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Comparing OpenCL/OpenCL.pm (file contents):
Revision 1.38 by root, Thu Apr 19 19:36:24 2012 UTC vs.
Revision 1.42 by root, Fri Apr 20 11:05:46 2012 UTC

160 '; 160 ';
161 161
162 my $prog = $ctx->program_with_source ($src); 162 my $prog = $ctx->program_with_source ($src);
163 163
164 # build croaks on compile errors, so catch it and print the compile errors 164 # build croaks on compile errors, so catch it and print the compile errors
165 eval { $prog->build ($dev); 1 } 165 eval { $prog->build ($dev, "-cl-fast-relaxed-math"); 1 }
166 or die $prog->build_log; 166 or die $prog->build_log;
167 167
168 my $kernel = $prog->kernel ("squareit"); 168 my $kernel = $prog->kernel ("squareit");
169 169
170=head2 Create some input and output float buffers, then call the 170=head2 Create some input and output float buffers, then call the
260 m.x = fabs (fmod (m.x + time * 0.05f, 4.f)) - 2.f; 260 m.x = fabs (fmod (m.x + time * 0.05f, 4.f)) - 2.f;
261 261
262 float2 z = m; 262 float2 z = m;
263 float2 c = (float2)(sin (time * 0.05005), cos (time * 0.06001)); 263 float2 c = (float2)(sin (time * 0.05005), cos (time * 0.06001));
264 264
265 for (int i = 0; i < 100 && dot (z, z) < 4.f; ++i) 265 for (int i = 0; i < 25 && dot (z, z) < 4.f; ++i)
266 z = (float2)(z.x * z.x - z.y * z.y, 2.f * z.x * z.y) + c; 266 z = (float2)(z.x * z.x - z.y * z.y, 2.f * z.x * z.y) + c;
267 267
268 float3 colour = (float3)(z.x, z.y, z.x * z.y); 268 float3 colour = (float3)(z.x, z.y, z.x * z.y);
269 write_imagef (img, (int2)(get_global_id (0), get_global_id (1)), (float4)(colour * p.x * p.x, 1.)); 269 write_imagef (img, (int2)(get_global_id (0), get_global_id (1)), (float4)(colour * p.x * p.x, 1.));
270 } 270 }
288 288
289 # release objects to opengl again 289 # release objects to opengl again
290 $queue->enqueue_release_gl_objects ([$tex]); 290 $queue->enqueue_release_gl_objects ([$tex]);
291 291
292 # wait 292 # wait
293 $queue->flush; 293 $queue->finish;
294 294
295 # now draw the texture, the defaults should be all right 295 # now draw the texture, the defaults should be all right
296 glTexParameterf GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST; 296 glTexParameterf GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;
297 297
298 glEnable GL_TEXTURE_2D; 298 glEnable GL_TEXTURE_2D;
1369 1369
1370This is a family of methods to set the kernel argument with the number C<$index> to the give C<$value>. 1370This is a family of methods to set the kernel argument with the number C<$index> to the give C<$value>.
1371 1371
1372TYPE is one of C<char>, C<uchar>, C<short>, C<ushort>, C<int>, C<uint>, 1372TYPE is one of C<char>, C<uchar>, C<short>, C<ushort>, C<int>, C<uint>,
1373C<long>, C<ulong>, C<half>, C<float>, C<double>, C<memory>, C<buffer>, 1373C<long>, C<ulong>, C<half>, C<float>, C<double>, C<memory>, C<buffer>,
1374C<image2d>, C<image3d>, C<sampler> or C<event>. 1374C<image2d>, C<image3d>, C<sampler>, C<local> or C<event>.
1375 1375
1376Chars and integers (including the half type) are specified as integers, 1376Chars and integers (including the half type) are specified as integers,
1377float and double as floating point values, memory/buffer/image2d/image3d 1377float and double as floating point values, memory/buffer/image2d/image3d
1378must be an object of that type or C<undef>, and sampler and event must be 1378must be an object of that type or C<undef>, local-memory arguments are
1379objects of that type. 1379set by specifying the size, and sampler and event must be objects of that
1380type.
1380 1381
1381L<http://www.khronos.org/registry/cl/sdk/1.1/docs/man/xhtml/clSetKernelArg.html> 1382L<http://www.khronos.org/registry/cl/sdk/1.1/docs/man/xhtml/clSetKernelArg.html>
1382 1383
1383=back 1384=back
1384 1385

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