… | |
… | |
77 | |
77 | |
78 | close CFG; |
78 | close CFG; |
79 | } |
79 | } |
80 | |
80 | |
81 | package CFClient::Texture; |
81 | package CFClient::Texture; |
|
|
82 | |
|
|
83 | use strict; |
82 | |
84 | |
83 | use Scalar::Util; |
85 | use Scalar::Util; |
84 | |
86 | |
85 | use SDL::OpenGL; |
87 | use SDL::OpenGL; |
86 | |
88 | |
… | |
… | |
162 | |
164 | |
163 | my $data; |
165 | my $data; |
164 | |
166 | |
165 | if (exists $self->{data}) { |
167 | if (exists $self->{data}) { |
166 | $data = $self->{data}; |
168 | $data = $self->{data}; |
|
|
169 | |
167 | } elsif (exists $self->{render_cb}) { |
170 | } elsif (exists $self->{render_cb}) { |
168 | glViewport 0, 0, $self->{w}, $self->{h}; |
171 | glViewport 0, 0, $self->{w}, $self->{h}; |
|
|
172 | glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; |
169 | glMatrixMode GL_PROJECTION; |
173 | glMatrixMode GL_PROJECTION; |
170 | glLoadIdentity; |
174 | glLoadIdentity; |
171 | glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; |
|
|
172 | glMatrixMode GL_MODELVIEW; |
175 | glMatrixMode GL_MODELVIEW; |
173 | glPushmatrix; |
|
|
174 | glLoadIdentity; |
176 | glLoadIdentity; |
175 | glClear GL_COLOR_BUFFER_BIT; |
177 | glClear GL_COLOR_BUFFER_BIT; |
176 | |
|
|
177 | $self->{render_cb}->($self, $self->{w}, $self->{h}); |
178 | $self->{render_cb}->($self, $self->{w}, $self->{h}); |
|
|
179 | |
178 | } else { |
180 | } else { |
179 | my $pb = new Gtk2::Gdk::PixbufLoader; |
181 | my $pb = new Gtk2::Gdk::PixbufLoader; |
180 | $pb->write ($self->{image}); |
182 | $pb->write ($self->{image}); |
181 | $pb->close; |
183 | $pb->close; |
182 | |
184 | |
… | |
… | |
189 | $data = $pb->get_pixels; |
191 | $data = $pb->get_pixels; |
190 | } |
192 | } |
191 | |
193 | |
192 | my ($tw, $th) = @$self{qw(w h)}; |
194 | my ($tw, $th) = @$self{qw(w h)}; |
193 | |
195 | |
194 | unless ($tw || $th) { |
196 | unless ($tw && $th) { |
195 | $tw = $th = 1; |
197 | $tw = $th = 1; |
196 | $data = "\x00" x 64; |
198 | $data = "\x00" x 64; |
197 | } |
199 | } |
198 | |
200 | |
199 | unless ($GL_NPOT) { |
201 | unless ($GL_NPOT) { |
200 | # TODO: does not work for zero-sized textures |
202 | # TODO: does not work for zero-sized textures |
201 | $tw = topot $tw; |
203 | $tw = topot $tw; |
202 | $th = topot $th; |
204 | $th = topot $th; |
203 | |
205 | |
204 | if (defined $data) { |
206 | if ($tw != $self->{w} || $th != $self->{h} && defined $data) { |
205 | my $bpp = (length $data) / ($self->{w} * $self->{h}); |
207 | my $bpp = (length $data) / ($self->{w} * $self->{h}); |
206 | $data = pack "(a" . ($tw * $bpp) . ")*", |
208 | $data = pack "(a" . ($tw * $bpp) . ")*", |
207 | unpack "(a" . ($self->{w} * $bpp) . ")*", $data; |
209 | unpack "(a" . ($self->{w} * $bpp) . ")*", $data; |
208 | $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); |
210 | $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); |
209 | } |
211 | } |
… | |
… | |
219 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
221 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
220 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
222 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
221 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
223 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
222 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
224 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
223 | |
225 | |
224 | glGetError; |
|
|
225 | if (defined $data) { |
226 | if (defined $data) { |
226 | glTexImage2D GL_TEXTURE_2D, 0, |
227 | glTexImage2D GL_TEXTURE_2D, 0, |
227 | $self->{internalformat}, |
228 | $self->{internalformat}, |
228 | $tw, $th, # need to pad texture first |
229 | $tw, $th, # need to pad texture first |
229 | 0, |
230 | 0, |
… | |
… | |
235 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
236 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
236 | $self->{internalformat}, |
237 | $self->{internalformat}, |
237 | 0, 0, |
238 | 0, 0, |
238 | $tw, $th, |
239 | $tw, $th, |
239 | 0; |
240 | 0; |
240 | glPopmatrix; |
241 | glGetError and die; |
241 | } |
242 | } |
242 | } |
243 | } |
243 | |
244 | |
244 | sub DESTROY { |
245 | sub DESTROY { |
245 | my ($self) = @_; |
246 | my ($self) = @_; |