… | |
… | |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
587 | opengl_fontmap = pango_opengl_font_map_new (); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
588 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
589 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
590 | } |
590 | } |
591 | |
591 | |
|
|
592 | char * |
|
|
593 | SDL_GetError () |
|
|
594 | |
592 | int |
595 | int |
593 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
596 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
594 | |
597 | |
595 | void |
598 | void |
596 | SDL_Quit () |
599 | SDL_Quit () |
597 | |
600 | |
598 | void |
601 | void |
599 | SDL_ListModes () |
602 | SDL_ListModes (int rgb, int alpha) |
600 | PPCODE: |
603 | PPCODE: |
601 | { |
604 | { |
602 | SDL_Rect **m; |
605 | SDL_Rect **m; |
603 | |
606 | |
604 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
607 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
605 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
608 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
606 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
609 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
607 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
610 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
608 | |
611 | |
609 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
612 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
610 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
613 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
611 | |
614 | |
612 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
613 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
616 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
614 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
617 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
615 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
618 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
616 | |
619 | |
617 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
618 | #if SDL_VERSION_ATLEAST(1,2,10) |
621 | #if SDL_VERSION_ATLEAST(1,2,10) |
619 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
622 | SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
620 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
623 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
621 | #endif |
624 | #endif |
622 | |
625 | |
623 | SDL_EnableUNICODE (1); |
|
|
624 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
625 | |
|
|
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
626 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
627 | |
627 | |
628 | if (m && m != (SDL_Rect **)-1) |
628 | if (m && m != (SDL_Rect **)-1) |
629 | while (*m) |
629 | while (*m) |
630 | { |
630 | { |
|
|
631 | if ((*m)->w >= 640 && (*m)->h >= 480) |
|
|
632 | { |
631 | AV *av = newAV (); |
633 | AV *av = newAV (); |
632 | av_push (av, newSViv ((*m)->w)); |
634 | av_push (av, newSViv ((*m)->w)); |
633 | av_push (av, newSViv ((*m)->h)); |
635 | av_push (av, newSViv ((*m)->h)); |
|
|
636 | av_push (av, newSViv (rgb)); |
|
|
637 | av_push (av, newSViv (alpha)); |
634 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
638 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
639 | } |
635 | |
640 | |
636 | ++m; |
641 | ++m; |
637 | } |
642 | } |
638 | } |
643 | } |
639 | |
644 | |
640 | char * |
|
|
641 | SDL_GetError () |
|
|
642 | |
|
|
643 | int |
645 | int |
644 | SDL_SetVideoMode (int w, int h, int fullscreen) |
646 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
645 | CODE: |
647 | CODE: |
|
|
648 | { |
|
|
649 | SDL_EnableUNICODE (1); |
|
|
650 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
651 | |
|
|
652 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
653 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
654 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
655 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
656 | |
646 | RETVAL = !!SDL_SetVideoMode ( |
657 | RETVAL = !!SDL_SetVideoMode ( |
647 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
658 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
648 | ); |
659 | ); |
|
|
660 | |
649 | if (RETVAL) |
661 | if (RETVAL) |
650 | { |
662 | { |
651 | av_clear (texture_av); |
663 | av_clear (texture_av); |
652 | |
664 | |
653 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
665 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
654 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
666 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
655 | # include "glfunc.h" |
667 | #include "glfunc.h" |
656 | # undef GL_FUNC |
668 | #undef GL_FUNC |
657 | |
|
|
658 | } |
669 | } |
|
|
670 | } |
659 | OUTPUT: |
671 | OUTPUT: |
660 | RETVAL |
672 | RETVAL |
661 | |
673 | |
662 | void |
674 | void |
663 | SDL_GL_SwapBuffers () |
675 | SDL_GL_SwapBuffers () |
… | |
… | |
1962 | glDisable (GL_BLEND); |
1974 | glDisable (GL_BLEND); |
1963 | glDisable (GL_TEXTURE_2D); |
1975 | glDisable (GL_TEXTURE_2D); |
1964 | } |
1976 | } |
1965 | |
1977 | |
1966 | void |
1978 | void |
1967 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
1968 | PPCODE: |
1980 | PPCODE: |
1969 | { |
1981 | { |
1970 | int x, y; |
1982 | int x, y; |
1971 | int sw4 = (sw + 3) & ~3; |
1983 | int sw4 = (sw + 3) & ~3; |
1972 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
… | |
… | |
1992 | darkness[y * sw4 + x] = cell->darkness |
2004 | darkness[y * sw4 + x] = cell->darkness |
1993 | ? 255 - (cell->darkness - 1) |
2005 | ? 255 - (cell->darkness - 1) |
1994 | : 255 - FOW_DARKNESS; |
2006 | : 255 - FOW_DARKNESS; |
1995 | } |
2007 | } |
1996 | } |
2008 | } |
|
|
2009 | |
|
|
2010 | if (smoothing) |
|
|
2011 | { |
|
|
2012 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
2013 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2014 | |
|
|
2015 | SvPOK_only (darkness2_sv); |
|
|
2016 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2017 | |
|
|
2018 | for (y = 0; y < sh; ++y) |
|
|
2019 | for (x = 0; x < sw4; ++x) |
|
|
2020 | { |
|
|
2021 | float *f = (float *)matrix; |
|
|
2022 | int dx, dy; |
|
|
2023 | float sum = 0.f; |
|
|
2024 | |
|
|
2025 | for (dy = -1; dy <= 1; ++dy) |
|
|
2026 | for (dx = -1; dx <= 1; ++dx) |
|
|
2027 | { |
|
|
2028 | unsigned int x2 = x + dx; |
|
|
2029 | unsigned int y2 = y + dy; |
|
|
2030 | |
|
|
2031 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
|
|
2032 | } |
|
|
2033 | |
|
|
2034 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
|
|
2035 | } |
|
|
2036 | |
|
|
2037 | darkness_sv = darkness2_sv; |
|
|
2038 | } |
1997 | |
2039 | |
1998 | EXTEND (SP, 3); |
2040 | EXTEND (SP, 3); |
1999 | PUSHs (sv_2mortal (newSViv (sw4))); |
2041 | PUSHs (sv_2mortal (newSViv (sw4))); |
2000 | PUSHs (sv_2mortal (newSViv (sh))); |
2042 | PUSHs (sv_2mortal (newSViv (sh))); |
2001 | PUSHs (darkness_sv); |
2043 | PUSHs (darkness_sv); |
… | |
… | |
2334 | CODE: |
2376 | CODE: |
2335 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2377 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2336 | OUTPUT: |
2378 | OUTPUT: |
2337 | RETVAL |
2379 | RETVAL |
2338 | |
2380 | |
2339 | char *glGetString (GLenum pname) |
2381 | const char *glGetString (GLenum pname) |
2340 | |
2382 | |
2341 | GLint glGetInteger (GLenum pname) |
2383 | GLint glGetInteger (GLenum pname) |
2342 | CODE: |
2384 | CODE: |
2343 | glGetIntegerv (pname, &RETVAL); |
2385 | glGetIntegerv (pname, &RETVAL); |
2344 | OUTPUT: |
2386 | OUTPUT: |