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Comparing OpenCL/OpenCL.pm (file contents):
Revision 1.37 by root, Thu Apr 19 14:36:46 2012 UTC vs.
Revision 1.38 by root, Thu Apr 19 19:36:24 2012 UTC

210 # enqueue an async read 210 # enqueue an async read
211 $ev = $queue->enqueue_read_buffer ($output, 0, 0, OpenCL::SIZEOF_FLOAT * 4, my $data, $ev); 211 $ev = $queue->enqueue_read_buffer ($output, 0, 0, OpenCL::SIZEOF_FLOAT * 4, my $data, $ev);
212 212
213 # wait for the last event to complete 213 # wait for the last event to complete
214 $ev->wait; 214 $ev->wait;
215
216=head2 Use the OpenGL module to share a texture between OpenCL and OpenGL and draw some julia
217set tunnel effect.
218
219This is quite a long example to get you going.
220
221 use OpenGL ":all";
222 use OpenCL;
223
224 # open a window and create a gl texture
225 OpenGL::glpOpenWindow width => 256, height => 256;
226 my $texid = glGenTextures_p 1;
227 glBindTexture GL_TEXTURE_2D, $texid;
228 glTexImage2D_c GL_TEXTURE_2D, 0, GL_RGBA8, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0;
229
230 # find and use the first opencl device that let's us get a shared opengl context
231 my $platform;
232 my $dev;
233 my $ctx;
234
235 for (OpenCL::platforms) {
236 $platform = $_;
237 for ($platform->devices) {
238 $dev = $_;
239 $ctx = $platform->context ([OpenCL::GLX_DISPLAY_KHR, undef, OpenCL::GL_CONTEXT_KHR, undef], [$dev])
240 and last;
241 }
242 }
243
244 $ctx
245 or die "cannot find suitable OpenCL device\n";
246
247 my $queue = $ctx->queue ($dev);
248
249 # now attach an opencl image2d object to the opengl texture
250 my $tex = $ctx->gl_texture2d (OpenCL::MEM_WRITE_ONLY, GL_TEXTURE_2D, 0, $texid);
251
252 # now the boring opencl code
253 my $src = <<EOF;
254 kernel void
255 juliatunnel (write_only image2d_t img, float time)
256 {
257 float2 p = (float2)(get_global_id (0), get_global_id (1)) / 256.f * 2.f - 1.f;
258
259 float2 m = (float2)(1.f, p.y) / fabs (p.x);
260 m.x = fabs (fmod (m.x + time * 0.05f, 4.f)) - 2.f;
261
262 float2 z = m;
263 float2 c = (float2)(sin (time * 0.05005), cos (time * 0.06001));
264
265 for (int i = 0; i < 100 && dot (z, z) < 4.f; ++i)
266 z = (float2)(z.x * z.x - z.y * z.y, 2.f * z.x * z.y) + c;
267
268 float3 colour = (float3)(z.x, z.y, z.x * z.y);
269 write_imagef (img, (int2)(get_global_id (0), get_global_id (1)), (float4)(colour * p.x * p.x, 1.));
270 }
271 EOF
272 my $prog = $ctx->program_with_source ($src);
273 eval { $prog->build ($dev); 1 }
274 or die $prog->build_log ($dev);
275
276 my $kernel = $prog->kernel ("juliatunnel");
277
278 # program compiled, kernel ready, now draw and loop
279
280 for (my $time; ; ++$time) {
281 # acquire objects from opengl
282 $queue->enqueue_acquire_gl_objects ([$tex]);
283
284 # configure and run our kernel
285 $kernel->set_image2d (0, $tex);
286 $kernel->set_float (1, $time);
287 $queue->enqueue_nd_range_kernel ($kernel, undef, [256, 256], undef);
288
289 # release objects to opengl again
290 $queue->enqueue_release_gl_objects ([$tex]);
291
292 # wait
293 $queue->flush;
294
295 # now draw the texture, the defaults should be all right
296 glTexParameterf GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
297
298 glEnable GL_TEXTURE_2D;
299 glBegin GL_QUADS;
300 glTexCoord2f 0, 1; glVertex3i -1, -1, -1;
301 glTexCoord2f 0, 0; glVertex3i 1, -1, -1;
302 glTexCoord2f 1, 0; glVertex3i 1, 1, -1;
303 glTexCoord2f 1, 1; glVertex3i -1, 1, -1;
304 glEnd;
305
306 glXSwapBuffers;
307
308 select undef, undef, undef, 1/60;
309 }
215 310
216=head1 DOCUMENTATION 311=head1 DOCUMENTATION
217 312
218=head2 BASIC CONVENTIONS 313=head2 BASIC CONVENTIONS
219 314
275 370
276=head2 GLX SUPPORT 371=head2 GLX SUPPORT
277 372
278Due to the sad state that OpenGL support is in in Perl (mostly the OpenGL 373Due to the sad state that OpenGL support is in in Perl (mostly the OpenGL
279module, which has little to no documentation and has little to no support 374module, which has little to no documentation and has little to no support
280for glx), this module, as a special extension, treats context creation 375for glX), this module, as a special extension, treats context creation
281properties C<OpenCL::GLX_DISPLAY_KHR> and C<OpenCL::GL_CONTEXT_KHR> 376properties C<OpenCL::GLX_DISPLAY_KHR> and C<OpenCL::GL_CONTEXT_KHR>
282specially: If either or both of these are C<undef>, then the OpenCL 377specially: If either or both of these are C<undef>, then the OpenCL
283module tries to dynamically resolve C<glxGetCurrentDisplay> and 378module tries to dynamically resolve C<glXGetCurrentDisplay> and
284C<glxGetCurrentContext>, call these functions and use their return values 379C<glXGetCurrentContext>, call these functions and use their return values
285instead. 380instead.
286 381
287For this to work, the OpenGL library must be loaded, a GLX context must 382For this to work, the OpenGL library must be loaded, a GLX context must
288have been created and be made current, and C<dlsym> must be available and 383have been created and be made current, and C<dlsym> must be available and
289capable of finding the function via C<RTLD_DEFAULT>. 384capable of finding the function via C<RTLD_DEFAULT>.
1378package OpenCL; 1473package OpenCL;
1379 1474
1380use common::sense; 1475use common::sense;
1381 1476
1382BEGIN { 1477BEGIN {
1383 our $VERSION = '0.92'; 1478 our $VERSION = '0.95';
1384 1479
1385 require XSLoader; 1480 require XSLoader;
1386 XSLoader::load (__PACKAGE__, $VERSION); 1481 XSLoader::load (__PACKAGE__, $VERSION);
1387 1482
1388 @OpenCL::Buffer::ISA = 1483 @OpenCL::Buffer::ISA =

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