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Revision: 1.1
Committed: Tue Dec 28 01:05:16 2004 UTC (19 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-1_1, rel-1_2, HEAD
Log Message:
*** empty log message ***

File Contents

# Content
1 #include "xlib.h"
2
3 /*
4 * the following functions were originally taken from sox-12.16/libst.c
5 * license is unclear, but the header file contained this notice:
6 */
7
8 /*
9 ** Copyright (C) 1989 by Jef Poskanzer.
10 **
11 ** Permission to use, copy, modify, and distribute this software and its
12 ** documentation for any purpose and without fee is hereby granted, provided
13 ** that the above copyright notice appear in all copies and that both that
14 ** copyright notice and this permission notice appear in supporting
15 ** documentation. This software is provided "as is" without express or
16 ** implied warranty.
17 */
18
19 /*
20 ** This routine converts from linear to ulaw.
21 **
22 ** Craig Reese: IDA/Supercomputing Research Center
23 ** Joe Campbell: Department of Defense
24 ** 29 September 1989
25 **
26 ** References:
27 ** 1) CCITT Recommendation G.711 (very difficult to follow)
28 ** 2) "A New Digital Technique for Implementation of Any
29 ** Continuous PCM Companding Law," Villeret, Michel,
30 ** et al. 1973 IEEE Int. Conf. on Communications, Vol 1,
31 ** 1973, pg. 11.12-11.17
32 ** 3) MIL-STD-188-113,"Interoperability and Performance Standards
33 ** for Analog-to_Digital Conversion Techniques,"
34 ** 17 February 1987
35 **
36 ** Input: Signed 16 bit linear sample
37 ** Output: 8 bit ulaw sample
38 */
39
40 #undef ZEROTRAP /* turn off the trap as per the MIL-STD */
41 #define uBIAS 0x84 /* define the add-in bias for 16 bit samples */
42 #define uCLIP 32635
43 #define ACLIP 31744
44
45 unsigned char
46 st_linear_to_ulaw(int sample)
47 {
48 static int exp_lut[256] = {0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3,
49 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
50 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
51 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
52 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
53 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
54 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
55 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
56 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
57 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
58 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
59 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
60 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
61 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
62 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
63 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7};
64 int sign, exponent, mantissa;
65 unsigned char ulawbyte;
66
67 /* Get the sample into sign-magnitude. */
68 sign = (sample >> 8) & 0x80; /* set aside the sign */
69 if ( sign != 0 ) sample = -sample; /* get magnitude */
70 if ( sample > uCLIP ) sample = uCLIP; /* clip the magnitude */
71
72 /* Convert from 16 bit linear to ulaw. */
73 sample = sample + uBIAS;
74 exponent = exp_lut[( sample >> 7 ) & 0xFF];
75 mantissa = ( sample >> ( exponent + 3 ) ) & 0x0F;
76 ulawbyte = ~ ( sign | ( exponent << 4 ) | mantissa );
77 #ifdef ZEROTRAP
78 if ( ulawbyte == 0 ) ulawbyte = 0x02; /* optional CCITT trap */
79 #endif
80
81 return ulawbyte;
82 }
83
84 /*
85 ** This routine converts from ulaw to 16 bit linear.
86 **
87 ** Craig Reese: IDA/Supercomputing Research Center
88 ** 29 September 1989
89 **
90 ** References:
91 ** 1) CCITT Recommendation G.711 (very difficult to follow)
92 ** 2) MIL-STD-188-113,"Interoperability and Performance Standards
93 ** for Analog-to_Digital Conversion Techniques,"
94 ** 17 February 1987
95 **
96 ** Input: 8 bit ulaw sample
97 ** Output: signed 16 bit linear sample
98 */
99
100 int
101 st_ulaw_to_linear(unsigned char ulawbyte)
102 {
103 static int exp_lut[8] = { 0, 132, 396, 924, 1980, 4092, 8316, 16764 };
104 int sign, exponent, mantissa, sample;
105
106 ulawbyte = ~ ulawbyte;
107 sign = ( ulawbyte & 0x80 );
108 exponent = ( ulawbyte >> 4 ) & 0x07;
109 mantissa = ulawbyte & 0x0F;
110 sample = exp_lut[exponent] + ( mantissa << ( exponent + 3 ) );
111 if ( sign != 0 ) sample = -sample;
112
113 return sample;
114 }
115
116 /*
117 * A-law routines by Graeme W. Gill.
118 * Date: 93/5/7
119 *
120 * References:
121 * 1) CCITT Recommendation G.711
122 *
123 * These routines were used to create the fast
124 * lookup tables.
125 */
126
127 #define ACLIP 31744
128
129 unsigned char
130 st_linear_to_Alaw(int sample)
131 {
132 static int exp_lut[128] = {1,1,2,2,3,3,3,3,
133 4,4,4,4,4,4,4,4,
134 5,5,5,5,5,5,5,5,
135 5,5,5,5,5,5,5,5,
136 6,6,6,6,6,6,6,6,
137 6,6,6,6,6,6,6,6,
138 6,6,6,6,6,6,6,6,
139 6,6,6,6,6,6,6,6,
140 7,7,7,7,7,7,7,7,
141 7,7,7,7,7,7,7,7,
142 7,7,7,7,7,7,7,7,
143 7,7,7,7,7,7,7,7,
144 7,7,7,7,7,7,7,7,
145 7,7,7,7,7,7,7,7,
146 7,7,7,7,7,7,7,7,
147 7,7,7,7,7,7,7,7};
148
149 int sign, exponent, mantissa;
150 unsigned char Alawbyte;
151
152 /* Get the sample into sign-magnitude. */
153 sign = ((~sample) >> 8) & 0x80; /* set aside the sign */
154 if ( sign == 0 ) sample = -sample; /* get magnitude */
155 if ( sample > ACLIP ) sample = ACLIP; /* clip the magnitude */
156
157 /* Convert from 16 bit linear to ulaw. */
158 if (sample >= 256)
159 {
160 exponent = exp_lut[( sample >> 8 ) & 0x7F];
161 mantissa = ( sample >> ( exponent + 3 ) ) & 0x0F;
162 Alawbyte = (( exponent << 4 ) | mantissa);
163 }
164 else
165 Alawbyte = (sample >> 4);
166 Alawbyte ^= (sign ^ 0x55);
167
168 return Alawbyte;
169 }
170
171 int
172 st_Alaw_to_linear(unsigned char Alawbyte)
173 {
174 static int exp_lut[8] = { 0, 264, 528, 1056, 2112, 4224, 8448, 16896 };
175 int sign, exponent, mantissa, sample;
176
177 Alawbyte ^= 0x55;
178 sign = ( Alawbyte & 0x80 );
179 Alawbyte &= 0x7f; /* get magnitude */
180 if (Alawbyte >= 16)
181 {
182 exponent = (Alawbyte >> 4 ) & 0x07;
183 mantissa = Alawbyte & 0x0F;
184 sample = exp_lut[exponent] + ( mantissa << ( exponent + 3 ) );
185 }
186 else
187 sample = (Alawbyte << 4) + 8;
188 if ( sign == 0 ) sample = -sample;
189
190 return sample;
191 }
192
193 /* adapted from clm.c, by Bill Schottstaedt C<bil@ccrma.stanford.edu> */
194
195 #define SRC_SINC_DENSITY 1000
196 #define SRC_SINC_WIDTH 10
197
198 static Float **sinc_tables = 0;
199 static int *sinc_widths = 0;
200 static int sincs = 0;
201
202 static Float *
203 init_sinc_table (int width)
204 {
205 int i, size, loc;
206 Float sinc_freq, win_freq, sinc_phase, win_phase;
207 for (i = 0; i < sincs; i++)
208 if (sinc_widths[i] == width)
209 return (sinc_tables[i]);
210
211 if (sincs == 0)
212 {
213 sinc_tables = (Float **) calloc (8, sizeof (Float *));
214 sinc_widths = (int *) calloc (8, sizeof (int));
215 sincs = 8;
216 loc = 0;
217 }
218 else
219 {
220 loc = -1;
221 for (i = 0; i < sincs; i++)
222 if (sinc_widths[i] == 0)
223 {
224 loc = i;
225 break;
226 }
227
228 if (loc == -1)
229 {
230 sinc_tables = (Float **) realloc (sinc_tables, (sincs + 8) * sizeof (Float *));
231 sinc_widths = (int *) realloc (sinc_widths, (sincs + 8) * sizeof (int));
232 for (i = sincs; i < (sincs + 8); i++)
233 {
234 sinc_widths[i] = 0;
235 sinc_tables[i] = NULL;
236 }
237
238 loc = sincs;
239 sincs += 8;
240 }
241 }
242 sinc_tables[loc] = (Float *) calloc (width * SRC_SINC_DENSITY + 1, sizeof (Float));
243 sinc_widths[loc] = width;
244 size = width * SRC_SINC_DENSITY;
245 sinc_freq = M_PI / (Float) SRC_SINC_DENSITY;
246 win_freq = M_PI / (Float) size;
247 sinc_tables[loc][0] = 1.0;
248
249 for (i = 1, sinc_phase = sinc_freq, win_phase = win_freq; i < size; i++, sinc_phase += sinc_freq, win_phase += win_freq)
250 sinc_tables[loc][i] = sin (sinc_phase) * (0.5 + 0.5 * cos (win_phase)) / sinc_phase;
251
252 return (sinc_tables[loc]);
253 }
254
255 void
256 mus_src (Float *input, int inpsize, Float *output, int outsize, Float srate, Float *sr_mod, int width)
257 {
258 int i, lim, len, fsx, k, loc;
259
260 Float x, xx, factor, *data, *sinc_table, sum, zf, srx, incr;
261
262 Float *in0 = input;
263 Float *in1 = input + inpsize;
264 Float *out1 = output + outsize;
265
266 if (width == 0)
267 width = SRC_SINC_WIDTH;
268
269 x = 0.0;
270 lim = 2 * width;
271 len = width * SRC_SINC_DENSITY;
272 data = (Float *) calloc (lim + 1, sizeof (Float));
273 sinc_table = init_sinc_table (width);
274
275 for (i = width; i < lim; i++) data[i] = *input++;
276
277 while (output < out1)
278 {
279 fsx = (int)x;
280 if (fsx > 0)
281 {
282 /* realign data, reset x */
283 for (i = fsx, loc = 0; i < lim; i++, loc++)
284 data[loc] = data[i];
285
286 for (i = loc; i < lim; i++)
287 {
288 if (srx < 0)
289 input = (input > in0 ? input : in1) - 1;
290 else
291 input = input < in1 ? input+1 : in0;
292
293 data[i] = *input;
294 }
295
296 x -= fsx;
297 }
298
299 srx = srate + (sr_mod ? *sr_mod++ : 0);
300 srx = srx ? fabs (srx) : 0.001;
301 factor = srx > 1 ? 1 / srx : 1;
302
303 sum = 0.0;
304 zf = factor * SRC_SINC_DENSITY;
305 xx = zf * (1.0 - x - width);
306 for (i = 0; i < lim; i++)
307 {
308 /* we're moving backwards in the data array, so xx has to mimic that (hence the '1.0 - x') */
309 k = abs ((int)xx);
310
311 if (k < len)
312 sum += data[i] * sinc_table[k];
313
314 xx += zf;
315 }
316
317 x += srx;
318 *output++ = sum * factor;
319 }
320
321 free (data);
322 }
323
324 static unsigned long randx = 1;
325
326 static int
327 irandom (int amp)
328 {
329 int val;
330
331 randx = randx * 1103515245 + 12345;
332 val = (unsigned int) (randx >> 16) & 0x7fff;
333 return ((int) (amp * (((Float) val / 32768))));
334 }
335
336 #define max(a,b) ((a)>(b) ? (a) : (b))
337 #define min(a,b) ((a)<(b) ? (a) : (b))
338
339 void
340 mus_granulate (Float *input, int insize,
341 Float *output, int outsize,
342 Float expansion, Float flength, Float scaler,
343 Float hop, Float ramp, Float jitter, int max_size)
344 /* hop, jitter, length (*= smapling_rate) */
345 {
346 int length = (int)ceil (flength);
347 int rmp = (int) (ramp * length);
348 int output_hop = (int)hop;
349 int input_hop = (int)(output_hop / expansion);
350 int s20 = (int) (jitter / 20);
351 int s50 = (int) (jitter / 50);
352 int outlen = max_size > 0 ? min ((int)(hop + flength), max_size) : (int)(hop + flength);
353 int in_data_len = outlen + s20 + 1;
354 int in_data_start = in_data_len;
355 Float *data = (Float *) calloc (outlen, sizeof (Float));
356 Float *in_data = (Float *) calloc (in_data_len, sizeof (Float));
357
358 Float *in1 = input + insize;
359 Float *out1 = output + outsize;
360
361 int ctr = 0;
362 Float cur_out = 0;
363
364 int start, len, end, i, j, k;
365 int steady_end, curstart;
366 Float incr, result, amp;
367
368 if (s50 > output_hop)
369 s50 = output_hop;
370
371 for(;;)
372 {
373 while (ctr < cur_out)
374 {
375 *output++ = data[ctr++];
376 if (output >= out1)
377 goto ok;
378 }
379
380 start = cur_out;
381 end = length - start;
382
383 if (end <= 0)
384 end = 0;
385 else
386 for (i = 0, j = start; i < end; i++, j++)
387 data[i] = data[j];
388
389 for (i = end; i < outlen; i++)
390 data[i] = 0;
391
392 start = in_data_start;
393 len = in_data_len;
394
395 if (start > len)
396 {
397 input += start - len;
398 input = input < in1 ? input : in1;
399 start = len;
400 }
401 else if (start < len)
402 for (i = 0, k = start; k < len; i++, k++)
403 in_data[i] = in_data[k];
404
405 for (i = len - start; i < len; i++)
406 {
407 in_data[i] = *input;
408 input = input < in1 ? input+1 : input;
409 }
410
411 in_data_start = input_hop;
412
413 amp = 0.0;
414 incr = scaler / (Float) rmp;
415 steady_end = length - rmp;
416 curstart = irandom (s20);
417
418 for (i = 0, j = curstart; i < length; i++, j++)
419 {
420 data[i] += (amp * in_data[j]);
421
422 if (i < rmp)
423 amp += incr;
424 else if (i > steady_end)
425 amp -= incr;
426 }
427
428 ctr -= cur_out;
429 cur_out = output_hop + irandom (s50) - (s50 >> 1);
430 }
431
432 ok:
433 free (data);
434 free (in_data);
435 }
436
437 static void
438 mus_shuffle (Float* rl, Float* im, int n)
439 {
440 /* bit reversal */
441
442 int i,m,j;
443 Float tempr,tempi;
444 j=0;
445 for (i=0;i<n;i++)
446 {
447 if (j>i)
448 {
449 tempr = rl[j];
450 tempi = im[j];
451 rl[j] = rl[i];
452 im[j] = im[i];
453 rl[i] = tempr;
454 im[i] = tempi;
455 }
456 m = n>>1;
457 while ((m>=2) && (j>=m))
458 {
459 j -= m;
460 m = m>>1;
461 }
462 j += m;
463 }
464 }
465
466 static void
467 mus_fft (Float *rl, Float *im, int n, int isign)
468 {
469 /* standard fft: real part in rl, imaginary in im, */
470 /* rl and im are zero-based. */
471 int mmax,j,pow,prev,lg,i,ii,jj,ipow;
472 Float wrs,wis,tempr,tempi;
473 double wr,wi,theta,wtemp,wpr,wpi;
474 ipow = (int)(ceil(log(n)/log(2.0)));
475 mus_shuffle(rl,im,n);
476 mmax = 2;
477 prev = 1;
478 pow = (int)(n*0.5);
479 theta = (M_PI*isign);
480 for (lg=0;lg<ipow;lg++)
481 {
482 wpr = cos(theta);
483 wpi = sin(theta);
484 wr = 1.0;
485 wi = 0.0;
486 for (ii=0;ii<prev;ii++)
487 {
488 wrs = (Float) wr;
489 wis = (Float) wi;
490 #ifdef LINUX
491 if (isnan(wis)) wis=0.0;
492 #endif
493 i = ii;
494 j = ii + prev;
495 for (jj=0;jj<pow;jj++)
496 {
497 tempr = wrs*rl[j] - wis*im[j];
498 tempi = wrs*im[j] + wis*rl[j];
499 rl[j] = rl[i] - tempr;
500 im[j] = im[i] - tempi;
501 rl[i] += tempr;
502 im[i] += tempi;
503 i += mmax;
504 j += mmax;
505 }
506 wtemp = wr;
507 wr = (wr*wpr) - (wi*wpi);
508 wi = (wi*wpr) + (wtemp*wpi);
509 }
510 pow = (int)(pow*0.5);
511 prev = mmax;
512 theta = theta*0.5;
513 mmax = mmax*2;
514 }
515 }
516
517 static void
518 mus_convolution (Float* rl1, Float* rl2, int n)
519 {
520 /* convolves two real arrays. */
521 /* rl1 and rl2 are assumed to be set up correctly for the convolution */
522 /* (that is, rl1 (the "signal") is zero-padded by length of */
523 /* (non-zero part of) rl2 and rl2 is stored in wrap-around order) */
524 /* We treat rl2 as the imaginary part of the first fft, then do */
525 /* the split, scaling, and (complex) spectral multiply in one step. */
526 /* result in rl1 */
527
528 int j,n2,nn2;
529 Float rem,rep,aim,aip,invn;
530
531 mus_fft(rl1,rl2,n,1);
532
533 n2=(int)(n*0.5);
534 invn = 0.25/n;
535 rl1[0] = ((rl1[0]*rl2[0])/n);
536 rl2[0] = 0.0;
537
538 for (j=1;j<=n2;j++)
539 {
540 nn2 = n-j;
541 rep = (rl1[j]+rl1[nn2]);
542 rem = (rl1[j]-rl1[nn2]);
543 aip = (rl2[j]+rl2[nn2]);
544 aim = (rl2[j]-rl2[nn2]);
545
546 rl1[j] = invn*(rep*aip + aim*rem);
547 rl1[nn2] = rl1[j];
548 rl2[j] = invn*(aim*aip - rep*rem);
549 rl2[nn2] = -rl2[j];
550 }
551
552 mus_fft(rl1,rl2,n,-1);
553 }
554
555 void
556 mus_convolve (Float * input, Float * output, int size, Float * filter, int fftsize, int filtersize)
557 {
558 int fftsize2 = fftsize >> 1;
559 Float *rl1, *rl2, *buf;
560 Float *in1 = input + size;
561 int ctr = fftsize2;
562 int i, j;
563
564 rl1 = (Float *) calloc (fftsize, sizeof (Float));
565 rl2 = (Float *) calloc (fftsize, sizeof (Float));
566 buf = (Float *) calloc (fftsize, sizeof (Float));
567
568 while (size > 0)
569 {
570 ctr++;
571 if (ctr >= fftsize2)
572 {
573 for (i = 0, j = fftsize2; i < fftsize2; i++, j++)
574 {
575 buf[i] = buf[j];
576 buf[j] = 0.0;
577 rl1[i] = *input;
578 rl1[j] = 0.0;
579 rl2[i] = 0.0;
580 rl2[j] = 0.0;
581
582 input = input < in1 ? input+1 : input;
583 }
584
585 for (i = 0; i < filtersize; i++)
586 rl2[i] = filter[i];
587
588 mus_convolution (rl1, rl2, fftsize);
589
590 for (i = 0, j = fftsize2; i < fftsize2; i++, j++)
591 {
592 buf[i] += rl1[i];
593 buf[j] = rl1[j];
594 }
595
596 ctr = 0;
597 }
598
599 *output++ = buf[ctr];
600 size--;
601 }
602 }