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Comparing OpenCL/Changes (file contents):
Revision 1.74 by root, Sat May 5 14:18:34 2012 UTC vs.
Revision 1.78 by root, Sat May 5 15:43:02 2012 UTC

1Revision history for Perl extension OpenCL. 1Revision history for Perl extension OpenCL.
2 2
3TODO: http://www.khronos.org/registry/cl/sdk/1.1/docs/man/xhtml/clSetMemObjectDestructorCallback.html
4TODO: some convenience methods maybe? 3TODO: some convenience methods maybe?
5TODO: OpenCL::context
6 4
7TODO: get/set -> get/put with offset/coordinates at end? 5TODO: get/set -> get/put with offset/coordinates at end?
8 - OpenCL 1.2 is now effectively feature complete (but hardly tested). 6 - OpenCL 1.2 is now effectively feature complete (but hardly tested).
9 - implement these 1.2 functions: 7 - implement these 1.2 functions:
10 $device->sub_devices, 8 $device->sub_devices,
12 $ctx->link_program, 10 $ctx->link_program,
13 $program->compile, 11 $program->compile,
14 $kernel->arg_info (and all 5 accessor methods), 12 $kernel->arg_info (and all 5 accessor methods),
15 $queue->migrate_mem_objects. 13 $queue->migrate_mem_objects.
16 - implement OpenCL::context. 14 - implement OpenCL::context.
15 - implement $memory->destructor_callback.
17 - remove $kernel->set_image[23]d. 16 - remove $kernel->set_image[23]d.
18 - add most enum and bitfield symbols to the manpage, for quick reference. 17 - add most enum and bitfield symbols to the manpage, for quick reference.
19 - default all constants to -1, instead of having them missing. 18 - default all constants to -1, instead of having them missing.
20 - try hard to get d3d definitions, when/if possible. 19 - try hard to get d3d definitions, when/if possible.
20 - add numerical limits and floating point constants from cl_platform.h.
21 - unify C types for accessors, for further code size decrease.
21 22
220.99 Fri May 4 01:31:15 CEST 2012 230.99 Fri May 4 01:31:15 CEST 2012
23 - OpenCL 1.1 is now effectively feature complete. 24 - OpenCL 1.1 is now effectively feature complete.
24 - work around a bug in the nvidia implementation, where build fails with 25 - work around a bug in the nvidia implementation, where build fails with
25 INVALID_BINARY if the compiler runs succesfully but ptxas fails. 26 INVALID_BINARY if the compiler runs succesfully but ptxas fails.

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