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/cvs/cf.schmorp.de/Deliantra-Client/DC/MapWidget.pm
Revision: 1.171
Committed: Mon Nov 26 13:14:43 2012 UTC (11 years, 7 months ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.170: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package DC::MapWidget;
2
3 use common::sense;
4
5 use List::Util qw(min max);
6
7 use AnyEvent ();
8
9 use DC;
10 use DC::OpenGL;
11 use DC::UI;
12 use DC::Macro;
13
14 our @ISA = DC::UI::Base::;
15
16 our @TEX_HIDDEN = map {
17 new_from_resource DC::Texture # MUST be POT
18 "hidden-$_.png", mipmap => 1, wrap => 1
19 } 0, 1, 2;
20
21 my $magicmap_tex =
22 new_from_resource DC::Texture "magicmap.png",
23 mipmap => 1, wrap => 0, internalformat => GL_ALPHA;
24
25 sub new {
26 my $class = shift;
27
28 my $self = $class->SUPER::new (
29 z => -1,
30 can_focus => 1,
31 tilesize => 32,
32 @_
33 );
34
35 $self
36 }
37
38 sub server_login {
39 my ($server) = @_;
40
41 ::stop_game ();
42 local $::PROFILE->{host} = $server;
43 ::start_game ();
44 }
45
46 sub editor_invoke {
47 my $editsup = $::CONN && $::CONN->{editor_support}
48 or return;
49
50 DC::background {
51 print "preparing editor startup...\n";
52
53 my $server = $editsup->{gameserver} || "default";
54 $server =~ s/([^a-zA-Z0-9_\-])/sprintf "=%x=", ord $1/ge;
55
56 local $ENV{CROSSFIRE_MAPDIR} = my $mapdir = "$Deliantra::VARDIR/map.$server"; mkdir $mapdir;
57 local $ENV{CROSSFIRE_LIBDIR} = my $libdir = "$Deliantra::VARDIR/lib.$server"; mkdir $libdir;
58
59 print "map directory is $mapdir\n";
60 print "lib directory is $libdir\n";
61
62 my $ua = DC::lwp_useragent;
63
64 for my $file (qw(archetypes crossfire.0)) {
65 my $url = "$editsup->{lib_root}$file";
66 print "mirroring $url...\n";
67 DC::lwp_check $ua->mirror ($url, "$libdir/$file");
68 printf "%s size %d octets\n", $file, -s "$libdir/$file";
69 }
70
71 if (1) { # upload a map
72 my $mapname = $::CONN->{map_info}[0];
73
74 my $mappath = "$mapdir/$mapname";
75
76 -e $mappath and die "$mappath already exists\n";
77
78 print "getting map revision for $mapname...\n";
79
80 # try to get the most recent head revision, what a hack,
81 # this should have been returned while downloading *sigh*
82 my $log = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?view=log&logsort=rev"))->decoded_content;
83
84 if ($log =~ /\?rev=(\d+\.\d+)"/) {
85 my $rev = $1;
86
87 print "downloading revision $rev...\n";
88
89 my $map = (DC::lwp_check $ua->get ("$editsup->{cvs_root}/$mapname?rev=$rev"))->decoded_content;
90
91 my $meta = {
92 %$editsup,
93 path => $mapname,
94 revision => $rev,
95 cf_login => $::PROFILE->{user},
96 };
97
98 require File::Basename;
99 require File::Path;
100
101 File::Path::mkpath (File::Basename::dirname ($mappath));
102 open my $fh, ">:raw:perlio", "$mappath.meta"
103 or die "$mappath.meta: $!\n";
104 print $fh DC::encode_json $meta;
105 close $fh;
106 open my $fh, ">:raw:perlio:utf8", $mappath
107 or die "$mappath: $!\n";
108 print $fh $map;
109 close $fh;
110
111 print "saved as $mappath\n";
112
113 print "invoking editor...\n";
114 exec "/root/s2/gce $mappath";#d#
115
116 # now upload it
117 # require HTTP::Request::Common;
118 #
119 # my $res = $ua->post (
120 # $ENV{CFPLUS_UPLOAD},
121 # Content_Type => 'multipart/form-data',
122 # Content => [
123 # path => $mapname,
124 # mapdir => $ENV{CROSSFIRE_MAPDIR},
125 # map => $map,
126 # revision => $rev,
127 # cf_login => $ENV{CFPLUS_LOGIN},
128 # cf_password => $ENV{CFPLUS_PASSWORD},
129 # comment => "",
130 # ]
131 # );
132 #
133 # if ($res->is_error) {
134 # # fatal condition
135 # warn $res->status_line;
136 # } else {
137 # # script replies are marked as {{..}}
138 # my @msgs = $res->decoded_content =~ m/\{\{(.*?)\}\}/g;
139 # warn map "$_\n", @msgs;
140 # }
141 } else {
142 die "viewvc parse error, unable to detect revision\n";
143 }
144 }
145 }
146 }
147
148 sub invoke_button_down {
149 my ($self, $ev, $x, $y) = @_;
150
151 if ($ev->{button} == 1) {
152 $self->grab_focus;
153 return unless $::CONN && $self->{ctilesize};
154
155 my $x = $self->{dx} + DC::floor +($ev->{x} - $self->{sx0}) / $self->{ctilesize};
156 my $y = $self->{dy} + DC::floor +($ev->{y} - $self->{sy0}) / $self->{ctilesize};
157
158 $x -= DC::floor $::MAP->w * 0.5;
159 $y -= DC::floor $::MAP->h * 0.5;
160
161 if ($::CONN) {
162 $::CONN->lookat ($x, $y)
163 }
164
165 } elsif ($ev->{button} == 2) {
166 $self->grab_focus;
167 return unless $::CONN;
168
169 my ($ox, $oy) = ($ev->{x}, $ev->{y});
170 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
171
172 $self->{motion} = sub {
173 my ($ev, $x, $y) = @_;
174
175 ($x, $y) = ($ev->{x}, $ev->{y});
176
177 $::CFG->{map_shift_x} = $bw + $x - $ox;
178 $::CFG->{map_shift_y} = $bh + $y - $oy;
179
180 $self->update;
181 };
182 } elsif ($ev->{button} == 3) {
183 my @items = (
184 ["Help Browser…\tF1", sub { $::HELP_WINDOW->toggle_visibility }],
185 ["Statistics\tF2", sub { ::toggle_player_page ($::STATS_PAGE) }],
186 ["Skills\tF3", sub { ::toggle_player_page ($::SKILL_PAGE) }],
187 ["Spells…\tF4", sub { ::toggle_player_page ($::SPELL_PAGE) }],
188 ["Inventory…\tF5", sub { ::toggle_player_page ($::INVENTORY_PAGE) }],
189 ["Setup… \tF9", sub { $::SETUP_DIALOG->toggle_visibility }],
190 # ["Server Messages…", sub { $::MESSAGE_WINDOW->toggle_visibility }],
191 );
192
193 if ($::CONN && $::CONN->{editor_support}) {
194 # push @items, [
195 # "Edit this map <span size='xx-small'>(" . (DC::asxml $::CONN->{map_info}[0]) . ")</span>",
196 # \&editor_invoke,
197 # ];
198
199 for my $type (@{ $::CONN->{editor_support}{servertypes} }) {
200 $::CONN->{editor_support}{servertype} ne $type
201 or next;
202 my $server = $::CONN->{editor_support}{"${type}server"}
203 or next;
204
205 push @items, [
206 "Login on $type server <span size='xx-small'>(" . (DC::asxml $server) . ")</span>",
207 sub { server_login $server },
208 ];
209 }
210 }
211
212 push @items,
213 ["Quit",
214 sub {
215 if ($::CONN) {
216 &::open_quit_dialog;
217 } else {
218 exit;
219 }
220 }
221 ],
222 ;
223
224 (new DC::UI::Menu
225 items => \@items,
226 )->popup ($ev);
227 }
228
229 1
230 }
231
232 sub invoke_button_up {
233 my ($self, $ev, $x, $y) = @_;
234
235 delete $self->{motion};
236
237 1
238 }
239
240 sub invoke_mouse_motion {
241 my ($self, $ev, $x, $y) = @_;
242
243 if ($self->{motion}) {
244 $self->{motion}->($ev, $x, $y);
245 } else {
246 return 0;
247 }
248
249 1
250 }
251
252 sub size_request {
253 my ($self) = @_;
254
255 (
256 $self->{tilesize} * DC::ceil $::WIDTH / $self->{tilesize},
257 $self->{tilesize} * DC::ceil $::HEIGHT / $self->{tilesize},
258 )
259 }
260
261 sub update {
262 my ($self) = @_;
263
264 $self->{need_update} = 1;
265 $self->SUPER::update;
266 }
267
268 my %DIR = (
269 ( "," . DC::SDLK_KP5 ), [0, "stay fire"],
270 ( "," . DC::SDLK_KP8 ), [1, "north"],
271 ( "," . DC::SDLK_KP9 ), [2, "northeast"],
272 ( "," . DC::SDLK_KP6 ), [3, "east"],
273 ( "," . DC::SDLK_KP3 ), [4, "southeast"],
274 ( "," . DC::SDLK_KP2 ), [5, "south"],
275 ( "," . DC::SDLK_KP1 ), [6, "southwest"],
276 ( "," . DC::SDLK_KP4 ), [7, "west"],
277 ( "," . DC::SDLK_KP7 ), [8, "northwest"],
278
279 ( "," . DC::SDLK_PAGEUP ), [2, "northeast"],
280 ( "," . DC::SDLK_PAGEDOWN ), [4, "southeast"],
281 ( "," . DC::SDLK_END ), [6, "southwest"],
282 ( "," . DC::SDLK_HOME ), [8, "northwest"],
283
284 ( "," . DC::SDLK_UP ), [1, "north"],
285 ("1," . DC::SDLK_UP ), [2, "northeast"],
286 ( "," . DC::SDLK_RIGHT ), [3, "east"],
287 ("1," . DC::SDLK_RIGHT ), [4, "southeast"],
288 ( "," . DC::SDLK_DOWN ), [5, "south"],
289 ("1," . DC::SDLK_DOWN ), [6, "southwest"],
290 ( "," . DC::SDLK_LEFT ), [7, "west"],
291 ("1," . DC::SDLK_LEFT ), [8, "northwest"],
292 );
293
294 sub invoke_key_down {
295 my ($self, $ev) = @_;
296
297 my $mod = $ev->{mod};
298 my $sym = $ev->{sym};
299 my $uni = $ev->{unicode};
300
301 $mod &= DC::KMOD_CTRL | DC::KMOD_ALT | DC::KMOD_META | DC::KMOD_SHIFT;
302
303 # ignore repeated keypresses
304 return if $self->{last_mod} == $mod && $self->{last_sym} == $sym;
305 $self->{last_mod} = $mod;
306 $self->{last_sym} = $sym;
307
308 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
309
310 if ($::CONN && $dir) {
311 if ($mod & DC::KMOD_SHIFT) {
312 $self->{shft}++;
313 if ($dir->[0] != $self->{fire_dir}) {
314 $::CONN->user_send ("fire $dir->[0]");
315 }
316 $self->{fire_dir} = $dir->[0];
317 } elsif ($mod & DC::KMOD_CTRL) {
318 $self->{ctrl}++;
319 $::CONN->user_send ("run $dir->[0]");
320 } else {
321 $::CONN->user_send ("$dir->[1]");
322 }
323
324 return 1;
325 }
326
327 0
328 }
329
330 sub invoke_key_up {
331 my ($self, $ev) = @_;
332
333 my $res = 0;
334 my $mod = $ev->{mod};
335 my $sym = $ev->{sym};
336
337 delete $self->{last_mod};
338 delete $self->{last_sym};
339
340 if ($::CFG->{shift_fire_stop}) {
341 if (!($mod & DC::KMOD_SHIFT) && delete $self->{shft}) {
342 $::CONN->user_send ("fire_stop");
343 delete $self->{fire_dir};
344 $res = 1;
345 }
346 } else {
347 my $dir = $DIR{ (!!($mod & (DC::KMOD_ALT | DC::KMOD_META))) . ",$sym" };
348
349 if ($dir && delete $self->{shft}) {
350 $::CONN->user_send ("fire_stop");
351 delete $self->{fire_dir};
352 $res = 1;
353 } elsif (($sym == DC::SDLK_LSHIFT || $sym == DC::SDLK_RSHIFT)
354 && delete $self->{shft}) { # XXX: is RSHIFT ok?
355 $::CONN->user_send ("fire_stop");
356 delete $self->{fire_dir};
357 $res = 1;
358 }
359 }
360
361 if (!($mod & DC::KMOD_CTRL) && delete $self->{ctrl}) {
362 $::CONN->user_send ("run_stop");
363 $res = 1;
364 }
365
366 $res
367 }
368
369 sub invoke_visibility_change {
370 my ($self) = @_;
371
372 $self->refresh_hook;
373
374 0
375 }
376
377 sub set_tilesize {
378 my ($self, $tilesize) = @_;
379
380 $self->{tilesize} = $tilesize;
381 }
382
383 sub scroll {
384 my ($self, $dx, $dy) = @_;
385
386 $self->movement_update;
387
388 $self->{sdx} += $dx * $self->{tilesize}; # smooth displacement
389 $self->{sdy} += $dy * $self->{tilesize};
390
391 # save old fow texture, if applicable
392 $self->{prev_fow_texture} = $::CFG->{smooth_transitions} && $self->{fow_texture};
393 $self->{lfdx} = $dx;
394 $self->{lfdy} = $dy;
395 $self->{lmdx} = $self->{dx};
396 $self->{lmdy} = $self->{dy};
397
398 $::MAP->scroll ($dx, $dy);
399 }
400
401 sub set_magicmap {
402 my ($self, $w, $h, $x, $y, $data) = @_;
403
404 $x -= $::MAP->ox + 1 + int 0.5 * $::MAP->w;
405 $y -= $::MAP->oy + 1 + int 0.5 * $::MAP->h;
406
407 $self->{magicmap} = [$x, $y, $w, $h, $data];
408
409 $self->update;
410 }
411
412 sub movement_update {
413 my ($self) = @_;
414
415 if ($::CFG->{smooth_movement}) {
416 if ($self->{sdx} || $self->{sdy}) {
417 my $diff = AE::time - ($self->{last_update} || $::LAST_REFRESH);
418 my $spd = $::CONN->{stat}{DC::Protocol::CS_STAT_SPEED};
419
420 # the minimum time for a single tile movement
421 my $mintime = DC::Protocol::TICK * DC::ceil 1 / ($spd * DC::Protocol::TICK || 1);
422
423 $spd *= $self->{tilesize};
424
425 # jump if "impossibly high" speed
426 if (
427 (max abs $self->{sdx}, abs $self->{sdy})
428 > $spd * $mintime * 2.1
429 ) {
430 #warn "jump ", (max abs $self->{sdx}, abs $self->{sdy}), " ", $spd * $mintime * 2.1;#d#
431 $self->{sdx} = $self->{sdy} = 0;
432 } else {
433 $spd *= $diff * 1.0001; # 1.0001 so that we don't accumulate rounding errors the wrong direction
434
435 my $dx = $self->{sdx} < 0 ? -$spd : $spd;
436 my $dy = $self->{sdy} < 0 ? -$spd : $spd;
437
438 if ($self->{sdx} * ($self->{sdx} - $dx) <= 0) { $self->{sdx} = 0 } else { $self->{sdx} -= $dx }
439 if ($self->{sdy} * ($self->{sdy} - $dy) <= 0) { $self->{sdy} = 0 } else { $self->{sdy} -= $dy }
440 }
441
442 $self->update;
443 }
444 } else {
445 $self->{sdx} = $self->{sdy} = 0;
446 }
447
448 $self->{last_update} = AE::time;
449 }
450
451 sub refresh_hook {
452 my ($self) = @_;
453
454 if ($::MAP && $::CONN) {
455 if (delete $self->{need_update}) {
456 $self->movement_update;
457
458 my $tilesize = $self->{ctilesize} = (int $self->{tilesize} * $::CFG->{map_scale}) || 1;
459
460 my $sdx_t = DC::ceil $self->{sdx} / $tilesize;
461 my $sdy_t = DC::ceil $self->{sdy} / $tilesize;
462
463 # width/height of map, in tiles
464 my $sw = $self->{sw} = 2 + DC::ceil $self->{w} / $tilesize;
465 my $sh = $self->{sh} = 2 + DC::ceil $self->{h} / $tilesize;
466
467 # the map displacement, in tiles
468 my $sx = DC::ceil $::CFG->{map_shift_x} / $tilesize + $sdx_t;
469 my $sy = DC::ceil $::CFG->{map_shift_y} / $tilesize + $sdy_t;
470
471 # the upper left "visible" corner, in pixels
472 my $sx0 = $self->{sx0} = $::CFG->{map_shift_x} - $sx * $tilesize;
473 my $sy0 = $self->{sy0} = $::CFG->{map_shift_y} - $sy * $tilesize;
474
475 my $dx = $self->{dx} = DC::ceil 0.5 * ($::MAP->w - $sw) - $sx;
476 my $dy = $self->{dy} = DC::ceil 0.5 * ($::MAP->h - $sh) - $sy;
477
478 if ($::CFG->{fow_enable}) {
479 # draw_fow_texture REQUIRES the fow texture to stay the same size.
480 my ($w, $h, $data) = $::MAP->fow_texture ($dx, $dy, $sw, $sh);
481
482 $self->{fow_texture} = new DC::Texture
483 w => $w,
484 h => $h,
485 data => $data,
486 internalformat => GL_ALPHA,
487 format => GL_ALPHA;
488 } else {
489 delete $self->{fow_texture};
490 }
491
492 glNewList ($self->{list} ||= glGenList);
493
494 glPushMatrix;
495 glTranslate $sx0, $sy0;
496 glScale $::CFG->{map_scale}, $::CFG->{map_scale};
497 glTranslate DC::ceil $self->{sdx}, DC::ceil $self->{sdy};
498
499 $::MAP->draw ($dx, $dy, $sw, $sh,
500 ($self->{tilesize}) x 2,
501 $::CONN->{player}{tag},
502 -$self->{sdx}, -$self->{sdy});
503
504 glScale $self->{tilesize}, $self->{tilesize};
505
506 if (my $tex = $self->{fow_texture}) {
507 my @prev_fow_params;
508
509 if ($DC::OpenGL::GL_MULTITEX && $self->{prev_fow_texture}) {
510 my $d1 = DC::distance $self->{sdx}, $self->{sdy};
511 my $d2 = (DC::distance $self->{lfdx}, $self->{lfdy}) * $tilesize;
512
513 if ($d1 * $d2) {
514 @prev_fow_params = (
515 (min 1, $d1 / $d2),
516 $self->{lmdx} - $dx - $self->{lfdx},
517 $self->{lmdy} - $dy - $self->{lfdy},
518 @{$self->{prev_fow_texture}}{qw(name data)}
519 );
520 }
521 }
522
523 DC::Texture::draw_fow_texture
524 $::CFG->{fow_intensity},
525 $TEX_HIDDEN[$::CFG->{fow_texture}]{name},
526 @{$self->{fow_texture}}{qw(name data s t w h)},
527 @prev_fow_params;
528 }
529
530 if ($self->{magicmap}) {
531 my ($x, $y, $w, $h, $data) = @{ $self->{magicmap} };
532
533 $x += $::MAP->ox + $self->{dx};
534 $y += $::MAP->oy + $self->{dy};
535
536 glTranslate - $x - 1, - $y - 1;
537 glBindTexture GL_TEXTURE_2D, $magicmap_tex->{name};
538 $::MAP->draw_magicmap ($w, $h, $data);
539 }
540
541 glPopMatrix;
542 glEndList;
543 }
544 } else {
545 delete $self->{last_fow_texture};
546 delete $self->{fow_texture};
547
548 glDeleteList delete $self->{list}
549 if $self->{list};
550 }
551 }
552
553 sub draw {
554 my ($self) = @_;
555
556 $self->{root}->on_post_alloc (prepare => sub { $self->refresh_hook });
557
558 return unless $self->{list};
559
560 my $focused = $DC::UI::FOCUS == $self
561 || $DC::UI::FOCUS == $::COMPLETER->{entry};
562
563 return
564 unless $focused || !$::FAST;
565
566 glCallList $self->{list};
567
568 # TNT2 emulates logops in software (or worse :)
569 unless ($focused) {
570 glColor_premultiply 0, 0, 1, 0.25;
571 glEnable GL_BLEND;
572 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
573 glBegin GL_QUADS;
574 glVertex 0, 0;
575 glVertex 0, $::HEIGHT;
576 glVertex $::WIDTH, $::HEIGHT;
577 glVertex $::WIDTH, 0;
578 glEnd;
579 glDisable GL_BLEND;
580 }
581 }
582
583 sub DESTROY {
584 my $self = shift;
585
586 glDeleteList $self->{list};
587
588 $self->SUPER::DESTROY;
589 }
590
591 package DC::MapWidget::MapMap;
592
593 use common::sense;
594
595 our @ISA = DC::UI::Base::;
596
597 use DC::OpenGL;
598
599 sub size_request {
600 ($::HEIGHT * 0.2, $::HEIGHT * 0.2)
601 }
602
603 sub refresh_hook {
604 my ($self) = @_;
605
606 if ($::MAP && $self->{texture_atime} < AE::now) {
607 my ($w, $h) = @$self{qw(w h)};
608
609 return unless $w && $h;
610
611 my $sw = int $::WIDTH / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
612 my $sh = int $::HEIGHT / ($::MAPWIDGET->{tilesize} * $::CFG->{map_scale}) + 0.99;
613
614 my $ox = 0.5 * ($w - $sw);
615 my $oy = 0.5 * ($h - $sh);
616
617 my $sx = int $::CFG->{map_shift_x} / $::MAPWIDGET->{tilesize};
618 my $sy = int $::CFG->{map_shift_y} / $::MAPWIDGET->{tilesize};
619
620 #TODO: map scale is completely borked
621
622 my $x0 = int $ox - $sx + 0.5;
623 my $y0 = int $oy - $sy + 0.5;
624
625 $self->{sw} = $sw;
626 $self->{sh} = $sh;
627
628 $self->{x0} = $x0;
629 $self->{y0} = $y0;
630
631 $self->{texture_atime} = AE::now + 1/2;
632
633 $self->{texture} =
634 new DC::Texture
635 w => $w,
636 h => $h,
637 data => $::MAP->mapmap (-$ox, -$oy, $w, $h),
638 type => $DC::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
639 }
640 }
641
642 sub invoke_visibility_change {
643 my ($self) = @_;
644
645 $self->refresh_hook;
646
647 0
648 }
649
650 sub invoke_size_allocate {
651 my ($self, $w, $h) = @_;
652
653 $self->update;
654
655 1
656 }
657
658 sub update {
659 my ($self) = @_;
660
661 delete $self->{texture_atime};
662 $self->SUPER::update;
663 }
664
665 sub _draw {
666 my ($self) = @_;
667
668 $self->{root}->on_post_alloc (texture => sub { $self->refresh_hook });
669
670 $self->{texture} or return;
671
672 glEnable GL_BLEND;
673 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
674 glEnable GL_TEXTURE_2D;
675 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
676
677 $self->{texture}->draw_quad (0, 0);
678
679 glDisable GL_TEXTURE_2D;
680
681 glTranslate 0.375, 0.375;
682
683 glColor 1, 1, 0, 1;
684 glBegin GL_LINE_LOOP;
685 glVertex $self->{x0} , $self->{y0} ;
686 glVertex $self->{x0} , $self->{y0} + $self->{sh};
687 glVertex $self->{x0} + $self->{sw}, $self->{y0} + $self->{sh};
688 glVertex $self->{x0} + $self->{sw}, $self->{y0} ;
689 glEnd;
690
691 glDisable GL_BLEND;
692 }
693
694 package DC::MapWidget::Command;
695
696 use common::sense;
697
698 use DC::OpenGL;
699
700 our @ISA = DC::UI::Frame::;
701
702 sub new {
703 my $class = shift;
704
705 my $self = $class->SUPER::new (
706 min_w => $::WIDTH * 0.25, # workaround for layout problems #d#
707 bg => [0, 0, 0, 0.8],
708 @_,
709 );
710
711 $self->add ($self->{vbox} = new DC::UI::VBox);
712
713 $self->{label} = [
714 map
715 DC::UI::Label->new (
716 align => 0,
717 can_hover => 1,
718 can_events => 1,
719 tooltip_width => 0.33,
720 fontsize => $_,
721 ), (0.8) x 16
722 ];
723
724 $self->{entry} = new DC::UI::Entry
725 on_changed => sub {
726 $self->update_labels;
727 0
728 },
729 on_button_down => sub {
730 my ($entry, $ev, $x, $y) = @_;
731
732 if ($ev->{button} == 3) {
733 (new DC::UI::Menu
734 items => [
735 ["bind <i>" . (DC::asxml $self->{select}) . "</i> to a key"
736 => sub { DC::Macro::quick_macro [$self->{select}], sub { $entry->grab_focus } }]
737 ],
738 )->popup ($ev);
739 return 1;
740 }
741 0
742 },
743 on_key_down => sub {
744 my ($entry, $ev) = @_;
745
746 my $self = $entry->{parent}{parent};
747
748 if ($ev->{sym} == 13) {
749 if (exists $self->{select}) {
750 $self->{last_command} = $self->{select};
751 $::CONN->user_send ($self->{select});
752
753 unshift @{$self->{history}}, $self->{entry}->get_text;
754 $self->{hist_ptr} = 0;
755
756 $self->hide;
757 }
758 } elsif ($ev->{sym} == 27) {
759 $self->{hist_ptr} = 0;
760 $self->hide;
761 } elsif ($ev->{sym} == DC::SDLK_DOWN) {
762 if ($self->{hist_ptr} > 1) {
763 $self->{hist_ptr}--;
764 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1]);
765 } elsif ($self->{hist_ptr} > 0) {
766 $self->{hist_ptr}--;
767 $self->{entry}->set_text ($self->{hist_saveback});
768 } else {
769 ++$self->{select_offset}
770 if $self->{select_offset} < $#{ $self->{last_match} || [] };
771 }
772 $self->update_labels;
773 } elsif ($ev->{sym} == DC::SDLK_UP) {
774 if ($self->{select_offset}) {
775 --$self->{select_offset}
776 } else {
777 unless ($self->{hist_ptr}) {
778 $self->{hist_saveback} = $self->{entry}->get_text;
779 }
780 if ($self->{hist_ptr} <= $#{$self->{history}}) {
781 $self->{hist_ptr}++;
782 }
783 $self->{entry}->set_text ($self->{history}->[$self->{hist_ptr} - 1])
784 if exists $self->{history}->[$self->{hist_ptr} - 1];
785 }
786 $self->update_labels;
787 } else {
788 return 0;
789 }
790
791 1
792 }
793 ;
794
795 $self->{vbox}->add (
796 $self->{entry},
797 @{$self->{label}},
798 );
799
800 $self
801 }
802
803 sub reset {
804 my ($self) = @_;
805
806 $self->hide;
807 delete $self->{command_lists};
808 delete $self->{command_list};
809 }
810
811 sub set_prefix {
812 my ($self, $prefix) = @_;
813
814 $self->{entry}->set_text ($prefix);
815 $self->show;
816 }
817
818 sub invoke_size_allocate {
819 my ($self, $w, $h) = @_;
820
821 $self->move_abs (($::WIDTH - $w) * 0.5, ($::HEIGHT - $h) * 0.6, 10);
822
823 $self->SUPER::invoke_size_allocate ($w, $h)
824 }
825
826 sub show {
827 my ($self) = @_;
828
829 $self->SUPER::show;
830 $self->{entry}->grab_focus;
831 }
832
833 sub hide {
834 my ($self) = @_;
835
836 $self->{hist_ptr} = 0;
837
838 $self->SUPER::hide;
839 $self->{entry}->set_text ("");
840 }
841
842 sub inject_key_down {
843 my ($self, $ev) = @_;
844
845 $self->{entry}->grab_focus;
846 $self->{entry}->emit (key_down => $ev);
847 }
848
849 sub update_labels {
850 my ($self) = @_;
851
852 use sort qw(stable);
853
854 my $text = $self->{entry}->get_text;
855
856 length $text
857 or return $self->hide;
858
859 return unless $::CONN;
860
861 # regenerate spell list if necessary
862 $self->{command_list}{spells} ||= [
863 map { ("cast $_->{name}", "invoke $_->{name}") }
864 values %{ $::CONN->{spell} }
865 ];
866
867 if ($text ne $self->{last_search}) {
868 my @match;
869
870 if ($text =~ /^(.*?)\s+$/) {
871 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
872 @match = ([[$cmd,' (appended whitespace suppresses completion)'], $text]);
873 } else {
874 # @match is [command, penalty, command with arguments] until sort
875
876 my ($cmd, $arg) = $text =~ /^\s*([^[:space:]]*)(.*)$/;
877
878 my $first_char = substr $cmd, 0, 1;
879
880 my $regexp_abbrev = do {
881 my ($beg, @chr) = split //, lc $cmd;
882
883 # the following regex is used to match our "completion entry"
884 # to an actual command - the parentheses match kind of "overhead"
885 # - the more characters the parentheses match, the less attractive
886 # is the match.
887 my $regexp = "^\Q$beg\E"
888 . join "", map "(?:.*?[ _\-]|(.*?))\Q$_\E", @chr;
889 qr<$regexp>
890 };
891
892 my $regexp_partial = do {
893 my $regexp = "^\Q$text\E(.*)";
894 qr<$regexp>
895 };
896
897 for my $list (@{ $self->{command_lists} }, "spells") {
898 for (@{ $self->{command_list}{$list} }) {
899 # we only match and score if the first character matches,
900 # so quickly rule out all others first.
901 next unless $first_char = substr $_, 0, 1;
902
903 my @scores;
904
905 # 1. Complete command [with args]
906 # command is a prefix of the text
907 # score is length of complete command matched
908 # e.g. "invoke summon pet monster bat"
909 # "invoke" "summon pet monster bat" = 6
910 # "invoke summon pet monster" "bat" = 25
911 if ((substr $text, 0, length $_) eq $_) {
912 push @scores, [$_, length $_, $text];
913 }
914
915 # 2. Partial command
916 # text is a prefix of the full command
917 # score is the length of the input text
918 # e.g. "invoke s"
919 # "invoke small fireball" = 8
920 # "invoke summon pet monster" = 8
921
922 if ($_ =~ $regexp_partial) {
923 push @scores, [$_, length $text, $_];
924 }
925
926 # 3. Abbreviation match
927 # attempts to use first word of text as an abbreviated command
928 # score is length of word + 1 - 3 per non-word-initial character
929
930 if (my @penalty = $_ =~ $regexp_abbrev) {
931 push @scores, [$_, (length $cmd) + 1 - (length join "", map "::$_", grep defined, @penalty), "$_$arg"];
932 }
933
934 # Pick the best option for this command
935 push @match, (sort { $b->[1] <=> $a->[1] } @scores)[0];
936 }
937 }
938
939 # @match is now [command object, command with arguments]
940 @match = map [$_->[0], $_->[2]],
941 sort { $b->[1] <=> $a->[1] }
942 @match;
943 }
944
945 $self->{last_search} = $text;
946 $self->{last_match} = \@match;
947
948 $self->{select_offset} = 0;
949 }
950
951 my @labels = @{ $self->{label} };
952 my @matches = @{ $self->{last_match} || [] };
953
954 if ($self->{select_offset}) {
955 splice @matches, 0, $self->{select_offset}, ();
956
957 my $label = shift @labels;
958 $label->set_text ("...");
959 $label->set_tooltip ("Use Cursor-Up to view previous matches");
960 }
961
962 for my $label (@labels) {
963 $label->{fg} = [1, 1, 1, 1];
964 $label->{bg} = [0, 0, 0, 0];
965 }
966
967 if (@matches) {
968 $self->{select} = "$matches[0][1]";
969
970 $labels[0]->{fg} = [0, 0, 0, 1];
971 $labels[0]->{bg} = [1, 1, 1, 0.8];
972 } else {
973 $self->{select} = "$text";
974 }
975
976 for my $match (@matches) {
977 my $label = shift @labels;
978
979 if (@labels) {
980 $label->set_text ("$match->[1]");
981 $label->set_tooltip ("#(command/$match->[1])");
982 } else {
983 $label->set_text ("...");
984 $label->set_tooltip ("Use Cursor-Down to view more matches");
985 last;
986 }
987 }
988
989 for my $label (@labels) {
990 $label->set_text ("");
991 $label->set_tooltip ("");
992 }
993
994 $self->update;
995 }
996
997 sub _draw {
998 my ($self) = @_;
999
1000 # hack
1001 local $DC::UI::FOCUS = $self->{entry};
1002
1003 $self->SUPER::_draw;
1004 }
1005
1006 1
1007