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/cvs/cf.schmorp.de/Deliantra-Client/glext.h
Revision: 1.1
Committed: Fri Apr 21 07:09:10 2006 UTC (18 years, 3 months ago) by root
Content type: text/plain
Branch: MAIN
Log Message:
implement mipmapping

File Contents

# User Rev Content
1 root 1.1 #ifndef __glext_h_
2     #define __glext_h_
3    
4     #ifdef __cplusplus
5     extern "C" {
6     #endif
7    
8     /*
9     ** License Applicability. Except to the extent portions of this file are
10     ** made subject to an alternative license as permitted in the SGI Free
11     ** Software License B, Version 1.1 (the "License"), the contents of this
12     ** file are subject only to the provisions of the License. You may not use
13     ** this file except in compliance with the License. You may obtain a copy
14     ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
15     ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
16     **
17     ** http://oss.sgi.com/projects/FreeB
18     **
19     ** Note that, as provided in the License, the Software is distributed on an
20     ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
21     ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
22     ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
23     ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
24     **
25     ** Original Code. The Original Code is: OpenGL Sample Implementation,
26     ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
27     ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
28     ** Copyright in any portions created by third parties is as indicated
29     ** elsewhere herein. All Rights Reserved.
30     **
31     ** Additional Notice Provisions: This software was created using the
32     ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
33     ** not been independently verified as being compliant with the OpenGL(R)
34     ** version 1.2.1 Specification.
35     */
36    
37     #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
38     #define WIN32_LEAN_AND_MEAN 1
39     #include <windows.h>
40     #endif
41    
42     #ifndef APIENTRY
43     #define APIENTRY
44     #endif
45     #ifndef APIENTRYP
46     #define APIENTRYP APIENTRY *
47     #endif
48     #ifndef GLAPI
49     #define GLAPI extern
50     #endif
51    
52     /*************************************************************/
53    
54     /* Header file version number, required by OpenGL ABI for Linux */
55     /* glext.h last updated 2005/06/20 */
56     /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
57     #define GL_GLEXT_VERSION 29
58    
59     #ifndef GL_VERSION_1_2
60     #define GL_UNSIGNED_BYTE_3_3_2 0x8032
61     #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
62     #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
63     #define GL_UNSIGNED_INT_8_8_8_8 0x8035
64     #define GL_UNSIGNED_INT_10_10_10_2 0x8036
65     #define GL_RESCALE_NORMAL 0x803A
66     #define GL_TEXTURE_BINDING_3D 0x806A
67     #define GL_PACK_SKIP_IMAGES 0x806B
68     #define GL_PACK_IMAGE_HEIGHT 0x806C
69     #define GL_UNPACK_SKIP_IMAGES 0x806D
70     #define GL_UNPACK_IMAGE_HEIGHT 0x806E
71     #define GL_TEXTURE_3D 0x806F
72     #define GL_PROXY_TEXTURE_3D 0x8070
73     #define GL_TEXTURE_DEPTH 0x8071
74     #define GL_TEXTURE_WRAP_R 0x8072
75     #define GL_MAX_3D_TEXTURE_SIZE 0x8073
76     #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
77     #define GL_UNSIGNED_SHORT_5_6_5 0x8363
78     #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
79     #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
80     #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
81     #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
82     #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
83     #define GL_BGR 0x80E0
84     #define GL_BGRA 0x80E1
85     #define GL_MAX_ELEMENTS_VERTICES 0x80E8
86     #define GL_MAX_ELEMENTS_INDICES 0x80E9
87     #define GL_CLAMP_TO_EDGE 0x812F
88     #define GL_TEXTURE_MIN_LOD 0x813A
89     #define GL_TEXTURE_MAX_LOD 0x813B
90     #define GL_TEXTURE_BASE_LEVEL 0x813C
91     #define GL_TEXTURE_MAX_LEVEL 0x813D
92     #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
93     #define GL_SINGLE_COLOR 0x81F9
94     #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
95     #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
96     #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
97     #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
98     #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
99     #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
100     #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
101     #endif
102    
103     #ifndef GL_ARB_imaging
104     #define GL_CONSTANT_COLOR 0x8001
105     #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
106     #define GL_CONSTANT_ALPHA 0x8003
107     #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
108     #define GL_BLEND_COLOR 0x8005
109     #define GL_FUNC_ADD 0x8006
110     #define GL_MIN 0x8007
111     #define GL_MAX 0x8008
112     #define GL_BLEND_EQUATION 0x8009
113     #define GL_FUNC_SUBTRACT 0x800A
114     #define GL_FUNC_REVERSE_SUBTRACT 0x800B
115     #define GL_CONVOLUTION_1D 0x8010
116     #define GL_CONVOLUTION_2D 0x8011
117     #define GL_SEPARABLE_2D 0x8012
118     #define GL_CONVOLUTION_BORDER_MODE 0x8013
119     #define GL_CONVOLUTION_FILTER_SCALE 0x8014
120     #define GL_CONVOLUTION_FILTER_BIAS 0x8015
121     #define GL_REDUCE 0x8016
122     #define GL_CONVOLUTION_FORMAT 0x8017
123     #define GL_CONVOLUTION_WIDTH 0x8018
124     #define GL_CONVOLUTION_HEIGHT 0x8019
125     #define GL_MAX_CONVOLUTION_WIDTH 0x801A
126     #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
127     #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
128     #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
129     #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
130     #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
131     #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
132     #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
133     #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
134     #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
135     #define GL_HISTOGRAM 0x8024
136     #define GL_PROXY_HISTOGRAM 0x8025
137     #define GL_HISTOGRAM_WIDTH 0x8026
138     #define GL_HISTOGRAM_FORMAT 0x8027
139     #define GL_HISTOGRAM_RED_SIZE 0x8028
140     #define GL_HISTOGRAM_GREEN_SIZE 0x8029
141     #define GL_HISTOGRAM_BLUE_SIZE 0x802A
142     #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
143     #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
144     #define GL_HISTOGRAM_SINK 0x802D
145     #define GL_MINMAX 0x802E
146     #define GL_MINMAX_FORMAT 0x802F
147     #define GL_MINMAX_SINK 0x8030
148     #define GL_TABLE_TOO_LARGE 0x8031
149     #define GL_COLOR_MATRIX 0x80B1
150     #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
151     #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
152     #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
153     #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
154     #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
155     #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
156     #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
157     #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
158     #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
159     #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
160     #define GL_COLOR_TABLE 0x80D0
161     #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
162     #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
163     #define GL_PROXY_COLOR_TABLE 0x80D3
164     #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
165     #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
166     #define GL_COLOR_TABLE_SCALE 0x80D6
167     #define GL_COLOR_TABLE_BIAS 0x80D7
168     #define GL_COLOR_TABLE_FORMAT 0x80D8
169     #define GL_COLOR_TABLE_WIDTH 0x80D9
170     #define GL_COLOR_TABLE_RED_SIZE 0x80DA
171     #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
172     #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
173     #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
174     #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
175     #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
176     #define GL_CONSTANT_BORDER 0x8151
177     #define GL_REPLICATE_BORDER 0x8153
178     #define GL_CONVOLUTION_BORDER_COLOR 0x8154
179     #endif
180    
181     #ifndef GL_VERSION_1_3
182     #define GL_TEXTURE0 0x84C0
183     #define GL_TEXTURE1 0x84C1
184     #define GL_TEXTURE2 0x84C2
185     #define GL_TEXTURE3 0x84C3
186     #define GL_TEXTURE4 0x84C4
187     #define GL_TEXTURE5 0x84C5
188     #define GL_TEXTURE6 0x84C6
189     #define GL_TEXTURE7 0x84C7
190     #define GL_TEXTURE8 0x84C8
191     #define GL_TEXTURE9 0x84C9
192     #define GL_TEXTURE10 0x84CA
193     #define GL_TEXTURE11 0x84CB
194     #define GL_TEXTURE12 0x84CC
195     #define GL_TEXTURE13 0x84CD
196     #define GL_TEXTURE14 0x84CE
197     #define GL_TEXTURE15 0x84CF
198     #define GL_TEXTURE16 0x84D0
199     #define GL_TEXTURE17 0x84D1
200     #define GL_TEXTURE18 0x84D2
201     #define GL_TEXTURE19 0x84D3
202     #define GL_TEXTURE20 0x84D4
203     #define GL_TEXTURE21 0x84D5
204     #define GL_TEXTURE22 0x84D6
205     #define GL_TEXTURE23 0x84D7
206     #define GL_TEXTURE24 0x84D8
207     #define GL_TEXTURE25 0x84D9
208     #define GL_TEXTURE26 0x84DA
209     #define GL_TEXTURE27 0x84DB
210     #define GL_TEXTURE28 0x84DC
211     #define GL_TEXTURE29 0x84DD
212     #define GL_TEXTURE30 0x84DE
213     #define GL_TEXTURE31 0x84DF
214     #define GL_ACTIVE_TEXTURE 0x84E0
215     #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
216     #define GL_MAX_TEXTURE_UNITS 0x84E2
217     #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
218     #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
219     #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
220     #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
221     #define GL_MULTISAMPLE 0x809D
222     #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
223     #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
224     #define GL_SAMPLE_COVERAGE 0x80A0
225     #define GL_SAMPLE_BUFFERS 0x80A8
226     #define GL_SAMPLES 0x80A9
227     #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
228     #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
229     #define GL_MULTISAMPLE_BIT 0x20000000
230     #define GL_NORMAL_MAP 0x8511
231     #define GL_REFLECTION_MAP 0x8512
232     #define GL_TEXTURE_CUBE_MAP 0x8513
233     #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
234     #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
235     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
236     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
237     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
238     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
239     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
240     #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
241     #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
242     #define GL_COMPRESSED_ALPHA 0x84E9
243     #define GL_COMPRESSED_LUMINANCE 0x84EA
244     #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
245     #define GL_COMPRESSED_INTENSITY 0x84EC
246     #define GL_COMPRESSED_RGB 0x84ED
247     #define GL_COMPRESSED_RGBA 0x84EE
248     #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
249     #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
250     #define GL_TEXTURE_COMPRESSED 0x86A1
251     #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
252     #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
253     #define GL_CLAMP_TO_BORDER 0x812D
254     #define GL_COMBINE 0x8570
255     #define GL_COMBINE_RGB 0x8571
256     #define GL_COMBINE_ALPHA 0x8572
257     #define GL_SOURCE0_RGB 0x8580
258     #define GL_SOURCE1_RGB 0x8581
259     #define GL_SOURCE2_RGB 0x8582
260     #define GL_SOURCE0_ALPHA 0x8588
261     #define GL_SOURCE1_ALPHA 0x8589
262     #define GL_SOURCE2_ALPHA 0x858A
263     #define GL_OPERAND0_RGB 0x8590
264     #define GL_OPERAND1_RGB 0x8591
265     #define GL_OPERAND2_RGB 0x8592
266     #define GL_OPERAND0_ALPHA 0x8598
267     #define GL_OPERAND1_ALPHA 0x8599
268     #define GL_OPERAND2_ALPHA 0x859A
269     #define GL_RGB_SCALE 0x8573
270     #define GL_ADD_SIGNED 0x8574
271     #define GL_INTERPOLATE 0x8575
272     #define GL_SUBTRACT 0x84E7
273     #define GL_CONSTANT 0x8576
274     #define GL_PRIMARY_COLOR 0x8577
275     #define GL_PREVIOUS 0x8578
276     #define GL_DOT3_RGB 0x86AE
277     #define GL_DOT3_RGBA 0x86AF
278     #endif
279    
280     #ifndef GL_VERSION_1_4
281     #define GL_BLEND_DST_RGB 0x80C8
282     #define GL_BLEND_SRC_RGB 0x80C9
283     #define GL_BLEND_DST_ALPHA 0x80CA
284     #define GL_BLEND_SRC_ALPHA 0x80CB
285     #define GL_POINT_SIZE_MIN 0x8126
286     #define GL_POINT_SIZE_MAX 0x8127
287     #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
288     #define GL_POINT_DISTANCE_ATTENUATION 0x8129
289     #define GL_GENERATE_MIPMAP 0x8191
290     #define GL_GENERATE_MIPMAP_HINT 0x8192
291     #define GL_DEPTH_COMPONENT16 0x81A5
292     #define GL_DEPTH_COMPONENT24 0x81A6
293     #define GL_DEPTH_COMPONENT32 0x81A7
294     #define GL_MIRRORED_REPEAT 0x8370
295     #define GL_FOG_COORDINATE_SOURCE 0x8450
296     #define GL_FOG_COORDINATE 0x8451
297     #define GL_FRAGMENT_DEPTH 0x8452
298     #define GL_CURRENT_FOG_COORDINATE 0x8453
299     #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
300     #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
301     #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
302     #define GL_FOG_COORDINATE_ARRAY 0x8457
303     #define GL_COLOR_SUM 0x8458
304     #define GL_CURRENT_SECONDARY_COLOR 0x8459
305     #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
306     #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
307     #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
308     #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
309     #define GL_SECONDARY_COLOR_ARRAY 0x845E
310     #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
311     #define GL_TEXTURE_FILTER_CONTROL 0x8500
312     #define GL_TEXTURE_LOD_BIAS 0x8501
313     #define GL_INCR_WRAP 0x8507
314     #define GL_DECR_WRAP 0x8508
315     #define GL_TEXTURE_DEPTH_SIZE 0x884A
316     #define GL_DEPTH_TEXTURE_MODE 0x884B
317     #define GL_TEXTURE_COMPARE_MODE 0x884C
318     #define GL_TEXTURE_COMPARE_FUNC 0x884D
319     #define GL_COMPARE_R_TO_TEXTURE 0x884E
320     #endif
321    
322     #ifndef GL_VERSION_1_5
323     #define GL_BUFFER_SIZE 0x8764
324     #define GL_BUFFER_USAGE 0x8765
325     #define GL_QUERY_COUNTER_BITS 0x8864
326     #define GL_CURRENT_QUERY 0x8865
327     #define GL_QUERY_RESULT 0x8866
328     #define GL_QUERY_RESULT_AVAILABLE 0x8867
329     #define GL_ARRAY_BUFFER 0x8892
330     #define GL_ELEMENT_ARRAY_BUFFER 0x8893
331     #define GL_ARRAY_BUFFER_BINDING 0x8894
332     #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
333     #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
334     #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
335     #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
336     #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
337     #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
338     #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
339     #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
340     #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
341     #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
342     #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
343     #define GL_READ_ONLY 0x88B8
344     #define GL_WRITE_ONLY 0x88B9
345     #define GL_READ_WRITE 0x88BA
346     #define GL_BUFFER_ACCESS 0x88BB
347     #define GL_BUFFER_MAPPED 0x88BC
348     #define GL_BUFFER_MAP_POINTER 0x88BD
349     #define GL_STREAM_DRAW 0x88E0
350     #define GL_STREAM_READ 0x88E1
351     #define GL_STREAM_COPY 0x88E2
352     #define GL_STATIC_DRAW 0x88E4
353     #define GL_STATIC_READ 0x88E5
354     #define GL_STATIC_COPY 0x88E6
355     #define GL_DYNAMIC_DRAW 0x88E8
356     #define GL_DYNAMIC_READ 0x88E9
357     #define GL_DYNAMIC_COPY 0x88EA
358     #define GL_SAMPLES_PASSED 0x8914
359     #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
360     #define GL_FOG_COORD GL_FOG_COORDINATE
361     #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
362     #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
363     #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
364     #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
365     #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
366     #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
367     #define GL_SRC0_RGB GL_SOURCE0_RGB
368     #define GL_SRC1_RGB GL_SOURCE1_RGB
369     #define GL_SRC2_RGB GL_SOURCE2_RGB
370     #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
371     #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
372     #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
373     #endif
374    
375     #ifndef GL_VERSION_2_0
376     #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
377     #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
378     #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
379     #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
380     #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
381     #define GL_CURRENT_VERTEX_ATTRIB 0x8626
382     #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
383     #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
384     #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
385     #define GL_STENCIL_BACK_FUNC 0x8800
386     #define GL_STENCIL_BACK_FAIL 0x8801
387     #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
388     #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
389     #define GL_MAX_DRAW_BUFFERS 0x8824
390     #define GL_DRAW_BUFFER0 0x8825
391     #define GL_DRAW_BUFFER1 0x8826
392     #define GL_DRAW_BUFFER2 0x8827
393     #define GL_DRAW_BUFFER3 0x8828
394     #define GL_DRAW_BUFFER4 0x8829
395     #define GL_DRAW_BUFFER5 0x882A
396     #define GL_DRAW_BUFFER6 0x882B
397     #define GL_DRAW_BUFFER7 0x882C
398     #define GL_DRAW_BUFFER8 0x882D
399     #define GL_DRAW_BUFFER9 0x882E
400     #define GL_DRAW_BUFFER10 0x882F
401     #define GL_DRAW_BUFFER11 0x8830
402     #define GL_DRAW_BUFFER12 0x8831
403     #define GL_DRAW_BUFFER13 0x8832
404     #define GL_DRAW_BUFFER14 0x8833
405     #define GL_DRAW_BUFFER15 0x8834
406     #define GL_BLEND_EQUATION_ALPHA 0x883D
407     #define GL_POINT_SPRITE 0x8861
408     #define GL_COORD_REPLACE 0x8862
409     #define GL_MAX_VERTEX_ATTRIBS 0x8869
410     #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
411     #define GL_MAX_TEXTURE_COORDS 0x8871
412     #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
413     #define GL_FRAGMENT_SHADER 0x8B30
414     #define GL_VERTEX_SHADER 0x8B31
415     #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
416     #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
417     #define GL_MAX_VARYING_FLOATS 0x8B4B
418     #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
419     #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
420     #define GL_SHADER_TYPE 0x8B4F
421     #define GL_FLOAT_VEC2 0x8B50
422     #define GL_FLOAT_VEC3 0x8B51
423     #define GL_FLOAT_VEC4 0x8B52
424     #define GL_INT_VEC2 0x8B53
425     #define GL_INT_VEC3 0x8B54
426     #define GL_INT_VEC4 0x8B55
427     #define GL_BOOL 0x8B56
428     #define GL_BOOL_VEC2 0x8B57
429     #define GL_BOOL_VEC3 0x8B58
430     #define GL_BOOL_VEC4 0x8B59
431     #define GL_FLOAT_MAT2 0x8B5A
432     #define GL_FLOAT_MAT3 0x8B5B
433     #define GL_FLOAT_MAT4 0x8B5C
434     #define GL_SAMPLER_1D 0x8B5D
435     #define GL_SAMPLER_2D 0x8B5E
436     #define GL_SAMPLER_3D 0x8B5F
437     #define GL_SAMPLER_CUBE 0x8B60
438     #define GL_SAMPLER_1D_SHADOW 0x8B61
439     #define GL_SAMPLER_2D_SHADOW 0x8B62
440     #define GL_DELETE_STATUS 0x8B80
441     #define GL_COMPILE_STATUS 0x8B81
442     #define GL_LINK_STATUS 0x8B82
443     #define GL_VALIDATE_STATUS 0x8B83
444     #define GL_INFO_LOG_LENGTH 0x8B84
445     #define GL_ATTACHED_SHADERS 0x8B85
446     #define GL_ACTIVE_UNIFORMS 0x8B86
447     #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
448     #define GL_SHADER_SOURCE_LENGTH 0x8B88
449     #define GL_ACTIVE_ATTRIBUTES 0x8B89
450     #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
451     #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
452     #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
453     #define GL_CURRENT_PROGRAM 0x8B8D
454     #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
455     #define GL_LOWER_LEFT 0x8CA1
456     #define GL_UPPER_LEFT 0x8CA2
457     #define GL_STENCIL_BACK_REF 0x8CA3
458     #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
459     #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
460     #endif
461    
462     #ifndef GL_ARB_multitexture
463     #define GL_TEXTURE0_ARB 0x84C0
464     #define GL_TEXTURE1_ARB 0x84C1
465     #define GL_TEXTURE2_ARB 0x84C2
466     #define GL_TEXTURE3_ARB 0x84C3
467     #define GL_TEXTURE4_ARB 0x84C4
468     #define GL_TEXTURE5_ARB 0x84C5
469     #define GL_TEXTURE6_ARB 0x84C6
470     #define GL_TEXTURE7_ARB 0x84C7
471     #define GL_TEXTURE8_ARB 0x84C8
472     #define GL_TEXTURE9_ARB 0x84C9
473     #define GL_TEXTURE10_ARB 0x84CA
474     #define GL_TEXTURE11_ARB 0x84CB
475     #define GL_TEXTURE12_ARB 0x84CC
476     #define GL_TEXTURE13_ARB 0x84CD
477     #define GL_TEXTURE14_ARB 0x84CE
478     #define GL_TEXTURE15_ARB 0x84CF
479     #define GL_TEXTURE16_ARB 0x84D0
480     #define GL_TEXTURE17_ARB 0x84D1
481     #define GL_TEXTURE18_ARB 0x84D2
482     #define GL_TEXTURE19_ARB 0x84D3
483     #define GL_TEXTURE20_ARB 0x84D4
484     #define GL_TEXTURE21_ARB 0x84D5
485     #define GL_TEXTURE22_ARB 0x84D6
486     #define GL_TEXTURE23_ARB 0x84D7
487     #define GL_TEXTURE24_ARB 0x84D8
488     #define GL_TEXTURE25_ARB 0x84D9
489     #define GL_TEXTURE26_ARB 0x84DA
490     #define GL_TEXTURE27_ARB 0x84DB
491     #define GL_TEXTURE28_ARB 0x84DC
492     #define GL_TEXTURE29_ARB 0x84DD
493     #define GL_TEXTURE30_ARB 0x84DE
494     #define GL_TEXTURE31_ARB 0x84DF
495     #define GL_ACTIVE_TEXTURE_ARB 0x84E0
496     #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
497     #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
498     #endif
499    
500     #ifndef GL_ARB_transpose_matrix
501     #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
502     #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
503     #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
504     #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
505     #endif
506    
507     #ifndef GL_ARB_multisample
508     #define GL_MULTISAMPLE_ARB 0x809D
509     #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
510     #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
511     #define GL_SAMPLE_COVERAGE_ARB 0x80A0
512     #define GL_SAMPLE_BUFFERS_ARB 0x80A8
513     #define GL_SAMPLES_ARB 0x80A9
514     #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
515     #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
516     #define GL_MULTISAMPLE_BIT_ARB 0x20000000
517     #endif
518    
519     #ifndef GL_ARB_texture_env_add
520     #endif
521    
522     #ifndef GL_ARB_texture_cube_map
523     #define GL_NORMAL_MAP_ARB 0x8511
524     #define GL_REFLECTION_MAP_ARB 0x8512
525     #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
526     #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
527     #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
528     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
529     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
530     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
531     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
532     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
533     #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
534     #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
535     #endif
536    
537     #ifndef GL_ARB_texture_compression
538     #define GL_COMPRESSED_ALPHA_ARB 0x84E9
539     #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
540     #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
541     #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
542     #define GL_COMPRESSED_RGB_ARB 0x84ED
543     #define GL_COMPRESSED_RGBA_ARB 0x84EE
544     #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
545     #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
546     #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
547     #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
548     #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
549     #endif
550    
551     #ifndef GL_ARB_texture_border_clamp
552     #define GL_CLAMP_TO_BORDER_ARB 0x812D
553     #endif
554    
555     #ifndef GL_ARB_point_parameters
556     #define GL_POINT_SIZE_MIN_ARB 0x8126
557     #define GL_POINT_SIZE_MAX_ARB 0x8127
558     #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
559     #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
560     #endif
561    
562     #ifndef GL_ARB_vertex_blend
563     #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
564     #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
565     #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
566     #define GL_VERTEX_BLEND_ARB 0x86A7
567     #define GL_CURRENT_WEIGHT_ARB 0x86A8
568     #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
569     #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
570     #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
571     #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
572     #define GL_WEIGHT_ARRAY_ARB 0x86AD
573     #define GL_MODELVIEW0_ARB 0x1700
574     #define GL_MODELVIEW1_ARB 0x850A
575     #define GL_MODELVIEW2_ARB 0x8722
576     #define GL_MODELVIEW3_ARB 0x8723
577     #define GL_MODELVIEW4_ARB 0x8724
578     #define GL_MODELVIEW5_ARB 0x8725
579     #define GL_MODELVIEW6_ARB 0x8726
580     #define GL_MODELVIEW7_ARB 0x8727
581     #define GL_MODELVIEW8_ARB 0x8728
582     #define GL_MODELVIEW9_ARB 0x8729
583     #define GL_MODELVIEW10_ARB 0x872A
584     #define GL_MODELVIEW11_ARB 0x872B
585     #define GL_MODELVIEW12_ARB 0x872C
586     #define GL_MODELVIEW13_ARB 0x872D
587     #define GL_MODELVIEW14_ARB 0x872E
588     #define GL_MODELVIEW15_ARB 0x872F
589     #define GL_MODELVIEW16_ARB 0x8730
590     #define GL_MODELVIEW17_ARB 0x8731
591     #define GL_MODELVIEW18_ARB 0x8732
592     #define GL_MODELVIEW19_ARB 0x8733
593     #define GL_MODELVIEW20_ARB 0x8734
594     #define GL_MODELVIEW21_ARB 0x8735
595     #define GL_MODELVIEW22_ARB 0x8736
596     #define GL_MODELVIEW23_ARB 0x8737
597     #define GL_MODELVIEW24_ARB 0x8738
598     #define GL_MODELVIEW25_ARB 0x8739
599     #define GL_MODELVIEW26_ARB 0x873A
600     #define GL_MODELVIEW27_ARB 0x873B
601     #define GL_MODELVIEW28_ARB 0x873C
602     #define GL_MODELVIEW29_ARB 0x873D
603     #define GL_MODELVIEW30_ARB 0x873E
604     #define GL_MODELVIEW31_ARB 0x873F
605     #endif
606    
607     #ifndef GL_ARB_matrix_palette
608     #define GL_MATRIX_PALETTE_ARB 0x8840
609     #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
610     #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
611     #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
612     #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
613     #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
614     #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
615     #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
616     #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
617     #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
618     #endif
619    
620     #ifndef GL_ARB_texture_env_combine
621     #define GL_COMBINE_ARB 0x8570
622     #define GL_COMBINE_RGB_ARB 0x8571
623     #define GL_COMBINE_ALPHA_ARB 0x8572
624     #define GL_SOURCE0_RGB_ARB 0x8580
625     #define GL_SOURCE1_RGB_ARB 0x8581
626     #define GL_SOURCE2_RGB_ARB 0x8582
627     #define GL_SOURCE0_ALPHA_ARB 0x8588
628     #define GL_SOURCE1_ALPHA_ARB 0x8589
629     #define GL_SOURCE2_ALPHA_ARB 0x858A
630     #define GL_OPERAND0_RGB_ARB 0x8590
631     #define GL_OPERAND1_RGB_ARB 0x8591
632     #define GL_OPERAND2_RGB_ARB 0x8592
633     #define GL_OPERAND0_ALPHA_ARB 0x8598
634     #define GL_OPERAND1_ALPHA_ARB 0x8599
635     #define GL_OPERAND2_ALPHA_ARB 0x859A
636     #define GL_RGB_SCALE_ARB 0x8573
637     #define GL_ADD_SIGNED_ARB 0x8574
638     #define GL_INTERPOLATE_ARB 0x8575
639     #define GL_SUBTRACT_ARB 0x84E7
640     #define GL_CONSTANT_ARB 0x8576
641     #define GL_PRIMARY_COLOR_ARB 0x8577
642     #define GL_PREVIOUS_ARB 0x8578
643     #endif
644    
645     #ifndef GL_ARB_texture_env_crossbar
646     #endif
647    
648     #ifndef GL_ARB_texture_env_dot3
649     #define GL_DOT3_RGB_ARB 0x86AE
650     #define GL_DOT3_RGBA_ARB 0x86AF
651     #endif
652    
653     #ifndef GL_ARB_texture_mirrored_repeat
654     #define GL_MIRRORED_REPEAT_ARB 0x8370
655     #endif
656    
657     #ifndef GL_ARB_depth_texture
658     #define GL_DEPTH_COMPONENT16_ARB 0x81A5
659     #define GL_DEPTH_COMPONENT24_ARB 0x81A6
660     #define GL_DEPTH_COMPONENT32_ARB 0x81A7
661     #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
662     #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
663     #endif
664    
665     #ifndef GL_ARB_shadow
666     #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
667     #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
668     #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
669     #endif
670    
671     #ifndef GL_ARB_shadow_ambient
672     #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
673     #endif
674    
675     #ifndef GL_ARB_window_pos
676     #endif
677    
678     #ifndef GL_ARB_vertex_program
679     #define GL_COLOR_SUM_ARB 0x8458
680     #define GL_VERTEX_PROGRAM_ARB 0x8620
681     #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
682     #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
683     #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
684     #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
685     #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
686     #define GL_PROGRAM_LENGTH_ARB 0x8627
687     #define GL_PROGRAM_STRING_ARB 0x8628
688     #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
689     #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
690     #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
691     #define GL_CURRENT_MATRIX_ARB 0x8641
692     #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
693     #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
694     #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
695     #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
696     #define GL_PROGRAM_BINDING_ARB 0x8677
697     #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
698     #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
699     #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
700     #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
701     #define GL_PROGRAM_FORMAT_ARB 0x8876
702     #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
703     #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
704     #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
705     #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
706     #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
707     #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
708     #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
709     #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
710     #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
711     #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
712     #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
713     #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
714     #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
715     #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
716     #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
717     #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
718     #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
719     #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
720     #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
721     #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
722     #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
723     #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
724     #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
725     #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
726     #define GL_MATRIX0_ARB 0x88C0
727     #define GL_MATRIX1_ARB 0x88C1
728     #define GL_MATRIX2_ARB 0x88C2
729     #define GL_MATRIX3_ARB 0x88C3
730     #define GL_MATRIX4_ARB 0x88C4
731     #define GL_MATRIX5_ARB 0x88C5
732     #define GL_MATRIX6_ARB 0x88C6
733     #define GL_MATRIX7_ARB 0x88C7
734     #define GL_MATRIX8_ARB 0x88C8
735     #define GL_MATRIX9_ARB 0x88C9
736     #define GL_MATRIX10_ARB 0x88CA
737     #define GL_MATRIX11_ARB 0x88CB
738     #define GL_MATRIX12_ARB 0x88CC
739     #define GL_MATRIX13_ARB 0x88CD
740     #define GL_MATRIX14_ARB 0x88CE
741     #define GL_MATRIX15_ARB 0x88CF
742     #define GL_MATRIX16_ARB 0x88D0
743     #define GL_MATRIX17_ARB 0x88D1
744     #define GL_MATRIX18_ARB 0x88D2
745     #define GL_MATRIX19_ARB 0x88D3
746     #define GL_MATRIX20_ARB 0x88D4
747     #define GL_MATRIX21_ARB 0x88D5
748     #define GL_MATRIX22_ARB 0x88D6
749     #define GL_MATRIX23_ARB 0x88D7
750     #define GL_MATRIX24_ARB 0x88D8
751     #define GL_MATRIX25_ARB 0x88D9
752     #define GL_MATRIX26_ARB 0x88DA
753     #define GL_MATRIX27_ARB 0x88DB
754     #define GL_MATRIX28_ARB 0x88DC
755     #define GL_MATRIX29_ARB 0x88DD
756     #define GL_MATRIX30_ARB 0x88DE
757     #define GL_MATRIX31_ARB 0x88DF
758     #endif
759    
760     #ifndef GL_ARB_fragment_program
761     #define GL_FRAGMENT_PROGRAM_ARB 0x8804
762     #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
763     #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
764     #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
765     #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
766     #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
767     #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
768     #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
769     #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
770     #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
771     #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
772     #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
773     #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
774     #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
775     #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
776     #endif
777    
778     #ifndef GL_ARB_vertex_buffer_object
779     #define GL_BUFFER_SIZE_ARB 0x8764
780     #define GL_BUFFER_USAGE_ARB 0x8765
781     #define GL_ARRAY_BUFFER_ARB 0x8892
782     #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
783     #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
784     #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
785     #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
786     #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
787     #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
788     #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
789     #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
790     #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
791     #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
792     #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
793     #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
794     #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
795     #define GL_READ_ONLY_ARB 0x88B8
796     #define GL_WRITE_ONLY_ARB 0x88B9
797     #define GL_READ_WRITE_ARB 0x88BA
798     #define GL_BUFFER_ACCESS_ARB 0x88BB
799     #define GL_BUFFER_MAPPED_ARB 0x88BC
800     #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
801     #define GL_STREAM_DRAW_ARB 0x88E0
802     #define GL_STREAM_READ_ARB 0x88E1
803     #define GL_STREAM_COPY_ARB 0x88E2
804     #define GL_STATIC_DRAW_ARB 0x88E4
805     #define GL_STATIC_READ_ARB 0x88E5
806     #define GL_STATIC_COPY_ARB 0x88E6
807     #define GL_DYNAMIC_DRAW_ARB 0x88E8
808     #define GL_DYNAMIC_READ_ARB 0x88E9
809     #define GL_DYNAMIC_COPY_ARB 0x88EA
810     #endif
811    
812     #ifndef GL_ARB_occlusion_query
813     #define GL_QUERY_COUNTER_BITS_ARB 0x8864
814     #define GL_CURRENT_QUERY_ARB 0x8865
815     #define GL_QUERY_RESULT_ARB 0x8866
816     #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
817     #define GL_SAMPLES_PASSED_ARB 0x8914
818     #endif
819    
820     #ifndef GL_ARB_shader_objects
821     #define GL_PROGRAM_OBJECT_ARB 0x8B40
822     #define GL_SHADER_OBJECT_ARB 0x8B48
823     #define GL_OBJECT_TYPE_ARB 0x8B4E
824     #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
825     #define GL_FLOAT_VEC2_ARB 0x8B50
826     #define GL_FLOAT_VEC3_ARB 0x8B51
827     #define GL_FLOAT_VEC4_ARB 0x8B52
828     #define GL_INT_VEC2_ARB 0x8B53
829     #define GL_INT_VEC3_ARB 0x8B54
830     #define GL_INT_VEC4_ARB 0x8B55
831     #define GL_BOOL_ARB 0x8B56
832     #define GL_BOOL_VEC2_ARB 0x8B57
833     #define GL_BOOL_VEC3_ARB 0x8B58
834     #define GL_BOOL_VEC4_ARB 0x8B59
835     #define GL_FLOAT_MAT2_ARB 0x8B5A
836     #define GL_FLOAT_MAT3_ARB 0x8B5B
837     #define GL_FLOAT_MAT4_ARB 0x8B5C
838     #define GL_SAMPLER_1D_ARB 0x8B5D
839     #define GL_SAMPLER_2D_ARB 0x8B5E
840     #define GL_SAMPLER_3D_ARB 0x8B5F
841     #define GL_SAMPLER_CUBE_ARB 0x8B60
842     #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
843     #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
844     #define GL_SAMPLER_2D_RECT_ARB 0x8B63
845     #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
846     #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
847     #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
848     #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
849     #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
850     #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
851     #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
852     #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
853     #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
854     #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
855     #endif
856    
857     #ifndef GL_ARB_vertex_shader
858     #define GL_VERTEX_SHADER_ARB 0x8B31
859     #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
860     #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
861     #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
862     #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
863     #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
864     #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
865     #endif
866    
867     #ifndef GL_ARB_fragment_shader
868     #define GL_FRAGMENT_SHADER_ARB 0x8B30
869     #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
870     #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
871     #endif
872    
873     #ifndef GL_ARB_shading_language_100
874     #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
875     #endif
876    
877     #ifndef GL_ARB_texture_non_power_of_two
878     #endif
879    
880     #ifndef GL_ARB_point_sprite
881     #define GL_POINT_SPRITE_ARB 0x8861
882     #define GL_COORD_REPLACE_ARB 0x8862
883     #endif
884    
885     #ifndef GL_ARB_fragment_program_shadow
886     #endif
887    
888     #ifndef GL_ARB_draw_buffers
889     #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
890     #define GL_DRAW_BUFFER0_ARB 0x8825
891     #define GL_DRAW_BUFFER1_ARB 0x8826
892     #define GL_DRAW_BUFFER2_ARB 0x8827
893     #define GL_DRAW_BUFFER3_ARB 0x8828
894     #define GL_DRAW_BUFFER4_ARB 0x8829
895     #define GL_DRAW_BUFFER5_ARB 0x882A
896     #define GL_DRAW_BUFFER6_ARB 0x882B
897     #define GL_DRAW_BUFFER7_ARB 0x882C
898     #define GL_DRAW_BUFFER8_ARB 0x882D
899     #define GL_DRAW_BUFFER9_ARB 0x882E
900     #define GL_DRAW_BUFFER10_ARB 0x882F
901     #define GL_DRAW_BUFFER11_ARB 0x8830
902     #define GL_DRAW_BUFFER12_ARB 0x8831
903     #define GL_DRAW_BUFFER13_ARB 0x8832
904     #define GL_DRAW_BUFFER14_ARB 0x8833
905     #define GL_DRAW_BUFFER15_ARB 0x8834
906     #endif
907    
908     #ifndef GL_ARB_texture_rectangle
909     #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
910     #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
911     #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
912     #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
913     #endif
914    
915     #ifndef GL_ARB_color_buffer_float
916     #define GL_RGBA_FLOAT_MODE_ARB 0x8820
917     #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
918     #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
919     #define GL_CLAMP_READ_COLOR_ARB 0x891C
920     #define GL_FIXED_ONLY_ARB 0x891D
921     #endif
922    
923     #ifndef GL_ARB_half_float_pixel
924     #define GL_HALF_FLOAT_ARB 0x140B
925     #endif
926    
927     #ifndef GL_ARB_texture_float
928     #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
929     #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
930     #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
931     #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
932     #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
933     #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
934     #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
935     #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
936     #define GL_RGBA32F_ARB 0x8814
937     #define GL_RGB32F_ARB 0x8815
938     #define GL_ALPHA32F_ARB 0x8816
939     #define GL_INTENSITY32F_ARB 0x8817
940     #define GL_LUMINANCE32F_ARB 0x8818
941     #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
942     #define GL_RGBA16F_ARB 0x881A
943     #define GL_RGB16F_ARB 0x881B
944     #define GL_ALPHA16F_ARB 0x881C
945     #define GL_INTENSITY16F_ARB 0x881D
946     #define GL_LUMINANCE16F_ARB 0x881E
947     #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
948     #endif
949    
950     #ifndef GL_ARB_pixel_buffer_object
951     #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
952     #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
953     #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
954     #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
955     #endif
956    
957     #ifndef GL_EXT_abgr
958     #define GL_ABGR_EXT 0x8000
959     #endif
960    
961     #ifndef GL_EXT_blend_color
962     #define GL_CONSTANT_COLOR_EXT 0x8001
963     #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
964     #define GL_CONSTANT_ALPHA_EXT 0x8003
965     #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
966     #define GL_BLEND_COLOR_EXT 0x8005
967     #endif
968    
969     #ifndef GL_EXT_polygon_offset
970     #define GL_POLYGON_OFFSET_EXT 0x8037
971     #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
972     #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
973     #endif
974    
975     #ifndef GL_EXT_texture
976     #define GL_ALPHA4_EXT 0x803B
977     #define GL_ALPHA8_EXT 0x803C
978     #define GL_ALPHA12_EXT 0x803D
979     #define GL_ALPHA16_EXT 0x803E
980     #define GL_LUMINANCE4_EXT 0x803F
981     #define GL_LUMINANCE8_EXT 0x8040
982     #define GL_LUMINANCE12_EXT 0x8041
983     #define GL_LUMINANCE16_EXT 0x8042
984     #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
985     #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
986     #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
987     #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
988     #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
989     #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
990     #define GL_INTENSITY_EXT 0x8049
991     #define GL_INTENSITY4_EXT 0x804A
992     #define GL_INTENSITY8_EXT 0x804B
993     #define GL_INTENSITY12_EXT 0x804C
994     #define GL_INTENSITY16_EXT 0x804D
995     #define GL_RGB2_EXT 0x804E
996     #define GL_RGB4_EXT 0x804F
997     #define GL_RGB5_EXT 0x8050
998     #define GL_RGB8_EXT 0x8051
999     #define GL_RGB10_EXT 0x8052
1000     #define GL_RGB12_EXT 0x8053
1001     #define GL_RGB16_EXT 0x8054
1002     #define GL_RGBA2_EXT 0x8055
1003     #define GL_RGBA4_EXT 0x8056
1004     #define GL_RGB5_A1_EXT 0x8057
1005     #define GL_RGBA8_EXT 0x8058
1006     #define GL_RGB10_A2_EXT 0x8059
1007     #define GL_RGBA12_EXT 0x805A
1008     #define GL_RGBA16_EXT 0x805B
1009     #define GL_TEXTURE_RED_SIZE_EXT 0x805C
1010     #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
1011     #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
1012     #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
1013     #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
1014     #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
1015     #define GL_REPLACE_EXT 0x8062
1016     #define GL_PROXY_TEXTURE_1D_EXT 0x8063
1017     #define GL_PROXY_TEXTURE_2D_EXT 0x8064
1018     #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
1019     #endif
1020    
1021     #ifndef GL_EXT_texture3D
1022     #define GL_PACK_SKIP_IMAGES_EXT 0x806B
1023     #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
1024     #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
1025     #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
1026     #define GL_TEXTURE_3D_EXT 0x806F
1027     #define GL_PROXY_TEXTURE_3D_EXT 0x8070
1028     #define GL_TEXTURE_DEPTH_EXT 0x8071
1029     #define GL_TEXTURE_WRAP_R_EXT 0x8072
1030     #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
1031     #endif
1032    
1033     #ifndef GL_SGIS_texture_filter4
1034     #define GL_FILTER4_SGIS 0x8146
1035     #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
1036     #endif
1037    
1038     #ifndef GL_EXT_subtexture
1039     #endif
1040    
1041     #ifndef GL_EXT_copy_texture
1042     #endif
1043    
1044     #ifndef GL_EXT_histogram
1045     #define GL_HISTOGRAM_EXT 0x8024
1046     #define GL_PROXY_HISTOGRAM_EXT 0x8025
1047     #define GL_HISTOGRAM_WIDTH_EXT 0x8026
1048     #define GL_HISTOGRAM_FORMAT_EXT 0x8027
1049     #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1050     #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1051     #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1052     #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1053     #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1054     #define GL_HISTOGRAM_SINK_EXT 0x802D
1055     #define GL_MINMAX_EXT 0x802E
1056     #define GL_MINMAX_FORMAT_EXT 0x802F
1057     #define GL_MINMAX_SINK_EXT 0x8030
1058     #define GL_TABLE_TOO_LARGE_EXT 0x8031
1059     #endif
1060    
1061     #ifndef GL_EXT_convolution
1062     #define GL_CONVOLUTION_1D_EXT 0x8010
1063     #define GL_CONVOLUTION_2D_EXT 0x8011
1064     #define GL_SEPARABLE_2D_EXT 0x8012
1065     #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
1066     #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
1067     #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
1068     #define GL_REDUCE_EXT 0x8016
1069     #define GL_CONVOLUTION_FORMAT_EXT 0x8017
1070     #define GL_CONVOLUTION_WIDTH_EXT 0x8018
1071     #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
1072     #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
1073     #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
1074     #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
1075     #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
1076     #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
1077     #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
1078     #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
1079     #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
1080     #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
1081     #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
1082     #endif
1083    
1084     #ifndef GL_SGI_color_matrix
1085     #define GL_COLOR_MATRIX_SGI 0x80B1
1086     #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
1087     #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
1088     #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
1089     #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
1090     #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
1091     #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
1092     #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
1093     #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
1094     #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
1095     #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
1096     #endif
1097    
1098     #ifndef GL_SGI_color_table
1099     #define GL_COLOR_TABLE_SGI 0x80D0
1100     #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
1101     #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
1102     #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
1103     #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
1104     #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
1105     #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
1106     #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
1107     #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
1108     #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
1109     #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
1110     #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
1111     #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
1112     #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
1113     #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
1114     #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
1115     #endif
1116    
1117     #ifndef GL_SGIS_pixel_texture
1118     #define GL_PIXEL_TEXTURE_SGIS 0x8353
1119     #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
1120     #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
1121     #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
1122     #endif
1123    
1124     #ifndef GL_SGIX_pixel_texture
1125     #define GL_PIXEL_TEX_GEN_SGIX 0x8139
1126     #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
1127     #endif
1128    
1129     #ifndef GL_SGIS_texture4D
1130     #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
1131     #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
1132     #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
1133     #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
1134     #define GL_TEXTURE_4D_SGIS 0x8134
1135     #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
1136     #define GL_TEXTURE_4DSIZE_SGIS 0x8136
1137     #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
1138     #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
1139     #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
1140     #endif
1141    
1142     #ifndef GL_SGI_texture_color_table
1143     #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
1144     #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
1145     #endif
1146    
1147     #ifndef GL_EXT_cmyka
1148     #define GL_CMYK_EXT 0x800C
1149     #define GL_CMYKA_EXT 0x800D
1150     #define GL_PACK_CMYK_HINT_EXT 0x800E
1151     #define GL_UNPACK_CMYK_HINT_EXT 0x800F
1152     #endif
1153    
1154     #ifndef GL_EXT_texture_object
1155     #define GL_TEXTURE_PRIORITY_EXT 0x8066
1156     #define GL_TEXTURE_RESIDENT_EXT 0x8067
1157     #define GL_TEXTURE_1D_BINDING_EXT 0x8068
1158     #define GL_TEXTURE_2D_BINDING_EXT 0x8069
1159     #define GL_TEXTURE_3D_BINDING_EXT 0x806A
1160     #endif
1161    
1162     #ifndef GL_SGIS_detail_texture
1163     #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1164     #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1165     #define GL_LINEAR_DETAIL_SGIS 0x8097
1166     #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1167     #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1168     #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1169     #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1170     #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1171     #endif
1172    
1173     #ifndef GL_SGIS_sharpen_texture
1174     #define GL_LINEAR_SHARPEN_SGIS 0x80AD
1175     #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1176     #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1177     #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
1178     #endif
1179    
1180     #ifndef GL_EXT_packed_pixels
1181     #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
1182     #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
1183     #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
1184     #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
1185     #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
1186     #endif
1187    
1188     #ifndef GL_SGIS_texture_lod
1189     #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
1190     #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
1191     #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
1192     #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
1193     #endif
1194    
1195     #ifndef GL_SGIS_multisample
1196     #define GL_MULTISAMPLE_SGIS 0x809D
1197     #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
1198     #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
1199     #define GL_SAMPLE_MASK_SGIS 0x80A0
1200     #define GL_1PASS_SGIS 0x80A1
1201     #define GL_2PASS_0_SGIS 0x80A2
1202     #define GL_2PASS_1_SGIS 0x80A3
1203     #define GL_4PASS_0_SGIS 0x80A4
1204     #define GL_4PASS_1_SGIS 0x80A5
1205     #define GL_4PASS_2_SGIS 0x80A6
1206     #define GL_4PASS_3_SGIS 0x80A7
1207     #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
1208     #define GL_SAMPLES_SGIS 0x80A9
1209     #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
1210     #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
1211     #define GL_SAMPLE_PATTERN_SGIS 0x80AC
1212     #endif
1213    
1214     #ifndef GL_EXT_rescale_normal
1215     #define GL_RESCALE_NORMAL_EXT 0x803A
1216     #endif
1217    
1218     #ifndef GL_EXT_vertex_array
1219     #define GL_VERTEX_ARRAY_EXT 0x8074
1220     #define GL_NORMAL_ARRAY_EXT 0x8075
1221     #define GL_COLOR_ARRAY_EXT 0x8076
1222     #define GL_INDEX_ARRAY_EXT 0x8077
1223     #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1224     #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1225     #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1226     #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1227     #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1228     #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1229     #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1230     #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1231     #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1232     #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1233     #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1234     #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1235     #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1236     #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1237     #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1238     #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1239     #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1240     #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1241     #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1242     #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1243     #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1244     #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1245     #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1246     #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1247     #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1248     #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1249     #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1250     #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1251     #endif
1252    
1253     #ifndef GL_EXT_misc_attribute
1254     #endif
1255    
1256     #ifndef GL_SGIS_generate_mipmap
1257     #define GL_GENERATE_MIPMAP_SGIS 0x8191
1258     #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1259     #endif
1260    
1261     #ifndef GL_SGIX_clipmap
1262     #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1263     #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
1264     #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
1265     #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
1266     #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
1267     #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
1268     #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
1269     #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
1270     #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
1271     #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
1272     #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
1273     #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1274     #endif
1275    
1276     #ifndef GL_SGIX_shadow
1277     #define GL_TEXTURE_COMPARE_SGIX 0x819A
1278     #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
1279     #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
1280     #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
1281     #endif
1282    
1283     #ifndef GL_SGIS_texture_edge_clamp
1284     #define GL_CLAMP_TO_EDGE_SGIS 0x812F
1285     #endif
1286    
1287     #ifndef GL_SGIS_texture_border_clamp
1288     #define GL_CLAMP_TO_BORDER_SGIS 0x812D
1289     #endif
1290    
1291     #ifndef GL_EXT_blend_minmax
1292     #define GL_FUNC_ADD_EXT 0x8006
1293     #define GL_MIN_EXT 0x8007
1294     #define GL_MAX_EXT 0x8008
1295     #define GL_BLEND_EQUATION_EXT 0x8009
1296     #endif
1297    
1298     #ifndef GL_EXT_blend_subtract
1299     #define GL_FUNC_SUBTRACT_EXT 0x800A
1300     #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1301     #endif
1302    
1303     #ifndef GL_EXT_blend_logic_op
1304     #endif
1305    
1306     #ifndef GL_SGIX_interlace
1307     #define GL_INTERLACE_SGIX 0x8094
1308     #endif
1309    
1310     #ifndef GL_SGIX_pixel_tiles
1311     #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
1312     #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
1313     #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
1314     #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
1315     #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
1316     #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
1317     #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
1318     #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
1319     #endif
1320    
1321     #ifndef GL_SGIS_texture_select
1322     #define GL_DUAL_ALPHA4_SGIS 0x8110
1323     #define GL_DUAL_ALPHA8_SGIS 0x8111
1324     #define GL_DUAL_ALPHA12_SGIS 0x8112
1325     #define GL_DUAL_ALPHA16_SGIS 0x8113
1326     #define GL_DUAL_LUMINANCE4_SGIS 0x8114
1327     #define GL_DUAL_LUMINANCE8_SGIS 0x8115
1328     #define GL_DUAL_LUMINANCE12_SGIS 0x8116
1329     #define GL_DUAL_LUMINANCE16_SGIS 0x8117
1330     #define GL_DUAL_INTENSITY4_SGIS 0x8118
1331     #define GL_DUAL_INTENSITY8_SGIS 0x8119
1332     #define GL_DUAL_INTENSITY12_SGIS 0x811A
1333     #define GL_DUAL_INTENSITY16_SGIS 0x811B
1334     #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1335     #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1336     #define GL_QUAD_ALPHA4_SGIS 0x811E
1337     #define GL_QUAD_ALPHA8_SGIS 0x811F
1338     #define GL_QUAD_LUMINANCE4_SGIS 0x8120
1339     #define GL_QUAD_LUMINANCE8_SGIS 0x8121
1340     #define GL_QUAD_INTENSITY4_SGIS 0x8122
1341     #define GL_QUAD_INTENSITY8_SGIS 0x8123
1342     #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1343     #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
1344     #endif
1345    
1346     #ifndef GL_SGIX_sprite
1347     #define GL_SPRITE_SGIX 0x8148
1348     #define GL_SPRITE_MODE_SGIX 0x8149
1349     #define GL_SPRITE_AXIS_SGIX 0x814A
1350     #define GL_SPRITE_TRANSLATION_SGIX 0x814B
1351     #define GL_SPRITE_AXIAL_SGIX 0x814C
1352     #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
1353     #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
1354     #endif
1355    
1356     #ifndef GL_SGIX_texture_multi_buffer
1357     #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
1358     #endif
1359    
1360     #ifndef GL_EXT_point_parameters
1361     #define GL_POINT_SIZE_MIN_EXT 0x8126
1362     #define GL_POINT_SIZE_MAX_EXT 0x8127
1363     #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
1364     #define GL_DISTANCE_ATTENUATION_EXT 0x8129
1365     #endif
1366    
1367     #ifndef GL_SGIS_point_parameters
1368     #define GL_POINT_SIZE_MIN_SGIS 0x8126
1369     #define GL_POINT_SIZE_MAX_SGIS 0x8127
1370     #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
1371     #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1372     #endif
1373    
1374     #ifndef GL_SGIX_instruments
1375     #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1376     #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1377     #endif
1378    
1379     #ifndef GL_SGIX_texture_scale_bias
1380     #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
1381     #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
1382     #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
1383     #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
1384     #endif
1385    
1386     #ifndef GL_SGIX_framezoom
1387     #define GL_FRAMEZOOM_SGIX 0x818B
1388     #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1389     #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
1390     #endif
1391    
1392     #ifndef GL_SGIX_tag_sample_buffer
1393     #endif
1394    
1395     #ifndef GL_FfdMaskSGIX
1396     #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
1397     #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1398     #endif
1399    
1400     #ifndef GL_SGIX_polynomial_ffd
1401     #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1402     #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
1403     #define GL_DEFORMATIONS_MASK_SGIX 0x8196
1404     #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
1405     #endif
1406    
1407     #ifndef GL_SGIX_reference_plane
1408     #define GL_REFERENCE_PLANE_SGIX 0x817D
1409     #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
1410     #endif
1411    
1412     #ifndef GL_SGIX_flush_raster
1413     #endif
1414    
1415     #ifndef GL_SGIX_depth_texture
1416     #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
1417     #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
1418     #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
1419     #endif
1420    
1421     #ifndef GL_SGIS_fog_function
1422     #define GL_FOG_FUNC_SGIS 0x812A
1423     #define GL_FOG_FUNC_POINTS_SGIS 0x812B
1424     #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
1425     #endif
1426    
1427     #ifndef GL_SGIX_fog_offset
1428     #define GL_FOG_OFFSET_SGIX 0x8198
1429     #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1430     #endif
1431    
1432     #ifndef GL_HP_image_transform
1433     #define GL_IMAGE_SCALE_X_HP 0x8155
1434     #define GL_IMAGE_SCALE_Y_HP 0x8156
1435     #define GL_IMAGE_TRANSLATE_X_HP 0x8157
1436     #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1437     #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1438     #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1439     #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1440     #define GL_IMAGE_MAG_FILTER_HP 0x815C
1441     #define GL_IMAGE_MIN_FILTER_HP 0x815D
1442     #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1443     #define GL_CUBIC_HP 0x815F
1444     #define GL_AVERAGE_HP 0x8160
1445     #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1446     #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
1447     #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
1448     #endif
1449    
1450     #ifndef GL_HP_convolution_border_modes
1451     #define GL_IGNORE_BORDER_HP 0x8150
1452     #define GL_CONSTANT_BORDER_HP 0x8151
1453     #define GL_REPLICATE_BORDER_HP 0x8153
1454     #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
1455     #endif
1456    
1457     #ifndef GL_INGR_palette_buffer
1458     #endif
1459    
1460     #ifndef GL_SGIX_texture_add_env
1461     #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
1462     #endif
1463    
1464     #ifndef GL_EXT_color_subtable
1465     #endif
1466    
1467     #ifndef GL_PGI_vertex_hints
1468     #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
1469     #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
1470     #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
1471     #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
1472     #define GL_COLOR3_BIT_PGI 0x00010000
1473     #define GL_COLOR4_BIT_PGI 0x00020000
1474     #define GL_EDGEFLAG_BIT_PGI 0x00040000
1475     #define GL_INDEX_BIT_PGI 0x00080000
1476     #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
1477     #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
1478     #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
1479     #define GL_MAT_EMISSION_BIT_PGI 0x00800000
1480     #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
1481     #define GL_MAT_SHININESS_BIT_PGI 0x02000000
1482     #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
1483     #define GL_NORMAL_BIT_PGI 0x08000000
1484     #define GL_TEXCOORD1_BIT_PGI 0x10000000
1485     #define GL_TEXCOORD2_BIT_PGI 0x20000000
1486     #define GL_TEXCOORD3_BIT_PGI 0x40000000
1487     #define GL_TEXCOORD4_BIT_PGI 0x80000000
1488     #define GL_VERTEX23_BIT_PGI 0x00000004
1489     #define GL_VERTEX4_BIT_PGI 0x00000008
1490     #endif
1491    
1492     #ifndef GL_PGI_misc_hints
1493     #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
1494     #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
1495     #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
1496     #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
1497     #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
1498     #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
1499     #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
1500     #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
1501     #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
1502     #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
1503     #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
1504     #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
1505     #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
1506     #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
1507     #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
1508     #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1509     #define GL_CLIP_NEAR_HINT_PGI 0x1A220
1510     #define GL_CLIP_FAR_HINT_PGI 0x1A221
1511     #define GL_WIDE_LINE_HINT_PGI 0x1A222
1512     #define GL_BACK_NORMALS_HINT_PGI 0x1A223
1513     #endif
1514    
1515     #ifndef GL_EXT_paletted_texture
1516     #define GL_COLOR_INDEX1_EXT 0x80E2
1517     #define GL_COLOR_INDEX2_EXT 0x80E3
1518     #define GL_COLOR_INDEX4_EXT 0x80E4
1519     #define GL_COLOR_INDEX8_EXT 0x80E5
1520     #define GL_COLOR_INDEX12_EXT 0x80E6
1521     #define GL_COLOR_INDEX16_EXT 0x80E7
1522     #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
1523     #endif
1524    
1525     #ifndef GL_EXT_clip_volume_hint
1526     #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
1527     #endif
1528    
1529     #ifndef GL_SGIX_list_priority
1530     #define GL_LIST_PRIORITY_SGIX 0x8182
1531     #endif
1532    
1533     #ifndef GL_SGIX_ir_instrument1
1534     #define GL_IR_INSTRUMENT1_SGIX 0x817F
1535     #endif
1536    
1537     #ifndef GL_SGIX_calligraphic_fragment
1538     #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
1539     #endif
1540    
1541     #ifndef GL_SGIX_texture_lod_bias
1542     #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
1543     #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
1544     #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
1545     #endif
1546    
1547     #ifndef GL_SGIX_shadow_ambient
1548     #define GL_SHADOW_AMBIENT_SGIX 0x80BF
1549     #endif
1550    
1551     #ifndef GL_EXT_index_texture
1552     #endif
1553    
1554     #ifndef GL_EXT_index_material
1555     #define GL_INDEX_MATERIAL_EXT 0x81B8
1556     #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1557     #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1558     #endif
1559    
1560     #ifndef GL_EXT_index_func
1561     #define GL_INDEX_TEST_EXT 0x81B5
1562     #define GL_INDEX_TEST_FUNC_EXT 0x81B6
1563     #define GL_INDEX_TEST_REF_EXT 0x81B7
1564     #endif
1565    
1566     #ifndef GL_EXT_index_array_formats
1567     #define GL_IUI_V2F_EXT 0x81AD
1568     #define GL_IUI_V3F_EXT 0x81AE
1569     #define GL_IUI_N3F_V2F_EXT 0x81AF
1570     #define GL_IUI_N3F_V3F_EXT 0x81B0
1571     #define GL_T2F_IUI_V2F_EXT 0x81B1
1572     #define GL_T2F_IUI_V3F_EXT 0x81B2
1573     #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
1574     #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
1575     #endif
1576    
1577     #ifndef GL_EXT_compiled_vertex_array
1578     #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
1579     #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
1580     #endif
1581    
1582     #ifndef GL_EXT_cull_vertex
1583     #define GL_CULL_VERTEX_EXT 0x81AA
1584     #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
1585     #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
1586     #endif
1587    
1588     #ifndef GL_SGIX_ycrcb
1589     #define GL_YCRCB_422_SGIX 0x81BB
1590     #define GL_YCRCB_444_SGIX 0x81BC
1591     #endif
1592    
1593     #ifndef GL_SGIX_fragment_lighting
1594     #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1595     #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1596     #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1597     #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1598     #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
1599     #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
1600     #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
1601     #define GL_LIGHT_ENV_MODE_SGIX 0x8407
1602     #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1603     #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1604     #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1605     #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1606     #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1607     #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1608     #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1609     #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1610     #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1611     #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1612     #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1613     #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1614     #endif
1615    
1616     #ifndef GL_IBM_rasterpos_clip
1617     #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
1618     #endif
1619    
1620     #ifndef GL_HP_texture_lighting
1621     #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
1622     #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
1623     #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
1624     #endif
1625    
1626     #ifndef GL_EXT_draw_range_elements
1627     #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
1628     #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
1629     #endif
1630    
1631     #ifndef GL_WIN_phong_shading
1632     #define GL_PHONG_WIN 0x80EA
1633     #define GL_PHONG_HINT_WIN 0x80EB
1634     #endif
1635    
1636     #ifndef GL_WIN_specular_fog
1637     #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1638     #endif
1639    
1640     #ifndef GL_EXT_light_texture
1641     #define GL_FRAGMENT_MATERIAL_EXT 0x8349
1642     #define GL_FRAGMENT_NORMAL_EXT 0x834A
1643     #define GL_FRAGMENT_COLOR_EXT 0x834C
1644     #define GL_ATTENUATION_EXT 0x834D
1645     #define GL_SHADOW_ATTENUATION_EXT 0x834E
1646     #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
1647     #define GL_TEXTURE_LIGHT_EXT 0x8350
1648     #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
1649     #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
1650     /* reuse GL_FRAGMENT_DEPTH_EXT */
1651     #endif
1652    
1653     #ifndef GL_SGIX_blend_alpha_minmax
1654     #define GL_ALPHA_MIN_SGIX 0x8320
1655     #define GL_ALPHA_MAX_SGIX 0x8321
1656     #endif
1657    
1658     #ifndef GL_SGIX_impact_pixel_texture
1659     #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
1660     #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
1661     #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
1662     #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
1663     #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
1664     #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
1665     #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
1666     #endif
1667    
1668     #ifndef GL_EXT_bgra
1669     #define GL_BGR_EXT 0x80E0
1670     #define GL_BGRA_EXT 0x80E1
1671     #endif
1672    
1673     #ifndef GL_SGIX_async
1674     #define GL_ASYNC_MARKER_SGIX 0x8329
1675     #endif
1676    
1677     #ifndef GL_SGIX_async_pixel
1678     #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
1679     #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
1680     #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
1681     #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
1682     #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
1683     #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
1684     #endif
1685    
1686     #ifndef GL_SGIX_async_histogram
1687     #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
1688     #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
1689     #endif
1690    
1691     #ifndef GL_INTEL_texture_scissor
1692     #endif
1693    
1694     #ifndef GL_INTEL_parallel_arrays
1695     #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
1696     #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
1697     #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
1698     #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
1699     #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
1700     #endif
1701    
1702     #ifndef GL_HP_occlusion_test
1703     #define GL_OCCLUSION_TEST_HP 0x8165
1704     #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
1705     #endif
1706    
1707     #ifndef GL_EXT_pixel_transform
1708     #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
1709     #define GL_PIXEL_MAG_FILTER_EXT 0x8331
1710     #define GL_PIXEL_MIN_FILTER_EXT 0x8332
1711     #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
1712     #define GL_CUBIC_EXT 0x8334
1713     #define GL_AVERAGE_EXT 0x8335
1714     #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
1715     #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
1716     #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
1717     #endif
1718    
1719     #ifndef GL_EXT_pixel_transform_color_table
1720     #endif
1721    
1722     #ifndef GL_EXT_shared_texture_palette
1723     #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
1724     #endif
1725    
1726     #ifndef GL_EXT_separate_specular_color
1727     #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1728     #define GL_SINGLE_COLOR_EXT 0x81F9
1729     #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
1730     #endif
1731    
1732     #ifndef GL_EXT_secondary_color
1733     #define GL_COLOR_SUM_EXT 0x8458
1734     #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
1735     #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
1736     #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
1737     #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
1738     #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
1739     #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
1740     #endif
1741    
1742     #ifndef GL_EXT_texture_perturb_normal
1743     #define GL_PERTURB_EXT 0x85AE
1744     #define GL_TEXTURE_NORMAL_EXT 0x85AF
1745     #endif
1746    
1747     #ifndef GL_EXT_multi_draw_arrays
1748     #endif
1749    
1750     #ifndef GL_EXT_fog_coord
1751     #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1752     #define GL_FOG_COORDINATE_EXT 0x8451
1753     #define GL_FRAGMENT_DEPTH_EXT 0x8452
1754     #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
1755     #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1756     #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1757     #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1758     #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1759     #endif
1760    
1761     #ifndef GL_REND_screen_coordinates
1762     #define GL_SCREEN_COORDINATES_REND 0x8490
1763     #define GL_INVERTED_SCREEN_W_REND 0x8491
1764     #endif
1765    
1766     #ifndef GL_EXT_coordinate_frame
1767     #define GL_TANGENT_ARRAY_EXT 0x8439
1768     #define GL_BINORMAL_ARRAY_EXT 0x843A
1769     #define GL_CURRENT_TANGENT_EXT 0x843B
1770     #define GL_CURRENT_BINORMAL_EXT 0x843C
1771     #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
1772     #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
1773     #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
1774     #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
1775     #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
1776     #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
1777     #define GL_MAP1_TANGENT_EXT 0x8444
1778     #define GL_MAP2_TANGENT_EXT 0x8445
1779     #define GL_MAP1_BINORMAL_EXT 0x8446
1780     #define GL_MAP2_BINORMAL_EXT 0x8447
1781     #endif
1782    
1783     #ifndef GL_EXT_texture_env_combine
1784     #define GL_COMBINE_EXT 0x8570
1785     #define GL_COMBINE_RGB_EXT 0x8571
1786     #define GL_COMBINE_ALPHA_EXT 0x8572
1787     #define GL_RGB_SCALE_EXT 0x8573
1788     #define GL_ADD_SIGNED_EXT 0x8574
1789     #define GL_INTERPOLATE_EXT 0x8575
1790     #define GL_CONSTANT_EXT 0x8576
1791     #define GL_PRIMARY_COLOR_EXT 0x8577
1792     #define GL_PREVIOUS_EXT 0x8578
1793     #define GL_SOURCE0_RGB_EXT 0x8580
1794     #define GL_SOURCE1_RGB_EXT 0x8581
1795     #define GL_SOURCE2_RGB_EXT 0x8582
1796     #define GL_SOURCE0_ALPHA_EXT 0x8588
1797     #define GL_SOURCE1_ALPHA_EXT 0x8589
1798     #define GL_SOURCE2_ALPHA_EXT 0x858A
1799     #define GL_OPERAND0_RGB_EXT 0x8590
1800     #define GL_OPERAND1_RGB_EXT 0x8591
1801     #define GL_OPERAND2_RGB_EXT 0x8592
1802     #define GL_OPERAND0_ALPHA_EXT 0x8598
1803     #define GL_OPERAND1_ALPHA_EXT 0x8599
1804     #define GL_OPERAND2_ALPHA_EXT 0x859A
1805     #endif
1806    
1807     #ifndef GL_APPLE_specular_vector
1808     #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1809     #endif
1810    
1811     #ifndef GL_APPLE_transform_hint
1812     #define GL_TRANSFORM_HINT_APPLE 0x85B1
1813     #endif
1814    
1815     #ifndef GL_SGIX_fog_scale
1816     #define GL_FOG_SCALE_SGIX 0x81FC
1817     #define GL_FOG_SCALE_VALUE_SGIX 0x81FD
1818     #endif
1819    
1820     #ifndef GL_SUNX_constant_data
1821     #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
1822     #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
1823     #endif
1824    
1825     #ifndef GL_SUN_global_alpha
1826     #define GL_GLOBAL_ALPHA_SUN 0x81D9
1827     #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1828     #endif
1829    
1830     #ifndef GL_SUN_triangle_list
1831     #define GL_RESTART_SUN 0x0001
1832     #define GL_REPLACE_MIDDLE_SUN 0x0002
1833     #define GL_REPLACE_OLDEST_SUN 0x0003
1834     #define GL_TRIANGLE_LIST_SUN 0x81D7
1835     #define GL_REPLACEMENT_CODE_SUN 0x81D8
1836     #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
1837     #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
1838     #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
1839     #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
1840     #define GL_R1UI_V3F_SUN 0x85C4
1841     #define GL_R1UI_C4UB_V3F_SUN 0x85C5
1842     #define GL_R1UI_C3F_V3F_SUN 0x85C6
1843     #define GL_R1UI_N3F_V3F_SUN 0x85C7
1844     #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
1845     #define GL_R1UI_T2F_V3F_SUN 0x85C9
1846     #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
1847     #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
1848     #endif
1849    
1850     #ifndef GL_SUN_vertex
1851     #endif
1852    
1853     #ifndef GL_EXT_blend_func_separate
1854     #define GL_BLEND_DST_RGB_EXT 0x80C8
1855     #define GL_BLEND_SRC_RGB_EXT 0x80C9
1856     #define GL_BLEND_DST_ALPHA_EXT 0x80CA
1857     #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
1858     #endif
1859    
1860     #ifndef GL_INGR_color_clamp
1861     #define GL_RED_MIN_CLAMP_INGR 0x8560
1862     #define GL_GREEN_MIN_CLAMP_INGR 0x8561
1863     #define GL_BLUE_MIN_CLAMP_INGR 0x8562
1864     #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
1865     #define GL_RED_MAX_CLAMP_INGR 0x8564
1866     #define GL_GREEN_MAX_CLAMP_INGR 0x8565
1867     #define GL_BLUE_MAX_CLAMP_INGR 0x8566
1868     #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
1869     #endif
1870    
1871     #ifndef GL_INGR_interlace_read
1872     #define GL_INTERLACE_READ_INGR 0x8568
1873     #endif
1874    
1875     #ifndef GL_EXT_stencil_wrap
1876     #define GL_INCR_WRAP_EXT 0x8507
1877     #define GL_DECR_WRAP_EXT 0x8508
1878     #endif
1879    
1880     #ifndef GL_EXT_422_pixels
1881     #define GL_422_EXT 0x80CC
1882     #define GL_422_REV_EXT 0x80CD
1883     #define GL_422_AVERAGE_EXT 0x80CE
1884     #define GL_422_REV_AVERAGE_EXT 0x80CF
1885     #endif
1886    
1887     #ifndef GL_NV_texgen_reflection
1888     #define GL_NORMAL_MAP_NV 0x8511
1889     #define GL_REFLECTION_MAP_NV 0x8512
1890     #endif
1891    
1892     #ifndef GL_EXT_texture_cube_map
1893     #define GL_NORMAL_MAP_EXT 0x8511
1894     #define GL_REFLECTION_MAP_EXT 0x8512
1895     #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
1896     #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
1897     #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
1898     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
1899     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
1900     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
1901     #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
1902     #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
1903     #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
1904     #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
1905     #endif
1906    
1907     #ifndef GL_SUN_convolution_border_modes
1908     #define GL_WRAP_BORDER_SUN 0x81D4
1909     #endif
1910    
1911     #ifndef GL_EXT_texture_env_add
1912     #endif
1913    
1914     #ifndef GL_EXT_texture_lod_bias
1915     #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
1916     #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
1917     #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
1918     #endif
1919    
1920     #ifndef GL_EXT_texture_filter_anisotropic
1921     #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
1922     #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1923     #endif
1924    
1925     #ifndef GL_EXT_vertex_weighting
1926     #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
1927     #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
1928     #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
1929     #define GL_MODELVIEW1_MATRIX_EXT 0x8506
1930     #define GL_VERTEX_WEIGHTING_EXT 0x8509
1931     #define GL_MODELVIEW0_EXT GL_MODELVIEW
1932     #define GL_MODELVIEW1_EXT 0x850A
1933     #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
1934     #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
1935     #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
1936     #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
1937     #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
1938     #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
1939     #endif
1940    
1941     #ifndef GL_NV_light_max_exponent
1942     #define GL_MAX_SHININESS_NV 0x8504
1943     #define GL_MAX_SPOT_EXPONENT_NV 0x8505
1944     #endif
1945    
1946     #ifndef GL_NV_vertex_array_range
1947     #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
1948     #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
1949     #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
1950     #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
1951     #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
1952     #endif
1953    
1954     #ifndef GL_NV_register_combiners
1955     #define GL_REGISTER_COMBINERS_NV 0x8522
1956     #define GL_VARIABLE_A_NV 0x8523
1957     #define GL_VARIABLE_B_NV 0x8524
1958     #define GL_VARIABLE_C_NV 0x8525
1959     #define GL_VARIABLE_D_NV 0x8526
1960     #define GL_VARIABLE_E_NV 0x8527
1961     #define GL_VARIABLE_F_NV 0x8528
1962     #define GL_VARIABLE_G_NV 0x8529
1963     #define GL_CONSTANT_COLOR0_NV 0x852A
1964     #define GL_CONSTANT_COLOR1_NV 0x852B
1965     #define GL_PRIMARY_COLOR_NV 0x852C
1966     #define GL_SECONDARY_COLOR_NV 0x852D
1967     #define GL_SPARE0_NV 0x852E
1968     #define GL_SPARE1_NV 0x852F
1969     #define GL_DISCARD_NV 0x8530
1970     #define GL_E_TIMES_F_NV 0x8531
1971     #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
1972     #define GL_UNSIGNED_IDENTITY_NV 0x8536
1973     #define GL_UNSIGNED_INVERT_NV 0x8537
1974     #define GL_EXPAND_NORMAL_NV 0x8538
1975     #define GL_EXPAND_NEGATE_NV 0x8539
1976     #define GL_HALF_BIAS_NORMAL_NV 0x853A
1977     #define GL_HALF_BIAS_NEGATE_NV 0x853B
1978     #define GL_SIGNED_IDENTITY_NV 0x853C
1979     #define GL_SIGNED_NEGATE_NV 0x853D
1980     #define GL_SCALE_BY_TWO_NV 0x853E
1981     #define GL_SCALE_BY_FOUR_NV 0x853F
1982     #define GL_SCALE_BY_ONE_HALF_NV 0x8540
1983     #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
1984     #define GL_COMBINER_INPUT_NV 0x8542
1985     #define GL_COMBINER_MAPPING_NV 0x8543
1986     #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
1987     #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
1988     #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
1989     #define GL_COMBINER_MUX_SUM_NV 0x8547
1990     #define GL_COMBINER_SCALE_NV 0x8548
1991     #define GL_COMBINER_BIAS_NV 0x8549
1992     #define GL_COMBINER_AB_OUTPUT_NV 0x854A
1993     #define GL_COMBINER_CD_OUTPUT_NV 0x854B
1994     #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
1995     #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
1996     #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
1997     #define GL_COLOR_SUM_CLAMP_NV 0x854F
1998     #define GL_COMBINER0_NV 0x8550
1999     #define GL_COMBINER1_NV 0x8551
2000     #define GL_COMBINER2_NV 0x8552
2001     #define GL_COMBINER3_NV 0x8553
2002     #define GL_COMBINER4_NV 0x8554
2003     #define GL_COMBINER5_NV 0x8555
2004     #define GL_COMBINER6_NV 0x8556
2005     #define GL_COMBINER7_NV 0x8557
2006     /* reuse GL_TEXTURE0_ARB */
2007     /* reuse GL_TEXTURE1_ARB */
2008     /* reuse GL_ZERO */
2009     /* reuse GL_NONE */
2010     /* reuse GL_FOG */
2011     #endif
2012    
2013     #ifndef GL_NV_fog_distance
2014     #define GL_FOG_DISTANCE_MODE_NV 0x855A
2015     #define GL_EYE_RADIAL_NV 0x855B
2016     #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
2017     /* reuse GL_EYE_PLANE */
2018     #endif
2019    
2020     #ifndef GL_NV_texgen_emboss
2021     #define GL_EMBOSS_LIGHT_NV 0x855D
2022     #define GL_EMBOSS_CONSTANT_NV 0x855E
2023     #define GL_EMBOSS_MAP_NV 0x855F
2024     #endif
2025    
2026     #ifndef GL_NV_blend_square
2027     #endif
2028    
2029     #ifndef GL_NV_texture_env_combine4
2030     #define GL_COMBINE4_NV 0x8503
2031     #define GL_SOURCE3_RGB_NV 0x8583
2032     #define GL_SOURCE3_ALPHA_NV 0x858B
2033     #define GL_OPERAND3_RGB_NV 0x8593
2034     #define GL_OPERAND3_ALPHA_NV 0x859B
2035     #endif
2036    
2037     #ifndef GL_MESA_resize_buffers
2038     #endif
2039    
2040     #ifndef GL_MESA_window_pos
2041     #endif
2042    
2043     #ifndef GL_EXT_texture_compression_s3tc
2044     #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2045     #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2046     #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2047     #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2048     #endif
2049    
2050     #ifndef GL_IBM_cull_vertex
2051     #define GL_CULL_VERTEX_IBM 103050
2052     #endif
2053    
2054     #ifndef GL_IBM_multimode_draw_arrays
2055     #endif
2056    
2057     #ifndef GL_IBM_vertex_array_lists
2058     #define GL_VERTEX_ARRAY_LIST_IBM 103070
2059     #define GL_NORMAL_ARRAY_LIST_IBM 103071
2060     #define GL_COLOR_ARRAY_LIST_IBM 103072
2061     #define GL_INDEX_ARRAY_LIST_IBM 103073
2062     #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
2063     #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
2064     #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
2065     #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
2066     #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
2067     #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2068     #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
2069     #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
2070     #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
2071     #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
2072     #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
2073     #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
2074     #endif
2075    
2076     #ifndef GL_SGIX_subsample
2077     #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2078     #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
2079     #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
2080     #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
2081     #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
2082     #endif
2083    
2084     #ifndef GL_SGIX_ycrcb_subsample
2085     #endif
2086    
2087     #ifndef GL_SGIX_ycrcba
2088     #define GL_YCRCB_SGIX 0x8318
2089     #define GL_YCRCBA_SGIX 0x8319
2090     #endif
2091    
2092     #ifndef GL_SGI_depth_pass_instrument
2093     #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
2094     #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
2095     #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
2096     #endif
2097    
2098     #ifndef GL_3DFX_texture_compression_FXT1
2099     #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
2100     #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
2101     #endif
2102    
2103     #ifndef GL_3DFX_multisample
2104     #define GL_MULTISAMPLE_3DFX 0x86B2
2105     #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
2106     #define GL_SAMPLES_3DFX 0x86B4
2107     #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2108     #endif
2109    
2110     #ifndef GL_3DFX_tbuffer
2111     #endif
2112    
2113     #ifndef GL_EXT_multisample
2114     #define GL_MULTISAMPLE_EXT 0x809D
2115     #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
2116     #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
2117     #define GL_SAMPLE_MASK_EXT 0x80A0
2118     #define GL_1PASS_EXT 0x80A1
2119     #define GL_2PASS_0_EXT 0x80A2
2120     #define GL_2PASS_1_EXT 0x80A3
2121     #define GL_4PASS_0_EXT 0x80A4
2122     #define GL_4PASS_1_EXT 0x80A5
2123     #define GL_4PASS_2_EXT 0x80A6
2124     #define GL_4PASS_3_EXT 0x80A7
2125     #define GL_SAMPLE_BUFFERS_EXT 0x80A8
2126     #define GL_SAMPLES_EXT 0x80A9
2127     #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
2128     #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
2129     #define GL_SAMPLE_PATTERN_EXT 0x80AC
2130     #define GL_MULTISAMPLE_BIT_EXT 0x20000000
2131     #endif
2132    
2133     #ifndef GL_SGIX_vertex_preclip
2134     #define GL_VERTEX_PRECLIP_SGIX 0x83EE
2135     #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
2136     #endif
2137    
2138     #ifndef GL_SGIX_convolution_accuracy
2139     #define GL_CONVOLUTION_HINT_SGIX 0x8316
2140     #endif
2141    
2142     #ifndef GL_SGIX_resample
2143     #define GL_PACK_RESAMPLE_SGIX 0x842C
2144     #define GL_UNPACK_RESAMPLE_SGIX 0x842D
2145     #define GL_RESAMPLE_REPLICATE_SGIX 0x842E
2146     #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
2147     #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
2148     #endif
2149    
2150     #ifndef GL_SGIS_point_line_texgen
2151     #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
2152     #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2153     #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
2154     #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2155     #define GL_EYE_POINT_SGIS 0x81F4
2156     #define GL_OBJECT_POINT_SGIS 0x81F5
2157     #define GL_EYE_LINE_SGIS 0x81F6
2158     #define GL_OBJECT_LINE_SGIS 0x81F7
2159     #endif
2160    
2161     #ifndef GL_SGIS_texture_color_mask
2162     #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
2163     #endif
2164    
2165     #ifndef GL_EXT_texture_env_dot3
2166     #define GL_DOT3_RGB_EXT 0x8740
2167     #define GL_DOT3_RGBA_EXT 0x8741
2168     #endif
2169    
2170     #ifndef GL_ATI_texture_mirror_once
2171     #define GL_MIRROR_CLAMP_ATI 0x8742
2172     #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2173     #endif
2174    
2175     #ifndef GL_NV_fence
2176     #define GL_ALL_COMPLETED_NV 0x84F2
2177     #define GL_FENCE_STATUS_NV 0x84F3
2178     #define GL_FENCE_CONDITION_NV 0x84F4
2179     #endif
2180    
2181     #ifndef GL_IBM_texture_mirrored_repeat
2182     #define GL_MIRRORED_REPEAT_IBM 0x8370
2183     #endif
2184    
2185     #ifndef GL_NV_evaluators
2186     #define GL_EVAL_2D_NV 0x86C0
2187     #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
2188     #define GL_MAP_TESSELLATION_NV 0x86C2
2189     #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2190     #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2191     #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
2192     #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
2193     #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
2194     #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
2195     #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
2196     #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
2197     #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
2198     #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
2199     #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
2200     #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
2201     #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
2202     #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
2203     #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
2204     #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
2205     #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
2206     #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
2207     #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
2208     #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2209     #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2210     #endif
2211    
2212     #ifndef GL_NV_packed_depth_stencil
2213     #define GL_DEPTH_STENCIL_NV 0x84F9
2214     #define GL_UNSIGNED_INT_24_8_NV 0x84FA
2215     #endif
2216    
2217     #ifndef GL_NV_register_combiners2
2218     #define GL_PER_STAGE_CONSTANTS_NV 0x8535
2219     #endif
2220    
2221     #ifndef GL_NV_texture_compression_vtc
2222     #endif
2223    
2224     #ifndef GL_NV_texture_rectangle
2225     #define GL_TEXTURE_RECTANGLE_NV 0x84F5
2226     #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
2227     #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
2228     #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2229     #endif
2230    
2231     #ifndef GL_NV_texture_shader
2232     #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2233     #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2234     #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
2235     #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
2236     #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
2237     #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
2238     #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
2239     #define GL_SHADER_CONSISTENT_NV 0x86DD
2240     #define GL_TEXTURE_SHADER_NV 0x86DE
2241     #define GL_SHADER_OPERATION_NV 0x86DF
2242     #define GL_CULL_MODES_NV 0x86E0
2243     #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2244     #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2245     #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2246     #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
2247     #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
2248     #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
2249     #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
2250     #define GL_CONST_EYE_NV 0x86E5
2251     #define GL_PASS_THROUGH_NV 0x86E6
2252     #define GL_CULL_FRAGMENT_NV 0x86E7
2253     #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2254     #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
2255     #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
2256     #define GL_DOT_PRODUCT_NV 0x86EC
2257     #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
2258     #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
2259     #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
2260     #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
2261     #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
2262     #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
2263     #define GL_HILO_NV 0x86F4
2264     #define GL_DSDT_NV 0x86F5
2265     #define GL_DSDT_MAG_NV 0x86F6
2266     #define GL_DSDT_MAG_VIB_NV 0x86F7
2267     #define GL_HILO16_NV 0x86F8
2268     #define GL_SIGNED_HILO_NV 0x86F9
2269     #define GL_SIGNED_HILO16_NV 0x86FA
2270     #define GL_SIGNED_RGBA_NV 0x86FB
2271     #define GL_SIGNED_RGBA8_NV 0x86FC
2272     #define GL_SIGNED_RGB_NV 0x86FE
2273     #define GL_SIGNED_RGB8_NV 0x86FF
2274     #define GL_SIGNED_LUMINANCE_NV 0x8701
2275     #define GL_SIGNED_LUMINANCE8_NV 0x8702
2276     #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
2277     #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
2278     #define GL_SIGNED_ALPHA_NV 0x8705
2279     #define GL_SIGNED_ALPHA8_NV 0x8706
2280     #define GL_SIGNED_INTENSITY_NV 0x8707
2281     #define GL_SIGNED_INTENSITY8_NV 0x8708
2282     #define GL_DSDT8_NV 0x8709
2283     #define GL_DSDT8_MAG8_NV 0x870A
2284     #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
2285     #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
2286     #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
2287     #define GL_HI_SCALE_NV 0x870E
2288     #define GL_LO_SCALE_NV 0x870F
2289     #define GL_DS_SCALE_NV 0x8710
2290     #define GL_DT_SCALE_NV 0x8711
2291     #define GL_MAGNITUDE_SCALE_NV 0x8712
2292     #define GL_VIBRANCE_SCALE_NV 0x8713
2293     #define GL_HI_BIAS_NV 0x8714
2294     #define GL_LO_BIAS_NV 0x8715
2295     #define GL_DS_BIAS_NV 0x8716
2296     #define GL_DT_BIAS_NV 0x8717
2297     #define GL_MAGNITUDE_BIAS_NV 0x8718
2298     #define GL_VIBRANCE_BIAS_NV 0x8719
2299     #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
2300     #define GL_TEXTURE_HI_SIZE_NV 0x871B
2301     #define GL_TEXTURE_LO_SIZE_NV 0x871C
2302     #define GL_TEXTURE_DS_SIZE_NV 0x871D
2303     #define GL_TEXTURE_DT_SIZE_NV 0x871E
2304     #define GL_TEXTURE_MAG_SIZE_NV 0x871F
2305     #endif
2306    
2307     #ifndef GL_NV_texture_shader2
2308     #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
2309     #endif
2310    
2311     #ifndef GL_NV_vertex_array_range2
2312     #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
2313     #endif
2314    
2315     #ifndef GL_NV_vertex_program
2316     #define GL_VERTEX_PROGRAM_NV 0x8620
2317     #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
2318     #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
2319     #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
2320     #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
2321     #define GL_CURRENT_ATTRIB_NV 0x8626
2322     #define GL_PROGRAM_LENGTH_NV 0x8627
2323     #define GL_PROGRAM_STRING_NV 0x8628
2324     #define GL_MODELVIEW_PROJECTION_NV 0x8629
2325     #define GL_IDENTITY_NV 0x862A
2326     #define GL_INVERSE_NV 0x862B
2327     #define GL_TRANSPOSE_NV 0x862C
2328     #define GL_INVERSE_TRANSPOSE_NV 0x862D
2329     #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2330     #define GL_MAX_TRACK_MATRICES_NV 0x862F
2331     #define GL_MATRIX0_NV 0x8630
2332     #define GL_MATRIX1_NV 0x8631
2333     #define GL_MATRIX2_NV 0x8632
2334     #define GL_MATRIX3_NV 0x8633
2335     #define GL_MATRIX4_NV 0x8634
2336     #define GL_MATRIX5_NV 0x8635
2337     #define GL_MATRIX6_NV 0x8636
2338     #define GL_MATRIX7_NV 0x8637
2339     #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
2340     #define GL_CURRENT_MATRIX_NV 0x8641
2341     #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
2342     #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
2343     #define GL_PROGRAM_PARAMETER_NV 0x8644
2344     #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
2345     #define GL_PROGRAM_TARGET_NV 0x8646
2346     #define GL_PROGRAM_RESIDENT_NV 0x8647
2347     #define GL_TRACK_MATRIX_NV 0x8648
2348     #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
2349     #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
2350     #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
2351     #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
2352     #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
2353     #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
2354     #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
2355     #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
2356     #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
2357     #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
2358     #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
2359     #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
2360     #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
2361     #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
2362     #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
2363     #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
2364     #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
2365     #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
2366     #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
2367     #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2368     #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2369     #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2370     #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2371     #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2372     #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2373     #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2374     #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2375     #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2376     #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2377     #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2378     #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2379     #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2380     #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2381     #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2382     #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2383     #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2384     #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2385     #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2386     #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2387     #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2388     #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2389     #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2390     #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2391     #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2392     #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2393     #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2394     #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2395     #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2396     #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2397     #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2398     #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2399     #endif
2400    
2401     #ifndef GL_SGIX_texture_coordinate_clamp
2402     #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
2403     #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
2404     #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
2405     #endif
2406    
2407     #ifndef GL_SGIX_scalebias_hint
2408     #define GL_SCALEBIAS_HINT_SGIX 0x8322
2409     #endif
2410    
2411     #ifndef GL_OML_interlace
2412     #define GL_INTERLACE_OML 0x8980
2413     #define GL_INTERLACE_READ_OML 0x8981
2414     #endif
2415    
2416     #ifndef GL_OML_subsample
2417     #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
2418     #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
2419     #endif
2420    
2421     #ifndef GL_OML_resample
2422     #define GL_PACK_RESAMPLE_OML 0x8984
2423     #define GL_UNPACK_RESAMPLE_OML 0x8985
2424     #define GL_RESAMPLE_REPLICATE_OML 0x8986
2425     #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
2426     #define GL_RESAMPLE_AVERAGE_OML 0x8988
2427     #define GL_RESAMPLE_DECIMATE_OML 0x8989
2428     #endif
2429    
2430     #ifndef GL_NV_copy_depth_to_color
2431     #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
2432     #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
2433     #endif
2434    
2435     #ifndef GL_ATI_envmap_bumpmap
2436     #define GL_BUMP_ROT_MATRIX_ATI 0x8775
2437     #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
2438     #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
2439     #define GL_BUMP_TEX_UNITS_ATI 0x8778
2440     #define GL_DUDV_ATI 0x8779
2441     #define GL_DU8DV8_ATI 0x877A
2442     #define GL_BUMP_ENVMAP_ATI 0x877B
2443     #define GL_BUMP_TARGET_ATI 0x877C
2444     #endif
2445    
2446     #ifndef GL_ATI_fragment_shader
2447     #define GL_FRAGMENT_SHADER_ATI 0x8920
2448     #define GL_REG_0_ATI 0x8921
2449     #define GL_REG_1_ATI 0x8922
2450     #define GL_REG_2_ATI 0x8923
2451     #define GL_REG_3_ATI 0x8924
2452     #define GL_REG_4_ATI 0x8925
2453     #define GL_REG_5_ATI 0x8926
2454     #define GL_REG_6_ATI 0x8927
2455     #define GL_REG_7_ATI 0x8928
2456     #define GL_REG_8_ATI 0x8929
2457     #define GL_REG_9_ATI 0x892A
2458     #define GL_REG_10_ATI 0x892B
2459     #define GL_REG_11_ATI 0x892C
2460     #define GL_REG_12_ATI 0x892D
2461     #define GL_REG_13_ATI 0x892E
2462     #define GL_REG_14_ATI 0x892F
2463     #define GL_REG_15_ATI 0x8930
2464     #define GL_REG_16_ATI 0x8931
2465     #define GL_REG_17_ATI 0x8932
2466     #define GL_REG_18_ATI 0x8933
2467     #define GL_REG_19_ATI 0x8934
2468     #define GL_REG_20_ATI 0x8935
2469     #define GL_REG_21_ATI 0x8936
2470     #define GL_REG_22_ATI 0x8937
2471     #define GL_REG_23_ATI 0x8938
2472     #define GL_REG_24_ATI 0x8939
2473     #define GL_REG_25_ATI 0x893A
2474     #define GL_REG_26_ATI 0x893B
2475     #define GL_REG_27_ATI 0x893C
2476     #define GL_REG_28_ATI 0x893D
2477     #define GL_REG_29_ATI 0x893E
2478     #define GL_REG_30_ATI 0x893F
2479     #define GL_REG_31_ATI 0x8940
2480     #define GL_CON_0_ATI 0x8941
2481     #define GL_CON_1_ATI 0x8942
2482     #define GL_CON_2_ATI 0x8943
2483     #define GL_CON_3_ATI 0x8944
2484     #define GL_CON_4_ATI 0x8945
2485     #define GL_CON_5_ATI 0x8946
2486     #define GL_CON_6_ATI 0x8947
2487     #define GL_CON_7_ATI 0x8948
2488     #define GL_CON_8_ATI 0x8949
2489     #define GL_CON_9_ATI 0x894A
2490     #define GL_CON_10_ATI 0x894B
2491     #define GL_CON_11_ATI 0x894C
2492     #define GL_CON_12_ATI 0x894D
2493     #define GL_CON_13_ATI 0x894E
2494     #define GL_CON_14_ATI 0x894F
2495     #define GL_CON_15_ATI 0x8950
2496     #define GL_CON_16_ATI 0x8951
2497     #define GL_CON_17_ATI 0x8952
2498     #define GL_CON_18_ATI 0x8953
2499     #define GL_CON_19_ATI 0x8954
2500     #define GL_CON_20_ATI 0x8955
2501     #define GL_CON_21_ATI 0x8956
2502     #define GL_CON_22_ATI 0x8957
2503     #define GL_CON_23_ATI 0x8958
2504     #define GL_CON_24_ATI 0x8959
2505     #define GL_CON_25_ATI 0x895A
2506     #define GL_CON_26_ATI 0x895B
2507     #define GL_CON_27_ATI 0x895C
2508     #define GL_CON_28_ATI 0x895D
2509     #define GL_CON_29_ATI 0x895E
2510     #define GL_CON_30_ATI 0x895F
2511     #define GL_CON_31_ATI 0x8960
2512     #define GL_MOV_ATI 0x8961
2513     #define GL_ADD_ATI 0x8963
2514     #define GL_MUL_ATI 0x8964
2515     #define GL_SUB_ATI 0x8965
2516     #define GL_DOT3_ATI 0x8966
2517     #define GL_DOT4_ATI 0x8967
2518     #define GL_MAD_ATI 0x8968
2519     #define GL_LERP_ATI 0x8969
2520     #define GL_CND_ATI 0x896A
2521     #define GL_CND0_ATI 0x896B
2522     #define GL_DOT2_ADD_ATI 0x896C
2523     #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
2524     #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2525     #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2526     #define GL_NUM_PASSES_ATI 0x8970
2527     #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2528     #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2529     #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2530     #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2531     #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
2532     #define GL_SWIZZLE_STR_ATI 0x8976
2533     #define GL_SWIZZLE_STQ_ATI 0x8977
2534     #define GL_SWIZZLE_STR_DR_ATI 0x8978
2535     #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
2536     #define GL_SWIZZLE_STRQ_ATI 0x897A
2537     #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
2538     #define GL_RED_BIT_ATI 0x00000001
2539     #define GL_GREEN_BIT_ATI 0x00000002
2540     #define GL_BLUE_BIT_ATI 0x00000004
2541     #define GL_2X_BIT_ATI 0x00000001
2542     #define GL_4X_BIT_ATI 0x00000002
2543     #define GL_8X_BIT_ATI 0x00000004
2544     #define GL_HALF_BIT_ATI 0x00000008
2545     #define GL_QUARTER_BIT_ATI 0x00000010
2546     #define GL_EIGHTH_BIT_ATI 0x00000020
2547     #define GL_SATURATE_BIT_ATI 0x00000040
2548     #define GL_COMP_BIT_ATI 0x00000002
2549     #define GL_NEGATE_BIT_ATI 0x00000004
2550     #define GL_BIAS_BIT_ATI 0x00000008
2551     #endif
2552    
2553     #ifndef GL_ATI_pn_triangles
2554     #define GL_PN_TRIANGLES_ATI 0x87F0
2555     #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2556     #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
2557     #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
2558     #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
2559     #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
2560     #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
2561     #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
2562     #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
2563     #endif
2564    
2565     #ifndef GL_ATI_vertex_array_object
2566     #define GL_STATIC_ATI 0x8760
2567     #define GL_DYNAMIC_ATI 0x8761
2568     #define GL_PRESERVE_ATI 0x8762
2569     #define GL_DISCARD_ATI 0x8763
2570     #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2571     #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2572     #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
2573     #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
2574     #endif
2575    
2576     #ifndef GL_EXT_vertex_shader
2577     #define GL_VERTEX_SHADER_EXT 0x8780
2578     #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
2579     #define GL_OP_INDEX_EXT 0x8782
2580     #define GL_OP_NEGATE_EXT 0x8783
2581     #define GL_OP_DOT3_EXT 0x8784
2582     #define GL_OP_DOT4_EXT 0x8785
2583     #define GL_OP_MUL_EXT 0x8786
2584     #define GL_OP_ADD_EXT 0x8787
2585     #define GL_OP_MADD_EXT 0x8788
2586     #define GL_OP_FRAC_EXT 0x8789
2587     #define GL_OP_MAX_EXT 0x878A
2588     #define GL_OP_MIN_EXT 0x878B
2589     #define GL_OP_SET_GE_EXT 0x878C
2590     #define GL_OP_SET_LT_EXT 0x878D
2591     #define GL_OP_CLAMP_EXT 0x878E
2592     #define GL_OP_FLOOR_EXT 0x878F
2593     #define GL_OP_ROUND_EXT 0x8790
2594     #define GL_OP_EXP_BASE_2_EXT 0x8791
2595     #define GL_OP_LOG_BASE_2_EXT 0x8792
2596     #define GL_OP_POWER_EXT 0x8793
2597     #define GL_OP_RECIP_EXT 0x8794
2598     #define GL_OP_RECIP_SQRT_EXT 0x8795
2599     #define GL_OP_SUB_EXT 0x8796
2600     #define GL_OP_CROSS_PRODUCT_EXT 0x8797
2601     #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2602     #define GL_OP_MOV_EXT 0x8799
2603     #define GL_OUTPUT_VERTEX_EXT 0x879A
2604     #define GL_OUTPUT_COLOR0_EXT 0x879B
2605     #define GL_OUTPUT_COLOR1_EXT 0x879C
2606     #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2607     #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2608     #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2609     #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2610     #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2611     #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2612     #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2613     #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2614     #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2615     #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2616     #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2617     #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2618     #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2619     #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2620     #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2621     #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2622     #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2623     #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2624     #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2625     #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2626     #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2627     #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2628     #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2629     #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2630     #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2631     #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2632     #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2633     #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2634     #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2635     #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2636     #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2637     #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2638     #define GL_OUTPUT_FOG_EXT 0x87BD
2639     #define GL_SCALAR_EXT 0x87BE
2640     #define GL_VECTOR_EXT 0x87BF
2641     #define GL_MATRIX_EXT 0x87C0
2642     #define GL_VARIANT_EXT 0x87C1
2643     #define GL_INVARIANT_EXT 0x87C2
2644     #define GL_LOCAL_CONSTANT_EXT 0x87C3
2645     #define GL_LOCAL_EXT 0x87C4
2646     #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2647     #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2648     #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2649     #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2650     #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2651     #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2652     #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2653     #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2654     #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2655     #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2656     #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
2657     #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
2658     #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
2659     #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
2660     #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
2661     #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
2662     #define GL_X_EXT 0x87D5
2663     #define GL_Y_EXT 0x87D6
2664     #define GL_Z_EXT 0x87D7
2665     #define GL_W_EXT 0x87D8
2666     #define GL_NEGATIVE_X_EXT 0x87D9
2667     #define GL_NEGATIVE_Y_EXT 0x87DA
2668     #define GL_NEGATIVE_Z_EXT 0x87DB
2669     #define GL_NEGATIVE_W_EXT 0x87DC
2670     #define GL_ZERO_EXT 0x87DD
2671     #define GL_ONE_EXT 0x87DE
2672     #define GL_NEGATIVE_ONE_EXT 0x87DF
2673     #define GL_NORMALIZED_RANGE_EXT 0x87E0
2674     #define GL_FULL_RANGE_EXT 0x87E1
2675     #define GL_CURRENT_VERTEX_EXT 0x87E2
2676     #define GL_MVP_MATRIX_EXT 0x87E3
2677     #define GL_VARIANT_VALUE_EXT 0x87E4
2678     #define GL_VARIANT_DATATYPE_EXT 0x87E5
2679     #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
2680     #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
2681     #define GL_VARIANT_ARRAY_EXT 0x87E8
2682     #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
2683     #define GL_INVARIANT_VALUE_EXT 0x87EA
2684     #define GL_INVARIANT_DATATYPE_EXT 0x87EB
2685     #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2686     #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2687     #endif
2688    
2689     #ifndef GL_ATI_vertex_streams
2690     #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2691     #define GL_VERTEX_STREAM0_ATI 0x876C
2692     #define GL_VERTEX_STREAM1_ATI 0x876D
2693     #define GL_VERTEX_STREAM2_ATI 0x876E
2694     #define GL_VERTEX_STREAM3_ATI 0x876F
2695     #define GL_VERTEX_STREAM4_ATI 0x8770
2696     #define GL_VERTEX_STREAM5_ATI 0x8771
2697     #define GL_VERTEX_STREAM6_ATI 0x8772
2698     #define GL_VERTEX_STREAM7_ATI 0x8773
2699     #define GL_VERTEX_SOURCE_ATI 0x8774
2700     #endif
2701    
2702     #ifndef GL_ATI_element_array
2703     #define GL_ELEMENT_ARRAY_ATI 0x8768
2704     #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
2705     #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
2706     #endif
2707    
2708     #ifndef GL_SUN_mesh_array
2709     #define GL_QUAD_MESH_SUN 0x8614
2710     #define GL_TRIANGLE_MESH_SUN 0x8615
2711     #endif
2712    
2713     #ifndef GL_SUN_slice_accum
2714     #define GL_SLICE_ACCUM_SUN 0x85CC
2715     #endif
2716    
2717     #ifndef GL_NV_multisample_filter_hint
2718     #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2719     #endif
2720    
2721     #ifndef GL_NV_depth_clamp
2722     #define GL_DEPTH_CLAMP_NV 0x864F
2723     #endif
2724    
2725     #ifndef GL_NV_occlusion_query
2726     #define GL_PIXEL_COUNTER_BITS_NV 0x8864
2727     #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
2728     #define GL_PIXEL_COUNT_NV 0x8866
2729     #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
2730     #endif
2731    
2732     #ifndef GL_NV_point_sprite
2733     #define GL_POINT_SPRITE_NV 0x8861
2734     #define GL_COORD_REPLACE_NV 0x8862
2735     #define GL_POINT_SPRITE_R_MODE_NV 0x8863
2736     #endif
2737    
2738     #ifndef GL_NV_texture_shader3
2739     #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2740     #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2741     #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2742     #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2743     #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2744     #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2745     #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2746     #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2747     #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
2748     #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
2749     #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
2750     #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
2751     #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
2752     #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
2753     #define GL_HILO8_NV 0x885E
2754     #define GL_SIGNED_HILO8_NV 0x885F
2755     #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
2756     #endif
2757    
2758     #ifndef GL_NV_vertex_program1_1
2759     #endif
2760    
2761     #ifndef GL_EXT_shadow_funcs
2762     #endif
2763    
2764     #ifndef GL_EXT_stencil_two_side
2765     #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
2766     #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
2767     #endif
2768    
2769     #ifndef GL_ATI_text_fragment_shader
2770     #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
2771     #endif
2772    
2773     #ifndef GL_APPLE_client_storage
2774     #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
2775     #endif
2776    
2777     #ifndef GL_APPLE_element_array
2778     #define GL_ELEMENT_ARRAY_APPLE 0x8768
2779     #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
2780     #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
2781     #endif
2782    
2783     #ifndef GL_APPLE_fence
2784     #define GL_DRAW_PIXELS_APPLE 0x8A0A
2785     #define GL_FENCE_APPLE 0x8A0B
2786     #endif
2787    
2788     #ifndef GL_APPLE_vertex_array_object
2789     #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
2790     #endif
2791    
2792     #ifndef GL_APPLE_vertex_array_range
2793     #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
2794     #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
2795     #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
2796     #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
2797     #define GL_STORAGE_CACHED_APPLE 0x85BE
2798     #define GL_STORAGE_SHARED_APPLE 0x85BF
2799     #endif
2800    
2801     #ifndef GL_APPLE_ycbcr_422
2802     #define GL_YCBCR_422_APPLE 0x85B9
2803     #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
2804     #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
2805     #endif
2806    
2807     #ifndef GL_S3_s3tc
2808     #define GL_RGB_S3TC 0x83A0
2809     #define GL_RGB4_S3TC 0x83A1
2810     #define GL_RGBA_S3TC 0x83A2
2811     #define GL_RGBA4_S3TC 0x83A3
2812     #endif
2813    
2814     #ifndef GL_ATI_draw_buffers
2815     #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2816     #define GL_DRAW_BUFFER0_ATI 0x8825
2817     #define GL_DRAW_BUFFER1_ATI 0x8826
2818     #define GL_DRAW_BUFFER2_ATI 0x8827
2819     #define GL_DRAW_BUFFER3_ATI 0x8828
2820     #define GL_DRAW_BUFFER4_ATI 0x8829
2821     #define GL_DRAW_BUFFER5_ATI 0x882A
2822     #define GL_DRAW_BUFFER6_ATI 0x882B
2823     #define GL_DRAW_BUFFER7_ATI 0x882C
2824     #define GL_DRAW_BUFFER8_ATI 0x882D
2825     #define GL_DRAW_BUFFER9_ATI 0x882E
2826     #define GL_DRAW_BUFFER10_ATI 0x882F
2827     #define GL_DRAW_BUFFER11_ATI 0x8830
2828     #define GL_DRAW_BUFFER12_ATI 0x8831
2829     #define GL_DRAW_BUFFER13_ATI 0x8832
2830     #define GL_DRAW_BUFFER14_ATI 0x8833
2831     #define GL_DRAW_BUFFER15_ATI 0x8834
2832     #endif
2833    
2834     #ifndef GL_ATI_pixel_format_float
2835     #define GL_TYPE_RGBA_FLOAT_ATI 0x8820
2836     #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
2837     #endif
2838    
2839     #ifndef GL_ATI_texture_env_combine3
2840     #define GL_MODULATE_ADD_ATI 0x8744
2841     #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2842     #define GL_MODULATE_SUBTRACT_ATI 0x8746
2843     #endif
2844    
2845     #ifndef GL_ATI_texture_float
2846     #define GL_RGBA_FLOAT32_ATI 0x8814
2847     #define GL_RGB_FLOAT32_ATI 0x8815
2848     #define GL_ALPHA_FLOAT32_ATI 0x8816
2849     #define GL_INTENSITY_FLOAT32_ATI 0x8817
2850     #define GL_LUMINANCE_FLOAT32_ATI 0x8818
2851     #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2852     #define GL_RGBA_FLOAT16_ATI 0x881A
2853     #define GL_RGB_FLOAT16_ATI 0x881B
2854     #define GL_ALPHA_FLOAT16_ATI 0x881C
2855     #define GL_INTENSITY_FLOAT16_ATI 0x881D
2856     #define GL_LUMINANCE_FLOAT16_ATI 0x881E
2857     #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2858     #endif
2859    
2860     #ifndef GL_NV_float_buffer
2861     #define GL_FLOAT_R_NV 0x8880
2862     #define GL_FLOAT_RG_NV 0x8881
2863     #define GL_FLOAT_RGB_NV 0x8882
2864     #define GL_FLOAT_RGBA_NV 0x8883
2865     #define GL_FLOAT_R16_NV 0x8884
2866     #define GL_FLOAT_R32_NV 0x8885
2867     #define GL_FLOAT_RG16_NV 0x8886
2868     #define GL_FLOAT_RG32_NV 0x8887
2869     #define GL_FLOAT_RGB16_NV 0x8888
2870     #define GL_FLOAT_RGB32_NV 0x8889
2871     #define GL_FLOAT_RGBA16_NV 0x888A
2872     #define GL_FLOAT_RGBA32_NV 0x888B
2873     #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
2874     #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
2875     #define GL_FLOAT_RGBA_MODE_NV 0x888E
2876     #endif
2877    
2878     #ifndef GL_NV_fragment_program
2879     #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2880     #define GL_FRAGMENT_PROGRAM_NV 0x8870
2881     #define GL_MAX_TEXTURE_COORDS_NV 0x8871
2882     #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2883     #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
2884     #define GL_PROGRAM_ERROR_STRING_NV 0x8874
2885     #endif
2886    
2887     #ifndef GL_NV_half_float
2888     #define GL_HALF_FLOAT_NV 0x140B
2889     #endif
2890    
2891     #ifndef GL_NV_pixel_data_range
2892     #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
2893     #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
2894     #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
2895     #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
2896     #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
2897     #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
2898     #endif
2899    
2900     #ifndef GL_NV_primitive_restart
2901     #define GL_PRIMITIVE_RESTART_NV 0x8558
2902     #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
2903     #endif
2904    
2905     #ifndef GL_NV_texture_expand_normal
2906     #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
2907     #endif
2908    
2909     #ifndef GL_NV_vertex_program2
2910     #endif
2911    
2912     #ifndef GL_ATI_map_object_buffer
2913     #endif
2914    
2915     #ifndef GL_ATI_separate_stencil
2916     #define GL_STENCIL_BACK_FUNC_ATI 0x8800
2917     #define GL_STENCIL_BACK_FAIL_ATI 0x8801
2918     #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
2919     #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
2920     #endif
2921    
2922     #ifndef GL_ATI_vertex_attrib_array_object
2923     #endif
2924    
2925     #ifndef GL_OES_read_format
2926     #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
2927     #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
2928     #endif
2929    
2930     #ifndef GL_EXT_depth_bounds_test
2931     #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
2932     #define GL_DEPTH_BOUNDS_EXT 0x8891
2933     #endif
2934    
2935     #ifndef GL_EXT_texture_mirror_clamp
2936     #define GL_MIRROR_CLAMP_EXT 0x8742
2937     #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2938     #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2939     #endif
2940    
2941     #ifndef GL_EXT_blend_equation_separate
2942     #define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION
2943     #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
2944     #endif
2945    
2946     #ifndef GL_MESA_pack_invert
2947     #define GL_PACK_INVERT_MESA 0x8758
2948     #endif
2949    
2950     #ifndef GL_MESA_ycbcr_texture
2951     #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
2952     #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
2953     #define GL_YCBCR_MESA 0x8757
2954     #endif
2955    
2956     #ifndef GL_EXT_pixel_buffer_object
2957     #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
2958     #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
2959     #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
2960     #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
2961     #endif
2962    
2963     #ifndef GL_NV_fragment_program_option
2964     #endif
2965    
2966     #ifndef GL_NV_fragment_program2
2967     #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2968     #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2969     #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2970     #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2971     #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2972     #endif
2973    
2974     #ifndef GL_NV_vertex_program2_option
2975     /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
2976     /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
2977     #endif
2978    
2979     #ifndef GL_NV_vertex_program3
2980     /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
2981     #endif
2982    
2983     #ifndef GL_EXT_framebuffer_object
2984     #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
2985     #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2986     #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
2987     #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
2988     #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
2989     #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
2990     #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
2991     #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
2992     #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
2993     #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
2994     #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
2995     #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
2996     #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
2997     #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
2998     #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
2999     #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
3000     #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
3001     #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
3002     #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
3003     #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
3004     #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
3005     #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
3006     #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
3007     #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
3008     #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
3009     #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
3010     #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
3011     #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
3012     #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
3013     #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
3014     #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
3015     #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
3016     #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
3017     #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
3018     #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
3019     #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
3020     #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
3021     #define GL_FRAMEBUFFER_EXT 0x8D40
3022     #define GL_RENDERBUFFER_EXT 0x8D41
3023     #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3024     #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3025     #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3026     #define GL_STENCIL_INDEX1_EXT 0x8D46
3027     #define GL_STENCIL_INDEX4_EXT 0x8D47
3028     #define GL_STENCIL_INDEX8_EXT 0x8D48
3029     #define GL_STENCIL_INDEX16_EXT 0x8D49
3030     #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3031     #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3032     #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3033     #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3034     #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3035     #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3036     #endif
3037    
3038     #ifndef GL_GREMEDY_string_marker
3039     #endif
3040    
3041    
3042     /*************************************************************/
3043    
3044     #include <stddef.h>
3045     #ifndef GL_VERSION_2_0
3046     /* GL type for program/shader text */
3047     typedef char GLchar; /* native character */
3048     #endif
3049    
3050     #ifndef GL_VERSION_1_5
3051     /* GL types for handling large vertex buffer objects */
3052     typedef ptrdiff_t GLintptr;
3053     typedef ptrdiff_t GLsizeiptr;
3054     #endif
3055    
3056     #ifndef GL_ARB_vertex_buffer_object
3057     /* GL types for handling large vertex buffer objects */
3058     typedef ptrdiff_t GLintptrARB;
3059     typedef ptrdiff_t GLsizeiptrARB;
3060     #endif
3061    
3062     #ifndef GL_ARB_shader_objects
3063     /* GL types for handling shader object handles and program/shader text */
3064     typedef char GLcharARB; /* native character */
3065     typedef unsigned int GLhandleARB; /* shader object handle */
3066     #endif
3067    
3068     /* GL types for "half" precision (s10e5) float data in host memory */
3069     #ifndef GL_ARB_half_float_pixel
3070     typedef unsigned short GLhalfARB;
3071     #endif
3072    
3073     #ifndef GL_NV_half_float
3074     typedef unsigned short GLhalfNV;
3075     #endif
3076    
3077     #ifndef GL_VERSION_1_2
3078     #define GL_VERSION_1_2 1
3079     #ifdef GL_GLEXT_PROTOTYPES
3080     GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
3081     GLAPI void APIENTRY glBlendEquation (GLenum);
3082     GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
3083     GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
3084     GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
3085     GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
3086     GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
3087     GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
3088     GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
3089     GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
3090     GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
3091     GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
3092     GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
3093     GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
3094     GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
3095     GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
3096     GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
3097     GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
3098     GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
3099     GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
3100     GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
3101     GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
3102     GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
3103     GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
3104     GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
3105     GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
3106     GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
3107     GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
3108     GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
3109     GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
3110     GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
3111     GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
3112     GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
3113     GLAPI void APIENTRY glResetHistogram (GLenum);
3114     GLAPI void APIENTRY glResetMinmax (GLenum);
3115     GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
3116     GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
3117     GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
3118     #endif /* GL_GLEXT_PROTOTYPES */
3119     typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
3120     typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
3121     typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
3122     typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
3123     typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
3124     typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
3125     typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
3126     typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
3127     typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
3128     typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
3129     typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
3130     typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
3131     typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
3132     typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
3133     typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
3134     typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
3135     typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
3136     typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
3137     typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
3138     typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
3139     typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
3140     typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
3141     typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
3142     typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
3143     typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
3144     typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
3145     typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
3146     typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
3147     typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
3148     typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
3149     typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
3150     typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
3151     typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
3152     typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
3153     typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
3154     typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
3155     typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
3156     typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
3157     #endif
3158    
3159     #ifndef GL_VERSION_1_3
3160     #define GL_VERSION_1_3 1
3161     #ifdef GL_GLEXT_PROTOTYPES
3162     GLAPI void APIENTRY glActiveTexture (GLenum);
3163     GLAPI void APIENTRY glClientActiveTexture (GLenum);
3164     GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
3165     GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
3166     GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
3167     GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
3168     GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
3169     GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
3170     GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
3171     GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
3172     GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
3173     GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
3174     GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
3175     GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
3176     GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
3177     GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
3178     GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
3179     GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
3180     GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
3181     GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
3182     GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
3183     GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
3184     GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
3185     GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
3186     GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
3187     GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
3188     GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
3189     GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
3190     GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
3191     GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
3192     GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
3193     GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
3194     GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
3195     GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
3196     GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
3197     GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
3198     GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
3199     GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
3200     GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
3201     GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
3202     GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
3203     GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
3204     GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
3205     GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
3206     GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
3207     GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
3208     #endif /* GL_GLEXT_PROTOTYPES */
3209     typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
3210     typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
3211     typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
3212     typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
3213     typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
3214     typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
3215     typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
3216     typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
3217     typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
3218     typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
3219     typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
3220     typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
3221     typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
3222     typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
3223     typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
3224     typedef void (APIENTRYP PFNGLMULTITEXCOORD2I