… | |
… | |
26 | #include <string.h> |
26 | #include <string.h> |
27 | #include <stdio.h> |
27 | #include <stdio.h> |
28 | #include <stdlib.h> |
28 | #include <stdlib.h> |
29 | |
29 | |
30 | #include <SDL.h> |
30 | #include <SDL.h> |
|
|
31 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
32 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
33 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
34 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
35 | #include <SDL_opengl.h> |
35 | |
36 | |
… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
591 | } |
591 | |
592 | |
|
|
593 | char * |
|
|
594 | SDL_GetError () |
|
|
595 | |
592 | int |
596 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
597 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
598 | |
595 | void |
599 | void |
596 | SDL_Quit () |
600 | SDL_Quit () |
597 | |
601 | |
598 | void |
602 | void |
599 | SDL_ListModes () |
603 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
604 | PPCODE: |
601 | { |
605 | { |
602 | SDL_Rect **m; |
606 | SDL_Rect **m; |
603 | |
607 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
610 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
611 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
612 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
613 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
615 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
619 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
620 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
621 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
622 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
624 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
625 | #endif |
622 | |
626 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
628 | |
628 | if (m && m != (SDL_Rect **)-1) |
629 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
630 | while (*m) |
630 | { |
631 | { |
|
|
632 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
633 | { |
631 | AV *av = newAV (); |
634 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
635 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
636 | av_push (av, newSViv ((*m)->h)); |
|
|
637 | av_push (av, newSViv (rgb)); |
|
|
638 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
639 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
640 | } |
635 | |
641 | |
636 | ++m; |
642 | ++m; |
637 | } |
643 | } |
638 | } |
644 | } |
639 | |
645 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
646 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
647 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
648 | CODE: |
|
|
649 | { |
|
|
650 | SDL_EnableUNICODE (1); |
|
|
651 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
652 | |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
656 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
657 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
658 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
659 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
660 | ); |
|
|
661 | |
649 | if (RETVAL) |
662 | if (RETVAL) |
650 | { |
663 | { |
651 | av_clear (texture_av); |
664 | av_clear (texture_av); |
652 | |
665 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
666 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
668 | #include "glfunc.h" |
656 | # undef GL_FUNC |
669 | #undef GL_FUNC |
657 | |
|
|
658 | } |
670 | } |
|
|
671 | } |
659 | OUTPUT: |
672 | OUTPUT: |
660 | RETVAL |
673 | RETVAL |
661 | |
674 | |
662 | void |
675 | void |
663 | SDL_GL_SwapBuffers () |
676 | SDL_GL_SwapBuffers () |
… | |
… | |
1242 | flags |
1255 | flags |
1243 | ); |
1256 | ); |
1244 | |
1257 | |
1245 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1246 | |
1259 | |
1247 | void |
1260 | int minpot (int n) |
1248 | pad2pot (SV *data_, SV *w_, SV *h_) |
|
|
1249 | CODE: |
|
|
1250 | { |
|
|
1251 | int ow = SvIV (w_); |
|
|
1252 | int oh = SvIV (h_); |
|
|
1253 | |
1261 | |
1254 | if (ow && oh) |
1262 | void |
|
|
1263 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1264 | CODE: |
|
|
1265 | { |
|
|
1266 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1255 | { |
1267 | { |
1256 | int nw = minpot (ow); |
|
|
1257 | int nh = minpot (oh); |
|
|
1258 | |
|
|
1259 | if (nw != ow || nh != oh) |
|
|
1260 | { |
|
|
1261 | if (SvOK (data_)) |
|
|
1262 | { |
|
|
1263 | STRLEN datalen; |
1268 | STRLEN datalen; |
1264 | char *data = SvPVbyte (data_, datalen); |
1269 | char *data = SvPVbyte (data_, datalen); |
1265 | int bpp = datalen / (ow * oh); |
1270 | int bpp = datalen / (ow * oh); |
1266 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1271 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1267 | |
1272 | |
1268 | SvPOK_only (result_); |
1273 | SvPOK_only (result_); |
1269 | SvCUR_set (result_, nw * nh * bpp); |
1274 | SvCUR_set (result_, nw * nh * bpp); |
1270 | |
1275 | |
1271 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1276 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1272 | while (oh--) |
1277 | while (oh--) |
1273 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1278 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1274 | |
1279 | |
1275 | sv_setsv (data_, result_); |
1280 | sv_setsv (data_, result_); |
1276 | } |
|
|
1277 | |
|
|
1278 | sv_setiv (w_, nw); |
|
|
1279 | sv_setiv (h_, nh); |
|
|
1280 | } |
|
|
1281 | } |
1281 | } |
1282 | } |
1282 | } |
1283 | |
1283 | |
1284 | void |
1284 | void |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1285 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1327 | { |
1327 | { |
1328 | glDisable (GL_ALPHA_TEST); |
1328 | glDisable (GL_ALPHA_TEST); |
1329 | glDisable (GL_BLEND); |
1329 | glDisable (GL_BLEND); |
1330 | } |
1330 | } |
1331 | } |
1331 | } |
|
|
1332 | |
|
|
1333 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1334 | CODE: |
|
|
1335 | { |
|
|
1336 | GLint width; |
|
|
1337 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1338 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1339 | RETVAL = width > 0; |
|
|
1340 | } |
|
|
1341 | OUTPUT: |
|
|
1342 | RETVAL |
1332 | |
1343 | |
1333 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1344 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1334 | |
1345 | |
1335 | CFPlus::Map |
1346 | CFPlus::Map |
1336 | new (SV *class) |
1347 | new (SV *class) |
… | |
… | |
1949 | glDisable (GL_BLEND); |
1960 | glDisable (GL_BLEND); |
1950 | glDisable (GL_TEXTURE_2D); |
1961 | glDisable (GL_TEXTURE_2D); |
1951 | } |
1962 | } |
1952 | |
1963 | |
1953 | void |
1964 | void |
1954 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1965 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1955 | PPCODE: |
1966 | PPCODE: |
1956 | { |
1967 | { |
1957 | int x, y; |
1968 | int x, y; |
1958 | int sw4 = (sw + 3) & ~3; |
1969 | int sw4 = (sw + 3) & ~3; |
1959 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1970 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1979 | darkness[y * sw4 + x] = cell->darkness |
1990 | darkness[y * sw4 + x] = cell->darkness |
1980 | ? 255 - (cell->darkness - 1) |
1991 | ? 255 - (cell->darkness - 1) |
1981 | : 255 - FOW_DARKNESS; |
1992 | : 255 - FOW_DARKNESS; |
1982 | } |
1993 | } |
1983 | } |
1994 | } |
|
|
1995 | |
|
|
1996 | if (smoothing) |
|
|
1997 | { |
|
|
1998 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
1999 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2000 | |
|
|
2001 | SvPOK_only (darkness2_sv); |
|
|
2002 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2003 | |
|
|
2004 | for (y = 0; y < sh; ++y) |
|
|
2005 | for (x = 0; x < sw4; ++x) |
|
|
2006 | { |
|
|
2007 | float *f = (float *)matrix; |
|
|
2008 | int dx, dy; |
|
|
2009 | float sum = 0.f; |
|
|
2010 | |
|
|
2011 | for (dy = -1; dy <= 1; ++dy) |
|
|
2012 | for (dx = -1; dx <= 1; ++dx) |
|
|
2013 | { |
|
|
2014 | unsigned int x2 = x + dx; |
|
|
2015 | unsigned int y2 = y + dy; |
|
|
2016 | |
|
|
2017 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
|
|
2018 | } |
|
|
2019 | |
|
|
2020 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2021 | } |
|
|
2022 | |
|
|
2023 | darkness_sv = darkness2_sv; |
|
|
2024 | } |
1984 | |
2025 | |
1985 | EXTEND (SP, 3); |
2026 | EXTEND (SP, 3); |
1986 | PUSHs (sv_2mortal (newSViv (sw4))); |
2027 | PUSHs (sv_2mortal (newSViv (sw4))); |
1987 | PUSHs (sv_2mortal (newSViv (sh))); |
2028 | PUSHs (sv_2mortal (newSViv (sh))); |
1988 | PUSHs (darkness_sv); |
2029 | PUSHs (darkness_sv); |
… | |
… | |
2205 | static const struct { |
2246 | static const struct { |
2206 | const char *name; |
2247 | const char *name; |
2207 | IV iv; |
2248 | IV iv; |
2208 | } *civ, const_iv[] = { |
2249 | } *civ, const_iv[] = { |
2209 | # define const_iv(name) { # name, (IV)name } |
2250 | # define const_iv(name) { # name, (IV)name } |
|
|
2251 | const_iv (GL_VENDOR), |
|
|
2252 | const_iv (GL_VERSION), |
|
|
2253 | const_iv (GL_EXTENSIONS), |
2210 | const_iv (GL_COLOR_MATERIAL), |
2254 | const_iv (GL_COLOR_MATERIAL), |
2211 | const_iv (GL_SMOOTH), |
2255 | const_iv (GL_SMOOTH), |
2212 | const_iv (GL_FLAT), |
2256 | const_iv (GL_FLAT), |
2213 | const_iv (GL_DITHER), |
2257 | const_iv (GL_DITHER), |
2214 | const_iv (GL_BLEND), |
2258 | const_iv (GL_BLEND), |
… | |
… | |
2241 | const_iv (GL_LUMINANCE), |
2285 | const_iv (GL_LUMINANCE), |
2242 | const_iv (GL_LUMINANCE_ALPHA), |
2286 | const_iv (GL_LUMINANCE_ALPHA), |
2243 | const_iv (GL_FLOAT), |
2287 | const_iv (GL_FLOAT), |
2244 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2288 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2245 | const_iv (GL_COMPILE), |
2289 | const_iv (GL_COMPILE), |
|
|
2290 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
2291 | const_iv (GL_PROXY_TEXTURE_2D), |
2246 | const_iv (GL_TEXTURE_1D), |
2292 | const_iv (GL_TEXTURE_1D), |
2247 | const_iv (GL_TEXTURE_2D), |
2293 | const_iv (GL_TEXTURE_2D), |
2248 | const_iv (GL_TEXTURE_ENV), |
2294 | const_iv (GL_TEXTURE_ENV), |
2249 | const_iv (GL_TEXTURE_MAG_FILTER), |
2295 | const_iv (GL_TEXTURE_MAG_FILTER), |
2250 | const_iv (GL_TEXTURE_MIN_FILTER), |
2296 | const_iv (GL_TEXTURE_MIN_FILTER), |
… | |
… | |
2316 | CODE: |
2362 | CODE: |
2317 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2363 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2318 | OUTPUT: |
2364 | OUTPUT: |
2319 | RETVAL |
2365 | RETVAL |
2320 | |
2366 | |
|
|
2367 | const char *glGetString (GLenum pname) |
|
|
2368 | |
|
|
2369 | GLint glGetInteger (GLenum pname) |
|
|
2370 | CODE: |
|
|
2371 | glGetIntegerv (pname, &RETVAL); |
|
|
2372 | OUTPUT: |
|
|
2373 | RETVAL |
|
|
2374 | |
|
|
2375 | GLdouble glGetDouble (GLenum pname) |
|
|
2376 | CODE: |
|
|
2377 | glGetDoublev (pname, &RETVAL); |
|
|
2378 | OUTPUT: |
|
|
2379 | RETVAL |
|
|
2380 | |
2321 | int glGetError () |
2381 | int glGetError () |
2322 | |
2382 | |
2323 | void glFinish () |
2383 | void glFinish () |
2324 | |
2384 | |
2325 | void glClear (int mask) |
2385 | void glClear (int mask) |
… | |
… | |
2447 | |
2507 | |
2448 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2508 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2449 | |
2509 | |
2450 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2510 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2451 | |
2511 | |
|
|
2512 | void glPixelZoom (float x, float y) |
|
|
2513 | |
2452 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2514 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2453 | |
2515 | |
2454 | int glGenTexture () |
2516 | int glGenTexture () |
2455 | CODE: |
2517 | CODE: |
2456 | RETVAL = gen_texture (); |
2518 | RETVAL = gen_texture (); |