1 |
#ifdef _WIN32 |
2 |
# define WIN32_LEAN_AND_MEAN |
3 |
# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
4 |
# include <malloc.h> |
5 |
# include <windows.h> |
6 |
# include <wininet.h> |
7 |
# pragma warning(disable:4244) |
8 |
# pragma warning(disable:4761) |
9 |
#endif |
10 |
|
11 |
//#define DEBUG 1 |
12 |
#if DEBUG |
13 |
# include <valgrind/memcheck.h> |
14 |
#endif |
15 |
|
16 |
#include "EXTERN.h" |
17 |
#include "perl.h" |
18 |
#include "XSUB.h" |
19 |
|
20 |
#ifdef _WIN32 |
21 |
# undef pipe |
22 |
// microsoft vs. C |
23 |
# define sqrtf(x) sqrt(x) |
24 |
# define roundf(x) (int)(x) |
25 |
# define atan2f(x,y) atan2(x,y) |
26 |
# define M_PI 3.14159265f |
27 |
#endif |
28 |
|
29 |
#include <assert.h> |
30 |
#include <math.h> |
31 |
#include <string.h> |
32 |
#include <stdio.h> |
33 |
#include <stdlib.h> |
34 |
|
35 |
#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
36 |
|
37 |
#include <SDL.h> |
38 |
#include <SDL_thread.h> |
39 |
#include <SDL_endian.h> |
40 |
#include <SDL_image.h> |
41 |
#include <SDL_mixer.h> |
42 |
#include <SDL_opengl.h> |
43 |
|
44 |
#define PANGO_ENABLE_BACKEND |
45 |
#define G_DISABLE_CAST_CHECKS |
46 |
|
47 |
#include <glib/gmacros.h> |
48 |
|
49 |
#include <pango/pango.h> |
50 |
|
51 |
#ifndef PANGO_VERSION_CHECK |
52 |
# define PANGO_VERSION_CHECK(a,b,c) 0 |
53 |
#endif |
54 |
|
55 |
#if !PANGO_VERSION_CHECK (1, 15, 2) |
56 |
# define pango_layout_get_line_readonly pango_layout_get_line |
57 |
# define pango_layout_get_lines_readonly pango_layout_get_lines |
58 |
# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
59 |
# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
60 |
#endif |
61 |
|
62 |
#ifndef _WIN32 |
63 |
# include <sys/types.h> |
64 |
# include <sys/socket.h> |
65 |
# include <netinet/in.h> |
66 |
# include <netinet/tcp.h> |
67 |
# include <inttypes.h> |
68 |
#endif |
69 |
|
70 |
#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
71 |
|
72 |
#define FOW_DARKNESS 32 |
73 |
|
74 |
#define MAP_EXTEND_X 32 |
75 |
#define MAP_EXTEND_Y 512 |
76 |
|
77 |
#define MIN_FONT_HEIGHT 10 |
78 |
|
79 |
/* mask out modifiers we are not interested in */ |
80 |
#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
81 |
|
82 |
#if 0 |
83 |
# define PARACHUTE SDL_INIT_NOPARACHUTE |
84 |
#else |
85 |
# define PARACHUTE 0 |
86 |
#endif |
87 |
|
88 |
static AV *texture_av; |
89 |
|
90 |
static struct |
91 |
{ |
92 |
#define GL_FUNC(ptr,name) ptr name; |
93 |
#include "glfunc.h" |
94 |
#undef GL_FUNC |
95 |
} gl; |
96 |
|
97 |
static void |
98 |
gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
99 |
{ |
100 |
if (gl.BlendFuncSeparate) |
101 |
gl.BlendFuncSeparate (sa, da, saa, daa); |
102 |
else if (gl.BlendFuncSeparateEXT) |
103 |
gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
104 |
else |
105 |
glBlendFunc (sa, da); |
106 |
} |
107 |
|
108 |
static GLuint |
109 |
gen_texture () |
110 |
{ |
111 |
GLuint name; |
112 |
|
113 |
if (AvFILL (texture_av) >= 0) |
114 |
name = (GLuint)(size_t)av_pop (texture_av); |
115 |
else |
116 |
glGenTextures (1, &name); |
117 |
|
118 |
return name; |
119 |
} |
120 |
|
121 |
static void |
122 |
del_texture (GLuint name) |
123 |
{ |
124 |
/* make a half-assed attempt at returning the memory used by the texture */ |
125 |
/* textures are frequently being reused by cfplus anyway */ |
126 |
/*glBindTexture (GL_TEXTURE_2D, name);*/ |
127 |
/*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
128 |
av_push (texture_av, (SV *)(size_t)name); |
129 |
glDeleteTextures (1, &name); |
130 |
} |
131 |
|
132 |
#include "texcache.c" |
133 |
#include "rendercache.c" |
134 |
|
135 |
#include "pango-font.c" |
136 |
#include "pango-fontmap.c" |
137 |
#include "pango-render.c" |
138 |
|
139 |
typedef IV DC__Channel; |
140 |
typedef SDL_RWops *DC__RW; |
141 |
typedef Mix_Chunk *DC__MixChunk; |
142 |
typedef Mix_Music *DC__MixMusic; |
143 |
|
144 |
typedef PangoFontDescription *DC__Font; |
145 |
|
146 |
static int |
147 |
shape_attr_p (PangoLayoutRun *run) |
148 |
{ |
149 |
GSList *attrs = run->item->analysis.extra_attrs; |
150 |
|
151 |
while (attrs) |
152 |
{ |
153 |
PangoAttribute *attr = attrs->data; |
154 |
|
155 |
if (attr->klass->type == PANGO_ATTR_SHAPE) |
156 |
return 1; |
157 |
|
158 |
attrs = attrs->next; |
159 |
} |
160 |
|
161 |
return 0; |
162 |
} |
163 |
|
164 |
typedef struct cf_layout { |
165 |
PangoLayout *pl; |
166 |
float r, g, b, a; // default color for rgba mode |
167 |
int base_height; |
168 |
DC__Font font; |
169 |
rc_t *rc; |
170 |
} *DC__Layout; |
171 |
|
172 |
static DC__Font default_font; |
173 |
static PangoContext *opengl_context; |
174 |
static PangoFontMap *opengl_fontmap; |
175 |
|
176 |
static void |
177 |
substitute_func (FcPattern *pattern, gpointer data) |
178 |
{ |
179 |
FcPatternAddBool (pattern, FC_HINTING, 1); |
180 |
#ifdef FC_HINT_STYLE |
181 |
FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
182 |
#endif |
183 |
FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
184 |
} |
185 |
|
186 |
static void |
187 |
layout_update_font (DC__Layout self) |
188 |
{ |
189 |
/* use a random scale factor to account for unknown descenders, 0.8 works |
190 |
* reasonably well with dejavu/bistream fonts |
191 |
*/ |
192 |
PangoFontDescription *font = self->font ? self->font : default_font; |
193 |
|
194 |
pango_font_description_set_absolute_size (font, |
195 |
MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
196 |
|
197 |
pango_layout_set_font_description (self->pl, font); |
198 |
} |
199 |
|
200 |
static void |
201 |
layout_get_pixel_size (DC__Layout self, int *w, int *h) |
202 |
{ |
203 |
PangoRectangle rect; |
204 |
|
205 |
// get_pixel_* wrongly rounds down |
206 |
pango_layout_get_extents (self->pl, 0, &rect); |
207 |
|
208 |
rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
209 |
rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
210 |
|
211 |
if (!rect.width) rect.width = 1; |
212 |
if (!rect.height) rect.height = 1; |
213 |
|
214 |
*w = rect.width; |
215 |
*h = rect.height; |
216 |
} |
217 |
|
218 |
typedef uint16_t tileid; |
219 |
typedef uint16_t faceid; |
220 |
|
221 |
typedef struct { |
222 |
GLuint name; |
223 |
int w, h; |
224 |
float s, t; |
225 |
uint8_t r, g, b, a; |
226 |
tileid smoothtile; |
227 |
uint8_t smoothlevel; |
228 |
} maptex; |
229 |
|
230 |
typedef struct { |
231 |
uint32_t player; |
232 |
tileid tile[3]; |
233 |
uint16_t darkness; |
234 |
uint8_t stat_width, stat_hp, flags, smoothmax; |
235 |
} mapcell; |
236 |
|
237 |
typedef struct { |
238 |
int32_t c0, c1; |
239 |
mapcell *col; |
240 |
} maprow; |
241 |
|
242 |
typedef struct map { |
243 |
int x, y, w, h; |
244 |
int ox, oy; /* offset to virtual global coordinate system */ |
245 |
int faces; tileid *face2tile; // [faceid] |
246 |
int texs; maptex *tex; // [tileid] |
247 |
|
248 |
int32_t rows; |
249 |
maprow *row; |
250 |
} *DC__Map; |
251 |
|
252 |
static char * |
253 |
prepend (char *ptr, int sze, int inc) |
254 |
{ |
255 |
char *p; |
256 |
|
257 |
New (0, p, sze + inc, char); |
258 |
Zero (p, inc, char); |
259 |
Move (ptr, p + inc, sze, char); |
260 |
Safefree (ptr); |
261 |
|
262 |
return p; |
263 |
} |
264 |
|
265 |
static char * |
266 |
append (char *ptr, int sze, int inc) |
267 |
{ |
268 |
Renew (ptr, sze + inc, char); |
269 |
Zero (ptr + sze, inc, char); |
270 |
|
271 |
return ptr; |
272 |
} |
273 |
|
274 |
#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
275 |
#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
276 |
|
277 |
static void |
278 |
need_facenum (struct map *self, faceid face) |
279 |
{ |
280 |
while (self->faces <= face) |
281 |
{ |
282 |
Append (tileid, self->face2tile, self->faces, self->faces); |
283 |
self->faces *= 2; |
284 |
} |
285 |
} |
286 |
|
287 |
static void |
288 |
need_texid (struct map *self, int texid) |
289 |
{ |
290 |
while (self->texs <= texid) |
291 |
{ |
292 |
Append (maptex, self->tex, self->texs, self->texs); |
293 |
self->texs *= 2; |
294 |
} |
295 |
} |
296 |
|
297 |
static maprow * |
298 |
map_get_row (DC__Map self, int y) |
299 |
{ |
300 |
if (0 > y) |
301 |
{ |
302 |
int extend = - y + MAP_EXTEND_Y; |
303 |
Prepend (maprow, self->row, self->rows, extend); |
304 |
|
305 |
self->rows += extend; |
306 |
self->y += extend; |
307 |
y += extend; |
308 |
} |
309 |
else if (y >= self->rows) |
310 |
{ |
311 |
int extend = y - self->rows + MAP_EXTEND_Y; |
312 |
Append (maprow, self->row, self->rows, extend); |
313 |
self->rows += extend; |
314 |
} |
315 |
|
316 |
return self->row + y; |
317 |
} |
318 |
|
319 |
static mapcell * |
320 |
row_get_cell (maprow *row, int x) |
321 |
{ |
322 |
if (!row->col) |
323 |
{ |
324 |
Newz (0, row->col, MAP_EXTEND_X, mapcell); |
325 |
row->c0 = x - MAP_EXTEND_X / 4; |
326 |
row->c1 = row->c0 + MAP_EXTEND_X; |
327 |
} |
328 |
|
329 |
if (row->c0 > x) |
330 |
{ |
331 |
int extend = row->c0 - x + MAP_EXTEND_X; |
332 |
Prepend (mapcell, row->col, row->c1 - row->c0, extend); |
333 |
row->c0 -= extend; |
334 |
} |
335 |
else if (x >= row->c1) |
336 |
{ |
337 |
int extend = x - row->c1 + MAP_EXTEND_X; |
338 |
Append (mapcell, row->col, row->c1 - row->c0, extend); |
339 |
row->c1 += extend; |
340 |
} |
341 |
|
342 |
return row->col + (x - row->c0); |
343 |
} |
344 |
|
345 |
static mapcell * |
346 |
map_get_cell (DC__Map self, int x, int y) |
347 |
{ |
348 |
return row_get_cell (map_get_row (self, y), x); |
349 |
} |
350 |
|
351 |
static void |
352 |
map_clear (DC__Map self) |
353 |
{ |
354 |
int r; |
355 |
|
356 |
for (r = 0; r < self->rows; r++) |
357 |
Safefree (self->row[r].col); |
358 |
|
359 |
Safefree (self->row); |
360 |
|
361 |
self->x = 0; |
362 |
self->y = 0; |
363 |
self->ox = 0; |
364 |
self->oy = 0; |
365 |
self->row = 0; |
366 |
self->rows = 0; |
367 |
} |
368 |
|
369 |
static void |
370 |
map_blank (DC__Map self, int x0, int y0, int w, int h) |
371 |
{ |
372 |
int x, y; |
373 |
maprow *row; |
374 |
mapcell *cell; |
375 |
|
376 |
for (y = y0; y < y0 + h; y++) |
377 |
if (y >= 0) |
378 |
{ |
379 |
if (y >= self->rows) |
380 |
break; |
381 |
|
382 |
row = self->row + y; |
383 |
|
384 |
for (x = x0; x < x0 + w; x++) |
385 |
if (x >= row->c0) |
386 |
{ |
387 |
if (x >= row->c1) |
388 |
break; |
389 |
|
390 |
cell = row->col + x - row->c0; |
391 |
|
392 |
cell->darkness = 0; |
393 |
cell->stat_hp = 0; |
394 |
cell->flags = 0; |
395 |
cell->player = 0; |
396 |
} |
397 |
} |
398 |
} |
399 |
|
400 |
typedef struct { |
401 |
tileid tile; |
402 |
uint8_t x, y, level; |
403 |
} smooth_key; |
404 |
|
405 |
static void |
406 |
smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
407 |
{ |
408 |
SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
409 |
|
410 |
if (SvIOK (*sv)) |
411 |
SvIV_set (*sv, SvIVX (*sv) | bits); |
412 |
else |
413 |
sv_setiv (*sv, bits); |
414 |
} |
415 |
|
416 |
static void |
417 |
music_finished (void) |
418 |
{ |
419 |
SDL_UserEvent ev; |
420 |
|
421 |
ev.type = SDL_USEREVENT; |
422 |
ev.code = 0; |
423 |
ev.data1 = 0; |
424 |
ev.data2 = 0; |
425 |
|
426 |
SDL_PushEvent ((SDL_Event *)&ev); |
427 |
} |
428 |
|
429 |
static void |
430 |
channel_finished (int channel) |
431 |
{ |
432 |
SDL_UserEvent ev; |
433 |
|
434 |
ev.type = SDL_USEREVENT; |
435 |
ev.code = 1; |
436 |
ev.data1 = (void *)(long)channel; |
437 |
ev.data2 = 0; |
438 |
|
439 |
SDL_PushEvent ((SDL_Event *)&ev); |
440 |
} |
441 |
|
442 |
static unsigned int |
443 |
minpot (unsigned int n) |
444 |
{ |
445 |
if (!n) |
446 |
return 0; |
447 |
|
448 |
--n; |
449 |
|
450 |
n |= n >> 1; |
451 |
n |= n >> 2; |
452 |
n |= n >> 4; |
453 |
n |= n >> 8; |
454 |
n |= n >> 16; |
455 |
|
456 |
return n + 1; |
457 |
} |
458 |
|
459 |
static unsigned int |
460 |
popcount (unsigned int n) |
461 |
{ |
462 |
n -= (n >> 1) & 0x55555555U; |
463 |
n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
464 |
n = ((n >> 4) + n) & 0x0f0f0f0fU; |
465 |
n *= 0x01010101U; |
466 |
|
467 |
return n >> 24; |
468 |
} |
469 |
|
470 |
/* SDL should provide this, really. */ |
471 |
#define SDLK_MODIFIER_MIN 300 |
472 |
#define SDLK_MODIFIER_MAX 314 |
473 |
|
474 |
/******************************************************************************/ |
475 |
|
476 |
static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
477 |
static GV *hover_gv; |
478 |
|
479 |
static int |
480 |
within_widget (SV *widget, NV x, NV y) |
481 |
{ |
482 |
HV *self; |
483 |
SV **svp; |
484 |
NV wx, ww, wy, wh; |
485 |
|
486 |
if (!SvROK (widget)) |
487 |
return 0; |
488 |
|
489 |
self = (HV *)SvRV (widget); |
490 |
|
491 |
if (SvTYPE (self) != SVt_PVHV) |
492 |
return 0; |
493 |
|
494 |
svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
495 |
if (y < wy) |
496 |
return 0; |
497 |
|
498 |
svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
499 |
if (y >= wy + wh) |
500 |
return 0; |
501 |
|
502 |
svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
503 |
if (x < wx) |
504 |
return 0; |
505 |
|
506 |
svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
507 |
if (x >= wx + ww) |
508 |
return 0; |
509 |
|
510 |
svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
511 |
if (!svp || !SvTRUE (*svp)) |
512 |
return 0; |
513 |
|
514 |
return 1; |
515 |
} |
516 |
|
517 |
MODULE = Deliantra::Client PACKAGE = DC |
518 |
|
519 |
PROTOTYPES: ENABLE |
520 |
|
521 |
BOOT: |
522 |
{ |
523 |
HV *stash = gv_stashpv ("DC", 1); |
524 |
static const struct { |
525 |
const char *name; |
526 |
IV iv; |
527 |
} *civ, const_iv[] = { |
528 |
# define const_iv(name) { # name, (IV)name } |
529 |
const_iv (SDLK_MODIFIER_MIN), |
530 |
const_iv (SDLK_MODIFIER_MAX), |
531 |
|
532 |
const_iv (SDL_ACTIVEEVENT), |
533 |
const_iv (SDL_KEYDOWN), |
534 |
const_iv (SDL_KEYUP), |
535 |
const_iv (SDL_MOUSEMOTION), |
536 |
const_iv (SDL_MOUSEBUTTONDOWN), |
537 |
const_iv (SDL_MOUSEBUTTONUP), |
538 |
const_iv (SDL_JOYAXISMOTION), |
539 |
const_iv (SDL_JOYBALLMOTION), |
540 |
const_iv (SDL_JOYHATMOTION), |
541 |
const_iv (SDL_JOYBUTTONDOWN), |
542 |
const_iv (SDL_JOYBUTTONUP), |
543 |
const_iv (SDL_QUIT), |
544 |
const_iv (SDL_SYSWMEVENT), |
545 |
const_iv (SDL_EVENT_RESERVEDA), |
546 |
const_iv (SDL_EVENT_RESERVEDB), |
547 |
const_iv (SDL_VIDEORESIZE), |
548 |
const_iv (SDL_VIDEOEXPOSE), |
549 |
const_iv (SDL_USEREVENT), |
550 |
|
551 |
const_iv (SDL_APPINPUTFOCUS), |
552 |
const_iv (SDL_APPMOUSEFOCUS), |
553 |
const_iv (SDL_APPACTIVE), |
554 |
|
555 |
const_iv (SDLK_FIRST), |
556 |
const_iv (SDLK_LAST), |
557 |
const_iv (SDLK_KP0), |
558 |
const_iv (SDLK_KP1), |
559 |
const_iv (SDLK_KP2), |
560 |
const_iv (SDLK_KP3), |
561 |
const_iv (SDLK_KP4), |
562 |
const_iv (SDLK_KP5), |
563 |
const_iv (SDLK_KP6), |
564 |
const_iv (SDLK_KP7), |
565 |
const_iv (SDLK_KP8), |
566 |
const_iv (SDLK_KP9), |
567 |
const_iv (SDLK_KP_PERIOD), |
568 |
const_iv (SDLK_KP_DIVIDE), |
569 |
const_iv (SDLK_KP_MULTIPLY), |
570 |
const_iv (SDLK_KP_MINUS), |
571 |
const_iv (SDLK_KP_PLUS), |
572 |
const_iv (SDLK_KP_ENTER), |
573 |
const_iv (SDLK_KP_EQUALS), |
574 |
const_iv (SDLK_UP), |
575 |
const_iv (SDLK_DOWN), |
576 |
const_iv (SDLK_RIGHT), |
577 |
const_iv (SDLK_LEFT), |
578 |
const_iv (SDLK_INSERT), |
579 |
const_iv (SDLK_HOME), |
580 |
const_iv (SDLK_END), |
581 |
const_iv (SDLK_PAGEUP), |
582 |
const_iv (SDLK_PAGEDOWN), |
583 |
const_iv (SDLK_F1), |
584 |
const_iv (SDLK_F2), |
585 |
const_iv (SDLK_F3), |
586 |
const_iv (SDLK_F4), |
587 |
const_iv (SDLK_F5), |
588 |
const_iv (SDLK_F6), |
589 |
const_iv (SDLK_F7), |
590 |
const_iv (SDLK_F8), |
591 |
const_iv (SDLK_F9), |
592 |
const_iv (SDLK_F10), |
593 |
const_iv (SDLK_F11), |
594 |
const_iv (SDLK_F12), |
595 |
const_iv (SDLK_F13), |
596 |
const_iv (SDLK_F14), |
597 |
const_iv (SDLK_F15), |
598 |
const_iv (SDLK_NUMLOCK), |
599 |
const_iv (SDLK_CAPSLOCK), |
600 |
const_iv (SDLK_SCROLLOCK), |
601 |
const_iv (SDLK_RSHIFT), |
602 |
const_iv (SDLK_LSHIFT), |
603 |
const_iv (SDLK_RCTRL), |
604 |
const_iv (SDLK_LCTRL), |
605 |
const_iv (SDLK_RALT), |
606 |
const_iv (SDLK_LALT), |
607 |
const_iv (SDLK_RMETA), |
608 |
const_iv (SDLK_LMETA), |
609 |
const_iv (SDLK_LSUPER), |
610 |
const_iv (SDLK_RSUPER), |
611 |
const_iv (SDLK_MODE), |
612 |
const_iv (SDLK_COMPOSE), |
613 |
const_iv (SDLK_HELP), |
614 |
const_iv (SDLK_PRINT), |
615 |
const_iv (SDLK_SYSREQ), |
616 |
const_iv (SDLK_BREAK), |
617 |
const_iv (SDLK_MENU), |
618 |
const_iv (SDLK_POWER), |
619 |
const_iv (SDLK_EURO), |
620 |
const_iv (SDLK_UNDO), |
621 |
|
622 |
const_iv (KMOD_NONE), |
623 |
const_iv (KMOD_SHIFT), |
624 |
const_iv (KMOD_LSHIFT), |
625 |
const_iv (KMOD_RSHIFT), |
626 |
const_iv (KMOD_CTRL), |
627 |
const_iv (KMOD_LCTRL), |
628 |
const_iv (KMOD_RCTRL), |
629 |
const_iv (KMOD_ALT), |
630 |
const_iv (KMOD_LALT), |
631 |
const_iv (KMOD_RALT), |
632 |
const_iv (KMOD_META), |
633 |
const_iv (KMOD_LMETA), |
634 |
const_iv (KMOD_RMETA), |
635 |
const_iv (KMOD_NUM), |
636 |
const_iv (KMOD_CAPS), |
637 |
const_iv (KMOD_MODE), |
638 |
|
639 |
const_iv (MIX_DEFAULT_FORMAT), |
640 |
# undef const_iv |
641 |
}; |
642 |
|
643 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
644 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
645 |
|
646 |
assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
647 |
assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
648 |
} |
649 |
|
650 |
void |
651 |
weaken (SV *rv) |
652 |
PROTOTYPE: $ |
653 |
CODE: |
654 |
sv_rvweaken (rv); |
655 |
|
656 |
int |
657 |
in_destruct () |
658 |
CODE: |
659 |
RETVAL = PL_main_cv == Nullcv; |
660 |
OUTPUT: |
661 |
RETVAL |
662 |
|
663 |
NV floor (NV x) |
664 |
|
665 |
NV ceil (NV x) |
666 |
|
667 |
IV minpot (UV n) |
668 |
|
669 |
IV popcount (UV n) |
670 |
|
671 |
void |
672 |
pango_init () |
673 |
CODE: |
674 |
{ |
675 |
opengl_fontmap = pango_opengl_font_map_new (); |
676 |
pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
677 |
opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
678 |
/*pango_context_set_font_description (opengl_context, default_font);*/ |
679 |
#if PANGO_VERSION_CHECK (1, 15, 2) |
680 |
pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
681 |
/*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
682 |
#endif |
683 |
} |
684 |
|
685 |
char * |
686 |
SDL_GetError () |
687 |
|
688 |
int |
689 |
SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) |
690 |
|
691 |
void |
692 |
SDL_Quit () |
693 |
|
694 |
void |
695 |
SDL_ListModes (int rgb, int alpha) |
696 |
PPCODE: |
697 |
{ |
698 |
SDL_Rect **m; |
699 |
|
700 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
701 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
702 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
703 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
704 |
|
705 |
SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
706 |
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
707 |
|
708 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
709 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
710 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
711 |
SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
712 |
|
713 |
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
714 |
#if SDL_VERSION_ATLEAST(1,2,10) |
715 |
SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); |
716 |
SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
717 |
#endif |
718 |
|
719 |
m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
720 |
|
721 |
if (m && m != (SDL_Rect **)-1) |
722 |
while (*m) |
723 |
{ |
724 |
if ((*m)->w >= 800 && (*m)->h >= 480) |
725 |
{ |
726 |
AV *av = newAV (); |
727 |
av_push (av, newSViv ((*m)->w)); |
728 |
av_push (av, newSViv ((*m)->h)); |
729 |
av_push (av, newSViv (rgb)); |
730 |
av_push (av, newSViv (alpha)); |
731 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
732 |
} |
733 |
|
734 |
++m; |
735 |
} |
736 |
} |
737 |
|
738 |
int |
739 |
SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
740 |
CODE: |
741 |
{ |
742 |
SDL_EnableUNICODE (1); |
743 |
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
744 |
|
745 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
746 |
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
747 |
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
748 |
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
749 |
|
750 |
RETVAL = !!SDL_SetVideoMode ( |
751 |
w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
752 |
); |
753 |
|
754 |
if (RETVAL) |
755 |
{ |
756 |
av_clear (texture_av); |
757 |
|
758 |
SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
759 |
#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
760 |
#include "glfunc.h" |
761 |
#undef GL_FUNC |
762 |
} |
763 |
} |
764 |
OUTPUT: |
765 |
RETVAL |
766 |
|
767 |
void |
768 |
SDL_GL_SwapBuffers () |
769 |
|
770 |
char * |
771 |
SDL_GetKeyName (int sym) |
772 |
|
773 |
int |
774 |
SDL_GetAppState () |
775 |
|
776 |
int |
777 |
SDL_GetModState () |
778 |
|
779 |
void |
780 |
poll_events () |
781 |
PPCODE: |
782 |
{ |
783 |
SDL_Event ev; |
784 |
|
785 |
SDL_PumpEvents (); |
786 |
while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
787 |
{ |
788 |
HV *hv = newHV (); |
789 |
hv_store (hv, "type", 4, newSViv (ev.type), 0); |
790 |
|
791 |
switch (ev.type) |
792 |
{ |
793 |
case SDL_KEYDOWN: |
794 |
case SDL_KEYUP: |
795 |
hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
796 |
hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
797 |
hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0); |
798 |
hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */ |
799 |
hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
800 |
break; |
801 |
|
802 |
case SDL_ACTIVEEVENT: |
803 |
hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
804 |
hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
805 |
break; |
806 |
|
807 |
case SDL_MOUSEMOTION: |
808 |
{ |
809 |
int state = ev.motion.state; |
810 |
int x = ev.motion.x; |
811 |
int y = ev.motion.y; |
812 |
int xrel = ev.motion.xrel; |
813 |
int yrel = ev.motion.yrel; |
814 |
|
815 |
/* do simplistic event compression */ |
816 |
while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
817 |
&& state == ev.motion.state) |
818 |
{ |
819 |
xrel += ev.motion.xrel; |
820 |
yrel += ev.motion.yrel; |
821 |
x = ev.motion.x; |
822 |
y = ev.motion.y; |
823 |
SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
824 |
} |
825 |
|
826 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
827 |
hv_store (hv, "state", 5, newSViv (state), 0); |
828 |
hv_store (hv, "x", 1, newSViv (x), 0); |
829 |
hv_store (hv, "y", 1, newSViv (y), 0); |
830 |
hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
831 |
hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
832 |
} |
833 |
break; |
834 |
|
835 |
case SDL_MOUSEBUTTONDOWN: |
836 |
case SDL_MOUSEBUTTONUP: |
837 |
hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
838 |
|
839 |
hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
840 |
hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
841 |
hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
842 |
hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
843 |
break; |
844 |
|
845 |
case SDL_USEREVENT: |
846 |
hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
847 |
hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
848 |
hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
849 |
break; |
850 |
} |
851 |
|
852 |
XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
853 |
} |
854 |
} |
855 |
|
856 |
int |
857 |
Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
858 |
POSTCALL: |
859 |
Mix_HookMusicFinished (music_finished); |
860 |
Mix_ChannelFinished (channel_finished); |
861 |
|
862 |
void |
863 |
Mix_QuerySpec () |
864 |
PPCODE: |
865 |
{ |
866 |
int freq, channels; |
867 |
Uint16 format; |
868 |
|
869 |
if (Mix_QuerySpec (&freq, &format, &channels)) |
870 |
{ |
871 |
EXTEND (SP, 3); |
872 |
PUSHs (sv_2mortal (newSViv (freq))); |
873 |
PUSHs (sv_2mortal (newSViv (format))); |
874 |
PUSHs (sv_2mortal (newSViv (channels))); |
875 |
} |
876 |
} |
877 |
|
878 |
void |
879 |
Mix_CloseAudio () |
880 |
|
881 |
int |
882 |
Mix_AllocateChannels (int numchans = -1) |
883 |
|
884 |
const char * |
885 |
Mix_GetError () |
886 |
|
887 |
void |
888 |
lowdelay (int fd, int val = 1) |
889 |
CODE: |
890 |
setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
891 |
|
892 |
void |
893 |
win32_proxy_info () |
894 |
PPCODE: |
895 |
{ |
896 |
#ifdef _WIN32 |
897 |
char buffer[2048]; |
898 |
DWORD buflen; |
899 |
|
900 |
EXTEND (SP, 3); |
901 |
|
902 |
buflen = sizeof (buffer); |
903 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
904 |
if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
905 |
{ |
906 |
PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
907 |
|
908 |
buflen = sizeof (buffer); |
909 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
910 |
{ |
911 |
PUSHs (newSVpv (buffer, 0)); |
912 |
|
913 |
buflen = sizeof (buffer); |
914 |
if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
915 |
PUSHs (newSVpv (buffer, 0)); |
916 |
} |
917 |
} |
918 |
#endif |
919 |
} |
920 |
|
921 |
int |
922 |
add_font (char *file) |
923 |
CODE: |
924 |
RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
925 |
OUTPUT: |
926 |
RETVAL |
927 |
|
928 |
void |
929 |
load_image_inline (SV *image_) |
930 |
ALIAS: |
931 |
load_image_file = 1 |
932 |
PPCODE: |
933 |
{ |
934 |
STRLEN image_len; |
935 |
char *image = (char *)SvPVbyte (image_, image_len); |
936 |
SDL_Surface *surface, *surface2; |
937 |
SDL_PixelFormat fmt; |
938 |
SDL_RWops *rw = ix |
939 |
? SDL_RWFromFile (image, "rb") |
940 |
: SDL_RWFromConstMem (image, image_len); |
941 |
|
942 |
if (!rw) |
943 |
croak ("load_image: %s", SDL_GetError ()); |
944 |
|
945 |
surface = IMG_Load_RW (rw, 1); |
946 |
if (!surface) |
947 |
croak ("load_image: %s", SDL_GetError ()); |
948 |
|
949 |
fmt.palette = NULL; |
950 |
fmt.BitsPerPixel = 32; |
951 |
fmt.BytesPerPixel = 4; |
952 |
#if SDL_BYTEORDER == SDL_LIL_ENDIAN |
953 |
fmt.Rmask = 0x000000ff; |
954 |
fmt.Gmask = 0x0000ff00; |
955 |
fmt.Bmask = 0x00ff0000; |
956 |
fmt.Amask = 0xff000000; |
957 |
#else |
958 |
fmt.Rmask = 0xff000000; |
959 |
fmt.Gmask = 0x00ff0000; |
960 |
fmt.Bmask = 0x0000ff00; |
961 |
fmt.Amask = 0x000000ff; |
962 |
#endif |
963 |
fmt.Rloss = 0; |
964 |
fmt.Gloss = 0; |
965 |
fmt.Bloss = 0; |
966 |
fmt.Aloss = 0; |
967 |
fmt.Rshift = 0; |
968 |
fmt.Gshift = 8; |
969 |
fmt.Bshift = 16; |
970 |
fmt.Ashift = 24; |
971 |
fmt.colorkey = 0; |
972 |
fmt.alpha = 0; |
973 |
|
974 |
surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
975 |
|
976 |
assert (surface2->pitch == surface2->w * 4); |
977 |
|
978 |
SDL_LockSurface (surface2); |
979 |
EXTEND (SP, 6); |
980 |
PUSHs (sv_2mortal (newSViv (surface2->w))); |
981 |
PUSHs (sv_2mortal (newSViv (surface2->h))); |
982 |
PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
983 |
PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
984 |
PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
985 |
PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
986 |
SDL_UnlockSurface (surface2); |
987 |
|
988 |
SDL_FreeSurface (surface); |
989 |
SDL_FreeSurface (surface2); |
990 |
} |
991 |
|
992 |
void |
993 |
average (int x, int y, uint32_t *data) |
994 |
PPCODE: |
995 |
{ |
996 |
uint32_t r = 0, g = 0, b = 0, a = 0; |
997 |
|
998 |
x = y = x * y; |
999 |
|
1000 |
while (x--) |
1001 |
{ |
1002 |
uint32_t p = *data++; |
1003 |
|
1004 |
r += (p ) & 255; |
1005 |
g += (p >> 8) & 255; |
1006 |
b += (p >> 16) & 255; |
1007 |
a += (p >> 24) & 255; |
1008 |
} |
1009 |
|
1010 |
EXTEND (SP, 4); |
1011 |
PUSHs (sv_2mortal (newSViv (r / y))); |
1012 |
PUSHs (sv_2mortal (newSViv (g / y))); |
1013 |
PUSHs (sv_2mortal (newSViv (b / y))); |
1014 |
PUSHs (sv_2mortal (newSViv (a / y))); |
1015 |
} |
1016 |
|
1017 |
void |
1018 |
error (char *message) |
1019 |
CODE: |
1020 |
fprintf (stderr, "ERROR: %s\n", message); |
1021 |
#ifdef _WIN32 |
1022 |
MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
1023 |
#endif |
1024 |
|
1025 |
void |
1026 |
fatal (char *message) |
1027 |
CODE: |
1028 |
fprintf (stderr, "FATAL: %s\n", message); |
1029 |
#ifdef _WIN32 |
1030 |
MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
1031 |
#endif |
1032 |
_exit (1); |
1033 |
|
1034 |
void |
1035 |
_exit (int retval = 0) |
1036 |
CODE: |
1037 |
#ifdef WIN32 |
1038 |
ExitThread (retval); // unclean, please beam me up |
1039 |
#else |
1040 |
_exit (retval); |
1041 |
#endif |
1042 |
|
1043 |
void |
1044 |
debug () |
1045 |
CODE: |
1046 |
{ |
1047 |
#if DEBUG |
1048 |
VALGRIND_DO_LEAK_CHECK; |
1049 |
#endif |
1050 |
} |
1051 |
|
1052 |
MODULE = Deliantra::Client PACKAGE = DC::Font |
1053 |
|
1054 |
PROTOTYPES: DISABLE |
1055 |
|
1056 |
DC::Font |
1057 |
new_from_file (SV *class, char *path, int id = 0) |
1058 |
CODE: |
1059 |
{ |
1060 |
int count; |
1061 |
FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1062 |
RETVAL = pango_fc_font_description_from_pattern (pattern, 0); |
1063 |
FcPatternDestroy (pattern); |
1064 |
} |
1065 |
OUTPUT: |
1066 |
RETVAL |
1067 |
|
1068 |
void |
1069 |
DESTROY (DC::Font self) |
1070 |
CODE: |
1071 |
pango_font_description_free (self); |
1072 |
|
1073 |
void |
1074 |
make_default (DC::Font self) |
1075 |
PROTOTYPE: $ |
1076 |
CODE: |
1077 |
default_font = self; |
1078 |
|
1079 |
MODULE = Deliantra::Client PACKAGE = DC::Layout |
1080 |
|
1081 |
PROTOTYPES: DISABLE |
1082 |
|
1083 |
void |
1084 |
glyph_cache_backup () |
1085 |
PROTOTYPE: |
1086 |
CODE: |
1087 |
tc_backup (); |
1088 |
|
1089 |
void |
1090 |
glyph_cache_restore () |
1091 |
PROTOTYPE: |
1092 |
CODE: |
1093 |
tc_restore (); |
1094 |
|
1095 |
DC::Layout |
1096 |
new (SV *class) |
1097 |
CODE: |
1098 |
New (0, RETVAL, 1, struct cf_layout); |
1099 |
|
1100 |
RETVAL->pl = pango_layout_new (opengl_context); |
1101 |
RETVAL->r = 1.; |
1102 |
RETVAL->g = 1.; |
1103 |
RETVAL->b = 1.; |
1104 |
RETVAL->a = 1.; |
1105 |
RETVAL->base_height = MIN_FONT_HEIGHT; |
1106 |
RETVAL->font = 0; |
1107 |
RETVAL->rc = rc_alloc (); |
1108 |
|
1109 |
pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1110 |
layout_update_font (RETVAL); |
1111 |
OUTPUT: |
1112 |
RETVAL |
1113 |
|
1114 |
void |
1115 |
DESTROY (DC::Layout self) |
1116 |
CODE: |
1117 |
g_object_unref (self->pl); |
1118 |
rc_free (self->rc); |
1119 |
Safefree (self); |
1120 |
|
1121 |
void |
1122 |
set_text (DC::Layout self, SV *text_) |
1123 |
CODE: |
1124 |
{ |
1125 |
STRLEN textlen; |
1126 |
char *text = SvPVutf8 (text_, textlen); |
1127 |
|
1128 |
pango_layout_set_text (self->pl, text, textlen); |
1129 |
} |
1130 |
|
1131 |
void |
1132 |
set_markup (DC::Layout self, SV *text_) |
1133 |
CODE: |
1134 |
{ |
1135 |
STRLEN textlen; |
1136 |
char *text = SvPVutf8 (text_, textlen); |
1137 |
|
1138 |
pango_layout_set_markup (self->pl, text, textlen); |
1139 |
} |
1140 |
|
1141 |
void |
1142 |
set_shapes (DC::Layout self, ...) |
1143 |
CODE: |
1144 |
{ |
1145 |
PangoAttrList *attrs = 0; |
1146 |
const char *text = pango_layout_get_text (self->pl); |
1147 |
const char *pos = text; |
1148 |
int arg = 4; |
1149 |
|
1150 |
while (arg < items && (pos = strstr (pos, OBJ_STR))) |
1151 |
{ |
1152 |
PangoRectangle inkrect, rect; |
1153 |
PangoAttribute *attr; |
1154 |
|
1155 |
int x = SvIV (ST (arg - 3)); |
1156 |
int y = SvIV (ST (arg - 2)); |
1157 |
int w = SvIV (ST (arg - 1)); |
1158 |
int h = SvIV (ST (arg )); |
1159 |
|
1160 |
inkrect.x = 0; |
1161 |
inkrect.y = 0; |
1162 |
inkrect.width = 0; |
1163 |
inkrect.height = 0; |
1164 |
|
1165 |
rect.x = x * PANGO_SCALE; |
1166 |
rect.y = y * PANGO_SCALE; |
1167 |
rect.width = w * PANGO_SCALE; |
1168 |
rect.height = h * PANGO_SCALE; |
1169 |
|
1170 |
if (!attrs) |
1171 |
attrs = pango_layout_get_attributes (self->pl); |
1172 |
|
1173 |
attr = pango_attr_shape_new (&inkrect, &rect); |
1174 |
attr->start_index = pos - text; |
1175 |
attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
1176 |
pango_attr_list_insert (attrs, attr); |
1177 |
|
1178 |
arg += 4; |
1179 |
pos += sizeof (OBJ_STR) - 1; |
1180 |
} |
1181 |
|
1182 |
if (attrs) |
1183 |
pango_layout_set_attributes (self->pl, attrs); |
1184 |
} |
1185 |
|
1186 |
void |
1187 |
get_shapes (DC::Layout self) |
1188 |
PPCODE: |
1189 |
{ |
1190 |
PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
1191 |
|
1192 |
do |
1193 |
{ |
1194 |
PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
1195 |
|
1196 |
if (run && shape_attr_p (run)) |
1197 |
{ |
1198 |
PangoRectangle extents; |
1199 |
pango_layout_iter_get_run_extents (iter, 0, &extents); |
1200 |
|
1201 |
EXTEND (SP, 2); |
1202 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
1203 |
PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
1204 |
} |
1205 |
} |
1206 |
while (pango_layout_iter_next_run (iter)); |
1207 |
|
1208 |
pango_layout_iter_free (iter); |
1209 |
} |
1210 |
|
1211 |
int |
1212 |
has_wrapped (DC::Layout self) |
1213 |
CODE: |
1214 |
{ |
1215 |
int lines = 1; |
1216 |
const char *text = pango_layout_get_text (self->pl); |
1217 |
|
1218 |
while (*text) |
1219 |
lines += *text++ == '\n'; |
1220 |
|
1221 |
RETVAL = lines < pango_layout_get_line_count (self->pl); |
1222 |
} |
1223 |
OUTPUT: |
1224 |
RETVAL |
1225 |
|
1226 |
SV * |
1227 |
get_text (DC::Layout self) |
1228 |
CODE: |
1229 |
RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1230 |
sv_utf8_decode (RETVAL); |
1231 |
OUTPUT: |
1232 |
RETVAL |
1233 |
|
1234 |
void |
1235 |
set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
1236 |
CODE: |
1237 |
self->r = r; |
1238 |
self->g = g; |
1239 |
self->b = b; |
1240 |
self->a = a; |
1241 |
|
1242 |
void |
1243 |
set_font (DC::Layout self, DC::Font font = 0) |
1244 |
CODE: |
1245 |
if (self->font != font) |
1246 |
{ |
1247 |
self->font = font; |
1248 |
layout_update_font (self); |
1249 |
} |
1250 |
|
1251 |
void |
1252 |
set_height (DC::Layout self, int base_height) |
1253 |
CODE: |
1254 |
if (self->base_height != base_height) |
1255 |
{ |
1256 |
self->base_height = base_height; |
1257 |
layout_update_font (self); |
1258 |
} |
1259 |
|
1260 |
void |
1261 |
set_width (DC::Layout self, int max_width = -1) |
1262 |
CODE: |
1263 |
pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1264 |
|
1265 |
void |
1266 |
set_indent (DC::Layout self, int indent) |
1267 |
CODE: |
1268 |
pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
1269 |
|
1270 |
void |
1271 |
set_spacing (DC::Layout self, int spacing) |
1272 |
CODE: |
1273 |
pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
1274 |
|
1275 |
void |
1276 |
set_ellipsise (DC::Layout self, int ellipsise) |
1277 |
CODE: |
1278 |
pango_layout_set_ellipsize (self->pl, |
1279 |
ellipsise == 1 ? PANGO_ELLIPSIZE_START |
1280 |
: ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
1281 |
: ellipsise == 3 ? PANGO_ELLIPSIZE_END |
1282 |
: PANGO_ELLIPSIZE_NONE |
1283 |
); |
1284 |
|
1285 |
void |
1286 |
set_single_paragraph_mode (DC::Layout self, int spm) |
1287 |
CODE: |
1288 |
pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
1289 |
|
1290 |
void |
1291 |
size (DC::Layout self) |
1292 |
PPCODE: |
1293 |
{ |
1294 |
int w, h; |
1295 |
|
1296 |
layout_get_pixel_size (self, &w, &h); |
1297 |
|
1298 |
EXTEND (SP, 2); |
1299 |
PUSHs (sv_2mortal (newSViv (w))); |
1300 |
PUSHs (sv_2mortal (newSViv (h))); |
1301 |
} |
1302 |
|
1303 |
int |
1304 |
descent (DC::Layout self) |
1305 |
CODE: |
1306 |
{ |
1307 |
PangoRectangle rect; |
1308 |
PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
1309 |
pango_layout_line_get_pixel_extents (line, 0, &rect); |
1310 |
RETVAL = PANGO_DESCENT (rect); |
1311 |
} |
1312 |
OUTPUT: |
1313 |
RETVAL |
1314 |
|
1315 |
int |
1316 |
xy_to_index (DC::Layout self, int x, int y) |
1317 |
CODE: |
1318 |
{ |
1319 |
int index, trailing; |
1320 |
pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1321 |
RETVAL = index + trailing; |
1322 |
} |
1323 |
OUTPUT: |
1324 |
RETVAL |
1325 |
|
1326 |
void |
1327 |
cursor_pos (DC::Layout self, int index) |
1328 |
PPCODE: |
1329 |
{ |
1330 |
PangoRectangle pos; |
1331 |
pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
1332 |
|
1333 |
EXTEND (SP, 3); |
1334 |
PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
1335 |
PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
1336 |
PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
1337 |
} |
1338 |
|
1339 |
void |
1340 |
index_to_line_x (DC::Layout self, int index, int trailing = 0) |
1341 |
PPCODE: |
1342 |
{ |
1343 |
int line, x; |
1344 |
|
1345 |
pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
1346 |
#if !PANGO_VERSION_CHECK (1, 17, 3) |
1347 |
/* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
1348 |
--line; |
1349 |
#endif |
1350 |
EXTEND (SP, 2); |
1351 |
PUSHs (sv_2mortal (newSViv (line))); |
1352 |
PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
1353 |
} |
1354 |
|
1355 |
void |
1356 |
line_x_to_index (DC::Layout self, int line, int x) |
1357 |
PPCODE: |
1358 |
{ |
1359 |
PangoLayoutLine *lp; |
1360 |
int index, trailing; |
1361 |
|
1362 |
if (line < 0) |
1363 |
XSRETURN_EMPTY; |
1364 |
|
1365 |
if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
1366 |
XSRETURN_EMPTY; /* do better */ |
1367 |
|
1368 |
pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
1369 |
|
1370 |
EXTEND (SP, 2); |
1371 |
if (GIMME_V == G_SCALAR) |
1372 |
PUSHs (sv_2mortal (newSViv (index + trailing))); |
1373 |
else |
1374 |
{ |
1375 |
PUSHs (sv_2mortal (newSViv (index))); |
1376 |
PUSHs (sv_2mortal (newSViv (trailing))); |
1377 |
} |
1378 |
} |
1379 |
|
1380 |
void |
1381 |
render (DC::Layout self, float x, float y, int flags = 0) |
1382 |
CODE: |
1383 |
rc_clear (self->rc); |
1384 |
pango_opengl_render_layout_subpixel ( |
1385 |
self->pl, |
1386 |
self->rc, |
1387 |
x * PANGO_SCALE, y * PANGO_SCALE, |
1388 |
self->r, self->g, self->b, self->a, |
1389 |
flags |
1390 |
); |
1391 |
// we assume that context_change actually clears/frees stuff |
1392 |
// and does not do any recomputation... |
1393 |
pango_layout_context_changed (self->pl); |
1394 |
|
1395 |
void |
1396 |
draw (DC::Layout self) |
1397 |
CODE: |
1398 |
{ |
1399 |
glEnable (GL_TEXTURE_2D); |
1400 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
1401 |
glEnable (GL_BLEND); |
1402 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1403 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1404 |
glEnable (GL_ALPHA_TEST); |
1405 |
glAlphaFunc (GL_GREATER, 7.f / 255.f); |
1406 |
|
1407 |
rc_draw (self->rc); |
1408 |
|
1409 |
glDisable (GL_ALPHA_TEST); |
1410 |
glDisable (GL_BLEND); |
1411 |
glDisable (GL_TEXTURE_2D); |
1412 |
} |
1413 |
|
1414 |
MODULE = Deliantra::Client PACKAGE = DC::Texture |
1415 |
|
1416 |
PROTOTYPES: ENABLE |
1417 |
|
1418 |
void |
1419 |
pad (SV *data_, int ow, int oh, int nw, int nh) |
1420 |
CODE: |
1421 |
{ |
1422 |
if ((nw != ow || nh != oh) && SvOK (data_)) |
1423 |
{ |
1424 |
STRLEN datalen; |
1425 |
char *data = SvPVbyte (data_, datalen); |
1426 |
int bpp = datalen / (ow * oh); |
1427 |
SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
1428 |
|
1429 |
SvPOK_only (result_); |
1430 |
SvCUR_set (result_, nw * nh * bpp); |
1431 |
|
1432 |
memset (SvPVX (result_), 0, nw * nh * bpp); |
1433 |
while (oh--) |
1434 |
memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
1435 |
|
1436 |
sv_setsv (data_, result_); |
1437 |
} |
1438 |
} |
1439 |
|
1440 |
void |
1441 |
draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
1442 |
PROTOTYPE: $$$;$$ |
1443 |
ALIAS: |
1444 |
draw_quad_alpha = 1 |
1445 |
draw_quad_alpha_premultiplied = 2 |
1446 |
CODE: |
1447 |
{ |
1448 |
HV *hv = (HV *)SvRV (self); |
1449 |
float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1450 |
float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1451 |
int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1452 |
|
1453 |
if (name <= 0) |
1454 |
XSRETURN_EMPTY; |
1455 |
|
1456 |
if (items < 5) |
1457 |
{ |
1458 |
w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1459 |
h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1460 |
} |
1461 |
|
1462 |
if (ix) |
1463 |
{ |
1464 |
glEnable (GL_BLEND); |
1465 |
|
1466 |
if (ix == 2) |
1467 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1468 |
else |
1469 |
gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
1470 |
GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
1471 |
|
1472 |
glEnable (GL_ALPHA_TEST); |
1473 |
glAlphaFunc (GL_GREATER, 0.01f); |
1474 |
} |
1475 |
|
1476 |
glBindTexture (GL_TEXTURE_2D, name); |
1477 |
|
1478 |
glBegin (GL_QUADS); |
1479 |
glTexCoord2f (0, 0); glVertex2f (x , y ); |
1480 |
glTexCoord2f (0, t); glVertex2f (x , y + h); |
1481 |
glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1482 |
glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1483 |
glEnd (); |
1484 |
|
1485 |
if (ix) |
1486 |
{ |
1487 |
glDisable (GL_ALPHA_TEST); |
1488 |
glDisable (GL_BLEND); |
1489 |
} |
1490 |
} |
1491 |
|
1492 |
IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
1493 |
CODE: |
1494 |
{ |
1495 |
GLint width; |
1496 |
glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
1497 |
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
1498 |
RETVAL = width > 0; |
1499 |
} |
1500 |
OUTPUT: |
1501 |
RETVAL |
1502 |
|
1503 |
MODULE = Deliantra::Client PACKAGE = DC::Map |
1504 |
|
1505 |
PROTOTYPES: DISABLE |
1506 |
|
1507 |
DC::Map |
1508 |
new (SV *class) |
1509 |
CODE: |
1510 |
New (0, RETVAL, 1, struct map); |
1511 |
RETVAL->x = 0; |
1512 |
RETVAL->y = 0; |
1513 |
RETVAL->w = 0; |
1514 |
RETVAL->h = 0; |
1515 |
RETVAL->ox = 0; |
1516 |
RETVAL->oy = 0; |
1517 |
RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
1518 |
RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
1519 |
RETVAL->rows = 0; |
1520 |
RETVAL->row = 0; |
1521 |
OUTPUT: |
1522 |
RETVAL |
1523 |
|
1524 |
void |
1525 |
DESTROY (DC::Map self) |
1526 |
CODE: |
1527 |
{ |
1528 |
map_clear (self); |
1529 |
Safefree (self->face2tile); |
1530 |
Safefree (self->tex); |
1531 |
Safefree (self); |
1532 |
} |
1533 |
|
1534 |
void |
1535 |
resize (DC::Map self, int map_width, int map_height) |
1536 |
CODE: |
1537 |
self->w = map_width; |
1538 |
self->h = map_height; |
1539 |
|
1540 |
void |
1541 |
clear (DC::Map self) |
1542 |
CODE: |
1543 |
map_clear (self); |
1544 |
|
1545 |
void |
1546 |
set_tileid (DC::Map self, int face, int tile) |
1547 |
CODE: |
1548 |
{ |
1549 |
need_facenum (self, face); self->face2tile [face] = tile; |
1550 |
need_texid (self, tile); |
1551 |
} |
1552 |
|
1553 |
void |
1554 |
set_smooth (DC::Map self, int face, int smooth, int level) |
1555 |
CODE: |
1556 |
{ |
1557 |
tileid texid; |
1558 |
maptex *tex; |
1559 |
|
1560 |
if (face < 0 || face >= self->faces) |
1561 |
return; |
1562 |
|
1563 |
if (smooth < 0 || smooth >= self->faces) |
1564 |
return; |
1565 |
|
1566 |
texid = self->face2tile [face]; |
1567 |
|
1568 |
if (!texid) |
1569 |
return; |
1570 |
|
1571 |
tex = self->tex + texid; |
1572 |
tex->smoothtile = self->face2tile [smooth]; |
1573 |
tex->smoothlevel = level; |
1574 |
} |
1575 |
|
1576 |
void |
1577 |
set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1578 |
CODE: |
1579 |
{ |
1580 |
need_texid (self, texid); |
1581 |
|
1582 |
{ |
1583 |
maptex *tex = self->tex + texid; |
1584 |
|
1585 |
tex->name = name; |
1586 |
tex->w = w; |
1587 |
tex->h = h; |
1588 |
tex->s = s; |
1589 |
tex->t = t; |
1590 |
tex->r = r; |
1591 |
tex->g = g; |
1592 |
tex->b = b; |
1593 |
tex->a = a; |
1594 |
} |
1595 |
|
1596 |
// somewhat hackish, but for textures that require it, it really |
1597 |
// improves the look, and most others don't suffer. |
1598 |
glBindTexture (GL_TEXTURE_2D, name); |
1599 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
1600 |
//glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
1601 |
// use uglier nearest interpolation because linear suffers |
1602 |
// from transparent color bleeding and ugly wrapping effects. |
1603 |
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1604 |
} |
1605 |
|
1606 |
int |
1607 |
ox (DC::Map self) |
1608 |
ALIAS: |
1609 |
oy = 1 |
1610 |
x = 2 |
1611 |
y = 3 |
1612 |
w = 4 |
1613 |
h = 5 |
1614 |
CODE: |
1615 |
switch (ix) |
1616 |
{ |
1617 |
case 0: RETVAL = self->ox; break; |
1618 |
case 1: RETVAL = self->oy; break; |
1619 |
case 2: RETVAL = self->x; break; |
1620 |
case 3: RETVAL = self->y; break; |
1621 |
case 4: RETVAL = self->w; break; |
1622 |
case 5: RETVAL = self->h; break; |
1623 |
} |
1624 |
OUTPUT: |
1625 |
RETVAL |
1626 |
|
1627 |
void |
1628 |
scroll (DC::Map self, int dx, int dy) |
1629 |
CODE: |
1630 |
{ |
1631 |
if (dx > 0) |
1632 |
map_blank (self, self->x, self->y, dx, self->h); |
1633 |
else if (dx < 0) |
1634 |
map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
1635 |
|
1636 |
if (dy > 0) |
1637 |
map_blank (self, self->x, self->y, self->w, dy); |
1638 |
else if (dy < 0) |
1639 |
map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
1640 |
|
1641 |
self->ox += dx; self->x += dx; |
1642 |
self->oy += dy; self->y += dy; |
1643 |
|
1644 |
while (self->y < 0) |
1645 |
{ |
1646 |
Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); |
1647 |
|
1648 |
self->rows += MAP_EXTEND_Y; |
1649 |
self->y += MAP_EXTEND_Y; |
1650 |
} |
1651 |
} |
1652 |
|
1653 |
SV * |
1654 |
map1a_update (DC::Map self, SV *data_, int extmap) |
1655 |
CODE: |
1656 |
{ |
1657 |
uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
1658 |
uint8_t *data_end = (uint8_t *)SvEND (data_); |
1659 |
mapcell *cell; |
1660 |
int x, y, z, flags; |
1661 |
AV *missing = newAV (); |
1662 |
RETVAL = newRV_noinc ((SV *)missing); |
1663 |
|
1664 |
while (data < data_end - 1) |
1665 |
{ |
1666 |
flags = (data [0] << 8) + data [1]; data += 2; |
1667 |
|
1668 |
x = self->x + ((flags >> 10) & 63); |
1669 |
y = self->y + ((flags >> 4) & 63); |
1670 |
|
1671 |
cell = map_get_cell (self, x, y); |
1672 |
|
1673 |
if (flags & 15) |
1674 |
{ |
1675 |
if (!cell->darkness) |
1676 |
{ |
1677 |
memset (cell, 0, sizeof (*cell)); |
1678 |
cell->darkness = 256; |
1679 |
} |
1680 |
|
1681 |
//TODO: don't trust server data to be in-range(!) |
1682 |
|
1683 |
if (flags & 8) |
1684 |
{ |
1685 |
if (extmap) |
1686 |
{ |
1687 |
uint8_t ext, cmd; |
1688 |
|
1689 |
do |
1690 |
{ |
1691 |
ext = *data++; |
1692 |
cmd = ext & 0x3f; |
1693 |
|
1694 |
if (cmd < 4) |
1695 |
cell->darkness = 255 - ext * 64 + 1; |
1696 |
else if (cmd == 5) // health |
1697 |
{ |
1698 |
cell->stat_width = 1; |
1699 |
cell->stat_hp = *data++; |
1700 |
} |
1701 |
else if (cmd == 6) // monster width |
1702 |
cell->stat_width = *data++ + 1; |
1703 |
else if (cmd == 0x47) |
1704 |
{ |
1705 |
if (*data == 4) |
1706 |
; // decode player count |
1707 |
|
1708 |
data += *data + 1; |
1709 |
} |
1710 |
else if (cmd == 8) // cell flags |
1711 |
cell->flags = *data++; |
1712 |
else if (ext & 0x40) // unknown, multibyte => skip |
1713 |
data += *data + 1; |
1714 |
else |
1715 |
data++; |
1716 |
} |
1717 |
while (ext & 0x80); |
1718 |
} |
1719 |
else |
1720 |
cell->darkness = *data++ + 1; |
1721 |
} |
1722 |
|
1723 |
for (z = 0; z <= 2; ++z) |
1724 |
if (flags & (4 >> z)) |
1725 |
{ |
1726 |
faceid face = (data [0] << 8) + data [1]; data += 2; |
1727 |
need_facenum (self, face); |
1728 |
cell->tile [z] = self->face2tile [face]; |
1729 |
|
1730 |
if (cell->tile [z]) |
1731 |
{ |
1732 |
maptex *tex = self->tex + cell->tile [z]; |
1733 |
if (!tex->name) |
1734 |
av_push (missing, newSViv (cell->tile [z])); |
1735 |
|
1736 |
if (tex->smoothtile) |
1737 |
{ |
1738 |
maptex *smooth = self->tex + tex->smoothtile; |
1739 |
if (!smooth->name) |
1740 |
av_push (missing, newSViv (tex->smoothtile)); |
1741 |
} |
1742 |
} |
1743 |
} |
1744 |
} |
1745 |
else |
1746 |
cell->darkness = 0; |
1747 |
} |
1748 |
} |
1749 |
OUTPUT: |
1750 |
RETVAL |
1751 |
|
1752 |
SV * |
1753 |
mapmap (DC::Map self, int x0, int y0, int w, int h) |
1754 |
CODE: |
1755 |
{ |
1756 |
int x1, x; |
1757 |
int y1, y; |
1758 |
int z; |
1759 |
SV *map_sv = newSV (w * h * sizeof (uint32_t)); |
1760 |
uint32_t *map = (uint32_t *)SvPVX (map_sv); |
1761 |
|
1762 |
SvPOK_only (map_sv); |
1763 |
SvCUR_set (map_sv, w * h * sizeof (uint32_t)); |
1764 |
|
1765 |
x0 += self->x; x1 = x0 + w; |
1766 |
y0 += self->y; y1 = y0 + h; |
1767 |
|
1768 |
for (y = y0; y < y1; y++) |
1769 |
{ |
1770 |
maprow *row = 0 <= y && y < self->rows |
1771 |
? self->row + y |
1772 |
: 0; |
1773 |
|
1774 |
for (x = x0; x < x1; x++) |
1775 |
{ |
1776 |
int r = 32, g = 32, b = 32, a = 192; |
1777 |
|
1778 |
if (row && row->c0 <= x && x < row->c1) |
1779 |
{ |
1780 |
mapcell *cell = row->col + (x - row->c0); |
1781 |
|
1782 |
for (z = 0; z <= 0; z++) |
1783 |
{ |
1784 |
maptex tex = self->tex [cell->tile [z]]; |
1785 |
int a0 = 255 - tex.a; |
1786 |
int a1 = tex.a; |
1787 |
|
1788 |
r = (r * a0 + tex.r * a1) / 255; |
1789 |
g = (g * a0 + tex.g * a1) / 255; |
1790 |
b = (b * a0 + tex.b * a1) / 255; |
1791 |
a = (a * a0 + tex.a * a1) / 255; |
1792 |
} |
1793 |
} |
1794 |
|
1795 |
*map++ = (r ) |
1796 |
| (g << 8) |
1797 |
| (b << 16) |
1798 |
| (a << 24); |
1799 |
} |
1800 |
} |
1801 |
|
1802 |
RETVAL = map_sv; |
1803 |
} |
1804 |
OUTPUT: |
1805 |
RETVAL |
1806 |
|
1807 |
void |
1808 |
draw (DC::Map self, int mx, int my, int sw, int sh, int T) |
1809 |
CODE: |
1810 |
{ |
1811 |
int x, y, z; |
1812 |
|
1813 |
HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
1814 |
uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
1815 |
static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
1816 |
smooth_key skey; |
1817 |
|
1818 |
rc_t *rc = rc_alloc (); |
1819 |
rc_key_t key; |
1820 |
rc_array_t *arr; |
1821 |
|
1822 |
// thats current max. sorry. |
1823 |
if (sw > 255) sw = 255; |
1824 |
if (sh > 255) sh = 255; |
1825 |
|
1826 |
// clear key, in case of extra padding |
1827 |
memset (&skey, 0, sizeof (skey)); |
1828 |
|
1829 |
memset (&key, 0, sizeof (key)); |
1830 |
key.r = 255; |
1831 |
key.g = 255; |
1832 |
key.b = 255; |
1833 |
key.a = 255; |
1834 |
key.mode = GL_QUADS; |
1835 |
key.format = GL_T2F_V3F; |
1836 |
key.texname = -1; |
1837 |
|
1838 |
mx += self->x; |
1839 |
my += self->y; |
1840 |
|
1841 |
// first pass: determine smooth_max |
1842 |
// rather ugly, if you ask me |
1843 |
// could also be stored inside mapcell and updated on change |
1844 |
memset (smooth_max, 0, sizeof (smooth_max)); |
1845 |
|
1846 |
for (y = 0; y < sh; y++) |
1847 |
if (0 <= y + my && y + my < self->rows) |
1848 |
{ |
1849 |
maprow *row = self->row + (y + my); |
1850 |
|
1851 |
for (x = 0; x < sw; x++) |
1852 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1853 |
{ |
1854 |
mapcell *cell = row->col + (x + mx - row->c0); |
1855 |
|
1856 |
smooth_max[x + 1][y + 1] = |
1857 |
MAX (self->tex [cell->tile [0]].smoothlevel, |
1858 |
MAX (self->tex [cell->tile [1]].smoothlevel, |
1859 |
self->tex [cell->tile [2]].smoothlevel)); |
1860 |
} |
1861 |
} |
1862 |
|
1863 |
glEnable (GL_BLEND); |
1864 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
1865 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
1866 |
|
1867 |
for (z = 0; z <= 2; z++) |
1868 |
{ |
1869 |
memset (smooth_level, 0, sizeof (smooth_level)); |
1870 |
|
1871 |
for (y = 0; y < sh; y++) |
1872 |
if (0 <= y + my && y + my < self->rows) |
1873 |
{ |
1874 |
maprow *row = self->row + (y + my); |
1875 |
|
1876 |
for (x = 0; x < sw; x++) |
1877 |
if (row->c0 <= x + mx && x + mx < row->c1) |
1878 |
{ |
1879 |
mapcell *cell = row->col + (x + mx - row->c0); |
1880 |
tileid tile = cell->tile [z]; |
1881 |
|
1882 |
if (tile) |
1883 |
{ |
1884 |
maptex tex = self->tex [tile]; |
1885 |
int px, py; |
1886 |
|
1887 |
if (key.texname != tex.name) |
1888 |
{ |
1889 |
if (!tex.name) |
1890 |
tex = self->tex [2]; /* missing, replace by noface */ |
1891 |
|
1892 |
key.texname = tex.name; |
1893 |
arr = rc_array (rc, &key); |
1894 |
} |
1895 |
|
1896 |
px = (x + 1) * T - tex.w; |
1897 |
py = (y + 1) * T - tex.h; |
1898 |
|
1899 |
rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1900 |
rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
1901 |
rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
1902 |
rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
1903 |
|
1904 |
if (cell->flags && z == 2) |
1905 |
{ |
1906 |
// overlays such as the speech bubble, probably more to come |
1907 |
if (cell->flags & 1) |
1908 |
{ |
1909 |
maptex tex = self->tex [1]; |
1910 |
int px = x * T + T * 2 / 32; |
1911 |
int py = y * T - T * 6 / 32; |
1912 |
|
1913 |
if (tex.name) |
1914 |
{ |
1915 |
if (key.texname != tex.name) |
1916 |
{ |
1917 |
key.texname = tex.name; |
1918 |
arr = rc_array (rc, &key); |
1919 |
} |
1920 |
|
1921 |
rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
1922 |
rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0); |
1923 |
rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0); |
1924 |
rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0); |
1925 |
} |
1926 |
} |
1927 |
} |
1928 |
|
1929 |
// update smooth hash |
1930 |
if (tex.smoothtile) |
1931 |
{ |
1932 |
skey.tile = tex.smoothtile; |
1933 |
skey.level = tex.smoothlevel; |
1934 |
|
1935 |
smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
1936 |
|
1937 |
// add bits to current tile and all neighbours. skey.x|y is |
1938 |
// shifted +1|+1 so we always stay positive. |
1939 |
|
1940 |
// bits is ___n cccc CCCC bbbb |
1941 |
// n do not draw borders&corners |
1942 |
// c draw these corners, but... |
1943 |
// C ... not these |
1944 |
// b draw these borders |
1945 |
|
1946 |
// borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
1947 |
// ┃· ·· ·┃ ━━ |
1948 |
|
1949 |
// corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
1950 |
// ·· ·· ·┏ ┓· |
1951 |
|
1952 |
// full tile |
1953 |
skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
1954 |
|
1955 |
// borders |
1956 |
skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
1957 |
skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
1958 |
skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
1959 |
skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
1960 |
|
1961 |
// corners |
1962 |
skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
1963 |
skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
1964 |
skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
1965 |
skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
1966 |
} |
1967 |
} |
1968 |
} |
1969 |
} |
1970 |
|
1971 |
rc_draw (rc); |
1972 |
rc_clear (rc); |
1973 |
|
1974 |
// go through all smoothlevels, lowest to highest, then draw. |
1975 |
// this is basically counting sort |
1976 |
{ |
1977 |
int w, b; |
1978 |
|
1979 |
glEnable (GL_TEXTURE_2D); |
1980 |
glBegin (GL_QUADS); |
1981 |
for (w = 0; w < 256 / 32; ++w) |
1982 |
{ |
1983 |
uint32_t smask = smooth_level [w]; |
1984 |
if (smask) |
1985 |
for (b = 0; b < 32; ++b) |
1986 |
if (smask & (((uint32_t)1) << b)) |
1987 |
{ |
1988 |
int level = (w << 5) | b; |
1989 |
HE *he; |
1990 |
|
1991 |
hv_iterinit (smooth); |
1992 |
while ((he = hv_iternext (smooth))) |
1993 |
{ |
1994 |
smooth_key *skey = (smooth_key *)HeKEY (he); |
1995 |
IV bits = SvIVX (HeVAL (he)); |
1996 |
|
1997 |
if (!(bits & 0x1000) |
1998 |
&& skey->level == level |
1999 |
&& level > smooth_max [skey->x][skey->y]) |
2000 |
{ |
2001 |
maptex tex = self->tex [skey->tile]; |
2002 |
int px = (((int)skey->x) - 1) * T; |
2003 |
int py = (((int)skey->y) - 1) * T; |
2004 |
int border = bits & 15; |
2005 |
int corner = (bits >> 8) & ~(bits >> 4) & 15; |
2006 |
float dx = tex.s * .0625f; // 16 images/row |
2007 |
float dy = tex.t * .5f ; // 2 images/column |
2008 |
|
2009 |
if (tex.name) |
2010 |
{ |
2011 |
// this time avoiding texture state changes |
2012 |
// save gobs of state changes. |
2013 |
if (key.texname != tex.name) |
2014 |
{ |
2015 |
glEnd (); |
2016 |
glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
2017 |
glBegin (GL_QUADS); |
2018 |
} |
2019 |
|
2020 |
if (border) |
2021 |
{ |
2022 |
float ox = border * dx; |
2023 |
|
2024 |
glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
2025 |
glTexCoord2f (ox , dy ); glVertex2i (px , py + T); |
2026 |
glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T); |
2027 |
glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py ); |
2028 |
} |
2029 |
|
2030 |
if (corner) |
2031 |
{ |
2032 |
float ox = corner * dx; |
2033 |
|
2034 |
glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
2035 |
glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T); |
2036 |
glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T); |
2037 |
glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py ); |
2038 |
} |
2039 |
} |
2040 |
} |
2041 |
} |
2042 |
} |
2043 |
} |
2044 |
|
2045 |
glEnd (); |
2046 |
glDisable (GL_TEXTURE_2D); |
2047 |
key.texname = -1; |
2048 |
} |
2049 |
|
2050 |
hv_clear (smooth); |
2051 |
} |
2052 |
|
2053 |
glDisable (GL_BLEND); |
2054 |
rc_free (rc); |
2055 |
|
2056 |
// top layer: overlays such as the health bar |
2057 |
for (y = 0; y < sh; y++) |
2058 |
if (0 <= y + my && y + my < self->rows) |
2059 |
{ |
2060 |
maprow *row = self->row + (y + my); |
2061 |
|
2062 |
for (x = 0; x < sw; x++) |
2063 |
if (row->c0 <= x + mx && x + mx < row->c1) |
2064 |
{ |
2065 |
mapcell *cell = row->col + (x + mx - row->c0); |
2066 |
|
2067 |
int px = x * T; |
2068 |
int py = y * T; |
2069 |
|
2070 |
if (cell->stat_hp) |
2071 |
{ |
2072 |
int width = cell->stat_width * T; |
2073 |
int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; |
2074 |
|
2075 |
glColor3ub (0, 0, 0); |
2076 |
glRectf (px + 1, py - thick - 2, |
2077 |
px + width - 1, py); |
2078 |
|
2079 |
glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
2080 |
glRectf (px + 2, |
2081 |
py - thick - 1, |
2082 |
px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
2083 |
} |
2084 |
} |
2085 |
} |
2086 |
} |
2087 |
|
2088 |
void |
2089 |
draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data) |
2090 |
CODE: |
2091 |
{ |
2092 |
static float color[16][3] = { |
2093 |
{ 0.00F, 0.00F, 0.00F }, |
2094 |
{ 1.00F, 1.00F, 1.00F }, |
2095 |
{ 0.00F, 0.00F, 0.55F }, |
2096 |
{ 1.00F, 0.00F, 0.00F }, |
2097 |
|
2098 |
{ 1.00F, 0.54F, 0.00F }, |
2099 |
{ 0.11F, 0.56F, 1.00F }, |
2100 |
{ 0.93F, 0.46F, 0.00F }, |
2101 |
{ 0.18F, 0.54F, 0.34F }, |
2102 |
|
2103 |
{ 0.56F, 0.73F, 0.56F }, |
2104 |
{ 0.80F, 0.80F, 0.80F }, |
2105 |
{ 0.55F, 0.41F, 0.13F }, |
2106 |
{ 0.99F, 0.77F, 0.26F }, |
2107 |
|
2108 |
{ 0.74F, 0.65F, 0.41F }, |
2109 |
|
2110 |
{ 0.00F, 1.00F, 1.00F }, |
2111 |
{ 1.00F, 0.00F, 1.00F }, |
2112 |
{ 1.00F, 1.00F, 0.00F }, |
2113 |
}; |
2114 |
|
2115 |
int x, y; |
2116 |
|
2117 |
glEnable (GL_TEXTURE_2D); |
2118 |
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
2119 |
glEnable (GL_BLEND); |
2120 |
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
2121 |
glBegin (GL_QUADS); |
2122 |
|
2123 |
for (y = 0; y < h; y++) |
2124 |
for (x = 0; x < w; x++) |
2125 |
{ |
2126 |
unsigned char m = data [x + y * w]; |
2127 |
|
2128 |
if (m) |
2129 |
{ |
2130 |
float *c = color [m & 15]; |
2131 |
|
2132 |
float tx1 = m & 0x40 ? 0.5 : 0.; |
2133 |
float tx2 = tx1 + 0.5; |
2134 |
|
2135 |
glColor4f (c[0], c[1], c[2], 0.75); |
2136 |
glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
2137 |
glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
2138 |
glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
2139 |
glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
2140 |
} |
2141 |
} |
2142 |
|
2143 |
glEnd (); |
2144 |
glDisable (GL_BLEND); |
2145 |
glDisable (GL_TEXTURE_2D); |
2146 |
} |
2147 |
|
2148 |
void |
2149 |
fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
2150 |
PPCODE: |
2151 |
{ |
2152 |
int x, y; |
2153 |
int sw1 = sw + 2; |
2154 |
int sh1 = sh + 2; |
2155 |
int sh3 = sh * 3; |
2156 |
int sw34 = (sw * 3 + 3) & ~3; |
2157 |
uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
2158 |
SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3)); |
2159 |
uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
2160 |
|
2161 |
SvPOK_only (darkness3_sv); |
2162 |
SvCUR_set (darkness3_sv, sw34 * sh3); |
2163 |
|
2164 |
mx += self->x - 1; |
2165 |
my += self->y - 1; |
2166 |
|
2167 |
memset (darkness1, 255, sw1 * sh1); |
2168 |
|
2169 |
for (y = 0; y < sh1; y++) |
2170 |
if (0 <= y + my && y + my < self->rows) |
2171 |
{ |
2172 |
maprow *row = self->row + (y + my); |
2173 |
|
2174 |
for (x = 0; x < sw1; x++) |
2175 |
if (row->c0 <= x + mx && x + mx < row->c1) |
2176 |
{ |
2177 |
mapcell *cell = row->col + (x + mx - row->c0); |
2178 |
|
2179 |
darkness1 [y * sw1 + x] = cell->darkness |
2180 |
? 255 - (cell->darkness - 1) |
2181 |
: 255 - FOW_DARKNESS; |
2182 |
} |
2183 |
} |
2184 |
|
2185 |
for (y = 0; y < sh; ++y) |
2186 |
for (x = 0; x < sw; ++x) |
2187 |
{ |
2188 |
uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
2189 |
uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
2190 |
uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
2191 |
uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
2192 |
uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
2193 |
uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
2194 |
uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
2195 |
uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
2196 |
uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
2197 |
|
2198 |
uint8_t r11 = (d11 + d21 + d12) / 3; |
2199 |
uint8_t r21 = d21; |
2200 |
uint8_t r31 = (d21 + d31 + d32) / 3; |
2201 |
|
2202 |
uint8_t r12 = d12; |
2203 |
uint8_t r22 = d22; |
2204 |
uint8_t r32 = d32; |
2205 |
|
2206 |
uint8_t r13 = (d13 + d23 + d12) / 3; |
2207 |
uint8_t r23 = d23; |
2208 |
uint8_t r33 = (d23 + d33 + d32) / 3; |
2209 |
|
2210 |
darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11); |
2211 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21); |
2212 |
darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31); |
2213 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12); |
2214 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22); |
2215 |
darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32); |
2216 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13); |
2217 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23); |
2218 |
darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33); |
2219 |
} |
2220 |
|
2221 |
free (darkness1); |
2222 |
|
2223 |
EXTEND (SP, 3); |
2224 |
PUSHs (sv_2mortal (newSViv (sw34))); |
2225 |
PUSHs (sv_2mortal (newSViv (sh3))); |
2226 |
PUSHs (darkness3_sv); |
2227 |
} |
2228 |
|
2229 |
SV * |
2230 |
get_rect (DC::Map self, int x0, int y0, int w, int h) |
2231 |
CODE: |
2232 |
{ |
2233 |
int x, y, x1, y1; |
2234 |
SV *data_sv = newSV (w * h * 7 + 5); |
2235 |
uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2236 |
|
2237 |
*data++ = 0; /* version 0 format */ |
2238 |
*data++ = w >> 8; *data++ = w; |
2239 |
*data++ = h >> 8; *data++ = h; |
2240 |
|
2241 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2242 |
// TODO: treat rows as we treat columns |
2243 |
map_get_row (self, y0 + self->y - self->oy);//D |
2244 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2245 |
|
2246 |
x0 += self->x - self->ox; |
2247 |
y0 += self->y - self->oy; |
2248 |
|
2249 |
x1 = x0 + w; |
2250 |
y1 = y0 + h; |
2251 |
|
2252 |
for (y = y0; y < y1; y++) |
2253 |
{ |
2254 |
maprow *row = 0 <= y && y < self->rows |
2255 |
? self->row + y |
2256 |
: 0; |
2257 |
|
2258 |
for (x = x0; x < x1; x++) |
2259 |
{ |
2260 |
if (row && row->c0 <= x && x < row->c1) |
2261 |
{ |
2262 |
mapcell *cell = row->col + (x - row->c0); |
2263 |
uint8_t flags = 0; |
2264 |
|
2265 |
if (cell->tile [0]) flags |= 1; |
2266 |
if (cell->tile [1]) flags |= 2; |
2267 |
if (cell->tile [2]) flags |= 4; |
2268 |
|
2269 |
*data++ = flags; |
2270 |
|
2271 |
if (flags & 1) |
2272 |
{ |
2273 |
tileid tile = cell->tile [0]; |
2274 |
*data++ = tile >> 8; |
2275 |
*data++ = tile; |
2276 |
} |
2277 |
|
2278 |
if (flags & 2) |
2279 |
{ |
2280 |
tileid tile = cell->tile [1]; |
2281 |
*data++ = tile >> 8; |
2282 |
*data++ = tile; |
2283 |
} |
2284 |
|
2285 |
if (flags & 4) |
2286 |
{ |
2287 |
tileid tile = cell->tile [2]; |
2288 |
*data++ = tile >> 8; |
2289 |
*data++ = tile; |
2290 |
} |
2291 |
} |
2292 |
else |
2293 |
*data++ = 0; |
2294 |
} |
2295 |
} |
2296 |
|
2297 |
SvPOK_only (data_sv); |
2298 |
SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2299 |
RETVAL = data_sv; |
2300 |
} |
2301 |
OUTPUT: |
2302 |
RETVAL |
2303 |
|
2304 |
void |
2305 |
set_rect (DC::Map self, int x0, int y0, uint8_t *data) |
2306 |
PPCODE: |
2307 |
{ |
2308 |
int x, y, z; |
2309 |
int w, h; |
2310 |
int x1, y1; |
2311 |
|
2312 |
if (*data++ != 0) |
2313 |
XSRETURN_EMPTY; /* version mismatch */ |
2314 |
|
2315 |
w = *data++ << 8; w |= *data++; |
2316 |
h = *data++ << 8; h |= *data++; |
2317 |
|
2318 |
// we need to do this 'cause we don't keep an absolute coord system for rows |
2319 |
// TODO: treat rows as we treat columns |
2320 |
map_get_row (self, y0 + self->y - self->oy);//D |
2321 |
map_get_row (self, y0 + self->y - self->oy + h - 1);//D |
2322 |
|
2323 |
x0 += self->x - self->ox; |
2324 |
y0 += self->y - self->oy; |
2325 |
|
2326 |
x1 = x0 + w; |
2327 |
y1 = y0 + h; |
2328 |
|
2329 |
for (y = y0; y < y1; y++) |
2330 |
{ |
2331 |
maprow *row = map_get_row (self, y); |
2332 |
|
2333 |
for (x = x0; x < x1; x++) |
2334 |
{ |
2335 |
uint8_t flags = *data++; |
2336 |
|
2337 |
if (flags) |
2338 |
{ |
2339 |
mapcell *cell = row_get_cell (row, x); |
2340 |
tileid tile[3] = { 0, 0, 0 }; |
2341 |
|
2342 |
if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
2343 |
if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
2344 |
if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
2345 |
|
2346 |
if (cell->darkness == 0) |
2347 |
{ |
2348 |
cell->darkness = 0; |
2349 |
|
2350 |
for (z = 0; z <= 2; z++) |
2351 |
{ |
2352 |
tileid t = tile [z]; |
2353 |
|
2354 |
if (t >= self->texs || (t && !self->tex [t].name)) |
2355 |
{ |
2356 |
XPUSHs (sv_2mortal (newSViv (t))); |
2357 |
need_texid (self, t); |
2358 |
} |
2359 |
|
2360 |
cell->tile [z] = t; |
2361 |
} |
2362 |
} |
2363 |
} |
2364 |
} |
2365 |
} |
2366 |
} |
2367 |
|
2368 |
MODULE = Deliantra::Client PACKAGE = DC::RW |
2369 |
|
2370 |
DC::RW |
2371 |
new (SV *class, SV *data_sv) |
2372 |
CODE: |
2373 |
{ |
2374 |
STRLEN datalen; |
2375 |
char *data = SvPVbyte (data_sv, datalen); |
2376 |
|
2377 |
RETVAL = SDL_RWFromConstMem (data, datalen); |
2378 |
} |
2379 |
OUTPUT: |
2380 |
RETVAL |
2381 |
|
2382 |
DC::RW |
2383 |
new_from_file (SV *class, const char *path, const char *mode = "rb") |
2384 |
CODE: |
2385 |
RETVAL = SDL_RWFromFile (path, mode); |
2386 |
OUTPUT: |
2387 |
RETVAL |
2388 |
|
2389 |
# fails on win32: |
2390 |
# dc.xs(2268) : error C2059: syntax error : '(' |
2391 |
#void |
2392 |
#close (DC::RW self) |
2393 |
# CODE: |
2394 |
# (self->(close)) (self); |
2395 |
|
2396 |
MODULE = Deliantra::Client PACKAGE = DC::Channel |
2397 |
|
2398 |
PROTOTYPES: DISABLE |
2399 |
|
2400 |
DC::Channel |
2401 |
find () |
2402 |
CODE: |
2403 |
{ |
2404 |
RETVAL = Mix_GroupAvailable (-1); |
2405 |
|
2406 |
if (RETVAL < 0) |
2407 |
{ |
2408 |
RETVAL = Mix_GroupOldest (-1); |
2409 |
|
2410 |
if (RETVAL < 0) |
2411 |
XSRETURN_UNDEF; |
2412 |
|
2413 |
Mix_HaltChannel (RETVAL); |
2414 |
} |
2415 |
|
2416 |
Mix_UnregisterAllEffects (RETVAL); |
2417 |
Mix_Volume (RETVAL, 128); |
2418 |
} |
2419 |
OUTPUT: |
2420 |
RETVAL |
2421 |
|
2422 |
void |
2423 |
halt (DC::Channel self) |
2424 |
CODE: |
2425 |
Mix_HaltChannel (self); |
2426 |
|
2427 |
void |
2428 |
expire (DC::Channel self, int ticks = -1) |
2429 |
CODE: |
2430 |
Mix_ExpireChannel (self, ticks); |
2431 |
|
2432 |
void |
2433 |
fade_out (DC::Channel self, int ticks = -1) |
2434 |
CODE: |
2435 |
Mix_FadeOutChannel (self, ticks); |
2436 |
|
2437 |
int |
2438 |
volume (DC::Channel self, int volume) |
2439 |
CODE: |
2440 |
RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
2441 |
OUTPUT: |
2442 |
RETVAL |
2443 |
|
2444 |
void |
2445 |
unregister_all_effects (DC::Channel self) |
2446 |
CODE: |
2447 |
Mix_UnregisterAllEffects (self); |
2448 |
|
2449 |
void |
2450 |
set_panning (DC::Channel self, int left, int right) |
2451 |
CODE: |
2452 |
left = CLAMP (left , 0, 255); |
2453 |
right = CLAMP (right, 0, 255); |
2454 |
Mix_SetPanning (self, left, right); |
2455 |
|
2456 |
void |
2457 |
set_distance (DC::Channel self, int distance) |
2458 |
CODE: |
2459 |
Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
2460 |
|
2461 |
void |
2462 |
set_position (DC::Channel self, int angle, int distance) |
2463 |
CODE: |
2464 |
|
2465 |
void |
2466 |
set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
2467 |
CODE: |
2468 |
{ |
2469 |
int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
2470 |
int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI); |
2471 |
Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
2472 |
} |
2473 |
|
2474 |
void |
2475 |
set_reverse_stereo (DC::Channel self, int flip) |
2476 |
CODE: |
2477 |
Mix_SetReverseStereo (self, flip); |
2478 |
|
2479 |
MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
2480 |
|
2481 |
PROTOTYPES: DISABLE |
2482 |
|
2483 |
DC::MixChunk |
2484 |
new (SV *class, DC::RW rwops) |
2485 |
CODE: |
2486 |
RETVAL = Mix_LoadWAV_RW (rwops, 1); |
2487 |
OUTPUT: |
2488 |
RETVAL |
2489 |
|
2490 |
void |
2491 |
DESTROY (DC::MixChunk self) |
2492 |
CODE: |
2493 |
Mix_FreeChunk (self); |
2494 |
|
2495 |
int |
2496 |
volume (DC::MixChunk self, int volume = -1) |
2497 |
CODE: |
2498 |
if (items > 1) |
2499 |
volume = CLAMP (volume, 0, 128); |
2500 |
RETVAL = Mix_VolumeChunk (self, volume); |
2501 |
OUTPUT: |
2502 |
RETVAL |
2503 |
|
2504 |
DC::Channel |
2505 |
play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
2506 |
CODE: |
2507 |
{ |
2508 |
RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2509 |
|
2510 |
if (RETVAL < 0) |
2511 |
XSRETURN_UNDEF; |
2512 |
|
2513 |
if (channel < 0) |
2514 |
{ |
2515 |
Mix_UnregisterAllEffects (RETVAL); |
2516 |
Mix_Volume (RETVAL, 128); |
2517 |
} |
2518 |
} |
2519 |
OUTPUT: |
2520 |
RETVAL |
2521 |
|
2522 |
MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
2523 |
|
2524 |
int |
2525 |
volume (int volume = -1) |
2526 |
PROTOTYPE: ;$ |
2527 |
CODE: |
2528 |
if (items > 0) |
2529 |
volume = CLAMP (volume, 0, 128); |
2530 |
RETVAL = Mix_VolumeMusic (volume); |
2531 |
OUTPUT: |
2532 |
RETVAL |
2533 |
|
2534 |
void |
2535 |
fade_out (int ms) |
2536 |
CODE: |
2537 |
Mix_FadeOutMusic (ms); |
2538 |
|
2539 |
void |
2540 |
halt () |
2541 |
CODE: |
2542 |
Mix_HaltMusic (); |
2543 |
|
2544 |
DC::MixMusic |
2545 |
new (SV *class, DC::RW rwops) |
2546 |
CODE: |
2547 |
RETVAL = Mix_LoadMUS_RW (rwops); |
2548 |
OUTPUT: |
2549 |
RETVAL |
2550 |
|
2551 |
void |
2552 |
DESTROY (DC::MixMusic self) |
2553 |
CODE: |
2554 |
Mix_FreeMusic (self); |
2555 |
|
2556 |
int |
2557 |
play (DC::MixMusic self, int loops = -1) |
2558 |
CODE: |
2559 |
RETVAL = Mix_PlayMusic (self, loops); |
2560 |
OUTPUT: |
2561 |
RETVAL |
2562 |
|
2563 |
void |
2564 |
fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
2565 |
CODE: |
2566 |
Mix_FadeInMusicPos (self, loops, ms, position); |
2567 |
|
2568 |
MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
2569 |
|
2570 |
PROTOTYPES: ENABLE |
2571 |
|
2572 |
BOOT: |
2573 |
{ |
2574 |
HV *stash = gv_stashpv ("DC::OpenGL", 1); |
2575 |
static const struct { |
2576 |
const char *name; |
2577 |
IV iv; |
2578 |
} *civ, const_iv[] = { |
2579 |
# define const_iv(name) { # name, (IV)name } |
2580 |
const_iv (GL_VENDOR), |
2581 |
const_iv (GL_VERSION), |
2582 |
const_iv (GL_EXTENSIONS), |
2583 |
const_iv (GL_COLOR_MATERIAL), |
2584 |
const_iv (GL_SMOOTH), |
2585 |
const_iv (GL_FLAT), |
2586 |
const_iv (GL_DITHER), |
2587 |
const_iv (GL_BLEND), |
2588 |
const_iv (GL_CULL_FACE), |
2589 |
const_iv (GL_SCISSOR_TEST), |
2590 |
const_iv (GL_DEPTH_TEST), |
2591 |
const_iv (GL_ALPHA_TEST), |
2592 |
const_iv (GL_NORMALIZE), |
2593 |
const_iv (GL_RESCALE_NORMAL), |
2594 |
const_iv (GL_FRONT), |
2595 |
const_iv (GL_BACK), |
2596 |
const_iv (GL_AUX0), |
2597 |
const_iv (GL_AND), |
2598 |
const_iv (GL_ONE), |
2599 |
const_iv (GL_ZERO), |
2600 |
const_iv (GL_SRC_ALPHA), |
2601 |
const_iv (GL_DST_ALPHA), |
2602 |
const_iv (GL_ONE_MINUS_SRC_ALPHA), |
2603 |
const_iv (GL_ONE_MINUS_DST_ALPHA), |
2604 |
const_iv (GL_SRC_ALPHA_SATURATE), |
2605 |
const_iv (GL_RGB), |
2606 |
const_iv (GL_RGBA), |
2607 |
const_iv (GL_RGBA4), |
2608 |
const_iv (GL_RGBA8), |
2609 |
const_iv (GL_RGB5_A1), |
2610 |
const_iv (GL_UNSIGNED_BYTE), |
2611 |
const_iv (GL_UNSIGNED_SHORT), |
2612 |
const_iv (GL_UNSIGNED_INT), |
2613 |
const_iv (GL_ALPHA), |
2614 |
const_iv (GL_INTENSITY), |
2615 |
const_iv (GL_LUMINANCE), |
2616 |
const_iv (GL_LUMINANCE_ALPHA), |
2617 |
const_iv (GL_FLOAT), |
2618 |
const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
2619 |
const_iv (GL_COMPRESSED_ALPHA_ARB), |
2620 |
const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
2621 |
const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
2622 |
const_iv (GL_COMPRESSED_INTENSITY_ARB), |
2623 |
const_iv (GL_COMPRESSED_RGB_ARB), |
2624 |
const_iv (GL_COMPRESSED_RGBA_ARB), |
2625 |
const_iv (GL_COMPILE), |
2626 |
const_iv (GL_PROXY_TEXTURE_1D), |
2627 |
const_iv (GL_PROXY_TEXTURE_2D), |
2628 |
const_iv (GL_TEXTURE_1D), |
2629 |
const_iv (GL_TEXTURE_2D), |
2630 |
const_iv (GL_TEXTURE_ENV), |
2631 |
const_iv (GL_TEXTURE_MAG_FILTER), |
2632 |
const_iv (GL_TEXTURE_MIN_FILTER), |
2633 |
const_iv (GL_TEXTURE_ENV_MODE), |
2634 |
const_iv (GL_TEXTURE_WRAP_S), |
2635 |
const_iv (GL_TEXTURE_WRAP_T), |
2636 |
const_iv (GL_REPEAT), |
2637 |
const_iv (GL_CLAMP), |
2638 |
const_iv (GL_CLAMP_TO_EDGE), |
2639 |
const_iv (GL_NEAREST), |
2640 |
const_iv (GL_LINEAR), |
2641 |
const_iv (GL_NEAREST_MIPMAP_NEAREST), |
2642 |
const_iv (GL_LINEAR_MIPMAP_NEAREST), |
2643 |
const_iv (GL_NEAREST_MIPMAP_LINEAR), |
2644 |
const_iv (GL_LINEAR_MIPMAP_LINEAR), |
2645 |
const_iv (GL_GENERATE_MIPMAP), |
2646 |
const_iv (GL_MODULATE), |
2647 |
const_iv (GL_DECAL), |
2648 |
const_iv (GL_REPLACE), |
2649 |
const_iv (GL_DEPTH_BUFFER_BIT), |
2650 |
const_iv (GL_COLOR_BUFFER_BIT), |
2651 |
const_iv (GL_PROJECTION), |
2652 |
const_iv (GL_MODELVIEW), |
2653 |
const_iv (GL_COLOR_LOGIC_OP), |
2654 |
const_iv (GL_SEPARABLE_2D), |
2655 |
const_iv (GL_CONVOLUTION_2D), |
2656 |
const_iv (GL_CONVOLUTION_BORDER_MODE), |
2657 |
const_iv (GL_CONSTANT_BORDER), |
2658 |
const_iv (GL_POINTS), |
2659 |
const_iv (GL_LINES), |
2660 |
const_iv (GL_LINE_STRIP), |
2661 |
const_iv (GL_LINE_LOOP), |
2662 |
const_iv (GL_QUADS), |
2663 |
const_iv (GL_QUAD_STRIP), |
2664 |
const_iv (GL_TRIANGLES), |
2665 |
const_iv (GL_TRIANGLE_STRIP), |
2666 |
const_iv (GL_TRIANGLE_FAN), |
2667 |
const_iv (GL_POLYGON), |
2668 |
const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
2669 |
const_iv (GL_POINT_SMOOTH_HINT), |
2670 |
const_iv (GL_LINE_SMOOTH_HINT), |
2671 |
const_iv (GL_POLYGON_SMOOTH_HINT), |
2672 |
const_iv (GL_GENERATE_MIPMAP_HINT), |
2673 |
const_iv (GL_TEXTURE_COMPRESSION_HINT), |
2674 |
const_iv (GL_FASTEST), |
2675 |
const_iv (GL_DONT_CARE), |
2676 |
const_iv (GL_NICEST), |
2677 |
const_iv (GL_V2F), |
2678 |
const_iv (GL_V3F), |
2679 |
const_iv (GL_T2F_V3F), |
2680 |
const_iv (GL_T2F_N3F_V3F), |
2681 |
# undef const_iv |
2682 |
}; |
2683 |
|
2684 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
2685 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
2686 |
|
2687 |
texture_av = newAV (); |
2688 |
AvREAL_off (texture_av); |
2689 |
} |
2690 |
|
2691 |
void |
2692 |
disable_GL_EXT_blend_func_separate () |
2693 |
CODE: |
2694 |
gl.BlendFuncSeparate = 0; |
2695 |
gl.BlendFuncSeparateEXT = 0; |
2696 |
|
2697 |
char * |
2698 |
gl_vendor () |
2699 |
CODE: |
2700 |
RETVAL = (char *)glGetString (GL_VENDOR); |
2701 |
OUTPUT: |
2702 |
RETVAL |
2703 |
|
2704 |
char * |
2705 |
gl_version () |
2706 |
CODE: |
2707 |
RETVAL = (char *)glGetString (GL_VERSION); |
2708 |
OUTPUT: |
2709 |
RETVAL |
2710 |
|
2711 |
char * |
2712 |
gl_extensions () |
2713 |
CODE: |
2714 |
RETVAL = (char *)glGetString (GL_EXTENSIONS); |
2715 |
OUTPUT: |
2716 |
RETVAL |
2717 |
|
2718 |
const char *glGetString (GLenum pname) |
2719 |
|
2720 |
GLint glGetInteger (GLenum pname) |
2721 |
CODE: |
2722 |
glGetIntegerv (pname, &RETVAL); |
2723 |
OUTPUT: |
2724 |
RETVAL |
2725 |
|
2726 |
GLdouble glGetDouble (GLenum pname) |
2727 |
CODE: |
2728 |
glGetDoublev (pname, &RETVAL); |
2729 |
OUTPUT: |
2730 |
RETVAL |
2731 |
|
2732 |
int glGetError () |
2733 |
|
2734 |
void glFinish () |
2735 |
|
2736 |
void glClear (int mask) |
2737 |
|
2738 |
void glClearColor (float r, float g, float b, float a = 1.0) |
2739 |
PROTOTYPE: @ |
2740 |
|
2741 |
void glEnable (int cap) |
2742 |
|
2743 |
void glDisable (int cap) |
2744 |
|
2745 |
void glShadeModel (int mode) |
2746 |
|
2747 |
void glHint (int target, int mode) |
2748 |
|
2749 |
void glBlendFunc (int sfactor, int dfactor) |
2750 |
|
2751 |
void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
2752 |
CODE: |
2753 |
gl_BlendFuncSeparate (sa, da, saa, daa); |
2754 |
|
2755 |
void glDepthMask (int flag) |
2756 |
|
2757 |
void glLogicOp (int opcode) |
2758 |
|
2759 |
void glColorMask (int red, int green, int blue, int alpha) |
2760 |
|
2761 |
void glMatrixMode (int mode) |
2762 |
|
2763 |
void glPushMatrix () |
2764 |
|
2765 |
void glPopMatrix () |
2766 |
|
2767 |
void glLoadIdentity () |
2768 |
|
2769 |
void glDrawBuffer (int buffer) |
2770 |
|
2771 |
void glReadBuffer (int buffer) |
2772 |
|
2773 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2774 |
void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
2775 |
|
2776 |
# near_ and far_ are due to microsofts buggy "c" compiler |
2777 |
void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
2778 |
|
2779 |
PROTOTYPES: DISABLE |
2780 |
|
2781 |
void glViewport (int x, int y, int width, int height) |
2782 |
|
2783 |
void glScissor (int x, int y, int width, int height) |
2784 |
|
2785 |
void glTranslate (float x, float y, float z = 0.) |
2786 |
CODE: |
2787 |
glTranslatef (x, y, z); |
2788 |
|
2789 |
void glScale (float x, float y, float z = 1.) |
2790 |
CODE: |
2791 |
glScalef (x, y, z); |
2792 |
|
2793 |
void glRotate (float angle, float x, float y, float z) |
2794 |
CODE: |
2795 |
glRotatef (angle, x, y, z); |
2796 |
|
2797 |
void glColor (float r, float g, float b, float a = 1.0) |
2798 |
ALIAS: |
2799 |
glColor_premultiply = 1 |
2800 |
CODE: |
2801 |
if (ix) |
2802 |
{ |
2803 |
r *= a; |
2804 |
g *= a; |
2805 |
b *= a; |
2806 |
} |
2807 |
// microsoft visual "c" rounds instead of truncating... |
2808 |
glColor4f (r, g, b, a); |
2809 |
|
2810 |
void glRasterPos (float x, float y, float z = 0.) |
2811 |
CODE: |
2812 |
glRasterPos3f (0, 0, z); |
2813 |
glBitmap (0, 0, 0, 0, x, y, 0); |
2814 |
|
2815 |
void glVertex (float x, float y, float z = 0.) |
2816 |
CODE: |
2817 |
glVertex3f (x, y, z); |
2818 |
|
2819 |
void glTexCoord (float s, float t) |
2820 |
CODE: |
2821 |
glTexCoord2f (s, t); |
2822 |
|
2823 |
void glRect (float x1, float y1, float x2, float y2) |
2824 |
CODE: |
2825 |
glRectf (x1, y1, x2, y2); |
2826 |
|
2827 |
void glRect_lineloop (float x1, float y1, float x2, float y2) |
2828 |
CODE: |
2829 |
glBegin (GL_LINE_LOOP); |
2830 |
glVertex2f (x1, y1); |
2831 |
glVertex2f (x2, y1); |
2832 |
glVertex2f (x2, y2); |
2833 |
glVertex2f (x1, y2); |
2834 |
glEnd (); |
2835 |
|
2836 |
PROTOTYPES: ENABLE |
2837 |
|
2838 |
void glBegin (int mode) |
2839 |
|
2840 |
void glEnd () |
2841 |
|
2842 |
void glPointSize (GLfloat size) |
2843 |
|
2844 |
void glLineWidth (GLfloat width) |
2845 |
|
2846 |
void glInterleavedArrays (int format, int stride, char *data) |
2847 |
|
2848 |
void glDrawElements (int mode, int count, int type, char *indices) |
2849 |
|
2850 |
# 1.2 void glDrawRangeElements (int mode, int start, int end |
2851 |
|
2852 |
void glTexEnv (int target, int pname, float param) |
2853 |
CODE: |
2854 |
glTexEnvf (target, pname, param); |
2855 |
|
2856 |
void glTexParameter (int target, int pname, float param) |
2857 |
CODE: |
2858 |
glTexParameterf (target, pname, param); |
2859 |
|
2860 |
void glBindTexture (int target, int name) |
2861 |
|
2862 |
void glConvolutionParameter (int target, int pname, float params) |
2863 |
CODE: |
2864 |
if (gl.ConvolutionParameterf) |
2865 |
gl.ConvolutionParameterf (target, pname, params); |
2866 |
|
2867 |
void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
2868 |
CODE: |
2869 |
if (gl.ConvolutionFilter2D) |
2870 |
gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
2871 |
|
2872 |
void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
2873 |
CODE: |
2874 |
if (gl.SeparableFilter2D) |
2875 |
gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
2876 |
|
2877 |
void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
2878 |
|
2879 |
void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
2880 |
|
2881 |
void glDrawPixels (int width, int height, int format, int type, char *pixels) |
2882 |
|
2883 |
void glPixelZoom (float x, float y) |
2884 |
|
2885 |
void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
2886 |
|
2887 |
int glGenTexture () |
2888 |
CODE: |
2889 |
RETVAL = gen_texture (); |
2890 |
OUTPUT: |
2891 |
RETVAL |
2892 |
|
2893 |
void glDeleteTexture (int name) |
2894 |
CODE: |
2895 |
del_texture (name); |
2896 |
|
2897 |
int glGenList () |
2898 |
CODE: |
2899 |
RETVAL = glGenLists (1); |
2900 |
OUTPUT: |
2901 |
RETVAL |
2902 |
|
2903 |
void glDeleteList (int list) |
2904 |
CODE: |
2905 |
glDeleteLists (list, 1); |
2906 |
|
2907 |
void glNewList (int list, int mode = GL_COMPILE) |
2908 |
|
2909 |
void glEndList () |
2910 |
|
2911 |
void glCallList (int list) |
2912 |
|
2913 |
MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
2914 |
|
2915 |
PROTOTYPES: DISABLE |
2916 |
|
2917 |
void |
2918 |
find_widget (SV *self, NV x, NV y) |
2919 |
PPCODE: |
2920 |
{ |
2921 |
if (within_widget (self, x, y)) |
2922 |
XPUSHs (self); |
2923 |
} |
2924 |
|
2925 |
BOOT: |
2926 |
{ |
2927 |
hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
2928 |
|
2929 |
draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
2930 |
draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
2931 |
draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
2932 |
draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
2933 |
} |
2934 |
|
2935 |
void |
2936 |
draw (SV *self) |
2937 |
CODE: |
2938 |
{ |
2939 |
HV *hv; |
2940 |
SV **svp; |
2941 |
NV x, y, w, h; |
2942 |
SV *draw_x_sv = GvSV (draw_x_gv); |
2943 |
SV *draw_y_sv = GvSV (draw_y_gv); |
2944 |
SV *draw_w_sv = GvSV (draw_w_gv); |
2945 |
SV *draw_h_sv = GvSV (draw_h_gv); |
2946 |
double draw_x, draw_y; |
2947 |
|
2948 |
if (!SvROK (self)) |
2949 |
croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
2950 |
|
2951 |
hv = (HV *)SvRV (self); |
2952 |
|
2953 |
if (SvTYPE (hv) != SVt_PVHV) |
2954 |
croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
2955 |
|
2956 |
svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
2957 |
svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
2958 |
|
2959 |
if (!h || !w) |
2960 |
XSRETURN_EMPTY; |
2961 |
|
2962 |
svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
2963 |
svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
2964 |
|
2965 |
draw_x = SvNV (draw_x_sv) + x; |
2966 |
draw_y = SvNV (draw_y_sv) + y; |
2967 |
|
2968 |
if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
2969 |
|| draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
2970 |
XSRETURN_EMPTY; |
2971 |
|
2972 |
sv_setnv (draw_x_sv, draw_x); |
2973 |
sv_setnv (draw_y_sv, draw_y); |
2974 |
|
2975 |
glPushMatrix (); |
2976 |
glTranslated (x, y, 0); |
2977 |
|
2978 |
if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
2979 |
{ |
2980 |
svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
2981 |
|
2982 |
if (svp && SvTRUE (*svp)) |
2983 |
{ |
2984 |
glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
2985 |
glEnable (GL_BLEND); |
2986 |
glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
2987 |
glBegin (GL_QUADS); |
2988 |
glVertex2f (0, 0); |
2989 |
glVertex2f (w, 0); |
2990 |
glVertex2f (w, h); |
2991 |
glVertex2f (0, h); |
2992 |
glEnd (); |
2993 |
glDisable (GL_BLEND); |
2994 |
} |
2995 |
} |
2996 |
#if 0 |
2997 |
// draw borders, for debugging |
2998 |
glPushMatrix (); |
2999 |
glColor4f (1., 1., 0., 1.); |
3000 |
glTranslatef (.5, .5, 0.); |
3001 |
glBegin (GL_LINE_LOOP); |
3002 |
glVertex2f (0 , 0); |
3003 |
glVertex2f (w - 1, 0); |
3004 |
glVertex2f (w - 1, h - 1); |
3005 |
glVertex2f (0 , h - 1); |
3006 |
glEnd (); |
3007 |
glPopMatrix (); |
3008 |
#endif |
3009 |
PUSHMARK (SP); |
3010 |
XPUSHs (self); |
3011 |
PUTBACK; |
3012 |
call_method ("_draw", G_VOID | G_DISCARD); |
3013 |
SPAGAIN; |
3014 |
|
3015 |
glPopMatrix (); |
3016 |
|
3017 |
draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
3018 |
draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
3019 |
} |
3020 |
|