1 |
#ifdef _WIN32 |
2 |
# define WIN32_LEAN_AND_MEAN |
3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 |
# include <malloc.h> |
5 |
# include <windows.h> |
6 |
# include <wininet.h> |
7 |
# pragma warning(disable:4244) |
8 |
# pragma warning(disable:4761) |
9 |
#endif |
10 |
|
11 |
#include "EXTERN.h" |
12 |
#include "perl.h" |
13 |
#include "XSUB.h" |
14 |
|
15 |
#ifdef _WIN32 |
16 |
# undef pipe |
17 |
#endif |
18 |
|
19 |
#include <assert.h> |
20 |
#include <math.h> |
21 |
#include <string.h> |
22 |
#include <stdio.h> |
23 |
#include <stdlib.h> |
24 |
|
25 |
#include <SDL.h> |
26 |
#include <SDL_endian.h> |
27 |
#include <SDL_image.h> |
28 |
#include <SDL_mixer.h> |
29 |
#include <SDL_opengl.h> |
30 |
|
31 |
#define PANGO_ENABLE_BACKEND |
32 |
#define G_DISABLE_CAST_CHECKS |
33 |
|
34 |
#include <glib/gmacros.h> |
35 |
|
36 |
#include <pango/pango.h> |
37 |
|
38 |
#ifndef _WIN32 |
39 |
# include <sys/types.h> |
40 |
# include <sys/socket.h> |
41 |
# include <netinet/in.h> |
42 |
# include <netinet/tcp.h> |
43 |
# include <inttypes.h> |
44 |
#endif |
45 |
|
46 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
47 |
|
48 |
#define FOW_DARKNESS 32 |
49 |
|
50 |
#define MAP_EXTEND_X 32 |
51 |
#define MAP_EXTEND_Y 512 |
52 |
|
53 |
#define MIN_FONT_HEIGHT 10 |
54 |
|
55 |
#if 0 |
56 |
# define PARACHUTE SDL_INIT_NOPARACHUTE |
57 |
#else |
58 |
# define PARACHUTE 0 |
59 |
#endif |
60 |
|
61 |
static AV *texture_av; |
62 |
|
63 |
static struct |
64 |
{ |
65 |
#define GL_FUNC(ptr,name) ptr name; |
66 |
#include "glfunc.h" |
67 |
#undef GL_FUNC |
68 |
} gl; |
69 |
|
70 |
static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
71 |
{ |
72 |
if (gl.BlendFuncSeparate) |
73 |
gl.BlendFuncSeparate (sa, da, saa, daa); |
74 |
else if (gl.BlendFuncSeparateEXT) |
75 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
76 |
else |
77 |
glBlendFunc (sa, da); |
78 |
} |
79 |
|
80 |
#include "texcache.c" |
81 |
|
82 |
#include "pango-font.c" |
83 |
#include "pango-fontmap.c" |
84 |
#include "pango-render.c" |
85 |
|
86 |
typedef Mix_Chunk *CFPlus__MixChunk; |
87 |
typedef Mix_Music *CFPlus__MixMusic; |
88 |
|
89 |
typedef PangoFontDescription *CFPlus__Font; |
90 |
|
91 |
static int |
92 |
shape_attr_p (PangoLayoutRun *run) |
93 |
{ |
94 |
GSList *attrs = run->item->analysis.extra_attrs; |
95 |
|
96 |
while (attrs) |
97 |
{ |
98 |
PangoAttribute *attr = attrs->data; |
99 |
|
100 |
if (attr->klass->type == PANGO_ATTR_SHAPE) |
101 |
return 1; |
102 |
|
103 |
attrs = attrs->next; |
104 |
} |
105 |
|
106 |
return 0; |
107 |
} |
108 |
|
109 |
typedef struct cf_layout { |
110 |
PangoLayout *pl; |
111 |
float r, g, b, a; // default color for rgba mode |
112 |
int base_height; |
113 |
CFPlus__Font font; |
114 |
} *CFPlus__Layout; |
115 |
|
116 |
static CFPlus__Font default_font; |
117 |
static PangoContext *opengl_context; |
118 |
static PangoFontMap *opengl_fontmap; |
119 |
|
120 |
static void |
121 |
substitute_func (FcPattern *pattern, gpointer data) |
122 |
{ |
123 |
FcPatternAddBool (pattern, FC_HINTING, 1); |
124 |
#ifdef FC_HINT_STYLE |
125 |
FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
126 |
#endif |
127 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
128 |
} |
129 |
|
130 |
static void |
131 |
layout_update_font (CFPlus__Layout self) |
132 |
{ |
133 |
/* use a random scale factor to account for unknown descenders, 0.8 works |
134 |
* reasonably well with bitstream vera |
135 |
*/ |
136 |
PangoFontDescription *font = self->font ? self->font : default_font; |
137 |
|
138 |
pango_font_description_set_absolute_size (font, |
139 |
MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
140 |
|
141 |
pango_layout_set_font_description (self->pl, font); |
142 |
} |
143 |
|
144 |
static void |
145 |
layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
146 |
{ |
147 |
PangoRectangle rect; |
148 |
|
149 |
// get_pixel_* wrongly rounds down |
150 |
pango_layout_get_extents (self->pl, 0, &rect); |
151 |
|
152 |
rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
153 |
rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
154 |
|
155 |
if (!rect.width) rect.width = 1; |
156 |
if (!rect.height) rect.height = 1; |
157 |
|
158 |
*w = rect.width; |
159 |
*h = rect.height; |
160 |
} |
161 |
|
162 |
typedef uint16_t tileid; |
163 |
typedef uint16_t faceid; |
164 |
|
165 |
typedef struct { |
166 |
int name; |
167 |
int w, h; |
168 |
float s, t; |
169 |
uint8_t r, g, b, a; |
170 |
tileid smoothtile; |
171 |
uint8_t smoothlevel; |
172 |
} maptex; |
173 |
|
174 |
typedef struct { |
175 |
uint32_t player; |
176 |
tileid tile[3]; |
177 |
uint16_t darkness; |
178 |
uint8_t stat_width, stat_hp, flags, smoothmax; |
179 |
} mapcell; |
180 |
|
181 |
typedef struct { |
182 |
int32_t c0, c1; |
183 |
mapcell *col; |
184 |
} maprow; |
185 |
|
186 |
typedef struct map { |
187 |
int x, y, w, h; |
188 |
int ox, oy; /* offset to virtual global coordinate system */ |
189 |
int faces; tileid *face2tile; // [faceid] |
190 |
int texs; maptex *tex; // [tileid] |
191 |
|
192 |
int32_t rows; |
193 |
maprow *row; |
194 |
} *CFPlus__Map; |
195 |
|
196 |
static char * |
197 |
prepend (char *ptr, int sze, int inc) |
198 |
{ |
199 |
char *p; |
200 |
|
201 |
New (0, p, sze + inc, char); |
202 |
Zero (p, inc, char); |
203 |
Move (ptr, p + inc, sze, char); |
204 |
Safefree (ptr); |
205 |
|
206 |
return p; |
207 |
} |
208 |
|
209 |
static char * |
210 |
append (char *ptr, int sze, int inc) |
211 |
{ |
212 |
Renew (ptr, sze + inc, char); |
213 |
Zero (ptr + sze, inc, char); |
214 |
|
215 |
return ptr; |
216 |
} |
217 |
|
218 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
219 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
220 |
|
221 |
static void |
222 |
need_facenum (struct map *self, faceid face) |
223 |
{ |
224 |
while (self->faces <= face) |
225 |
{ |
226 |
Append (tileid, self->face2tile, self->faces, self->faces); |
227 |
self->faces *= 2; |
228 |
} |
229 |
} |
230 |
|
231 |
static void |
232 |
need_texid (struct map *self, int texid) |
233 |
{ |
234 |
while (self->texs <= texid) |
235 |
{ |
236 |
Append (maptex, self->tex, self->texs, self->texs); |
237 |
self->texs *= 2; |
238 |
} |
239 |
} |
240 |
|
241 |
static maprow * |
242 |
map_get_row (CFPlus__Map self, int y) |
243 |
{ |
244 |
if (0 > y) |
245 |
{ |
246 |
int extend = - y + MAP_EXTEND_Y; |
247 |
Prepend (maprow, self->row, self->rows, extend); |
248 |
|
249 |
self->rows += extend; |
250 |
self->y += extend; |
251 |
y += extend; |
252 |
} |
253 |
else if (y >= self->rows) |
254 |
{ |
255 |
int extend = y - self->rows + MAP_EXTEND_Y; |
256 |
Append (maprow, self->row, self->rows, extend); |
257 |
self->rows += extend; |
258 |
} |
259 |
|
260 |
return self->row + y; |
261 |
} |
262 |
|
263 |
static mapcell * |
264 |
row_get_cell (maprow *row, int x) |
265 |
{ |
266 |
if (!row->col) |
267 |
{ |
268 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
269 |
row->c0 = x - MAP_EXTEND_X / 4; |
270 |
row->c1 = row->c0 + MAP_EXTEND_X; |
271 |
} |
272 |
|
273 |
if (row->c0 > x) |
274 |
{ |
275 |
int extend = row->c0 - x + MAP_EXTEND_X; |
276 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
277 |
row->c0 -= extend; |
278 |
} |
279 |
else if (x >= row->c1) |
280 |
{ |
281 |
int extend = x - row->c1 + MAP_EXTEND_X; |
282 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
283 |
row->c1 += extend; |
284 |
} |
285 |
|
286 |
return row->col + (x - row->c0); |
287 |
} |
288 |
|
289 |
static mapcell * |
290 |
map_get_cell (CFPlus__Map self, int x, int y) |
291 |
{ |
292 |
return row_get_cell (map_get_row (self, y), x); |
293 |
} |
294 |
|
295 |
static void |
296 |
map_clear (CFPlus__Map self) |
297 |
{ |
298 |
int r; |
299 |
|
300 |
for (r = 0; r < self->rows; r++) |
301 |
Safefree (self->row[r].col); |
302 |
|
303 |
Safefree (self->row); |
304 |
|
305 |
self->x = 0; |
306 |
self->y = 0; |
307 |
self->ox = 0; |
308 |
self->oy = 0; |
309 |
self->row = 0; |
310 |
self->rows = 0; |
311 |
} |
312 |
|
313 |
static void |
314 |
map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
315 |
{ |
316 |
int x, y; |
317 |
maprow *row; |
318 |
mapcell *cell; |
319 |
|
320 |
for (y = y0; y < y0 + h; y++) |
321 |
if (y >= 0) |
322 |
{ |
323 |
if (y >= self->rows) |
324 |
break; |
325 |
|
326 |
row = self->row + y; |
327 |
|
328 |
for (x = x0; x < x0 + w; x++) |
329 |
if (x >= row->c0) |
330 |
{ |
331 |
if (x >= row->c1) |
332 |
break; |
333 |
|
334 |
cell = row->col + x - row->c0; |
335 |
|
336 |
cell->darkness = 0; |
337 |
cell->stat_hp = 0; |
338 |
cell->flags = 0; |
339 |
cell->player = 0; |
340 |
} |
341 |
} |
342 |
} |
343 |
|
344 |
typedef struct { |
345 |
tileid tile; |
346 |
uint8_t x, y, level; |
347 |
} smooth_key; |
348 |
|
349 |
static void |
350 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
351 |
{ |
352 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
353 |
|
354 |
if (SvIOK (*sv)) |
355 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
356 |
else |
357 |
sv_setiv (*sv, bits); |
358 |
} |
359 |
|
360 |
static void |
361 |
music_finished (void) |
362 |
{ |
363 |
SDL_UserEvent ev; |
364 |
|
365 |
ev.type = SDL_USEREVENT; |
366 |
ev.code = 0; |
367 |
ev.data1 = 0; |
368 |
ev.data2 = 0; |
369 |
|
370 |
SDL_PushEvent ((SDL_Event *)&ev); |
371 |
} |
372 |
|
373 |
static void |
374 |
channel_finished (int channel) |
375 |
{ |
376 |
SDL_UserEvent ev; |
377 |
|
378 |
ev.type = SDL_USEREVENT; |
379 |
ev.code = 1; |
380 |
ev.data1 = (void *)(long)channel; |
381 |
ev.data2 = 0; |
382 |
|
383 |
SDL_PushEvent ((SDL_Event *)&ev); |
384 |
} |
385 |
|
386 |
static unsigned int |
387 |
minpot (unsigned int n) |
388 |
{ |
389 |
if (!n) |
390 |
return 0; |
391 |
|
392 |
--n; |
393 |
|
394 |
n |= n >> 1; |
395 |
n |= n >> 2; |
396 |
n |= n >> 4; |
397 |
n |= n >> 8; |
398 |
n |= n >> 16; |
399 |
|
400 |
return n + 1; |
401 |
} |
402 |
|
403 |
/* SDL should provide this, really. */ |
404 |
#define SDLK_MODIFIER_MIN 300 |
405 |
#define SDLK_MODIFIER_MAX 314 |
406 |
|
407 |
MODULE = CFPlus PACKAGE = CFPlus |
408 |
|
409 |
PROTOTYPES: ENABLE |
410 |
|
411 |
BOOT: |
412 |
{ |
413 |
HV *stash = gv_stashpv ("CFPlus", 1); |
414 |
static const struct { |
415 |
const char *name; |
416 |
IV iv; |
417 |
} *civ, const_iv[] = { |
418 |
# define const_iv(name) { # name, (IV)name } |
419 |
const_iv (SDLK_MODIFIER_MIN), |
420 |
const_iv (SDLK_MODIFIER_MAX), |
421 |
|
422 |
const_iv (SDL_ACTIVEEVENT), |
423 |
const_iv (SDL_KEYDOWN), |
424 |
const_iv (SDL_KEYUP), |
425 |
const_iv (SDL_MOUSEMOTION), |
426 |
const_iv (SDL_MOUSEBUTTONDOWN), |
427 |
const_iv (SDL_MOUSEBUTTONUP), |
428 |
const_iv (SDL_JOYAXISMOTION), |
429 |
const_iv (SDL_JOYBALLMOTION), |
430 |
const_iv (SDL_JOYHATMOTION), |
431 |
const_iv (SDL_JOYBUTTONDOWN), |
432 |
const_iv (SDL_JOYBUTTONUP), |
433 |
const_iv (SDL_QUIT), |
434 |
const_iv (SDL_SYSWMEVENT), |
435 |
const_iv (SDL_EVENT_RESERVEDA), |
436 |
const_iv (SDL_EVENT_RESERVEDB), |
437 |
const_iv (SDL_VIDEORESIZE), |
438 |
const_iv (SDL_VIDEOEXPOSE), |
439 |
const_iv (SDL_USEREVENT), |
440 |
|
441 |
const_iv (SDL_APPINPUTFOCUS), |
442 |
const_iv (SDL_APPMOUSEFOCUS), |
443 |
const_iv (SDL_APPACTIVE), |
444 |
|
445 |
const_iv (SDLK_KP0), |
446 |
const_iv (SDLK_KP1), |
447 |
const_iv (SDLK_KP2), |
448 |
const_iv (SDLK_KP3), |
449 |
const_iv (SDLK_KP4), |
450 |
const_iv (SDLK_KP5), |
451 |
const_iv (SDLK_KP6), |
452 |
const_iv (SDLK_KP7), |
453 |
const_iv (SDLK_KP8), |
454 |
const_iv (SDLK_KP9), |
455 |
const_iv (SDLK_KP_PERIOD), |
456 |
const_iv (SDLK_KP_DIVIDE), |
457 |
const_iv (SDLK_KP_MULTIPLY), |
458 |
const_iv (SDLK_KP_MINUS), |
459 |
const_iv (SDLK_KP_PLUS), |
460 |
const_iv (SDLK_KP_ENTER), |
461 |
const_iv (SDLK_KP_EQUALS), |
462 |
const_iv (SDLK_UP), |
463 |
const_iv (SDLK_DOWN), |
464 |
const_iv (SDLK_RIGHT), |
465 |
const_iv (SDLK_LEFT), |
466 |
const_iv (SDLK_INSERT), |
467 |
const_iv (SDLK_HOME), |
468 |
const_iv (SDLK_END), |
469 |
const_iv (SDLK_PAGEUP), |
470 |
const_iv (SDLK_PAGEDOWN), |
471 |
const_iv (SDLK_F1), |
472 |
const_iv (SDLK_F2), |
473 |
const_iv (SDLK_F3), |
474 |
const_iv (SDLK_F4), |
475 |
const_iv (SDLK_F5), |
476 |
const_iv (SDLK_F6), |
477 |
const_iv (SDLK_F7), |
478 |
const_iv (SDLK_F8), |
479 |
const_iv (SDLK_F9), |
480 |
const_iv (SDLK_F10), |
481 |
const_iv (SDLK_F11), |
482 |
const_iv (SDLK_F12), |
483 |
const_iv (SDLK_F13), |
484 |
const_iv (SDLK_F14), |
485 |
const_iv (SDLK_F15), |
486 |
const_iv (SDLK_NUMLOCK), |
487 |
const_iv (SDLK_CAPSLOCK), |
488 |
const_iv (SDLK_SCROLLOCK), |
489 |
const_iv (SDLK_RSHIFT), |
490 |
const_iv (SDLK_LSHIFT), |
491 |
const_iv (SDLK_RCTRL), |
492 |
const_iv (SDLK_LCTRL), |
493 |
const_iv (SDLK_RALT), |
494 |
const_iv (SDLK_LALT), |
495 |
const_iv (SDLK_RMETA), |
496 |
const_iv (SDLK_LMETA), |
497 |
const_iv (SDLK_LSUPER), |
498 |
const_iv (SDLK_RSUPER), |
499 |
const_iv (SDLK_MODE), |
500 |
const_iv (SDLK_COMPOSE), |
501 |
const_iv (SDLK_HELP), |
502 |
const_iv (SDLK_PRINT), |
503 |
const_iv (SDLK_SYSREQ), |
504 |
const_iv (SDLK_BREAK), |
505 |
const_iv (SDLK_MENU), |
506 |
const_iv (SDLK_POWER), |
507 |
const_iv (SDLK_EURO), |
508 |
const_iv (SDLK_UNDO), |
509 |
|
510 |
const_iv (KMOD_NONE), |
511 |
const_iv (KMOD_SHIFT), |
512 |
const_iv (KMOD_LSHIFT), |
513 |
const_iv (KMOD_RSHIFT), |
514 |
const_iv (KMOD_CTRL), |
515 |
const_iv (KMOD_LCTRL), |
516 |
const_iv (KMOD_RCTRL), |
517 |
const_iv (KMOD_ALT), |
518 |
const_iv (KMOD_LALT), |
519 |
const_iv (KMOD_RALT), |
520 |
const_iv (KMOD_META), |
521 |
const_iv (KMOD_LMETA), |
522 |
const_iv (KMOD_RMETA), |
523 |
const_iv (KMOD_NUM), |
524 |
const_iv (KMOD_CAPS), |
525 |
const_iv (KMOD_MODE), |
526 |
# undef const_iv |
527 |
}; |
528 |
|
529 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
530 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
531 |
|
532 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
533 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
534 |
} |
535 |
|
536 |
void |
537 |
weaken (SV *rv) |
538 |
PROTOTYPE: $ |
539 |
CODE: |
540 |
sv_rvweaken (rv); |
541 |
|
542 |
int |
543 |
in_destruct () |
544 |
CODE: |
545 |
RETVAL = PL_main_cv == Nullcv; |
546 |
OUTPUT: |
547 |
RETVAL |
548 |
|
549 |
NV floor (NV x) |
550 |
|
551 |
NV ceil (NV x) |
552 |
|
553 |
void |
554 |
pango_init () |
555 |
CODE: |
556 |
{ |
557 |
opengl_fontmap = pango_opengl_font_map_new (); |
558 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
559 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
560 |
} |
561 |
|
562 |
int |
563 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
564 |
|
565 |
void |
566 |
SDL_Quit () |
567 |
|
568 |
void |
569 |
SDL_ListModes () |
570 |
PPCODE: |
571 |
{ |
572 |
SDL_Rect **m; |
573 |
|
574 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
575 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
576 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
577 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
578 |
|
579 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
580 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
581 |
|
582 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
583 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
584 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
585 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
586 |
|
587 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
588 |
#if SDL_VERSION_ATLEAST(1,2,10) |
589 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
590 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
591 |
#endif |
592 |
|
593 |
SDL_EnableUNICODE (1); |
594 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
595 |
|
596 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
597 |
|
598 |
if (m && m != (SDL_Rect **)-1) |
599 |
while (*m) |
600 |
{ |
601 |
AV *av = newAV (); |
602 |
av_push (av, newSViv ((*m)->w)); |
603 |
av_push (av, newSViv ((*m)->h)); |
604 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
605 |
|
606 |
++m; |
607 |
} |
608 |
} |
609 |
|
610 |
char * |
611 |
SDL_GetError () |
612 |
|
613 |
int |
614 |
SDL_SetVideoMode (int w, int h, int fullscreen) |
615 |
CODE: |
616 |
RETVAL = !!SDL_SetVideoMode ( |
617 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
618 |
); |
619 |
if (RETVAL) |
620 |
{ |
621 |
av_clear (texture_av); |
622 |
|
623 |
SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
624 |
# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
625 |
# include "glfunc.h" |
626 |
# undef GL_FUNC |
627 |
|
628 |
} |
629 |
OUTPUT: |
630 |
RETVAL |
631 |
|
632 |
void |
633 |
SDL_GL_SwapBuffers () |
634 |
|
635 |
char * |
636 |
SDL_GetKeyName (int sym) |
637 |
|
638 |
void |
639 |
SDL_PollEvent () |
640 |
PPCODE: |
641 |
{ |
642 |
SDL_Event ev; |
643 |
|
644 |
while (SDL_PollEvent (&ev)) |
645 |
{ |
646 |
HV *hv = newHV (); |
647 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
648 |
|
649 |
switch (ev.type) |
650 |
{ |
651 |
case SDL_KEYDOWN: |
652 |
case SDL_KEYUP: |
653 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
654 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
655 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
656 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
657 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
658 |
break; |
659 |
|
660 |
case SDL_ACTIVEEVENT: |
661 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
662 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
663 |
break; |
664 |
|
665 |
case SDL_MOUSEMOTION: |
666 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
667 |
|
668 |
hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
669 |
hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
670 |
hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
671 |
hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
672 |
hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
673 |
break; |
674 |
|
675 |
case SDL_MOUSEBUTTONDOWN: |
676 |
case SDL_MOUSEBUTTONUP: |
677 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
678 |
|
679 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
680 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
681 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
682 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
683 |
break; |
684 |
|
685 |
case SDL_USEREVENT: |
686 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
687 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
688 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
689 |
break; |
690 |
} |
691 |
|
692 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
693 |
} |
694 |
} |
695 |
|
696 |
int |
697 |
Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) |
698 |
POSTCALL: |
699 |
Mix_HookMusicFinished (music_finished); |
700 |
Mix_ChannelFinished (channel_finished); |
701 |
|
702 |
void |
703 |
Mix_CloseAudio () |
704 |
|
705 |
int |
706 |
Mix_AllocateChannels (int numchans = -1) |
707 |
|
708 |
void |
709 |
lowdelay (int fd, int val = 1) |
710 |
CODE: |
711 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
712 |
|
713 |
void |
714 |
win32_proxy_info () |
715 |
PPCODE: |
716 |
{ |
717 |
#ifdef _WIN32 |
718 |
char buffer[2048]; |
719 |
DWORD buflen; |
720 |
|
721 |
EXTEND (SP, 3); |
722 |
|
723 |
buflen = sizeof (buffer); |
724 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
725 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
726 |
{ |
727 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
728 |
|
729 |
buflen = sizeof (buffer); |
730 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
731 |
{ |
732 |
PUSHs (newSVpv (buffer, 0)); |
733 |
|
734 |
buflen = sizeof (buffer); |
735 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
736 |
PUSHs (newSVpv (buffer, 0)); |
737 |
} |
738 |
} |
739 |
#endif |
740 |
} |
741 |
|
742 |
void |
743 |
add_font (char *file) |
744 |
CODE: |
745 |
FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
746 |
|
747 |
void |
748 |
load_image_inline (SV *image_) |
749 |
ALIAS: |
750 |
load_image_file = 1 |
751 |
PPCODE: |
752 |
{ |
753 |
STRLEN image_len; |
754 |
char *image = (char *)SvPVbyte (image_, image_len); |
755 |
SDL_Surface *surface, *surface2; |
756 |
SDL_PixelFormat fmt; |
757 |
SDL_RWops *rw = ix |
758 |
? SDL_RWFromFile (image, "r") |
759 |
: SDL_RWFromConstMem (image, image_len); |
760 |
|
761 |
if (!rw) |
762 |
croak ("load_image: %s", SDL_GetError ()); |
763 |
|
764 |
surface = IMG_Load_RW (rw, 1); |
765 |
if (!surface) |
766 |
croak ("load_image: %s", SDL_GetError ()); |
767 |
|
768 |
fmt.palette = NULL; |
769 |
fmt.BitsPerPixel = 32; |
770 |
fmt.BytesPerPixel = 4; |
771 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
772 |
fmt.Rmask = 0x000000ff; |
773 |
fmt.Gmask = 0x0000ff00; |
774 |
fmt.Bmask = 0x00ff0000; |
775 |
fmt.Amask = 0xff000000; |
776 |
#else |
777 |
fmt.Rmask = 0xff000000; |
778 |
fmt.Gmask = 0x00ff0000; |
779 |
fmt.Bmask = 0x0000ff00; |
780 |
fmt.Amask = 0x000000ff; |
781 |
#endif |
782 |
fmt.Rloss = 0; |
783 |
fmt.Gloss = 0; |
784 |
fmt.Bloss = 0; |
785 |
fmt.Aloss = 0; |
786 |
fmt.Rshift = 0; |
787 |
fmt.Gshift = 8; |
788 |
fmt.Bshift = 16; |
789 |
fmt.Ashift = 24; |
790 |
fmt.colorkey = 0; |
791 |
fmt.alpha = 0; |
792 |
|
793 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
794 |
|
795 |
assert (surface2->pitch == surface2->w * 4); |
796 |
|
797 |
SDL_LockSurface (surface2); |
798 |
EXTEND (SP, 6); |
799 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
800 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
801 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
802 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
803 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
804 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
805 |
SDL_UnlockSurface (surface2); |
806 |
|
807 |
SDL_FreeSurface (surface); |
808 |
SDL_FreeSurface (surface2); |
809 |
} |
810 |
|
811 |
void |
812 |
average (int x, int y, uint32_t *data) |
813 |
PPCODE: |
814 |
{ |
815 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
816 |
|
817 |
x = y = x * y; |
818 |
|
819 |
while (x--) |
820 |
{ |
821 |
uint32_t p = *data++; |
822 |
|
823 |
r += (p ) & 255; |
824 |
g += (p >> 8) & 255; |
825 |
b += (p >> 16) & 255; |
826 |
a += (p >> 24) & 255; |
827 |
} |
828 |
|
829 |
EXTEND (SP, 4); |
830 |
PUSHs (sv_2mortal (newSViv (r / y))); |
831 |
PUSHs (sv_2mortal (newSViv (g / y))); |
832 |
PUSHs (sv_2mortal (newSViv (b / y))); |
833 |
PUSHs (sv_2mortal (newSViv (a / y))); |
834 |
} |
835 |
|
836 |
void |
837 |
error (char *message) |
838 |
CODE: |
839 |
fprintf (stderr, "ERROR: %s\n", message); |
840 |
#ifdef _WIN32 |
841 |
MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
842 |
#endif |
843 |
|
844 |
void |
845 |
fatal (char *message) |
846 |
CODE: |
847 |
fprintf (stderr, "FATAL: %s\n", message); |
848 |
#ifdef _WIN32 |
849 |
MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
850 |
#endif |
851 |
_exit (1); |
852 |
|
853 |
void |
854 |
_exit (int retval = 0) |
855 |
CODE: |
856 |
#ifdef WIN32 |
857 |
ExitThread (retval); // unclean, please beam me up |
858 |
#else |
859 |
_exit (retval); |
860 |
#endif |
861 |
|
862 |
MODULE = CFPlus PACKAGE = CFPlus::Font |
863 |
|
864 |
CFPlus::Font |
865 |
new_from_file (SV *class, char *path, int id = 0) |
866 |
CODE: |
867 |
{ |
868 |
int count; |
869 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
870 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
871 |
FcPatternDestroy (pattern); |
872 |
} |
873 |
OUTPUT: |
874 |
RETVAL |
875 |
|
876 |
void |
877 |
DESTROY (CFPlus::Font self) |
878 |
CODE: |
879 |
pango_font_description_free (self); |
880 |
|
881 |
void |
882 |
make_default (CFPlus::Font self) |
883 |
CODE: |
884 |
default_font = self; |
885 |
|
886 |
MODULE = CFPlus PACKAGE = CFPlus::Layout |
887 |
|
888 |
void |
889 |
reset_glyph_cache () |
890 |
CODE: |
891 |
tc_clear (); |
892 |
|
893 |
CFPlus::Layout |
894 |
new (SV *class) |
895 |
CODE: |
896 |
New (0, RETVAL, 1, struct cf_layout); |
897 |
|
898 |
RETVAL->pl = pango_layout_new (opengl_context); |
899 |
RETVAL->r = 1.; |
900 |
RETVAL->g = 1.; |
901 |
RETVAL->b = 1.; |
902 |
RETVAL->a = 1.; |
903 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
904 |
RETVAL->font = 0; |
905 |
|
906 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
907 |
layout_update_font (RETVAL); |
908 |
OUTPUT: |
909 |
RETVAL |
910 |
|
911 |
void |
912 |
DESTROY (CFPlus::Layout self) |
913 |
CODE: |
914 |
g_object_unref (self->pl); |
915 |
Safefree (self); |
916 |
|
917 |
void |
918 |
set_text (CFPlus::Layout self, SV *text_) |
919 |
CODE: |
920 |
{ |
921 |
STRLEN textlen; |
922 |
char *text = SvPVutf8 (text_, textlen); |
923 |
|
924 |
pango_layout_set_text (self->pl, text, textlen); |
925 |
} |
926 |
|
927 |
void |
928 |
set_markup (CFPlus::Layout self, SV *text_) |
929 |
CODE: |
930 |
{ |
931 |
STRLEN textlen; |
932 |
char *text = SvPVutf8 (text_, textlen); |
933 |
|
934 |
pango_layout_set_markup (self->pl, text, textlen); |
935 |
} |
936 |
|
937 |
void |
938 |
set_shapes (CFPlus::Layout self, ...) |
939 |
CODE: |
940 |
{ |
941 |
PangoAttrList *attrs = 0; |
942 |
const char *text = pango_layout_get_text (self->pl); |
943 |
const char *pos = text; |
944 |
int arg = 4; |
945 |
|
946 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
947 |
{ |
948 |
PangoRectangle inkrect, rect; |
949 |
PangoAttribute *attr; |
950 |
|
951 |
int x = SvIV (ST (arg - 3)); |
952 |
int y = SvIV (ST (arg - 2)); |
953 |
int w = SvIV (ST (arg - 1)); |
954 |
int h = SvIV (ST (arg )); |
955 |
|
956 |
inkrect.x = 0; |
957 |
inkrect.y = 0; |
958 |
inkrect.width = 0; |
959 |
inkrect.height = 0; |
960 |
|
961 |
rect.x = x * PANGO_SCALE; |
962 |
rect.y = y * PANGO_SCALE; |
963 |
rect.width = w * PANGO_SCALE; |
964 |
rect.height = h * PANGO_SCALE; |
965 |
|
966 |
if (!attrs) |
967 |
attrs = pango_layout_get_attributes (self->pl); |
968 |
|
969 |
attr = pango_attr_shape_new (&inkrect, &rect); |
970 |
attr->start_index = pos - text; |
971 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
972 |
pango_attr_list_insert (attrs, attr); |
973 |
|
974 |
arg += 4; |
975 |
pos += sizeof (OBJ_STR) - 1; |
976 |
} |
977 |
|
978 |
if (attrs) |
979 |
pango_layout_set_attributes (self->pl, attrs); |
980 |
} |
981 |
|
982 |
void |
983 |
get_shapes (CFPlus::Layout self) |
984 |
PPCODE: |
985 |
{ |
986 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
987 |
|
988 |
do |
989 |
{ |
990 |
PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
991 |
|
992 |
if (run && shape_attr_p (run)) |
993 |
{ |
994 |
PangoRectangle extents; |
995 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
996 |
|
997 |
EXTEND (SP, 2); |
998 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
999 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
1000 |
} |
1001 |
} |
1002 |
while (pango_layout_iter_next_run (iter)); |
1003 |
|
1004 |
pango_layout_iter_free (iter); |
1005 |
} |
1006 |
|
1007 |
int |
1008 |
has_wrapped (CFPlus::Layout self) |
1009 |
CODE: |
1010 |
{ |
1011 |
int lines = 1; |
1012 |
const char *text = pango_layout_get_text (self->pl); |
1013 |
|
1014 |
while (*text) |
1015 |
lines += *text++ == '\n'; |
1016 |
|
1017 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
1018 |
} |
1019 |
OUTPUT: |
1020 |
RETVAL |
1021 |
|
1022 |
SV * |
1023 |
get_text (CFPlus::Layout self) |
1024 |
CODE: |
1025 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1026 |
sv_utf8_decode (RETVAL); |
1027 |
OUTPUT: |
1028 |
RETVAL |
1029 |
|
1030 |
void |
1031 |
set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
1032 |
CODE: |
1033 |
self->r = r; |
1034 |
self->g = g; |
1035 |
self->b = b; |
1036 |
self->a = a; |
1037 |
|
1038 |
void |
1039 |
set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
1040 |
CODE: |
1041 |
if (self->font != font) |
1042 |
{ |
1043 |
self->font = font; |
1044 |
layout_update_font (self); |
1045 |
} |
1046 |
|
1047 |
void |
1048 |
set_height (CFPlus::Layout self, int base_height) |
1049 |
CODE: |
1050 |
if (self->base_height != base_height) |
1051 |
{ |
1052 |
self->base_height = base_height; |
1053 |
layout_update_font (self); |
1054 |
} |
1055 |
|
1056 |
void |
1057 |
set_width (CFPlus::Layout self, int max_width = -1) |
1058 |
CODE: |
1059 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1060 |
|
1061 |
void |
1062 |
set_indent (CFPlus::Layout self, int indent) |
1063 |
CODE: |
1064 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1065 |
|
1066 |
void |
1067 |
set_spacing (CFPlus::Layout self, int spacing) |
1068 |
CODE: |
1069 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1070 |
|
1071 |
void |
1072 |
set_ellipsise (CFPlus::Layout self, int ellipsise) |
1073 |
CODE: |
1074 |
pango_layout_set_ellipsize (self->pl, |
1075 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1076 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1077 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1078 |
: PANGO_ELLIPSIZE_NONE |
1079 |
); |
1080 |
|
1081 |
void |
1082 |
set_single_paragraph_mode (CFPlus::Layout self, int spm) |
1083 |
CODE: |
1084 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1085 |
|
1086 |
void |
1087 |
size (CFPlus::Layout self) |
1088 |
PPCODE: |
1089 |
{ |
1090 |
int w, h; |
1091 |
|
1092 |
layout_get_pixel_size (self, &w, &h); |
1093 |
|
1094 |
EXTEND (SP, 2); |
1095 |
PUSHs (sv_2mortal (newSViv (w))); |
1096 |
PUSHs (sv_2mortal (newSViv (h))); |
1097 |
} |
1098 |
|
1099 |
int |
1100 |
descent (CFPlus::Layout self) |
1101 |
CODE: |
1102 |
{ |
1103 |
PangoRectangle rect; |
1104 |
PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
1105 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
1106 |
RETVAL = PANGO_DESCENT (rect); |
1107 |
} |
1108 |
OUTPUT: |
1109 |
RETVAL |
1110 |
|
1111 |
int |
1112 |
xy_to_index (CFPlus::Layout self, int x, int y) |
1113 |
CODE: |
1114 |
{ |
1115 |
int index, trailing; |
1116 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1117 |
RETVAL = index + trailing; |
1118 |
} |
1119 |
OUTPUT: |
1120 |
RETVAL |
1121 |
|
1122 |
void |
1123 |
cursor_pos (CFPlus::Layout self, int index) |
1124 |
PPCODE: |
1125 |
{ |
1126 |
PangoRectangle strong_pos; |
1127 |
pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1128 |
|
1129 |
EXTEND (SP, 3); |
1130 |
PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1131 |
PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1132 |
PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1133 |
} |
1134 |
|
1135 |
void |
1136 |
index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
1137 |
PPCODE: |
1138 |
{ |
1139 |
int line, x; |
1140 |
|
1141 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1142 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1143 |
|
1144 |
EXTEND (SP, 2); |
1145 |
PUSHs (sv_2mortal (newSViv (line - 1))); |
1146 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1147 |
} |
1148 |
|
1149 |
void |
1150 |
line_x_to_index (CFPlus::Layout self, int line, int x) |
1151 |
PPCODE: |
1152 |
{ |
1153 |
PangoLayoutLine *lp; |
1154 |
int index, trailing; |
1155 |
|
1156 |
if (line < 0) |
1157 |
XSRETURN_EMPTY; |
1158 |
|
1159 |
if (!(lp = pango_layout_get_line (self->pl, line))) |
1160 |
XSRETURN_EMPTY; /* do better */ |
1161 |
|
1162 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1163 |
|
1164 |
EXTEND (SP, 2); |
1165 |
if (GIMME_V == G_SCALAR) |
1166 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
1167 |
else |
1168 |
{ |
1169 |
PUSHs (sv_2mortal (newSViv (index))); |
1170 |
PUSHs (sv_2mortal (newSViv (trailing))); |
1171 |
} |
1172 |
} |
1173 |
|
1174 |
void |
1175 |
render (CFPlus::Layout self, float x, float y, int flags = 0) |
1176 |
PPCODE: |
1177 |
pango_opengl_render_layout_subpixel ( |
1178 |
self->pl, |
1179 |
x * PANGO_SCALE, y * PANGO_SCALE, |
1180 |
self->r, self->g, self->b, self->a, |
1181 |
flags |
1182 |
); |
1183 |
|
1184 |
MODULE = CFPlus PACKAGE = CFPlus::Texture |
1185 |
|
1186 |
void |
1187 |
pad2pot (SV *data_, SV *w_, SV *h_) |
1188 |
CODE: |
1189 |
{ |
1190 |
int ow = SvIV (w_); |
1191 |
int oh = SvIV (h_); |
1192 |
|
1193 |
if (ow && oh) |
1194 |
{ |
1195 |
int nw = minpot (ow); |
1196 |
int nh = minpot (oh); |
1197 |
|
1198 |
if (nw != ow || nh != oh) |
1199 |
{ |
1200 |
if (SvOK (data_)) |
1201 |
{ |
1202 |
STRLEN datalen; |
1203 |
char *data = SvPVbyte (data_, datalen); |
1204 |
int bpp = datalen / (ow * oh); |
1205 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1206 |
|
1207 |
SvPOK_only (result_); |
1208 |
SvCUR_set (result_, nw * nh * bpp); |
1209 |
|
1210 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
1211 |
while (oh--) |
1212 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1213 |
|
1214 |
sv_setsv (data_, result_); |
1215 |
} |
1216 |
|
1217 |
sv_setiv (w_, nw); |
1218 |
sv_setiv (h_, nh); |
1219 |
} |
1220 |
} |
1221 |
} |
1222 |
|
1223 |
void |
1224 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1225 |
PROTOTYPE: $$$;$$ |
1226 |
ALIAS: |
1227 |
draw_quad_alpha = 1 |
1228 |
draw_quad_alpha_premultiplied = 2 |
1229 |
CODE: |
1230 |
{ |
1231 |
HV *hv = (HV *)SvRV (self); |
1232 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1233 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1234 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1235 |
|
1236 |
if (items < 5) |
1237 |
{ |
1238 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1239 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1240 |
} |
1241 |
|
1242 |
if (ix) |
1243 |
{ |
1244 |
glEnable (GL_BLEND); |
1245 |
|
1246 |
if (ix == 2) |
1247 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1248 |
else |
1249 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1250 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1251 |
|
1252 |
glEnable (GL_ALPHA_TEST); |
1253 |
glAlphaFunc (GL_GREATER, 0.01f); |
1254 |
} |
1255 |
|
1256 |
glBindTexture (GL_TEXTURE_2D, name); |
1257 |
|
1258 |
glBegin (GL_QUADS); |
1259 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
1260 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
1261 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1262 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1263 |
glEnd (); |
1264 |
|
1265 |
if (ix) |
1266 |
{ |
1267 |
glDisable (GL_ALPHA_TEST); |
1268 |
glDisable (GL_BLEND); |
1269 |
} |
1270 |
} |
1271 |
|
1272 |
MODULE = CFPlus PACKAGE = CFPlus::Map |
1273 |
|
1274 |
CFPlus::Map |
1275 |
new (SV *class) |
1276 |
CODE: |
1277 |
New (0, RETVAL, 1, struct map); |
1278 |
RETVAL->x = 0; |
1279 |
RETVAL->y = 0; |
1280 |
RETVAL->w = 0; |
1281 |
RETVAL->h = 0; |
1282 |
RETVAL->ox = 0; |
1283 |
RETVAL->oy = 0; |
1284 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1285 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1286 |
RETVAL->rows = 0; |
1287 |
RETVAL->row = 0; |
1288 |
OUTPUT: |
1289 |
RETVAL |
1290 |
|
1291 |
void |
1292 |
DESTROY (CFPlus::Map self) |
1293 |
CODE: |
1294 |
{ |
1295 |
map_clear (self); |
1296 |
Safefree (self->face2tile); |
1297 |
Safefree (self->tex); |
1298 |
Safefree (self); |
1299 |
} |
1300 |
|
1301 |
void |
1302 |
resize (CFPlus::Map self, int map_width, int map_height) |
1303 |
CODE: |
1304 |
self->w = map_width; |
1305 |
self->h = map_height; |
1306 |
|
1307 |
void |
1308 |
clear (CFPlus::Map self) |
1309 |
CODE: |
1310 |
map_clear (self); |
1311 |
|
1312 |
void |
1313 |
set_tileid (CFPlus::Map self, int face, int tile) |
1314 |
CODE: |
1315 |
{ |
1316 |
need_facenum (self, face); self->face2tile [face] = tile; |
1317 |
need_texid (self, tile); |
1318 |
} |
1319 |
|
1320 |
void |
1321 |
set_smooth (CFPlus::Map self, int face, int smooth, int level) |
1322 |
CODE: |
1323 |
{ |
1324 |
tileid texid; |
1325 |
maptex *tex; |
1326 |
|
1327 |
if (face < 0 || face >= self->faces) |
1328 |
return; |
1329 |
|
1330 |
if (smooth < 0 || smooth >= self->faces) |
1331 |
return; |
1332 |
|
1333 |
texid = self->face2tile [face]; |
1334 |
|
1335 |
if (!texid) |
1336 |
return; |
1337 |
|
1338 |
tex = self->tex + texid; |
1339 |
tex->smoothtile = self->face2tile [smooth]; |
1340 |
tex->smoothlevel = level; |
1341 |
} |
1342 |
|
1343 |
void |
1344 |
set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1345 |
CODE: |
1346 |
{ |
1347 |
need_texid (self, texid); |
1348 |
|
1349 |
{ |
1350 |
maptex *tex = self->tex + texid; |
1351 |
|
1352 |
tex->name = name; |
1353 |
tex->w = w; |
1354 |
tex->h = h; |
1355 |
tex->s = s; |
1356 |
tex->t = t; |
1357 |
tex->r = r; |
1358 |
tex->g = g; |
1359 |
tex->b = b; |
1360 |
tex->a = a; |
1361 |
} |
1362 |
|
1363 |
// somewhat hackish, but for textures that require it, it really |
1364 |
// improves the look, and most others don't suffer. |
1365 |
glBindTexture (GL_TEXTURE_2D, name); |
1366 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1367 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1368 |
// use uglier nearest interpolation because linear suffers |
1369 |
// from transparent color bleeding and ugly wrapping effects. |
1370 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1371 |
} |
1372 |
|
1373 |
int |
1374 |
ox (CFPlus::Map self) |
1375 |
ALIAS: |
1376 |
oy = 1 |
1377 |
x = 2 |
1378 |
y = 3 |
1379 |
w = 4 |
1380 |
h = 5 |
1381 |
CODE: |
1382 |
switch (ix) |
1383 |
{ |
1384 |
case 0: RETVAL = self->ox; break; |
1385 |
case 1: RETVAL = self->oy; break; |
1386 |
case 2: RETVAL = self->x; break; |
1387 |
case 3: RETVAL = self->y; break; |
1388 |
case 4: RETVAL = self->w; break; |
1389 |
case 5: RETVAL = self->h; break; |
1390 |
} |
1391 |
OUTPUT: |
1392 |
RETVAL |
1393 |
|
1394 |
void |
1395 |
scroll (CFPlus::Map self, int dx, int dy) |
1396 |
CODE: |
1397 |
{ |
1398 |
if (dx > 0) |
1399 |
map_blank (self, self->x, self->y, dx, self->h); |
1400 |
else if (dx < 0) |
1401 |
map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1402 |
|
1403 |
if (dy > 0) |
1404 |
map_blank (self, self->x, self->y, self->w, dy); |
1405 |
else if (dy < 0) |
1406 |
map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1407 |
|
1408 |
self->ox += dx; self->x += dx; |
1409 |
self->oy += dy; self->y += dy; |
1410 |
|
1411 |
while (self->y < 0) |
1412 |
{ |
1413 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
1414 |
|
1415 |
self->rows += MAP_EXTEND_Y; |
1416 |
self->y += MAP_EXTEND_Y; |
1417 |
} |
1418 |
} |
1419 |
|
1420 |
void |
1421 |
map1a_update (CFPlus::Map self, SV *data_, int extmap) |
1422 |
CODE: |
1423 |
{ |
1424 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1425 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
1426 |
mapcell *cell; |
1427 |
int x, y, flags; |
1428 |
|
1429 |
while (data < data_end - 1) |
1430 |
{ |
1431 |
flags = (data [0] << 8) + data [1]; data += 2; |
1432 |
|
1433 |
x = self->x + ((flags >> 10) & 63); |
1434 |
y = self->y + ((flags >> 4) & 63); |
1435 |
|
1436 |
cell = map_get_cell (self, x, y); |
1437 |
|
1438 |
if (flags & 15) |
1439 |
{ |
1440 |
if (!cell->darkness) |
1441 |
{ |
1442 |
memset (cell, 0, sizeof (*cell)); |
1443 |
cell->darkness = 256; |
1444 |
} |
1445 |
|
1446 |
//TODO: don't trust server data to be in-range(!) |
1447 |
|
1448 |
if (flags & 8) |
1449 |
{ |
1450 |
if (extmap) |
1451 |
{ |
1452 |
uint8_t ext, cmd; |
1453 |
|
1454 |
do |
1455 |
{ |
1456 |
ext = *data++; |
1457 |
cmd = ext & 0x3f; |
1458 |
|
1459 |
if (cmd < 4) |
1460 |
cell->darkness = 255 - ext * 64 + 1; |
1461 |
else if (cmd == 5) // health |
1462 |
{ |
1463 |
cell->stat_width = 1; |
1464 |
cell->stat_hp = *data++; |
1465 |
} |
1466 |
else if (cmd == 6) // monster width |
1467 |
cell->stat_width = *data++ + 1; |
1468 |
else if (cmd == 0x47) |
1469 |
{ |
1470 |
if (*data == 4) |
1471 |
; // decode player count |
1472 |
|
1473 |
data += *data + 1; |
1474 |
} |
1475 |
else if (cmd == 8) // cell flags |
1476 |
cell->flags = *data++; |
1477 |
else if (ext & 0x40) // unknown, multibyte => skip |
1478 |
data += *data + 1; |
1479 |
else |
1480 |
data++; |
1481 |
} |
1482 |
while (ext & 0x80); |
1483 |
} |
1484 |
else |
1485 |
cell->darkness = *data++ + 1; |
1486 |
} |
1487 |
|
1488 |
if (flags & 4) |
1489 |
{ |
1490 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1491 |
need_facenum (self, face); |
1492 |
cell->tile [0] = self->face2tile [face]; |
1493 |
} |
1494 |
|
1495 |
if (flags & 2) |
1496 |
{ |
1497 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1498 |
need_facenum (self, face); |
1499 |
cell->tile [1] = self->face2tile [face]; |
1500 |
} |
1501 |
|
1502 |
if (flags & 1) |
1503 |
{ |
1504 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1505 |
need_facenum (self, face); |
1506 |
cell->tile [2] = self->face2tile [face]; |
1507 |
} |
1508 |
} |
1509 |
else |
1510 |
cell->darkness = 0; |
1511 |
} |
1512 |
} |
1513 |
|
1514 |
SV * |
1515 |
mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
1516 |
CODE: |
1517 |
{ |
1518 |
int x1, x; |
1519 |
int y1, y; |
1520 |
int z; |
1521 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
1522 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
1523 |
|
1524 |
SvPOK_only (map_sv); |
1525 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
1526 |
|
1527 |
x0 += self->x; x1 = x0 + w; |
1528 |
y0 += self->y; y1 = y0 + h; |
1529 |
|
1530 |
for (y = y0; y < y1; y++) |
1531 |
{ |
1532 |
maprow *row = 0 <= y && y < self->rows |
1533 |
? self->row + y |
1534 |
: 0; |
1535 |
|
1536 |
for (x = x0; x < x1; x++) |
1537 |
{ |
1538 |
int r = 32, g = 32, b = 32, a = 192; |
1539 |
|
1540 |
if (row && row->c0 <= x && x < row->c1) |
1541 |
{ |
1542 |
mapcell *cell = row->col + (x - row->c0); |
1543 |
|
1544 |
for (z = 0; z <= 0; z++) |
1545 |
{ |
1546 |
maptex tex = self->tex [cell->tile [z]]; |
1547 |
int a0 = 255 - tex.a; |
1548 |
int a1 = tex.a; |
1549 |
|
1550 |
r = (r * a0 + tex.r * a1) / 255; |
1551 |
g = (g * a0 + tex.g * a1) / 255; |
1552 |
b = (b * a0 + tex.b * a1) / 255; |
1553 |
a = (a * a0 + tex.a * a1) / 255; |
1554 |
} |
1555 |
} |
1556 |
|
1557 |
*map++ = (r ) |
1558 |
| (g << 8) |
1559 |
| (b << 16) |
1560 |
| (a << 24); |
1561 |
} |
1562 |
} |
1563 |
|
1564 |
RETVAL = map_sv; |
1565 |
} |
1566 |
OUTPUT: |
1567 |
RETVAL |
1568 |
|
1569 |
void |
1570 |
draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
1571 |
CODE: |
1572 |
{ |
1573 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1574 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1575 |
static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) |
1576 |
smooth_key skey; |
1577 |
int x, y, z; |
1578 |
int last_name; |
1579 |
|
1580 |
// thats current max. sorry. |
1581 |
if (sw > 255) sw = 255; |
1582 |
if (sh > 255) sh = 255; |
1583 |
|
1584 |
// clear key, in case of extra padding |
1585 |
memset (&skey, 0, sizeof (skey)); |
1586 |
|
1587 |
glColor4ub (255, 255, 255, 255); |
1588 |
|
1589 |
glEnable (GL_BLEND); |
1590 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1591 |
glEnable (GL_TEXTURE_2D); |
1592 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1593 |
|
1594 |
glBegin (GL_QUADS); |
1595 |
|
1596 |
last_name = 0; |
1597 |
|
1598 |
mx += self->x; |
1599 |
my += self->y; |
1600 |
|
1601 |
// first pass: determine smooth_max |
1602 |
// rather ugly, if you ask me |
1603 |
// could also be stored inside mapcell and updated on change |
1604 |
memset (smooth_max, 0, sizeof (smooth_max)); |
1605 |
|
1606 |
for (y = 0; y < sh; y++) |
1607 |
if (0 <= y + my && y + my < self->rows) |
1608 |
{ |
1609 |
maprow *row = self->row + (y + my); |
1610 |
|
1611 |
for (x = 0; x < sw; x++) |
1612 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1613 |
{ |
1614 |
mapcell *cell = row->col + (x + mx - row->c0); |
1615 |
|
1616 |
smooth_max[x + 1][y + 1] = |
1617 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
1618 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
1619 |
self->tex [cell->tile [2]].smoothlevel)); |
1620 |
} |
1621 |
} |
1622 |
|
1623 |
for (z = 0; z <= 2; z++) |
1624 |
{ |
1625 |
memset (smooth_level, 0, sizeof (smooth_level)); |
1626 |
|
1627 |
for (y = 0; y < sh; y++) |
1628 |
if (0 <= y + my && y + my < self->rows) |
1629 |
{ |
1630 |
maprow *row = self->row + (y + my); |
1631 |
|
1632 |
for (x = 0; x < sw; x++) |
1633 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1634 |
{ |
1635 |
mapcell *cell = row->col + (x + mx - row->c0); |
1636 |
tileid tile = cell->tile [z]; |
1637 |
|
1638 |
if (tile) |
1639 |
{ |
1640 |
maptex tex = self->tex [tile]; |
1641 |
int px = (x + 1) * T - tex.w; |
1642 |
int py = (y + 1) * T - tex.h; |
1643 |
|
1644 |
// suppressing texture state switches here |
1645 |
// is only moderately effective, but worth the extra effort |
1646 |
if (last_name != tex.name) |
1647 |
{ |
1648 |
if (!tex.name) |
1649 |
tex = self->tex [2]; /* missing, replace by noface */ |
1650 |
|
1651 |
glEnd (); |
1652 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1653 |
glBegin (GL_QUADS); |
1654 |
} |
1655 |
|
1656 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1657 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
1658 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
1659 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
1660 |
|
1661 |
if (cell->flags && z == 2) |
1662 |
{ |
1663 |
if (cell->flags & 1) |
1664 |
{ |
1665 |
maptex tex = self->tex [1]; |
1666 |
int px = x * T + T * 2 / 32; |
1667 |
int py = y * T - T * 6 / 32; |
1668 |
|
1669 |
glEnd (); |
1670 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1671 |
glBegin (GL_QUADS); |
1672 |
|
1673 |
glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
1674 |
glTexCoord2f (0 , tex.t); glVertex2f (px , py + T); |
1675 |
glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T); |
1676 |
glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py ); |
1677 |
} |
1678 |
} |
1679 |
|
1680 |
// update smooth hash |
1681 |
if (tex.smoothtile) |
1682 |
{ |
1683 |
skey.tile = tex.smoothtile; |
1684 |
skey.level = tex.smoothlevel; |
1685 |
|
1686 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1687 |
|
1688 |
// add bits to current tile and all neighbours. skey.x|y is |
1689 |
// shifted +1|+1 so we always stay positive. |
1690 |
|
1691 |
// bits is ___n cccc CCCC bbbb |
1692 |
// n do not draw borders&corners |
1693 |
// c draw these corners, but... |
1694 |
// C ... not these |
1695 |
// b draw these borders |
1696 |
|
1697 |
// borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
1698 |
// ┃· ·· ·┃ ━━ |
1699 |
|
1700 |
// corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1701 |
// ·· ·· ·┏ ┓· |
1702 |
|
1703 |
// full tile |
1704 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1705 |
|
1706 |
// borders |
1707 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1708 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1709 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1710 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1711 |
|
1712 |
// corners |
1713 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1714 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1715 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1716 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1717 |
} |
1718 |
} |
1719 |
} |
1720 |
} |
1721 |
|
1722 |
// go through all smoothlevels, lowest to highest, then draw. |
1723 |
// this is basically counting sort |
1724 |
{ |
1725 |
int w, b; |
1726 |
|
1727 |
for (w = 0; w < 256 / 32; ++w) |
1728 |
{ |
1729 |
uint32_t smask = smooth_level [w]; |
1730 |
if (smask) |
1731 |
for (b = 0; b < 32; ++b) |
1732 |
if (smask & (((uint32_t)1) << b)) |
1733 |
{ |
1734 |
int level = (w << 5) | b; |
1735 |
HE *he; |
1736 |
|
1737 |
hv_iterinit (smooth); |
1738 |
while ((he = hv_iternext (smooth))) |
1739 |
{ |
1740 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
1741 |
IV bits = SvIVX (HeVAL (he)); |
1742 |
|
1743 |
if (!(bits & 0x1000) |
1744 |
&& skey->level == level |
1745 |
&& level > smooth_max [skey->x][skey->y]) |
1746 |
{ |
1747 |
maptex tex = self->tex [skey->tile]; |
1748 |
int px = (((int)skey->x) - 1) * T; |
1749 |
int py = (((int)skey->y) - 1) * T; |
1750 |
int border = bits & 15; |
1751 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
1752 |
float dx = tex.s * .0625f; // 16 images/row |
1753 |
float dy = tex.t * .5f ; // 2 images/column |
1754 |
|
1755 |
// this time naively avoiding texture state changes |
1756 |
// save gobs of state changes. |
1757 |
if (last_name != tex.name) |
1758 |
{ |
1759 |
if (!tex.name) |
1760 |
continue; // smoothing not yet available |
1761 |
|
1762 |
glEnd (); |
1763 |
glBindTexture (GL_TEXTURE_2D, last_name = tex.name); |
1764 |
glBegin (GL_QUADS); |
1765 |
} |
1766 |
|
1767 |
if (border) |
1768 |
{ |
1769 |
float ox = border * dx; |
1770 |
|
1771 |
glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); |
1772 |
glTexCoord2f (ox , dy ); glVertex2f (px , py + T); |
1773 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); |
1774 |
glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); |
1775 |
} |
1776 |
|
1777 |
if (corner) |
1778 |
{ |
1779 |
float ox = corner * dx; |
1780 |
|
1781 |
glTexCoord2f (ox , dy ); glVertex2f (px , py ); |
1782 |
glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); |
1783 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); |
1784 |
glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); |
1785 |
} |
1786 |
} |
1787 |
} |
1788 |
} |
1789 |
} |
1790 |
} |
1791 |
|
1792 |
hv_clear (smooth); |
1793 |
} |
1794 |
|
1795 |
glEnd (); |
1796 |
|
1797 |
glDisable (GL_TEXTURE_2D); |
1798 |
glDisable (GL_BLEND); |
1799 |
|
1800 |
// top layer: overlays such as the health bar |
1801 |
for (y = 0; y < sh; y++) |
1802 |
if (0 <= y + my && y + my < self->rows) |
1803 |
{ |
1804 |
maprow *row = self->row + (y + my); |
1805 |
|
1806 |
for (x = 0; x < sw; x++) |
1807 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1808 |
{ |
1809 |
mapcell *cell = row->col + (x + mx - row->c0); |
1810 |
|
1811 |
int px = x * T; |
1812 |
int py = y * T; |
1813 |
|
1814 |
if (cell->stat_hp) |
1815 |
{ |
1816 |
int width = cell->stat_width * T; |
1817 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
1818 |
|
1819 |
glColor3ub (0, 0, 0); |
1820 |
glRectf (px + 1, py - thick - 2, |
1821 |
px + width - 1, py); |
1822 |
|
1823 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
1824 |
glRectf (px + 2, |
1825 |
py - thick - 1, |
1826 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
1827 |
} |
1828 |
} |
1829 |
} |
1830 |
} |
1831 |
|
1832 |
void |
1833 |
draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
1834 |
CODE: |
1835 |
{ |
1836 |
static float color[16][3] = { |
1837 |
{ 0.00F, 0.00F, 0.00F }, |
1838 |
{ 1.00F, 1.00F, 1.00F }, |
1839 |
{ 0.00F, 0.00F, 0.55F }, |
1840 |
{ 1.00F, 0.00F, 0.00F }, |
1841 |
|
1842 |
{ 1.00F, 0.54F, 0.00F }, |
1843 |
{ 0.11F, 0.56F, 1.00F }, |
1844 |
{ 0.93F, 0.46F, 0.00F }, |
1845 |
{ 0.18F, 0.54F, 0.34F }, |
1846 |
|
1847 |
{ 0.56F, 0.73F, 0.56F }, |
1848 |
{ 0.80F, 0.80F, 0.80F }, |
1849 |
{ 0.55F, 0.41F, 0.13F }, |
1850 |
{ 0.99F, 0.77F, 0.26F }, |
1851 |
|
1852 |
{ 0.74F, 0.65F, 0.41F }, |
1853 |
|
1854 |
{ 0.00F, 1.00F, 1.00F }, |
1855 |
{ 1.00F, 0.00F, 1.00F }, |
1856 |
{ 1.00F, 1.00F, 0.00F }, |
1857 |
}; |
1858 |
|
1859 |
int x, y; |
1860 |
|
1861 |
glEnable (GL_TEXTURE_2D); |
1862 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1863 |
glEnable (GL_BLEND); |
1864 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1865 |
glBegin (GL_QUADS); |
1866 |
|
1867 |
for (y = 0; y < h; y++) |
1868 |
for (x = 0; x < w; x++) |
1869 |
{ |
1870 |
unsigned char m = data [x + y * w]; |
1871 |
|
1872 |
if (m) |
1873 |
{ |
1874 |
float *c = color [m & 15]; |
1875 |
|
1876 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
1877 |
float tx2 = tx1 + 0.5; |
1878 |
|
1879 |
glColor4f (c[0], c[1], c[2], 0.75); |
1880 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
1881 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
1882 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
1883 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
1884 |
} |
1885 |
} |
1886 |
|
1887 |
glEnd (); |
1888 |
glDisable (GL_BLEND); |
1889 |
glDisable (GL_TEXTURE_2D); |
1890 |
} |
1891 |
|
1892 |
void |
1893 |
fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
1894 |
PPCODE: |
1895 |
{ |
1896 |
int x, y; |
1897 |
int sw4 = (sw + 3) & ~3; |
1898 |
SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
1899 |
uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
1900 |
|
1901 |
memset (darkness, 255, sw4 * sh); |
1902 |
SvPOK_only (darkness_sv); |
1903 |
SvCUR_set (darkness_sv, sw4 * sh); |
1904 |
|
1905 |
mx += self->x; |
1906 |
my += self->y; |
1907 |
|
1908 |
for (y = 0; y < sh; y++) |
1909 |
if (0 <= y + my && y + my < self->rows) |
1910 |
{ |
1911 |
maprow *row = self->row + (y + my); |
1912 |
|
1913 |
for (x = 0; x < sw; x++) |
1914 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1915 |
{ |
1916 |
mapcell *cell = row->col + (x + mx - row->c0); |
1917 |
|
1918 |
darkness[y * sw4 + x] = cell->darkness |
1919 |
? 255 - (cell->darkness - 1) |
1920 |
: 255 - FOW_DARKNESS; |
1921 |
} |
1922 |
} |
1923 |
|
1924 |
EXTEND (SP, 3); |
1925 |
PUSHs (sv_2mortal (newSViv (sw4))); |
1926 |
PUSHs (sv_2mortal (newSViv (sh))); |
1927 |
PUSHs (darkness_sv); |
1928 |
} |
1929 |
|
1930 |
SV * |
1931 |
get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
1932 |
CODE: |
1933 |
{ |
1934 |
int x, y, x1, y1; |
1935 |
SV *data_sv = newSV (w * h * 7 + 5); |
1936 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
1937 |
|
1938 |
*data++ = 0; /* version 0 format */ |
1939 |
*data++ = w >> 8; *data++ = w; |
1940 |
*data++ = h >> 8; *data++ = h; |
1941 |
|
1942 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
1943 |
// TODO: treat rows as we treat columns |
1944 |
map_get_row (self, y0 + self->y - self->oy);//D |
1945 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
1946 |
|
1947 |
x0 += self->x - self->ox; |
1948 |
y0 += self->y - self->oy; |
1949 |
|
1950 |
x1 = x0 + w; |
1951 |
y1 = y0 + h; |
1952 |
|
1953 |
for (y = y0; y < y1; y++) |
1954 |
{ |
1955 |
maprow *row = 0 <= y && y < self->rows |
1956 |
? self->row + y |
1957 |
: 0; |
1958 |
|
1959 |
for (x = x0; x < x1; x++) |
1960 |
{ |
1961 |
if (row && row->c0 <= x && x < row->c1) |
1962 |
{ |
1963 |
mapcell *cell = row->col + (x - row->c0); |
1964 |
uint8_t flags = 0; |
1965 |
|
1966 |
if (cell->tile [0]) flags |= 1; |
1967 |
if (cell->tile [1]) flags |= 2; |
1968 |
if (cell->tile [2]) flags |= 4; |
1969 |
|
1970 |
*data++ = flags; |
1971 |
|
1972 |
if (flags & 1) |
1973 |
{ |
1974 |
tileid tile = cell->tile [0]; |
1975 |
*data++ = tile >> 8; |
1976 |
*data++ = tile; |
1977 |
} |
1978 |
|
1979 |
if (flags & 2) |
1980 |
{ |
1981 |
tileid tile = cell->tile [1]; |
1982 |
*data++ = tile >> 8; |
1983 |
*data++ = tile; |
1984 |
} |
1985 |
|
1986 |
if (flags & 4) |
1987 |
{ |
1988 |
tileid tile = cell->tile [2]; |
1989 |
*data++ = tile >> 8; |
1990 |
*data++ = tile; |
1991 |
} |
1992 |
} |
1993 |
else |
1994 |
*data++ = 0; |
1995 |
} |
1996 |
} |
1997 |
|
1998 |
SvPOK_only (data_sv); |
1999 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2000 |
RETVAL = data_sv; |
2001 |
} |
2002 |
OUTPUT: |
2003 |
RETVAL |
2004 |
|
2005 |
void |
2006 |
set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
2007 |
PPCODE: |
2008 |
{ |
2009 |
int x, y, z; |
2010 |
int w, h; |
2011 |
int x1, y1; |
2012 |
|
2013 |
if (*data++ != 0) |
2014 |
return; /* version mismatch */ |
2015 |
|
2016 |
w = *data++ << 8; w |= *data++; |
2017 |
h = *data++ << 8; h |= *data++; |
2018 |
|
2019 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2020 |
// TODO: treat rows as we treat columns |
2021 |
map_get_row (self, y0 + self->y - self->oy);//D |
2022 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2023 |
|
2024 |
x0 += self->x - self->ox; |
2025 |
y0 += self->y - self->oy; |
2026 |
|
2027 |
x1 = x0 + w; |
2028 |
y1 = y0 + h; |
2029 |
|
2030 |
for (y = y0; y < y1; y++) |
2031 |
{ |
2032 |
maprow *row = map_get_row (self, y); |
2033 |
|
2034 |
for (x = x0; x < x1; x++) |
2035 |
{ |
2036 |
uint8_t flags = *data++; |
2037 |
|
2038 |
if (flags) |
2039 |
{ |
2040 |
mapcell *cell = row_get_cell (row, x); |
2041 |
tileid tile[3] = { 0, 0, 0 }; |
2042 |
|
2043 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
2044 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2045 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2046 |
|
2047 |
if (cell->darkness == 0) |
2048 |
{ |
2049 |
cell->darkness = 0; |
2050 |
|
2051 |
for (z = 0; z <= 2; z++) |
2052 |
{ |
2053 |
tileid t = tile [z]; |
2054 |
|
2055 |
if (t >= self->texs || (t && !self->tex [t].name)) |
2056 |
{ |
2057 |
XPUSHs (sv_2mortal (newSViv (t))); |
2058 |
need_texid (self, t); |
2059 |
} |
2060 |
|
2061 |
cell->tile [z] = t; |
2062 |
} |
2063 |
} |
2064 |
} |
2065 |
} |
2066 |
} |
2067 |
} |
2068 |
|
2069 |
MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
2070 |
|
2071 |
CFPlus::MixChunk |
2072 |
new_from_file (SV *class, char *path) |
2073 |
CODE: |
2074 |
RETVAL = Mix_LoadWAV (path); |
2075 |
OUTPUT: |
2076 |
RETVAL |
2077 |
|
2078 |
void |
2079 |
DESTROY (CFPlus::MixChunk self) |
2080 |
CODE: |
2081 |
Mix_FreeChunk (self); |
2082 |
|
2083 |
int |
2084 |
volume (CFPlus::MixChunk self, int volume = -1) |
2085 |
CODE: |
2086 |
RETVAL = Mix_VolumeChunk (self, volume); |
2087 |
OUTPUT: |
2088 |
RETVAL |
2089 |
|
2090 |
int |
2091 |
play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2092 |
CODE: |
2093 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2094 |
OUTPUT: |
2095 |
RETVAL |
2096 |
|
2097 |
MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
2098 |
|
2099 |
int |
2100 |
volume (int volume = -1) |
2101 |
CODE: |
2102 |
RETVAL = Mix_VolumeMusic (volume); |
2103 |
OUTPUT: |
2104 |
RETVAL |
2105 |
|
2106 |
CFPlus::MixMusic |
2107 |
new_from_file (SV *class, char *path) |
2108 |
CODE: |
2109 |
RETVAL = Mix_LoadMUS (path); |
2110 |
OUTPUT: |
2111 |
RETVAL |
2112 |
|
2113 |
void |
2114 |
DESTROY (CFPlus::MixMusic self) |
2115 |
CODE: |
2116 |
Mix_FreeMusic (self); |
2117 |
|
2118 |
int |
2119 |
play (CFPlus::MixMusic self, int loops = -1) |
2120 |
CODE: |
2121 |
RETVAL = Mix_PlayMusic (self, loops); |
2122 |
OUTPUT: |
2123 |
RETVAL |
2124 |
|
2125 |
MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
2126 |
|
2127 |
BOOT: |
2128 |
{ |
2129 |
HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
2130 |
static const struct { |
2131 |
const char *name; |
2132 |
IV iv; |
2133 |
} *civ, const_iv[] = { |
2134 |
# define const_iv(name) { # name, (IV)name } |
2135 |
const_iv (GL_COLOR_MATERIAL), |
2136 |
const_iv (GL_SMOOTH), |
2137 |
const_iv (GL_FLAT), |
2138 |
const_iv (GL_DITHER), |
2139 |
const_iv (GL_BLEND), |
2140 |
const_iv (GL_CULL_FACE), |
2141 |
const_iv (GL_SCISSOR_TEST), |
2142 |
const_iv (GL_DEPTH_TEST), |
2143 |
const_iv (GL_ALPHA_TEST), |
2144 |
const_iv (GL_NORMALIZE), |
2145 |
const_iv (GL_RESCALE_NORMAL), |
2146 |
const_iv (GL_FRONT), |
2147 |
const_iv (GL_BACK), |
2148 |
const_iv (GL_AND), |
2149 |
const_iv (GL_ONE), |
2150 |
const_iv (GL_ZERO), |
2151 |
const_iv (GL_SRC_ALPHA), |
2152 |
const_iv (GL_DST_ALPHA), |
2153 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2154 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
2155 |
const_iv (GL_SRC_ALPHA_SATURATE), |
2156 |
const_iv (GL_RGB), |
2157 |
const_iv (GL_RGBA), |
2158 |
const_iv (GL_RGBA4), |
2159 |
const_iv (GL_RGBA8), |
2160 |
const_iv (GL_RGB5_A1), |
2161 |
const_iv (GL_UNSIGNED_BYTE), |
2162 |
const_iv (GL_UNSIGNED_SHORT), |
2163 |
const_iv (GL_UNSIGNED_INT), |
2164 |
const_iv (GL_ALPHA), |
2165 |
const_iv (GL_INTENSITY), |
2166 |
const_iv (GL_LUMINANCE), |
2167 |
const_iv (GL_LUMINANCE_ALPHA), |
2168 |
const_iv (GL_FLOAT), |
2169 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2170 |
const_iv (GL_COMPILE), |
2171 |
const_iv (GL_TEXTURE_1D), |
2172 |
const_iv (GL_TEXTURE_2D), |
2173 |
const_iv (GL_TEXTURE_ENV), |
2174 |
const_iv (GL_TEXTURE_MAG_FILTER), |
2175 |
const_iv (GL_TEXTURE_MIN_FILTER), |
2176 |
const_iv (GL_TEXTURE_ENV_MODE), |
2177 |
const_iv (GL_TEXTURE_WRAP_S), |
2178 |
const_iv (GL_TEXTURE_WRAP_T), |
2179 |
const_iv (GL_REPEAT), |
2180 |
const_iv (GL_CLAMP), |
2181 |
const_iv (GL_CLAMP_TO_EDGE), |
2182 |
const_iv (GL_NEAREST), |
2183 |
const_iv (GL_LINEAR), |
2184 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2185 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2186 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2187 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2188 |
const_iv (GL_GENERATE_MIPMAP), |
2189 |
const_iv (GL_MODULATE), |
2190 |
const_iv (GL_DECAL), |
2191 |
const_iv (GL_REPLACE), |
2192 |
const_iv (GL_DEPTH_BUFFER_BIT), |
2193 |
const_iv (GL_COLOR_BUFFER_BIT), |
2194 |
const_iv (GL_PROJECTION), |
2195 |
const_iv (GL_MODELVIEW), |
2196 |
const_iv (GL_COLOR_LOGIC_OP), |
2197 |
const_iv (GL_SEPARABLE_2D), |
2198 |
const_iv (GL_CONVOLUTION_2D), |
2199 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
2200 |
const_iv (GL_CONSTANT_BORDER), |
2201 |
const_iv (GL_LINES), |
2202 |
const_iv (GL_LINE_STRIP), |
2203 |
const_iv (GL_LINE_LOOP), |
2204 |
const_iv (GL_QUADS), |
2205 |
const_iv (GL_QUAD_STRIP), |
2206 |
const_iv (GL_TRIANGLES), |
2207 |
const_iv (GL_TRIANGLE_STRIP), |
2208 |
const_iv (GL_TRIANGLE_FAN), |
2209 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2210 |
const_iv (GL_FASTEST), |
2211 |
const_iv (GL_V2F), |
2212 |
const_iv (GL_V3F), |
2213 |
const_iv (GL_T2F_V3F), |
2214 |
const_iv (GL_T2F_N3F_V3F), |
2215 |
# undef const_iv |
2216 |
}; |
2217 |
|
2218 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2219 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2220 |
|
2221 |
texture_av = newAV (); |
2222 |
AvREAL_off (texture_av); |
2223 |
} |
2224 |
|
2225 |
char * |
2226 |
gl_vendor () |
2227 |
CODE: |
2228 |
RETVAL = (char *)glGetString (GL_VENDOR); |
2229 |
OUTPUT: |
2230 |
RETVAL |
2231 |
|
2232 |
char * |
2233 |
gl_version () |
2234 |
CODE: |
2235 |
RETVAL = (char *)glGetString (GL_VERSION); |
2236 |
OUTPUT: |
2237 |
RETVAL |
2238 |
|
2239 |
char * |
2240 |
gl_extensions () |
2241 |
CODE: |
2242 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2243 |
OUTPUT: |
2244 |
RETVAL |
2245 |
|
2246 |
int glGetError () |
2247 |
|
2248 |
void glFinish () |
2249 |
|
2250 |
void glClear (int mask) |
2251 |
|
2252 |
void glClearColor (float r, float g, float b, float a = 1.0) |
2253 |
PROTOTYPE: @ |
2254 |
|
2255 |
void glEnable (int cap) |
2256 |
|
2257 |
void glDisable (int cap) |
2258 |
|
2259 |
void glShadeModel (int mode) |
2260 |
|
2261 |
void glHint (int target, int mode) |
2262 |
|
2263 |
void glBlendFunc (int sfactor, int dfactor) |
2264 |
|
2265 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2266 |
CODE: |
2267 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
2268 |
|
2269 |
void glDepthMask (int flag) |
2270 |
|
2271 |
void glLogicOp (int opcode) |
2272 |
|
2273 |
void glColorMask (int red, int green, int blue, int alpha) |
2274 |
|
2275 |
void glMatrixMode (int mode) |
2276 |
|
2277 |
void glPushMatrix () |
2278 |
|
2279 |
void glPopMatrix () |
2280 |
|
2281 |
void glLoadIdentity () |
2282 |
|
2283 |
void glDrawBuffer (int buffer) |
2284 |
|
2285 |
void glReadBuffer (int buffer) |
2286 |
|
2287 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2288 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2289 |
|
2290 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2291 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2292 |
|
2293 |
void glViewport (int x, int y, int width, int height) |
2294 |
|
2295 |
void glScissor (int x, int y, int width, int height) |
2296 |
|
2297 |
void glTranslate (float x, float y, float z = 0.) |
2298 |
CODE: |
2299 |
glTranslatef (x, y, z); |
2300 |
|
2301 |
void glScale (float x, float y, float z = 1.) |
2302 |
CODE: |
2303 |
glScalef (x, y, z); |
2304 |
|
2305 |
void glRotate (float angle, float x, float y, float z) |
2306 |
CODE: |
2307 |
glRotatef (angle, x, y, z); |
2308 |
|
2309 |
void glBegin (int mode) |
2310 |
|
2311 |
void glEnd () |
2312 |
|
2313 |
void glColor (float r, float g, float b, float a = 1.0) |
2314 |
PROTOTYPE: @ |
2315 |
ALIAS: |
2316 |
glColor_premultiply = 1 |
2317 |
CODE: |
2318 |
if (ix) |
2319 |
{ |
2320 |
r *= a; |
2321 |
g *= a; |
2322 |
b *= a; |
2323 |
} |
2324 |
// microsoft visual "c" rounds instead of truncating... |
2325 |
glColor4f (r, g, b, a); |
2326 |
|
2327 |
void glInterleavedArrays (int format, int stride, char *data) |
2328 |
|
2329 |
void glDrawElements (int mode, int count, int type, char *indices) |
2330 |
|
2331 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
2332 |
|
2333 |
void glRasterPos (float x, float y, float z = 0.) |
2334 |
CODE: |
2335 |
glRasterPos3f (0, 0, z); |
2336 |
glBitmap (0, 0, 0, 0, x, y, 0); |
2337 |
|
2338 |
void glVertex (float x, float y, float z = 0.) |
2339 |
CODE: |
2340 |
glVertex3f (x, y, z); |
2341 |
|
2342 |
void glTexCoord (float s, float t) |
2343 |
CODE: |
2344 |
glTexCoord2f (s, t); |
2345 |
|
2346 |
void glTexEnv (int target, int pname, float param) |
2347 |
CODE: |
2348 |
glTexEnvf (target, pname, param); |
2349 |
|
2350 |
void glTexParameter (int target, int pname, float param) |
2351 |
CODE: |
2352 |
glTexParameterf (target, pname, param); |
2353 |
|
2354 |
void glBindTexture (int target, int name) |
2355 |
|
2356 |
void glConvolutionParameter (int target, int pname, float params) |
2357 |
CODE: |
2358 |
if (gl.ConvolutionParameterf) |
2359 |
gl.ConvolutionParameterf (target, pname, params); |
2360 |
|
2361 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2362 |
CODE: |
2363 |
if (gl.ConvolutionFilter2D) |
2364 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
2365 |
|
2366 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2367 |
CODE: |
2368 |
if (gl.SeparableFilter2D) |
2369 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2370 |
|
2371 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
2372 |
|
2373 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2374 |
|
2375 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2376 |
|
2377 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2378 |
|
2379 |
int glGenTexture () |
2380 |
CODE: |
2381 |
{ |
2382 |
GLuint name; |
2383 |
if (AvFILL (texture_av) >= 0) |
2384 |
name = (GLuint)(size_t)av_pop (texture_av); |
2385 |
else |
2386 |
glGenTextures (1, &name); |
2387 |
RETVAL = name; |
2388 |
} |
2389 |
OUTPUT: |
2390 |
RETVAL |
2391 |
|
2392 |
void glDeleteTexture (int name) |
2393 |
CODE: |
2394 |
{ |
2395 |
/* make a half-assed attempt at returning the memory used by the texture */ |
2396 |
/* textures are frequently being reused by cfplus anyway */ |
2397 |
/*glBindTexture (GL_TEXTURE_2D, name);*/ |
2398 |
/*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
2399 |
av_push (texture_av, (SV *)(size_t)name); |
2400 |
{ GLuint name_ = name; glDeleteTextures (1, &name_); } |
2401 |
} |
2402 |
|
2403 |
int glGenList () |
2404 |
CODE: |
2405 |
RETVAL = glGenLists (1); |
2406 |
OUTPUT: |
2407 |
RETVAL |
2408 |
|
2409 |
void glDeleteList (int list) |
2410 |
CODE: |
2411 |
glDeleteLists (list, 1); |
2412 |
|
2413 |
void glNewList (int list, int mode = GL_COMPILE) |
2414 |
|
2415 |
void glEndList () |
2416 |
|
2417 |
void glCallList (int list) |
2418 |
|