… | |
… | |
17 | #include "perl.h" |
17 | #include "perl.h" |
18 | #include "XSUB.h" |
18 | #include "XSUB.h" |
19 | |
19 | |
20 | #ifdef _WIN32 |
20 | #ifdef _WIN32 |
21 | # undef pipe |
21 | # undef pipe |
|
|
22 | // microsoft vs. C |
|
|
23 | # define sqrtf(x) sqrt(x) |
|
|
24 | # define roundf(x) (int)(x) |
|
|
25 | # define atan2f(x,y) atan2(x,y) |
|
|
26 | # define M_PI 3.14159265f |
22 | #endif |
27 | #endif |
23 | |
28 | |
24 | #include <assert.h> |
29 | #include <assert.h> |
25 | #include <math.h> |
30 | #include <math.h> |
26 | #include <string.h> |
31 | #include <string.h> |
27 | #include <stdio.h> |
32 | #include <stdio.h> |
28 | #include <stdlib.h> |
33 | #include <stdlib.h> |
29 | |
34 | |
|
|
35 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
|
|
36 | |
30 | #include <SDL.h> |
37 | #include <SDL.h> |
|
|
38 | #include <SDL_thread.h> |
31 | #include <SDL_endian.h> |
39 | #include <SDL_endian.h> |
32 | #include <SDL_image.h> |
40 | #include <SDL_image.h> |
33 | #include <SDL_mixer.h> |
41 | #include <SDL_mixer.h> |
34 | #include <SDL_opengl.h> |
42 | #include <SDL_opengl.h> |
35 | |
43 | |
… | |
… | |
106 | av_push (texture_av, (SV *)(size_t)name); |
114 | av_push (texture_av, (SV *)(size_t)name); |
107 | glDeleteTextures (1, &name); |
115 | glDeleteTextures (1, &name); |
108 | } |
116 | } |
109 | |
117 | |
110 | #include "texcache.c" |
118 | #include "texcache.c" |
|
|
119 | #include "rendercache.c" |
111 | |
120 | |
112 | #include "pango-font.c" |
121 | #include "pango-font.c" |
113 | #include "pango-fontmap.c" |
122 | #include "pango-fontmap.c" |
114 | #include "pango-render.c" |
123 | #include "pango-render.c" |
115 | |
124 | |
|
|
125 | typedef IV CFPlus__Channel; |
|
|
126 | typedef SDL_RWops *CFPlus__RW; |
116 | typedef Mix_Chunk *CFPlus__MixChunk; |
127 | typedef Mix_Chunk *CFPlus__MixChunk; |
117 | typedef Mix_Music *CFPlus__MixMusic; |
128 | typedef Mix_Music *CFPlus__MixMusic; |
118 | |
129 | |
119 | typedef PangoFontDescription *CFPlus__Font; |
130 | typedef PangoFontDescription *CFPlus__Font; |
120 | |
131 | |
… | |
… | |
139 | typedef struct cf_layout { |
150 | typedef struct cf_layout { |
140 | PangoLayout *pl; |
151 | PangoLayout *pl; |
141 | float r, g, b, a; // default color for rgba mode |
152 | float r, g, b, a; // default color for rgba mode |
142 | int base_height; |
153 | int base_height; |
143 | CFPlus__Font font; |
154 | CFPlus__Font font; |
|
|
155 | rc_t *rc; |
144 | } *CFPlus__Layout; |
156 | } *CFPlus__Layout; |
145 | |
157 | |
146 | static CFPlus__Font default_font; |
158 | static CFPlus__Font default_font; |
147 | static PangoContext *opengl_context; |
159 | static PangoContext *opengl_context; |
148 | static PangoFontMap *opengl_fontmap; |
160 | static PangoFontMap *opengl_fontmap; |
… | |
… | |
191 | |
203 | |
192 | typedef uint16_t tileid; |
204 | typedef uint16_t tileid; |
193 | typedef uint16_t faceid; |
205 | typedef uint16_t faceid; |
194 | |
206 | |
195 | typedef struct { |
207 | typedef struct { |
196 | int name; |
208 | GLuint name; |
197 | int w, h; |
209 | int w, h; |
198 | float s, t; |
210 | float s, t; |
199 | uint8_t r, g, b, a; |
211 | uint8_t r, g, b, a; |
200 | tileid smoothtile; |
212 | tileid smoothtile; |
201 | uint8_t smoothlevel; |
213 | uint8_t smoothlevel; |
… | |
… | |
428 | n |= n >> 16; |
440 | n |= n >> 16; |
429 | |
441 | |
430 | return n + 1; |
442 | return n + 1; |
431 | } |
443 | } |
432 | |
444 | |
|
|
445 | static unsigned int |
|
|
446 | popcount (unsigned int n) |
|
|
447 | { |
|
|
448 | n -= (n >> 1) & 0x55555555U; |
|
|
449 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
450 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
451 | n *= 0x01010101U; |
|
|
452 | |
|
|
453 | return n >> 24; |
|
|
454 | } |
|
|
455 | |
433 | /* SDL should provide this, really. */ |
456 | /* SDL should provide this, really. */ |
434 | #define SDLK_MODIFIER_MIN 300 |
457 | #define SDLK_MODIFIER_MIN 300 |
435 | #define SDLK_MODIFIER_MAX 314 |
458 | #define SDLK_MODIFIER_MAX 314 |
|
|
459 | |
|
|
460 | /******************************************************************************/ |
|
|
461 | |
|
|
462 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
463 | static GV *hover_gv; |
|
|
464 | |
|
|
465 | static int |
|
|
466 | within_widget (SV *widget, NV x, NV y) |
|
|
467 | { |
|
|
468 | HV *self; |
|
|
469 | SV **svp; |
|
|
470 | NV wx, ww, wy, wh; |
|
|
471 | |
|
|
472 | if (!SvROK (widget)) |
|
|
473 | return 0; |
|
|
474 | |
|
|
475 | self = (HV *)SvRV (widget); |
|
|
476 | |
|
|
477 | if (SvTYPE (self) != SVt_PVHV) |
|
|
478 | return 0; |
|
|
479 | |
|
|
480 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
481 | if (y < wy) |
|
|
482 | return 0; |
|
|
483 | |
|
|
484 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
485 | if (y >= wy + wh) |
|
|
486 | return 0; |
|
|
487 | |
|
|
488 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
489 | if (x < wx) |
|
|
490 | return 0; |
|
|
491 | |
|
|
492 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
493 | if (x >= wx + ww) |
|
|
494 | return 0; |
|
|
495 | |
|
|
496 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
497 | if (!svp || !SvTRUE (*svp)) |
|
|
498 | return 0; |
|
|
499 | |
|
|
500 | return 1; |
|
|
501 | } |
436 | |
502 | |
437 | MODULE = CFPlus PACKAGE = CFPlus |
503 | MODULE = CFPlus PACKAGE = CFPlus |
438 | |
504 | |
439 | PROTOTYPES: ENABLE |
505 | PROTOTYPES: ENABLE |
440 | |
506 | |
… | |
… | |
470 | |
536 | |
471 | const_iv (SDL_APPINPUTFOCUS), |
537 | const_iv (SDL_APPINPUTFOCUS), |
472 | const_iv (SDL_APPMOUSEFOCUS), |
538 | const_iv (SDL_APPMOUSEFOCUS), |
473 | const_iv (SDL_APPACTIVE), |
539 | const_iv (SDL_APPACTIVE), |
474 | |
540 | |
|
|
541 | const_iv (SDLK_FIRST), |
|
|
542 | const_iv (SDLK_LAST), |
475 | const_iv (SDLK_KP0), |
543 | const_iv (SDLK_KP0), |
476 | const_iv (SDLK_KP1), |
544 | const_iv (SDLK_KP1), |
477 | const_iv (SDLK_KP2), |
545 | const_iv (SDLK_KP2), |
478 | const_iv (SDLK_KP3), |
546 | const_iv (SDLK_KP3), |
479 | const_iv (SDLK_KP4), |
547 | const_iv (SDLK_KP4), |
… | |
… | |
551 | const_iv (KMOD_LMETA), |
619 | const_iv (KMOD_LMETA), |
552 | const_iv (KMOD_RMETA), |
620 | const_iv (KMOD_RMETA), |
553 | const_iv (KMOD_NUM), |
621 | const_iv (KMOD_NUM), |
554 | const_iv (KMOD_CAPS), |
622 | const_iv (KMOD_CAPS), |
555 | const_iv (KMOD_MODE), |
623 | const_iv (KMOD_MODE), |
|
|
624 | |
|
|
625 | const_iv (MIX_DEFAULT_FORMAT), |
556 | # undef const_iv |
626 | # undef const_iv |
557 | }; |
627 | }; |
558 | |
628 | |
559 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
629 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
560 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
630 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
… | |
… | |
577 | RETVAL |
647 | RETVAL |
578 | |
648 | |
579 | NV floor (NV x) |
649 | NV floor (NV x) |
580 | |
650 | |
581 | NV ceil (NV x) |
651 | NV ceil (NV x) |
|
|
652 | |
|
|
653 | IV minpot (UV n) |
|
|
654 | |
|
|
655 | IV popcount (UV n) |
582 | |
656 | |
583 | void |
657 | void |
584 | pango_init () |
658 | pango_init () |
585 | CODE: |
659 | CODE: |
586 | { |
660 | { |
… | |
… | |
660 | |
734 | |
661 | if (RETVAL) |
735 | if (RETVAL) |
662 | { |
736 | { |
663 | av_clear (texture_av); |
737 | av_clear (texture_av); |
664 | |
738 | |
665 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
739 | SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT"); |
666 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
740 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
667 | #include "glfunc.h" |
741 | #include "glfunc.h" |
668 | #undef GL_FUNC |
742 | #undef GL_FUNC |
669 | } |
743 | } |
670 | } |
744 | } |
… | |
… | |
756 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
830 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
757 | } |
831 | } |
758 | } |
832 | } |
759 | |
833 | |
760 | int |
834 | int |
761 | Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
835 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
762 | POSTCALL: |
836 | POSTCALL: |
763 | Mix_HookMusicFinished (music_finished); |
837 | Mix_HookMusicFinished (music_finished); |
764 | Mix_ChannelFinished (channel_finished); |
838 | Mix_ChannelFinished (channel_finished); |
765 | |
839 | |
766 | void |
840 | void |
|
|
841 | Mix_QuerySpec () |
|
|
842 | PPCODE: |
|
|
843 | { |
|
|
844 | int freq, channels; |
|
|
845 | Uint16 format; |
|
|
846 | |
|
|
847 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
848 | { |
|
|
849 | EXTEND (SP, 3); |
|
|
850 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
851 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
852 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
853 | } |
|
|
854 | } |
|
|
855 | |
|
|
856 | void |
767 | Mix_CloseAudio () |
857 | Mix_CloseAudio () |
768 | |
858 | |
769 | int |
859 | int |
770 | Mix_AllocateChannels (int numchans = -1) |
860 | Mix_AllocateChannels (int numchans = -1) |
|
|
861 | |
|
|
862 | const char * |
|
|
863 | Mix_GetError () |
771 | |
864 | |
772 | void |
865 | void |
773 | lowdelay (int fd, int val = 1) |
866 | lowdelay (int fd, int val = 1) |
774 | CODE: |
867 | CODE: |
775 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
868 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
… | |
… | |
817 | STRLEN image_len; |
910 | STRLEN image_len; |
818 | char *image = (char *)SvPVbyte (image_, image_len); |
911 | char *image = (char *)SvPVbyte (image_, image_len); |
819 | SDL_Surface *surface, *surface2; |
912 | SDL_Surface *surface, *surface2; |
820 | SDL_PixelFormat fmt; |
913 | SDL_PixelFormat fmt; |
821 | SDL_RWops *rw = ix |
914 | SDL_RWops *rw = ix |
822 | ? SDL_RWFromFile (image, "r") |
915 | ? SDL_RWFromFile (image, "rb") |
823 | : SDL_RWFromConstMem (image, image_len); |
916 | : SDL_RWFromConstMem (image, image_len); |
824 | |
917 | |
825 | if (!rw) |
918 | if (!rw) |
826 | croak ("load_image: %s", SDL_GetError ()); |
919 | croak ("load_image: %s", SDL_GetError ()); |
827 | |
920 | |
… | |
… | |
932 | #endif |
1025 | #endif |
933 | } |
1026 | } |
934 | |
1027 | |
935 | MODULE = CFPlus PACKAGE = CFPlus::Font |
1028 | MODULE = CFPlus PACKAGE = CFPlus::Font |
936 | |
1029 | |
|
|
1030 | PROTOTYPES: DISABLE |
|
|
1031 | |
937 | CFPlus::Font |
1032 | CFPlus::Font |
938 | new_from_file (SV *class, char *path, int id = 0) |
1033 | new_from_file (SV *class, char *path, int id = 0) |
939 | CODE: |
1034 | CODE: |
940 | { |
1035 | { |
941 | int count; |
1036 | int count; |
… | |
… | |
951 | CODE: |
1046 | CODE: |
952 | pango_font_description_free (self); |
1047 | pango_font_description_free (self); |
953 | |
1048 | |
954 | void |
1049 | void |
955 | make_default (CFPlus::Font self) |
1050 | make_default (CFPlus::Font self) |
|
|
1051 | PROTOTYPE: $ |
956 | CODE: |
1052 | CODE: |
957 | default_font = self; |
1053 | default_font = self; |
958 | |
1054 | |
959 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
1055 | MODULE = CFPlus PACKAGE = CFPlus::Layout |
960 | |
1056 | |
|
|
1057 | PROTOTYPES: DISABLE |
|
|
1058 | |
961 | void |
1059 | void |
962 | reset_glyph_cache () |
1060 | reset_glyph_cache () |
|
|
1061 | PROTOTYPE: |
963 | CODE: |
1062 | CODE: |
964 | tc_clear (); |
1063 | tc_clear (); |
965 | |
1064 | |
966 | CFPlus::Layout |
1065 | CFPlus::Layout |
967 | new (SV *class) |
1066 | new (SV *class) |
… | |
… | |
973 | RETVAL->g = 1.; |
1072 | RETVAL->g = 1.; |
974 | RETVAL->b = 1.; |
1073 | RETVAL->b = 1.; |
975 | RETVAL->a = 1.; |
1074 | RETVAL->a = 1.; |
976 | RETVAL->base_height = MIN_FONT_HEIGHT; |
1075 | RETVAL->base_height = MIN_FONT_HEIGHT; |
977 | RETVAL->font = 0; |
1076 | RETVAL->font = 0; |
|
|
1077 | RETVAL->rc = rc_alloc (); |
978 | |
1078 | |
979 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1079 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
980 | layout_update_font (RETVAL); |
1080 | layout_update_font (RETVAL); |
981 | OUTPUT: |
1081 | OUTPUT: |
982 | RETVAL |
1082 | RETVAL |
983 | |
1083 | |
984 | void |
1084 | void |
985 | DESTROY (CFPlus::Layout self) |
1085 | DESTROY (CFPlus::Layout self) |
986 | CODE: |
1086 | CODE: |
987 | g_object_unref (self->pl); |
1087 | g_object_unref (self->pl); |
|
|
1088 | rc_free (self->rc); |
988 | Safefree (self); |
1089 | Safefree (self); |
989 | |
1090 | |
990 | void |
1091 | void |
991 | set_text (CFPlus::Layout self, SV *text_) |
1092 | set_text (CFPlus::Layout self, SV *text_) |
992 | CODE: |
1093 | CODE: |
… | |
… | |
1244 | } |
1345 | } |
1245 | } |
1346 | } |
1246 | |
1347 | |
1247 | void |
1348 | void |
1248 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1349 | render (CFPlus::Layout self, float x, float y, int flags = 0) |
1249 | PPCODE: |
1350 | CODE: |
|
|
1351 | rc_clear (self->rc); |
1250 | pango_opengl_render_layout_subpixel ( |
1352 | pango_opengl_render_layout_subpixel ( |
1251 | self->pl, |
1353 | self->pl, |
|
|
1354 | self->rc, |
1252 | x * PANGO_SCALE, y * PANGO_SCALE, |
1355 | x * PANGO_SCALE, y * PANGO_SCALE, |
1253 | self->r, self->g, self->b, self->a, |
1356 | self->r, self->g, self->b, self->a, |
1254 | flags |
1357 | flags |
1255 | ); |
1358 | ); |
|
|
1359 | // we assume that context_change actually clears/frees stuff |
|
|
1360 | // and does not do any recomputation... |
|
|
1361 | pango_layout_context_changed (self->pl); |
|
|
1362 | |
|
|
1363 | void |
|
|
1364 | draw (CFPlus::Layout self) |
|
|
1365 | CODE: |
|
|
1366 | { |
|
|
1367 | glEnable (GL_TEXTURE_2D); |
|
|
1368 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1369 | glEnable (GL_BLEND); |
|
|
1370 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1371 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1372 | glEnable (GL_ALPHA_TEST); |
|
|
1373 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1374 | |
|
|
1375 | rc_draw (self->rc); |
|
|
1376 | |
|
|
1377 | glDisable (GL_ALPHA_TEST); |
|
|
1378 | glDisable (GL_BLEND); |
|
|
1379 | glDisable (GL_TEXTURE_2D); |
|
|
1380 | } |
1256 | |
1381 | |
1257 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1382 | MODULE = CFPlus PACKAGE = CFPlus::Texture |
1258 | |
1383 | |
1259 | int minpot (int n) |
1384 | PROTOTYPES: ENABLE |
1260 | |
1385 | |
1261 | void |
1386 | void |
1262 | pad2pot (SV *data_, SV *w_, SV *h_) |
1387 | pad (SV *data_, int ow, int oh, int nw, int nh) |
1263 | CODE: |
1388 | CODE: |
1264 | { |
1389 | { |
1265 | int ow = SvIV (w_); |
1390 | if ((nw != ow || nh != oh) && SvOK (data_)) |
1266 | int oh = SvIV (h_); |
|
|
1267 | |
|
|
1268 | if (ow && oh) |
|
|
1269 | { |
1391 | { |
1270 | int nw = minpot (ow); |
|
|
1271 | int nh = minpot (oh); |
|
|
1272 | |
|
|
1273 | if (nw != ow || nh != oh) |
|
|
1274 | { |
|
|
1275 | if (SvOK (data_)) |
|
|
1276 | { |
|
|
1277 | STRLEN datalen; |
1392 | STRLEN datalen; |
1278 | char *data = SvPVbyte (data_, datalen); |
1393 | char *data = SvPVbyte (data_, datalen); |
1279 | int bpp = datalen / (ow * oh); |
1394 | int bpp = datalen / (ow * oh); |
1280 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1395 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1281 | |
1396 | |
1282 | SvPOK_only (result_); |
1397 | SvPOK_only (result_); |
1283 | SvCUR_set (result_, nw * nh * bpp); |
1398 | SvCUR_set (result_, nw * nh * bpp); |
1284 | |
1399 | |
1285 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1400 | memset (SvPVX (result_), 0, nw * nh * bpp); |
1286 | while (oh--) |
1401 | while (oh--) |
1287 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1402 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1288 | |
1403 | |
1289 | sv_setsv (data_, result_); |
1404 | sv_setsv (data_, result_); |
1290 | } |
|
|
1291 | |
|
|
1292 | sv_setiv (w_, nw); |
|
|
1293 | sv_setiv (h_, nh); |
|
|
1294 | } |
|
|
1295 | } |
1405 | } |
1296 | } |
1406 | } |
1297 | |
1407 | |
1298 | void |
1408 | void |
1299 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1409 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
… | |
… | |
1305 | { |
1415 | { |
1306 | HV *hv = (HV *)SvRV (self); |
1416 | HV *hv = (HV *)SvRV (self); |
1307 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1417 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1308 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1418 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1309 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1419 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
|
|
1420 | |
|
|
1421 | if (name <= 0) |
|
|
1422 | XSRETURN_EMPTY; |
1310 | |
1423 | |
1311 | if (items < 5) |
1424 | if (items < 5) |
1312 | { |
1425 | { |
1313 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1426 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1314 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1427 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
… | |
… | |
1354 | } |
1467 | } |
1355 | OUTPUT: |
1468 | OUTPUT: |
1356 | RETVAL |
1469 | RETVAL |
1357 | |
1470 | |
1358 | MODULE = CFPlus PACKAGE = CFPlus::Map |
1471 | MODULE = CFPlus PACKAGE = CFPlus::Map |
|
|
1472 | |
|
|
1473 | PROTOTYPES: DISABLE |
1359 | |
1474 | |
1360 | CFPlus::Map |
1475 | CFPlus::Map |
1361 | new (SV *class) |
1476 | new (SV *class) |
1362 | CODE: |
1477 | CODE: |
1363 | New (0, RETVAL, 1, struct map); |
1478 | New (0, RETVAL, 1, struct map); |
… | |
… | |
1501 | self->rows += MAP_EXTEND_Y; |
1616 | self->rows += MAP_EXTEND_Y; |
1502 | self->y += MAP_EXTEND_Y; |
1617 | self->y += MAP_EXTEND_Y; |
1503 | } |
1618 | } |
1504 | } |
1619 | } |
1505 | |
1620 | |
1506 | void |
1621 | SV * |
1507 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1622 | map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1508 | CODE: |
1623 | CODE: |
1509 | { |
1624 | { |
1510 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1625 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1511 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1626 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
1512 | mapcell *cell; |
1627 | mapcell *cell; |
1513 | int x, y, flags; |
1628 | int x, y, z, flags; |
|
|
1629 | AV *missing = newAV (); |
|
|
1630 | RETVAL = newRV_noinc ((SV *)missing); |
1514 | |
1631 | |
1515 | while (data < data_end - 1) |
1632 | while (data < data_end - 1) |
1516 | { |
1633 | { |
1517 | flags = (data [0] << 8) + data [1]; data += 2; |
1634 | flags = (data [0] << 8) + data [1]; data += 2; |
1518 | |
1635 | |
… | |
… | |
1569 | } |
1686 | } |
1570 | else |
1687 | else |
1571 | cell->darkness = *data++ + 1; |
1688 | cell->darkness = *data++ + 1; |
1572 | } |
1689 | } |
1573 | |
1690 | |
|
|
1691 | for (z = 0; z <= 2; ++z) |
1574 | if (flags & 4) |
1692 | if (flags & (4 >> z)) |
1575 | { |
1693 | { |
1576 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1694 | faceid face = (data [0] << 8) + data [1]; data += 2; |
1577 | need_facenum (self, face); |
1695 | need_facenum (self, face); |
1578 | cell->tile [0] = self->face2tile [face]; |
1696 | cell->tile [z] = self->face2tile [face]; |
|
|
1697 | |
|
|
1698 | if (cell->tile [z]) |
|
|
1699 | { |
|
|
1700 | maptex *tex = self->tex + cell->tile [z]; |
|
|
1701 | if (!tex->name) |
|
|
1702 | av_push (missing, newSViv (cell->tile [z])); |
|
|
1703 | |
|
|
1704 | if (tex->smoothtile) |
|
|
1705 | { |
|
|
1706 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
1707 | if (!smooth->name) |
|
|
1708 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
1709 | } |
|
|
1710 | } |
1579 | } |
1711 | } |
1580 | |
|
|
1581 | if (flags & 2) |
|
|
1582 | { |
|
|
1583 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1584 | need_facenum (self, face); |
|
|
1585 | cell->tile [1] = self->face2tile [face]; |
|
|
1586 | } |
|
|
1587 | |
|
|
1588 | if (flags & 1) |
|
|
1589 | { |
|
|
1590 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
1591 | need_facenum (self, face); |
|
|
1592 | cell->tile [2] = self->face2tile [face]; |
|
|
1593 | } |
|
|
1594 | } |
1712 | } |
1595 | else |
1713 | else |
1596 | cell->darkness = 0; |
1714 | cell->darkness = 0; |
1597 | } |
1715 | } |
1598 | } |
1716 | } |
|
|
1717 | OUTPUT: |
|
|
1718 | RETVAL |
1599 | |
1719 | |
1600 | SV * |
1720 | SV * |
1601 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1721 | mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1602 | CODE: |
1722 | CODE: |
1603 | { |
1723 | { |
… | |
… | |
1654 | |
1774 | |
1655 | void |
1775 | void |
1656 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1776 | draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1657 | CODE: |
1777 | CODE: |
1658 | { |
1778 | { |
|
|
1779 | int x, y, z; |
|
|
1780 | |
1659 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1781 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1660 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1782 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1661 | static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1783 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1662 | smooth_key skey; |
1784 | smooth_key skey; |
1663 | int x, y, z; |
1785 | |
1664 | int last_name; |
1786 | rc_t *rc = rc_alloc (); |
|
|
1787 | rc_key_t key; |
|
|
1788 | rc_array_t *arr; |
1665 | |
1789 | |
1666 | // thats current max. sorry. |
1790 | // thats current max. sorry. |
1667 | if (sw > 255) sw = 255; |
1791 | if (sw > 255) sw = 255; |
1668 | if (sh > 255) sh = 255; |
1792 | if (sh > 255) sh = 255; |
1669 | |
1793 | |
1670 | // clear key, in case of extra padding |
1794 | // clear key, in case of extra padding |
1671 | memset (&skey, 0, sizeof (skey)); |
1795 | memset (&skey, 0, sizeof (skey)); |
1672 | |
1796 | |
1673 | glColor4ub (255, 255, 255, 255); |
1797 | memset (&key, 0, sizeof (key)); |
1674 | |
1798 | key.r = 255; |
1675 | glEnable (GL_BLEND); |
1799 | key.g = 255; |
1676 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1800 | key.b = 255; |
1677 | glEnable (GL_TEXTURE_2D); |
1801 | key.a = 255; |
1678 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1802 | key.mode = GL_QUADS; |
1679 | |
1803 | key.format = GL_T2F_V3F; |
1680 | glBegin (GL_QUADS); |
1804 | key.texname = -1; |
1681 | |
|
|
1682 | last_name = 0; |
|
|
1683 | |
1805 | |
1684 | mx += self->x; |
1806 | mx += self->x; |
1685 | my += self->y; |
1807 | my += self->y; |
1686 | |
1808 | |
1687 | // first pass: determine smooth_max |
1809 | // first pass: determine smooth_max |
… | |
… | |
1703 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1825 | MAX (self->tex [cell->tile [0]].smoothlevel, |
1704 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1826 | MAX (self->tex [cell->tile [1]].smoothlevel, |
1705 | self->tex [cell->tile [2]].smoothlevel)); |
1827 | self->tex [cell->tile [2]].smoothlevel)); |
1706 | } |
1828 | } |
1707 | } |
1829 | } |
|
|
1830 | |
|
|
1831 | glEnable (GL_BLEND); |
|
|
1832 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1833 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1708 | |
1834 | |
1709 | for (z = 0; z <= 2; z++) |
1835 | for (z = 0; z <= 2; z++) |
1710 | { |
1836 | { |
1711 | memset (smooth_level, 0, sizeof (smooth_level)); |
1837 | memset (smooth_level, 0, sizeof (smooth_level)); |
1712 | |
1838 | |
… | |
… | |
1722 | tileid tile = cell->tile [z]; |
1848 | tileid tile = cell->tile [z]; |
1723 | |
1849 | |
1724 | if (tile) |
1850 | if (tile) |
1725 | { |
1851 | { |
1726 | maptex tex = self->tex [tile]; |
1852 | maptex tex = self->tex [tile]; |
1727 | int px = (x + 1) * T - tex.w; |
1853 | int px, py; |
1728 | int py = (y + 1) * T - tex.h; |
|
|
1729 | |
1854 | |
1730 | // suppressing texture state switches here |
|
|
1731 | // is only moderately effective, but worth the extra effort |
|
|
1732 | if (last_name != tex.name) |
1855 | if (key.texname != tex.name) |
1733 | { |
1856 | { |
1734 | if (!tex.name) |
1857 | if (!tex.name) |
1735 | tex = self->tex [2]; /* missing, replace by noface */ |
1858 | tex = self->tex [2]; /* missing, replace by noface */ |
1736 | |
1859 | |
1737 | glEnd (); |
1860 | key.texname = tex.name; |
1738 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1861 | arr = rc_array (rc, &key); |
1739 | glBegin (GL_QUADS); |
|
|
1740 | } |
1862 | } |
1741 | |
1863 | |
1742 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1864 | px = (x + 1) * T - tex.w; |
|
|
1865 | py = (y + 1) * T - tex.h; |
|
|
1866 | |
|
|
1867 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1743 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1868 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1744 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1869 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1745 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1870 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1746 | |
1871 | |
1747 | if (cell->flags && z == 2) |
1872 | if (cell->flags && z == 2) |
1748 | { |
1873 | { |
|
|
1874 | // overlays such as the speech bubble, probably more to come |
1749 | if (cell->flags & 1) |
1875 | if (cell->flags & 1) |
1750 | { |
1876 | { |
1751 | maptex tex = self->tex [1]; |
1877 | maptex tex = self->tex [1]; |
1752 | int px = x * T + T * 2 / 32; |
1878 | int px = x * T + T * 2 / 32; |
1753 | int py = y * T - T * 6 / 32; |
1879 | int py = y * T - T * 6 / 32; |
1754 | |
1880 | |
|
|
1881 | if (tex.name) |
1755 | glEnd (); |
1882 | { |
1756 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1883 | if (key.texname != tex.name) |
|
|
1884 | { |
|
|
1885 | key.texname = tex.name; |
|
|
1886 | arr = rc_array (rc, &key); |
|
|
1887 | } |
|
|
1888 | |
|
|
1889 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
1890 | rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
|
|
1891 | rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
|
|
1892 | rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1757 | glBegin (GL_QUADS); |
1893 | } |
1758 | |
|
|
1759 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1760 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
|
|
1761 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
|
|
1762 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
|
|
1763 | } |
1894 | } |
1764 | } |
1895 | } |
1765 | |
1896 | |
1766 | // update smooth hash |
1897 | // update smooth hash |
1767 | if (tex.smoothtile) |
1898 | if (tex.smoothtile) |
… | |
… | |
1803 | } |
1934 | } |
1804 | } |
1935 | } |
1805 | } |
1936 | } |
1806 | } |
1937 | } |
1807 | |
1938 | |
|
|
1939 | rc_draw (rc); |
|
|
1940 | rc_clear (rc); |
|
|
1941 | |
1808 | // go through all smoothlevels, lowest to highest, then draw. |
1942 | // go through all smoothlevels, lowest to highest, then draw. |
1809 | // this is basically counting sort |
1943 | // this is basically counting sort |
1810 | { |
1944 | { |
1811 | int w, b; |
1945 | int w, b; |
1812 | |
1946 | |
|
|
1947 | glEnable (GL_TEXTURE_2D); |
|
|
1948 | glBegin (GL_QUADS); |
1813 | for (w = 0; w < 256 / 32; ++w) |
1949 | for (w = 0; w < 256 / 32; ++w) |
1814 | { |
1950 | { |
1815 | uint32_t smask = smooth_level [w]; |
1951 | uint32_t smask = smooth_level [w]; |
1816 | if (smask) |
1952 | if (smask) |
1817 | for (b = 0; b < 32; ++b) |
1953 | for (b = 0; b < 32; ++b) |
… | |
… | |
1836 | int border = bits & 15; |
1972 | int border = bits & 15; |
1837 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1973 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1838 | float dx = tex.s * .0625f; // 16 images/row |
1974 | float dx = tex.s * .0625f; // 16 images/row |
1839 | float dy = tex.t * .5f ; // 2 images/column |
1975 | float dy = tex.t * .5f ; // 2 images/column |
1840 | |
1976 | |
1841 | // this time naively avoiding texture state changes |
|
|
1842 | // save gobs of state changes. |
|
|
1843 | if (last_name != tex.name) |
1977 | if (tex.name) |
1844 | { |
1978 | { |
|
|
1979 | // this time avoiding texture state changes |
|
|
1980 | // save gobs of state changes. |
1845 | if (!tex.name) |
1981 | if (key.texname != tex.name) |
1846 | continue; // smoothing not yet available |
1982 | { |
1847 | |
|
|
1848 | glEnd (); |
1983 | glEnd (); |
1849 | glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1984 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
1850 | glBegin (GL_QUADS); |
1985 | glBegin (GL_QUADS); |
1851 | } |
1986 | } |
1852 | |
1987 | |
1853 | if (border) |
1988 | if (border) |
1854 | { |
1989 | { |
1855 | float ox = border * dx; |
1990 | float ox = border * dx; |
1856 | |
1991 | |
1857 | glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1992 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
1858 | glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1993 | glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
1859 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1994 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
1860 | glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1995 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
1861 | } |
1996 | } |
1862 | |
1997 | |
1863 | if (corner) |
1998 | if (corner) |
1864 | { |
1999 | { |
1865 | float ox = corner * dx; |
2000 | float ox = corner * dx; |
1866 | |
2001 | |
1867 | glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
2002 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
1868 | glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
2003 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
1869 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
2004 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
1870 | glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
2005 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
|
|
2006 | } |
1871 | } |
2007 | } |
1872 | } |
2008 | } |
1873 | } |
2009 | } |
1874 | } |
2010 | } |
1875 | } |
2011 | } |
|
|
2012 | |
|
|
2013 | glEnd (); |
|
|
2014 | glDisable (GL_TEXTURE_2D); |
|
|
2015 | key.texname = -1; |
1876 | } |
2016 | } |
1877 | |
2017 | |
1878 | hv_clear (smooth); |
2018 | hv_clear (smooth); |
1879 | } |
2019 | } |
1880 | |
2020 | |
1881 | glEnd (); |
|
|
1882 | |
|
|
1883 | glDisable (GL_TEXTURE_2D); |
|
|
1884 | glDisable (GL_BLEND); |
2021 | glDisable (GL_BLEND); |
|
|
2022 | rc_free (rc); |
1885 | |
2023 | |
1886 | // top layer: overlays such as the health bar |
2024 | // top layer: overlays such as the health bar |
1887 | for (y = 0; y < sh; y++) |
2025 | for (y = 0; y < sh; y++) |
1888 | if (0 <= y + my && y + my < self->rows) |
2026 | if (0 <= y + my && y + my < self->rows) |
1889 | { |
2027 | { |
… | |
… | |
1974 | glDisable (GL_BLEND); |
2112 | glDisable (GL_BLEND); |
1975 | glDisable (GL_TEXTURE_2D); |
2113 | glDisable (GL_TEXTURE_2D); |
1976 | } |
2114 | } |
1977 | |
2115 | |
1978 | void |
2116 | void |
1979 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) |
2117 | fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1980 | PPCODE: |
2118 | PPCODE: |
1981 | { |
2119 | { |
1982 | int x, y; |
2120 | int x, y; |
|
|
2121 | int sw1 = sw + 2; |
|
|
2122 | int sh1 = sh + 2; |
|
|
2123 | int sh3 = sh * 3; |
1983 | int sw4 = (sw + 3) & ~3; |
2124 | int sw34 = (sw * 3 + 3) & ~3; |
|
|
2125 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1984 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2126 | SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
1985 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2127 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1986 | |
2128 | |
1987 | memset (darkness, 255, sw4 * sh); |
|
|
1988 | SvPOK_only (darkness_sv); |
2129 | SvPOK_only (darkness3_sv); |
1989 | SvCUR_set (darkness_sv, sw4 * sh); |
2130 | SvCUR_set (darkness3_sv, sw34 * sh3); |
1990 | |
2131 | |
1991 | mx += self->x; |
2132 | mx += self->x - 1; |
1992 | my += self->y; |
2133 | my += self->y - 1; |
1993 | |
2134 | |
|
|
2135 | memset (darkness1, 255, sw1 * sh1); |
|
|
2136 | |
1994 | for (y = 0; y < sh; y++) |
2137 | for (y = 0; y < sh1; y++) |
1995 | if (0 <= y + my && y + my < self->rows) |
2138 | if (0 <= y + my && y + my < self->rows) |
1996 | { |
2139 | { |
1997 | maprow *row = self->row + (y + my); |
2140 | maprow *row = self->row + (y + my); |
1998 | |
2141 | |
1999 | for (x = 0; x < sw; x++) |
2142 | for (x = 0; x < sw1; x++) |
2000 | if (row->c0 <= x + mx && x + mx < row->c1) |
2143 | if (row->c0 <= x + mx && x + mx < row->c1) |
2001 | { |
2144 | { |
2002 | mapcell *cell = row->col + (x + mx - row->c0); |
2145 | mapcell *cell = row->col + (x + mx - row->c0); |
2003 | |
2146 | |
2004 | darkness[y * sw4 + x] = cell->darkness |
2147 | darkness1 [y * sw1 + x] = cell->darkness |
2005 | ? 255 - (cell->darkness - 1) |
2148 | ? 255 - (cell->darkness - 1) |
2006 | : 255 - FOW_DARKNESS; |
2149 | : 255 - FOW_DARKNESS; |
2007 | } |
2150 | } |
2008 | } |
2151 | } |
2009 | |
2152 | |
2010 | if (smoothing) |
|
|
2011 | { |
|
|
2012 | SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh)); |
|
|
2013 | uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv); |
|
|
2014 | |
|
|
2015 | SvPOK_only (darkness2_sv); |
|
|
2016 | SvCUR_set (darkness2_sv, sw4 * sh); |
|
|
2017 | |
|
|
2018 | for (y = 0; y < sh; ++y) |
2153 | for (y = 0; y < sh; ++y) |
2019 | for (x = 0; x < sw4; ++x) |
2154 | for (x = 0; x < sw; ++x) |
2020 | { |
2155 | { |
2021 | float *f = (float *)matrix; |
2156 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
2022 | int dx, dy; |
2157 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
2023 | float sum = 0.f; |
2158 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2159 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2160 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2161 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2162 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2163 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2164 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
2024 | |
2165 | |
2025 | for (dy = -1; dy <= 1; ++dy) |
2166 | uint8_t r11 = (d11 + d21 + d12) / 3; |
2026 | for (dx = -1; dx <= 1; ++dx) |
2167 | uint8_t r21 = d21; |
2027 | { |
2168 | uint8_t r31 = (d21 + d31 + d32) / 3; |
2028 | unsigned int x2 = x + dx; |
|
|
2029 | unsigned int y2 = y + dy; |
|
|
2030 | |
2169 | |
2031 | sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; |
2170 | uint8_t r12 = d12; |
2032 | } |
2171 | uint8_t r22 = d22; |
|
|
2172 | uint8_t r32 = d32; |
2033 | |
2173 | |
2034 | darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; |
2174 | uint8_t r13 = (d13 + d23 + d12) / 3; |
2035 | } |
2175 | uint8_t r23 = d23; |
|
|
2176 | uint8_t r33 = (d23 + d33 + d32) / 3; |
2036 | |
2177 | |
2037 | darkness_sv = darkness2_sv; |
2178 | darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
|
|
2179 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2180 | darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2181 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
|
|
2182 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
|
|
2183 | darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2184 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
|
|
2185 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2186 | darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2038 | } |
2187 | } |
|
|
2188 | |
|
|
2189 | free (darkness1); |
2039 | |
2190 | |
2040 | EXTEND (SP, 3); |
2191 | EXTEND (SP, 3); |
2041 | PUSHs (sv_2mortal (newSViv (sw4))); |
2192 | PUSHs (sv_2mortal (newSViv (sw34))); |
2042 | PUSHs (sv_2mortal (newSViv (sh))); |
2193 | PUSHs (sv_2mortal (newSViv (sh3))); |
2043 | PUSHs (darkness_sv); |
2194 | PUSHs (darkness3_sv); |
2044 | } |
2195 | } |
2045 | |
2196 | |
2046 | SV * |
2197 | SV * |
2047 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2198 | get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
2048 | CODE: |
2199 | CODE: |
… | |
… | |
2125 | int x, y, z; |
2276 | int x, y, z; |
2126 | int w, h; |
2277 | int w, h; |
2127 | int x1, y1; |
2278 | int x1, y1; |
2128 | |
2279 | |
2129 | if (*data++ != 0) |
2280 | if (*data++ != 0) |
2130 | return; /* version mismatch */ |
2281 | XSRETURN_EMPTY; /* version mismatch */ |
2131 | |
2282 | |
2132 | w = *data++ << 8; w |= *data++; |
2283 | w = *data++ << 8; w |= *data++; |
2133 | h = *data++ << 8; h |= *data++; |
2284 | h = *data++ << 8; h |= *data++; |
2134 | |
2285 | |
2135 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2286 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
2180 | } |
2331 | } |
2181 | } |
2332 | } |
2182 | } |
2333 | } |
2183 | } |
2334 | } |
2184 | |
2335 | |
|
|
2336 | MODULE = CFPlus PACKAGE = CFPlus::RW |
|
|
2337 | |
|
|
2338 | CFPlus::RW |
|
|
2339 | new (SV *class, SV *data_sv) |
|
|
2340 | CODE: |
|
|
2341 | { |
|
|
2342 | STRLEN datalen; |
|
|
2343 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2344 | |
|
|
2345 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2346 | } |
|
|
2347 | OUTPUT: |
|
|
2348 | RETVAL |
|
|
2349 | |
|
|
2350 | CFPlus::RW |
|
|
2351 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2352 | CODE: |
|
|
2353 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2354 | OUTPUT: |
|
|
2355 | RETVAL |
|
|
2356 | |
|
|
2357 | # fails on win32: |
|
|
2358 | # CFPlus.xs(2268) : error C2059: syntax error : '(' |
|
|
2359 | #void |
|
|
2360 | #close (CFPlus::RW self) |
|
|
2361 | # CODE: |
|
|
2362 | # (self->(close)) (self); |
|
|
2363 | |
|
|
2364 | MODULE = CFPlus PACKAGE = CFPlus::Channel |
|
|
2365 | |
|
|
2366 | PROTOTYPES: DISABLE |
|
|
2367 | |
|
|
2368 | CFPlus::Channel |
|
|
2369 | find () |
|
|
2370 | CODE: |
|
|
2371 | { |
|
|
2372 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2373 | |
|
|
2374 | if (RETVAL < 0) |
|
|
2375 | { |
|
|
2376 | RETVAL = Mix_GroupOldest (-1); |
|
|
2377 | |
|
|
2378 | if (RETVAL < 0) |
|
|
2379 | XSRETURN_UNDEF; |
|
|
2380 | |
|
|
2381 | Mix_HaltChannel (RETVAL); |
|
|
2382 | } |
|
|
2383 | |
|
|
2384 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2385 | Mix_Volume (RETVAL, 128); |
|
|
2386 | } |
|
|
2387 | OUTPUT: |
|
|
2388 | RETVAL |
|
|
2389 | |
|
|
2390 | void |
|
|
2391 | halt (CFPlus::Channel self) |
|
|
2392 | CODE: |
|
|
2393 | Mix_HaltChannel (self); |
|
|
2394 | |
|
|
2395 | void |
|
|
2396 | expire (CFPlus::Channel self, int ticks = -1) |
|
|
2397 | CODE: |
|
|
2398 | Mix_ExpireChannel (self, ticks); |
|
|
2399 | |
|
|
2400 | void |
|
|
2401 | fade_out (CFPlus::Channel self, int ticks = -1) |
|
|
2402 | CODE: |
|
|
2403 | Mix_FadeOutChannel (self, ticks); |
|
|
2404 | |
|
|
2405 | int |
|
|
2406 | volume (CFPlus::Channel self, int volume) |
|
|
2407 | CODE: |
|
|
2408 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2409 | OUTPUT: |
|
|
2410 | RETVAL |
|
|
2411 | |
|
|
2412 | void |
|
|
2413 | unregister_all_effects (CFPlus::Channel self) |
|
|
2414 | CODE: |
|
|
2415 | Mix_UnregisterAllEffects (self); |
|
|
2416 | |
|
|
2417 | void |
|
|
2418 | set_panning (CFPlus::Channel self, int left, int right) |
|
|
2419 | CODE: |
|
|
2420 | left = CLAMP (left , 0, 255); |
|
|
2421 | right = CLAMP (right, 0, 255); |
|
|
2422 | Mix_SetPanning (self, left, right); |
|
|
2423 | |
|
|
2424 | void |
|
|
2425 | set_distance (CFPlus::Channel self, int distance) |
|
|
2426 | CODE: |
|
|
2427 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2428 | |
|
|
2429 | void |
|
|
2430 | set_position (CFPlus::Channel self, int angle, int distance) |
|
|
2431 | CODE: |
|
|
2432 | |
|
|
2433 | void |
|
|
2434 | set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
|
|
2435 | CODE: |
|
|
2436 | { |
|
|
2437 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2438 | int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
|
|
2439 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2440 | } |
|
|
2441 | |
|
|
2442 | void |
|
|
2443 | set_reverse_stereo (CFPlus::Channel self, int flip) |
|
|
2444 | CODE: |
|
|
2445 | Mix_SetReverseStereo (self, flip); |
|
|
2446 | |
2185 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2447 | MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2186 | |
2448 | |
|
|
2449 | PROTOTYPES: DISABLE |
|
|
2450 | |
2187 | CFPlus::MixChunk |
2451 | CFPlus::MixChunk |
2188 | new_from_file (SV *class, char *path) |
2452 | new (SV *class, CFPlus::RW rwops) |
2189 | CODE: |
2453 | CODE: |
2190 | RETVAL = Mix_LoadWAV (path); |
2454 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2191 | OUTPUT: |
2455 | OUTPUT: |
2192 | RETVAL |
2456 | RETVAL |
2193 | |
2457 | |
2194 | void |
2458 | void |
2195 | DESTROY (CFPlus::MixChunk self) |
2459 | DESTROY (CFPlus::MixChunk self) |
… | |
… | |
2197 | Mix_FreeChunk (self); |
2461 | Mix_FreeChunk (self); |
2198 | |
2462 | |
2199 | int |
2463 | int |
2200 | volume (CFPlus::MixChunk self, int volume = -1) |
2464 | volume (CFPlus::MixChunk self, int volume = -1) |
2201 | CODE: |
2465 | CODE: |
|
|
2466 | if (items > 1) |
|
|
2467 | volume = CLAMP (volume, 0, 128); |
2202 | RETVAL = Mix_VolumeChunk (self, volume); |
2468 | RETVAL = Mix_VolumeChunk (self, volume); |
2203 | OUTPUT: |
2469 | OUTPUT: |
2204 | RETVAL |
2470 | RETVAL |
2205 | |
2471 | |
2206 | int |
2472 | CFPlus::Channel |
2207 | play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2473 | play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
2208 | CODE: |
2474 | CODE: |
|
|
2475 | { |
2209 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2476 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2477 | |
|
|
2478 | if (RETVAL < 0) |
|
|
2479 | XSRETURN_UNDEF; |
|
|
2480 | |
|
|
2481 | if (channel < 0) |
|
|
2482 | { |
|
|
2483 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2484 | Mix_Volume (RETVAL, 128); |
|
|
2485 | } |
|
|
2486 | } |
2210 | OUTPUT: |
2487 | OUTPUT: |
2211 | RETVAL |
2488 | RETVAL |
2212 | |
2489 | |
2213 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2490 | MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2214 | |
2491 | |
2215 | int |
2492 | int |
2216 | volume (int volume = -1) |
2493 | volume (int volume = -1) |
|
|
2494 | PROTOTYPE: ;$ |
2217 | CODE: |
2495 | CODE: |
|
|
2496 | if (items > 0) |
|
|
2497 | volume = CLAMP (volume, 0, 128); |
2218 | RETVAL = Mix_VolumeMusic (volume); |
2498 | RETVAL = Mix_VolumeMusic (volume); |
2219 | OUTPUT: |
2499 | OUTPUT: |
2220 | RETVAL |
2500 | RETVAL |
2221 | |
2501 | |
2222 | int |
2502 | void |
2223 | fade_out (int ms) |
2503 | fade_out (int ms) |
2224 | CODE: |
2504 | CODE: |
2225 | RETVAL = Mix_FadeOutMusic (ms); |
2505 | Mix_FadeOutMusic (ms); |
2226 | OUTPUT: |
2506 | |
2227 | RETVAL |
2507 | void |
|
|
2508 | halt () |
|
|
2509 | CODE: |
|
|
2510 | Mix_HaltMusic (); |
2228 | |
2511 | |
2229 | CFPlus::MixMusic |
2512 | CFPlus::MixMusic |
2230 | new_from_file (SV *class, char *path) |
2513 | new (SV *class, CFPlus::RW rwops) |
2231 | CODE: |
2514 | CODE: |
2232 | RETVAL = Mix_LoadMUS (path); |
2515 | RETVAL = Mix_LoadMUS_RW (rwops); |
2233 | OUTPUT: |
2516 | OUTPUT: |
2234 | RETVAL |
2517 | RETVAL |
2235 | |
2518 | |
2236 | void |
2519 | void |
2237 | DESTROY (CFPlus::MixMusic self) |
2520 | DESTROY (CFPlus::MixMusic self) |
… | |
… | |
2243 | CODE: |
2526 | CODE: |
2244 | RETVAL = Mix_PlayMusic (self, loops); |
2527 | RETVAL = Mix_PlayMusic (self, loops); |
2245 | OUTPUT: |
2528 | OUTPUT: |
2246 | RETVAL |
2529 | RETVAL |
2247 | |
2530 | |
2248 | int |
2531 | void |
2249 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2532 | fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
2250 | CODE: |
2533 | CODE: |
2251 | RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); |
2534 | Mix_FadeInMusicPos (self, loops, ms, position); |
2252 | OUTPUT: |
|
|
2253 | RETVAL |
|
|
2254 | |
2535 | |
2255 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2536 | MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
|
|
2537 | |
|
|
2538 | PROTOTYPES: ENABLE |
2256 | |
2539 | |
2257 | BOOT: |
2540 | BOOT: |
2258 | { |
2541 | { |
2259 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2542 | HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2260 | static const struct { |
2543 | static const struct { |
… | |
… | |
2276 | const_iv (GL_ALPHA_TEST), |
2559 | const_iv (GL_ALPHA_TEST), |
2277 | const_iv (GL_NORMALIZE), |
2560 | const_iv (GL_NORMALIZE), |
2278 | const_iv (GL_RESCALE_NORMAL), |
2561 | const_iv (GL_RESCALE_NORMAL), |
2279 | const_iv (GL_FRONT), |
2562 | const_iv (GL_FRONT), |
2280 | const_iv (GL_BACK), |
2563 | const_iv (GL_BACK), |
|
|
2564 | const_iv (GL_AUX0), |
2281 | const_iv (GL_AND), |
2565 | const_iv (GL_AND), |
2282 | const_iv (GL_ONE), |
2566 | const_iv (GL_ONE), |
2283 | const_iv (GL_ZERO), |
2567 | const_iv (GL_ZERO), |
2284 | const_iv (GL_SRC_ALPHA), |
2568 | const_iv (GL_SRC_ALPHA), |
2285 | const_iv (GL_DST_ALPHA), |
2569 | const_iv (GL_DST_ALPHA), |
… | |
… | |
2298 | const_iv (GL_INTENSITY), |
2582 | const_iv (GL_INTENSITY), |
2299 | const_iv (GL_LUMINANCE), |
2583 | const_iv (GL_LUMINANCE), |
2300 | const_iv (GL_LUMINANCE_ALPHA), |
2584 | const_iv (GL_LUMINANCE_ALPHA), |
2301 | const_iv (GL_FLOAT), |
2585 | const_iv (GL_FLOAT), |
2302 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2586 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
2587 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
2588 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
2589 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
2590 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
2591 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
2592 | const_iv (GL_COMPRESSED_RGBA_ARB), |
2303 | const_iv (GL_COMPILE), |
2593 | const_iv (GL_COMPILE), |
2304 | const_iv (GL_PROXY_TEXTURE_1D), |
2594 | const_iv (GL_PROXY_TEXTURE_1D), |
2305 | const_iv (GL_PROXY_TEXTURE_2D), |
2595 | const_iv (GL_PROXY_TEXTURE_2D), |
2306 | const_iv (GL_TEXTURE_1D), |
2596 | const_iv (GL_TEXTURE_1D), |
2307 | const_iv (GL_TEXTURE_2D), |
2597 | const_iv (GL_TEXTURE_2D), |
… | |
… | |
2331 | const_iv (GL_COLOR_LOGIC_OP), |
2621 | const_iv (GL_COLOR_LOGIC_OP), |
2332 | const_iv (GL_SEPARABLE_2D), |
2622 | const_iv (GL_SEPARABLE_2D), |
2333 | const_iv (GL_CONVOLUTION_2D), |
2623 | const_iv (GL_CONVOLUTION_2D), |
2334 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2624 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
2335 | const_iv (GL_CONSTANT_BORDER), |
2625 | const_iv (GL_CONSTANT_BORDER), |
|
|
2626 | const_iv (GL_POINTS), |
2336 | const_iv (GL_LINES), |
2627 | const_iv (GL_LINES), |
2337 | const_iv (GL_LINE_STRIP), |
2628 | const_iv (GL_LINE_STRIP), |
2338 | const_iv (GL_LINE_LOOP), |
2629 | const_iv (GL_LINE_LOOP), |
2339 | const_iv (GL_QUADS), |
2630 | const_iv (GL_QUADS), |
2340 | const_iv (GL_QUAD_STRIP), |
2631 | const_iv (GL_QUAD_STRIP), |
2341 | const_iv (GL_TRIANGLES), |
2632 | const_iv (GL_TRIANGLES), |
2342 | const_iv (GL_TRIANGLE_STRIP), |
2633 | const_iv (GL_TRIANGLE_STRIP), |
2343 | const_iv (GL_TRIANGLE_FAN), |
2634 | const_iv (GL_TRIANGLE_FAN), |
|
|
2635 | const_iv (GL_POLYGON), |
2344 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2636 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
2637 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
2638 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
2639 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
2640 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
2641 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2345 | const_iv (GL_FASTEST), |
2642 | const_iv (GL_FASTEST), |
|
|
2643 | const_iv (GL_DONT_CARE), |
|
|
2644 | const_iv (GL_NICEST), |
2346 | const_iv (GL_V2F), |
2645 | const_iv (GL_V2F), |
2347 | const_iv (GL_V3F), |
2646 | const_iv (GL_V3F), |
2348 | const_iv (GL_T2F_V3F), |
2647 | const_iv (GL_T2F_V3F), |
2349 | const_iv (GL_T2F_N3F_V3F), |
2648 | const_iv (GL_T2F_N3F_V3F), |
2350 | # undef const_iv |
2649 | # undef const_iv |
… | |
… | |
2355 | |
2654 | |
2356 | texture_av = newAV (); |
2655 | texture_av = newAV (); |
2357 | AvREAL_off (texture_av); |
2656 | AvREAL_off (texture_av); |
2358 | } |
2657 | } |
2359 | |
2658 | |
|
|
2659 | void |
|
|
2660 | disable_GL_EXT_blend_func_separate () |
|
|
2661 | CODE: |
|
|
2662 | gl.BlendFuncSeparate = 0; |
|
|
2663 | gl.BlendFuncSeparateEXT = 0; |
|
|
2664 | |
2360 | char * |
2665 | char * |
2361 | gl_vendor () |
2666 | gl_vendor () |
2362 | CODE: |
2667 | CODE: |
2363 | RETVAL = (char *)glGetString (GL_VENDOR); |
2668 | RETVAL = (char *)glGetString (GL_VENDOR); |
2364 | OUTPUT: |
2669 | OUTPUT: |
… | |
… | |
2436 | # near_ and far_ are due to microsofts buggy "c" compiler |
2741 | # near_ and far_ are due to microsofts buggy "c" compiler |
2437 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2742 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2438 | |
2743 | |
2439 | # near_ and far_ are due to microsofts buggy "c" compiler |
2744 | # near_ and far_ are due to microsofts buggy "c" compiler |
2440 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2745 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
2746 | |
|
|
2747 | PROTOTYPES: DISABLE |
2441 | |
2748 | |
2442 | void glViewport (int x, int y, int width, int height) |
2749 | void glViewport (int x, int y, int width, int height) |
2443 | |
2750 | |
2444 | void glScissor (int x, int y, int width, int height) |
2751 | void glScissor (int x, int y, int width, int height) |
2445 | |
2752 | |
… | |
… | |
2453 | |
2760 | |
2454 | void glRotate (float angle, float x, float y, float z) |
2761 | void glRotate (float angle, float x, float y, float z) |
2455 | CODE: |
2762 | CODE: |
2456 | glRotatef (angle, x, y, z); |
2763 | glRotatef (angle, x, y, z); |
2457 | |
2764 | |
2458 | void glBegin (int mode) |
|
|
2459 | |
|
|
2460 | void glEnd () |
|
|
2461 | |
|
|
2462 | void glColor (float r, float g, float b, float a = 1.0) |
2765 | void glColor (float r, float g, float b, float a = 1.0) |
2463 | PROTOTYPE: @ |
|
|
2464 | ALIAS: |
2766 | ALIAS: |
2465 | glColor_premultiply = 1 |
2767 | glColor_premultiply = 1 |
2466 | CODE: |
2768 | CODE: |
2467 | if (ix) |
2769 | if (ix) |
2468 | { |
2770 | { |
… | |
… | |
2471 | b *= a; |
2773 | b *= a; |
2472 | } |
2774 | } |
2473 | // microsoft visual "c" rounds instead of truncating... |
2775 | // microsoft visual "c" rounds instead of truncating... |
2474 | glColor4f (r, g, b, a); |
2776 | glColor4f (r, g, b, a); |
2475 | |
2777 | |
2476 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2477 | |
|
|
2478 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2479 | |
|
|
2480 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2481 | |
|
|
2482 | void glRasterPos (float x, float y, float z = 0.) |
2778 | void glRasterPos (float x, float y, float z = 0.) |
2483 | CODE: |
2779 | CODE: |
2484 | glRasterPos3f (0, 0, z); |
2780 | glRasterPos3f (0, 0, z); |
2485 | glBitmap (0, 0, 0, 0, x, y, 0); |
2781 | glBitmap (0, 0, 0, 0, x, y, 0); |
2486 | |
2782 | |
… | |
… | |
2490 | |
2786 | |
2491 | void glTexCoord (float s, float t) |
2787 | void glTexCoord (float s, float t) |
2492 | CODE: |
2788 | CODE: |
2493 | glTexCoord2f (s, t); |
2789 | glTexCoord2f (s, t); |
2494 | |
2790 | |
|
|
2791 | void glRect (float x1, float y1, float x2, float y2) |
|
|
2792 | CODE: |
|
|
2793 | glRectf (x1, y1, x2, y2); |
|
|
2794 | |
|
|
2795 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
2796 | CODE: |
|
|
2797 | glBegin (GL_LINE_LOOP); |
|
|
2798 | glVertex2f (x1, y1); |
|
|
2799 | glVertex2f (x2, y1); |
|
|
2800 | glVertex2f (x2, y2); |
|
|
2801 | glVertex2f (x1, y2); |
|
|
2802 | glEnd (); |
|
|
2803 | |
|
|
2804 | PROTOTYPES: ENABLE |
|
|
2805 | |
|
|
2806 | void glBegin (int mode) |
|
|
2807 | |
|
|
2808 | void glEnd () |
|
|
2809 | |
|
|
2810 | void glPointSize (GLfloat size) |
|
|
2811 | |
|
|
2812 | void glLineWidth (GLfloat width) |
|
|
2813 | |
|
|
2814 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
2815 | |
|
|
2816 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
2817 | |
|
|
2818 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
2819 | |
2495 | void glTexEnv (int target, int pname, float param) |
2820 | void glTexEnv (int target, int pname, float param) |
2496 | CODE: |
2821 | CODE: |
2497 | glTexEnvf (target, pname, param); |
2822 | glTexEnvf (target, pname, param); |
2498 | |
2823 | |
2499 | void glTexParameter (int target, int pname, float param) |
2824 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
2551 | |
2876 | |
2552 | void glEndList () |
2877 | void glEndList () |
2553 | |
2878 | |
2554 | void glCallList (int list) |
2879 | void glCallList (int list) |
2555 | |
2880 | |
|
|
2881 | MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
|
|
2882 | |
|
|
2883 | PROTOTYPES: DISABLE |
|
|
2884 | |
|
|
2885 | void |
|
|
2886 | find_widget (SV *self, NV x, NV y) |
|
|
2887 | PPCODE: |
|
|
2888 | { |
|
|
2889 | if (within_widget (self, x, y)) |
|
|
2890 | XPUSHs (self); |
|
|
2891 | } |
|
|
2892 | |
|
|
2893 | BOOT: |
|
|
2894 | { |
|
|
2895 | hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
|
|
2896 | |
|
|
2897 | draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
|
|
2898 | draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
|
|
2899 | draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
|
|
2900 | draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
|
|
2901 | } |
|
|
2902 | |
|
|
2903 | void |
|
|
2904 | draw (SV *self) |
|
|
2905 | CODE: |
|
|
2906 | { |
|
|
2907 | HV *hv; |
|
|
2908 | SV **svp; |
|
|
2909 | NV x, y, w, h; |
|
|
2910 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
2911 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
2912 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
2913 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
2914 | double draw_x, draw_y; |
|
|
2915 | |
|
|
2916 | if (!SvROK (self)) |
|
|
2917 | croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
2918 | |
|
|
2919 | hv = (HV *)SvRV (self); |
|
|
2920 | |
|
|
2921 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
2922 | croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
2923 | |
|
|
2924 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
2925 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
2926 | |
|
|
2927 | if (!h || !w) |
|
|
2928 | XSRETURN_EMPTY; |
|
|
2929 | |
|
|
2930 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
2931 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
2932 | |
|
|
2933 | draw_x = SvNV (draw_x_sv) + x; |
|
|
2934 | draw_y = SvNV (draw_y_sv) + y; |
|
|
2935 | |
|
|
2936 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
2937 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
2938 | XSRETURN_EMPTY; |
|
|
2939 | |
|
|
2940 | sv_setnv (draw_x_sv, draw_x); |
|
|
2941 | sv_setnv (draw_y_sv, draw_y); |
|
|
2942 | |
|
|
2943 | glPushMatrix (); |
|
|
2944 | glTranslated (x, y, 0); |
|
|
2945 | |
|
|
2946 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
2947 | { |
|
|
2948 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
2949 | |
|
|
2950 | if (svp && SvTRUE (*svp)) |
|
|
2951 | { |
|
|
2952 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
2953 | glEnable (GL_BLEND); |
|
|
2954 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2955 | glBegin (GL_QUADS); |
|
|
2956 | glVertex2f (0, 0); |
|
|
2957 | glVertex2f (w, 0); |
|
|
2958 | glVertex2f (w, h); |
|
|
2959 | glVertex2f (0, h); |
|
|
2960 | glEnd (); |
|
|
2961 | glDisable (GL_BLEND); |
|
|
2962 | } |
|
|
2963 | } |
|
|
2964 | #if 0 |
|
|
2965 | // draw borders, for debugging |
|
|
2966 | glPushMatrix (); |
|
|
2967 | glColor4f (1., 1., 0., 1.); |
|
|
2968 | glTranslatef (.5, .5, 0.); |
|
|
2969 | glBegin (GL_LINE_LOOP); |
|
|
2970 | glVertex2f (0 , 0); |
|
|
2971 | glVertex2f (w - 1, 0); |
|
|
2972 | glVertex2f (w - 1, h - 1); |
|
|
2973 | glVertex2f (0 , h - 1); |
|
|
2974 | glEnd (); |
|
|
2975 | glPopMatrix (); |
|
|
2976 | #endif |
|
|
2977 | PUSHMARK (SP); |
|
|
2978 | XPUSHs (self); |
|
|
2979 | PUTBACK; |
|
|
2980 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
2981 | SPAGAIN; |
|
|
2982 | |
|
|
2983 | glPopMatrix (); |
|
|
2984 | |
|
|
2985 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
2986 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
2987 | } |
|
|
2988 | |