorp.de/
178
179 =head1 THANKS
180
181 Thanks to Marco Maisenhelder, who reminded me of the C<$Guard::DIED>
182 solution to the problem of exceptions.
183
184 =cut
185