1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire::Client - undocumented utility garbage for our crossfire client |
3 | CFClient - undocumented utility garbage for our crossfire client |
4 | |
4 | |
5 | =head1 SYNOPSIS |
5 | =head1 SYNOPSIS |
6 | |
6 | |
7 | use Crossfire::Client; |
7 | use CFClient; |
8 | |
8 | |
9 | =head1 DESCRIPTION |
9 | =head1 DESCRIPTION |
10 | |
10 | |
11 | =over 4 |
11 | =over 4 |
12 | |
12 | |
13 | =cut |
13 | =cut |
14 | |
14 | |
15 | package Crossfire::Client; |
15 | package CFClient; |
16 | |
16 | |
17 | BEGIN { |
17 | BEGIN { |
18 | $VERSION = '0.1'; |
18 | $VERSION = '0.1'; |
19 | |
19 | |
20 | use XSLoader; |
20 | use XSLoader; |
21 | XSLoader::load "Crossfire::Client", $VERSION; |
21 | XSLoader::load "CFClient", $VERSION; |
22 | } |
22 | } |
|
|
23 | |
|
|
24 | use SDL::OpenGL; |
23 | |
25 | |
24 | our %GL_EXT; |
26 | our %GL_EXT; |
25 | our $GL_VERSION; |
27 | our $GL_VERSION; |
26 | |
28 | |
27 | our $GL_NPOT; |
29 | our $GL_NPOT; |
… | |
… | |
30 | $GL_VERSION = gl_version * 1; |
32 | $GL_VERSION = gl_version * 1; |
31 | %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; |
33 | %GL_EXT = map +($_ => 1), split /\s+/, gl_extensions; |
32 | |
34 | |
33 | $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; |
35 | $GL_NPOT = $GL_EXT{GL_ARB_texture_non_power_of_two} || $GL_VERSION >= 2; |
34 | |
36 | |
|
|
37 | glClearColor 0.45, 0.45, 0.45, 1; |
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|
38 | |
|
|
39 | glEnable GL_TEXTURE_2D; |
|
|
40 | glEnable GL_COLOR_MATERIAL; |
|
|
41 | glShadeModel GL_FLAT; |
|
|
42 | glDisable GL_DEPTH_TEST; |
|
|
43 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
44 | |
|
|
45 | glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST; |
|
|
46 | |
35 | Crossfire::Client::Texture::restore_state (); |
47 | CFClient::Texture::restore_state (); |
36 | |
|
|
37 | # $GL_NPOT=0;#d# |
|
|
38 | } |
48 | } |
39 | |
49 | |
40 | sub find_rcfile($) { |
50 | sub find_rcfile($) { |
41 | my $path; |
51 | my $path; |
42 | |
52 | |
43 | for (@INC) { |
53 | for (@INC) { |
44 | $path = "$_/Crossfire/resources/$_[0]"; |
54 | $path = "$_/CFClient/resources/$_[0]"; |
45 | return $path if -r $path; |
55 | return $path if -r $path; |
46 | } |
56 | } |
47 | |
57 | |
48 | die "FATAL: can't find required file $_[0]\n"; |
58 | die "FATAL: can't find required file $_[0]\n"; |
49 | } |
59 | } |
… | |
… | |
78 | } |
88 | } |
79 | |
89 | |
80 | close CFG; |
90 | close CFG; |
81 | } |
91 | } |
82 | |
92 | |
83 | package Crossfire::Client::Texture; |
93 | package CFClient::Texture; |
|
|
94 | |
|
|
95 | use strict; |
84 | |
96 | |
85 | use Scalar::Util; |
97 | use Scalar::Util; |
86 | |
98 | |
87 | use SDL::OpenGL; |
99 | use SDL::OpenGL; |
88 | |
100 | |
… | |
… | |
126 | # |
138 | # |
127 | # $surface->rgba; |
139 | # $surface->rgba; |
128 | # |
140 | # |
129 | # $class->new ( |
141 | # $class->new ( |
130 | # data => $surface->pixels, |
142 | # data => $surface->pixels, |
131 | # width => $surface->width, |
143 | # w => $surface->width, |
132 | # height => $surface->height, |
144 | # h => $surface->height, |
133 | # ) |
145 | # ) |
134 | #} |
146 | #} |
135 | |
147 | |
136 | sub new_from_text { |
148 | sub new_from_layout { |
137 | my ($class, $text, $height) = @_; |
149 | my ($class, $layout) = @_; |
138 | |
150 | |
139 | my ($w, $h, $data) = Crossfire::Client::font_render $text, $height; |
151 | my ($w, $h, $data) = $layout->render; |
140 | |
152 | |
141 | $class->new ( |
153 | $class->new ( |
142 | width => $w, |
154 | w => $w, |
143 | height => $h, |
155 | h => $h, |
144 | data => $data, |
156 | data => $data, |
145 | internalformat => GL_ALPHA4, |
157 | internalformat => GL_ALPHA4, |
146 | format => GL_ALPHA, |
158 | format => GL_ALPHA, |
147 | ) |
159 | ) |
148 | } |
160 | } |
149 | |
161 | |
150 | sub new_from_opengl { |
162 | sub new_from_opengl { |
151 | my ($class, $w, $h, $cb) = @_; |
163 | my ($class, $w, $h, $cb) = @_; |
152 | |
164 | |
153 | $class->new (width => $w, height => $h, rendercb => $cb) |
165 | $class->new (w => $w, h => $h, render_cb => $cb) |
154 | } |
166 | } |
155 | |
167 | |
156 | sub topot { |
168 | sub topot { |
157 | (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] |
169 | (grep $_ >= $_[0], 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768)[0] |
158 | } |
170 | } |
159 | |
171 | |
160 | sub upload { |
172 | sub upload { |
161 | my ($self) = @_; |
173 | my ($self) = @_; |
162 | |
174 | |
163 | return unless $SDL::App::USING_OPENGL; |
175 | return unless $GL_VERSION; |
164 | |
176 | |
165 | my $data; |
177 | my $data; |
166 | |
178 | |
167 | if (exists $self->{data}) { |
179 | if (exists $self->{data}) { |
168 | $data = $self->{data}; |
180 | $data = $self->{data}; |
|
|
181 | |
169 | } elsif (exists $self->{rendercb}) { |
182 | } elsif (exists $self->{render_cb}) { |
170 | glViewport 0, 0, $self->{width}, $self->{height}; |
183 | glViewport 0, 0, $self->{w}, $self->{h}; |
|
|
184 | glOrtho 0, $self->{w}, 0, $self->{h}, -10000, 10000; |
171 | glMatrixMode GL_PROJECTION; |
185 | glMatrixMode GL_PROJECTION; |
172 | glLoadIdentity; |
186 | glLoadIdentity; |
173 | glOrtho 0, $self->{width}, 0, $self->{height}, -10000, 10000; |
|
|
174 | glMatrixMode GL_MODELVIEW; |
187 | glMatrixMode GL_MODELVIEW; |
175 | glPushmatrix; |
|
|
176 | glLoadIdentity; |
188 | glLoadIdentity; |
177 | glClear GL_COLOR_BUFFER_BIT; |
189 | glClear GL_COLOR_BUFFER_BIT; |
178 | |
|
|
179 | $self->{rendercb}->($self, $self->{width}, $self->{height}); |
190 | $self->{render_cb}->($self, $self->{w}, $self->{h}); |
|
|
191 | |
180 | } else { |
192 | } else { |
181 | my $pb = new Gtk2::Gdk::PixbufLoader; |
193 | my $pb = new Gtk2::Gdk::PixbufLoader; |
182 | $pb->write ($self->{image}); |
194 | $pb->write ($self->{image}); |
183 | $pb->close; |
195 | $pb->close; |
184 | |
196 | |
185 | $pb = $pb->get_pixbuf; |
197 | $pb = $pb->get_pixbuf; |
186 | $pb = $pb->add_alpha (0, 0, 0, 0); |
198 | $pb = $pb->add_alpha (0, 0, 0, 0); |
187 | |
199 | |
188 | $self->{width} = $pb->get_width; |
200 | $self->{w} = $pb->get_width; |
189 | $self->{height} = $pb->get_height; |
201 | $self->{h} = $pb->get_height; |
190 | |
202 | |
191 | $data = $pb->get_pixels; |
203 | $data = $pb->get_pixels; |
192 | } |
204 | } |
193 | |
205 | |
194 | my ($tw, $th) = @$self{qw(width height)}; |
206 | my ($tw, $th) = @$self{qw(w h)}; |
195 | |
207 | |
|
|
208 | unless ($tw && $th) { |
|
|
209 | $tw = $th = 1; |
|
|
210 | $data = "\x00" x 64; |
|
|
211 | } |
|
|
212 | |
196 | unless ($NPOT) { |
213 | unless ($GL_NPOT) { |
|
|
214 | # TODO: does not work for zero-sized textures |
197 | $tw = topot $tw; |
215 | $tw = topot $tw; |
198 | $th = topot $th; |
216 | $th = topot $th; |
199 | |
217 | |
200 | if (defined $data) { |
218 | if ($tw != $self->{w} || $th != $self->{h} && defined $data) { |
201 | $data = pack "(a$tw)*", (unpack "(a$self->{width})*", $data); |
219 | my $bpp = (length $data) / ($self->{w} * $self->{h}); |
|
|
220 | $data = pack "(a" . ($tw * $bpp) . ")*", |
|
|
221 | unpack "(a" . ($self->{w} * $bpp) . ")*", $data; |
202 | $data .= ("\x00" x $tw) x ($th - $self->{height}); |
222 | $data .= ("\x00" x ($tw * $bpp)) x ($th - $self->{h}); |
203 | } |
223 | } |
204 | } |
224 | } |
205 | |
225 | |
206 | $self->{u} = $self->{width} / $tw; |
226 | $self->{s} = $self->{w} / $tw; |
207 | $self->{v} = $self->{height} / $th; |
227 | $self->{t} = $self->{h} / $th; |
208 | |
228 | |
209 | $self->{name} ||= (glGenTextures 1)->[0]; |
229 | $self->{name} ||= (glGenTextures 1)->[0]; |
210 | |
230 | |
211 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
231 | glBindTexture GL_TEXTURE_2D, $self->{name}; |
212 | |
232 | |
213 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST; |
233 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; |
214 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST;#_MIPMAP_LINEAR; |
234 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, $::FAST ? GL_NEAREST : GL_LINEAR; |
215 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
235 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
216 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
236 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
217 | |
237 | |
218 | glGetError; |
|
|
219 | if (defined $data) { |
238 | if (defined $data) { |
220 | glTexImage2D GL_TEXTURE_2D, 0, |
239 | glTexImage2D GL_TEXTURE_2D, 0, |
221 | $self->{internalformat}, |
240 | $self->{internalformat}, |
222 | $tw, $th, # need to pad texture first |
241 | $tw, $th, # need to pad texture first |
223 | 0, |
242 | 0, |
… | |
… | |
229 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
248 | glCopyTexImage2D GL_TEXTURE_2D, 0, |
230 | $self->{internalformat}, |
249 | $self->{internalformat}, |
231 | 0, 0, |
250 | 0, 0, |
232 | $tw, $th, |
251 | $tw, $th, |
233 | 0; |
252 | 0; |
234 | glPopmatrix; |
253 | glGetError and die; |
235 | } |
254 | } |
236 | } |
255 | } |
237 | |
256 | |
238 | sub DESTROY { |
257 | sub DESTROY { |
239 | my ($self) = @_; |
258 | my ($self) = @_; |