| 1 |
#ifdef _WIN32 |
| 2 |
# define WIN32_LEAN_AND_MEAN |
| 3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
| 4 |
# include <malloc.h> |
| 5 |
# include <windows.h> |
| 6 |
# include <wininet.h> |
| 7 |
# pragma warning(disable:4244) |
| 8 |
# pragma warning(disable:4761) |
| 9 |
#endif |
| 10 |
|
| 11 |
//#define DEBUG 1 |
| 12 |
#if DEBUG |
| 13 |
# include <valgrind/memcheck.h> |
| 14 |
#endif |
| 15 |
|
| 16 |
#include "EXTERN.h" |
| 17 |
#include "perl.h" |
| 18 |
#include "XSUB.h" |
| 19 |
|
| 20 |
#ifdef _WIN32 |
| 21 |
# undef pipe |
| 22 |
// microsoft vs. C |
| 23 |
# define sqrtf(x) sqrt(x) |
| 24 |
# define roundf(x) (int)(x) |
| 25 |
# define atan2f(x,y) atan2(x,y) |
| 26 |
# define M_PI 3.14159265f |
| 27 |
#endif |
| 28 |
|
| 29 |
#include <assert.h> |
| 30 |
#include <math.h> |
| 31 |
#include <string.h> |
| 32 |
#include <stdio.h> |
| 33 |
#include <stdlib.h> |
| 34 |
|
| 35 |
#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
| 36 |
|
| 37 |
#include <SDL.h> |
| 38 |
#include <SDL_thread.h> |
| 39 |
#include <SDL_endian.h> |
| 40 |
#include <SDL_image.h> |
| 41 |
#include <SDL_mixer.h> |
| 42 |
#include <SDL_opengl.h> |
| 43 |
|
| 44 |
#define PANGO_ENABLE_BACKEND |
| 45 |
#define G_DISABLE_CAST_CHECKS |
| 46 |
|
| 47 |
#include <glib/gmacros.h> |
| 48 |
|
| 49 |
#include <pango/pango.h> |
| 50 |
|
| 51 |
#ifndef _WIN32 |
| 52 |
# include <sys/types.h> |
| 53 |
# include <sys/socket.h> |
| 54 |
# include <netinet/in.h> |
| 55 |
# include <netinet/tcp.h> |
| 56 |
# include <inttypes.h> |
| 57 |
#endif |
| 58 |
|
| 59 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
| 60 |
|
| 61 |
#define FOW_DARKNESS 32 |
| 62 |
|
| 63 |
#define MAP_EXTEND_X 32 |
| 64 |
#define MAP_EXTEND_Y 512 |
| 65 |
|
| 66 |
#define MIN_FONT_HEIGHT 10 |
| 67 |
|
| 68 |
#if 0 |
| 69 |
# define PARACHUTE SDL_INIT_NOPARACHUTE |
| 70 |
#else |
| 71 |
# define PARACHUTE 0 |
| 72 |
#endif |
| 73 |
|
| 74 |
static AV *texture_av; |
| 75 |
|
| 76 |
static struct |
| 77 |
{ |
| 78 |
#define GL_FUNC(ptr,name) ptr name; |
| 79 |
#include "glfunc.h" |
| 80 |
#undef GL_FUNC |
| 81 |
} gl; |
| 82 |
|
| 83 |
static void |
| 84 |
gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
| 85 |
{ |
| 86 |
if (gl.BlendFuncSeparate) |
| 87 |
gl.BlendFuncSeparate (sa, da, saa, daa); |
| 88 |
else if (gl.BlendFuncSeparateEXT) |
| 89 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
| 90 |
else |
| 91 |
glBlendFunc (sa, da); |
| 92 |
} |
| 93 |
|
| 94 |
static GLuint |
| 95 |
gen_texture () |
| 96 |
{ |
| 97 |
GLuint name; |
| 98 |
|
| 99 |
if (AvFILL (texture_av) >= 0) |
| 100 |
name = (GLuint)(size_t)av_pop (texture_av); |
| 101 |
else |
| 102 |
glGenTextures (1, &name); |
| 103 |
|
| 104 |
return name; |
| 105 |
} |
| 106 |
|
| 107 |
static void |
| 108 |
del_texture (GLuint name) |
| 109 |
{ |
| 110 |
/* make a half-assed attempt at returning the memory used by the texture */ |
| 111 |
/* textures are frequently being reused by cfplus anyway */ |
| 112 |
/*glBindTexture (GL_TEXTURE_2D, name);*/ |
| 113 |
/*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
| 114 |
av_push (texture_av, (SV *)(size_t)name); |
| 115 |
glDeleteTextures (1, &name); |
| 116 |
} |
| 117 |
|
| 118 |
#include "texcache.c" |
| 119 |
#include "rendercache.c" |
| 120 |
|
| 121 |
#include "pango-font.c" |
| 122 |
#include "pango-fontmap.c" |
| 123 |
#include "pango-render.c" |
| 124 |
|
| 125 |
typedef IV CFPlus__Channel; |
| 126 |
typedef SDL_RWops *CFPlus__RW; |
| 127 |
typedef Mix_Chunk *CFPlus__MixChunk; |
| 128 |
typedef Mix_Music *CFPlus__MixMusic; |
| 129 |
|
| 130 |
typedef PangoFontDescription *CFPlus__Font; |
| 131 |
|
| 132 |
static int |
| 133 |
shape_attr_p (PangoLayoutRun *run) |
| 134 |
{ |
| 135 |
GSList *attrs = run->item->analysis.extra_attrs; |
| 136 |
|
| 137 |
while (attrs) |
| 138 |
{ |
| 139 |
PangoAttribute *attr = attrs->data; |
| 140 |
|
| 141 |
if (attr->klass->type == PANGO_ATTR_SHAPE) |
| 142 |
return 1; |
| 143 |
|
| 144 |
attrs = attrs->next; |
| 145 |
} |
| 146 |
|
| 147 |
return 0; |
| 148 |
} |
| 149 |
|
| 150 |
typedef struct cf_layout { |
| 151 |
PangoLayout *pl; |
| 152 |
float r, g, b, a; // default color for rgba mode |
| 153 |
int base_height; |
| 154 |
CFPlus__Font font; |
| 155 |
rc_t *rc; |
| 156 |
} *CFPlus__Layout; |
| 157 |
|
| 158 |
static CFPlus__Font default_font; |
| 159 |
static PangoContext *opengl_context; |
| 160 |
static PangoFontMap *opengl_fontmap; |
| 161 |
|
| 162 |
static void |
| 163 |
substitute_func (FcPattern *pattern, gpointer data) |
| 164 |
{ |
| 165 |
FcPatternAddBool (pattern, FC_HINTING, 1); |
| 166 |
#ifdef FC_HINT_STYLE |
| 167 |
FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
| 168 |
#endif |
| 169 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
| 170 |
} |
| 171 |
|
| 172 |
static void |
| 173 |
layout_update_font (CFPlus__Layout self) |
| 174 |
{ |
| 175 |
/* use a random scale factor to account for unknown descenders, 0.8 works |
| 176 |
* reasonably well with bitstream vera |
| 177 |
*/ |
| 178 |
PangoFontDescription *font = self->font ? self->font : default_font; |
| 179 |
|
| 180 |
pango_font_description_set_absolute_size (font, |
| 181 |
MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
| 182 |
|
| 183 |
pango_layout_set_font_description (self->pl, font); |
| 184 |
} |
| 185 |
|
| 186 |
static void |
| 187 |
layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) |
| 188 |
{ |
| 189 |
PangoRectangle rect; |
| 190 |
|
| 191 |
// get_pixel_* wrongly rounds down |
| 192 |
pango_layout_get_extents (self->pl, 0, &rect); |
| 193 |
|
| 194 |
rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
| 195 |
rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
| 196 |
|
| 197 |
if (!rect.width) rect.width = 1; |
| 198 |
if (!rect.height) rect.height = 1; |
| 199 |
|
| 200 |
*w = rect.width; |
| 201 |
*h = rect.height; |
| 202 |
} |
| 203 |
|
| 204 |
typedef uint16_t tileid; |
| 205 |
typedef uint16_t faceid; |
| 206 |
|
| 207 |
typedef struct { |
| 208 |
GLuint name; |
| 209 |
int w, h; |
| 210 |
float s, t; |
| 211 |
uint8_t r, g, b, a; |
| 212 |
tileid smoothtile; |
| 213 |
uint8_t smoothlevel; |
| 214 |
} maptex; |
| 215 |
|
| 216 |
typedef struct { |
| 217 |
uint32_t player; |
| 218 |
tileid tile[3]; |
| 219 |
uint16_t darkness; |
| 220 |
uint8_t stat_width, stat_hp, flags, smoothmax; |
| 221 |
} mapcell; |
| 222 |
|
| 223 |
typedef struct { |
| 224 |
int32_t c0, c1; |
| 225 |
mapcell *col; |
| 226 |
} maprow; |
| 227 |
|
| 228 |
typedef struct map { |
| 229 |
int x, y, w, h; |
| 230 |
int ox, oy; /* offset to virtual global coordinate system */ |
| 231 |
int faces; tileid *face2tile; // [faceid] |
| 232 |
int texs; maptex *tex; // [tileid] |
| 233 |
|
| 234 |
int32_t rows; |
| 235 |
maprow *row; |
| 236 |
} *CFPlus__Map; |
| 237 |
|
| 238 |
static char * |
| 239 |
prepend (char *ptr, int sze, int inc) |
| 240 |
{ |
| 241 |
char *p; |
| 242 |
|
| 243 |
New (0, p, sze + inc, char); |
| 244 |
Zero (p, inc, char); |
| 245 |
Move (ptr, p + inc, sze, char); |
| 246 |
Safefree (ptr); |
| 247 |
|
| 248 |
return p; |
| 249 |
} |
| 250 |
|
| 251 |
static char * |
| 252 |
append (char *ptr, int sze, int inc) |
| 253 |
{ |
| 254 |
Renew (ptr, sze + inc, char); |
| 255 |
Zero (ptr + sze, inc, char); |
| 256 |
|
| 257 |
return ptr; |
| 258 |
} |
| 259 |
|
| 260 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
| 261 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
| 262 |
|
| 263 |
static void |
| 264 |
need_facenum (struct map *self, faceid face) |
| 265 |
{ |
| 266 |
while (self->faces <= face) |
| 267 |
{ |
| 268 |
Append (tileid, self->face2tile, self->faces, self->faces); |
| 269 |
self->faces *= 2; |
| 270 |
} |
| 271 |
} |
| 272 |
|
| 273 |
static void |
| 274 |
need_texid (struct map *self, int texid) |
| 275 |
{ |
| 276 |
while (self->texs <= texid) |
| 277 |
{ |
| 278 |
Append (maptex, self->tex, self->texs, self->texs); |
| 279 |
self->texs *= 2; |
| 280 |
} |
| 281 |
} |
| 282 |
|
| 283 |
static maprow * |
| 284 |
map_get_row (CFPlus__Map self, int y) |
| 285 |
{ |
| 286 |
if (0 > y) |
| 287 |
{ |
| 288 |
int extend = - y + MAP_EXTEND_Y; |
| 289 |
Prepend (maprow, self->row, self->rows, extend); |
| 290 |
|
| 291 |
self->rows += extend; |
| 292 |
self->y += extend; |
| 293 |
y += extend; |
| 294 |
} |
| 295 |
else if (y >= self->rows) |
| 296 |
{ |
| 297 |
int extend = y - self->rows + MAP_EXTEND_Y; |
| 298 |
Append (maprow, self->row, self->rows, extend); |
| 299 |
self->rows += extend; |
| 300 |
} |
| 301 |
|
| 302 |
return self->row + y; |
| 303 |
} |
| 304 |
|
| 305 |
static mapcell * |
| 306 |
row_get_cell (maprow *row, int x) |
| 307 |
{ |
| 308 |
if (!row->col) |
| 309 |
{ |
| 310 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
| 311 |
row->c0 = x - MAP_EXTEND_X / 4; |
| 312 |
row->c1 = row->c0 + MAP_EXTEND_X; |
| 313 |
} |
| 314 |
|
| 315 |
if (row->c0 > x) |
| 316 |
{ |
| 317 |
int extend = row->c0 - x + MAP_EXTEND_X; |
| 318 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
| 319 |
row->c0 -= extend; |
| 320 |
} |
| 321 |
else if (x >= row->c1) |
| 322 |
{ |
| 323 |
int extend = x - row->c1 + MAP_EXTEND_X; |
| 324 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
| 325 |
row->c1 += extend; |
| 326 |
} |
| 327 |
|
| 328 |
return row->col + (x - row->c0); |
| 329 |
} |
| 330 |
|
| 331 |
static mapcell * |
| 332 |
map_get_cell (CFPlus__Map self, int x, int y) |
| 333 |
{ |
| 334 |
return row_get_cell (map_get_row (self, y), x); |
| 335 |
} |
| 336 |
|
| 337 |
static void |
| 338 |
map_clear (CFPlus__Map self) |
| 339 |
{ |
| 340 |
int r; |
| 341 |
|
| 342 |
for (r = 0; r < self->rows; r++) |
| 343 |
Safefree (self->row[r].col); |
| 344 |
|
| 345 |
Safefree (self->row); |
| 346 |
|
| 347 |
self->x = 0; |
| 348 |
self->y = 0; |
| 349 |
self->ox = 0; |
| 350 |
self->oy = 0; |
| 351 |
self->row = 0; |
| 352 |
self->rows = 0; |
| 353 |
} |
| 354 |
|
| 355 |
static void |
| 356 |
map_blank (CFPlus__Map self, int x0, int y0, int w, int h) |
| 357 |
{ |
| 358 |
int x, y; |
| 359 |
maprow *row; |
| 360 |
mapcell *cell; |
| 361 |
|
| 362 |
for (y = y0; y < y0 + h; y++) |
| 363 |
if (y >= 0) |
| 364 |
{ |
| 365 |
if (y >= self->rows) |
| 366 |
break; |
| 367 |
|
| 368 |
row = self->row + y; |
| 369 |
|
| 370 |
for (x = x0; x < x0 + w; x++) |
| 371 |
if (x >= row->c0) |
| 372 |
{ |
| 373 |
if (x >= row->c1) |
| 374 |
break; |
| 375 |
|
| 376 |
cell = row->col + x - row->c0; |
| 377 |
|
| 378 |
cell->darkness = 0; |
| 379 |
cell->stat_hp = 0; |
| 380 |
cell->flags = 0; |
| 381 |
cell->player = 0; |
| 382 |
} |
| 383 |
} |
| 384 |
} |
| 385 |
|
| 386 |
typedef struct { |
| 387 |
tileid tile; |
| 388 |
uint8_t x, y, level; |
| 389 |
} smooth_key; |
| 390 |
|
| 391 |
static void |
| 392 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
| 393 |
{ |
| 394 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
| 395 |
|
| 396 |
if (SvIOK (*sv)) |
| 397 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
| 398 |
else |
| 399 |
sv_setiv (*sv, bits); |
| 400 |
} |
| 401 |
|
| 402 |
static void |
| 403 |
music_finished (void) |
| 404 |
{ |
| 405 |
SDL_UserEvent ev; |
| 406 |
|
| 407 |
ev.type = SDL_USEREVENT; |
| 408 |
ev.code = 0; |
| 409 |
ev.data1 = 0; |
| 410 |
ev.data2 = 0; |
| 411 |
|
| 412 |
SDL_PushEvent ((SDL_Event *)&ev); |
| 413 |
} |
| 414 |
|
| 415 |
static void |
| 416 |
channel_finished (int channel) |
| 417 |
{ |
| 418 |
SDL_UserEvent ev; |
| 419 |
|
| 420 |
ev.type = SDL_USEREVENT; |
| 421 |
ev.code = 1; |
| 422 |
ev.data1 = (void *)(long)channel; |
| 423 |
ev.data2 = 0; |
| 424 |
|
| 425 |
SDL_PushEvent ((SDL_Event *)&ev); |
| 426 |
} |
| 427 |
|
| 428 |
static unsigned int |
| 429 |
minpot (unsigned int n) |
| 430 |
{ |
| 431 |
if (!n) |
| 432 |
return 0; |
| 433 |
|
| 434 |
--n; |
| 435 |
|
| 436 |
n |= n >> 1; |
| 437 |
n |= n >> 2; |
| 438 |
n |= n >> 4; |
| 439 |
n |= n >> 8; |
| 440 |
n |= n >> 16; |
| 441 |
|
| 442 |
return n + 1; |
| 443 |
} |
| 444 |
|
| 445 |
static unsigned int |
| 446 |
popcount (unsigned int n) |
| 447 |
{ |
| 448 |
n -= (n >> 1) & 0x55555555U; |
| 449 |
n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
| 450 |
n = ((n >> 4) + n) & 0x0f0f0f0fU; |
| 451 |
n *= 0x01010101U; |
| 452 |
|
| 453 |
return n >> 24; |
| 454 |
} |
| 455 |
|
| 456 |
/* SDL should provide this, really. */ |
| 457 |
#define SDLK_MODIFIER_MIN 300 |
| 458 |
#define SDLK_MODIFIER_MAX 314 |
| 459 |
|
| 460 |
/******************************************************************************/ |
| 461 |
|
| 462 |
static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
| 463 |
static GV *hover_gv; |
| 464 |
|
| 465 |
static int |
| 466 |
within_widget (SV *widget, NV x, NV y) |
| 467 |
{ |
| 468 |
HV *self; |
| 469 |
SV **svp; |
| 470 |
NV wx, ww, wy, wh; |
| 471 |
|
| 472 |
if (!SvROK (widget)) |
| 473 |
return 0; |
| 474 |
|
| 475 |
self = (HV *)SvRV (widget); |
| 476 |
|
| 477 |
if (SvTYPE (self) != SVt_PVHV) |
| 478 |
return 0; |
| 479 |
|
| 480 |
svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
| 481 |
if (y < wy) |
| 482 |
return 0; |
| 483 |
|
| 484 |
svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
| 485 |
if (y >= wy + wh) |
| 486 |
return 0; |
| 487 |
|
| 488 |
svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
| 489 |
if (x < wx) |
| 490 |
return 0; |
| 491 |
|
| 492 |
svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
| 493 |
if (x >= wx + ww) |
| 494 |
return 0; |
| 495 |
|
| 496 |
svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
| 497 |
if (!svp || !SvTRUE (*svp)) |
| 498 |
return 0; |
| 499 |
|
| 500 |
return 1; |
| 501 |
} |
| 502 |
|
| 503 |
MODULE = CFPlus PACKAGE = CFPlus |
| 504 |
|
| 505 |
PROTOTYPES: ENABLE |
| 506 |
|
| 507 |
BOOT: |
| 508 |
{ |
| 509 |
HV *stash = gv_stashpv ("CFPlus", 1); |
| 510 |
static const struct { |
| 511 |
const char *name; |
| 512 |
IV iv; |
| 513 |
} *civ, const_iv[] = { |
| 514 |
# define const_iv(name) { # name, (IV)name } |
| 515 |
const_iv (SDLK_MODIFIER_MIN), |
| 516 |
const_iv (SDLK_MODIFIER_MAX), |
| 517 |
|
| 518 |
const_iv (SDL_ACTIVEEVENT), |
| 519 |
const_iv (SDL_KEYDOWN), |
| 520 |
const_iv (SDL_KEYUP), |
| 521 |
const_iv (SDL_MOUSEMOTION), |
| 522 |
const_iv (SDL_MOUSEBUTTONDOWN), |
| 523 |
const_iv (SDL_MOUSEBUTTONUP), |
| 524 |
const_iv (SDL_JOYAXISMOTION), |
| 525 |
const_iv (SDL_JOYBALLMOTION), |
| 526 |
const_iv (SDL_JOYHATMOTION), |
| 527 |
const_iv (SDL_JOYBUTTONDOWN), |
| 528 |
const_iv (SDL_JOYBUTTONUP), |
| 529 |
const_iv (SDL_QUIT), |
| 530 |
const_iv (SDL_SYSWMEVENT), |
| 531 |
const_iv (SDL_EVENT_RESERVEDA), |
| 532 |
const_iv (SDL_EVENT_RESERVEDB), |
| 533 |
const_iv (SDL_VIDEORESIZE), |
| 534 |
const_iv (SDL_VIDEOEXPOSE), |
| 535 |
const_iv (SDL_USEREVENT), |
| 536 |
|
| 537 |
const_iv (SDL_APPINPUTFOCUS), |
| 538 |
const_iv (SDL_APPMOUSEFOCUS), |
| 539 |
const_iv (SDL_APPACTIVE), |
| 540 |
|
| 541 |
const_iv (SDLK_FIRST), |
| 542 |
const_iv (SDLK_LAST), |
| 543 |
const_iv (SDLK_KP0), |
| 544 |
const_iv (SDLK_KP1), |
| 545 |
const_iv (SDLK_KP2), |
| 546 |
const_iv (SDLK_KP3), |
| 547 |
const_iv (SDLK_KP4), |
| 548 |
const_iv (SDLK_KP5), |
| 549 |
const_iv (SDLK_KP6), |
| 550 |
const_iv (SDLK_KP7), |
| 551 |
const_iv (SDLK_KP8), |
| 552 |
const_iv (SDLK_KP9), |
| 553 |
const_iv (SDLK_KP_PERIOD), |
| 554 |
const_iv (SDLK_KP_DIVIDE), |
| 555 |
const_iv (SDLK_KP_MULTIPLY), |
| 556 |
const_iv (SDLK_KP_MINUS), |
| 557 |
const_iv (SDLK_KP_PLUS), |
| 558 |
const_iv (SDLK_KP_ENTER), |
| 559 |
const_iv (SDLK_KP_EQUALS), |
| 560 |
const_iv (SDLK_UP), |
| 561 |
const_iv (SDLK_DOWN), |
| 562 |
const_iv (SDLK_RIGHT), |
| 563 |
const_iv (SDLK_LEFT), |
| 564 |
const_iv (SDLK_INSERT), |
| 565 |
const_iv (SDLK_HOME), |
| 566 |
const_iv (SDLK_END), |
| 567 |
const_iv (SDLK_PAGEUP), |
| 568 |
const_iv (SDLK_PAGEDOWN), |
| 569 |
const_iv (SDLK_F1), |
| 570 |
const_iv (SDLK_F2), |
| 571 |
const_iv (SDLK_F3), |
| 572 |
const_iv (SDLK_F4), |
| 573 |
const_iv (SDLK_F5), |
| 574 |
const_iv (SDLK_F6), |
| 575 |
const_iv (SDLK_F7), |
| 576 |
const_iv (SDLK_F8), |
| 577 |
const_iv (SDLK_F9), |
| 578 |
const_iv (SDLK_F10), |
| 579 |
const_iv (SDLK_F11), |
| 580 |
const_iv (SDLK_F12), |
| 581 |
const_iv (SDLK_F13), |
| 582 |
const_iv (SDLK_F14), |
| 583 |
const_iv (SDLK_F15), |
| 584 |
const_iv (SDLK_NUMLOCK), |
| 585 |
const_iv (SDLK_CAPSLOCK), |
| 586 |
const_iv (SDLK_SCROLLOCK), |
| 587 |
const_iv (SDLK_RSHIFT), |
| 588 |
const_iv (SDLK_LSHIFT), |
| 589 |
const_iv (SDLK_RCTRL), |
| 590 |
const_iv (SDLK_LCTRL), |
| 591 |
const_iv (SDLK_RALT), |
| 592 |
const_iv (SDLK_LALT), |
| 593 |
const_iv (SDLK_RMETA), |
| 594 |
const_iv (SDLK_LMETA), |
| 595 |
const_iv (SDLK_LSUPER), |
| 596 |
const_iv (SDLK_RSUPER), |
| 597 |
const_iv (SDLK_MODE), |
| 598 |
const_iv (SDLK_COMPOSE), |
| 599 |
const_iv (SDLK_HELP), |
| 600 |
const_iv (SDLK_PRINT), |
| 601 |
const_iv (SDLK_SYSREQ), |
| 602 |
const_iv (SDLK_BREAK), |
| 603 |
const_iv (SDLK_MENU), |
| 604 |
const_iv (SDLK_POWER), |
| 605 |
const_iv (SDLK_EURO), |
| 606 |
const_iv (SDLK_UNDO), |
| 607 |
|
| 608 |
const_iv (KMOD_NONE), |
| 609 |
const_iv (KMOD_SHIFT), |
| 610 |
const_iv (KMOD_LSHIFT), |
| 611 |
const_iv (KMOD_RSHIFT), |
| 612 |
const_iv (KMOD_CTRL), |
| 613 |
const_iv (KMOD_LCTRL), |
| 614 |
const_iv (KMOD_RCTRL), |
| 615 |
const_iv (KMOD_ALT), |
| 616 |
const_iv (KMOD_LALT), |
| 617 |
const_iv (KMOD_RALT), |
| 618 |
const_iv (KMOD_META), |
| 619 |
const_iv (KMOD_LMETA), |
| 620 |
const_iv (KMOD_RMETA), |
| 621 |
const_iv (KMOD_NUM), |
| 622 |
const_iv (KMOD_CAPS), |
| 623 |
const_iv (KMOD_MODE), |
| 624 |
|
| 625 |
const_iv (MIX_DEFAULT_FORMAT), |
| 626 |
# undef const_iv |
| 627 |
}; |
| 628 |
|
| 629 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
| 630 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
| 631 |
|
| 632 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
| 633 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
| 634 |
} |
| 635 |
|
| 636 |
void |
| 637 |
weaken (SV *rv) |
| 638 |
PROTOTYPE: $ |
| 639 |
CODE: |
| 640 |
sv_rvweaken (rv); |
| 641 |
|
| 642 |
int |
| 643 |
in_destruct () |
| 644 |
CODE: |
| 645 |
RETVAL = PL_main_cv == Nullcv; |
| 646 |
OUTPUT: |
| 647 |
RETVAL |
| 648 |
|
| 649 |
NV floor (NV x) |
| 650 |
|
| 651 |
NV ceil (NV x) |
| 652 |
|
| 653 |
IV minpot (UV n) |
| 654 |
|
| 655 |
IV popcount (UV n) |
| 656 |
|
| 657 |
void |
| 658 |
pango_init () |
| 659 |
CODE: |
| 660 |
{ |
| 661 |
opengl_fontmap = pango_opengl_font_map_new (); |
| 662 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
| 663 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
| 664 |
} |
| 665 |
|
| 666 |
char * |
| 667 |
SDL_GetError () |
| 668 |
|
| 669 |
int |
| 670 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
| 671 |
|
| 672 |
void |
| 673 |
SDL_Quit () |
| 674 |
|
| 675 |
void |
| 676 |
SDL_ListModes (int rgb, int alpha) |
| 677 |
PPCODE: |
| 678 |
{ |
| 679 |
SDL_Rect **m; |
| 680 |
|
| 681 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
| 682 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
| 683 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
| 684 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
| 685 |
|
| 686 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
| 687 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
| 688 |
|
| 689 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
| 690 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
| 691 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
| 692 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
| 693 |
|
| 694 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
| 695 |
#if SDL_VERSION_ATLEAST(1,2,10) |
| 696 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
| 697 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
| 698 |
#endif |
| 699 |
|
| 700 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
| 701 |
|
| 702 |
if (m && m != (SDL_Rect **)-1) |
| 703 |
while (*m) |
| 704 |
{ |
| 705 |
if ((*m)->w >= 800 && (*m)->h >= 600) |
| 706 |
{ |
| 707 |
AV *av = newAV (); |
| 708 |
av_push (av, newSViv ((*m)->w)); |
| 709 |
av_push (av, newSViv ((*m)->h)); |
| 710 |
av_push (av, newSViv (rgb)); |
| 711 |
av_push (av, newSViv (alpha)); |
| 712 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
| 713 |
} |
| 714 |
|
| 715 |
++m; |
| 716 |
} |
| 717 |
} |
| 718 |
|
| 719 |
int |
| 720 |
SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
| 721 |
CODE: |
| 722 |
{ |
| 723 |
SDL_EnableUNICODE (1); |
| 724 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
| 725 |
|
| 726 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
| 727 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
| 728 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
| 729 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
| 730 |
|
| 731 |
RETVAL = !!SDL_SetVideoMode ( |
| 732 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
| 733 |
); |
| 734 |
|
| 735 |
if (RETVAL) |
| 736 |
{ |
| 737 |
av_clear (texture_av); |
| 738 |
|
| 739 |
SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
| 740 |
#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
| 741 |
#include "glfunc.h" |
| 742 |
#undef GL_FUNC |
| 743 |
} |
| 744 |
} |
| 745 |
OUTPUT: |
| 746 |
RETVAL |
| 747 |
|
| 748 |
void |
| 749 |
SDL_GL_SwapBuffers () |
| 750 |
|
| 751 |
char * |
| 752 |
SDL_GetKeyName (int sym) |
| 753 |
|
| 754 |
int |
| 755 |
SDL_GetAppState () |
| 756 |
|
| 757 |
void |
| 758 |
poll_events () |
| 759 |
PPCODE: |
| 760 |
{ |
| 761 |
SDL_Event ev; |
| 762 |
|
| 763 |
SDL_PumpEvents (); |
| 764 |
while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
| 765 |
{ |
| 766 |
HV *hv = newHV (); |
| 767 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
| 768 |
|
| 769 |
switch (ev.type) |
| 770 |
{ |
| 771 |
case SDL_KEYDOWN: |
| 772 |
case SDL_KEYUP: |
| 773 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
| 774 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
| 775 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
| 776 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ |
| 777 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
| 778 |
break; |
| 779 |
|
| 780 |
case SDL_ACTIVEEVENT: |
| 781 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
| 782 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
| 783 |
break; |
| 784 |
|
| 785 |
case SDL_MOUSEMOTION: |
| 786 |
{ |
| 787 |
int state = ev.motion.state; |
| 788 |
int x = ev.motion.x; |
| 789 |
int y = ev.motion.y; |
| 790 |
int xrel = ev.motion.xrel; |
| 791 |
int yrel = ev.motion.yrel; |
| 792 |
|
| 793 |
/* do simplistic event compression */ |
| 794 |
while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
| 795 |
&& state == ev.motion.state) |
| 796 |
{ |
| 797 |
xrel += ev.motion.xrel; |
| 798 |
yrel += ev.motion.yrel; |
| 799 |
x = ev.motion.x; |
| 800 |
y = ev.motion.y; |
| 801 |
SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
| 802 |
} |
| 803 |
|
| 804 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
| 805 |
hv_store (hv, "state", 5, newSViv (state), 0); |
| 806 |
hv_store (hv, "x", 1, newSViv (x), 0); |
| 807 |
hv_store (hv, "y", 1, newSViv (y), 0); |
| 808 |
hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
| 809 |
hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
| 810 |
} |
| 811 |
break; |
| 812 |
|
| 813 |
case SDL_MOUSEBUTTONDOWN: |
| 814 |
case SDL_MOUSEBUTTONUP: |
| 815 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
| 816 |
|
| 817 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
| 818 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
| 819 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
| 820 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
| 821 |
break; |
| 822 |
|
| 823 |
case SDL_USEREVENT: |
| 824 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
| 825 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
| 826 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
| 827 |
break; |
| 828 |
} |
| 829 |
|
| 830 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); |
| 831 |
} |
| 832 |
} |
| 833 |
|
| 834 |
int |
| 835 |
Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
| 836 |
POSTCALL: |
| 837 |
Mix_HookMusicFinished (music_finished); |
| 838 |
Mix_ChannelFinished (channel_finished); |
| 839 |
|
| 840 |
void |
| 841 |
Mix_QuerySpec () |
| 842 |
PPCODE: |
| 843 |
{ |
| 844 |
int freq, channels; |
| 845 |
Uint16 format; |
| 846 |
|
| 847 |
if (Mix_QuerySpec (&freq, &format, &channels)) |
| 848 |
{ |
| 849 |
EXTEND (SP, 3); |
| 850 |
PUSHs (sv_2mortal (newSViv (freq))); |
| 851 |
PUSHs (sv_2mortal (newSViv (format))); |
| 852 |
PUSHs (sv_2mortal (newSViv (channels))); |
| 853 |
} |
| 854 |
} |
| 855 |
|
| 856 |
void |
| 857 |
Mix_CloseAudio () |
| 858 |
|
| 859 |
int |
| 860 |
Mix_AllocateChannels (int numchans = -1) |
| 861 |
|
| 862 |
const char * |
| 863 |
Mix_GetError () |
| 864 |
|
| 865 |
void |
| 866 |
lowdelay (int fd, int val = 1) |
| 867 |
CODE: |
| 868 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
| 869 |
|
| 870 |
void |
| 871 |
win32_proxy_info () |
| 872 |
PPCODE: |
| 873 |
{ |
| 874 |
#ifdef _WIN32 |
| 875 |
char buffer[2048]; |
| 876 |
DWORD buflen; |
| 877 |
|
| 878 |
EXTEND (SP, 3); |
| 879 |
|
| 880 |
buflen = sizeof (buffer); |
| 881 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
| 882 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
| 883 |
{ |
| 884 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
| 885 |
|
| 886 |
buflen = sizeof (buffer); |
| 887 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
| 888 |
{ |
| 889 |
PUSHs (newSVpv (buffer, 0)); |
| 890 |
|
| 891 |
buflen = sizeof (buffer); |
| 892 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
| 893 |
PUSHs (newSVpv (buffer, 0)); |
| 894 |
} |
| 895 |
} |
| 896 |
#endif |
| 897 |
} |
| 898 |
|
| 899 |
void |
| 900 |
add_font (char *file) |
| 901 |
CODE: |
| 902 |
FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
| 903 |
|
| 904 |
void |
| 905 |
load_image_inline (SV *image_) |
| 906 |
ALIAS: |
| 907 |
load_image_file = 1 |
| 908 |
PPCODE: |
| 909 |
{ |
| 910 |
STRLEN image_len; |
| 911 |
char *image = (char *)SvPVbyte (image_, image_len); |
| 912 |
SDL_Surface *surface, *surface2; |
| 913 |
SDL_PixelFormat fmt; |
| 914 |
SDL_RWops *rw = ix |
| 915 |
? SDL_RWFromFile (image, "rb") |
| 916 |
: SDL_RWFromConstMem (image, image_len); |
| 917 |
|
| 918 |
if (!rw) |
| 919 |
croak ("load_image: %s", SDL_GetError ()); |
| 920 |
|
| 921 |
surface = IMG_Load_RW (rw, 1); |
| 922 |
if (!surface) |
| 923 |
croak ("load_image: %s", SDL_GetError ()); |
| 924 |
|
| 925 |
fmt.palette = NULL; |
| 926 |
fmt.BitsPerPixel = 32; |
| 927 |
fmt.BytesPerPixel = 4; |
| 928 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
| 929 |
fmt.Rmask = 0x000000ff; |
| 930 |
fmt.Gmask = 0x0000ff00; |
| 931 |
fmt.Bmask = 0x00ff0000; |
| 932 |
fmt.Amask = 0xff000000; |
| 933 |
#else |
| 934 |
fmt.Rmask = 0xff000000; |
| 935 |
fmt.Gmask = 0x00ff0000; |
| 936 |
fmt.Bmask = 0x0000ff00; |
| 937 |
fmt.Amask = 0x000000ff; |
| 938 |
#endif |
| 939 |
fmt.Rloss = 0; |
| 940 |
fmt.Gloss = 0; |
| 941 |
fmt.Bloss = 0; |
| 942 |
fmt.Aloss = 0; |
| 943 |
fmt.Rshift = 0; |
| 944 |
fmt.Gshift = 8; |
| 945 |
fmt.Bshift = 16; |
| 946 |
fmt.Ashift = 24; |
| 947 |
fmt.colorkey = 0; |
| 948 |
fmt.alpha = 0; |
| 949 |
|
| 950 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
| 951 |
|
| 952 |
assert (surface2->pitch == surface2->w * 4); |
| 953 |
|
| 954 |
SDL_LockSurface (surface2); |
| 955 |
EXTEND (SP, 6); |
| 956 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
| 957 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
| 958 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
| 959 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
| 960 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
| 961 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
| 962 |
SDL_UnlockSurface (surface2); |
| 963 |
|
| 964 |
SDL_FreeSurface (surface); |
| 965 |
SDL_FreeSurface (surface2); |
| 966 |
} |
| 967 |
|
| 968 |
void |
| 969 |
average (int x, int y, uint32_t *data) |
| 970 |
PPCODE: |
| 971 |
{ |
| 972 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
| 973 |
|
| 974 |
x = y = x * y; |
| 975 |
|
| 976 |
while (x--) |
| 977 |
{ |
| 978 |
uint32_t p = *data++; |
| 979 |
|
| 980 |
r += (p ) & 255; |
| 981 |
g += (p >> 8) & 255; |
| 982 |
b += (p >> 16) & 255; |
| 983 |
a += (p >> 24) & 255; |
| 984 |
} |
| 985 |
|
| 986 |
EXTEND (SP, 4); |
| 987 |
PUSHs (sv_2mortal (newSViv (r / y))); |
| 988 |
PUSHs (sv_2mortal (newSViv (g / y))); |
| 989 |
PUSHs (sv_2mortal (newSViv (b / y))); |
| 990 |
PUSHs (sv_2mortal (newSViv (a / y))); |
| 991 |
} |
| 992 |
|
| 993 |
void |
| 994 |
error (char *message) |
| 995 |
CODE: |
| 996 |
fprintf (stderr, "ERROR: %s\n", message); |
| 997 |
#ifdef _WIN32 |
| 998 |
MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); |
| 999 |
#endif |
| 1000 |
|
| 1001 |
void |
| 1002 |
fatal (char *message) |
| 1003 |
CODE: |
| 1004 |
fprintf (stderr, "FATAL: %s\n", message); |
| 1005 |
#ifdef _WIN32 |
| 1006 |
MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); |
| 1007 |
#endif |
| 1008 |
_exit (1); |
| 1009 |
|
| 1010 |
void |
| 1011 |
_exit (int retval = 0) |
| 1012 |
CODE: |
| 1013 |
#ifdef WIN32 |
| 1014 |
ExitThread (retval); // unclean, please beam me up |
| 1015 |
#else |
| 1016 |
_exit (retval); |
| 1017 |
#endif |
| 1018 |
|
| 1019 |
void |
| 1020 |
debug () |
| 1021 |
CODE: |
| 1022 |
{ |
| 1023 |
#if DEBUG |
| 1024 |
VALGRIND_DO_LEAK_CHECK; |
| 1025 |
#endif |
| 1026 |
} |
| 1027 |
|
| 1028 |
MODULE = CFPlus PACKAGE = CFPlus::Font |
| 1029 |
|
| 1030 |
PROTOTYPES: DISABLE |
| 1031 |
|
| 1032 |
CFPlus::Font |
| 1033 |
new_from_file (SV *class, char *path, int id = 0) |
| 1034 |
CODE: |
| 1035 |
{ |
| 1036 |
int count; |
| 1037 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
| 1038 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
| 1039 |
FcPatternDestroy (pattern); |
| 1040 |
} |
| 1041 |
OUTPUT: |
| 1042 |
RETVAL |
| 1043 |
|
| 1044 |
void |
| 1045 |
DESTROY (CFPlus::Font self) |
| 1046 |
CODE: |
| 1047 |
pango_font_description_free (self); |
| 1048 |
|
| 1049 |
void |
| 1050 |
make_default (CFPlus::Font self) |
| 1051 |
PROTOTYPE: $ |
| 1052 |
CODE: |
| 1053 |
default_font = self; |
| 1054 |
|
| 1055 |
MODULE = CFPlus PACKAGE = CFPlus::Layout |
| 1056 |
|
| 1057 |
PROTOTYPES: DISABLE |
| 1058 |
|
| 1059 |
void |
| 1060 |
reset_glyph_cache () |
| 1061 |
PROTOTYPE: |
| 1062 |
CODE: |
| 1063 |
tc_clear (); |
| 1064 |
|
| 1065 |
CFPlus::Layout |
| 1066 |
new (SV *class) |
| 1067 |
CODE: |
| 1068 |
New (0, RETVAL, 1, struct cf_layout); |
| 1069 |
|
| 1070 |
RETVAL->pl = pango_layout_new (opengl_context); |
| 1071 |
RETVAL->r = 1.; |
| 1072 |
RETVAL->g = 1.; |
| 1073 |
RETVAL->b = 1.; |
| 1074 |
RETVAL->a = 1.; |
| 1075 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
| 1076 |
RETVAL->font = 0; |
| 1077 |
RETVAL->rc = rc_alloc (); |
| 1078 |
|
| 1079 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
| 1080 |
layout_update_font (RETVAL); |
| 1081 |
OUTPUT: |
| 1082 |
RETVAL |
| 1083 |
|
| 1084 |
void |
| 1085 |
DESTROY (CFPlus::Layout self) |
| 1086 |
CODE: |
| 1087 |
g_object_unref (self->pl); |
| 1088 |
rc_free (self->rc); |
| 1089 |
Safefree (self); |
| 1090 |
|
| 1091 |
void |
| 1092 |
set_text (CFPlus::Layout self, SV *text_) |
| 1093 |
CODE: |
| 1094 |
{ |
| 1095 |
STRLEN textlen; |
| 1096 |
char *text = SvPVutf8 (text_, textlen); |
| 1097 |
|
| 1098 |
pango_layout_set_text (self->pl, text, textlen); |
| 1099 |
} |
| 1100 |
|
| 1101 |
void |
| 1102 |
set_markup (CFPlus::Layout self, SV *text_) |
| 1103 |
CODE: |
| 1104 |
{ |
| 1105 |
STRLEN textlen; |
| 1106 |
char *text = SvPVutf8 (text_, textlen); |
| 1107 |
|
| 1108 |
pango_layout_set_markup (self->pl, text, textlen); |
| 1109 |
} |
| 1110 |
|
| 1111 |
void |
| 1112 |
set_shapes (CFPlus::Layout self, ...) |
| 1113 |
CODE: |
| 1114 |
{ |
| 1115 |
PangoAttrList *attrs = 0; |
| 1116 |
const char *text = pango_layout_get_text (self->pl); |
| 1117 |
const char *pos = text; |
| 1118 |
int arg = 4; |
| 1119 |
|
| 1120 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
| 1121 |
{ |
| 1122 |
PangoRectangle inkrect, rect; |
| 1123 |
PangoAttribute *attr; |
| 1124 |
|
| 1125 |
int x = SvIV (ST (arg - 3)); |
| 1126 |
int y = SvIV (ST (arg - 2)); |
| 1127 |
int w = SvIV (ST (arg - 1)); |
| 1128 |
int h = SvIV (ST (arg )); |
| 1129 |
|
| 1130 |
inkrect.x = 0; |
| 1131 |
inkrect.y = 0; |
| 1132 |
inkrect.width = 0; |
| 1133 |
inkrect.height = 0; |
| 1134 |
|
| 1135 |
rect.x = x * PANGO_SCALE; |
| 1136 |
rect.y = y * PANGO_SCALE; |
| 1137 |
rect.width = w * PANGO_SCALE; |
| 1138 |
rect.height = h * PANGO_SCALE; |
| 1139 |
|
| 1140 |
if (!attrs) |
| 1141 |
attrs = pango_layout_get_attributes (self->pl); |
| 1142 |
|
| 1143 |
attr = pango_attr_shape_new (&inkrect, &rect); |
| 1144 |
attr->start_index = pos - text; |
| 1145 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
| 1146 |
pango_attr_list_insert (attrs, attr); |
| 1147 |
|
| 1148 |
arg += 4; |
| 1149 |
pos += sizeof (OBJ_STR) - 1; |
| 1150 |
} |
| 1151 |
|
| 1152 |
if (attrs) |
| 1153 |
pango_layout_set_attributes (self->pl, attrs); |
| 1154 |
} |
| 1155 |
|
| 1156 |
void |
| 1157 |
get_shapes (CFPlus::Layout self) |
| 1158 |
PPCODE: |
| 1159 |
{ |
| 1160 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
| 1161 |
|
| 1162 |
do |
| 1163 |
{ |
| 1164 |
PangoLayoutRun *run = pango_layout_iter_get_run (iter); |
| 1165 |
|
| 1166 |
if (run && shape_attr_p (run)) |
| 1167 |
{ |
| 1168 |
PangoRectangle extents; |
| 1169 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
| 1170 |
|
| 1171 |
EXTEND (SP, 2); |
| 1172 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
| 1173 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
| 1174 |
} |
| 1175 |
} |
| 1176 |
while (pango_layout_iter_next_run (iter)); |
| 1177 |
|
| 1178 |
pango_layout_iter_free (iter); |
| 1179 |
} |
| 1180 |
|
| 1181 |
int |
| 1182 |
has_wrapped (CFPlus::Layout self) |
| 1183 |
CODE: |
| 1184 |
{ |
| 1185 |
int lines = 1; |
| 1186 |
const char *text = pango_layout_get_text (self->pl); |
| 1187 |
|
| 1188 |
while (*text) |
| 1189 |
lines += *text++ == '\n'; |
| 1190 |
|
| 1191 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
| 1192 |
} |
| 1193 |
OUTPUT: |
| 1194 |
RETVAL |
| 1195 |
|
| 1196 |
SV * |
| 1197 |
get_text (CFPlus::Layout self) |
| 1198 |
CODE: |
| 1199 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
| 1200 |
sv_utf8_decode (RETVAL); |
| 1201 |
OUTPUT: |
| 1202 |
RETVAL |
| 1203 |
|
| 1204 |
void |
| 1205 |
set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) |
| 1206 |
CODE: |
| 1207 |
self->r = r; |
| 1208 |
self->g = g; |
| 1209 |
self->b = b; |
| 1210 |
self->a = a; |
| 1211 |
|
| 1212 |
void |
| 1213 |
set_font (CFPlus::Layout self, CFPlus::Font font = 0) |
| 1214 |
CODE: |
| 1215 |
if (self->font != font) |
| 1216 |
{ |
| 1217 |
self->font = font; |
| 1218 |
layout_update_font (self); |
| 1219 |
} |
| 1220 |
|
| 1221 |
void |
| 1222 |
set_height (CFPlus::Layout self, int base_height) |
| 1223 |
CODE: |
| 1224 |
if (self->base_height != base_height) |
| 1225 |
{ |
| 1226 |
self->base_height = base_height; |
| 1227 |
layout_update_font (self); |
| 1228 |
} |
| 1229 |
|
| 1230 |
void |
| 1231 |
set_width (CFPlus::Layout self, int max_width = -1) |
| 1232 |
CODE: |
| 1233 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
| 1234 |
|
| 1235 |
void |
| 1236 |
set_indent (CFPlus::Layout self, int indent) |
| 1237 |
CODE: |
| 1238 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
| 1239 |
|
| 1240 |
void |
| 1241 |
set_spacing (CFPlus::Layout self, int spacing) |
| 1242 |
CODE: |
| 1243 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
| 1244 |
|
| 1245 |
void |
| 1246 |
set_ellipsise (CFPlus::Layout self, int ellipsise) |
| 1247 |
CODE: |
| 1248 |
pango_layout_set_ellipsize (self->pl, |
| 1249 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
| 1250 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
| 1251 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
| 1252 |
: PANGO_ELLIPSIZE_NONE |
| 1253 |
); |
| 1254 |
|
| 1255 |
void |
| 1256 |
set_single_paragraph_mode (CFPlus::Layout self, int spm) |
| 1257 |
CODE: |
| 1258 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
| 1259 |
|
| 1260 |
void |
| 1261 |
size (CFPlus::Layout self) |
| 1262 |
PPCODE: |
| 1263 |
{ |
| 1264 |
int w, h; |
| 1265 |
|
| 1266 |
layout_get_pixel_size (self, &w, &h); |
| 1267 |
|
| 1268 |
EXTEND (SP, 2); |
| 1269 |
PUSHs (sv_2mortal (newSViv (w))); |
| 1270 |
PUSHs (sv_2mortal (newSViv (h))); |
| 1271 |
} |
| 1272 |
|
| 1273 |
int |
| 1274 |
descent (CFPlus::Layout self) |
| 1275 |
CODE: |
| 1276 |
{ |
| 1277 |
PangoRectangle rect; |
| 1278 |
PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); |
| 1279 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
| 1280 |
RETVAL = PANGO_DESCENT (rect); |
| 1281 |
} |
| 1282 |
OUTPUT: |
| 1283 |
RETVAL |
| 1284 |
|
| 1285 |
int |
| 1286 |
xy_to_index (CFPlus::Layout self, int x, int y) |
| 1287 |
CODE: |
| 1288 |
{ |
| 1289 |
int index, trailing; |
| 1290 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
| 1291 |
RETVAL = index + trailing; |
| 1292 |
} |
| 1293 |
OUTPUT: |
| 1294 |
RETVAL |
| 1295 |
|
| 1296 |
void |
| 1297 |
cursor_pos (CFPlus::Layout self, int index) |
| 1298 |
PPCODE: |
| 1299 |
{ |
| 1300 |
PangoRectangle strong_pos; |
| 1301 |
pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
| 1302 |
|
| 1303 |
EXTEND (SP, 3); |
| 1304 |
PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
| 1305 |
PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
| 1306 |
PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
| 1307 |
} |
| 1308 |
|
| 1309 |
void |
| 1310 |
index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) |
| 1311 |
PPCODE: |
| 1312 |
{ |
| 1313 |
int line, x; |
| 1314 |
|
| 1315 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
| 1316 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
| 1317 |
|
| 1318 |
EXTEND (SP, 2); |
| 1319 |
PUSHs (sv_2mortal (newSViv (line - 1))); |
| 1320 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
| 1321 |
} |
| 1322 |
|
| 1323 |
void |
| 1324 |
line_x_to_index (CFPlus::Layout self, int line, int x) |
| 1325 |
PPCODE: |
| 1326 |
{ |
| 1327 |
PangoLayoutLine *lp; |
| 1328 |
int index, trailing; |
| 1329 |
|
| 1330 |
if (line < 0) |
| 1331 |
XSRETURN_EMPTY; |
| 1332 |
|
| 1333 |
if (!(lp = pango_layout_get_line (self->pl, line))) |
| 1334 |
XSRETURN_EMPTY; /* do better */ |
| 1335 |
|
| 1336 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
| 1337 |
|
| 1338 |
EXTEND (SP, 2); |
| 1339 |
if (GIMME_V == G_SCALAR) |
| 1340 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
| 1341 |
else |
| 1342 |
{ |
| 1343 |
PUSHs (sv_2mortal (newSViv (index))); |
| 1344 |
PUSHs (sv_2mortal (newSViv (trailing))); |
| 1345 |
} |
| 1346 |
} |
| 1347 |
|
| 1348 |
void |
| 1349 |
render (CFPlus::Layout self, float x, float y, int flags = 0) |
| 1350 |
CODE: |
| 1351 |
rc_clear (self->rc); |
| 1352 |
pango_opengl_render_layout_subpixel ( |
| 1353 |
self->pl, |
| 1354 |
self->rc, |
| 1355 |
x * PANGO_SCALE, y * PANGO_SCALE, |
| 1356 |
self->r, self->g, self->b, self->a, |
| 1357 |
flags |
| 1358 |
); |
| 1359 |
// we assume that context_change actually clears/frees stuff |
| 1360 |
// and does not do any recomputation... |
| 1361 |
pango_layout_context_changed (self->pl); |
| 1362 |
|
| 1363 |
void |
| 1364 |
draw (CFPlus::Layout self) |
| 1365 |
CODE: |
| 1366 |
{ |
| 1367 |
glEnable (GL_TEXTURE_2D); |
| 1368 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| 1369 |
glEnable (GL_BLEND); |
| 1370 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
| 1371 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
| 1372 |
glEnable (GL_ALPHA_TEST); |
| 1373 |
glAlphaFunc (GL_GREATER, 7.f / 255.f); |
| 1374 |
|
| 1375 |
rc_draw (self->rc); |
| 1376 |
|
| 1377 |
glDisable (GL_ALPHA_TEST); |
| 1378 |
glDisable (GL_BLEND); |
| 1379 |
glDisable (GL_TEXTURE_2D); |
| 1380 |
} |
| 1381 |
|
| 1382 |
MODULE = CFPlus PACKAGE = CFPlus::Texture |
| 1383 |
|
| 1384 |
PROTOTYPES: ENABLE |
| 1385 |
|
| 1386 |
void |
| 1387 |
pad (SV *data_, int ow, int oh, int nw, int nh) |
| 1388 |
CODE: |
| 1389 |
{ |
| 1390 |
if ((nw != ow || nh != oh) && SvOK (data_)) |
| 1391 |
{ |
| 1392 |
STRLEN datalen; |
| 1393 |
char *data = SvPVbyte (data_, datalen); |
| 1394 |
int bpp = datalen / (ow * oh); |
| 1395 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
| 1396 |
|
| 1397 |
SvPOK_only (result_); |
| 1398 |
SvCUR_set (result_, nw * nh * bpp); |
| 1399 |
|
| 1400 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
| 1401 |
while (oh--) |
| 1402 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
| 1403 |
|
| 1404 |
sv_setsv (data_, result_); |
| 1405 |
} |
| 1406 |
} |
| 1407 |
|
| 1408 |
void |
| 1409 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
| 1410 |
PROTOTYPE: $$$;$$ |
| 1411 |
ALIAS: |
| 1412 |
draw_quad_alpha = 1 |
| 1413 |
draw_quad_alpha_premultiplied = 2 |
| 1414 |
CODE: |
| 1415 |
{ |
| 1416 |
HV *hv = (HV *)SvRV (self); |
| 1417 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
| 1418 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
| 1419 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
| 1420 |
|
| 1421 |
if (name <= 0) |
| 1422 |
XSRETURN_EMPTY; |
| 1423 |
|
| 1424 |
if (items < 5) |
| 1425 |
{ |
| 1426 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
| 1427 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
| 1428 |
} |
| 1429 |
|
| 1430 |
if (ix) |
| 1431 |
{ |
| 1432 |
glEnable (GL_BLEND); |
| 1433 |
|
| 1434 |
if (ix == 2) |
| 1435 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| 1436 |
else |
| 1437 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
| 1438 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
| 1439 |
|
| 1440 |
glEnable (GL_ALPHA_TEST); |
| 1441 |
glAlphaFunc (GL_GREATER, 0.01f); |
| 1442 |
} |
| 1443 |
|
| 1444 |
glBindTexture (GL_TEXTURE_2D, name); |
| 1445 |
|
| 1446 |
glBegin (GL_QUADS); |
| 1447 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
| 1448 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
| 1449 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
| 1450 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
| 1451 |
glEnd (); |
| 1452 |
|
| 1453 |
if (ix) |
| 1454 |
{ |
| 1455 |
glDisable (GL_ALPHA_TEST); |
| 1456 |
glDisable (GL_BLEND); |
| 1457 |
} |
| 1458 |
} |
| 1459 |
|
| 1460 |
IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
| 1461 |
CODE: |
| 1462 |
{ |
| 1463 |
GLint width; |
| 1464 |
glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
| 1465 |
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
| 1466 |
RETVAL = width > 0; |
| 1467 |
} |
| 1468 |
OUTPUT: |
| 1469 |
RETVAL |
| 1470 |
|
| 1471 |
MODULE = CFPlus PACKAGE = CFPlus::Map |
| 1472 |
|
| 1473 |
PROTOTYPES: DISABLE |
| 1474 |
|
| 1475 |
CFPlus::Map |
| 1476 |
new (SV *class) |
| 1477 |
CODE: |
| 1478 |
New (0, RETVAL, 1, struct map); |
| 1479 |
RETVAL->x = 0; |
| 1480 |
RETVAL->y = 0; |
| 1481 |
RETVAL->w = 0; |
| 1482 |
RETVAL->h = 0; |
| 1483 |
RETVAL->ox = 0; |
| 1484 |
RETVAL->oy = 0; |
| 1485 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
| 1486 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
| 1487 |
RETVAL->rows = 0; |
| 1488 |
RETVAL->row = 0; |
| 1489 |
OUTPUT: |
| 1490 |
RETVAL |
| 1491 |
|
| 1492 |
void |
| 1493 |
DESTROY (CFPlus::Map self) |
| 1494 |
CODE: |
| 1495 |
{ |
| 1496 |
map_clear (self); |
| 1497 |
Safefree (self->face2tile); |
| 1498 |
Safefree (self->tex); |
| 1499 |
Safefree (self); |
| 1500 |
} |
| 1501 |
|
| 1502 |
void |
| 1503 |
resize (CFPlus::Map self, int map_width, int map_height) |
| 1504 |
CODE: |
| 1505 |
self->w = map_width; |
| 1506 |
self->h = map_height; |
| 1507 |
|
| 1508 |
void |
| 1509 |
clear (CFPlus::Map self) |
| 1510 |
CODE: |
| 1511 |
map_clear (self); |
| 1512 |
|
| 1513 |
void |
| 1514 |
set_tileid (CFPlus::Map self, int face, int tile) |
| 1515 |
CODE: |
| 1516 |
{ |
| 1517 |
need_facenum (self, face); self->face2tile [face] = tile; |
| 1518 |
need_texid (self, tile); |
| 1519 |
} |
| 1520 |
|
| 1521 |
void |
| 1522 |
set_smooth (CFPlus::Map self, int face, int smooth, int level) |
| 1523 |
CODE: |
| 1524 |
{ |
| 1525 |
tileid texid; |
| 1526 |
maptex *tex; |
| 1527 |
|
| 1528 |
if (face < 0 || face >= self->faces) |
| 1529 |
return; |
| 1530 |
|
| 1531 |
if (smooth < 0 || smooth >= self->faces) |
| 1532 |
return; |
| 1533 |
|
| 1534 |
texid = self->face2tile [face]; |
| 1535 |
|
| 1536 |
if (!texid) |
| 1537 |
return; |
| 1538 |
|
| 1539 |
tex = self->tex + texid; |
| 1540 |
tex->smoothtile = self->face2tile [smooth]; |
| 1541 |
tex->smoothlevel = level; |
| 1542 |
} |
| 1543 |
|
| 1544 |
void |
| 1545 |
set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
| 1546 |
CODE: |
| 1547 |
{ |
| 1548 |
need_texid (self, texid); |
| 1549 |
|
| 1550 |
{ |
| 1551 |
maptex *tex = self->tex + texid; |
| 1552 |
|
| 1553 |
tex->name = name; |
| 1554 |
tex->w = w; |
| 1555 |
tex->h = h; |
| 1556 |
tex->s = s; |
| 1557 |
tex->t = t; |
| 1558 |
tex->r = r; |
| 1559 |
tex->g = g; |
| 1560 |
tex->b = b; |
| 1561 |
tex->a = a; |
| 1562 |
} |
| 1563 |
|
| 1564 |
// somewhat hackish, but for textures that require it, it really |
| 1565 |
// improves the look, and most others don't suffer. |
| 1566 |
glBindTexture (GL_TEXTURE_2D, name); |
| 1567 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 1568 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 1569 |
// use uglier nearest interpolation because linear suffers |
| 1570 |
// from transparent color bleeding and ugly wrapping effects. |
| 1571 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 1572 |
} |
| 1573 |
|
| 1574 |
int |
| 1575 |
ox (CFPlus::Map self) |
| 1576 |
ALIAS: |
| 1577 |
oy = 1 |
| 1578 |
x = 2 |
| 1579 |
y = 3 |
| 1580 |
w = 4 |
| 1581 |
h = 5 |
| 1582 |
CODE: |
| 1583 |
switch (ix) |
| 1584 |
{ |
| 1585 |
case 0: RETVAL = self->ox; break; |
| 1586 |
case 1: RETVAL = self->oy; break; |
| 1587 |
case 2: RETVAL = self->x; break; |
| 1588 |
case 3: RETVAL = self->y; break; |
| 1589 |
case 4: RETVAL = self->w; break; |
| 1590 |
case 5: RETVAL = self->h; break; |
| 1591 |
} |
| 1592 |
OUTPUT: |
| 1593 |
RETVAL |
| 1594 |
|
| 1595 |
void |
| 1596 |
scroll (CFPlus::Map self, int dx, int dy) |
| 1597 |
CODE: |
| 1598 |
{ |
| 1599 |
if (dx > 0) |
| 1600 |
map_blank (self, self->x, self->y, dx, self->h); |
| 1601 |
else if (dx < 0) |
| 1602 |
map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
| 1603 |
|
| 1604 |
if (dy > 0) |
| 1605 |
map_blank (self, self->x, self->y, self->w, dy); |
| 1606 |
else if (dy < 0) |
| 1607 |
map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
| 1608 |
|
| 1609 |
self->ox += dx; self->x += dx; |
| 1610 |
self->oy += dy; self->y += dy; |
| 1611 |
|
| 1612 |
while (self->y < 0) |
| 1613 |
{ |
| 1614 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
| 1615 |
|
| 1616 |
self->rows += MAP_EXTEND_Y; |
| 1617 |
self->y += MAP_EXTEND_Y; |
| 1618 |
} |
| 1619 |
} |
| 1620 |
|
| 1621 |
SV * |
| 1622 |
map1a_update (CFPlus::Map self, SV *data_, int extmap) |
| 1623 |
CODE: |
| 1624 |
{ |
| 1625 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
| 1626 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
| 1627 |
mapcell *cell; |
| 1628 |
int x, y, z, flags; |
| 1629 |
AV *missing = newAV (); |
| 1630 |
RETVAL = newRV_noinc ((SV *)missing); |
| 1631 |
|
| 1632 |
while (data < data_end - 1) |
| 1633 |
{ |
| 1634 |
flags = (data [0] << 8) + data [1]; data += 2; |
| 1635 |
|
| 1636 |
x = self->x + ((flags >> 10) & 63); |
| 1637 |
y = self->y + ((flags >> 4) & 63); |
| 1638 |
|
| 1639 |
cell = map_get_cell (self, x, y); |
| 1640 |
|
| 1641 |
if (flags & 15) |
| 1642 |
{ |
| 1643 |
if (!cell->darkness) |
| 1644 |
{ |
| 1645 |
memset (cell, 0, sizeof (*cell)); |
| 1646 |
cell->darkness = 256; |
| 1647 |
} |
| 1648 |
|
| 1649 |
//TODO: don't trust server data to be in-range(!) |
| 1650 |
|
| 1651 |
if (flags & 8) |
| 1652 |
{ |
| 1653 |
if (extmap) |
| 1654 |
{ |
| 1655 |
uint8_t ext, cmd; |
| 1656 |
|
| 1657 |
do |
| 1658 |
{ |
| 1659 |
ext = *data++; |
| 1660 |
cmd = ext & 0x3f; |
| 1661 |
|
| 1662 |
if (cmd < 4) |
| 1663 |
cell->darkness = 255 - ext * 64 + 1; |
| 1664 |
else if (cmd == 5) // health |
| 1665 |
{ |
| 1666 |
cell->stat_width = 1; |
| 1667 |
cell->stat_hp = *data++; |
| 1668 |
} |
| 1669 |
else if (cmd == 6) // monster width |
| 1670 |
cell->stat_width = *data++ + 1; |
| 1671 |
else if (cmd == 0x47) |
| 1672 |
{ |
| 1673 |
if (*data == 4) |
| 1674 |
; // decode player count |
| 1675 |
|
| 1676 |
data += *data + 1; |
| 1677 |
} |
| 1678 |
else if (cmd == 8) // cell flags |
| 1679 |
cell->flags = *data++; |
| 1680 |
else if (ext & 0x40) // unknown, multibyte => skip |
| 1681 |
data += *data + 1; |
| 1682 |
else |
| 1683 |
data++; |
| 1684 |
} |
| 1685 |
while (ext & 0x80); |
| 1686 |
} |
| 1687 |
else |
| 1688 |
cell->darkness = *data++ + 1; |
| 1689 |
} |
| 1690 |
|
| 1691 |
for (z = 0; z <= 2; ++z) |
| 1692 |
if (flags & (4 >> z)) |
| 1693 |
{ |
| 1694 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
| 1695 |
need_facenum (self, face); |
| 1696 |
cell->tile [z] = self->face2tile [face]; |
| 1697 |
|
| 1698 |
if (cell->tile [z]) |
| 1699 |
{ |
| 1700 |
maptex *tex = self->tex + cell->tile [z]; |
| 1701 |
if (!tex->name) |
| 1702 |
av_push (missing, newSViv (cell->tile [z])); |
| 1703 |
|
| 1704 |
if (tex->smoothtile) |
| 1705 |
{ |
| 1706 |
maptex *smooth = self->tex + tex->smoothtile; |
| 1707 |
if (!smooth->name) |
| 1708 |
av_push (missing, newSViv (tex->smoothtile)); |
| 1709 |
} |
| 1710 |
} |
| 1711 |
} |
| 1712 |
} |
| 1713 |
else |
| 1714 |
cell->darkness = 0; |
| 1715 |
} |
| 1716 |
} |
| 1717 |
OUTPUT: |
| 1718 |
RETVAL |
| 1719 |
|
| 1720 |
SV * |
| 1721 |
mapmap (CFPlus::Map self, int x0, int y0, int w, int h) |
| 1722 |
CODE: |
| 1723 |
{ |
| 1724 |
int x1, x; |
| 1725 |
int y1, y; |
| 1726 |
int z; |
| 1727 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
| 1728 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
| 1729 |
|
| 1730 |
SvPOK_only (map_sv); |
| 1731 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
| 1732 |
|
| 1733 |
x0 += self->x; x1 = x0 + w; |
| 1734 |
y0 += self->y; y1 = y0 + h; |
| 1735 |
|
| 1736 |
for (y = y0; y < y1; y++) |
| 1737 |
{ |
| 1738 |
maprow *row = 0 <= y && y < self->rows |
| 1739 |
? self->row + y |
| 1740 |
: 0; |
| 1741 |
|
| 1742 |
for (x = x0; x < x1; x++) |
| 1743 |
{ |
| 1744 |
int r = 32, g = 32, b = 32, a = 192; |
| 1745 |
|
| 1746 |
if (row && row->c0 <= x && x < row->c1) |
| 1747 |
{ |
| 1748 |
mapcell *cell = row->col + (x - row->c0); |
| 1749 |
|
| 1750 |
for (z = 0; z <= 0; z++) |
| 1751 |
{ |
| 1752 |
maptex tex = self->tex [cell->tile [z]]; |
| 1753 |
int a0 = 255 - tex.a; |
| 1754 |
int a1 = tex.a; |
| 1755 |
|
| 1756 |
r = (r * a0 + tex.r * a1) / 255; |
| 1757 |
g = (g * a0 + tex.g * a1) / 255; |
| 1758 |
b = (b * a0 + tex.b * a1) / 255; |
| 1759 |
a = (a * a0 + tex.a * a1) / 255; |
| 1760 |
} |
| 1761 |
} |
| 1762 |
|
| 1763 |
*map++ = (r ) |
| 1764 |
| (g << 8) |
| 1765 |
| (b << 16) |
| 1766 |
| (a << 24); |
| 1767 |
} |
| 1768 |
} |
| 1769 |
|
| 1770 |
RETVAL = map_sv; |
| 1771 |
} |
| 1772 |
OUTPUT: |
| 1773 |
RETVAL |
| 1774 |
|
| 1775 |
void |
| 1776 |
draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) |
| 1777 |
CODE: |
| 1778 |
{ |
| 1779 |
int x, y, z; |
| 1780 |
|
| 1781 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
| 1782 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
| 1783 |
static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
| 1784 |
smooth_key skey; |
| 1785 |
|
| 1786 |
rc_t *rc = rc_alloc (); |
| 1787 |
rc_key_t key; |
| 1788 |
rc_array_t *arr; |
| 1789 |
|
| 1790 |
// thats current max. sorry. |
| 1791 |
if (sw > 255) sw = 255; |
| 1792 |
if (sh > 255) sh = 255; |
| 1793 |
|
| 1794 |
// clear key, in case of extra padding |
| 1795 |
memset (&skey, 0, sizeof (skey)); |
| 1796 |
|
| 1797 |
memset (&key, 0, sizeof (key)); |
| 1798 |
key.r = 255; |
| 1799 |
key.g = 255; |
| 1800 |
key.b = 255; |
| 1801 |
key.a = 255; |
| 1802 |
key.mode = GL_QUADS; |
| 1803 |
key.format = GL_T2F_V3F; |
| 1804 |
key.texname = -1; |
| 1805 |
|
| 1806 |
mx += self->x; |
| 1807 |
my += self->y; |
| 1808 |
|
| 1809 |
// first pass: determine smooth_max |
| 1810 |
// rather ugly, if you ask me |
| 1811 |
// could also be stored inside mapcell and updated on change |
| 1812 |
memset (smooth_max, 0, sizeof (smooth_max)); |
| 1813 |
|
| 1814 |
for (y = 0; y < sh; y++) |
| 1815 |
if (0 <= y + my && y + my < self->rows) |
| 1816 |
{ |
| 1817 |
maprow *row = self->row + (y + my); |
| 1818 |
|
| 1819 |
for (x = 0; x < sw; x++) |
| 1820 |
if (row->c0 <= x + mx && x + mx < row->c1) |
| 1821 |
{ |
| 1822 |
mapcell *cell = row->col + (x + mx - row->c0); |
| 1823 |
|
| 1824 |
smooth_max[x + 1][y + 1] = |
| 1825 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
| 1826 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
| 1827 |
self->tex [cell->tile [2]].smoothlevel)); |
| 1828 |
} |
| 1829 |
} |
| 1830 |
|
| 1831 |
glEnable (GL_BLEND); |
| 1832 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 1833 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| 1834 |
|
| 1835 |
for (z = 0; z <= 2; z++) |
| 1836 |
{ |
| 1837 |
memset (smooth_level, 0, sizeof (smooth_level)); |
| 1838 |
|
| 1839 |
for (y = 0; y < sh; y++) |
| 1840 |
if (0 <= y + my && y + my < self->rows) |
| 1841 |
{ |
| 1842 |
maprow *row = self->row + (y + my); |
| 1843 |
|
| 1844 |
for (x = 0; x < sw; x++) |
| 1845 |
if (row->c0 <= x + mx && x + mx < row->c1) |
| 1846 |
{ |
| 1847 |
mapcell *cell = row->col + (x + mx - row->c0); |
| 1848 |
tileid tile = cell->tile [z]; |
| 1849 |
|
| 1850 |
if (tile) |
| 1851 |
{ |
| 1852 |
maptex tex = self->tex [tile]; |
| 1853 |
int px, py; |
| 1854 |
|
| 1855 |
if (key.texname != tex.name) |
| 1856 |
{ |
| 1857 |
if (!tex.name) |
| 1858 |
tex = self->tex [2]; /* missing, replace by noface */ |
| 1859 |
|
| 1860 |
key.texname = tex.name; |
| 1861 |
arr = rc_array (rc, &key); |
| 1862 |
} |
| 1863 |
|
| 1864 |
px = (x + 1) * T - tex.w; |
| 1865 |
py = (y + 1) * T - tex.h; |
| 1866 |
|
| 1867 |
rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
| 1868 |
rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
| 1869 |
rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
| 1870 |
rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
| 1871 |
|
| 1872 |
if (cell->flags && z == 2) |
| 1873 |
{ |
| 1874 |
// overlays such as the speech bubble, probably more to come |
| 1875 |
if (cell->flags & 1) |
| 1876 |
{ |
| 1877 |
maptex tex = self->tex [1]; |
| 1878 |
int px = x * T + T * 2 / 32; |
| 1879 |
int py = y * T - T * 6 / 32; |
| 1880 |
|
| 1881 |
if (tex.name) |
| 1882 |
{ |
| 1883 |
if (key.texname != tex.name) |
| 1884 |
{ |
| 1885 |
key.texname = tex.name; |
| 1886 |
arr = rc_array (rc, &key); |
| 1887 |
} |
| 1888 |
|
| 1889 |
rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
| 1890 |
rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
| 1891 |
rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
| 1892 |
rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
| 1893 |
} |
| 1894 |
} |
| 1895 |
} |
| 1896 |
|
| 1897 |
// update smooth hash |
| 1898 |
if (tex.smoothtile) |
| 1899 |
{ |
| 1900 |
skey.tile = tex.smoothtile; |
| 1901 |
skey.level = tex.smoothlevel; |
| 1902 |
|
| 1903 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
| 1904 |
|
| 1905 |
// add bits to current tile and all neighbours. skey.x|y is |
| 1906 |
// shifted +1|+1 so we always stay positive. |
| 1907 |
|
| 1908 |
// bits is ___n cccc CCCC bbbb |
| 1909 |
// n do not draw borders&corners |
| 1910 |
// c draw these corners, but... |
| 1911 |
// C ... not these |
| 1912 |
// b draw these borders |
| 1913 |
|
| 1914 |
// borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
| 1915 |
// ┃· ·· ·┃ ━━ |
| 1916 |
|
| 1917 |
// corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
| 1918 |
// ·· ·· ·┏ ┓· |
| 1919 |
|
| 1920 |
// full tile |
| 1921 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
| 1922 |
|
| 1923 |
// borders |
| 1924 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
| 1925 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
| 1926 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
| 1927 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
| 1928 |
|
| 1929 |
// corners |
| 1930 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
| 1931 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
| 1932 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
| 1933 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
| 1934 |
} |
| 1935 |
} |
| 1936 |
} |
| 1937 |
} |
| 1938 |
|
| 1939 |
rc_draw (rc); |
| 1940 |
rc_clear (rc); |
| 1941 |
|
| 1942 |
// go through all smoothlevels, lowest to highest, then draw. |
| 1943 |
// this is basically counting sort |
| 1944 |
{ |
| 1945 |
int w, b; |
| 1946 |
|
| 1947 |
glEnable (GL_TEXTURE_2D); |
| 1948 |
glBegin (GL_QUADS); |
| 1949 |
for (w = 0; w < 256 / 32; ++w) |
| 1950 |
{ |
| 1951 |
uint32_t smask = smooth_level [w]; |
| 1952 |
if (smask) |
| 1953 |
for (b = 0; b < 32; ++b) |
| 1954 |
if (smask & (((uint32_t)1) << b)) |
| 1955 |
{ |
| 1956 |
int level = (w << 5) | b; |
| 1957 |
HE *he; |
| 1958 |
|
| 1959 |
hv_iterinit (smooth); |
| 1960 |
while ((he = hv_iternext (smooth))) |
| 1961 |
{ |
| 1962 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
| 1963 |
IV bits = SvIVX (HeVAL (he)); |
| 1964 |
|
| 1965 |
if (!(bits & 0x1000) |
| 1966 |
&& skey->level == level |
| 1967 |
&& level > smooth_max [skey->x][skey->y]) |
| 1968 |
{ |
| 1969 |
maptex tex = self->tex [skey->tile]; |
| 1970 |
int px = (((int)skey->x) - 1) * T; |
| 1971 |
int py = (((int)skey->y) - 1) * T; |
| 1972 |
int border = bits & 15; |
| 1973 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
| 1974 |
float dx = tex.s * .0625f; // 16 images/row |
| 1975 |
float dy = tex.t * .5f ; // 2 images/column |
| 1976 |
|
| 1977 |
if (tex.name) |
| 1978 |
{ |
| 1979 |
// this time avoiding texture state changes |
| 1980 |
// save gobs of state changes. |
| 1981 |
if (key.texname != tex.name) |
| 1982 |
{ |
| 1983 |
glEnd (); |
| 1984 |
glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
| 1985 |
glBegin (GL_QUADS); |
| 1986 |
} |
| 1987 |
|
| 1988 |
if (border) |
| 1989 |
{ |
| 1990 |
float ox = border * dx; |
| 1991 |
|
| 1992 |
glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
| 1993 |
glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
| 1994 |
glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
| 1995 |
glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
| 1996 |
} |
| 1997 |
|
| 1998 |
if (corner) |
| 1999 |
{ |
| 2000 |
float ox = corner * dx; |
| 2001 |
|
| 2002 |
glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
| 2003 |
glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
| 2004 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
| 2005 |
glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
| 2006 |
} |
| 2007 |
} |
| 2008 |
} |
| 2009 |
} |
| 2010 |
} |
| 2011 |
} |
| 2012 |
|
| 2013 |
glEnd (); |
| 2014 |
glDisable (GL_TEXTURE_2D); |
| 2015 |
key.texname = -1; |
| 2016 |
} |
| 2017 |
|
| 2018 |
hv_clear (smooth); |
| 2019 |
} |
| 2020 |
|
| 2021 |
glDisable (GL_BLEND); |
| 2022 |
rc_free (rc); |
| 2023 |
|
| 2024 |
// top layer: overlays such as the health bar |
| 2025 |
for (y = 0; y < sh; y++) |
| 2026 |
if (0 <= y + my && y + my < self->rows) |
| 2027 |
{ |
| 2028 |
maprow *row = self->row + (y + my); |
| 2029 |
|
| 2030 |
for (x = 0; x < sw; x++) |
| 2031 |
if (row->c0 <= x + mx && x + mx < row->c1) |
| 2032 |
{ |
| 2033 |
mapcell *cell = row->col + (x + mx - row->c0); |
| 2034 |
|
| 2035 |
int px = x * T; |
| 2036 |
int py = y * T; |
| 2037 |
|
| 2038 |
if (cell->stat_hp) |
| 2039 |
{ |
| 2040 |
int width = cell->stat_width * T; |
| 2041 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
| 2042 |
|
| 2043 |
glColor3ub (0, 0, 0); |
| 2044 |
glRectf (px + 1, py - thick - 2, |
| 2045 |
px + width - 1, py); |
| 2046 |
|
| 2047 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
| 2048 |
glRectf (px + 2, |
| 2049 |
py - thick - 1, |
| 2050 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
| 2051 |
} |
| 2052 |
} |
| 2053 |
} |
| 2054 |
} |
| 2055 |
|
| 2056 |
void |
| 2057 |
draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) |
| 2058 |
CODE: |
| 2059 |
{ |
| 2060 |
static float color[16][3] = { |
| 2061 |
{ 0.00F, 0.00F, 0.00F }, |
| 2062 |
{ 1.00F, 1.00F, 1.00F }, |
| 2063 |
{ 0.00F, 0.00F, 0.55F }, |
| 2064 |
{ 1.00F, 0.00F, 0.00F }, |
| 2065 |
|
| 2066 |
{ 1.00F, 0.54F, 0.00F }, |
| 2067 |
{ 0.11F, 0.56F, 1.00F }, |
| 2068 |
{ 0.93F, 0.46F, 0.00F }, |
| 2069 |
{ 0.18F, 0.54F, 0.34F }, |
| 2070 |
|
| 2071 |
{ 0.56F, 0.73F, 0.56F }, |
| 2072 |
{ 0.80F, 0.80F, 0.80F }, |
| 2073 |
{ 0.55F, 0.41F, 0.13F }, |
| 2074 |
{ 0.99F, 0.77F, 0.26F }, |
| 2075 |
|
| 2076 |
{ 0.74F, 0.65F, 0.41F }, |
| 2077 |
|
| 2078 |
{ 0.00F, 1.00F, 1.00F }, |
| 2079 |
{ 1.00F, 0.00F, 1.00F }, |
| 2080 |
{ 1.00F, 1.00F, 0.00F }, |
| 2081 |
}; |
| 2082 |
|
| 2083 |
int x, y; |
| 2084 |
|
| 2085 |
glEnable (GL_TEXTURE_2D); |
| 2086 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| 2087 |
glEnable (GL_BLEND); |
| 2088 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 2089 |
glBegin (GL_QUADS); |
| 2090 |
|
| 2091 |
for (y = 0; y < h; y++) |
| 2092 |
for (x = 0; x < w; x++) |
| 2093 |
{ |
| 2094 |
unsigned char m = data [x + y * w]; |
| 2095 |
|
| 2096 |
if (m) |
| 2097 |
{ |
| 2098 |
float *c = color [m & 15]; |
| 2099 |
|
| 2100 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
| 2101 |
float tx2 = tx1 + 0.5; |
| 2102 |
|
| 2103 |
glColor4f (c[0], c[1], c[2], 0.75); |
| 2104 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
| 2105 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
| 2106 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
| 2107 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
| 2108 |
} |
| 2109 |
} |
| 2110 |
|
| 2111 |
glEnd (); |
| 2112 |
glDisable (GL_BLEND); |
| 2113 |
glDisable (GL_TEXTURE_2D); |
| 2114 |
} |
| 2115 |
|
| 2116 |
void |
| 2117 |
fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) |
| 2118 |
PPCODE: |
| 2119 |
{ |
| 2120 |
int x, y; |
| 2121 |
int sw1 = sw + 2; |
| 2122 |
int sh1 = sh + 2; |
| 2123 |
int sh3 = sh * 3; |
| 2124 |
int sw34 = (sw * 3 + 3) & ~3; |
| 2125 |
uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
| 2126 |
SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
| 2127 |
uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
| 2128 |
|
| 2129 |
SvPOK_only (darkness3_sv); |
| 2130 |
SvCUR_set (darkness3_sv, sw34 * sh3); |
| 2131 |
|
| 2132 |
mx += self->x - 1; |
| 2133 |
my += self->y - 1; |
| 2134 |
|
| 2135 |
memset (darkness1, 255, sw1 * sh1); |
| 2136 |
|
| 2137 |
for (y = 0; y < sh1; y++) |
| 2138 |
if (0 <= y + my && y + my < self->rows) |
| 2139 |
{ |
| 2140 |
maprow *row = self->row + (y + my); |
| 2141 |
|
| 2142 |
for (x = 0; x < sw1; x++) |
| 2143 |
if (row->c0 <= x + mx && x + mx < row->c1) |
| 2144 |
{ |
| 2145 |
mapcell *cell = row->col + (x + mx - row->c0); |
| 2146 |
|
| 2147 |
darkness1 [y * sw1 + x] = cell->darkness |
| 2148 |
? 255 - (cell->darkness - 1) |
| 2149 |
: 255 - FOW_DARKNESS; |
| 2150 |
} |
| 2151 |
} |
| 2152 |
|
| 2153 |
for (y = 0; y < sh; ++y) |
| 2154 |
for (x = 0; x < sw; ++x) |
| 2155 |
{ |
| 2156 |
uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
| 2157 |
uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
| 2158 |
uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
| 2159 |
uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
| 2160 |
uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
| 2161 |
uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
| 2162 |
uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
| 2163 |
uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
| 2164 |
uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
| 2165 |
|
| 2166 |
uint8_t r11 = (d11 + d21 + d12) / 3; |
| 2167 |
uint8_t r21 = d21; |
| 2168 |
uint8_t r31 = (d21 + d31 + d32) / 3; |
| 2169 |
|
| 2170 |
uint8_t r12 = d12; |
| 2171 |
uint8_t r22 = d22; |
| 2172 |
uint8_t r32 = d32; |
| 2173 |
|
| 2174 |
uint8_t r13 = (d13 + d23 + d12) / 3; |
| 2175 |
uint8_t r23 = d23; |
| 2176 |
uint8_t r33 = (d23 + d33 + d32) / 3; |
| 2177 |
|
| 2178 |
darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
| 2179 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
| 2180 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
| 2181 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
| 2182 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
| 2183 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
| 2184 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
| 2185 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
| 2186 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
| 2187 |
} |
| 2188 |
|
| 2189 |
free (darkness1); |
| 2190 |
|
| 2191 |
EXTEND (SP, 3); |
| 2192 |
PUSHs (sv_2mortal (newSViv (sw34))); |
| 2193 |
PUSHs (sv_2mortal (newSViv (sh3))); |
| 2194 |
PUSHs (darkness3_sv); |
| 2195 |
} |
| 2196 |
|
| 2197 |
SV * |
| 2198 |
get_rect (CFPlus::Map self, int x0, int y0, int w, int h) |
| 2199 |
CODE: |
| 2200 |
{ |
| 2201 |
int x, y, x1, y1; |
| 2202 |
SV *data_sv = newSV (w * h * 7 + 5); |
| 2203 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
| 2204 |
|
| 2205 |
*data++ = 0; /* version 0 format */ |
| 2206 |
*data++ = w >> 8; *data++ = w; |
| 2207 |
*data++ = h >> 8; *data++ = h; |
| 2208 |
|
| 2209 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
| 2210 |
// TODO: treat rows as we treat columns |
| 2211 |
map_get_row (self, y0 + self->y - self->oy);//D |
| 2212 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
| 2213 |
|
| 2214 |
x0 += self->x - self->ox; |
| 2215 |
y0 += self->y - self->oy; |
| 2216 |
|
| 2217 |
x1 = x0 + w; |
| 2218 |
y1 = y0 + h; |
| 2219 |
|
| 2220 |
for (y = y0; y < y1; y++) |
| 2221 |
{ |
| 2222 |
maprow *row = 0 <= y && y < self->rows |
| 2223 |
? self->row + y |
| 2224 |
: 0; |
| 2225 |
|
| 2226 |
for (x = x0; x < x1; x++) |
| 2227 |
{ |
| 2228 |
if (row && row->c0 <= x && x < row->c1) |
| 2229 |
{ |
| 2230 |
mapcell *cell = row->col + (x - row->c0); |
| 2231 |
uint8_t flags = 0; |
| 2232 |
|
| 2233 |
if (cell->tile [0]) flags |= 1; |
| 2234 |
if (cell->tile [1]) flags |= 2; |
| 2235 |
if (cell->tile [2]) flags |= 4; |
| 2236 |
|
| 2237 |
*data++ = flags; |
| 2238 |
|
| 2239 |
if (flags & 1) |
| 2240 |
{ |
| 2241 |
tileid tile = cell->tile [0]; |
| 2242 |
*data++ = tile >> 8; |
| 2243 |
*data++ = tile; |
| 2244 |
} |
| 2245 |
|
| 2246 |
if (flags & 2) |
| 2247 |
{ |
| 2248 |
tileid tile = cell->tile [1]; |
| 2249 |
*data++ = tile >> 8; |
| 2250 |
*data++ = tile; |
| 2251 |
} |
| 2252 |
|
| 2253 |
if (flags & 4) |
| 2254 |
{ |
| 2255 |
tileid tile = cell->tile [2]; |
| 2256 |
*data++ = tile >> 8; |
| 2257 |
*data++ = tile; |
| 2258 |
} |
| 2259 |
} |
| 2260 |
else |
| 2261 |
*data++ = 0; |
| 2262 |
} |
| 2263 |
} |
| 2264 |
|
| 2265 |
SvPOK_only (data_sv); |
| 2266 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
| 2267 |
RETVAL = data_sv; |
| 2268 |
} |
| 2269 |
OUTPUT: |
| 2270 |
RETVAL |
| 2271 |
|
| 2272 |
void |
| 2273 |
set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) |
| 2274 |
PPCODE: |
| 2275 |
{ |
| 2276 |
int x, y, z; |
| 2277 |
int w, h; |
| 2278 |
int x1, y1; |
| 2279 |
|
| 2280 |
if (*data++ != 0) |
| 2281 |
XSRETURN_EMPTY; /* version mismatch */ |
| 2282 |
|
| 2283 |
w = *data++ << 8; w |= *data++; |
| 2284 |
h = *data++ << 8; h |= *data++; |
| 2285 |
|
| 2286 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
| 2287 |
// TODO: treat rows as we treat columns |
| 2288 |
map_get_row (self, y0 + self->y - self->oy);//D |
| 2289 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
| 2290 |
|
| 2291 |
x0 += self->x - self->ox; |
| 2292 |
y0 += self->y - self->oy; |
| 2293 |
|
| 2294 |
x1 = x0 + w; |
| 2295 |
y1 = y0 + h; |
| 2296 |
|
| 2297 |
for (y = y0; y < y1; y++) |
| 2298 |
{ |
| 2299 |
maprow *row = map_get_row (self, y); |
| 2300 |
|
| 2301 |
for (x = x0; x < x1; x++) |
| 2302 |
{ |
| 2303 |
uint8_t flags = *data++; |
| 2304 |
|
| 2305 |
if (flags) |
| 2306 |
{ |
| 2307 |
mapcell *cell = row_get_cell (row, x); |
| 2308 |
tileid tile[3] = { 0, 0, 0 }; |
| 2309 |
|
| 2310 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
| 2311 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
| 2312 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
| 2313 |
|
| 2314 |
if (cell->darkness == 0) |
| 2315 |
{ |
| 2316 |
cell->darkness = 0; |
| 2317 |
|
| 2318 |
for (z = 0; z <= 2; z++) |
| 2319 |
{ |
| 2320 |
tileid t = tile [z]; |
| 2321 |
|
| 2322 |
if (t >= self->texs || (t && !self->tex [t].name)) |
| 2323 |
{ |
| 2324 |
XPUSHs (sv_2mortal (newSViv (t))); |
| 2325 |
need_texid (self, t); |
| 2326 |
} |
| 2327 |
|
| 2328 |
cell->tile [z] = t; |
| 2329 |
} |
| 2330 |
} |
| 2331 |
} |
| 2332 |
} |
| 2333 |
} |
| 2334 |
} |
| 2335 |
|
| 2336 |
MODULE = CFPlus PACKAGE = CFPlus::RW |
| 2337 |
|
| 2338 |
CFPlus::RW |
| 2339 |
new (SV *class, SV *data_sv) |
| 2340 |
CODE: |
| 2341 |
{ |
| 2342 |
STRLEN datalen; |
| 2343 |
char *data = SvPVbyte (data_sv, datalen); |
| 2344 |
|
| 2345 |
RETVAL = SDL_RWFromConstMem (data, datalen); |
| 2346 |
} |
| 2347 |
OUTPUT: |
| 2348 |
RETVAL |
| 2349 |
|
| 2350 |
CFPlus::RW |
| 2351 |
new_from_file (SV *class, const char *path, const char *mode = "rb") |
| 2352 |
CODE: |
| 2353 |
RETVAL = SDL_RWFromFile (path, mode); |
| 2354 |
OUTPUT: |
| 2355 |
RETVAL |
| 2356 |
|
| 2357 |
# fails on win32: |
| 2358 |
# CFPlus.xs(2268) : error C2059: syntax error : '(' |
| 2359 |
#void |
| 2360 |
#close (CFPlus::RW self) |
| 2361 |
# CODE: |
| 2362 |
# (self->(close)) (self); |
| 2363 |
|
| 2364 |
MODULE = CFPlus PACKAGE = CFPlus::Channel |
| 2365 |
|
| 2366 |
PROTOTYPES: DISABLE |
| 2367 |
|
| 2368 |
CFPlus::Channel |
| 2369 |
find () |
| 2370 |
CODE: |
| 2371 |
{ |
| 2372 |
RETVAL = Mix_GroupAvailable (-1); |
| 2373 |
|
| 2374 |
if (RETVAL < 0) |
| 2375 |
{ |
| 2376 |
RETVAL = Mix_GroupOldest (-1); |
| 2377 |
|
| 2378 |
if (RETVAL < 0) |
| 2379 |
XSRETURN_UNDEF; |
| 2380 |
|
| 2381 |
Mix_HaltChannel (RETVAL); |
| 2382 |
} |
| 2383 |
|
| 2384 |
Mix_UnregisterAllEffects (RETVAL); |
| 2385 |
Mix_Volume (RETVAL, 128); |
| 2386 |
} |
| 2387 |
OUTPUT: |
| 2388 |
RETVAL |
| 2389 |
|
| 2390 |
void |
| 2391 |
halt (CFPlus::Channel self) |
| 2392 |
CODE: |
| 2393 |
Mix_HaltChannel (self); |
| 2394 |
|
| 2395 |
void |
| 2396 |
expire (CFPlus::Channel self, int ticks = -1) |
| 2397 |
CODE: |
| 2398 |
Mix_ExpireChannel (self, ticks); |
| 2399 |
|
| 2400 |
void |
| 2401 |
fade_out (CFPlus::Channel self, int ticks = -1) |
| 2402 |
CODE: |
| 2403 |
Mix_FadeOutChannel (self, ticks); |
| 2404 |
|
| 2405 |
int |
| 2406 |
volume (CFPlus::Channel self, int volume) |
| 2407 |
CODE: |
| 2408 |
RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
| 2409 |
OUTPUT: |
| 2410 |
RETVAL |
| 2411 |
|
| 2412 |
void |
| 2413 |
unregister_all_effects (CFPlus::Channel self) |
| 2414 |
CODE: |
| 2415 |
Mix_UnregisterAllEffects (self); |
| 2416 |
|
| 2417 |
void |
| 2418 |
set_panning (CFPlus::Channel self, int left, int right) |
| 2419 |
CODE: |
| 2420 |
left = CLAMP (left , 0, 255); |
| 2421 |
right = CLAMP (right, 0, 255); |
| 2422 |
Mix_SetPanning (self, left, right); |
| 2423 |
|
| 2424 |
void |
| 2425 |
set_distance (CFPlus::Channel self, int distance) |
| 2426 |
CODE: |
| 2427 |
Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
| 2428 |
|
| 2429 |
void |
| 2430 |
set_position (CFPlus::Channel self, int angle, int distance) |
| 2431 |
CODE: |
| 2432 |
|
| 2433 |
void |
| 2434 |
set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance) |
| 2435 |
CODE: |
| 2436 |
{ |
| 2437 |
int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
| 2438 |
int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
| 2439 |
Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
| 2440 |
} |
| 2441 |
|
| 2442 |
void |
| 2443 |
set_reverse_stereo (CFPlus::Channel self, int flip) |
| 2444 |
CODE: |
| 2445 |
Mix_SetReverseStereo (self, flip); |
| 2446 |
|
| 2447 |
MODULE = CFPlus PACKAGE = CFPlus::MixChunk |
| 2448 |
|
| 2449 |
PROTOTYPES: DISABLE |
| 2450 |
|
| 2451 |
CFPlus::MixChunk |
| 2452 |
new (SV *class, CFPlus::RW rwops) |
| 2453 |
CODE: |
| 2454 |
RETVAL = Mix_LoadWAV_RW (rwops, 1); |
| 2455 |
OUTPUT: |
| 2456 |
RETVAL |
| 2457 |
|
| 2458 |
void |
| 2459 |
DESTROY (CFPlus::MixChunk self) |
| 2460 |
CODE: |
| 2461 |
Mix_FreeChunk (self); |
| 2462 |
|
| 2463 |
int |
| 2464 |
volume (CFPlus::MixChunk self, int volume = -1) |
| 2465 |
CODE: |
| 2466 |
if (items > 1) |
| 2467 |
volume = CLAMP (volume, 0, 128); |
| 2468 |
RETVAL = Mix_VolumeChunk (self, volume); |
| 2469 |
OUTPUT: |
| 2470 |
RETVAL |
| 2471 |
|
| 2472 |
CFPlus::Channel |
| 2473 |
play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1) |
| 2474 |
CODE: |
| 2475 |
{ |
| 2476 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
| 2477 |
|
| 2478 |
if (RETVAL < 0) |
| 2479 |
XSRETURN_UNDEF; |
| 2480 |
|
| 2481 |
if (channel < 0) |
| 2482 |
{ |
| 2483 |
Mix_UnregisterAllEffects (RETVAL); |
| 2484 |
Mix_Volume (RETVAL, 128); |
| 2485 |
} |
| 2486 |
} |
| 2487 |
OUTPUT: |
| 2488 |
RETVAL |
| 2489 |
|
| 2490 |
MODULE = CFPlus PACKAGE = CFPlus::MixMusic |
| 2491 |
|
| 2492 |
int |
| 2493 |
volume (int volume = -1) |
| 2494 |
PROTOTYPE: ;$ |
| 2495 |
CODE: |
| 2496 |
if (items > 0) |
| 2497 |
volume = CLAMP (volume, 0, 128); |
| 2498 |
RETVAL = Mix_VolumeMusic (volume); |
| 2499 |
OUTPUT: |
| 2500 |
RETVAL |
| 2501 |
|
| 2502 |
void |
| 2503 |
fade_out (int ms) |
| 2504 |
CODE: |
| 2505 |
Mix_FadeOutMusic (ms); |
| 2506 |
|
| 2507 |
void |
| 2508 |
halt () |
| 2509 |
CODE: |
| 2510 |
Mix_HaltMusic (); |
| 2511 |
|
| 2512 |
CFPlus::MixMusic |
| 2513 |
new (SV *class, CFPlus::RW rwops) |
| 2514 |
CODE: |
| 2515 |
RETVAL = Mix_LoadMUS_RW (rwops); |
| 2516 |
OUTPUT: |
| 2517 |
RETVAL |
| 2518 |
|
| 2519 |
void |
| 2520 |
DESTROY (CFPlus::MixMusic self) |
| 2521 |
CODE: |
| 2522 |
Mix_FreeMusic (self); |
| 2523 |
|
| 2524 |
int |
| 2525 |
play (CFPlus::MixMusic self, int loops = -1) |
| 2526 |
CODE: |
| 2527 |
RETVAL = Mix_PlayMusic (self, loops); |
| 2528 |
OUTPUT: |
| 2529 |
RETVAL |
| 2530 |
|
| 2531 |
void |
| 2532 |
fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) |
| 2533 |
CODE: |
| 2534 |
Mix_FadeInMusicPos (self, loops, ms, position); |
| 2535 |
|
| 2536 |
MODULE = CFPlus PACKAGE = CFPlus::OpenGL |
| 2537 |
|
| 2538 |
PROTOTYPES: ENABLE |
| 2539 |
|
| 2540 |
BOOT: |
| 2541 |
{ |
| 2542 |
HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); |
| 2543 |
static const struct { |
| 2544 |
const char *name; |
| 2545 |
IV iv; |
| 2546 |
} *civ, const_iv[] = { |
| 2547 |
# define const_iv(name) { # name, (IV)name } |
| 2548 |
const_iv (GL_VENDOR), |
| 2549 |
const_iv (GL_VERSION), |
| 2550 |
const_iv (GL_EXTENSIONS), |
| 2551 |
const_iv (GL_COLOR_MATERIAL), |
| 2552 |
const_iv (GL_SMOOTH), |
| 2553 |
const_iv (GL_FLAT), |
| 2554 |
const_iv (GL_DITHER), |
| 2555 |
const_iv (GL_BLEND), |
| 2556 |
const_iv (GL_CULL_FACE), |
| 2557 |
const_iv (GL_SCISSOR_TEST), |
| 2558 |
const_iv (GL_DEPTH_TEST), |
| 2559 |
const_iv (GL_ALPHA_TEST), |
| 2560 |
const_iv (GL_NORMALIZE), |
| 2561 |
const_iv (GL_RESCALE_NORMAL), |
| 2562 |
const_iv (GL_FRONT), |
| 2563 |
const_iv (GL_BACK), |
| 2564 |
const_iv (GL_AUX0), |
| 2565 |
const_iv (GL_AND), |
| 2566 |
const_iv (GL_ONE), |
| 2567 |
const_iv (GL_ZERO), |
| 2568 |
const_iv (GL_SRC_ALPHA), |
| 2569 |
const_iv (GL_DST_ALPHA), |
| 2570 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
| 2571 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
| 2572 |
const_iv (GL_SRC_ALPHA_SATURATE), |
| 2573 |
const_iv (GL_RGB), |
| 2574 |
const_iv (GL_RGBA), |
| 2575 |
const_iv (GL_RGBA4), |
| 2576 |
const_iv (GL_RGBA8), |
| 2577 |
const_iv (GL_RGB5_A1), |
| 2578 |
const_iv (GL_UNSIGNED_BYTE), |
| 2579 |
const_iv (GL_UNSIGNED_SHORT), |
| 2580 |
const_iv (GL_UNSIGNED_INT), |
| 2581 |
const_iv (GL_ALPHA), |
| 2582 |
const_iv (GL_INTENSITY), |
| 2583 |
const_iv (GL_LUMINANCE), |
| 2584 |
const_iv (GL_LUMINANCE_ALPHA), |
| 2585 |
const_iv (GL_FLOAT), |
| 2586 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
| 2587 |
const_iv (GL_COMPRESSED_ALPHA_ARB), |
| 2588 |
const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
| 2589 |
const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
| 2590 |
const_iv (GL_COMPRESSED_INTENSITY_ARB), |
| 2591 |
const_iv (GL_COMPRESSED_RGB_ARB), |
| 2592 |
const_iv (GL_COMPRESSED_RGBA_ARB), |
| 2593 |
const_iv (GL_COMPILE), |
| 2594 |
const_iv (GL_PROXY_TEXTURE_1D), |
| 2595 |
const_iv (GL_PROXY_TEXTURE_2D), |
| 2596 |
const_iv (GL_TEXTURE_1D), |
| 2597 |
const_iv (GL_TEXTURE_2D), |
| 2598 |
const_iv (GL_TEXTURE_ENV), |
| 2599 |
const_iv (GL_TEXTURE_MAG_FILTER), |
| 2600 |
const_iv (GL_TEXTURE_MIN_FILTER), |
| 2601 |
const_iv (GL_TEXTURE_ENV_MODE), |
| 2602 |
const_iv (GL_TEXTURE_WRAP_S), |
| 2603 |
const_iv (GL_TEXTURE_WRAP_T), |
| 2604 |
const_iv (GL_REPEAT), |
| 2605 |
const_iv (GL_CLAMP), |
| 2606 |
const_iv (GL_CLAMP_TO_EDGE), |
| 2607 |
const_iv (GL_NEAREST), |
| 2608 |
const_iv (GL_LINEAR), |
| 2609 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
| 2610 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
| 2611 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
| 2612 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
| 2613 |
const_iv (GL_GENERATE_MIPMAP), |
| 2614 |
const_iv (GL_MODULATE), |
| 2615 |
const_iv (GL_DECAL), |
| 2616 |
const_iv (GL_REPLACE), |
| 2617 |
const_iv (GL_DEPTH_BUFFER_BIT), |
| 2618 |
const_iv (GL_COLOR_BUFFER_BIT), |
| 2619 |
const_iv (GL_PROJECTION), |
| 2620 |
const_iv (GL_MODELVIEW), |
| 2621 |
const_iv (GL_COLOR_LOGIC_OP), |
| 2622 |
const_iv (GL_SEPARABLE_2D), |
| 2623 |
const_iv (GL_CONVOLUTION_2D), |
| 2624 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
| 2625 |
const_iv (GL_CONSTANT_BORDER), |
| 2626 |
const_iv (GL_POINTS), |
| 2627 |
const_iv (GL_LINES), |
| 2628 |
const_iv (GL_LINE_STRIP), |
| 2629 |
const_iv (GL_LINE_LOOP), |
| 2630 |
const_iv (GL_QUADS), |
| 2631 |
const_iv (GL_QUAD_STRIP), |
| 2632 |
const_iv (GL_TRIANGLES), |
| 2633 |
const_iv (GL_TRIANGLE_STRIP), |
| 2634 |
const_iv (GL_TRIANGLE_FAN), |
| 2635 |
const_iv (GL_POLYGON), |
| 2636 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
| 2637 |
const_iv (GL_POINT_SMOOTH_HINT), |
| 2638 |
const_iv (GL_LINE_SMOOTH_HINT), |
| 2639 |
const_iv (GL_POLYGON_SMOOTH_HINT), |
| 2640 |
const_iv (GL_GENERATE_MIPMAP_HINT), |
| 2641 |
const_iv (GL_TEXTURE_COMPRESSION_HINT), |
| 2642 |
const_iv (GL_FASTEST), |
| 2643 |
const_iv (GL_DONT_CARE), |
| 2644 |
const_iv (GL_NICEST), |
| 2645 |
const_iv (GL_V2F), |
| 2646 |
const_iv (GL_V3F), |
| 2647 |
const_iv (GL_T2F_V3F), |
| 2648 |
const_iv (GL_T2F_N3F_V3F), |
| 2649 |
# undef const_iv |
| 2650 |
}; |
| 2651 |
|
| 2652 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
| 2653 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
| 2654 |
|
| 2655 |
texture_av = newAV (); |
| 2656 |
AvREAL_off (texture_av); |
| 2657 |
} |
| 2658 |
|
| 2659 |
void |
| 2660 |
disable_GL_EXT_blend_func_separate () |
| 2661 |
CODE: |
| 2662 |
gl.BlendFuncSeparate = 0; |
| 2663 |
gl.BlendFuncSeparateEXT = 0; |
| 2664 |
|
| 2665 |
char * |
| 2666 |
gl_vendor () |
| 2667 |
CODE: |
| 2668 |
RETVAL = (char *)glGetString (GL_VENDOR); |
| 2669 |
OUTPUT: |
| 2670 |
RETVAL |
| 2671 |
|
| 2672 |
char * |
| 2673 |
gl_version () |
| 2674 |
CODE: |
| 2675 |
RETVAL = (char *)glGetString (GL_VERSION); |
| 2676 |
OUTPUT: |
| 2677 |
RETVAL |
| 2678 |
|
| 2679 |
char * |
| 2680 |
gl_extensions () |
| 2681 |
CODE: |
| 2682 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
| 2683 |
OUTPUT: |
| 2684 |
RETVAL |
| 2685 |
|
| 2686 |
const char *glGetString (GLenum pname) |
| 2687 |
|
| 2688 |
GLint glGetInteger (GLenum pname) |
| 2689 |
CODE: |
| 2690 |
glGetIntegerv (pname, &RETVAL); |
| 2691 |
OUTPUT: |
| 2692 |
RETVAL |
| 2693 |
|
| 2694 |
GLdouble glGetDouble (GLenum pname) |
| 2695 |
CODE: |
| 2696 |
glGetDoublev (pname, &RETVAL); |
| 2697 |
OUTPUT: |
| 2698 |
RETVAL |
| 2699 |
|
| 2700 |
int glGetError () |
| 2701 |
|
| 2702 |
void glFinish () |
| 2703 |
|
| 2704 |
void glClear (int mask) |
| 2705 |
|
| 2706 |
void glClearColor (float r, float g, float b, float a = 1.0) |
| 2707 |
PROTOTYPE: @ |
| 2708 |
|
| 2709 |
void glEnable (int cap) |
| 2710 |
|
| 2711 |
void glDisable (int cap) |
| 2712 |
|
| 2713 |
void glShadeModel (int mode) |
| 2714 |
|
| 2715 |
void glHint (int target, int mode) |
| 2716 |
|
| 2717 |
void glBlendFunc (int sfactor, int dfactor) |
| 2718 |
|
| 2719 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
| 2720 |
CODE: |
| 2721 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
| 2722 |
|
| 2723 |
void glDepthMask (int flag) |
| 2724 |
|
| 2725 |
void glLogicOp (int opcode) |
| 2726 |
|
| 2727 |
void glColorMask (int red, int green, int blue, int alpha) |
| 2728 |
|
| 2729 |
void glMatrixMode (int mode) |
| 2730 |
|
| 2731 |
void glPushMatrix () |
| 2732 |
|
| 2733 |
void glPopMatrix () |
| 2734 |
|
| 2735 |
void glLoadIdentity () |
| 2736 |
|
| 2737 |
void glDrawBuffer (int buffer) |
| 2738 |
|
| 2739 |
void glReadBuffer (int buffer) |
| 2740 |
|
| 2741 |
# near_ and far_ are due to microsofts buggy "c" compiler |
| 2742 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
| 2743 |
|
| 2744 |
# near_ and far_ are due to microsofts buggy "c" compiler |
| 2745 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
| 2746 |
|
| 2747 |
PROTOTYPES: DISABLE |
| 2748 |
|
| 2749 |
void glViewport (int x, int y, int width, int height) |
| 2750 |
|
| 2751 |
void glScissor (int x, int y, int width, int height) |
| 2752 |
|
| 2753 |
void glTranslate (float x, float y, float z = 0.) |
| 2754 |
CODE: |
| 2755 |
glTranslatef (x, y, z); |
| 2756 |
|
| 2757 |
void glScale (float x, float y, float z = 1.) |
| 2758 |
CODE: |
| 2759 |
glScalef (x, y, z); |
| 2760 |
|
| 2761 |
void glRotate (float angle, float x, float y, float z) |
| 2762 |
CODE: |
| 2763 |
glRotatef (angle, x, y, z); |
| 2764 |
|
| 2765 |
void glColor (float r, float g, float b, float a = 1.0) |
| 2766 |
ALIAS: |
| 2767 |
glColor_premultiply = 1 |
| 2768 |
CODE: |
| 2769 |
if (ix) |
| 2770 |
{ |
| 2771 |
r *= a; |
| 2772 |
g *= a; |
| 2773 |
b *= a; |
| 2774 |
} |
| 2775 |
// microsoft visual "c" rounds instead of truncating... |
| 2776 |
glColor4f (r, g, b, a); |
| 2777 |
|
| 2778 |
void glRasterPos (float x, float y, float z = 0.) |
| 2779 |
CODE: |
| 2780 |
glRasterPos3f (0, 0, z); |
| 2781 |
glBitmap (0, 0, 0, 0, x, y, 0); |
| 2782 |
|
| 2783 |
void glVertex (float x, float y, float z = 0.) |
| 2784 |
CODE: |
| 2785 |
glVertex3f (x, y, z); |
| 2786 |
|
| 2787 |
void glTexCoord (float s, float t) |
| 2788 |
CODE: |
| 2789 |
glTexCoord2f (s, t); |
| 2790 |
|
| 2791 |
void glRect (float x1, float y1, float x2, float y2) |
| 2792 |
CODE: |
| 2793 |
glRectf (x1, y1, x2, y2); |
| 2794 |
|
| 2795 |
void glRect_lineloop (float x1, float y1, float x2, float y2) |
| 2796 |
CODE: |
| 2797 |
glBegin (GL_LINE_LOOP); |
| 2798 |
glVertex2f (x1, y1); |
| 2799 |
glVertex2f (x2, y1); |
| 2800 |
glVertex2f (x2, y2); |
| 2801 |
glVertex2f (x1, y2); |
| 2802 |
glEnd (); |
| 2803 |
|
| 2804 |
PROTOTYPES: ENABLE |
| 2805 |
|
| 2806 |
void glBegin (int mode) |
| 2807 |
|
| 2808 |
void glEnd () |
| 2809 |
|
| 2810 |
void glPointSize (GLfloat size) |
| 2811 |
|
| 2812 |
void glLineWidth (GLfloat width) |
| 2813 |
|
| 2814 |
void glInterleavedArrays (int format, int stride, char *data) |
| 2815 |
|
| 2816 |
void glDrawElements (int mode, int count, int type, char *indices) |
| 2817 |
|
| 2818 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
| 2819 |
|
| 2820 |
void glTexEnv (int target, int pname, float param) |
| 2821 |
CODE: |
| 2822 |
glTexEnvf (target, pname, param); |
| 2823 |
|
| 2824 |
void glTexParameter (int target, int pname, float param) |
| 2825 |
CODE: |
| 2826 |
glTexParameterf (target, pname, param); |
| 2827 |
|
| 2828 |
void glBindTexture (int target, int name) |
| 2829 |
|
| 2830 |
void glConvolutionParameter (int target, int pname, float params) |
| 2831 |
CODE: |
| 2832 |
if (gl.ConvolutionParameterf) |
| 2833 |
gl.ConvolutionParameterf (target, pname, params); |
| 2834 |
|
| 2835 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
| 2836 |
CODE: |
| 2837 |
if (gl.ConvolutionFilter2D) |
| 2838 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
| 2839 |
|
| 2840 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
| 2841 |
CODE: |
| 2842 |
if (gl.SeparableFilter2D) |
| 2843 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
| 2844 |
|
| 2845 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
| 2846 |
|
| 2847 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
| 2848 |
|
| 2849 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
| 2850 |
|
| 2851 |
void glPixelZoom (float x, float y) |
| 2852 |
|
| 2853 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
| 2854 |
|
| 2855 |
int glGenTexture () |
| 2856 |
CODE: |
| 2857 |
RETVAL = gen_texture (); |
| 2858 |
OUTPUT: |
| 2859 |
RETVAL |
| 2860 |
|
| 2861 |
void glDeleteTexture (int name) |
| 2862 |
CODE: |
| 2863 |
del_texture (name); |
| 2864 |
|
| 2865 |
int glGenList () |
| 2866 |
CODE: |
| 2867 |
RETVAL = glGenLists (1); |
| 2868 |
OUTPUT: |
| 2869 |
RETVAL |
| 2870 |
|
| 2871 |
void glDeleteList (int list) |
| 2872 |
CODE: |
| 2873 |
glDeleteLists (list, 1); |
| 2874 |
|
| 2875 |
void glNewList (int list, int mode = GL_COMPILE) |
| 2876 |
|
| 2877 |
void glEndList () |
| 2878 |
|
| 2879 |
void glCallList (int list) |
| 2880 |
|
| 2881 |
MODULE = CFPlus PACKAGE = CFPlus::UI::Base |
| 2882 |
|
| 2883 |
PROTOTYPES: DISABLE |
| 2884 |
|
| 2885 |
void |
| 2886 |
find_widget (SV *self, NV x, NV y) |
| 2887 |
PPCODE: |
| 2888 |
{ |
| 2889 |
if (within_widget (self, x, y)) |
| 2890 |
XPUSHs (self); |
| 2891 |
} |
| 2892 |
|
| 2893 |
BOOT: |
| 2894 |
{ |
| 2895 |
hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV); |
| 2896 |
|
| 2897 |
draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV); |
| 2898 |
draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV); |
| 2899 |
draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV); |
| 2900 |
draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV); |
| 2901 |
} |
| 2902 |
|
| 2903 |
void |
| 2904 |
draw (SV *self) |
| 2905 |
CODE: |
| 2906 |
{ |
| 2907 |
HV *hv; |
| 2908 |
SV **svp; |
| 2909 |
NV x, y, w, h; |
| 2910 |
SV *draw_x_sv = GvSV (draw_x_gv); |
| 2911 |
SV *draw_y_sv = GvSV (draw_y_gv); |
| 2912 |
SV *draw_w_sv = GvSV (draw_w_gv); |
| 2913 |
SV *draw_h_sv = GvSV (draw_h_gv); |
| 2914 |
double draw_x, draw_y; |
| 2915 |
|
| 2916 |
if (!SvROK (self)) |
| 2917 |
croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self)); |
| 2918 |
|
| 2919 |
hv = (HV *)SvRV (self); |
| 2920 |
|
| 2921 |
if (SvTYPE (hv) != SVt_PVHV) |
| 2922 |
croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self)); |
| 2923 |
|
| 2924 |
svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
| 2925 |
svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
| 2926 |
|
| 2927 |
if (!h || !w) |
| 2928 |
XSRETURN_EMPTY; |
| 2929 |
|
| 2930 |
svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
| 2931 |
svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
| 2932 |
|
| 2933 |
draw_x = SvNV (draw_x_sv) + x; |
| 2934 |
draw_y = SvNV (draw_y_sv) + y; |
| 2935 |
|
| 2936 |
if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
| 2937 |
|| draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
| 2938 |
XSRETURN_EMPTY; |
| 2939 |
|
| 2940 |
sv_setnv (draw_x_sv, draw_x); |
| 2941 |
sv_setnv (draw_y_sv, draw_y); |
| 2942 |
|
| 2943 |
glPushMatrix (); |
| 2944 |
glTranslated (x, y, 0); |
| 2945 |
|
| 2946 |
if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
| 2947 |
{ |
| 2948 |
svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
| 2949 |
|
| 2950 |
if (svp && SvTRUE (*svp)) |
| 2951 |
{ |
| 2952 |
glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
| 2953 |
glEnable (GL_BLEND); |
| 2954 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| 2955 |
glBegin (GL_QUADS); |
| 2956 |
glVertex2f (0, 0); |
| 2957 |
glVertex2f (w, 0); |
| 2958 |
glVertex2f (w, h); |
| 2959 |
glVertex2f (0, h); |
| 2960 |
glEnd (); |
| 2961 |
glDisable (GL_BLEND); |
| 2962 |
} |
| 2963 |
} |
| 2964 |
#if 0 |
| 2965 |
// draw borders, for debugging |
| 2966 |
glPushMatrix (); |
| 2967 |
glColor4f (1., 1., 0., 1.); |
| 2968 |
glTranslatef (.5, .5, 0.); |
| 2969 |
glBegin (GL_LINE_LOOP); |
| 2970 |
glVertex2f (0 , 0); |
| 2971 |
glVertex2f (w - 1, 0); |
| 2972 |
glVertex2f (w - 1, h - 1); |
| 2973 |
glVertex2f (0 , h - 1); |
| 2974 |
glEnd (); |
| 2975 |
glPopMatrix (); |
| 2976 |
#endif |
| 2977 |
PUSHMARK (SP); |
| 2978 |
XPUSHs (self); |
| 2979 |
PUTBACK; |
| 2980 |
call_method ("_draw", G_VOID | G_DISCARD); |
| 2981 |
SPAGAIN; |
| 2982 |
|
| 2983 |
glPopMatrix (); |
| 2984 |
|
| 2985 |
draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
| 2986 |
draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
| 2987 |
} |
| 2988 |
|