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Comparing OpenCL/Changes (file contents):
Revision 1.68 by root, Fri May 4 14:56:50 2012 UTC vs.
Revision 1.78 by root, Sat May 5 15:43:02 2012 UTC

1Revision history for Perl extension OpenCL. 1Revision history for Perl extension OpenCL.
2 2
3TODO: http://www.khronos.org/registry/cl/sdk/1.1/docs/man/xhtml/clSetMemObjectDestructorCallback.html
4TODO: some convenience methods maybe? 3TODO: some convenience methods maybe?
5TODO: OpenCL::context
6TODO: remove set_image23d
7TODO: http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clCompileProgram.html
8TODO: http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clLinkProgram.html
9 4
10TODO: context (FUTURE properties, FUTURE devices, FUTURE notify) 5TODO: get/set -> get/put with offset/coordinates at end?
11 - implement $queue->migrate_mem_objects. 6 - OpenCL 1.2 is now effectively feature complete (but hardly tested).
7 - implement these 1.2 functions:
8 $device->sub_devices,
12 - implement $ctx->program_with_built_in_kernels. 9 $ctx->program_with_built_in_kernels,
13 - implement $device->sub_devices. 10 $ctx->link_program,
11 $program->compile,
14 - implement $kernel->arg_info and all 5 accessor methods. 12 $kernel->arg_info (and all 5 accessor methods),
13 $queue->migrate_mem_objects.
14 - implement OpenCL::context.
15 - implement $memory->destructor_callback.
16 - remove $kernel->set_image[23]d.
15 - add most enum and bitfield symbols to the manpage, for quick reference. 17 - add most enum and bitfield symbols to the manpage, for quick reference.
18 - default all constants to -1, instead of having them missing.
19 - try hard to get d3d definitions, when/if possible.
20 - add numerical limits and floating point constants from cl_platform.h.
21 - unify C types for accessors, for further code size decrease.
16 22
170.99 Fri May 4 01:31:15 CEST 2012 230.99 Fri May 4 01:31:15 CEST 2012
18 - OpenCL 1.1 is now effectively feature complete. 24 - OpenCL 1.1 is now effectively feature complete.
19 - work around a bug in the nvidia implementation, where build fails with 25 - work around a bug in the nvidia implementation, where build fails with
20 INVALID_BINARY if the compiler runs succesfully but ptxas fails. 26 INVALID_BINARY if the compiler runs succesfully but ptxas fails.

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